好友进房消耗检查
This commit is contained in:
parent
1063cc8fba
commit
d74c868947
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@ -47,6 +47,7 @@ const (
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OpResultCode_OPRC_InviteFriend_PosIsError OpResultCode = 1019 //座位不存在
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OpResultCode_OPRC_InviteFriend_HadInRoom OpResultCode = 1020 //已在房间中
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OpResultCode_OPRC_Friend_NotOpMyself OpResultCode = 1021 //不能操作自己
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OpResultCode_OPRC_InviteFriend_CostNotEnough OpResultCode = 1022 // 房卡不足
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)
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// Enum value maps for OpResultCode.
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@ -75,6 +76,7 @@ var (
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1019: "OPRC_InviteFriend_PosIsError",
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1020: "OPRC_InviteFriend_HadInRoom",
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1021: "OPRC_Friend_NotOpMyself",
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1022: "OPRC_InviteFriend_CostNotEnough",
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}
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OpResultCode_value = map[string]int32{
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"OPRC_Sucess": 0,
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@ -100,6 +102,7 @@ var (
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"OPRC_InviteFriend_PosIsError": 1019,
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"OPRC_InviteFriend_HadInRoom": 1020,
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"OPRC_Friend_NotOpMyself": 1021,
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"OPRC_InviteFriend_CostNotEnough": 1022,
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}
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)
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@ -1726,7 +1729,7 @@ var file_friend_proto_rawDesc = []byte{
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@ -1773,41 +1776,43 @@ var file_friend_proto_rawDesc = []byte{
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}
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var (
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@ -27,6 +27,7 @@ enum OpResultCode {
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OPRC_InviteFriend_PosIsError = 1019; //座位不存在
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OPRC_InviteFriend_HadInRoom = 1020; //已在房间中
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OPRC_Friend_NotOpMyself = 1021; //不能操作自己
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OPRC_InviteFriend_CostNotEnough = 1022; // 房卡不足
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}
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//好友数据消息id
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@ -910,7 +910,7 @@ type CustomParam struct {
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RoomTypeId int32 `protobuf:"varint,1,opt,name=RoomTypeId,proto3" json:"RoomTypeId,omitempty"` // 房间类型id
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RoomConfigId int32 `protobuf:"varint,2,opt,name=RoomConfigId,proto3" json:"RoomConfigId,omitempty"` // 房间配置id
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CostType int32 `protobuf:"varint,3,opt,name=CostType,proto3" json:"CostType,omitempty"` // 房卡场付费方式 1AA 2
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CostType int32 `protobuf:"varint,3,opt,name=CostType,proto3" json:"CostType,omitempty"` // 房卡场付费方式 1AA 2房主
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Password string `protobuf:"bytes,4,opt,name=Password,proto3" json:"Password,omitempty"` // 房间密码
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Voice int32 `protobuf:"varint,5,opt,name=Voice,proto3" json:"Voice,omitempty"` // 是否开启语音 1开启 2关闭
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}
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@ -501,6 +501,17 @@ func (this *CSInviteFriendOpHandler) Process(s *netlib.Session, packetid int, da
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}
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}
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// 房费是否充足
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if scene.IsCustom() {
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cfg := PlatformMgrSingleton.GetConfig(p.Platform).RoomConfig[scene.RoomConfigId]
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if scene.CostType == 1 && !scene.sp.CostEnough(int(scene.CostType), scene.playerNum, cfg, p) {
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logger.Logger.Trace("CSInviteFriendHandler cost error")
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opRetCode = friend.OpResultCode_OPRC_InviteFriend_CostNotEnough
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send(p)
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return nil
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}
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}
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sp := GetScenePolicy(scene.gameId, scene.gameMode)
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if sp == nil {
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logger.Logger.Warn("CSInviteFriendHandler game not exist")
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