diff --git a/data/DB_GameFree.dat b/data/DB_GameFree.dat index c6c3839..ff8a119 100644 Binary files a/data/DB_GameFree.dat and b/data/DB_GameFree.dat differ diff --git a/data/DB_GameFree.json b/data/DB_GameFree.json index 9d04fec..712ffad 100644 --- a/data/DB_GameFree.json +++ b/data/DB_GameFree.json @@ -6440,7 +6440,7 @@ { "Id": 6080001, "Name": "娃娃机", - "Title": "1", + "Title": "大娃娃场", "GameId": 608, "GameRule": 60800, "GameType": 1, @@ -6455,8 +6455,107 @@ 0 ], "OtherIntParams": [ + 1 + ], + "RobotNumRng": [ 0 ], + "SameIpLimit": 1, + "GameDif": "608", + "GameClass": 2, + "PlatformName": "越南棋牌", + "MaxBetCoin": [ + 0 + ], + "PlayerWaterRate": 100, + "BetWaterRate": 100 + }, + { + "Id": 6080002, + "Name": "娃娃机", + "Title": "大娃娃场", + "GameId": 608, + "GameRule": 60800, + "GameType": 1, + "SceneType": 2, + "Desc": "0", + "ShowType": 3, + "ShowId": 60800, + "BaseScore": 1000, + "Turn": 60800, + "BetDec": "1000", + "Ai": [ + 0 + ], + "OtherIntParams": [ + 1 + ], + "RobotNumRng": [ + 0 + ], + "SameIpLimit": 1, + "GameDif": "608", + "GameClass": 2, + "PlatformName": "越南棋牌", + "MaxBetCoin": [ + 0 + ], + "PlayerWaterRate": 100, + "BetWaterRate": 100 + }, + { + "Id": 6080003, + "Name": "娃娃机", + "Title": "中娃娃场", + "GameId": 608, + "GameRule": 60800, + "GameType": 1, + "SceneType": 3, + "Desc": "0", + "ShowType": 3, + "ShowId": 60800, + "BaseScore": 1000, + "Turn": 60800, + "BetDec": "1000", + "Ai": [ + 0 + ], + "OtherIntParams": [ + 2 + ], + "RobotNumRng": [ + 0 + ], + "SameIpLimit": 1, + "GameDif": "608", + "GameClass": 2, + "PlatformName": "越南棋牌", + "MaxBetCoin": [ + 0 + ], + "PlayerWaterRate": 100, + "BetWaterRate": 100 + }, + { + "Id": 6080004, + "Name": "娃娃机", + "Title": "中娃娃场", + "GameId": 608, + "GameRule": 60800, + "GameType": 1, + "SceneType": 4, + "Desc": "0", + "ShowType": 3, + "ShowId": 60800, + "BaseScore": 1000, + "Turn": 60800, + "BetDec": "1000", + "Ai": [ + 0 + ], + "OtherIntParams": [ + 2 + ], "RobotNumRng": [ 0 ], diff --git a/gamesrv/base/scene.go b/gamesrv/base/scene.go index c431b64..d2b110f 100644 --- a/gamesrv/base/scene.go +++ b/gamesrv/base/scene.go @@ -2755,15 +2755,15 @@ func (this *Scene) TryRelease() { this.Destroy(true) } } -func (this *Scene) GetMachineServerSecret(Appid int64, platform string) string { +func (this *Scene) GetMachineServerSecret(MachineId int32, platform string) (AppId int64, ServerSecret string) { config := ConfigMgrInst.GetConfig(platform).MachineConfig if config == nil { - return "" + return 0, "" } for _, info := range config.Info { - if info.AppId == Appid { - return info.ServerSecret + if info.MachineId == MachineId { + return info.AppId, info.ServerSecret } } - return "" + return 0, "" } diff --git a/gamesrv/clawdoll/action_clawdoll.go b/gamesrv/clawdoll/action_clawdoll.go index e999d63..fa25bf6 100644 --- a/gamesrv/clawdoll/action_clawdoll.go +++ b/gamesrv/clawdoll/action_clawdoll.go @@ -84,7 +84,7 @@ func (f *CSGetTokenPacketFactory) CreatePacket() interface{} { func (h *CSGetTokenHandler) Process(s *netlib.Session, packetid int, data interface{}, sid int64) error { //转发到娃娃机主机 logger.Logger.Tracef("CSGetTokenHandler") - if msg, ok := data.(*clawdoll.CSCLAWDOLLGetToken); ok { + if _, ok := data.(*clawdoll.CSCLAWDOLLGetToken); ok { p := base.PlayerMgrSington.GetPlayer(sid) if p == nil { logger.Logger.Warn("CSGetTokenHandler p == nil") @@ -92,7 +92,7 @@ func (h *CSGetTokenHandler) Process(s *netlib.Session, packetid int, data interf } pack := &machine.SMGetToken{} pack.Snid = p.SnId - pack.AppId = msg.Appid + scene := p.GetScene() if scene == nil { return nil @@ -101,12 +101,16 @@ func (h *CSGetTokenHandler) Process(s *netlib.Session, packetid int, data interf if !ok { return nil } - serverSecret := sceneEx.GetMachineServerSecret(msg.Appid, p.Platform) - logger.Logger.Tracef("获取娃娃机serverSecret = %v", serverSecret) - if serverSecret == "" { + + machineId := scene.DbGameFree.GetId() % 6080000 + appId, serverSecret := sceneEx.GetMachineServerSecret(machineId, p.Platform) + logger.Logger.Tracef("获取娃娃机 appId = %v, serverSecret = %v", appId, serverSecret) + if serverSecret == "" || appId == 0 { return nil } + pack.ServerSecret = serverSecret + pack.AppId = appId sceneEx.SendToMachine(int(machine.DollMachinePacketID_PACKET_SMGetToken), pack) } return nil @@ -123,8 +127,16 @@ func MSSendTokenHandler(session *netlib.Session, packetId int, data interface{}) logger.Logger.Warn("MSSendTokenHandler p == nil") return nil } + + scene := p.GetScene() + if scene == nil { + return nil + } + pack := &clawdoll.SCCLAWDOLLSendToken{ - Token: token, + LogicId: scene.DbGameFree.GetId(), + Appid: msg.Appid, + Token: token, } p.SendToClient(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_SENDTOKEN), pack) } diff --git a/protocol/clawdoll/clawdoll.pb.go b/protocol/clawdoll/clawdoll.pb.go index 04e9a9f..010b9fb 100644 --- a/protocol/clawdoll/clawdoll.pb.go +++ b/protocol/clawdoll/clawdoll.pb.go @@ -842,8 +842,6 @@ type CSCLAWDOLLGetToken struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - - Appid int64 `protobuf:"varint,1,opt,name=Appid,proto3" json:"Appid,omitempty"` } func (x *CSCLAWDOLLGetToken) Reset() { @@ -878,19 +876,14 @@ func (*CSCLAWDOLLGetToken) Descriptor() ([]byte, []int) { return file_clawdoll_proto_rawDescGZIP(), []int{9} } -func (x *CSCLAWDOLLGetToken) GetAppid() int64 { - if x != nil { - return x.Appid - } - return 0 -} - type SCCLAWDOLLSendToken struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Token string `protobuf:"bytes,1,opt,name=Token,proto3" json:"Token,omitempty"` + LogicId int32 `protobuf:"varint,1,opt,name=LogicId,proto3" json:"LogicId,omitempty"` + Appid int64 `protobuf:"varint,2,opt,name=Appid,proto3" json:"Appid,omitempty"` + Token string `protobuf:"bytes,3,opt,name=Token,proto3" json:"Token,omitempty"` } func (x *SCCLAWDOLLSendToken) Reset() { @@ -925,6 +918,20 @@ func (*SCCLAWDOLLSendToken) Descriptor() ([]byte, []int) { return file_clawdoll_proto_rawDescGZIP(), []int{10} } +func (x *SCCLAWDOLLSendToken) GetLogicId() int32 { + if x != nil { + return x.LogicId + } + return 0 +} + +func (x *SCCLAWDOLLSendToken) GetAppid() int64 { + if x != nil { + return x.Appid + } + return 0 +} + func (x *SCCLAWDOLLSendToken) GetToken() string { if x != nil { return x.Token @@ -1136,60 +1143,61 @@ var file_clawdoll_proto_rawDesc = []byte{ 0x44, 0x69, 0x67, 0x65, 0x73, 0x74, 0x49, 0x6e, 0x66, 0x6f, 0x52, 0x04, 0x44, 0x61, 0x74, 0x61, 0x22, 0x2b, 0x0a, 0x15, 0x53, 0x43, 0x43, 0x4c, 0x41, 0x57, 0x44, 0x4f, 0x4c, 0x4c, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x4c, 0x65, 0x61, 0x76, 0x65, 0x12, 0x12, 0x0a, 0x04, 0x53, 0x6e, 0x49, - 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x04, 0x53, 0x6e, 0x49, 0x64, 0x22, 0x2a, 0x0a, + 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x04, 0x53, 0x6e, 0x49, 0x64, 0x22, 0x14, 0x0a, 0x12, 0x43, 0x53, 0x43, 0x4c, 0x41, 0x57, 0x44, 0x4f, 0x4c, 0x4c, 0x47, 0x65, 0x74, 0x54, 0x6f, - 0x6b, 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`protobuf:"varint,1,opt,name=Snid,proto3" json:"Snid,omitempty"` - Token string `protobuf:"bytes,2,opt,name=Token,proto3" json:"Token,omitempty"` + Appid int64 `protobuf:"varint,2,opt,name=Appid,proto3" json:"Appid,omitempty"` + Token string `protobuf:"bytes,3,opt,name=Token,proto3" json:"Token,omitempty"` } func (x *MSSendToken) Reset() { @@ -609,6 +610,13 @@ func (x *MSSendToken) GetSnid() int32 { return 0 } +func (x *MSSendToken) GetAppid() int64 { + if x != nil { + return x.Appid + } + return 0 +} + func (x *MSSendToken) GetToken() string { if x != nil { return x.Token @@ -659,33 +667,34 @@ var file_machine_proto_rawDesc = []byte{ 0x20, 0x01, 0x28, 0x03, 0x52, 0x05, 0x41, 0x70, 0x70, 0x49, 0x64, 0x12, 0x22, 0x0a, 0x0c, 0x53, 0x65, 0x72, 0x76, 0x65, 0x72, 0x53, 0x65, 0x63, 0x72, 0x65, 0x74, 0x18, 0x03, 0x20, 0x01, 0x28, 0x09, 0x52, 0x0c, 0x53, 0x65, 0x72, 0x76, 0x65, 0x72, 0x53, 0x65, 0x63, 0x72, 0x65, 0x74, 0x22, - 0x37, 0x0a, 0x0b, 0x4d, 0x53, 0x53, 0x65, 0x6e, 0x64, 0x54, 0x6f, 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