diff --git a/gamesrv/slotspkg/assemble/struct_.go b/gamesrv/slotspkg/assemble/struct_.go index f78159c..9cb7bd1 100644 --- a/gamesrv/slotspkg/assemble/struct_.go +++ b/gamesrv/slotspkg/assemble/struct_.go @@ -18,16 +18,16 @@ type ArrSpins struct { Special interface{} `json:"special"` //null } type Result struct { - ArrSpins []ArrSpins `json:"ss"` - WinStatus int `json:"ws"` //0.无特效 1.bigWin(5) 2.megaWin(10) 3.superWin(20) 4.epicWin(1000000000) - FreeStatus int `json:"fss"` //0.none trigger = 1, retrigger = 2, over = 3, - FreeNum int64 `json:"fn"` //剩余free数量 - FreeNumMax int64 `json:"fm"` //最大的free数量 - FreeNumTrigger int64 `json:"ft"` //新增的free数量 - ScatterWin float64 `json:"sw"` - TotalReward float64 `json:"tr"` //总奖 - TotalRewardBase float64 `json:"trb"` //基础奖 - BetMode int64 `json:"bm"` //0.常规 1.必中 + ArrSpins []ArrSpins `json:"arr_spins"` + WinStatus int `json:"win_status"` //0.无特效 1.bigWin(5) 2.megaWin(10) 3.superWin(20) 4.epicWin(1000000000) + FreeStatus int `json:"free_status"` //0.none trigger = 1, retrigger = 2, over = 3, + FreeNum int64 `json:"free_num"` //剩余free数量 + FreeNumMax int64 `json:"free_num_max"` //最大的free数量 + FreeNumTrigger int64 `json:"free_num_trigger"` //新增的free数量 + ScatterWin float64 `json:"scatter_win"` + TotalReward float64 `json:"total_reward"` //总奖 + TotalRewardBase float64 `json:"total_reward_base"` //基础奖 + BetMode int64 `json:"bet_mode"` //0.常规 1.必中 } type GameEnd struct { Results []Result `json:"results"`