fix tiger

This commit is contained in:
tomas 2024-12-03 11:13:17 +08:00
parent c7ca731c33
commit db73856059
1 changed files with 4 additions and 1 deletions

View File

@ -409,7 +409,10 @@ func (this *SceneStateStartFortuneTiger) OnPlayerOp(s *base.Scene, p *base.Playe
data = assemble.DataToCli(Response).(assemble.GameEnd) data = assemble.DataToCli(Response).(assemble.GameEnd)
var respinStatus int var respinStatus int
if data.Results[0].ArrSpins[0].Special != nil { if data.Results[0].ArrSpins[0].Special != nil {
respinStatus = data.Results[0].ArrSpins[0].Special.(SpinLock).ReSpinStatus sp, _ := json.Marshal(data.Results[0].ArrSpins[0].Special)
var spinLock SpinLock
json.Unmarshal(sp, &spinLock)
respinStatus = spinLock.ReSpinStatus
} }
if respinStatus == 0 || respinStatus == 1 { if respinStatus == 0 || respinStatus == 1 {
//第一次触发或者正常模式 //第一次触发或者正常模式