Merge branch 'develop' into release

This commit is contained in:
sk 2024-09-19 10:04:46 +08:00
commit e636afc4aa
4 changed files with 959 additions and 947 deletions

View File

@ -182,7 +182,7 @@ func init() {
err := proto.Unmarshal(netlib.SkipHeaderGetRaw(v), &msg)
if err == nil && msg.GetTag() == webapi.TagCode_SUCCESS {
tNode.TransEnv.SetField(GAMESRVAPI_TRANSACTE_RESPONSE, ud)
} else {
} else if err != nil {
logger.Logger.Errorf("GameSrvApi OnChildRespWrapper unmarshal err %v", err)
}
}

File diff suppressed because it is too large Load Diff

View File

@ -248,6 +248,7 @@ message RoomInfo{
string Password = 22;//
int32 CostType = 23;// 1 2AA
int32 Voice = 24;// 1
int32 PlayerNum = 25; //
}
message PlayerSingleAdjust{

View File

@ -199,6 +199,7 @@ func (m *SceneMgr) MarshalAllRoom(platform string, groupId, gameId int, gameMode
Password: s.GetPassword(),
CostType: s.GetCostType(),
Voice: s.GetVoice(),
PlayerNum: int32(s.playerNum),
}
if s.starting {
si.Start = 1