更新配置文件

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sk 2024-12-02 14:32:32 +08:00
parent 0fe7ee6d4c
commit f532cee29b
7 changed files with 1041 additions and 1030 deletions

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@ -709,133 +709,135 @@ message DB_GameFree {
int32 GameType = 8;
int32 SceneType = 9;
string Desc = 9;
int32 RankType = 10;
int32 SceneType = 10;
int32 SceneAdd = 11;
int32 RankType = 11;
int32 ShowType = 12;
int32 SceneAdd = 12;
int32 SubShowType = 13;
int32 ShowType = 13;
int32 Flag = 14;
int32 SubShowType = 14;
int32 TestTakeCoin = 15;
int32 Flag = 15;
int32 ShowId = 16;
int32 TestTakeCoin = 16;
int64 LimitCoin = 17;
int32 ShowId = 17;
int64 MaxCoinLimit = 18;
int64 LimitCoin = 18;
int32 ServiceFee = 19;
int64 MaxCoinLimit = 19;
int64 LowerThanKick = 20;
int32 ServiceFee = 20;
int32 BaseScore = 21;
int64 LowerThanKick = 21;
int32 Turn = 22;
int32 BaseScore = 22;
string BetDec = 23;
int32 Turn = 23;
int32 Bot = 24;
string BetDec = 24;
repeated int32 Ai = 25;
int32 Bot = 25;
int32 Banker = 26;
repeated int32 Ai = 26;
int32 MaxChip = 27;
int32 Banker = 27;
repeated int64 OtherIntParams = 28;
int32 MaxChip = 28;
repeated int64 ChessScoreParams = 29;
repeated int64 OtherIntParams = 29;
repeated int64 RankScoreParams = 30;
repeated int64 ChessScoreParams = 30;
repeated int32 Jackpot = 31;
repeated int64 RankScoreParams = 31;
repeated int32 RobotNumRng = 32;
repeated int32 Jackpot = 32;
repeated int64 RobotTakeCoin = 33;
repeated int32 RobotNumRng = 33;
repeated int64 RobotLimitCoin = 34;
repeated int64 RobotTakeCoin = 34;
int32 BetLimit = 35;
repeated int64 RobotLimitCoin = 35;
int32 TaxRate = 36;
int32 BetLimit = 36;
int32 SameIpLimit = 37;
int32 TaxRate = 37;
int32 SamePlaceLimit = 38;
int32 SameIpLimit = 38;
string GameDif = 39;
int32 SamePlaceLimit = 39;
int32 GameClass = 40;
string GameDif = 40;
string PlatformName = 41;
int32 GameClass = 41;
repeated int32 MaxBetCoin = 42;
string PlatformName = 42;
int32 PlayNumLimit = 43;
repeated int32 MaxBetCoin = 43;
int32 CreateRoomNum = 44;
int32 PlayNumLimit = 44;
int32 MatchTrueMan = 45;
int32 CreateRoomNum = 45;
int32 PlayerWaterRate = 46;
int32 MatchTrueMan = 46;
int32 MatchMode = 47;
int32 PlayerWaterRate = 47;
int32 KillingRate = 48;
int32 MatchMode = 48;
int32 BetWaterRate = 49;
int32 KillingRate = 49;
int32 Lottery = 50;
int32 BetWaterRate = 50;
string LotteryConfig = 51;
int32 Lottery = 51;
repeated int32 BalanceLine = 52;
string LotteryConfig = 52;
int32 JackpotRatio = 53;
repeated int32 BalanceLine = 53;
int32 JackpotMin = 54;
int32 JackpotRatio = 54;
repeated int32 ChessGradeLimit = 55;
int32 JackpotMin = 55;
int32 LeaveDeduct = 56;
repeated int32 ChessGradeLimit = 56;
int32 LeaveCombat = 57;
int32 LeaveDeduct = 57;
int32 IntuseCannonMin = 58;
int32 LeaveCombat = 58;
int32 IntuseCannonMax = 59;
int32 IntuseCannonMin = 59;
int32 BossDrainageBet = 60;
int32 IntuseCannonMax = 60;
int32 Draw = 61;
int32 BossDrainageBet = 61;
int64 Fluctuate = 62;
int32 Draw = 62;
string FluctuateMax = 63;
int64 Fluctuate = 63;
int32 Ratio = 64;
string FluctuateMax = 64;
int64 MinValue = 65;
int32 Ratio = 65;
int64 MaxValue = 66;
int64 MinValue = 66;
int32 DrainageBet = 67;
int64 MaxValue = 67;
int32 DiamondDrop = 68;
int32 DrainageBet = 68;
int32 NegativeMax = 69;
int32 DiamondDrop = 69;
int32 RatioMax = 70;
int32 NegativeMax = 70;
int32 IsDrop = 71;
int32 RatioMax = 71;
int32 IsCustom = 72;
int32 IsDrop = 72;
int32 IsCustom = 73;
}

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