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9 Commits

Author SHA1 Message Date
kxdd b46db9b36b Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-07 16:59:19 +08:00
kxdd e690d8da76 Merge branch 'develop' into ma
# Conflicts:
#	gamesrv/clawdoll/action_clawdoll.go
2024-09-07 16:58:17 +08:00
sk 152c60e35f Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop 2024-09-07 16:58:08 +08:00
sk 4eee248f20 竞技馆房间解散问题 2024-09-07 16:58:01 +08:00
kxdd f26cb4d2ff 娃娃机playing判定修改 2024-09-07 16:08:46 +08:00
kxdd de339225d2 娃娃机获取token修改 2024-09-07 11:58:40 +08:00
lihailiang f467753242 Merge branch 'develop' into ma
# Conflicts:
#	.gitmodules
2024-09-06 18:22:21 +08:00
kxdd 8c8ee30ef8 Merge branch 'develop' into ma
# Conflicts:
#	public
2024-09-06 18:20:54 +08:00
kxdd 770b9b084a public 2024-09-06 15:39:17 +08:00
8 changed files with 91 additions and 76 deletions

View File

@ -41,11 +41,21 @@ func (this *PlayerEx) CanOp(sceneEx *SceneEx) bool {
func (this *PlayerEx) CanPayCoin() bool {
itemID := int32(rule.ClawDoorItemID)
itemCount := this.GetItemCount(itemID)
if itemCount < 1 {
return true
}
itemData := srvdata.GameItemMgr.Get(this.Platform, itemID)
if itemData == nil {
return false
}
num, ok := this.Items[itemID]
if !ok || num < 1 {
return false
}
return true
}
@ -58,12 +68,26 @@ func (this *PlayerEx) CostPlayCoin(count int32) bool {
// 能否移动
func (this *PlayerEx) CanMove() bool {
s := this.GetScene()
if sceneEx, ok := s.ExtraData.(*SceneEx); ok {
if !sceneEx.Gaming {
return false
}
}
return true
}
// 能否下抓
func (this *PlayerEx) CanGrab() bool {
s := this.GetScene()
if sceneEx, ok := s.ExtraData.(*SceneEx); ok {
if !sceneEx.Gaming {
return false
}
}
return true
}

View File

@ -288,15 +288,14 @@ func (this *PolicyClawdoll) SendGetVideoToken(s *base.Scene, p *base.Player, sce
return
}
logger.Logger.Tracef("获取娃娃机 appId = %v, serverSecret = %v, streamId = %v", machineinfo.AppId, machineinfo.ServerSecret, machineinfo.StreamId)
//生成token
token, err := token04.GenerateToken04(uint32(machineinfo.AppId), strconv.Itoa(int(p.SnId)), machineinfo.ServerSecret, 3600, "")
if err != nil {
logger.Logger.Error(err)
return
}
logger.Logger.Trace(token)
logger.Logger.Tracef("获取娃娃机 appId = %v, serverSecret = %v, streamId = %v, token = %v", machineinfo.AppId, machineinfo.ServerSecret, machineinfo.StreamId, token)
pack := &clawdoll.SCCLAWDOLLSendToken{
LogicId: s.DBGameFree.GetId(),
@ -678,6 +677,8 @@ func (this *PlayGame) OnPlayerOp(s *base.Scene, p *base.Player, opcode int, para
//1-弱力抓 2 -强力抓
sceneEx.OnPlayerSMGrabOp(p.SnId, int32(sceneEx.machineId), grapType)
sceneEx.Gaming = false
case rule.ClawDollPlayerOpMove:
if !sceneEx.CheckMoveOp(playerEx) {
@ -705,6 +706,7 @@ func (this *PlayGame) OnTick(s *base.Scene) {
if time.Now().Sub(sceneEx.StateStartTime) > rule.ClawDollScenePlayTimeout {
if sceneEx.TimeOutPlayGrab() {
sceneEx.Gaming = false
logger.Logger.Trace("PlayGame OnTick TimeOutPlayGrab SnId", sceneEx.playingSnid, " machineId:", sceneEx.machineId)
}

View File

@ -287,6 +287,9 @@ func (this *TienLenSceneData) OnPlayerLeave(p *base.Player, reason int) {
}
}
}
if !this.GetDestroyed() && this.IsCustom() && len(this.players) == 0 {
this.SceneDestroy(true)
}
}
func (this *TienLenSceneData) SceneDestroy(force bool) {

View File

@ -148,9 +148,6 @@ func (this *ScenePolicyTienLen) OnPlayerLeave(s *base.Scene, p *base.Player, rea
}
sceneEx.OnPlayerLeave(p, reason)
s.FirePlayerEvent(p, base.PlayerEventLeave, []int64{int64(reason)})
if s.IsCustom() && len(s.Players) == 0 {
s.Destroy(true)
}
}
// 玩家掉线

View File

@ -885,7 +885,6 @@ type SCCLAWDOLLSendToken struct {
Appid int64 `protobuf:"varint,2,opt,name=Appid,proto3" json:"Appid,omitempty"`
Token string `protobuf:"bytes,3,opt,name=Token,proto3" json:"Token,omitempty"`
StreamId string `protobuf:"bytes,4,opt,name=StreamId,proto3" json:"StreamId,omitempty"`
AppSign string `protobuf:"bytes,5,opt,name=AppSign,proto3" json:"AppSign,omitempty"`
}
func (x *SCCLAWDOLLSendToken) Reset() {
@ -948,13 +947,6 @@ func (x *SCCLAWDOLLSendToken) GetStreamId() string {
return ""
}
func (x *SCCLAWDOLLSendToken) GetAppSign() string {
if x != nil {
return x.AppSign
}
return ""
}
type CLAWDOLLWaitPlayers struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1169,64 +1161,62 @@ var file_clawdoll_proto_rawDesc = []byte{
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}
var (

View File

@ -118,7 +118,6 @@ message SCCLAWDOLLSendToken {
int64 Appid = 2;
string Token = 3;
string StreamId = 4;
string AppSign = 5;
}
message CLAWDOLLWaitPlayers {

View File

@ -1341,8 +1341,8 @@ func CSCreatePrivateRoomHandler(s *netlib.Session, packetId int, data interface{
sp.CostPayment(scene, p)
}
code = gamehall.OpResultCode_Game_OPRC_Sucess_Game
pack = &gamehall.SCCreatePrivateRoom{
OpRetCode: gamehall.OpResultCode_Game_OPRC_Sucess_Game,
GameFreeId: msg.GetGameFreeId(),
RoomTypeId: msg.GetRoomTypeId(),
RoomConfigId: msg.GetRoomConfigId(),

View File

@ -174,8 +174,8 @@ func (this *GameSession) AddScene(args *AddSceneParam) {
Match: args.S.MatchParam,
Params: args.S.params,
}
if args.S.GetRoomTypeId() != 0 {
cfg := PlatformMgrSingleton.GetConfig(args.S.limitPlatform.IdStr).RoomConfig[args.S.GetRoomTypeId()]
if args.S.GetRoomConfigId() != 0 {
cfg := PlatformMgrSingleton.GetConfig(args.S.limitPlatform.IdStr).RoomConfig[args.S.GetRoomConfigId()]
if cfg != nil {
for _, v := range cfg.GetReward() {
msg.Items = append(msg.Items, &server_proto.Item{