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2 Commits

Author SHA1 Message Date
sk 7d8eaee2c2 竞技馆获奖假数据 2024-09-26 16:39:19 +08:00
sk 91bb5820f9 no message 2024-09-26 10:22:56 +08:00
31 changed files with 259 additions and 616 deletions

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@ -1,45 +0,0 @@
package common
import (
rawproto "google.golang.org/protobuf/proto"
"mongo.games.com/game/proto"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/srvlib"
"mongo.games.com/goserver/srvlib/protocol"
)
func RegisterBoardCastHandler() {
netlib.Register(int(protocol.SrvlibPacketID_PACKET_SS_BROADCAST), &protocol.SSPacketBroadcast{}, BroadcastHandler)
}
func BroadcastHandler(s *netlib.Session, packetId int, data interface{}) error {
if bp, ok := data.(*protocol.SSPacketBroadcast); ok {
pd := bp.GetData()
sp := bp.GetSessParam()
if bcss := sp.GetBcss(); bcss != nil {
srvlib.ServerSessionMgrSington.Broadcast(int(bp.GetPacketId()), pd, int(bcss.GetSArea()), int(bcss.GetSType()))
}
}
return nil
}
func CreateBroadcastPacket(sp *protocol.BCSessionUnion, packetId int, data interface{}) (rawproto.Message, error) {
pack := &protocol.SSPacketBroadcast{
SessParam: sp,
PacketId: proto.Int(packetId),
}
if byteData, ok := data.([]byte); ok {
pack.Data = byteData
} else {
byteData, err := netlib.MarshalPacket(packetId, data)
if err == nil {
pack.Data = byteData
} else {
logger.Logger.Warnf("CreateBroadcastPacket err:%v", err)
return nil, err
}
}
return pack, nil
}

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@ -1,50 +0,0 @@
package common
import (
rawproto "google.golang.org/protobuf/proto"
"mongo.games.com/game/proto"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/srvlib"
"mongo.games.com/goserver/srvlib/protocol"
)
func RegisterMulticastHandler() {
netlib.Register(int(protocol.SrvlibPacketID_PACKET_SS_MULTICAST), &protocol.SSPacketMulticast{}, MulticastHandler)
}
func MulticastHandler(s *netlib.Session, packetId int, data interface{}) error {
if mp, ok := data.(*protocol.SSPacketMulticast); ok {
pd := mp.GetData()
sis := mp.GetSessions()
for _, si := range sis {
ss := si.GetMcss()
if ss != nil {
ns := srvlib.ServerSessionMgrSington.GetSession(int(ss.GetSArea()), int(ss.GetSType()), int(ss.GetSId()))
if ns != nil {
ns.Send(int(mp.GetPacketId()), pd /*, s.GetSessionConfig().IsInnerLink*/)
}
}
}
}
return nil
}
func CreateMulticastPacket(packetId int, data interface{}, sis ...*protocol.MCSessionUnion) (rawproto.Message, error) {
pack := &protocol.SSPacketMulticast{
Sessions: sis,
PacketId: proto.Int(packetId),
}
if byteData, ok := data.([]byte); ok {
pack.Data = byteData
} else {
byteData, err := netlib.MarshalPacket(packetId, data)
if err == nil {
pack.Data = byteData
} else {
logger.Logger.Errorf("CreateMulticastPacket err:%v", err)
return nil, err
}
}
return pack, nil
}

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@ -561,7 +561,6 @@ func init() {
return nil
}))
common.RegisterMulticastHandler()
// 玩家离开
//netlib.Register(int(server.SSPacketID_PACKET_WG_PlayerLEAVE), server.WGPlayerLeave{}, HandleWGPlayerLeave)
// 同步记牌器过期时间

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@ -1,15 +1,15 @@
package base
import (
server_proto "mongo.games.com/game/protocol/server"
"time"
"mongo.games.com/game/common"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/module"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/srvlib"
"mongo.games.com/goserver/srvlib/protocol"
"mongo.games.com/game/common"
serverproto "mongo.games.com/game/protocol/server"
)
var PlayerMgrSington = &PlayerMgr{
@ -154,20 +154,8 @@ func (this *PlayerMgr) GetPlayerByAccount(acc string) *Player {
// return nil
//}
func (this *PlayerMgr) BroadcastMessage(packetid int, rawpack interface{}) bool {
sc := &protocol.BCSessionUnion{
Bccs: &protocol.BCClientSession{},
}
pack, err := common.CreateBroadcastPacket(sc, packetid, rawpack)
if err == nil && pack != nil {
srvlib.ServerSessionMgrSington.Broadcast(int(protocol.SrvlibPacketID_PACKET_SS_BROADCAST), pack, common.GetSelfAreaId(), srvlib.GateServerType)
return true
}
return false
}
func (this *PlayerMgr) BroadcastMessageToGroup(packetid int, rawpack interface{}, tags []string) bool {
pack := &server_proto.SSCustomTagMulticast{
pack := &serverproto.SSCustomTagMulticast{
Tags: tags,
}
if byteData, ok := rawpack.([]byte); ok {
@ -181,7 +169,7 @@ func (this *PlayerMgr) BroadcastMessageToGroup(packetid int, rawpack interface{}
return false
}
}
srvlib.ServerSessionMgrSington.Broadcast(int(server_proto.SSPacketID_PACKET_SS_CUSTOMTAG_MULTICAST), pack, common.GetSelfAreaId(), srvlib.GateServerType)
srvlib.ServerSessionMgrSington.Broadcast(int(serverproto.SSPacketID_PACKET_SS_CUSTOMTAG_MULTICAST), pack, common.GetSelfAreaId(), srvlib.GateServerType)
return true
}

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@ -4,15 +4,14 @@ import (
"fmt"
"math"
"math/rand"
"mongo.games.com/game/protocol/webapi"
"strconv"
"time"
rawproto "google.golang.org/protobuf/proto"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/core/utils"
"mongo.games.com/goserver/srvlib/action"
srvlibproto "mongo.games.com/goserver/srvlib/protocol"
"mongo.games.com/game/common"
@ -21,6 +20,7 @@ import (
"mongo.games.com/game/protocol/gamehall"
"mongo.games.com/game/protocol/player"
"mongo.games.com/game/protocol/server"
"mongo.games.com/game/protocol/webapi"
"mongo.games.com/game/srvdata"
)
@ -716,11 +716,7 @@ func (this *Scene) Broadcast(packetid int, msg rawproto.Message, excludeSid int6
}
for gateSess, v := range mgs {
if gateSess != nil && len(v) != 0 {
pack, err := common.CreateMulticastPacket(packetid, msg, v...)
if err == nil {
proto.SetDefaults(pack)
gateSess.Send(int(srvlibproto.SrvlibPacketID_PACKET_SS_MULTICAST), pack)
}
action.MulticastMessageToServer(gateSess, packetid, msg, v...)
}
}
}
@ -740,11 +736,7 @@ func (this *Scene) RobotBroadcast(packetid int, msg rawproto.Message) {
}
for gateSess, v := range mgs {
if gateSess != nil && len(v) != 0 {
pack, err := common.CreateMulticastPacket(packetid, msg, v...)
if err == nil {
proto.SetDefaults(pack)
gateSess.Send(int(srvlibproto.SrvlibPacketID_PACKET_SS_MULTICAST), pack)
}
action.MulticastMessageToServer(gateSess, packetid, msg, v...)
}
}
}
@ -765,11 +757,7 @@ func (this *Scene) BroadcastToAudience(packetid int, msg rawproto.Message) {
}
for gateSess, v := range mgs {
if gateSess != nil && len(v) != 0 {
pack, err := common.CreateMulticastPacket(packetid, msg, v...)
if err == nil {
proto.SetDefaults(pack)
gateSess.Send(int(srvlibproto.SrvlibPacketID_PACKET_SS_MULTICAST), pack)
}
action.MulticastMessageToServer(gateSess, packetid, msg, v...)
}
}
}

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@ -1,16 +1,18 @@
package base
import (
"mongo.games.com/game/common"
"mongo.games.com/game/proto"
"mongo.games.com/game/protocol/gamehall"
"mongo.games.com/game/protocol/server"
srvlibproto "mongo.games.com/goserver/srvlib/protocol"
"time"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/module"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/srvlib/action"
srvlibproto "mongo.games.com/goserver/srvlib/protocol"
"mongo.games.com/game/common"
"mongo.games.com/game/proto"
"mongo.games.com/game/protocol/gamehall"
"mongo.games.com/game/protocol/server"
)
var SceneMgrSington = &SceneMgr{
@ -142,11 +144,7 @@ func (this *SceneMgr) JackPotSync(platform string, gameIds ...int32) {
for gateSess, v := range mgs {
if gateSess != nil && len(v) != 0 {
cPack, err := common.CreateMulticastPacket(int(gamehall.HundredScenePacketID_PACKET_SC_GAMEJACKPOT), pack, v...)
if err == nil {
proto.SetDefaults(cPack)
gateSess.Send(int(srvlibproto.SrvlibPacketID_PACKET_SS_MULTICAST), cPack)
}
action.MulticastMessageToServer(gateSess, int(gamehall.HundredScenePacketID_PACKET_SC_GAMEJACKPOT), pack, v...)
}
}
}

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@ -914,8 +914,6 @@ func (this *SceneStateChessInit) OnEnter(s *base.Scene) {
s.NotifySceneRoundStart(s.NumOfGames)
this.BroadcastRoomState(s, this.GetState(), int64(s.NumOfGames))
//同步防伙牌数据
sceneEx.SyncScenePlayer()
//发牌
sceneEx.ChessInit()

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@ -2,25 +2,27 @@ package fishing
import (
"fmt"
"github.com/cihub/seelog"
"math"
"math/rand"
"mongo.games.com/game/gamesrv/base"
fishing_proto "mongo.games.com/game/protocol/fishing"
"mongo.games.com/game/srvdata"
"mongo.games.com/goserver/core"
"mongo.games.com/goserver/core/timer"
"strconv"
"strings"
"sync"
"time"
"github.com/cihub/seelog"
"mongo.games.com/goserver/core"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/core/timer"
"mongo.games.com/goserver/srvlib/action"
srvlibproto "mongo.games.com/goserver/srvlib/protocol"
"mongo.games.com/game/common"
"mongo.games.com/game/gamerule/fishing"
"mongo.games.com/game/gamesrv/base"
"mongo.games.com/game/model"
"mongo.games.com/game/proto"
"mongo.games.com/goserver/core/netlib"
srvlibproto "mongo.games.com/goserver/srvlib/protocol"
fishing_proto "mongo.games.com/game/protocol/fishing"
"mongo.games.com/game/srvdata"
)
var fishlogger seelog.LoggerInterface
@ -1457,11 +1459,7 @@ func (this *FishingSceneData) BroadCastMessage(packetid int, msg proto.Message,
if gateSess == nil || len(v) == 0 {
continue
}
pack, err := common.CreateMulticastPacket(packetid, msg, v...)
if err == nil {
proto.SetDefaults(pack)
gateSess.Send(int(srvlibproto.SrvlibPacketID_PACKET_SS_MULTICAST), pack)
}
action.MulticastMessageToServer(gateSess, packetid, msg, v...)
}
}

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@ -986,8 +986,6 @@ func (this *SceneHandCardStateTienLen) OnEnter(s *base.Scene) {
s.SyncSceneState(common.SceneStateStart)
}
//同步防伙牌数据
sceneEx.SyncScenePlayer()
//发牌
if rule.TestOpen {
sceneEx.SendHandCardTest()

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@ -1,24 +0,0 @@
package main
import (
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/srvlib"
"mongo.games.com/goserver/srvlib/protocol"
)
func init() {
netlib.Register(int(protocol.SrvlibPacketID_PACKET_SS_BROADCAST), &protocol.SSPacketBroadcast{}, BroadcastHandler)
}
func BroadcastHandler(s *netlib.Session, packetid int, data interface{}) error {
if bp, ok := data.(*protocol.SSPacketBroadcast); ok {
pd := bp.GetData()
sp := bp.GetSessParam()
if bcss := sp.GetBcss(); bcss != nil {
srvlib.ServerSessionMgrSington.Broadcast(int(bp.GetPacketId()), pd, int(bcss.GetSArea()), int(bcss.GetSType()))
} else {
srvlib.ClientSessionMgrSington.Broadcast(int(bp.GetPacketId()), pd)
}
}
return nil
}

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@ -1,39 +0,0 @@
package main
import (
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/srvlib"
"mongo.games.com/goserver/srvlib/protocol"
)
func init() {
netlib.Register(int(protocol.SrvlibPacketID_PACKET_SS_MULTICAST), &protocol.SSPacketMulticast{}, MulticastHandler)
}
func MulticastHandler(s *netlib.Session, packetid int, data interface{}) error {
if mp, ok := data.(*protocol.SSPacketMulticast); ok {
pd := mp.GetData()
sis := mp.GetSessions()
for _, si := range sis {
ns := getSession(si)
if ns != nil {
ns.Send(int(mp.GetPacketId()), pd /*, s.GetSessionConfig().IsInnerLink*/)
}
}
}
return nil
}
func getSession(su *protocol.MCSessionUnion) *netlib.Session {
cs := su.GetMccs()
if cs != nil {
return srvlib.ClientSessionMgrSington.GetSession(cs.GetSId())
}
ss := su.GetMcss()
if ss != nil {
return srvlib.ServerSessionMgrSington.GetSession(int(ss.GetSArea()), int(ss.GetSType()), int(ss.GetSId()))
}
return nil
}

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@ -1,9 +0,0 @@
package api
import (
"mongo.games.com/game/common"
)
func init() {
common.RegisterBoardCastHandler()
}

View File

@ -2,23 +2,25 @@ package api
import (
"io"
"mongo.games.com/game/common"
"mongo.games.com/game/model"
"mongo.games.com/game/proto"
msg_proto "mongo.games.com/game/protocol/message"
"mongo.games.com/game/protocol/server"
"mongo.games.com/game/protocol/webapi"
"net/http"
"os/exec"
"strconv"
"time"
"mongo.games.com/goserver/core/admin"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/timer"
"mongo.games.com/goserver/core/utils"
"mongo.games.com/goserver/srvlib"
"mongo.games.com/goserver/srvlib/action"
"mongo.games.com/goserver/srvlib/protocol"
srvlibprotocol "mongo.games.com/goserver/srvlib/protocol"
"net/http"
"os/exec"
"strconv"
"time"
"mongo.games.com/game/common"
"mongo.games.com/game/model"
"mongo.games.com/game/proto"
msgproto "mongo.games.com/game/protocol/message"
"mongo.games.com/game/protocol/server"
"mongo.games.com/game/protocol/webapi"
)
//-------------------------------切换状态-------------------------------------------------------
@ -225,20 +227,8 @@ func SrvCtrlNotice(rw http.ResponseWriter, data []byte) {
noticePacket := &server.ServerNotice{
Text: proto.String(msg.GetNotice()),
}
proto.SetDefaults(noticePacket)
sc := &protocol.BCSessionUnion{
Bccs: &protocol.BCClientSession{},
}
broadcast, err := common.CreateBroadcastPacket(sc, int(msg_proto.MSGPacketID_PACKET_SC_NOTICE), noticePacket)
if err != nil || broadcast == nil {
pack.Tag = webapi.TagCode_FAILED
pack.Msg = "send notice failed(inner error)"
r, _ := proto.Marshal(pack)
webApiResponse(rw, r)
return
}
funcNotice := func() {
srvlib.ServerSessionMgrSington.Broadcast(int(srvlibprotocol.SrvlibPacketID_PACKET_SS_BROADCAST), broadcast, common.GetSelfAreaId(), srvlib.GateServerType)
action.BroadcastMessage(common.GetSelfAreaId(), srvlib.GateServerType, int(msgproto.MSGPacketID_PACKET_SC_NOTICE), noticePacket, &protocol.BCSessionUnion{})
}
funcNotice()
h, b := timer.StartTimer(timer.TimerActionWrapper(func(h timer.TimerHandle, ud interface{}) bool {

View File

@ -85,6 +85,8 @@ type GameParam struct {
GuideStepMaxNum int32 // 新手引导步骤最大值
GuideTs int64 // 新手引导时间戳,小于这个时间的玩家不显示新手引导
CustomAwardUpdateTime int // 竞技馆奖励更新时间
CustomAwardMinAddTime int // 竞技馆假奖励方法周期,单位秒
CustomAwardMaxAddTime int // 竞技馆假奖励方法周期,单位秒
}
var GameParamPath = "../data/gameparam.json"
@ -221,4 +223,10 @@ func InitGameParam() {
if GameParamData.CustomAwardUpdateTime == 0 {
GameParamData.CustomAwardUpdateTime = 60
}
if GameParamData.CustomAwardMinAddTime == 0 {
GameParamData.CustomAwardMinAddTime = 20 * 60
}
if GameParamData.CustomAwardMaxAddTime == 0 {
GameParamData.CustomAwardMaxAddTime = 30 * 60
}
}

View File

@ -46,8 +46,9 @@ const (
Rank_PACKET_RANK_CSPermit Rank = 10012
Rank_PACKET_RANK_SCPermit Rank = 10013
// 竞技馆获奖记录
Rank_PACKET_CSRoomAward Rank = 10014
Rank_PACKET_SCRoomAward Rank = 10015
Rank_PACKET_CSRoomAward Rank = 10014
Rank_PACKET_SCRoomAward Rank = 10015
Rank_PACKET_SCRoomAwardOne Rank = 10016 // 竞技馆获奖记录通知
)
// Enum value maps for Rank.
@ -70,6 +71,7 @@ var (
10013: "PACKET_RANK_SCPermit",
10014: "PACKET_CSRoomAward",
10015: "PACKET_SCRoomAward",
10016: "PACKET_SCRoomAwardOne",
}
Rank_value = map[string]int32{
"PACKET_RANK_ZERO": 0,
@ -89,6 +91,7 @@ var (
"PACKET_RANK_SCPermit": 10013,
"PACKET_CSRoomAward": 10014,
"PACKET_SCRoomAward": 10015,
"PACKET_SCRoomAwardOne": 10016,
}
)
@ -1907,6 +1910,7 @@ func (x *Item) GetN() int64 {
return 0
}
// PACKET_SCRoomAwardOne
type UserAward struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2235,7 +2239,7 @@ var file_rank_proto_rawDesc = []byte{
0x6b, 0x69, 0x70, 0x12, 0x14, 0x0a, 0x05, 0x4c, 0x69, 0x6d, 0x69, 0x74, 0x18, 0x03, 0x20, 0x01,
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@ -2263,19 +2267,21 @@ var file_rank_proto_rawDesc = []byte{
0x6d, 0x69, 0x74, 0x10, 0x9d, 0x4e, 0x12, 0x17, 0x0a, 0x12, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54,
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0x65, 0x10, 0xa0, 0x4e, 0x2a, 0x8d, 0x01, 0x0a, 0x0a, 0x52, 0x61, 0x6e, 0x6b, 0x49, 0x6e, 0x76,
0x69, 0x74, 0x65, 0x12, 0x13, 0x0a, 0x0f, 0x49, 0x6e, 0x76, 0x69, 0x74, 0x65, 0x54, 0x79, 0x70,
0x65, 0x5f, 0x4e, 0x6f, 0x6e, 0x65, 0x10, 0x00, 0x12, 0x14, 0x0a, 0x10, 0x49, 0x6e, 0x76, 0x69,
0x74, 0x65, 0x54, 0x79, 0x70, 0x65, 0x5f, 0x54, 0x6f, 0x74, 0x61, 0x6c, 0x10, 0x01, 0x12, 0x13,
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0x65, 0x5f, 0x4d, 0x6f, 0x6e, 0x74, 0x68, 0x10, 0x03, 0x12, 0x15, 0x0a, 0x11, 0x49, 0x6e, 0x76,
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0x6f, 0x33,
}
var (

View File

@ -28,6 +28,7 @@ enum Rank{
//
PACKET_CSRoomAward = 10014;
PACKET_SCRoomAward = 10015;
PACKET_SCRoomAwardOne = 10016; //
}
//
@ -223,6 +224,7 @@ message Item{
int64 N = 2; //
}
// PACKET_SCRoomAwardOne
message UserAward{
int32 Snid = 1; // id
string Name = 2; //

View File

@ -6,17 +6,27 @@ import (
"go.etcd.io/etcd/client/v3"
"mongo.games.com/game/etcd"
"mongo.games.com/game/model"
"mongo.games.com/game/protocol/webapi"
)
var ConfigMgrInst = model.NewConfigMgr()
func init() {
// 平台信息
etcd.Register(etcd.ETCDKEY_PLATFORM_PREFIX, webapi.Platform{}, PlatformConfigEtcd)
// 竞技馆房间配置
etcd.Register(etcd.ETCDKEY_RoomConfig, webapi.RoomConfig{}, PlatformConfigEtcd)
}
func PlatformConfigEtcd(ctx context.Context, completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
if event.Type == clientv3.EventTypeDelete {
return
}
PlatformConfigSingleton.Update(data)
switch config := data.(type) {
case *webapi.Platform:
PlatformConfigSingleton.Update(config)
case *webapi.RoomConfig:
ConfigMgrInst.UpdateRoomConfig(config)
}
}

53
ranksrv/com/logchannel.go Normal file
View File

@ -0,0 +1,53 @@
package com
import (
"reflect"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
)
// LogChannelSingleton 日志记录器
var LogChannelSingleton = &LogChannel{
cName: make(map[reflect.Type]string),
}
type LogChannel struct {
cName map[reflect.Type]string
}
func (c *LogChannel) RegisterLogCName(cname string, log interface{}) {
t := c.getLogType(log)
c.cName[t] = cname
}
func (c *LogChannel) getLogType(log interface{}) reflect.Type {
return reflect.Indirect(reflect.ValueOf(log)).Type()
}
func (c *LogChannel) getLogCName(log interface{}) string {
t := c.getLogType(log)
if name, exist := c.cName[t]; exist {
return name
}
return ""
}
func (c *LogChannel) WriteLog(log interface{}) {
cname := c.getLogCName(log)
if cname == "" {
cname = "_null_"
}
logger.Logger.Tracef("LogChannel ==> %#v", log)
mq.Send(cname, log)
}
func (c *LogChannel) WriteMQData(data *model.RabbitMQData) {
mq.Send(data.MQName, data.Data)
}
func init() {
LogChannelSingleton.RegisterLogCName(mq.DBCustomLogAward, &model.CustomLogAward{})
}

View File

@ -23,6 +23,7 @@ func main() {
core.RegisteHook(core.HOOK_BEFORE_START, func() error {
model.StartupRPClient(common.CustomConfig.GetString("MgoRpcCliNet"), common.CustomConfig.GetString("MgoRpcCliAddr"), time.Duration(common.CustomConfig.GetInt("MgoRpcCliReconnInterV"))*time.Second)
mq.StartConsumer(common.CustomConfig.GetString("RabbitMQURL"), common.CustomConfig.GetString("RMQExchange"), true)
mq.StartPublisher(common.CustomConfig.GetString("RabbitMQURL"), common.CustomConfig.GetString("RMQExchange"), true, common.CustomConfig.GetInt("RMQPublishBacklog"))
err := model.InitGameKVData()
if err != nil {
panic(err)

View File

@ -1,13 +1,20 @@
package rank
import (
"math/rand"
"time"
"github.com/jinzhu/now"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/module"
"mongo.games.com/goserver/srvlib"
"mongo.games.com/goserver/srvlib/action"
"mongo.games.com/game/common"
"mongo.games.com/game/model"
"mongo.games.com/game/protocol/rank"
"mongo.games.com/game/ranksrv/com"
"mongo.games.com/game/srvdata"
)
var CustomAwardMgrInstance = com.NewListMgr[*model.CustomLogAward](
@ -22,3 +29,79 @@ var CustomAwardMgrInstance = com.NewListMgr[*model.CustomLogAward](
ret, err := model.CustomLogAwardFind(platform, startTs, endTs)
return ret, err
})
var CustomAwardMgrSingle = &CustomAwardMgr{}
type CustomAwardMgr struct {
updateTime time.Time
}
func (c *CustomAwardMgr) ModuleName() string {
return "customaward"
}
func (c *CustomAwardMgr) Init() {
}
func (c *CustomAwardMgr) Update() {
nowTime := time.Now()
if nowTime.Unix() < c.updateTime.Unix() {
return
}
c.updateTime = nowTime.Add(time.Duration(common.RandInt(model.GameParamData.CustomAwardMinAddTime, model.GameParamData.CustomAwardMaxAddTime)) * time.Second)
// 随机添加假数据
for k := range com.PlatformConfigSingleton.Platforms {
for _, vv := range com.ConfigMgrInst.GetConfig(k).RoomConfig {
if vv.GetOn() == common.Off {
continue
}
var awards []*model.Item
var items []*rank.Item
for _, item := range vv.GetReward() {
awards = append(awards, &model.Item{
ItemId: item.ItemId,
ItemNum: item.ItemNum,
ObtainTime: nowTime.Unix(),
})
items = append(items, &rank.Item{
Id: item.ItemId,
N: item.ItemNum,
})
}
name := ""
if len(srvdata.PBDB_NameMgr.Datas.GetArr()) > 0 {
n := rand.Intn(len(srvdata.PBDB_NameMgr.Datas.GetArr()))
name = srvdata.PBDB_NameMgr.Datas.GetArr()[n].Name
}
id := common.RandInt(20000000, 99999999)
com.LogChannelSingleton.WriteLog(&model.CustomLogAward{
Platform: k,
CycleId: "",
SnId: int32(id),
Name: name,
Awards: awards,
StartTs: nowTime.Add(-time.Minute * 8).Unix(),
EndTs: nowTime.Unix(),
})
// 通知获奖
pack := &rank.UserAward{
Snid: int32(id),
Name: name,
Awards: items,
Ts: nowTime.Unix(),
}
action.BroadcastMessage(common.GetSelfAreaId(), srvlib.GateServerType, int(rank.Rank_PACKET_SCRoomAwardOne), pack, nil)
logger.Logger.Tracef("BroadcastMessage UserAward: %v", pack)
break
}
}
}
func (c *CustomAwardMgr) Shutdown() {
module.UnregisteModule(c)
}
func init() {
module.RegisteModule(CustomAwardMgrSingle, time.Second*5, 0)
}

View File

@ -330,19 +330,6 @@ func init() {
return nil
}))
// 同步每局游戏那些玩家一起玩的
netlib.RegisterFactory(int(serverproto.SSPacketID_PACKET_GW_SCENEPLAYERLOG), netlib.PacketFactoryWrapper(func() interface{} {
return &serverproto.GWScenePlayerLog{}
}))
netlib.RegisterHandler(int(serverproto.SSPacketID_PACKET_GW_SCENEPLAYERLOG), netlib.HandlerWrapper(func(s *netlib.Session,
packetid int, pack interface{}) error {
logger.Logger.Trace("receive GWScenePlayerLog:", pack)
if msg, ok := pack.(*serverproto.GWScenePlayerLog); ok {
sceneLimitMgr.ReceiveData(msg.GetGameId(), msg.GetSnids())
}
return nil
}))
// 强制离开房间
// 返回房间失败
netlib.RegisterFactory(int(serverproto.SSPacketID_PACKET_GW_PLAYERFORCELEAVE), netlib.PacketFactoryWrapper(func() interface{} {
@ -707,9 +694,6 @@ func (this *CSAccountInvalidHandler) Process(s *netlib.Session, packetid int, da
}
func init() {
common.RegisterBoardCastHandler()
common.RegisterMulticastHandler()
common.RegisterHandler(int(playerproto.PlayerPacketID_PACKET_CS_PMCMD), &CSPMCmdHandler{})
netlib.RegisterFactory(int(playerproto.PlayerPacketID_PACKET_CS_PMCMD), &CSPMCmdPacketFactory{})

View File

@ -137,9 +137,9 @@ func ChessMatchFunc(csp *CoinScenePool, p *Player, scenes map[int]*Scene, sameIp
return false
}
// 同局限制
if s.dbGameFree.GetSamePlaceLimit() > 0 && sceneLimitMgr.LimitSamePlace(p, s) {
return false
}
//if s.dbGameFree.GetSamePlaceLimit() > 0 && sceneLimitMgr.LimitSamePlace(p, s) {
// return false
//}
return true
}

View File

@ -65,9 +65,9 @@ func (this *BaseCoinScenePool) PlayerEnter(pool *CoinScenePool, p *Player, exclu
continue
}
// 多少局只能禁止再配对
if s.dbGameFree.GetSamePlaceLimit() > 0 && sceneLimitMgr.LimitSamePlace(p, s) {
continue
}
//if s.dbGameFree.GetSamePlaceLimit() > 0 && sceneLimitMgr.LimitSamePlace(p, s) {
// continue
//}
// 牌局开始后禁止进入
if s.sp.CanEnter(s, p.SnId) != 0 {
continue
@ -87,9 +87,9 @@ func (this *BaseCoinScenePool) PlayerEnter(pool *CoinScenePool, p *Player, exclu
var loseScene *Scene
for _, s := range scenes {
if s != nil {
if sceneLimitMgr.LimitAvgPlayer(s, len(pool.players)) {
continue
}
//if sceneLimitMgr.LimitAvgPlayer(s, len(pool.players)) {
// continue
//}
cnt := s.GetWhitePlayerCnt()
if cnt > cntWhite {
cntWhite = cnt
@ -114,9 +114,9 @@ func (this *BaseCoinScenePool) PlayerEnter(pool *CoinScenePool, p *Player, exclu
var winScene *Scene
for _, s := range scenes {
if s != nil {
if sceneLimitMgr.LimitAvgPlayer(s, len(pool.players)) {
continue
}
//if sceneLimitMgr.LimitAvgPlayer(s, len(pool.players)) {
// continue
//}
cnt := s.GetBlackPlayerCnt()
if cnt > cntBlack {
cntBlack = cnt

View File

@ -75,9 +75,9 @@ func (l *CoinScenePoolLocal) PlayerEnter(pool *CoinScenePool, p *Player, exclude
continue
}
// 多少局只能禁止再配对
if s.dbGameFree.GetSamePlaceLimit() > 0 && sceneLimitMgr.LimitSamePlace(p, s) {
continue
}
//if s.dbGameFree.GetSamePlaceLimit() > 0 && sceneLimitMgr.LimitSamePlace(p, s) {
// continue
//}
// 牌局开始后禁止进入
if sp, ok := s.sp.(*ScenePolicyData); ok {
if s.starting && !sp.EnterAfterStart {
@ -105,9 +105,9 @@ func (l *CoinScenePoolLocal) PlayerEnter(pool *CoinScenePool, p *Player, exclude
var loseScene *Scene
for _, s := range scenes {
if s != nil {
if sceneLimitMgr.LimitAvgPlayer(s, len(pool.players)) {
continue
}
//if sceneLimitMgr.LimitAvgPlayer(s, len(pool.players)) {
// continue
//}
cnt := s.GetWhitePlayerCnt()
if cnt > cntWhite {
cntWhite = cnt
@ -132,9 +132,9 @@ func (l *CoinScenePoolLocal) PlayerEnter(pool *CoinScenePool, p *Player, exclude
var winScene *Scene
for _, s := range scenes {
if s != nil {
if sceneLimitMgr.LimitAvgPlayer(s, len(pool.players)) {
continue
}
//if sceneLimitMgr.LimitAvgPlayer(s, len(pool.players)) {
// continue
//}
cnt := s.GetBlackPlayerCnt()
if cnt > cntBlack {
cntBlack = cnt

View File

@ -5,6 +5,7 @@ import (
"mongo.games.com/game/proto"
"mongo.games.com/game/srvdata"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/srvlib/action"
srvproto "mongo.games.com/goserver/srvlib/protocol"
)
@ -75,11 +76,7 @@ func (gsm *GameStateManager) BrodcastGameState(gameId int32, platform string, pa
}
for gateSess, v := range mgs {
if gateSess != nil && len(v) != 0 {
pack, err := common.CreateMulticastPacket(packid, pack, v...)
if err == nil {
proto.SetDefaults(pack)
gateSess.Send(int(srvproto.SrvlibPacketID_PACKET_SS_MULTICAST), pack)
}
action.MulticastMessageToServer(gateSess, packid, pack, v...)
}
}
}

View File

@ -8,6 +8,7 @@ import (
"mongo.games.com/goserver/core/module"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/core/utils"
"mongo.games.com/goserver/srvlib/action"
srvlibproto "mongo.games.com/goserver/srvlib/protocol"
"mongo.games.com/game/common"
@ -301,10 +302,7 @@ func (pm *PlatformMgr) Broadcast(packetid int, packet interface{}, players map[i
}
for gateSess, v := range mgs {
if gateSess != nil && len(v) != 0 {
pack, err := common.CreateMulticastPacket(packetid, packet, v...)
if err == nil {
gateSess.Send(int(srvlibproto.SrvlibPacketID_PACKET_SS_MULTICAST), pack)
}
action.MulticastMessageToServer(gateSess, packetid, packet, v...)
}
}
}

View File

@ -10,6 +10,7 @@ import (
"mongo.games.com/goserver/core/task"
"mongo.games.com/goserver/core/utils"
"mongo.games.com/goserver/srvlib"
"mongo.games.com/goserver/srvlib/action"
srvproto "mongo.games.com/goserver/srvlib/protocol"
"mongo.games.com/game/common"
@ -290,14 +291,8 @@ func (this *PlayerMgr) UpdatePlayerToken(p *Player, newToken string) {
// BroadcastMessage 给所有玩家发消息
func (this *PlayerMgr) BroadcastMessage(packetid int, rawpack interface{}) bool {
sc := &srvproto.BCSessionUnion{
Bccs: &srvproto.BCClientSession{},
}
pack, err := common.CreateBroadcastPacket(sc, packetid, rawpack)
if err == nil && pack != nil {
srvlib.ServerSessionMgrSington.Broadcast(int(srvproto.SrvlibPacketID_PACKET_SS_BROADCAST), pack, common.GetSelfAreaId(), srvlib.GateServerType)
return true
}
sc := &srvproto.BCSessionUnion{}
action.BroadcastMessage(common.GetSelfAreaId(), srvlib.GateServerType, packetid, rawpack, sc)
return false
}
@ -319,11 +314,7 @@ func (this *PlayerMgr) BroadcastMessageToPlatform(platform string, packetid int,
}
for gateSess, v := range mgs {
if gateSess != nil && len(v) != 0 {
pack, err := common.CreateMulticastPacket(packetid, rawpack, v...)
if err == nil {
proto.SetDefaults(pack)
gateSess.Send(int(srvproto.SrvlibPacketID_PACKET_SS_MULTICAST), pack)
}
action.MulticastMessageToServer(gateSess, packetid, rawpack, v...)
}
}
}
@ -361,11 +352,7 @@ func (this *PlayerMgr) BroadcastMessageToPlatformByFunc(platform string, packeti
}
for gateSess, v := range mgs {
if gateSess != nil && len(v) != 0 {
pack, err := common.CreateMulticastPacket(packetid, rawpack, v...)
if err == nil {
proto.SetDefaults(pack)
gateSess.Send(int(srvproto.SrvlibPacketID_PACKET_SS_MULTICAST), pack)
}
action.MulticastMessageToServer(gateSess, packetid, rawpack, v...)
}
}
}
@ -394,11 +381,7 @@ func (this *PlayerMgr) BroadcastMessageToPlatformWithHall(platform string, snid
}
for gateSess, v := range mgs {
if gateSess != nil && len(v) != 0 {
pack, err := common.CreateMulticastPacket(packetid, rawpack, v...)
if err == nil {
proto.SetDefaults(pack)
gateSess.Send(int(srvproto.SrvlibPacketID_PACKET_SS_MULTICAST), pack)
}
action.MulticastMessageToServer(gateSess, packetid, rawpack, v...)
}
}
}
@ -441,11 +424,7 @@ func (this *PlayerMgr) BroadcastMessageToTarget(target []int32, packetid int, ra
for gateSess, v := range mgs {
if gateSess != nil && len(v) != 0 {
pack, err := common.CreateMulticastPacket(packetid, rawpack, v...)
if err == nil {
proto.SetDefaults(pack)
gateSess.Send(int(srvproto.SrvlibPacketID_PACKET_SS_MULTICAST), pack)
}
action.MulticastMessageToServer(gateSess, packetid, rawpack, v...)
}
}
}

View File

@ -9,6 +9,7 @@ import (
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/srvlib"
"mongo.games.com/goserver/srvlib/action"
srvlibproto "mongo.games.com/goserver/srvlib/protocol"
"mongo.games.com/game/common"
@ -864,11 +865,7 @@ func (this *Scene) Broadcast(packetId int, msg rawproto.Message, excludeSid int6
for gateSess, v := range mgs {
if gateSess != nil && len(v) != 0 {
pack, err := common.CreateMulticastPacket(packetId, msg, v...)
if err == nil {
proto.SetDefaults(pack)
gateSess.Send(int(srvlibproto.SrvlibPacketID_PACKET_SS_MULTICAST), pack)
}
action.MulticastMessageToServer(gateSess, packetId, msg, v...)
}
}
}

View File

@ -1,163 +0,0 @@
package main
import (
"fmt"
"mongo.games.com/game/common"
)
var sceneLimitMgr = SceneLimitManager{
SameRoomData: make(map[string][][]int32),
}
type SceneLimitManager struct {
SameRoomData map[string][][]int32 //用户的同房数据保存了用户一局游戏中房间人员的SNID
}
func (m *SceneLimitManager) Key(gameid, snid int32) string {
return fmt.Sprintf("%v-%v", snid, gameid)
}
// LimitSamePlace 连续同局检测
func (m *SceneLimitManager) LimitSamePlace(player *Player, s *Scene) bool {
if player.IsRob {
return false
}
key := m.Key(int32(s.gameId), player.SnId)
var logArr = m.SameRoomData[key]
var samePlaceLimit = int(s.dbGameFree.GetSamePlaceLimit())
if len(logArr) > samePlaceLimit {
logArr = logArr[len(logArr)-samePlaceLimit:]
m.SameRoomData[key] = logArr
}
//新用户的防伙牌数据中,有没有场景中用户的检查
for _, value := range s.players {
if value.IsRob {
continue
}
limitCount := 0
for _, log := range logArr {
if common.InSliceInt32(log, value.SnId) {
limitCount++
}
}
if limitCount >= samePlaceLimit {
return true
}
}
//场景中用户的防伙牌数据中,有没有新用户的检查
for _, value := range s.players {
if value.IsRob {
continue
}
key := m.Key(int32(s.gameId), value.SnId)
var logArr = m.SameRoomData[key]
limitCount := 0
for _, log := range logArr {
if common.InSliceInt32(log, player.SnId) {
limitCount++
}
}
if limitCount >= samePlaceLimit {
return true
}
}
return false
}
// LimitSamePlaceBySnid 连续同局检测
// limit 最大同局数
func (m *SceneLimitManager) LimitSamePlaceBySnid(member []*Player, player *Player, gameId, limit int32) bool {
if player.IsRob {
return false
}
key := m.Key(gameId, player.SnId)
var logArr = m.SameRoomData[key]
var samePlaceLimit = int(limit)
if len(logArr) > samePlaceLimit {
logArr = logArr[len(logArr)-samePlaceLimit:]
m.SameRoomData[key] = logArr
}
//新用户的防伙牌数据中,有没有场景中用户的检查
for _, value := range member {
if value.IsRob {
continue
}
limitCount := 0
for _, log := range logArr {
if common.InSliceInt32(log, value.SnId) {
limitCount++
}
}
if limitCount >= samePlaceLimit {
return true
}
}
//场景中用户的防伙牌数据中,有没有新用户的检查
for _, value := range member {
if value.IsRob {
continue
}
key := m.Key(gameId, value.SnId)
var logArr = m.SameRoomData[key]
limitCount := 0
for _, log := range logArr {
if common.InSliceInt32(log, player.SnId) {
limitCount++
}
}
if limitCount >= samePlaceLimit {
return true
}
}
return false
}
// ReceiveData 同局记录
func (m *SceneLimitManager) ReceiveData(gameid int32, data []int32) {
for _, value := range data {
key := m.Key(gameid, value)
m.SameRoomData[key] = append(m.SameRoomData[key], data)
}
}
// LimitAvgPlayer 人数的平均分配问题
func (m *SceneLimitManager) LimitAvgPlayer(s *Scene, totlePlayer int) bool {
scenePlayerCount := s.GetTruePlayerCnt()
switch {
case totlePlayer > 1 && totlePlayer < 15:
//4、如果游戏场的同时在线人数2-14人时系统每2个人分一个桌如果有剩余的没有分桌随机找一个桌子进行分配
// 如果有机器人系统加入机器人并且保证同桌机器人数量1-3个
if scenePlayerCount > 2 {
return true
}
case totlePlayer >= 15 && totlePlayer < 22:
//5、如果游戏场的同时在线人数15-21人系统每3个人分一个桌如果有剩余的没有分桌随机找一个桌子进行分配
// 如果有机器人系统加入机器人并且保证同桌机器人数量1-3个
if scenePlayerCount > 3 {
return true
}
case totlePlayer >= 22 && totlePlayer < 29:
//6、如果游戏场的同时在线人数22-28人系统每4个人分一个桌如果有剩余的没有分桌随机找一个桌子进行分配
// 如果有机器人系统加入机器人并且保证同桌机器人数量1-3个
if scenePlayerCount > 4 {
return true
}
case totlePlayer >= 29 && totlePlayer < 35:
//7、如果游戏场的同时在线人数29-35人系统每5个人分一个桌如果有剩余的没有分桌随机找一个桌子进行分配
if scenePlayerCount > 5 {
return true
}
case totlePlayer >= 35 && totlePlayer < 42:
//8、如果游戏场的同时在线人数36-42人系统每6个人分一个桌如果有剩余的没有分桌随机找一个桌子进行分配
if scenePlayerCount > 6 {
return true
}
case totlePlayer >= 43:
//9、如果游戏场的同时在线人数43人以上时系统每7个人分一个桌如果有剩余的没有分桌随机找一个桌子进行分配
if scenePlayerCount > 7 {
return true
}
}
return false
}

View File

@ -1,99 +0,0 @@
package main
//转移到schedulesrv中专门处理
//import (
// "time"
// "mongo.games.com/game/model"
// "mongo.games.com/goserver/core"
// "mongo.games.com/goserver/core/logger"
// "mongo.games.com/goserver/core/schedule"
//)
//func init() {
// core.RegisteHook(core.HOOK_BEFORE_START, func() error {
// //每日凌晨4点执行清理任务
// //0 0 4 * * *
// task := schedule.NewTask("定期清理cardlog", "0 0 4 * * *", func() error {
// logger.Logger.Info("@@@执行定期清理任务@@@")
// tNow := time.Now()
// m := model.GameParamData.LogHoldDuration
// if m <= 0 {
// m = 1
// }
// tStart := tNow.AddDate(0, int(-m), 0)
// changeInfo, err := model.RemoveCoinLog(tStart.Unix())
// if err != nil {
// logger.Logger.Warnf("定期清理coinlog失败: %v", err)
// } else {
// logger.Logger.Warnf("定期清理coinlog成功: updated:%v removed:%v", changeInfo.Updated, changeInfo.Removed)
// }
// //1个月前的回放记录
// changeInfo, err = model.RemoveGameRecs(tStart)
// if err != nil {
// logger.Logger.Warnf("定期清理gamerec失败: %v", err)
// } else {
// logger.Logger.Warnf("定期清理gamerec成功: updated:%v removed:%v", changeInfo.Updated, changeInfo.Removed)
// }
// //APIlog
// changeInfo, err = model.RemoveAPILog(tStart.Unix())
// if err != nil {
// logger.Logger.Warnf("定期清理APIlog失败: %v", err)
// } else {
// logger.Logger.Warnf("定期清理APIlog成功: updated:%v removed:%v", changeInfo.Updated, changeInfo.Removed)
// }
// //10天前的数据
// tStart = tNow.AddDate(0, 0, -10)
// changeInfo, err = model.RemoveAgentGameRecs(tStart.Unix())
// if err != nil {
// logger.Logger.Warnf("定期清理user_agentgamerec失败: %v", err)
// } else {
// logger.Logger.Warnf("定期清理user_agentgamerec成功: updated:%v removed:%v", changeInfo.Updated, changeInfo.Removed)
// }
// //3天前的数据
// tStart = tNow.AddDate(0, 0, -3)
// changeInfo, err = model.RemoveSceneCoinLog(tStart.Unix())
// if err != nil {
// logger.Logger.Warnf("定期清理scenecoinlog失败: %v", err)
// } else {
// logger.Logger.Warnf("定期清理scenecoinlog成功: updated:%v removed:%v", changeInfo.Updated, changeInfo.Removed)
// }
// //7天前的数据
// tStart = tNow.AddDate(0, 0, -7)
// changeInfo, err = model.RemoveGameCoinLog(tStart.Unix())
// if err != nil {
// logger.Logger.Warnf("定期清理gamecoinlog失败: %v", err)
// } else {
// logger.Logger.Warnf("定期清理gamecoinlog成功: updated:%v removed:%v", changeInfo.Updated, changeInfo.Removed)
// }
// //游戏记录
// changeInfo, err = model.RemoveGameLog(tStart.Unix())
// if err != nil {
// logger.Logger.Warnf("定期清理游戏记录失败: %v", err)
// } else {
// logger.Logger.Warnf("定期清理游戏记录成功: updated:%v removed:%v", changeInfo.Updated, changeInfo.Removed)
// }
// return nil
// })
// if task != nil {
// logger.Logger.Info("@@@执行定期清理任务@@@加入调度")
// schedule.AddTask(task.Taskname, task)
// }
// //每日凌晨执行汇总任务
// //0 0 0 * * *
// taskDay := schedule.NewTask("定期汇总玩家金币总额", "0 0 0 * * *", func() error {
// logger.Logger.Info("@@@执行定期汇总任务@@@")
// return model.AggregatePlayerCoin()
// })
// if taskDay != nil {
// logger.Logger.Info("@@@执行定期汇总任务@@@加入调度")
// schedule.AddTask(taskDay.Taskname, taskDay)
// }
// return nil
// })
//}

View File

@ -9,6 +9,7 @@ import (
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/core/timer"
"mongo.games.com/goserver/srvlib/action"
srvproto "mongo.games.com/goserver/srvlib/protocol"
"mongo.games.com/game/common"
@ -112,11 +113,7 @@ func (tm *TmMatch) BroadcastMessage(packetId int, rawPack interface{}) {
}
for gateSess, v := range mgs {
if gateSess != nil && len(v) != 0 {
pack, err := common.CreateMulticastPacket(packetId, rawPack, v...)
if err == nil {
proto.SetDefaults(pack)
gateSess.Send(int(srvproto.SrvlibPacketID_PACKET_SS_MULTICAST), pack)
}
action.MulticastMessageToServer(gateSess, packetId, rawPack, v...)
}
}
}