diff --git a/gamesrv/gatesofolympus/scenepolicy_gatesofolympus.go b/gamesrv/gatesofolympus/scenepolicy_gatesofolympus.go index f210b9a..b878255 100644 --- a/gamesrv/gatesofolympus/scenepolicy_gatesofolympus.go +++ b/gamesrv/gatesofolympus/scenepolicy_gatesofolympus.go @@ -418,11 +418,7 @@ func (this *SceneStateStartGatesOfOlympus) OnPlayerOp(s *base.Scene, p *base.Pla if data.Results[0].FreeStatus == 1 || data.Results[0].FreeNumMax == 0 { //logger.Logger.Trace("=====================AddCoin=====TotalBet===", -data.TotalBet) //第一次触发或者正常模式 - if playerEx.BetMode == 2 { - playerEx.AddCoin(int64(-data.TotalBet*100), common.GainWay_HundredSceneLost, base.SyncFlag_ToClient, "system", s.GetSceneName()) - } else { - playerEx.AddCoin(int64(-data.TotalBet), common.GainWay_HundredSceneLost, base.SyncFlag_ToClient, "system", s.GetSceneName()) - } + playerEx.AddCoin(int64(-data.TotalBet), common.GainWay_HundredSceneLost, base.SyncFlag_ToClient, "system", s.GetSceneName()) playerEx.totalBet = int64(data.TotalBet) } var taxCoin float64 @@ -445,13 +441,9 @@ func (this *SceneStateStartGatesOfOlympus) OnPlayerOp(s *base.Scene, p *base.Pla //logger.Logger.Trace("=====================AddCoin=====RoundReward===", data.RoundReward) playerEx.AddCoin(int64(data.RoundReward), common.GainWay_HundredSceneWin, 0, "system", s.GetSceneName()) //免费游戏结束或者正常模式 - total := data.TotalBet - if playerEx.BetMode == 2 { - total *= 100 - } sceneEx.StaticsLaba(&base.StaticLabaParam{ SnId: playerEx.SnId, - Gain: int64(data.RoundReward - total), + Gain: int64(data.RoundReward - data.TotalBet), GainTax: int64(taxCoin), IsAddTimes: true, })