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3 Commits

2 changed files with 9 additions and 4 deletions

View File

@ -1790,7 +1790,7 @@ func (this *SceneBilledStateTienLen) OnEnter(s *base.Scene) {
}
}
losePlayerCoin := losePlayer.GetCoin()
if !sceneEx.IsMatchScene() && losePlayerCoin < gainScore {
if !sceneEx.IsMatchScene() && !sceneEx.IsCustom() && losePlayerCoin < gainScore {
gainScore = losePlayerCoin
}
losePlayerScore = gainScore
@ -1932,7 +1932,7 @@ func (this *SceneBilledStateTienLen) OnEnter(s *base.Scene) {
}
}
lastWinPlayerCoin := lastWinPlayer.GetCoin()
if !sceneEx.IsMatchScene() && lastWinPlayerCoin < astWinGainScore {
if !sceneEx.IsMatchScene() && !sceneEx.IsCustom() && lastWinPlayerCoin < astWinGainScore {
astWinGainScore = lastWinPlayerCoin
}
lastWinPlayerScore = astWinGainScore
@ -2292,7 +2292,7 @@ func (this *SceneBilledStateTienLen) OnEnter(s *base.Scene) {
}
}
losePlayerCoin := playerEx.GetCoin()
if !sceneEx.IsMatchScene() && losePlayerCoin < gainScore {
if !sceneEx.IsMatchScene() && !sceneEx.IsCustom() && losePlayerCoin < gainScore {
gainScore = losePlayerCoin
}
winScore += gainScore

View File

@ -1799,7 +1799,12 @@ func (this *Player) CanDelete() bool {
}
func (this *Player) Time2Save() {
this.Save(false)
logger.Logger.Tracef("player save %v", this.SnId)
if common.Config.IsDevMode {
this.Save(true)
} else {
this.Save(false)
}
if this != nil && this.CanDelete() {
PlayerMgrSington.DelPlayer(this.SnId)
}