Merge branch 'develop' of https://git.pogorockgames.com/mango-games/server/game into develop
This commit is contained in:
commit
d365e9be6a
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@ -9,6 +9,7 @@ import (
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"mongo.games.com/game/etcd"
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"mongo.games.com/game/model"
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"mongo.games.com/game/protocol/webapi"
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"mongo.games.com/game/srvdata"
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)
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var ConfigMgrInst = model.NewConfigMgr()
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@ -18,6 +19,8 @@ func init() {
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etcd.Register(etcd.ETCDKEY_PLAYERPOOL, webapi.PlayerPool{}, platformConfigEtcd)
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// 游戏配置
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etcd.Register(etcd.ETCDKEY_GAME_CONFIG, webapi.GameConfig{}, platformConfigEtcd)
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// 道具列表
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etcd.Register(etcd.ETCDKEY_Item, webapi.ItemConfig{}, platformConfigEtcd)
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// 集卡活动
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etcd.Register(etcd.ETCDKEY_ACT_Collect, webapi.WelfareCollectConfig{}, platformConfigEtcd)
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// 渠道开关
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@ -45,6 +48,9 @@ func platformConfigEtcd(ctx context.Context, completeKey string, isInit bool, ev
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ConfigMgrInst.GetConfig(d.Platform).SkinConfig = d
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case *webapi.MachineConfig:
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ConfigMgrInst.GetConfig(d.Platform).MachineConfig = d
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case *webapi.ItemConfig:
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ConfigMgrInst.GetConfig(d.Platform).ItemConfig = d
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srvdata.GameItemMgr.SetConfig(d)
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default:
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logger.Logger.Errorf("etcd completeKey:%s, Not processed", completeKey)
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}
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@ -1964,7 +1964,7 @@ func (this *TienLenSceneData) TrySmallGameBilled() {
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score = int64(this.roundScore) * int64(baseScore) / 100 //百分比
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}
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losePlayerCoin := losePlayer.GetCoin()
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if !this.IsMatchScene() && losePlayerCoin < score { //输完
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if !this.IsMatchScene() && !this.IsCustom() && losePlayerCoin < score { //输完
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score = losePlayerCoin
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}
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//判断宠物技能生不生效
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@ -1983,7 +1983,7 @@ func (this *TienLenSceneData) TrySmallGameBilled() {
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gainScore := int64(float64(score) * float64(10000-taxRate) / 10000.0) //税后
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bombTaxScore := score - gainScore
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// win
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if this.IsMatchScene() {
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if this.IsMatchScene() || this.IsCustom() {
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winPlayer.AddCoinNoLog(gainScore, 0)
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} else {
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winPlayer.AddCoin(gainScore, common.GainWay_CoinSceneWin, 0, "system", this.GetSceneName())
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@ -1997,7 +1997,7 @@ func (this *TienLenSceneData) TrySmallGameBilled() {
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winPlayer.bombRankScore += rankScore * rule.RankBaseScore
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}
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//lose
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if this.IsMatchScene() {
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if this.IsMatchScene() && this.IsCustom() {
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losePlayer.AddCoinNoLog(-score, 0)
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} else {
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losePlayer.AddCoin(-score, common.GainWay_CoinSceneLost, 0, "system", this.GetSceneName())
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@ -47,6 +47,7 @@ const (
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OpResultCode_OPRC_InviteFriend_PosIsError OpResultCode = 1019 //座位不存在
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OpResultCode_OPRC_InviteFriend_HadInRoom OpResultCode = 1020 //已在房间中
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OpResultCode_OPRC_Friend_NotOpMyself OpResultCode = 1021 //不能操作自己
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OpResultCode_OPRC_InviteFriend_CostNotEnough OpResultCode = 1022 // 房卡不足
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)
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// Enum value maps for OpResultCode.
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@ -75,6 +76,7 @@ var (
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1019: "OPRC_InviteFriend_PosIsError",
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1020: "OPRC_InviteFriend_HadInRoom",
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1021: "OPRC_Friend_NotOpMyself",
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1022: "OPRC_InviteFriend_CostNotEnough",
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}
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OpResultCode_value = map[string]int32{
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"OPRC_Sucess": 0,
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@ -100,6 +102,7 @@ var (
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"OPRC_InviteFriend_PosIsError": 1019,
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"OPRC_InviteFriend_HadInRoom": 1020,
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"OPRC_Friend_NotOpMyself": 1021,
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"OPRC_InviteFriend_CostNotEnough": 1022,
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}
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)
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@ -1726,7 +1729,7 @@ var file_friend_proto_rawDesc = []byte{
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@ -1773,41 +1776,43 @@ var file_friend_proto_rawDesc = []byte{
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}
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var (
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|
|
@ -27,6 +27,7 @@ enum OpResultCode {
|
|||
OPRC_InviteFriend_PosIsError = 1019; //座位不存在
|
||||
OPRC_InviteFriend_HadInRoom = 1020; //已在房间中
|
||||
OPRC_Friend_NotOpMyself = 1021; //不能操作自己
|
||||
OPRC_InviteFriend_CostNotEnough = 1022; // 房卡不足
|
||||
}
|
||||
|
||||
//好友数据消息id
|
||||
|
|
|
@ -501,6 +501,17 @@ func (this *CSInviteFriendOpHandler) Process(s *netlib.Session, packetid int, da
|
|||
}
|
||||
}
|
||||
|
||||
// 房费是否充足
|
||||
if scene.IsCustom() {
|
||||
cfg := PlatformMgrSingleton.GetConfig(p.Platform).RoomConfig[scene.RoomConfigId]
|
||||
if scene.CostType == 1 && !scene.sp.CostEnough(int(scene.CostType), scene.playerNum, cfg, p) {
|
||||
logger.Logger.Trace("CSInviteFriendHandler cost error")
|
||||
opRetCode = friend.OpResultCode_OPRC_InviteFriend_CostNotEnough
|
||||
send(p)
|
||||
return nil
|
||||
}
|
||||
}
|
||||
|
||||
sp := GetScenePolicy(scene.gameId, scene.gameMode)
|
||||
if sp == nil {
|
||||
logger.Logger.Warn("CSInviteFriendHandler game not exist")
|
||||
|
|
|
@ -1344,7 +1344,7 @@ func CSCreatePrivateRoomHandler(s *netlib.Session, packetId int, data interface{
|
|||
return nil
|
||||
}
|
||||
|
||||
if cfg.GetCostType() == 2 {
|
||||
if costType == 2 {
|
||||
sp.CostPayment(scene, p)
|
||||
}
|
||||
|
||||
|
|
|
@ -142,7 +142,7 @@ func (spd *ScenePolicyData) CostPayment(s *Scene, p *Player) bool {
|
|||
if roomConfig == nil {
|
||||
return false
|
||||
}
|
||||
return spd.costEnough(int(roomConfig.GetCostType()), s.playerNum, roomConfig, p.SnId, func(items []*model.Item) {
|
||||
return spd.costEnough(int(s.GetCostType()), s.playerNum, roomConfig, p.SnId, func(items []*model.Item) {
|
||||
for _, v := range items {
|
||||
v.ItemNum = -v.ItemNum
|
||||
}
|
||||
|
@ -166,7 +166,7 @@ func (spd *ScenePolicyData) GiveCostPayment(s *Scene, snid int32) bool {
|
|||
return false
|
||||
}
|
||||
|
||||
if roomConfig.GetCostType() != 1 { // 只有房主付费才有返还
|
||||
if s.GetCostType() != 2 { // 只有房主付费才有返还
|
||||
return false
|
||||
}
|
||||
|
||||
|
|
|
@ -1276,27 +1276,14 @@ func (this *ShopMgr) SendAPICreateOrder(p *Player, ConfigPayId int32, data any,
|
|||
amount[ShopParamDiamond] = bbd.Grade
|
||||
}
|
||||
|
||||
var itemInfo []model.ItemInfo
|
||||
var webItemInfo []*webapi_proto.ItemInfo
|
||||
for _, info := range shopInfo.GetItems() {
|
||||
itemInfo = append(itemInfo, model.ItemInfo{
|
||||
ItemId: info.ItemId,
|
||||
ItemNum: info.ItemNum,
|
||||
})
|
||||
webItemInfo = append(webItemInfo, &webapi_proto.ItemInfo{
|
||||
ItemId: info.ItemId,
|
||||
ItemNum: info.ItemNum,
|
||||
})
|
||||
}
|
||||
|
||||
dbShop = this.NewDbShop(p, 0, amount[:], ShopConsumeMoney, int32(bbd.Price2), common.GainWay_ActBlindBox, itemInfo, 0, "", 0, remark, []int32{bbd.Id})
|
||||
dbShop = this.NewDbShop(p, 0, amount[:], ShopConsumeMoney, int32(bbd.Price2), common.GainWay_ActBlindBox, nil, 0, "", 0, remark, []int32{bbd.Id})
|
||||
err := model.InsertDbShopLog(dbShop)
|
||||
if err != nil {
|
||||
logger.Logger.Errorf("model.InsertDbShopLog err:", err)
|
||||
return nil
|
||||
}
|
||||
return webapi.API_CreateOrder(common.GetAppId(), dbShop.LogId.Hex(), ConfigPayId, p.SnId, 0, p.Platform, p.PackageID, p.DeviceOS,
|
||||
p.DeviceId, bbd.Name, amount, int32(bbd.Price2), webItemInfo, "", p.Channel, p.ChannelId)
|
||||
p.DeviceId, bbd.Name, amount, int32(bbd.Price2), nil, "", p.Channel, p.ChannelId)
|
||||
} else if wfs, ok := data.(*webapi_proto.WelfareSpree); ok {
|
||||
var items []model.ItemInfo
|
||||
var webItemInfo []*webapi_proto.ItemInfo
|
||||
|
|
Loading…
Reference in New Issue