diff --git a/gamesrv/clawdoll/action_clawdoll.go b/gamesrv/clawdoll/action_clawdoll.go index 6b4800f..d1f2194 100644 --- a/gamesrv/clawdoll/action_clawdoll.go +++ b/gamesrv/clawdoll/action_clawdoll.go @@ -77,7 +77,7 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data if msg.Result == 1 { logger.Logger.Tracef("上分成功!!!!!!!!!!!!snid = ", msg.Snid) //发送向前移动指令 - sceneEx.OnPlayerSMPerateOp(p.SnId, int32(sceneEx.machineId), rule.ButtonFront) + //sceneEx.OnPlayerSMPerateOp(p.SnId, int32(sceneEx.machineId), rule.ButtonFront) s.ChangeSceneState(rule.ClawDollSceneStateStart) sceneEx.SetPlayingState(int32(rule.ClawDollSceneStateStart)) diff --git a/machine/action/action_server.go b/machine/action/action_server.go index 2eb245c..4ab11d5 100644 --- a/machine/action/action_server.go +++ b/machine/action/action_server.go @@ -119,6 +119,7 @@ func SMDollMachinePerateHandler(session *netlib.Session, packetId int, data inte Process(conn, f1, f2) case 5: //投币 + fmt.Println("===========玩家投币===========") machinedoll.Coin(conn) go DollMachineGrabResult(session, conn, msg.Snid, msg.GetId()) } @@ -141,18 +142,20 @@ func SMDollMachineGrabHandler(session *netlib.Session, packetId int, data interf switch msg.GetTypeId() { case 1: //弱抓 - f1 := []func(){ - func() { machinedoll.WeakGrab(conn) }, - } - f2 := []func(){} - Process(conn, f1, f2) + /* f1 := []func(){ + func() { machinedoll.WeakGrab(conn) }, + } + f2 := []func(){} + Process(conn, f1, f2)*/ + machinedoll.WeakGrab(conn) case 2: //强力抓 - f1 := []func(){ - func() { machinedoll.Grab(conn) }, - } - f2 := []func(){} - Process(conn, f1, f2) + /* f1 := []func(){ + func() { machinedoll.Grab(conn) }, + } + f2 := []func(){} + Process(conn, f1, f2)*/ + machinedoll.Grab(conn) } return nil }