Compare commits
2 Commits
7c11fc955b
...
fe0904c4fb
Author | SHA1 | Date |
---|---|---|
|
fe0904c4fb | |
|
c40b779c39 |
|
@ -12,6 +12,7 @@ var (
|
|||
type BankruptLog struct {
|
||||
LogId bson.ObjectId `bson:"_id"`
|
||||
SnId int32 //玩家id
|
||||
Channel string // 渠道
|
||||
Platform string //平台名称
|
||||
GameId int //游戏id
|
||||
GameFreeID int32 //房间id
|
||||
|
@ -26,10 +27,11 @@ func NewBankruptLog() *BankruptLog {
|
|||
return log
|
||||
}
|
||||
|
||||
func NewBankruptLogEx(snid int32, gamefreeid int32, createtime, usecoin int64, platform string, gameId int) *BankruptLog {
|
||||
func NewBankruptLogEx(snid int32, gamefreeid int32, createtime, usecoin int64, platform, channel string, gameId int) *BankruptLog {
|
||||
cl := NewBankruptLog()
|
||||
cl.SnId = snid
|
||||
cl.Platform = platform
|
||||
cl.Channel = channel
|
||||
cl.GameId = gameId
|
||||
|
||||
cl.GameFreeID = gamefreeid
|
||||
|
|
|
@ -13,12 +13,15 @@ var TaskMgr = &Task{}
|
|||
|
||||
type Task struct {
|
||||
ActivityType map[int32][]*server.DB_Task
|
||||
TaskType map[int32][]*server.DB_Task
|
||||
}
|
||||
|
||||
func (m *Task) Load(fileFullPath string) error {
|
||||
m.ActivityType = make(map[int32][]*server.DB_Task)
|
||||
m.TaskType = make(map[int32][]*server.DB_Task)
|
||||
for _, v := range PBDB_TaskMgr.Datas.GetArr() {
|
||||
m.ActivityType[v.GetActivityType()] = append(m.ActivityType[v.GetActivityType()], v)
|
||||
m.TaskType[v.GetTaskType()] = append(m.TaskType[v.GetTaskType()], v)
|
||||
}
|
||||
for _, v := range m.ActivityType {
|
||||
sort.Slice(v, func(i, j int) bool {
|
||||
|
@ -32,6 +35,10 @@ func (m *Task) Reload(fileFullPath string) error {
|
|||
return m.Load(fileFullPath)
|
||||
}
|
||||
|
||||
func (m *Task) Get(tp int32) []*server.DB_Task {
|
||||
func (m *Task) GetActivityType(tp int32) []*server.DB_Task {
|
||||
return m.ActivityType[tp]
|
||||
}
|
||||
|
||||
func (m *Task) GetTaskType(tp int32) []*server.DB_Task {
|
||||
return m.TaskType[tp]
|
||||
}
|
||||
|
|
|
@ -121,7 +121,7 @@ func init() {
|
|||
CostCoin := p.takeCoin - msg.GetReturnCoin()
|
||||
|
||||
logger.Logger.Infof("NewBankruptLogEx: snid:%v GetReturnCoin:%v coin:%v CostCoin:%v", p.SnId, msg.GetReturnCoin(), p.takeCoin, CostCoin)
|
||||
log := model.NewBankruptLogEx(p.SnId, scene.dbGameFree.GetId(), p.CreateTime.Unix(), CostCoin, p.Platform, scene.gameId)
|
||||
log := model.NewBankruptLogEx(p.SnId, scene.dbGameFree.GetId(), p.CreateTime.Unix(), CostCoin, p.Platform, p.Channel, scene.gameId)
|
||||
if log != nil {
|
||||
LogChannelSingleton.WriteLog(log)
|
||||
}
|
||||
|
|
|
@ -103,7 +103,7 @@ func CSTaskList(s *netlib.Session, packetId int, data interface{}, sid int64) er
|
|||
Tp: msg.GetTp(),
|
||||
}
|
||||
|
||||
for _, v := range srvdata.TaskMgr.Get(msg.GetTp()) {
|
||||
for _, v := range srvdata.TaskMgr.GetActivityType(msg.GetTp()) {
|
||||
item := &taskproto.TaskData{
|
||||
Id: v.Id,
|
||||
N: GetTaskTimes(p, v.Id),
|
||||
|
|
|
@ -2246,7 +2246,7 @@ func (this *Player) OnDayTimer(login, continuous bool, t int) {
|
|||
// 重置每日任务
|
||||
if this.WelfData != nil {
|
||||
if this.WelfData.Task != nil {
|
||||
for _, v := range srvdata.TaskMgr.Get(common.TaskActivityTypeEveryDay) {
|
||||
for _, v := range srvdata.TaskMgr.GetActivityType(common.TaskActivityTypeEveryDay) {
|
||||
this.WelfData.Task[v.GetId()] = &model.TaskData{}
|
||||
}
|
||||
this.WelfData.Task[common.TaskIDInvitePlayGame] = &model.TaskData{}
|
||||
|
@ -2313,7 +2313,7 @@ func (this *Player) OnWeekTimer() {
|
|||
// 重置周任务
|
||||
if this.WelfData != nil {
|
||||
if this.WelfData.Task != nil {
|
||||
for _, v := range srvdata.TaskMgr.Get(common.TaskActivityTypeWeek) {
|
||||
for _, v := range srvdata.TaskMgr.GetActivityType(common.TaskActivityTypeWeek) {
|
||||
this.WelfData.Task[v.GetId()] = &model.TaskData{}
|
||||
}
|
||||
}
|
||||
|
@ -4459,7 +4459,7 @@ func (this *Player) ResetTaskN(tp int32) {
|
|||
return
|
||||
}
|
||||
|
||||
for _, v := range srvdata.TaskMgr.Get(tp) {
|
||||
for _, v := range srvdata.TaskMgr.GetActivityType(tp) {
|
||||
data := this.WelfData.Task[v.GetId()]
|
||||
if data != nil {
|
||||
data.N = 0
|
||||
|
@ -4472,7 +4472,7 @@ func (this *Player) ResetTask(tp int32) {
|
|||
return
|
||||
}
|
||||
|
||||
for _, v := range srvdata.TaskMgr.Get(tp) {
|
||||
for _, v := range srvdata.TaskMgr.GetActivityType(tp) {
|
||||
this.WelfData.Task[v.GetId()] = &model.TaskData{}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -157,7 +157,7 @@ func (t *TaskHandle) AllTask(id int, data any) {
|
|||
logger.Logger.Tracef("AllTask taskID:%v %v", id, p.WelfData.Task[int32(id)])
|
||||
|
||||
change := map[int32][]*taskproto.TaskData{}
|
||||
for _, v := range srvdata.TaskMgr.Get(int32(id)) {
|
||||
for _, v := range srvdata.TaskMgr.GetTaskType(int32(id)) {
|
||||
if !info.Debug {
|
||||
// 游戏类型
|
||||
switch v.GetGameType() {
|
||||
|
|
Loading…
Reference in New Issue