记牌器赠送修改
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@ -907,9 +907,8 @@ func (this *SceneHandCardStateTienLen) OnEnter(s *base.Scene) {
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playerEx := sceneEx.seats[i]
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playerEx := sceneEx.seats[i]
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if playerEx != nil {
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if playerEx != nil {
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if playerEx.IsGameing() {
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if playerEx.IsGameing() {
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if !(sceneEx.IsFreePublic() || sceneEx.IsMatchScene()) {
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// 首次进入赠送记牌器
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sceneEx.SendFirstGiveTimeItem(playerEx.Player)
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sceneEx.SendFirstGiveTimeItem(playerEx.Player)
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}
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playerEx.GameTimes++
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playerEx.GameTimes++
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sceneEx.curGamingPlayerNum++
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sceneEx.curGamingPlayerNum++
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