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27 changed files with 678 additions and 1141 deletions

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@ -298,7 +298,6 @@ const (
GainWayItemFen = 102 // 道具分解消耗
GainWayItemFenGain = 103 // 道具分解获得
GainWayGuide = 104 //新手引导奖励
GainWayVipGift9 = 105 //vip等级礼包
)
// 后台选择 金币变化类型 的充值 类型id号起始

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@ -3,8 +3,8 @@
{
"Name": "不是VIP",
"Privilege1": [
0,
0
100000,
2
],
"Privilege2": [
0,
@ -28,10 +28,6 @@
"获得专属头像框",
"获得专属炮台",
"更多VIP功能正待开发"
],
"Privilege9": [
0,
0
]
},
{
@ -40,8 +36,8 @@
"Count": 1000,
"VipExp": 1000,
"Privilege1": [
0,
0
100000,
100
],
"Privilege2": [
0,
@ -67,11 +63,7 @@
"获得专属炮台",
"更多VIP功能正待开发"
],
"MatchFreeTimes": 1,
"Privilege9": [
0,
0
]
"MatchFreeTimes": 1
},
{
"Id": 2,
@ -79,8 +71,8 @@
"Count": 2000,
"VipExp": 2000,
"Privilege1": [
0,
0
150000,
150
],
"Privilege2": [
0,
@ -106,11 +98,7 @@
"获得专属炮台",
"更多VIP功能正待开发"
],
"MatchFreeTimes": 2,
"Privilege9": [
0,
0
]
"MatchFreeTimes": 2
},
{
"Id": 3,
@ -118,8 +106,8 @@
"Count": 5000,
"VipExp": 5000,
"Privilege1": [
0,
0
200000,
200
],
"Privilege2": [
0,
@ -145,11 +133,7 @@
"获得专属炮台",
"更多VIP功能正待开发"
],
"MatchFreeTimes": 3,
"Privilege9": [
0,
0
]
"MatchFreeTimes": 3
},
{
"Id": 4,
@ -157,8 +141,8 @@
"Count": 10000,
"VipExp": 10000,
"Privilege1": [
0,
0
300000,
250
],
"Privilege2": [
0,
@ -184,11 +168,7 @@
"获得专属炮台",
"更多VIP功能正待开发"
],
"MatchFreeTimes": 4,
"Privilege9": [
0,
0
]
"MatchFreeTimes": 4
},
{
"Id": 5,
@ -196,8 +176,8 @@
"Count": 20000,
"VipExp": 20000,
"Privilege1": [
0,
0
400000,
300
],
"Privilege2": [
0,
@ -223,11 +203,7 @@
"获得专属炮台",
"更多VIP功能正待开发"
],
"MatchFreeTimes": 5,
"Privilege9": [
0,
0
]
"MatchFreeTimes": 5
},
{
"Id": 6,
@ -235,8 +211,8 @@
"Count": 50000,
"VipExp": 50000,
"Privilege1": [
0,
0
500000,
350
],
"Privilege2": [
0,
@ -262,11 +238,7 @@
"获得专属炮台",
"更多VIP功能正待开发"
],
"MatchFreeTimes": 6,
"Privilege9": [
0,
0
]
"MatchFreeTimes": 6
},
{
"Id": 7,
@ -274,8 +246,8 @@
"Count": 100000,
"VipExp": 100000,
"Privilege1": [
0,
0
600000,
400
],
"Privilege2": [
0,
@ -301,11 +273,7 @@
"获得专属炮台",
"更多VIP功能正待开发"
],
"MatchFreeTimes": 7,
"Privilege9": [
0,
0
]
"MatchFreeTimes": 7
},
{
"Id": 8,
@ -313,8 +281,8 @@
"Count": 200000,
"VipExp": 200000,
"Privilege1": [
0,
0
700000,
450
],
"Privilege2": [
0,
@ -340,11 +308,7 @@
"获得专属炮台",
"更多VIP功能正待开发"
],
"MatchFreeTimes": 8,
"Privilege9": [
0,
0
]
"MatchFreeTimes": 8
},
{
"Id": 9,
@ -352,8 +316,8 @@
"Count": 500000,
"VipExp": 500000,
"Privilege1": [
0,
0
800000,
500
],
"Privilege2": [
0,
@ -379,11 +343,7 @@
"获得专属炮台",
"更多VIP功能正待开发"
],
"MatchFreeTimes": 9,
"Privilege9": [
0,
0
]
"MatchFreeTimes": 9
},
{
"Id": 10,
@ -391,8 +351,8 @@
"Count": 1000000,
"VipExp": 1000000,
"Privilege1": [
0,
0
900000,
550
],
"Privilege2": [
0,
@ -418,11 +378,7 @@
"获得专属炮台",
"更多VIP功能正待开发"
],
"MatchFreeTimes": 10,
"Privilege9": [
0,
0
]
"MatchFreeTimes": 10
},
{
"Id": 11,
@ -430,8 +386,8 @@
"Count": 2000000,
"VipExp": 2000000,
"Privilege1": [
0,
0
1000000,
600
],
"Privilege2": [
0,
@ -457,11 +413,7 @@
"获得专属炮台",
"更多VIP功能正待开发"
],
"MatchFreeTimes": 11,
"Privilege9": [
0,
0
]
"MatchFreeTimes": 11
},
{
"Id": 12,
@ -469,8 +421,8 @@
"Count": 5000000,
"VipExp": 5000000,
"Privilege1": [
0,
0
2000000,
650
],
"Privilege2": [
0,
@ -496,11 +448,7 @@
"获得专属炮台",
"更多VIP功能正待开发"
],
"MatchFreeTimes": 12,
"Privilege9": [
0,
0
]
"MatchFreeTimes": 12
},
{
"Id": 13,
@ -508,8 +456,8 @@
"Count": 10000000,
"VipExp": 10000000,
"Privilege1": [
0,
0
3000000,
700
],
"Privilege2": [
0,
@ -535,11 +483,7 @@
"获得专属炮台",
"更多VIP功能正待开发"
],
"MatchFreeTimes": 13,
"Privilege9": [
0,
0
]
"MatchFreeTimes": 13
},
{
"Id": 14,
@ -547,8 +491,8 @@
"Count": 20000000,
"VipExp": 20000000,
"Privilege1": [
0,
0
4000000,
750
],
"Privilege2": [
0,
@ -574,11 +518,7 @@
"获得专属炮台",
"更多VIP功能正待开发"
],
"MatchFreeTimes": 14,
"Privilege9": [
0,
0
]
"MatchFreeTimes": 14
},
{
"Id": 15,
@ -586,8 +526,8 @@
"Count": 50000000,
"VipExp": 50000000,
"Privilege1": [
0,
0
5000000,
800
],
"Privilege2": [
0,
@ -613,11 +553,7 @@
"获得专属炮台",
"更多VIP功能正待开发"
],
"MatchFreeTimes": 15,
"Privilege9": [
0,
0
]
"MatchFreeTimes": 15
},
{
"Id": 16,
@ -625,8 +561,8 @@
"Count": 100000000,
"VipExp": 100000000,
"Privilege1": [
0,
0
6000000,
850
],
"Privilege2": [
0,
@ -652,11 +588,7 @@
"获得专属炮台",
"更多VIP功能正待开发"
],
"MatchFreeTimes": 16,
"Privilege9": [
0,
0
]
"MatchFreeTimes": 16
},
{
"ParamName": [

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@ -1,3 +0,0 @@



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@ -1,13 +0,0 @@
{
"Arr": [
{
"Id": 1,
"SkinId": 300003
},
{
"Id": 2,
"SkinId": 300004,
"VIPLevel": 3
}
]
}

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@ -1,36 +0,0 @@
package mq
import (
"encoding/json"
"mongo.games.com/goserver/core/broker"
"mongo.games.com/goserver/core/broker/rabbitmq"
"mongo.games.com/game/dbproxy/svc"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
)
func init() {
mq.RegisterSubscriber(mq.DBVipGiftLog, func(e broker.Event) (err error) {
msg := e.Message()
if msg != nil {
defer func() {
e.Ack()
}()
var log model.DbVip
err = json.Unmarshal(msg.Body, &log)
if err != nil {
return
}
c := svc.DbVipLogCollection(log.Platform)
if c != nil {
err = c.Insert(log)
}
return
}
return nil
}, broker.Queue(mq.DBVipGiftLog), broker.DisableAutoAck(), rabbitmq.DurableQueue())
}

View File

@ -286,11 +286,10 @@ type JybItem struct {
}
type JybLog struct {
Platform string `json:"platform"` // 平台
Id string `json:"jybId"` // 礼包id
Ts int64 `json:"ts"` // 时间戳
SnId int32 `json:"snid"` // 玩家id
Tp int32 `json:"tp"` // 礼包类型 1:通用礼包 2:专属礼包
Name string `json:"name"` // 礼包名称
Award []*JybItem `json:"award"` // 礼包奖励
Id string `json:"jybId"` // 礼包id
Ts int64 `json:"ts"` // 时间戳
SnId int32 `json:"snid"` // 玩家id
Tp int32 `json:"tp"` // 礼包类型 1:通用礼包 2:专属礼包
Name string `json:"name"` // 礼包名称
Award []*JybItem `json:"award"` // 礼包奖励
}

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@ -534,7 +534,7 @@ type WelfareData struct {
ContinuousPayTickets int64 //连续充值 时间戳
BlindBoxId int32 //已经领取盲盒序号
ContPayDay int32 //首充 从1开始
VIPBag map[int32]map[int32]int32 //VIP充值礼包 vip等级:商品id:商品获得类型;特殊用法, 商品id为0代表vip每日礼包 1代表vip等级礼包
VIPBag map[int32]map[int32]int32 //VIP充值礼包 key1-vipLevel key2 - shopId value- shopType (每日礼包 shopId的写死为0 value = 1)
Task map[int32]*TaskData // 任务
PhoneLotteryTask map[int32]*TaskData // 抽手机任务
PigBank *PigBankData // 存钱罐

View File

@ -14,7 +14,7 @@ type DbVip struct {
Platform string //平台
SnId int32 //玩家id
VipLevel int32 //领取礼包的VIP等级
Type int32 //领取类型 0-每日礼包 1-每日金币礼包 2-固定礼包 9-等级礼包
Type int32 //领取类型 0-每日礼包 1-每日金币礼包 2-固定礼包
ConsumeType int32 //消耗类型
ConsumeNum int64 //消耗数量
ItemInfo []ItemInfo //道具 获得

View File

@ -1,7 +1,6 @@
package mq
// 后台消息
const (
BackBankrupt = "log_bankrupt"
BackClientLog = "log_clientlog_mysql"
@ -20,7 +19,4 @@ const (
)
// dbproxy 消息
const (
DBVipGiftLog = "db_vipgift"
)
const ()

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@ -7455,8 +7455,7 @@ type CSVIPDraw struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 领取编号 0.每日礼包 1.等级礼包Privilege9
Vip int32 `protobuf:"varint,2,opt,name=Vip,proto3" json:"Vip,omitempty"` //领取的礼包vip等级
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 领取编号 0.每日礼包
}
func (x *CSVIPDraw) Reset() {
@ -7498,13 +7497,6 @@ func (x *CSVIPDraw) GetId() int32 {
return 0
}
func (x *CSVIPDraw) GetVip() int32 {
if x != nil {
return x.Vip
}
return 0
}
//VIP领取
//PACKET_SC_DRAWVIPGIFT
type SCVIPDraw struct {
@ -7512,7 +7504,7 @@ type SCVIPDraw struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 领取编号
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 领取编号 0.每日礼包 1.每日金币礼包 2.VIP礼包
Vip int32 `protobuf:"varint,2,opt,name=Vip,proto3" json:"Vip,omitempty"` //领取的礼包vip等级
OpRetCode OpResultCode `protobuf:"varint,3,opt,name=OpRetCode,proto3,enum=player.OpResultCode" json:"OpRetCode,omitempty"` //操作结果
}
@ -7615,25 +7607,24 @@ type VIPcfg struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
VipId int32 `protobuf:"varint,1,opt,name=VipId,proto3" json:"VipId,omitempty"` // 序号
Item []*ItemInfo `protobuf:"bytes,2,rep,name=Item,proto3" json:"Item,omitempty"` // 道具
VipEx int32 `protobuf:"varint,3,opt,name=VipEx,proto3" json:"VipEx,omitempty"` // VIP经验
Price int64 `protobuf:"varint,4,opt,name=Price,proto3" json:"Price,omitempty"` // 金额
Privilege1 map[int64]int64 `protobuf:"bytes,5,rep,name=Privilege1,proto3" json:"Privilege1,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //每日礼包
LineId []int32 `protobuf:"varint,6,rep,packed,name=LineId,proto3" json:"LineId,omitempty"` //头像框Id
Privilege2 []int32 `protobuf:"varint,7,rep,packed,name=Privilege2,proto3" json:"Privilege2,omitempty"` //每日金币礼包1金币值2代表充值的金额
Privilege3 []int32 `protobuf:"varint,8,rep,packed,name=Privilege3,proto3" json:"Privilege3,omitempty"` //VIP商城刷新次数和商品数量
Privilege4 int32 `protobuf:"varint,9,opt,name=Privilege4,proto3" json:"Privilege4,omitempty"` //赛季积分的加成比例
Privilege5 int32 `protobuf:"varint,10,opt,name=Privilege5,proto3" json:"Privilege5,omitempty"` //月卡到哦句领取金币的比例
Privilege6 int32 `protobuf:"varint,11,opt,name=Privilege6,proto3" json:"Privilege6,omitempty"` //充值额外获取的钻石比例
Privilege7 []*ItemInfo `protobuf:"bytes,12,rep,name=Privilege7,proto3" json:"Privilege7,omitempty"` //固定VIP礼包
Privilege7Price int32 `protobuf:"varint,13,opt,name=Privilege7Price,proto3" json:"Privilege7Price,omitempty"`
Privilege8 int32 `protobuf:"varint,14,opt,name=Privilege8,proto3" json:"Privilege8,omitempty"` //VIP客服标识
ShopId2 int32 `protobuf:"varint,15,opt,name=ShopId2,proto3" json:"ShopId2,omitempty"`
ShopId7 int32 `protobuf:"varint,16,opt,name=ShopId7,proto3" json:"ShopId7,omitempty"`
BagStatus []int32 `protobuf:"varint,17,rep,packed,name=BagStatus,proto3" json:"BagStatus,omitempty"` //每日礼包|每日金币礼包|固定VIP礼包|等级礼包 0可领取 1不可领取
MatchFreeTimes int32 `protobuf:"varint,18,opt,name=MatchFreeTimes,proto3" json:"MatchFreeTimes,omitempty"` // 比赛免费次数
Privilege9 map[int64]int64 `protobuf:"bytes,19,rep,name=Privilege9,proto3" json:"Privilege9,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // vip免费礼包每个vip等级领取一次
VipId int32 `protobuf:"varint,1,opt,name=VipId,proto3" json:"VipId,omitempty"` // 序号
Item []*ItemInfo `protobuf:"bytes,2,rep,name=Item,proto3" json:"Item,omitempty"` // 道具
VipEx int32 `protobuf:"varint,3,opt,name=VipEx,proto3" json:"VipEx,omitempty"` // VIP经验
Price int64 `protobuf:"varint,4,opt,name=Price,proto3" json:"Price,omitempty"` // 金额
Privilege1 []int32 `protobuf:"varint,5,rep,packed,name=Privilege1,proto3" json:"Privilege1,omitempty"` //每日礼包
LineId []int32 `protobuf:"varint,6,rep,packed,name=LineId,proto3" json:"LineId,omitempty"` //头像框Id
Privilege2 []int32 `protobuf:"varint,7,rep,packed,name=Privilege2,proto3" json:"Privilege2,omitempty"` //每日金币礼包1金币值2代表充值的金额
Privilege3 []int32 `protobuf:"varint,8,rep,packed,name=Privilege3,proto3" json:"Privilege3,omitempty"` //VIP商城刷新次数和商品数量
Privilege4 int32 `protobuf:"varint,9,opt,name=Privilege4,proto3" json:"Privilege4,omitempty"` //赛季积分的加成比例
Privilege5 int32 `protobuf:"varint,10,opt,name=Privilege5,proto3" json:"Privilege5,omitempty"` //月卡到哦句领取金币的比例
Privilege6 int32 `protobuf:"varint,11,opt,name=Privilege6,proto3" json:"Privilege6,omitempty"` //充值额外获取的钻石比例
Privilege7 []*ItemInfo `protobuf:"bytes,12,rep,name=Privilege7,proto3" json:"Privilege7,omitempty"` //固定VIP礼包
Privilege7Price int32 `protobuf:"varint,13,opt,name=Privilege7Price,proto3" json:"Privilege7Price,omitempty"`
Privilege8 int32 `protobuf:"varint,14,opt,name=Privilege8,proto3" json:"Privilege8,omitempty"` //VIP客服标识
ShopId2 int32 `protobuf:"varint,15,opt,name=ShopId2,proto3" json:"ShopId2,omitempty"`
ShopId7 int32 `protobuf:"varint,16,opt,name=ShopId7,proto3" json:"ShopId7,omitempty"`
BagStatus []int32 `protobuf:"varint,17,rep,packed,name=BagStatus,proto3" json:"BagStatus,omitempty"` //每日礼包|每日金币礼包|固定VIP礼包 0可领取 1不可领取
MatchFreeTimes int32 `protobuf:"varint,18,opt,name=MatchFreeTimes,proto3" json:"MatchFreeTimes,omitempty"` // 比赛免费次数
}
func (x *VIPcfg) Reset() {
@ -7696,7 +7687,7 @@ func (x *VIPcfg) GetPrice() int64 {
return 0
}
func (x *VIPcfg) GetPrivilege1() map[int64]int64 {
func (x *VIPcfg) GetPrivilege1() []int32 {
if x != nil {
return x.Privilege1
}
@ -7794,13 +7785,6 @@ func (x *VIPcfg) GetMatchFreeTimes() int32 {
return 0
}
func (x *VIPcfg) GetPrivilege9() map[int64]int64 {
if x != nil {
return x.Privilege9
}
return nil
}
//VIP信息
//PACKET_SC_VIPINFO
type SCVIPInfo struct {
@ -11630,66 +11614,51 @@ var file_player_proto_rawDesc = []byte{
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@ -12353,7 +12322,7 @@ func file_player_proto_rawDescGZIP() []byte {
}
var file_player_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
var file_player_proto_msgTypes = make([]protoimpl.MessageInfo, 162)
var file_player_proto_msgTypes = make([]protoimpl.MessageInfo, 160)
var file_player_proto_goTypes = []interface{}{
(OpResultCode)(0), // 0: player.OpResultCode
(PlayerPacketID)(0), // 1: player.PlayerPacketID
@ -12516,10 +12485,8 @@ var file_player_proto_goTypes = []interface{}{
nil, // 158: player.PlayerData.RankScoreEntry
nil, // 159: player.SCPlayerDataUpdate.RankScoreEntry
nil, // 160: player.SCGameExDropItems.ItemsEntry
nil, // 161: player.VIPcfg.Privilege1Entry
nil, // 162: player.VIPcfg.Privilege9Entry
nil, // 163: player.SCBindTelInfo.BindTelRewardEntry
(*server.DB_GameItem)(nil), // 164: server.DB_GameItem
nil, // 161: player.SCBindTelInfo.BindTelRewardEntry
(*server.DB_GameItem)(nil), // 162: server.DB_GameItem
}
var file_player_proto_depIdxs = []int32{
4, // 0: player.SCBillList.Items:type_name -> player.BillItem
@ -12570,37 +12537,35 @@ var file_player_proto_depIdxs = []int32{
0, // 45: player.SCVIPBuy.OpRetCode:type_name -> player.OpResultCode
0, // 46: player.SCVIPDraw.OpRetCode:type_name -> player.OpResultCode
93, // 47: player.VIPcfg.Item:type_name -> player.ItemInfo
161, // 48: player.VIPcfg.Privilege1:type_name -> player.VIPcfg.Privilege1Entry
93, // 49: player.VIPcfg.Privilege7:type_name -> player.ItemInfo
162, // 50: player.VIPcfg.Privilege9:type_name -> player.VIPcfg.Privilege9Entry
0, // 51: player.SCVIPInfo.OpRetCode:type_name -> player.OpResultCode
103, // 52: player.SCVIPInfo.List:type_name -> player.VIPcfg
108, // 53: player.SCPayGoodsInfo.Item:type_name -> player.PayItem
0, // 54: player.SCClientLog.OpRetCode:type_name -> player.OpResultCode
163, // 55: player.SCBindTelInfo.BindTelReward:type_name -> player.SCBindTelInfo.BindTelRewardEntry
0, // 56: player.SCPlayerSMSCode.Code:type_name -> player.OpResultCode
0, // 57: player.SCBindTel.Code:type_name -> player.OpResultCode
0, // 58: player.SCHttpPass.OpRetCode:type_name -> player.OpResultCode
128, // 59: player.SCPhoneLotteryInfo.Item:type_name -> player.LotteryItem
128, // 60: player.SCPhoneLottery.Item:type_name -> player.LotteryItem
108, // 61: player.SCGetWeekCardAwary.Items:type_name -> player.PayItem
9, // 62: player.SCGetWeekCardAwary.WeekCard:type_name -> player.WeekInfo
135, // 63: player.SCExchangeChannel.Datas:type_name -> player.ChannelSwitch
139, // 64: player.SCSMSConfig.Info:type_name -> player.SMSInfo
128, // 65: player.SCDiamondLotteryInfo.Item:type_name -> player.LotteryItem
128, // 66: player.SCDiamondLottery.Item:type_name -> player.LotteryItem
128, // 67: player.SCDiamondLotteryLuckyAward.Item:type_name -> player.LotteryItem
164, // 68: player.SCItem.Items:type_name -> server.DB_GameItem
149, // 69: player.SCAwardLog.AwardLog:type_name -> player.AwardLogData
151, // 70: player.SCAwardLog.AnnouncerLog:type_name -> player.AnnouncerLogInfo
150, // 71: player.AwardLogData.AwardLog:type_name -> player.AwardLogInfo
154, // 72: player.SCPopUpWindowsConfig.Info:type_name -> player.WindowsInfo
0, // 73: player.SCUpdateAttribute.OpRetCode:type_name -> player.OpResultCode
74, // [74:74] is the sub-list for method output_type
74, // [74:74] is the sub-list for method input_type
74, // [74:74] is the sub-list for extension type_name
74, // [74:74] is the sub-list for extension extendee
0, // [0:74] is the sub-list for field type_name
93, // 48: player.VIPcfg.Privilege7:type_name -> player.ItemInfo
0, // 49: player.SCVIPInfo.OpRetCode:type_name -> player.OpResultCode
103, // 50: player.SCVIPInfo.List:type_name -> player.VIPcfg
108, // 51: player.SCPayGoodsInfo.Item:type_name -> player.PayItem
0, // 52: player.SCClientLog.OpRetCode:type_name -> player.OpResultCode
161, // 53: player.SCBindTelInfo.BindTelReward:type_name -> player.SCBindTelInfo.BindTelRewardEntry
0, // 54: player.SCPlayerSMSCode.Code:type_name -> player.OpResultCode
0, // 55: player.SCBindTel.Code:type_name -> player.OpResultCode
0, // 56: player.SCHttpPass.OpRetCode:type_name -> player.OpResultCode
128, // 57: player.SCPhoneLotteryInfo.Item:type_name -> player.LotteryItem
128, // 58: player.SCPhoneLottery.Item:type_name -> player.LotteryItem
108, // 59: player.SCGetWeekCardAwary.Items:type_name -> player.PayItem
9, // 60: player.SCGetWeekCardAwary.WeekCard:type_name -> player.WeekInfo
135, // 61: player.SCExchangeChannel.Datas:type_name -> player.ChannelSwitch
139, // 62: player.SCSMSConfig.Info:type_name -> player.SMSInfo
128, // 63: player.SCDiamondLotteryInfo.Item:type_name -> player.LotteryItem
128, // 64: player.SCDiamondLottery.Item:type_name -> player.LotteryItem
128, // 65: player.SCDiamondLotteryLuckyAward.Item:type_name -> player.LotteryItem
162, // 66: player.SCItem.Items:type_name -> server.DB_GameItem
149, // 67: player.SCAwardLog.AwardLog:type_name -> player.AwardLogData
151, // 68: player.SCAwardLog.AnnouncerLog:type_name -> player.AnnouncerLogInfo
150, // 69: player.AwardLogData.AwardLog:type_name -> player.AwardLogInfo
154, // 70: player.SCPopUpWindowsConfig.Info:type_name -> player.WindowsInfo
0, // 71: player.SCUpdateAttribute.OpRetCode:type_name -> player.OpResultCode
72, // [72:72] is the sub-list for method output_type
72, // [72:72] is the sub-list for method input_type
72, // [72:72] is the sub-list for extension type_name
72, // [72:72] is the sub-list for extension extendee
0, // [0:72] is the sub-list for field type_name
}
func init() { file_player_proto_init() }
@ -14488,7 +14453,7 @@ func file_player_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_player_proto_rawDesc,
NumEnums: 2,
NumMessages: 162,
NumMessages: 160,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -987,14 +987,13 @@ message SCVIPBuy {
//VIP领取
//PACKET_CS_DRAWVIPGIFT
message CSVIPDraw {
int32 Id = 1; // 0. 1.Privilege9
int32 Vip = 2; //vip等级
int32 Id = 1; // 0.
}
//VIP领取
//PACKET_SC_DRAWVIPGIFT
message SCVIPDraw {
int32 Id = 1; //
int32 Id = 1; // 0. 1. 2.VIP礼包
int32 Vip = 2; //vip等级
OpResultCode OpRetCode = 3; //
}
@ -1009,7 +1008,7 @@ message VIPcfg {
repeated ItemInfo Item = 2; //
int32 VipEx = 3; // VIP经验
int64 Price = 4; //
map<int64,int64> Privilege1 = 5; //
repeated int32 Privilege1 = 5; //
repeated int32 LineId = 6; //Id
repeated int32 Privilege2 = 7; //12
repeated int32 Privilege3 = 8;//VIP商城刷新次数和商品数量
@ -1021,9 +1020,8 @@ message VIPcfg {
int32 Privilege8 = 14;//VIP客服标识
int32 ShopId2 = 15;
int32 ShopId7 = 16;
repeated int32 BagStatus = 17;//||VIP礼包| 0 1
repeated int32 BagStatus = 17;//||VIP礼包 0 1
int32 MatchFreeTimes = 18;//
map<int64,int64> Privilege9 = 19; // vip免费礼包vip等级领取一次
}
//VIP信息

View File

@ -10496,7 +10496,6 @@ type DB_VIP struct {
Award map[int64]int64 `protobuf:"bytes,18,rep,name=Award,proto3" json:"Award,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"`
ParamName []string `protobuf:"bytes,19,rep,name=ParamName,proto3" json:"ParamName,omitempty"`
MatchFreeTimes int32 `protobuf:"varint,20,opt,name=MatchFreeTimes,proto3" json:"MatchFreeTimes,omitempty"`
Privilege9 []int32 `protobuf:"varint,21,rep,packed,name=Privilege9,proto3" json:"Privilege9,omitempty"`
}
func (x *DB_VIP) Reset() {
@ -10671,13 +10670,6 @@ func (x *DB_VIP) GetMatchFreeTimes() int32 {
return 0
}
func (x *DB_VIP) GetPrivilege9() []int32 {
if x != nil {
return x.Privilege9
}
return nil
}
type DB_VIPArray struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -10725,116 +10717,6 @@ func (x *DB_VIPArray) GetArr() []*DB_VIP {
return nil
}
type DB_VIPShow struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"`
SkinId int32 `protobuf:"varint,2,opt,name=SkinId,proto3" json:"SkinId,omitempty"`
VIPLevel int32 `protobuf:"varint,3,opt,name=VIPLevel,proto3" json:"VIPLevel,omitempty"`
}
func (x *DB_VIPShow) Reset() {
*x = DB_VIPShow{}
if protoimpl.UnsafeEnabled {
mi := &file_pbdata_proto_msgTypes[138]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *DB_VIPShow) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*DB_VIPShow) ProtoMessage() {}
func (x *DB_VIPShow) ProtoReflect() protoreflect.Message {
mi := &file_pbdata_proto_msgTypes[138]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use DB_VIPShow.ProtoReflect.Descriptor instead.
func (*DB_VIPShow) Descriptor() ([]byte, []int) {
return file_pbdata_proto_rawDescGZIP(), []int{138}
}
func (x *DB_VIPShow) GetId() int32 {
if x != nil {
return x.Id
}
return 0
}
func (x *DB_VIPShow) GetSkinId() int32 {
if x != nil {
return x.SkinId
}
return 0
}
func (x *DB_VIPShow) GetVIPLevel() int32 {
if x != nil {
return x.VIPLevel
}
return 0
}
type DB_VIPShowArray struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Arr []*DB_VIPShow `protobuf:"bytes,1,rep,name=Arr,proto3" json:"Arr,omitempty"`
}
func (x *DB_VIPShowArray) Reset() {
*x = DB_VIPShowArray{}
if protoimpl.UnsafeEnabled {
mi := &file_pbdata_proto_msgTypes[139]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *DB_VIPShowArray) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*DB_VIPShowArray) ProtoMessage() {}
func (x *DB_VIPShowArray) ProtoReflect() protoreflect.Message {
mi := &file_pbdata_proto_msgTypes[139]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use DB_VIPShowArray.ProtoReflect.Descriptor instead.
func (*DB_VIPShowArray) Descriptor() ([]byte, []int) {
return file_pbdata_proto_rawDescGZIP(), []int{139}
}
func (x *DB_VIPShowArray) GetArr() []*DB_VIPShow {
if x != nil {
return x.Arr
}
return nil
}
var File_pbdata_proto protoreflect.FileDescriptor
var file_pbdata_proto_rawDesc = []byte{
@ -12217,7 +12099,7 @@ var file_pbdata_proto_rawDesc = []byte{
0x03, 0x44, 0x65, 0x73, 0x22, 0x31, 0x0a, 0x0c, 0x44, 0x42, 0x5f, 0x54, 0x69, 0x70, 0x73, 0x41,
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@ -12258,9 +12140,7 @@ var file_pbdata_proto_rawDesc = []byte{
0x18, 0x13, 0x20, 0x03, 0x28, 0x09, 0x52, 0x09, 0x50, 0x61, 0x72, 0x61, 0x6d, 0x4e, 0x61, 0x6d,
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@ -12271,18 +12151,10 @@ var file_pbdata_proto_rawDesc = []byte{
0x38, 0x01, 0x22, 0x2f, 0x0a, 0x0b, 0x44, 0x42, 0x5f, 0x56, 0x49, 0x50, 0x41, 0x72, 0x72, 0x61,
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0x74, 0x6f, 0x33,
}
var (
@ -12297,7 +12169,7 @@ func file_pbdata_proto_rawDescGZIP() []byte {
return file_pbdata_proto_rawDescData
}
var file_pbdata_proto_msgTypes = make([]protoimpl.MessageInfo, 153)
var file_pbdata_proto_msgTypes = make([]protoimpl.MessageInfo, 151)
var file_pbdata_proto_goTypes = []interface{}{
(*DB_ActSign)(nil), // 0: server.DB_ActSign
(*DB_ActSignArray)(nil), // 1: server.DB_ActSignArray
@ -12437,21 +12309,19 @@ var file_pbdata_proto_goTypes = []interface{}{
(*DB_TipsArray)(nil), // 135: server.DB_TipsArray
(*DB_VIP)(nil), // 136: server.DB_VIP
(*DB_VIPArray)(nil), // 137: server.DB_VIPArray
(*DB_VIPShow)(nil), // 138: server.DB_VIPShow
(*DB_VIPShowArray)(nil), // 139: server.DB_VIPShowArray
nil, // 140: server.DB_CollectBox.ItemIDEntry
nil, // 141: server.DB_GameItem.GainEntry
nil, // 142: server.DB_GiftBox.ItemIDEntry
nil, // 143: server.DB_GiftCard.RewardsEntry
nil, // 144: server.DB_GiftCard.DayRewardsEntry
nil, // 145: server.DB_PetSkill.ItemConsumEntry
nil, // 146: server.DB_PropExchange.CostEntry
nil, // 147: server.DB_PropExchange.GainEntry
nil, // 148: server.DB_Skin.UnlockItemEntry
nil, // 149: server.DB_SkinLevel.UpItemEntry
nil, // 150: server.DB_Task.AwardEntry
nil, // 151: server.DB_VIP.Privilege7Entry
nil, // 152: server.DB_VIP.AwardEntry
nil, // 138: server.DB_CollectBox.ItemIDEntry
nil, // 139: server.DB_GameItem.GainEntry
nil, // 140: server.DB_GiftBox.ItemIDEntry
nil, // 141: server.DB_GiftCard.RewardsEntry
nil, // 142: server.DB_GiftCard.DayRewardsEntry
nil, // 143: server.DB_PetSkill.ItemConsumEntry
nil, // 144: server.DB_PropExchange.CostEntry
nil, // 145: server.DB_PropExchange.GainEntry
nil, // 146: server.DB_Skin.UnlockItemEntry
nil, // 147: server.DB_SkinLevel.UpItemEntry
nil, // 148: server.DB_Task.AwardEntry
nil, // 149: server.DB_VIP.Privilege7Entry
nil, // 150: server.DB_VIP.AwardEntry
}
var file_pbdata_proto_depIdxs = []int32{
0, // 0: server.DB_ActSignArray.Arr:type_name -> server.DB_ActSign
@ -12466,7 +12336,7 @@ var file_pbdata_proto_depIdxs = []int32{
18, // 9: server.DB_ChessMatchRulesArray.Arr:type_name -> server.DB_ChessMatchRules
20, // 10: server.DB_ChessRankArray.Arr:type_name -> server.DB_ChessRank
22, // 11: server.DB_ClientVerArray.Arr:type_name -> server.DB_ClientVer
140, // 12: server.DB_CollectBox.ItemID:type_name -> server.DB_CollectBox.ItemIDEntry
138, // 12: server.DB_CollectBox.ItemID:type_name -> server.DB_CollectBox.ItemIDEntry
24, // 13: server.DB_CollectBoxArray.Arr:type_name -> server.DB_CollectBox
26, // 14: server.DB_CollectBoxGainArray.Arr:type_name -> server.DB_CollectBoxGain
28, // 15: server.DB_CrashSearchArray.Arr:type_name -> server.DB_CrashSearch
@ -12483,7 +12353,7 @@ var file_pbdata_proto_depIdxs = []int32{
50, // 26: server.DB_GamMatchLVArray.Arr:type_name -> server.DB_GamMatchLV
52, // 27: server.DB_GameCoinPoolArray.Arr:type_name -> server.DB_GameCoinPool
54, // 28: server.DB_GameFreeArray.Arr:type_name -> server.DB_GameFree
141, // 29: server.DB_GameItem.Gain:type_name -> server.DB_GameItem.GainEntry
139, // 29: server.DB_GameItem.Gain:type_name -> server.DB_GameItem.GainEntry
56, // 30: server.DB_GameItemArray.Arr:type_name -> server.DB_GameItem
58, // 31: server.DB_GameMatchLevelArray.Arr:type_name -> server.DB_GameMatchLevel
60, // 32: server.DB_GameRuleArray.Arr:type_name -> server.DB_GameRule
@ -12492,10 +12362,10 @@ var file_pbdata_proto_depIdxs = []int32{
66, // 35: server.DB_Game_IntroductionArray.Arr:type_name -> server.DB_Game_Introduction
68, // 36: server.DB_Game_PetArray.Arr:type_name -> server.DB_Game_Pet
70, // 37: server.DB_Game_RoleArray.Arr:type_name -> server.DB_Game_Role
142, // 38: server.DB_GiftBox.ItemID:type_name -> server.DB_GiftBox.ItemIDEntry
140, // 38: server.DB_GiftBox.ItemID:type_name -> server.DB_GiftBox.ItemIDEntry
72, // 39: server.DB_GiftBoxArray.Arr:type_name -> server.DB_GiftBox
143, // 40: server.DB_GiftCard.Rewards:type_name -> server.DB_GiftCard.RewardsEntry
144, // 41: server.DB_GiftCard.DayRewards:type_name -> server.DB_GiftCard.DayRewardsEntry
141, // 40: server.DB_GiftCard.Rewards:type_name -> server.DB_GiftCard.RewardsEntry
142, // 41: server.DB_GiftCard.DayRewards:type_name -> server.DB_GiftCard.DayRewardsEntry
74, // 42: server.DB_GiftCardArray.Arr:type_name -> server.DB_GiftCard
76, // 43: server.DB_IceAgeElementRateArray.Arr:type_name -> server.DB_IceAgeElementRate
78, // 44: server.DB_Legend_OddsArray.Arr:type_name -> server.DB_Legend_Odds
@ -12508,7 +12378,7 @@ var file_pbdata_proto_depIdxs = []int32{
92, // 51: server.DB_NameGirlArray.Arr:type_name -> server.DB_NameGirl
94, // 52: server.DB_NewPlayerArray.Arr:type_name -> server.DB_NewPlayer
96, // 53: server.DB_PassShowArray.Arr:type_name -> server.DB_PassShow
145, // 54: server.DB_PetSkill.ItemConsum:type_name -> server.DB_PetSkill.ItemConsumEntry
143, // 54: server.DB_PetSkill.ItemConsum:type_name -> server.DB_PetSkill.ItemConsumEntry
98, // 55: server.DB_PetSkillArray.Arr:type_name -> server.DB_PetSkill
100, // 56: server.DB_PhoneLotteryArray.Arr:type_name -> server.DB_PhoneLottery
102, // 57: server.DB_PigBank_DiamondArray.Arr:type_name -> server.DB_PigBank_Diamond
@ -12516,32 +12386,31 @@ var file_pbdata_proto_depIdxs = []int32{
106, // 59: server.DB_PlayerExpArray.Arr:type_name -> server.DB_PlayerExp
108, // 60: server.DB_PlayerTypeArray.Arr:type_name -> server.DB_PlayerType
110, // 61: server.DB_PotOddArray.Arr:type_name -> server.DB_PotOdd
146, // 62: server.DB_PropExchange.Cost:type_name -> server.DB_PropExchange.CostEntry
147, // 63: server.DB_PropExchange.Gain:type_name -> server.DB_PropExchange.GainEntry
144, // 62: server.DB_PropExchange.Cost:type_name -> server.DB_PropExchange.CostEntry
145, // 63: server.DB_PropExchange.Gain:type_name -> server.DB_PropExchange.GainEntry
112, // 64: server.DB_PropExchangeArray.Arr:type_name -> server.DB_PropExchange
114, // 65: server.DB_RankCycleArray.Arr:type_name -> server.DB_RankCycle
116, // 66: server.DB_RankLevelArray.Arr:type_name -> server.DB_RankLevel
118, // 67: server.DB_RankRewardArray.Arr:type_name -> server.DB_RankReward
120, // 68: server.DB_Sensitive_WordsArray.Arr:type_name -> server.DB_Sensitive_Words
148, // 69: server.DB_Skin.UnlockItem:type_name -> server.DB_Skin.UnlockItemEntry
146, // 69: server.DB_Skin.UnlockItem:type_name -> server.DB_Skin.UnlockItemEntry
122, // 70: server.DB_SkinArray.Arr:type_name -> server.DB_Skin
149, // 71: server.DB_SkinLevel.UpItem:type_name -> server.DB_SkinLevel.UpItemEntry
147, // 71: server.DB_SkinLevel.UpItem:type_name -> server.DB_SkinLevel.UpItemEntry
124, // 72: server.DB_SkinLevelArray.Arr:type_name -> server.DB_SkinLevel
126, // 73: server.DB_SlotRateWeightArray.Arr:type_name -> server.DB_SlotRateWeight
128, // 74: server.DB_SystemChanceArray.Arr:type_name -> server.DB_SystemChance
150, // 75: server.DB_Task.Award:type_name -> server.DB_Task.AwardEntry
148, // 75: server.DB_Task.Award:type_name -> server.DB_Task.AwardEntry
130, // 76: server.DB_TaskArray.Arr:type_name -> server.DB_Task
132, // 77: server.DB_ThirdPlatformGameMappingArray.Arr:type_name -> server.DB_ThirdPlatformGameMapping
134, // 78: server.DB_TipsArray.Arr:type_name -> server.DB_Tips
151, // 79: server.DB_VIP.Privilege7:type_name -> server.DB_VIP.Privilege7Entry
152, // 80: server.DB_VIP.Award:type_name -> server.DB_VIP.AwardEntry
149, // 79: server.DB_VIP.Privilege7:type_name -> server.DB_VIP.Privilege7Entry
150, // 80: server.DB_VIP.Award:type_name -> server.DB_VIP.AwardEntry
136, // 81: server.DB_VIPArray.Arr:type_name -> server.DB_VIP
138, // 82: server.DB_VIPShowArray.Arr:type_name -> server.DB_VIPShow
83, // [83:83] is the sub-list for method output_type
83, // [83:83] is the sub-list for method input_type
83, // [83:83] is the sub-list for extension type_name
83, // [83:83] is the sub-list for extension extendee
0, // [0:83] is the sub-list for field type_name
82, // [82:82] is the sub-list for method output_type
82, // [82:82] is the sub-list for method input_type
82, // [82:82] is the sub-list for extension type_name
82, // [82:82] is the sub-list for extension extendee
0, // [0:82] is the sub-list for field type_name
}
func init() { file_pbdata_proto_init() }
@ -14206,30 +14075,6 @@ func file_pbdata_proto_init() {
return nil
}
}
file_pbdata_proto_msgTypes[138].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*DB_VIPShow); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_pbdata_proto_msgTypes[139].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*DB_VIPShowArray); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
@ -14237,7 +14082,7 @@ func file_pbdata_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_pbdata_proto_rawDesc,
NumEnums: 0,
NumMessages: 153,
NumMessages: 151,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -1741,25 +1741,9 @@ message DB_VIP {
int32 MatchFreeTimes = 20;
repeated int32 Privilege9 = 21;
}
message DB_VIPArray {
repeated DB_VIP Arr = 1;
}
message DB_VIPShow {
int32 Id = 1;
int32 SkinId = 2;
int32 VIPLevel = 3;
}
message DB_VIPShowArray {
repeated DB_VIPShow Arr = 1;
}

View File

@ -5469,12 +5469,12 @@ type VIPcfg struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
VipId int32 `protobuf:"varint,1,opt,name=VipId,proto3" json:"VipId,omitempty"` // 序号
Award map[int64]int64 `protobuf:"bytes,2,rep,name=Award,proto3" json:"Award,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 道具
VipEx int32 `protobuf:"varint,3,opt,name=VipEx,proto3" json:"VipEx,omitempty"` // VIP经验
Price int64 `protobuf:"varint,4,opt,name=Price,proto3" json:"Price,omitempty"` // 金额
Privilege1 map[int64]int64 `protobuf:"bytes,5,rep,name=Privilege1,proto3" json:"Privilege1,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //特权1 VIP比赛场免费次数
Privilege2 []int32 `protobuf:"varint,6,rep,packed,name=Privilege2,proto3" json:"Privilege2,omitempty"` //每日金币 0金币值 1充值金额
VipId int32 `protobuf:"varint,1,opt,name=VipId,proto3" json:"VipId,omitempty"` // 序号
Award map[int64]int64 `protobuf:"bytes,2,rep,name=Award,proto3" json:"Award,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 道具
VipEx int32 `protobuf:"varint,3,opt,name=VipEx,proto3" json:"VipEx,omitempty"` // VIP经验
Price int64 `protobuf:"varint,4,opt,name=Price,proto3" json:"Price,omitempty"` // 金额
Privilege1 []int32 `protobuf:"varint,5,rep,packed,name=Privilege1,proto3" json:"Privilege1,omitempty"` //特权1 VIP比赛场免费次数
Privilege2 []int32 `protobuf:"varint,6,rep,packed,name=Privilege2,proto3" json:"Privilege2,omitempty"` //每日金币 0金币值 1充值金额
Privilege3 []int32 `protobuf:"varint,7,rep,packed,name=Privilege3,proto3" json:"Privilege3,omitempty"`
Privilege4 int32 `protobuf:"varint,8,opt,name=Privilege4,proto3" json:"Privilege4,omitempty"`
Privilege5 int32 `protobuf:"varint,9,opt,name=Privilege5,proto3" json:"Privilege5,omitempty"`
@ -5485,8 +5485,7 @@ type VIPcfg struct {
RewardOutlineID []int32 `protobuf:"varint,14,rep,packed,name=RewardOutlineID,proto3" json:"RewardOutlineID,omitempty"`
ShopId2 int32 `protobuf:"varint,15,opt,name=ShopId2,proto3" json:"ShopId2,omitempty"`
ShopId7 int32 `protobuf:"varint,16,opt,name=ShopId7,proto3" json:"ShopId7,omitempty"`
MatchFreeTimes int32 `protobuf:"varint,17,opt,name=MatchFreeTimes,proto3" json:"MatchFreeTimes,omitempty"` // vip比赛场免费次数
Privilege9 map[int64]int64 `protobuf:"bytes,18,rep,name=Privilege9,proto3" json:"Privilege9,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // vip免费礼包每个vip等级领取一次
MatchFreeTimes int32 `protobuf:"varint,17,opt,name=MatchFreeTimes,proto3" json:"MatchFreeTimes,omitempty"` // vip比赛场免费次数
}
func (x *VIPcfg) Reset() {
@ -5549,7 +5548,7 @@ func (x *VIPcfg) GetPrice() int64 {
return 0
}
func (x *VIPcfg) GetPrivilege1() map[int64]int64 {
func (x *VIPcfg) GetPrivilege1() []int32 {
if x != nil {
return x.Privilege1
}
@ -5640,13 +5639,6 @@ func (x *VIPcfg) GetMatchFreeTimes() int32 {
return 0
}
func (x *VIPcfg) GetPrivilege9() map[int64]int64 {
if x != nil {
return x.Privilege9
}
return nil
}
// etcd /game/VIPcfg VIP配置
type VIPcfgDataList struct {
state protoimpl.MessageState
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}
var (
@ -9428,7 +9406,7 @@ func file_common_proto_rawDescGZIP() []byte {
return file_common_proto_rawDescData
}
var file_common_proto_msgTypes = make([]protoimpl.MessageInfo, 96)
var file_common_proto_msgTypes = make([]protoimpl.MessageInfo, 94)
var file_common_proto_goTypes = []interface{}{
(*MysqlDbSetting)(nil), // 0: webapi.MysqlDbSetting
(*MongoDbSetting)(nil), // 1: webapi.MongoDbSetting
@ -9520,14 +9498,12 @@ var file_common_proto_goTypes = []interface{}{
nil, // 87: webapi.PlayerData.RankScoreEntry
nil, // 88: webapi.ItemShop.AwardEntry
nil, // 89: webapi.VIPcfg.AwardEntry
nil, // 90: webapi.VIPcfg.Privilege1Entry
nil, // 91: webapi.VIPcfg.Privilege7Entry
nil, // 92: webapi.VIPcfg.Privilege9Entry
nil, // 93: webapi.ActInviteConfig.PayScoreEntry
nil, // 94: webapi.SkinLevel.UpItemEntry
nil, // 95: webapi.SkinItem.UnlockParamEntry
(*server.DB_GameFree)(nil), // 96: server.DB_GameFree
(*server.DB_GameItem)(nil), // 97: server.DB_GameItem
nil, // 90: webapi.VIPcfg.Privilege7Entry
nil, // 91: webapi.ActInviteConfig.PayScoreEntry
nil, // 92: webapi.SkinLevel.UpItemEntry
nil, // 93: webapi.SkinItem.UnlockParamEntry
(*server.DB_GameFree)(nil), // 94: server.DB_GameFree
(*server.DB_GameItem)(nil), // 95: server.DB_GameItem
}
var file_common_proto_depIdxs = []int32{
2, // 0: webapi.Platform.Leaderboard:type_name -> webapi.RankSwitch
@ -9535,12 +9511,12 @@ var file_common_proto_depIdxs = []int32{
4, // 2: webapi.Platform.ThirdGameMerchant:type_name -> webapi.ThirdGame
86, // 3: webapi.Platform.BindTelReward:type_name -> webapi.Platform.BindTelRewardEntry
6, // 4: webapi.GameConfigGlobal.GameStatus:type_name -> webapi.GameStatus
96, // 5: webapi.GameFree.DbGameFree:type_name -> server.DB_GameFree
94, // 5: webapi.GameFree.DbGameFree:type_name -> server.DB_GameFree
8, // 6: webapi.PlatformGameConfig.DbGameFrees:type_name -> webapi.GameFree
0, // 7: webapi.PlatformDbConfig.Mysql:type_name -> webapi.MysqlDbSetting
1, // 8: webapi.PlatformDbConfig.MongoDb:type_name -> webapi.MongoDbSetting
1, // 9: webapi.PlatformDbConfig.MongoDbLog:type_name -> webapi.MongoDbSetting
96, // 10: webapi.GameConfigGroup.DbGameFree:type_name -> server.DB_GameFree
94, // 10: webapi.GameConfigGroup.DbGameFree:type_name -> server.DB_GameFree
87, // 11: webapi.PlayerData.RankScore:type_name -> webapi.PlayerData.RankScoreEntry
32, // 12: webapi.PlayerData.Items:type_name -> webapi.ItemInfo
14, // 13: webapi.PlayerData.RoleUnlockList:type_name -> webapi.ModInfo
@ -9575,45 +9551,43 @@ var file_common_proto_depIdxs = []int32{
48, // 42: webapi.WelfareFirstPayDataList.List:type_name -> webapi.WelfareSpree
48, // 43: webapi.WelfareContinuousPayDataList.List:type_name -> webapi.WelfareSpree
89, // 44: webapi.VIPcfg.Award:type_name -> webapi.VIPcfg.AwardEntry
90, // 45: webapi.VIPcfg.Privilege1:type_name -> webapi.VIPcfg.Privilege1Entry
91, // 46: webapi.VIPcfg.Privilege7:type_name -> webapi.VIPcfg.Privilege7Entry
92, // 47: webapi.VIPcfg.Privilege9:type_name -> webapi.VIPcfg.Privilege9Entry
51, // 48: webapi.VIPcfgDataList.List:type_name -> webapi.VIPcfg
38, // 49: webapi.ChessRankConfig.Item:type_name -> webapi.WelfareDate
55, // 50: webapi.ChessRankcfgData.Datas:type_name -> webapi.ChessRankConfig
93, // 51: webapi.ActInviteConfig.PayScore:type_name -> webapi.ActInviteConfig.PayScoreEntry
62, // 52: webapi.ActInviteConfig.Awards1:type_name -> webapi.RankAward
62, // 53: webapi.ActInviteConfig.Awards2:type_name -> webapi.RankAward
62, // 54: webapi.ActInviteConfig.Awards3:type_name -> webapi.RankAward
32, // 55: webapi.PermitLevelConfig.Award1:type_name -> webapi.ItemInfo
32, // 56: webapi.PermitLevelConfig.Award2:type_name -> webapi.ItemInfo
32, // 57: webapi.PermitExchangeConfig.Gain:type_name -> webapi.ItemInfo
32, // 58: webapi.PermitExchangeConfig.Cost:type_name -> webapi.ItemInfo
32, // 59: webapi.PermitRankConfig.ItemId:type_name -> webapi.ItemInfo
64, // 60: webapi.PermitChannelConfig.LevelConfig:type_name -> webapi.PermitLevelConfig
65, // 61: webapi.PermitChannelConfig.ExchangeConfig:type_name -> webapi.PermitExchangeConfig
66, // 62: webapi.PermitChannelConfig.RankConfig:type_name -> webapi.PermitRankConfig
67, // 63: webapi.ActPermitConfig.Configs:type_name -> webapi.PermitChannelConfig
71, // 64: webapi.DiamondLotteryPlayers.Award:type_name -> webapi.AwardData
69, // 65: webapi.DiamondLotteryData.Info:type_name -> webapi.DiamondLotteryInfo
70, // 66: webapi.DiamondLotteryData.Players:type_name -> webapi.DiamondLotteryPlayers
72, // 67: webapi.DiamondLotteryConfig.LotteryData:type_name -> webapi.DiamondLotteryData
97, // 68: webapi.ItemConfig.Items:type_name -> server.DB_GameItem
32, // 69: webapi.RankAwardInfo.Item:type_name -> webapi.ItemInfo
75, // 70: webapi.RankTypeInfo.Award:type_name -> webapi.RankAwardInfo
76, // 71: webapi.RankTypeConfig.Info:type_name -> webapi.RankTypeInfo
94, // 72: webapi.SkinLevel.UpItem:type_name -> webapi.SkinLevel.UpItemEntry
95, // 73: webapi.SkinItem.UnlockParam:type_name -> webapi.SkinItem.UnlockParamEntry
78, // 74: webapi.SkinItem.Levels:type_name -> webapi.SkinLevel
79, // 75: webapi.SkinConfig.Items:type_name -> webapi.SkinItem
82, // 76: webapi.AwardLogConfig.AwardLog:type_name -> webapi.AwardLogData
84, // 77: webapi.AwardLogConfig.AnnouncerLog:type_name -> webapi.AnnouncerLogInfo
83, // 78: webapi.AwardLogData.AwardLog:type_name -> webapi.AwardLogInfo
79, // [79:79] is the sub-list for method output_type
79, // [79:79] is the sub-list for method input_type
79, // [79:79] is the sub-list for extension type_name
79, // [79:79] is the sub-list for extension extendee
0, // [0:79] is the sub-list for field type_name
90, // 45: webapi.VIPcfg.Privilege7:type_name -> webapi.VIPcfg.Privilege7Entry
51, // 46: webapi.VIPcfgDataList.List:type_name -> webapi.VIPcfg
38, // 47: webapi.ChessRankConfig.Item:type_name -> webapi.WelfareDate
55, // 48: webapi.ChessRankcfgData.Datas:type_name -> webapi.ChessRankConfig
91, // 49: webapi.ActInviteConfig.PayScore:type_name -> webapi.ActInviteConfig.PayScoreEntry
62, // 50: webapi.ActInviteConfig.Awards1:type_name -> webapi.RankAward
62, // 51: webapi.ActInviteConfig.Awards2:type_name -> webapi.RankAward
62, // 52: webapi.ActInviteConfig.Awards3:type_name -> webapi.RankAward
32, // 53: webapi.PermitLevelConfig.Award1:type_name -> webapi.ItemInfo
32, // 54: webapi.PermitLevelConfig.Award2:type_name -> webapi.ItemInfo
32, // 55: webapi.PermitExchangeConfig.Gain:type_name -> webapi.ItemInfo
32, // 56: webapi.PermitExchangeConfig.Cost:type_name -> webapi.ItemInfo
32, // 57: webapi.PermitRankConfig.ItemId:type_name -> webapi.ItemInfo
64, // 58: webapi.PermitChannelConfig.LevelConfig:type_name -> webapi.PermitLevelConfig
65, // 59: webapi.PermitChannelConfig.ExchangeConfig:type_name -> webapi.PermitExchangeConfig
66, // 60: webapi.PermitChannelConfig.RankConfig:type_name -> webapi.PermitRankConfig
67, // 61: webapi.ActPermitConfig.Configs:type_name -> webapi.PermitChannelConfig
71, // 62: webapi.DiamondLotteryPlayers.Award:type_name -> webapi.AwardData
69, // 63: webapi.DiamondLotteryData.Info:type_name -> webapi.DiamondLotteryInfo
70, // 64: webapi.DiamondLotteryData.Players:type_name -> webapi.DiamondLotteryPlayers
72, // 65: webapi.DiamondLotteryConfig.LotteryData:type_name -> webapi.DiamondLotteryData
95, // 66: webapi.ItemConfig.Items:type_name -> server.DB_GameItem
32, // 67: webapi.RankAwardInfo.Item:type_name -> webapi.ItemInfo
75, // 68: webapi.RankTypeInfo.Award:type_name -> webapi.RankAwardInfo
76, // 69: webapi.RankTypeConfig.Info:type_name -> webapi.RankTypeInfo
92, // 70: webapi.SkinLevel.UpItem:type_name -> webapi.SkinLevel.UpItemEntry
93, // 71: webapi.SkinItem.UnlockParam:type_name -> webapi.SkinItem.UnlockParamEntry
78, // 72: webapi.SkinItem.Levels:type_name -> webapi.SkinLevel
79, // 73: webapi.SkinConfig.Items:type_name -> webapi.SkinItem
82, // 74: webapi.AwardLogConfig.AwardLog:type_name -> webapi.AwardLogData
84, // 75: webapi.AwardLogConfig.AnnouncerLog:type_name -> webapi.AnnouncerLogInfo
83, // 76: webapi.AwardLogData.AwardLog:type_name -> webapi.AwardLogInfo
77, // [77:77] is the sub-list for method output_type
77, // [77:77] is the sub-list for method input_type
77, // [77:77] is the sub-list for extension type_name
77, // [77:77] is the sub-list for extension extendee
0, // [0:77] is the sub-list for field type_name
}
func init() { file_common_proto_init() }
@ -10661,7 +10635,7 @@ func file_common_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_common_proto_rawDesc,
NumEnums: 0,
NumMessages: 96,
NumMessages: 94,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -615,7 +615,7 @@ message VIPcfg {
map<int64,int64> Award = 2; //
int32 VipEx = 3; // VIP经验
int64 Price = 4; //
map<int64,int64> Privilege1 = 5; //1 VIP比赛场免费次数
repeated int32 Privilege1 = 5; //1 VIP比赛场免费次数
repeated int32 Privilege2 = 6; // 0 1
repeated int32 Privilege3 = 7;
int32 Privilege4 = 8;
@ -628,7 +628,6 @@ message VIPcfg {
int32 ShopId2 = 15;
int32 ShopId7 = 16;
int32 MatchFreeTimes = 17; // vip比赛场免费次数
map<int64,int64> Privilege9 = 18; // vip免费礼包vip等级领取一次
}
// etcd /game/VIPcfg VIP配置

2
public

@ -1 +1 @@
Subproject commit 3693cac745d7d5c8773dd2c14cd47bbfcdfc71bd
Subproject commit 5f2585b78dd35b299adec741802c83e4961de5e8

View File

@ -1,77 +0,0 @@
// Code generated by xlsx2proto.
// DO NOT EDIT!
package srvdata
import (
"google.golang.org/protobuf/proto"
"mongo.games.com/game/protocol/server"
)
var PBDB_VIPShowMgr = &DB_VIPShowMgr{
Datas: &server.DB_VIPShowArray{},
pool: make(map[int32]*server.DB_VIPShow),
}
type DB_VIPShowMgr struct {
Datas *server.DB_VIPShowArray
pool map[int32]*server.DB_VIPShow
}
func (this *DB_VIPShowMgr) unmarshal(data []byte) error {
err := proto.Unmarshal(data, this.Datas)
if err == nil {
this.arrangeData()
}
return err
}
func (this *DB_VIPShowMgr) reunmarshal(data []byte) error {
newDatas := &server.DB_VIPShowArray{}
err := proto.Unmarshal(data, newDatas)
if err == nil {
for _, item := range newDatas.Arr {
existItem := this.GetData(item.GetId())
if existItem == nil {
this.pool[item.GetId()] = item
this.Datas.Arr = append(this.Datas.Arr, item)
} else {
*existItem = *item
}
}
}
return err
}
func (this *DB_VIPShowMgr) arrangeData() {
if this.Datas == nil {
return
}
dataArr := this.Datas.GetArr()
if dataArr == nil {
return
}
for _, data := range dataArr {
this.pool[data.GetId()] = data
}
}
func (this *DB_VIPShowMgr) GetData(id int32) *server.DB_VIPShow {
if data, ok := this.pool[id]; ok {
return data
}
return nil
}
func init() {
DataMgr.register("DB_VIPShow.dat", &ProtobufDataLoader{dh: PBDB_VIPShowMgr})
}

View File

@ -1748,7 +1748,7 @@ func (this *CSPlayerVIPDrawHandler) Process(s *netlib.Session, packetid int, dat
return nil
}
p.VIPDraw(msg.GetId(), msg.GetVip())
p.VIPDraw(msg.GetId())
}
return nil
}

View File

@ -593,12 +593,11 @@ func (this *BagMgr) VerifyUpJybInfo(p *Player, args *model.VerifyUpJybInfoArgs)
}
}
jybLog := &model.JybLog{
Platform: p.Platform,
Id: jyb.JybId.Hex(),
Ts: time.Now().Unix(),
SnId: p.SnId,
Tp: jyb.CodeType,
Name: jyb.Name,
Id: jyb.JybId.Hex(),
Ts: time.Now().Unix(),
SnId: p.SnId,
Tp: jyb.CodeType,
Name: jyb.Name,
}
for _, v := range jyb.Award.Item {
//if _, code := BagMgrSingleton.UpBagInfo(p.SnId, p.Platform, v.ItemId, v.ItemNum); code == bag.OpResultCode_OPRC_Sucess { // 需修改

View File

@ -71,5 +71,4 @@ func init() {
LogChannelSingleton.RegisterLogCName(mq.BackSystemPermitTask, &model.BackendPermitTask{})
LogChannelSingleton.RegisterLogCName(mq.BackClientLog, &model.ClientLogMysql{})
LogChannelSingleton.RegisterLogCName(mq.BackSystemJyb, &model.JybLog{})
LogChannelSingleton.RegisterLogCName(mq.DBVipGiftLog, &model.DbVip{})
}

View File

@ -3770,18 +3770,20 @@ func (this *Player) SCVIPInfo() {
ShopId2: cfg.ShopId2,
ShopId7: cfg.ShopId7,
MatchFreeTimes: cfg.MatchFreeTimes + this.GetSkillAdd(common.SkillIdVipTimes),
Privilege9: cfg.Privilege9,
}
data.Privilege1 = make(map[int64]int64)
for k, v := range cfg.Privilege1 {
if k == common.ItemIDCoin {
data.Privilege1 = make([]int32, len(cfg.Privilege1))
copy(data.Privilege1, cfg.Privilege1)
for i := 0; i < len(cfg.Privilege1); {
if cfg.Privilege1[i] == common.ItemIDCoin && i+1 < len(cfg.Privilege1) {
money := cfg.Privilege1[i+1]
// 皮肤技能加成
add := this.GetSkillAdd(common.SkillIdVipGift)
if add > 0 {
v += int64((float64(v) * float64(add)) / 100.00)
money += int32((float64(money) * float64(add)) / 100.00)
}
cfg.Privilege1[i+1] = money
}
data.Privilege1[k] = v
i += 2
}
for itemId, itemNum := range cfg.Award {
data.Item = append(data.Item, &playerproto.ItemInfo{
@ -3795,11 +3797,10 @@ func (this *Player) SCVIPInfo() {
ItemNum: itemNum,
})
}
data.BagStatus = make([]int32, 4)
data.BagStatus = make([]int32, 3)
data.BagStatus[0] = 0 //每日礼包 0可领取 1不可领取 只能领取当前VIP等级的
data.BagStatus[1] = 0 //每日金币礼包 0可领取 1不可领取 只能领取当前VIP等级的
data.BagStatus[2] = this.GetPlayerVipBagStatus(cfg.ShopId7, cfg.VipId) //固定VIP礼包 0可领取 1不可领取 可以领取所有VIP等级的奖励
data.BagStatus[3] = this.GetPlayerVipBagStatus(1, cfg.VipId) // 等级礼包 0可领取 1不可领取
if cfg.VipId != this.VIP {
data.BagStatus[0] = 1 //每日礼包 0可领取 1不可领取 只能领取当前VIP等级的
data.BagStatus[1] = 1 //每日金币礼包 0可领取 1不可领取 只能领取当前VIP等级的
@ -3819,118 +3820,91 @@ func (this *Player) SCVIPInfo() {
this.SendToClient(int(playerproto.PlayerPacketID_PACKET_SC_VIPINFO), pack)
logger.Logger.Tracef("send vipinfo to client:%v", pack)
}
func (this *Player) GetVIPExpByPay(payTotal int32) int32 {
vips := VipMgrSington.GetVIPcfg(this.Platform)
return int32(math.Floor(float64(payTotal) * vips.MoneyRatio / 100))
}
func (this *Player) VIPDraw(id, vip int32) {
func (this *Player) VIPDraw(id int32) {
//WelfareMgrSington.MonitorWelfData(this)
pack := &playerproto.SCVIPDraw{
Id: id,
OpRetCode: playerproto.OpResultCode_OPRC_Error,
}
send := func() {
if id != 0 {
this.SendToClient(int(playerproto.PlayerPacketID_PACKET_SC_DRAWVIPGIFT), pack)
logger.Logger.Tracef("send vipdraw to client:%v", pack)
return
}
if this.WelfData.VIPBag == nil {
this.WelfData.VIPBag = make(map[int32]map[int32]int32)
}
switch id {
case 0: // 每日礼包只能领当前VIP等级的
vip = this.VIP
if innerMap, ok := this.WelfData.VIPBag[vip]; ok {
if _, ok := innerMap[id]; ok {
logger.Logger.Trace("VIPDraw VIP is repeat id%v ", id)
send()
return
}
}
case 1: // VIP等级礼包
if this.GetPlayerVipBagStatus(1, vip) == 1 {
send()
if innerMap, ok := this.WelfData.VIPBag[this.VIP]; ok {
if _, ok := innerMap[0]; ok {
logger.Logger.Trace("VIPDraw VIP is repeat id%v ", id)
this.SendToClient(int(playerproto.PlayerPacketID_PACKET_SC_DRAWVIPGIFT), pack)
return
}
default:
send()
return
} else {
this.WelfData.VIPBag[this.VIP] = make(map[int32]int32)
}
if this.WelfData.VIPBag[vip] == nil {
this.WelfData.VIPBag[vip] = make(map[int32]int32)
}
data := VipMgrSington.GetVipCfg(this.Platform, vip)
if data != nil {
pack.OpRetCode = playerproto.OpResultCode_OPRC_Sucess
this.WelfData.VIPBag[vip][id] = 1
switch id {
case 0:
var money, addVipExp int64
for k, v := range data.Privilege1 {
switch k {
case common.ItemIDCoin:
money = v
// 皮肤技能加成
add := this.GetSkillAdd(common.SkillIdVipGift)
if add > 0 {
money += int64((float64(money) * float64(add)) / 100.00)
vips := VipMgrSington.GetVIPcfg(this.Platform)
if vips != nil {
for _, data := range vips.List {
if data.VipId == this.VIP {
pack.OpRetCode = playerproto.OpResultCode_OPRC_Sucess
this.WelfData.VIPBag[this.VIP][0] = 1
var money, addVipExp int64
for i := 0; i < len(data.Privilege1); {
if i+1 < len(data.Privilege1) {
switch data.Privilege1[i] {
case common.ItemIDCoin:
money = int64(data.Privilege1[i+1])
// 皮肤技能加成
add := this.GetSkillAdd(common.SkillIdVipGift)
if add > 0 {
money += int64((float64(money) * float64(add)) / 100.00)
}
this.AddCoin(money, 0, common.GainWay_VIPGift, "sys", "VIP每日礼包")
case common.ItemIDVipExp:
addVipExp = int64(float64(data.Privilege1[i+1]) / vips.MoneyRatio)
this.AddMoneyPayTotal(addVipExp)
default:
BagMgrSingleton.AddItemsV2(&ItemParam{
P: this,
Change: []*Item{
{
ItemId: data.Privilege1[i],
ItemNum: int64(data.Privilege1[i+1]),
},
},
GainWay: common.GainWay_VIPGift,
Operator: "system",
Remark: "VIP每日礼包",
})
}
}
this.AddCoin(money, 0, common.GainWay_VIPGift, "sys", "VIP每日礼包")
case common.ItemIDVipExp:
vips := VipMgrSington.GetVIPcfg(this.Platform)
addVipExp = int64(float64(v) / vips.MoneyRatio)
this.AddMoneyPayTotal(addVipExp)
default:
BagMgrSingleton.AddItemsV2(&ItemParam{
P: this,
Change: []*Item{
{
ItemId: int32(k),
ItemNum: v,
},
},
GainWay: common.GainWay_VIPGift,
Operator: "system",
Remark: "VIP每日礼包",
})
i += 2
}
pack.Vip = this.VIP
logger.Logger.Tracef("玩家领取VIP每日礼包成功snid = %v,Vip = %v,金币数量 = %vaddVipEx = %v", this.SnId, this.VIP, money, addVipExp)
//VIP礼包统计数据
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
var item []model.ItemInfo
item = append(item, model.ItemInfo{ItemId: 1, ItemNum: int64(money)})
log := model.NewDbVip(this.Platform, this.SnId, this.VIP, 0, 0, 0, item, 0, "Vip每日礼包")
return model.InsertDbVipLog(log)
}), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
if data != nil {
logger.Logger.Errorf("err:", data.(error))
}
}), "VIPDraw").Start()
break
}
logger.Logger.Tracef("玩家领取VIP每日礼包成功snid = %v,Vip = %v,金币数量 = %vaddVipEx = %v", this.SnId, this.VIP, money, addVipExp)
//VIP礼包统计数据
var item []model.ItemInfo
item = append(item, model.ItemInfo{ItemId: 1, ItemNum: money})
log := model.NewDbVip(this.Platform, this.SnId, this.VIP, 0, 0, 0, item, 0, "Vip每日礼包")
LogChannelSingleton.WriteLog(log)
case 1:
var items []*Item
var itemInfo []model.ItemInfo
for k, v := range data.Privilege9 {
items = append(items, &Item{
ItemId: int32(k),
ItemNum: v,
})
itemInfo = append(itemInfo, model.ItemInfo{ItemId: int32(k), ItemNum: v})
}
BagMgrSingleton.AddItemsV2(&ItemParam{
P: this,
Change: items,
GainWay: common.GainWayVipGift9,
Operator: "system",
Remark: "VIP等级礼包",
})
logger.Logger.Tracef("玩家领取VIP等级礼包成功snid = %v,Vip = %v,items %#v", this.SnId, this.VIP, items)
//VIP礼包统计数据
log := model.NewDbVip(this.Platform, this.SnId, this.VIP, 9, 0, 0, itemInfo, 0, "Vip等级礼包")
LogChannelSingleton.WriteLog(log)
}
}
send()
this.SendToClient(int(playerproto.PlayerPacketID_PACKET_SC_DRAWVIPGIFT), pack)
}
func (this *Player) GetCurrentVIPExp(vipcfg ...*webapiproto.VIPcfgDataList) (exp int64, money int64) {
@ -4358,11 +4332,16 @@ func (this *Player) UpdatePlayerVipBag(shopId int32) {
}
this.SendToClient(int(playerproto.PlayerPacketID_PACKET_SC_DRAWVIPGIFT), pack)
//VIP金币礼包&VIP固定礼包统计数据
var item []model.ItemInfo
item = append(item, model.ItemInfo{ItemId: shopInfo.Type, ItemNum: shopInfo.Amount})
log := model.NewDbVip(this.Platform, this.SnId, shopInfo.VipLevel, shopInfo.Type, shopInfo.ConstType,
int64(shopInfo.CostArea[0]), item, shopInfo.Id, shopInfo.Name)
LogChannelSingleton.WriteLog(log)
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
var item []model.ItemInfo
item = append(item, model.ItemInfo{ItemId: shopInfo.Type, ItemNum: shopInfo.Amount})
log := model.NewDbVip(this.Platform, this.SnId, shopInfo.VipLevel, shopInfo.Type, shopInfo.ConstType, int64(shopInfo.CostArea[0]), item, shopInfo.Id, shopInfo.Name)
return model.InsertDbVipLog(log)
}), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
if data != nil {
logger.Logger.Errorf("err:", data.(error))
}
}), "UpdatePlayerVipBag").Start()
}
//判断是否是礼包周卡
if shopInfo.Page == ShopPageGift {
@ -4373,7 +4352,7 @@ func (this *Player) UpdatePlayerVipBag(shopId int32) {
// 判断vip特权某个礼包是否领取过 返回值0可领取 1 不可领取
func (this *Player) GetPlayerVipBagStatus(shopId, vipLevel int32) int32 {
if vipLevel > this.VIP || vipLevel < 0 {
if vipLevel > this.VIP {
return 1
}
if this.WelfData == nil || this.WelfData.VIPBag == nil {
@ -4393,16 +4372,14 @@ func (this *Player) UpdateVipShopData() {
this.VipShopRefreshCount = 0
//每日礼包 和每日金币礼包需要初始化
if this.WelfData != nil && this.WelfData.VIPBag != nil {
var delKeyList []int32
delKeyList := []int32{}
for _, data := range this.WelfData.VIPBag {
for shopId, shopType := range data {
switch shopId {
case 0: // 每日礼包
if shopId == 0 {
//初始化每日礼包
delKeyList = append(delKeyList, shopId)
logger.Logger.Trace("初始化VIP每日礼包")
case 1: // 等级礼包,不需要重置
default:
} else {
if shopType == 1 {
delKeyList = append(delKeyList, shopId)
logger.Logger.Trace("初始化VIP每日固定礼包")

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