好友进房问题
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@ -461,7 +461,7 @@ func (this *CSInviteFriendOpHandler) Process(s *netlib.Session, packetid int, da
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return nil
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}
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//私有房间
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if scene.sceneMode != common.SceneModePrivate {
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if !scene.IsPrivateScene() && !scene.IsCustom() {
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logger.Logger.Warn("CSInviteFriendHandler scene is common.SceneMode_Private")
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opRetCode = friend.OpResultCode_OPRC_InviteFriend_RoomLimit //只能进入私有房间
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send(p)
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