From 9aeb5c3d155e6e9eb3b97f87cbfddd8bd0b31528 Mon Sep 17 00:00:00 2001 From: by <123456@qq.com> Date: Wed, 18 Sep 2024 09:50:06 +0800 Subject: [PATCH] =?UTF-8?q?=E5=A8=83=E5=A8=83=E6=9C=BA=E8=B0=83=E8=BD=AC?= =?UTF-8?q?=E6=96=B9=E5=90=91?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- gamesrv/clawdoll/action_clawdoll.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gamesrv/clawdoll/action_clawdoll.go b/gamesrv/clawdoll/action_clawdoll.go index 11a4e80..1864924 100644 --- a/gamesrv/clawdoll/action_clawdoll.go +++ b/gamesrv/clawdoll/action_clawdoll.go @@ -82,7 +82,7 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data sceneEx.playingSnid = p.SnId //发送向前移动指令 - sceneEx.OnPlayerSMPerateOp(p.SnId, int32(sceneEx.machineId), rule.ButtonFront) + sceneEx.OnPlayerSMPerateOp(p.SnId, int32(sceneEx.machineId), rule.ButtonBack) s.ChangeSceneState(rule.ClawDollSceneStateStart) sceneEx.SetPlayingState(int32(rule.ClawDollSceneStateStart))