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5 Commits

Author SHA1 Message Date
sk 4e08e75510 update excel 2024-12-27 10:35:07 +08:00
sk f2163d29ac 解决冲突 2024-12-27 10:32:31 +08:00
sk 6647aa920b modify gitlab-ci 2024-12-27 10:31:48 +08:00
sk caee9f1aff Merge branch 'release' into develop 2024-12-27 09:01:42 +08:00
tomas defdc4b829 up pe rabbit 2024-12-24 17:14:48 +08:00
6 changed files with 42 additions and 80 deletions

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@ -2,6 +2,7 @@ stages:
- lock
- build
- save
- sync
- unlock
variables:
@ -93,6 +94,44 @@ save-job:
mv ./$line/$line ./temp/$line
done < ./programs.txt
sync_job:
stage: sync
only:
- develop
- release
script:
- if [ "$CI_COMMIT_BRANCH" == "develop" ]; then
SSH_PRIVATE_KEY="$SSH_PRIVATE_KEY_DEVELOP";
REMOTE_HOST="$REMOTE_HOST_DEVELOP";
REMOTE_USER="$REMOTE_USER_DEVELOP";
ServerName="develop";
BinPath="$DevelopBinPath";
elif [ "$CI_COMMIT_BRANCH" == "release" ]; then
SSH_PRIVATE_KEY="$SSH_PRIVATE_KEY_BETA";
REMOTE_HOST="$REMOTE_HOST_BETA";
REMOTE_USER="$REMOTE_USER_BETA";
ServerName="beta";
BinPath="$BetaBinPath";
else
echo "不支持的分支";
exit 1;
fi
# 设置 .ssh 目录并写入 SSH 私钥
- echo "设置 SSH keys..."
- mkdir -p ~/.ssh
- echo "$SSH_PRIVATE_KEY" | tr -d '\r' > ~/.ssh/id_rsa
- chmod 600 ~/.ssh/id_rsa
- ssh-keyscan -H "$REMOTE_HOST" >> ~/.ssh/known_hosts
# 使用 rsync 将文件同步到远程服务器
- echo "同步到服务器"
- echo "Deploying to remote server using rsync... $BinPath"
- rsync -rvz --delete ./temp/ $REMOTE_USER@$REMOTE_HOST:$BinPath
# 触发部署
- "curl -X POST --fail -F token=$SERVER_CI_TOKEN -F ref=release -F variables[ServerName]=$ServerName https://git.pogorockgames.com/api/v4/projects/31/trigger/pipeline"
# 解锁作业,释放锁定
unlock_job:
stage: unlock

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@ -1,4 +1,4 @@
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< ((€­β2ΕΈ2συ@Άθ;JσυJΖΈPdX¬`Η
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@ -1,77 +0,0 @@
// Code generated by xlsx2proto.
// DO NOT EDIT!
package srvdata
import (
"google.golang.org/protobuf/proto"
"mongo.games.com/game/protocol/server"
)
var PBDB_Game_bankruptcyMgr = &DB_Game_bankruptcyMgr{
Datas: &server.DB_Game_bankruptcyArray{},
pool: make(map[int32]*server.DB_Game_bankruptcy),
}
type DB_Game_bankruptcyMgr struct {
Datas *server.DB_Game_bankruptcyArray
pool map[int32]*server.DB_Game_bankruptcy
}
func (this *DB_Game_bankruptcyMgr) unmarshal(data []byte) error {
err := proto.Unmarshal(data, this.Datas)
if err == nil {
this.arrangeData()
}
return err
}
func (this *DB_Game_bankruptcyMgr) reunmarshal(data []byte) error {
newDatas := &server.DB_Game_bankruptcyArray{}
err := proto.Unmarshal(data, newDatas)
if err == nil {
for _, item := range newDatas.Arr {
existItem := this.GetData(item.GetId())
if existItem == nil {
this.pool[item.GetId()] = item
this.Datas.Arr = append(this.Datas.Arr, item)
} else {
*existItem = *item
}
}
}
return err
}
func (this *DB_Game_bankruptcyMgr) arrangeData() {
if this.Datas == nil {
return
}
dataArr := this.Datas.GetArr()
if dataArr == nil {
return
}
for _, data := range dataArr {
this.pool[data.GetId()] = data
}
}
func (this *DB_Game_bankruptcyMgr) GetData(id int32) *server.DB_Game_bankruptcy {
if data, ok := this.pool[id]; ok {
return data
}
return nil
}
func init() {
DataMgr.register("DB_Game_bankruptcy.dat", &ProtobufDataLoader{dh: PBDB_Game_bankruptcyMgr})
}

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@ -1118,7 +1118,7 @@ func (this *WelfareMgr) BlindBoxInfo(p *Player, bid int32) {
if cyc == 1 || blindBox.Cycle == model.WelfareOpen {
p.WelfData.BlindBoxId = 0
}
} // == 1代表当日循环
} // == 1代表当日循环
if p.WelfData.BlindBoxId == 0 { // 未领取过发随机Date
idx := bid