fix tiger
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parent
c7ca731c33
commit
db73856059
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@ -409,7 +409,10 @@ func (this *SceneStateStartFortuneTiger) OnPlayerOp(s *base.Scene, p *base.Playe
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data = assemble.DataToCli(Response).(assemble.GameEnd)
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data = assemble.DataToCli(Response).(assemble.GameEnd)
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var respinStatus int
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var respinStatus int
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if data.Results[0].ArrSpins[0].Special != nil {
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if data.Results[0].ArrSpins[0].Special != nil {
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respinStatus = data.Results[0].ArrSpins[0].Special.(SpinLock).ReSpinStatus
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sp, _ := json.Marshal(data.Results[0].ArrSpins[0].Special)
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var spinLock SpinLock
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json.Unmarshal(sp, &spinLock)
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respinStatus = spinLock.ReSpinStatus
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}
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}
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if respinStatus == 0 || respinStatus == 1 {
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if respinStatus == 0 || respinStatus == 1 {
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//第一次触发或者正常模式
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//第一次触发或者正常模式
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