Merge branch 'develop' of git.pogorockgames.com:mango-games/server/game into develop
This commit is contained in:
commit
e20a82fba6
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@ -1000,16 +1000,20 @@ func (this *SceneHandCardStateTienLen) OnEnter(s *base.Scene) {
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sceneEx.SendHandCardOdds()
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}
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}*/
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if sceneEx.WGCreateScene.GetCloseCtrl() {
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sceneEx.RandomCards()
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if len(sceneEx.testPokers) > 1 {
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sceneEx.SendHandCardOdds()
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} else {
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if sceneEx.IsMatchScene() || sceneEx.IsCustom() {
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sceneEx.SendHandCard_Match()
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if sceneEx.WGCreateScene.GetCloseCtrl() {
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sceneEx.RandomCards()
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} else {
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sceneEx.SendHandCardOdds()
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if sceneEx.IsMatchScene() || sceneEx.IsCustom() {
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sceneEx.SendHandCard_Match()
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} else {
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sceneEx.SendHandCardOdds()
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}
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}
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}
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}
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for _, seat := range sceneEx.seats {
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@ -25,6 +25,39 @@ var InviteLogMgrInstance = com.NewListMgr[*model.InviteInfo](
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return ret, nil
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})
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var RobotInviteMgr = &RobotManager{}
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type RobotManager struct {
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}
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func (this *RobotManager) InterestClockEvent() int {
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return 1 << common.ClockEventDay
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}
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func (this *RobotManager) OnMonthTimer() {
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}
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func (this *RobotManager) ClockEventMax() {
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return
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}
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func (this *RobotManager) OnSecTimer() {
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}
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func (this *RobotManager) OnMiniTimer() {
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}
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func (this *RobotManager) OnHourTimer() {
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}
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func (this *RobotManager) OnWeekTimer() {
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}
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func (this *RobotManager) OnShutdown() {
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}
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func (this *RobotManager) OnDayTimer() {
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RobotRandon()
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}
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func RobotRandon() {
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//机器人随机
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robotNum := rand.Intn(21) + 10
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@ -53,10 +86,5 @@ func RobotRandon() {
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})).StartByFixExecutor("SaveRankInviteTask")
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}
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func init() {
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common.RegisterClockFunc(&common.ClockFunc{
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OnDayTimerFunc: func() {
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RobotRandon()
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logger.Logger.Trace("邀请积分排行榜0点机器人随机完成!")
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},
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})
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common.ClockMgrSingleton.RegisterSinker(RobotInviteMgr)
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}
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