bug fix gain

This commit is contained in:
tomas 2025-02-19 18:13:07 +08:00
parent aab5d55309
commit d7e035e928
1 changed files with 5 additions and 1 deletions

View File

@ -445,9 +445,13 @@ func (this *SceneStateStartGatesOfOlympus) OnPlayerOp(s *base.Scene, p *base.Pla
//logger.Logger.Trace("=====================AddCoin=====RoundReward===", data.RoundReward)
playerEx.AddCoin(int64(data.RoundReward), common.GainWay_HundredSceneWin, 0, "system", s.GetSceneName())
//免费游戏结束或者正常模式
total := data.TotalBet
if playerEx.BetMode == 2 {
total *= 100
}
sceneEx.StaticsLaba(&base.StaticLabaParam{
SnId: playerEx.SnId,
Gain: int64(data.RoundReward - data.TotalBet),
Gain: int64(data.RoundReward - total),
GainTax: int64(taxCoin),
IsAddTimes: true,
})