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No commits in common. "a842987444f38e64432d19ebe19ac51820a2e902" and "368cb707325c301521a6fb37b26ab5bc49167343" have entirely different histories.

2 changed files with 1 additions and 6 deletions

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@ -18,7 +18,6 @@ type PlayerEx struct {
IsWin bool // 是否抓到娃娃 IsWin bool // 是否抓到娃娃
gainCoin int64 // 本局赢的金币 gainCoin int64 // 本局赢的金币
taxCoin int64 //本局税收 taxCoin int64 //本局税收
lastIsWin bool // 上一局是否抓到娃娃
} }
func (this *PlayerEx) Clear(baseScore int32) { func (this *PlayerEx) Clear(baseScore int32) {
@ -28,7 +27,6 @@ func (this *PlayerEx) Clear(baseScore int32) {
this.gainCoin = 0 this.gainCoin = 0
this.IsWin = false this.IsWin = false
this.lastIsWin = false
} }
func (this *PlayerEx) CanOp(sceneEx *SceneEx) bool { func (this *PlayerEx) CanOp(sceneEx *SceneEx) bool {
@ -235,7 +233,7 @@ func (this *PlayerEx) SendPlayerGameBilled(RoundId int32) {
if this != nil { if this != nil {
result := 0 result := 0
if this.lastIsWin { if this.IsWin {
result = 1 result = 1
} }
pack := &clawdoll.SCCLAWDOLLRoundGameBilled{ pack := &clawdoll.SCCLAWDOLLRoundGameBilled{

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@ -804,7 +804,6 @@ func (this *StateBilled) OnEnter(s *base.Scene) {
sceneEx.SaveGamePlayerListLog(playerEx.SnId, logParam) sceneEx.SaveGamePlayerListLog(playerEx.SnId, logParam)
} }
playerEx.lastIsWin = playerEx.IsWin
playerEx.ReStartGame() playerEx.ReStartGame()
} }
} }
@ -934,8 +933,6 @@ func (this *StateWaitPayCoin) OnEnter(s *base.Scene) {
playingEx := sceneEx.GetPlayingEx() playingEx := sceneEx.GetPlayingEx()
if playingEx != nil { if playingEx != nil {
playingEx.SendPlayerGameBilled(int32(sceneEx.RoundId)) playingEx.SendPlayerGameBilled(int32(sceneEx.RoundId))
playingEx.lastIsWin = false
} }
} }