道具时限类道具修改
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@ -1229,8 +1229,7 @@ type ItemParam struct {
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unknownFields protoimpl.UnknownFields
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unknownFields protoimpl.UnknownFields
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ItemNum int64 `protobuf:"varint,1,opt,name=ItemNum,proto3" json:"ItemNum,omitempty"` // 物品数量
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ItemNum int64 `protobuf:"varint,1,opt,name=ItemNum,proto3" json:"ItemNum,omitempty"` // 物品数量
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ObtainTime int64 `protobuf:"varint,2,opt,name=ObtainTime,proto3" json:"ObtainTime,omitempty"` //获取的时间
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ExpireTime int64 `protobuf:"varint,2,opt,name=ExpireTime,proto3" json:"ExpireTime,omitempty"` //有效期截止时间
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ExpireTime int64 `protobuf:"varint,3,opt,name=ExpireTime,proto3" json:"ExpireTime,omitempty"` //有效期截止时间
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}
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}
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func (x *ItemParam) Reset() {
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func (x *ItemParam) Reset() {
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@ -1272,13 +1271,6 @@ func (x *ItemParam) GetItemNum() int64 {
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return 0
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return 0
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}
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}
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func (x *ItemParam) GetObtainTime() int64 {
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if x != nil {
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return x.ObtainTime
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}
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return 0
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}
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func (x *ItemParam) GetExpireTime() int64 {
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func (x *ItemParam) GetExpireTime() int64 {
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if x != nil {
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if x != nil {
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return x.ExpireTime
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return x.ExpireTime
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@ -3236,12 +3228,10 @@ func (x *PlayerCtx) GetCoin() int64 {
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//该协议废弃掉,统一由
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//该协议废弃掉,统一由
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//PACKET_GW_SCENEEND
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//PACKET_GW_SCENEEND
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//
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//message GWSceneEnd {
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//message GWSceneEnd {
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// int32 GameFreeId = 1;
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// int32 GameFreeId = 1;
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// repeated PlayerCtx Players = 2;
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// repeated PlayerCtx Players = 2;
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//}
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//}
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//
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//PACKET_GW_SCFISHRECORD
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//PACKET_GW_SCFISHRECORD
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type FishRecord struct {
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type FishRecord struct {
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state protoimpl.MessageState
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state protoimpl.MessageState
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@ -8802,13 +8792,11 @@ var file_server_proto_rawDesc = []byte{
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@ -205,8 +205,7 @@ message WGGraceDestroyScene {
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message ItemParam {
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message ItemParam {
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int64 ItemNum = 1; // 物品数量
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int64 ItemNum = 1; // 物品数量
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int64 ObtainTime = 2; //获取的时间
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int64 ExpireTime = 2; //有效期截止时间
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int64 ExpireTime = 3; //有效期截止时间
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}
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}
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message RebateTask {
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message RebateTask {
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@ -1773,7 +1773,6 @@ type ItemInfo struct {
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ItemId int32 `protobuf:"varint,1,opt,name=ItemId,proto3" json:"ItemId,omitempty"`
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ItemId int32 `protobuf:"varint,1,opt,name=ItemId,proto3" json:"ItemId,omitempty"`
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ItemNum int64 `protobuf:"varint,2,opt,name=ItemNum,proto3" json:"ItemNum,omitempty"`
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ItemNum int64 `protobuf:"varint,2,opt,name=ItemNum,proto3" json:"ItemNum,omitempty"`
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ExpireTime int64 `protobuf:"varint,3,opt,name=ExpireTime,proto3" json:"ExpireTime,omitempty"`
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}
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}
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func (x *ItemInfo) Reset() {
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func (x *ItemInfo) Reset() {
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@ -1822,13 +1821,6 @@ func (x *ItemInfo) GetItemNum() int64 {
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return 0
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return 0
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}
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}
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func (x *ItemInfo) GetExpireTime() int64 {
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if x != nil {
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return x.ExpireTime
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}
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return 0
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}
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type PayInfoList struct {
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type PayInfoList struct {
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state protoimpl.MessageState
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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sizeCache protoimpl.SizeCache
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@ -2439,12 +2431,10 @@ var file_shop_proto_rawDesc = []byte{
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@ -208,7 +208,6 @@ message CSGetPayInfoList{
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message ItemInfo{
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message ItemInfo{
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int32 ItemId = 1;
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int32 ItemId = 1;
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int64 ItemNum = 2;
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int64 ItemNum = 2;
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int64 ExpireTime = 3;
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}
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}
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message PayInfoList{
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message PayInfoList{
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string OrderId = 1;
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string OrderId = 1;
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@ -47,7 +47,7 @@ func (this *CSBagInfoHandler) Process(s *netlib.Session, packetid int, data inte
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if bagInfo != nil {
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if bagInfo != nil {
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for _, v := range bagInfo.BagItem {
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for _, v := range bagInfo.BagItem {
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item := srvdata.PBDB_GameItemMgr.GetData(v.ItemId)
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item := srvdata.PBDB_GameItemMgr.GetData(v.ItemId)
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if v.ExpireTime < time.Now().Unix() {
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if item.Type == common.ItemTypeExpireTime && v.ExpireTime < time.Now().Unix() {
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continue
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continue
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}
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}
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@ -200,7 +200,6 @@ func (this *CSUpBagInfoHandler) Process(s *netlib.Session, packetid int, data in
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ItemId: int32(k),
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ItemId: int32(k),
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ItemNum: vv,
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ItemNum: vv,
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ObtainTime: ts,
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ObtainTime: ts,
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ExpireTime: items[int32(k)].ExpireTime,
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}
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}
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} else {
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} else {
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item.ItemNum += vv
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item.ItemNum += vv
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@ -235,7 +234,6 @@ func (this *CSUpBagInfoHandler) Process(s *netlib.Session, packetid int, data in
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ItemId: int32(k),
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ItemId: int32(k),
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ItemNum: vv,
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ItemNum: vv,
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ObtainTime: ts,
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ObtainTime: ts,
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ExpireTime: items[int32(k)].ExpireTime,
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}
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}
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} else {
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} else {
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item.ItemNum += vv
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item.ItemNum += vv
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@ -216,16 +216,26 @@ func (this *BagMgr) AddJybBagInfo(p *Player, addItems []*Item, add int64, gainWa
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changeItems = append(changeItems, v.ItemId)
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changeItems = append(changeItems, v.ItemId)
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if itm, exist := newBagInfo.BagItem[v.ItemId]; exist {
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if itm, exist := newBagInfo.BagItem[v.ItemId]; exist {
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if common.ItemTypeExpireTime == item.Type {
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if common.ItemTypeExpireTime == item.Type {
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itm.ExpireTime += int64(item.Time * 3600)
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itm.ExpireTime += int64(item.Time*3600) * v.ItemNum
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itm.ItemNum = 1
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} else {
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} else {
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itm.ItemNum += v.ItemNum
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itm.ItemNum += v.ItemNum
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}
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}
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} else {
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if common.ItemTypeExpireTime == item.Type {
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newBagInfo.BagItem[v.ItemId] = &Item{
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ItemId: item.Id, // 物品id
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ItemNum: 1, // 数量
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ObtainTime: time.Now().Unix(),
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ExpireTime: time.Now().Unix() + int64(item.Time*3600)*v.ItemNum,
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}
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} else {
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} else {
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newBagInfo.BagItem[v.ItemId] = &Item{
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newBagInfo.BagItem[v.ItemId] = &Item{
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ItemId: item.Id, // 物品id
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ItemId: item.Id, // 物品id
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ItemNum: v.ItemNum, // 数量
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ItemNum: v.ItemNum, // 数量
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ObtainTime: time.Now().Unix(),
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ObtainTime: time.Now().Unix(),
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ExpireTime: time.Now().Unix() + int64(item.Time*3600),
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ExpireTime: 0,
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}
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}
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}
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}
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}
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if v.ItemId == common.ItemIDWeekScore && v.ItemNum != 0 {
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if v.ItemId == common.ItemIDWeekScore && v.ItemNum != 0 {
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@ -349,7 +359,6 @@ func (this *BagMgr) VerifyUpJybInfo(p *Player, args *model.VerifyUpJybInfoArgs)
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ItemId: v.ItemId, // 物品id
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ItemId: v.ItemId, // 物品id
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ItemNum: v.ItemNum, // 数量
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ItemNum: v.ItemNum, // 数量
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ObtainTime: time.Now().Unix(),
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ObtainTime: time.Now().Unix(),
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ExpireTime: v.ExpireTime,
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})
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})
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}
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}
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if _, code := this.AddJybBagInfo(p, items, 0, common.GainWay_ActJybAward, "system", "礼包码兑换"); code != bag.OpResultCode_OPRC_Sucess { //TODO 添加失败 要回退礼包
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if _, code := this.AddJybBagInfo(p, items, 0, common.GainWay_ActJybAward, "system", "礼包码兑换"); code != bag.OpResultCode_OPRC_Sucess { //TODO 添加失败 要回退礼包
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@ -459,15 +468,13 @@ func (this *BagMgr) RefreshExpireItem(snid int32) {
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itemcfg := srvdata.PBDB_GameItemMgr.GetData(bi.ItemId)
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itemcfg := srvdata.PBDB_GameItemMgr.GetData(bi.ItemId)
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if itemcfg != nil {
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if itemcfg != nil {
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// 去掉时限到期的道具
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// 去掉时限到期的道具
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if itemcfg.Type == common.ItemTypeExpireTime {
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if itemcfg.Type == common.ItemTypeExpireTime && bi.ExpireTime < time.Now().Unix() {
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if bi.ExpireTime < time.Now().Unix() {
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delete(bagInfo.BagItem, k)
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delete(bagInfo.BagItem, k)
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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func (this *BagMgr) Update() {
|
func (this *BagMgr) Update() {
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -685,7 +685,7 @@ func (this *ShopMgr) GetAmountFinal(p *Player, shopId, vipShopId int32) int64 {
|
||||||
func (this *ShopMgr) ShopAddItem(shopInfo *model.ShopInfo, p *Player) {
|
func (this *ShopMgr) ShopAddItem(shopInfo *model.ShopInfo, p *Player) {
|
||||||
if shopInfo.AddItemInfo != nil {
|
if shopInfo.AddItemInfo != nil {
|
||||||
for _, info := range shopInfo.AddItemInfo {
|
for _, info := range shopInfo.AddItemInfo {
|
||||||
item := &Item{ItemId: info.ItemId, ItemNum: info.ItemNum, ObtainTime: time.Now().Unix(), ExpireTime: time.Now().Unix() + info.ExpireTime*3600}
|
item := &Item{ItemId: info.ItemId, ItemNum: info.ItemNum, ObtainTime: time.Now().Unix()}
|
||||||
BagMgrSingleton.AddJybBagInfo(p, []*Item{item}, 0, common.GainWay_Shop_Buy, "system", shopInfo.Name)
|
BagMgrSingleton.AddJybBagInfo(p, []*Item{item}, 0, common.GainWay_Shop_Buy, "system", shopInfo.Name)
|
||||||
data := srvdata.PBDB_GameItemMgr.GetData(item.ItemId)
|
data := srvdata.PBDB_GameItemMgr.GetData(item.ItemId)
|
||||||
if data != nil {
|
if data != nil {
|
||||||
|
|
|
||||||
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Reference in New Issue