更新配置表

This commit is contained in:
by 2024-07-04 10:12:41 +08:00
parent a757b4bbf9
commit ee16983eaf
6 changed files with 2 additions and 15 deletions

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@ -129,19 +129,6 @@
"ItemConsum": {
"11001": 144
}
},
{
"Id": 11,
"SkillId": 10001,
"SkillType": 1,
"PetId": 1000001,
"SkillLevel": 11,
"SkillName": "金鸡守卫",
"SkillDes": "在被炸弹明确攻击时{0}%概率完全免疫",
"SKillValue": 11,
"ItemConsum": {
"11001": 0
}
}
]
}

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@ -362,9 +362,9 @@ func (this *CSPetSkillLevelUpHandler) Process(s *netlib.Session, packetid int, d
if p.Pets.SkillInfo[petId] != nil {
level = p.Pets.SkillInfo[petId][skillId]
}
logger.Logger.Trace("玩家升级宠物技能%v %v %v", petId, skillId, level)
logger.Logger.Tracef("玩家升级宠物技能%d %d %d", petId, skillId, level)
data := srvdata.PBDB_PetSkillMgr.Datas.GetArr()
var SkillInfo = &server.DB_PetSkill{}
var SkillInfo *server.DB_PetSkill = nil
for _, info := range data {
if info.PetId == petId && info.SkillId == skillId && info.SkillLevel == level+1 {
SkillInfo = info

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