Merge branch 'develop' into release
This commit is contained in:
commit
e0640c7fd5
|
@ -2130,6 +2130,7 @@ func (this *TienLenSceneData) SaveCustomLog() {
|
||||||
StartTs: this.GameStartTime.Unix(),
|
StartTs: this.GameStartTime.Unix(),
|
||||||
EndTs: time.Now().Unix(),
|
EndTs: time.Now().Unix(),
|
||||||
State: state,
|
State: state,
|
||||||
|
Creator: this.GetCreator(),
|
||||||
}
|
}
|
||||||
for snid := range this.BilledList {
|
for snid := range this.BilledList {
|
||||||
var items []*model.Item
|
var items []*model.Item
|
||||||
|
|
|
@ -28,6 +28,7 @@ type CustomLog struct {
|
||||||
CostType int32 // 付费方式 1AA 2房主
|
CostType int32 // 付费方式 1AA 2房主
|
||||||
Voice int32 // 是否开启语音 1开启
|
Voice int32 // 是否开启语音 1开启
|
||||||
RoomId int32 // 房间id
|
RoomId int32 // 房间id
|
||||||
|
Creator int32 // 创建者id
|
||||||
SnId []PlayerInfo // 所有玩家
|
SnId []PlayerInfo // 所有玩家
|
||||||
List []RoundInfo // 对局记录
|
List []RoundInfo // 对局记录
|
||||||
StartTs, EndTs int64 // 开始,结束时间
|
StartTs, EndTs int64 // 开始,结束时间
|
||||||
|
|
Loading…
Reference in New Issue