Merge branch 'develop' of git.mango-gm.com:mango-games/server/game into develop
This commit is contained in:
commit
bde3b618d1
|
@ -19,4 +19,4 @@ const (
|
|||
)
|
||||
const NowByte int64 = 10000
|
||||
|
||||
const GameDataKey = "FortuneData"
|
||||
const GameDataKey = "FortuneDragonData"
|
||||
|
|
|
@ -19,4 +19,4 @@ const (
|
|||
)
|
||||
const NowByte int64 = 10000
|
||||
|
||||
const GameDataKey = "FortuneData"
|
||||
const GameDataKey = "FortuneMouseData"
|
||||
|
|
|
@ -19,4 +19,4 @@ const (
|
|||
)
|
||||
const NowByte int64 = 10000
|
||||
|
||||
const GameDataKey = "FortuneData"
|
||||
const GameDataKey = "FortuneOxData"
|
||||
|
|
|
@ -19,4 +19,4 @@ const (
|
|||
)
|
||||
const NowByte int64 = 10000
|
||||
|
||||
const GameDataKey = "FortuneData"
|
||||
const GameDataKey = "FortuneRabbit"
|
||||
|
|
|
@ -19,4 +19,4 @@ const (
|
|||
)
|
||||
const NowByte int64 = 10000
|
||||
|
||||
const GameDataKey = "FortuneData"
|
||||
const GameDataKey = "FortuneTigerData"
|
||||
|
|
|
@ -19,4 +19,4 @@ const (
|
|||
)
|
||||
const NowByte int64 = 10000
|
||||
|
||||
const GameDataKey = "FortuneData"
|
||||
const GameDataKey = "GatesOfOlympusData"
|
||||
|
|
|
@ -0,0 +1,22 @@
|
|||
package sugarrush
|
||||
|
||||
// 房间类型
|
||||
const (
|
||||
RoomMode_Classic int = iota //经典
|
||||
RoomMode_Max
|
||||
)
|
||||
|
||||
// 场景状态
|
||||
const (
|
||||
SugarRushStateStart int = iota //默认状态
|
||||
SugarRushStateMax
|
||||
)
|
||||
|
||||
// 玩家操作
|
||||
const (
|
||||
SugarRushPlayerOpStart int = iota
|
||||
SugarRushPlayerOpSwitch
|
||||
)
|
||||
const NowByte int64 = 10000
|
||||
|
||||
const GameDataKey = "SugarRushData"
|
|
@ -40,6 +40,7 @@ import (
|
|||
_ "mongo.games.com/game/gamesrv/iceage"
|
||||
_ "mongo.games.com/game/gamesrv/richblessed"
|
||||
_ "mongo.games.com/game/gamesrv/slotspkg/slots"
|
||||
_ "mongo.games.com/game/gamesrv/sugarrush"
|
||||
_ "mongo.games.com/game/gamesrv/tamquoc"
|
||||
)
|
||||
|
||||
|
|
|
@ -3,7 +3,6 @@ package assemble
|
|||
import (
|
||||
"mongo.games.com/game/gamesrv/slotspkg/internal/module/shared"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/types/cli"
|
||||
"sort"
|
||||
)
|
||||
|
||||
var CoinRate float64 = 10000
|
||||
|
@ -16,10 +15,10 @@ func DataToCli(response any) interface{} {
|
|||
for _, size := range Response.BetSizes {
|
||||
BetSizes = append(BetSizes, float64(size)/10000)
|
||||
}
|
||||
sort.Slice(Response.BetChangeList, func(i, j int) bool { return Response.BetChangeList[i] < Response.BetChangeList[j] })
|
||||
sort.Slice(Response.BetLevels, func(i, j int) bool { return Response.BetLevels[i] < Response.BetLevels[j] })
|
||||
sort.Slice(Response.BaseBets, func(i, j int) bool { return Response.BaseBets[i] < Response.BaseBets[j] })
|
||||
sort.Slice(BetSizes, func(i, j int) bool { return BetSizes[i] < BetSizes[j] })
|
||||
//sort.Slice(Response.BetChangeList, func(i, j int) bool { return Response.BetChangeList[i] < Response.BetChangeList[j] })
|
||||
//sort.Slice(Response.BetLevels, func(i, j int) bool { return Response.BetLevels[i] < Response.BetLevels[j] })
|
||||
//sort.Slice(Response.BaseBets, func(i, j int) bool { return Response.BaseBets[i] < Response.BaseBets[j] })
|
||||
//sort.Slice(BetSizes, func(i, j int) bool { return BetSizes[i] < BetSizes[j] })
|
||||
tableInfo.BetConfig = BetConfig{
|
||||
BetChangeList: Response.BetChangeList,
|
||||
BetSize: BetSizes,
|
||||
|
|
|
@ -13,8 +13,9 @@ else
|
|||
echo "converter already exists."
|
||||
fi
|
||||
|
||||
cd ../../../
|
||||
# 执行 converter 文件
|
||||
./converter go /excel ../internal/exported/excel2go ..
|
||||
./gamesrv/slotspkg/external/converter go gamesrv/slotspkg/external/excel gamesrv/slotspkg/internal/exported/excel2go ..
|
||||
|
||||
echo "Done."
|
||||
read -p "Press [Enter] to exit..."
|
||||
|
|
Binary file not shown.
BIN
gamesrv/slotspkg/external/excel/Base/Slots/SugarRush/Feature/Multiplier.xlsx
vendored
Normal file
BIN
gamesrv/slotspkg/external/excel/Base/Slots/SugarRush/Feature/Multiplier.xlsx
vendored
Normal file
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BIN
gamesrv/slotspkg/external/excel/Base/Slots/SugarRush/Feature/S_BaseSymbolShow.xlsx
vendored
Normal file
BIN
gamesrv/slotspkg/external/excel/Base/Slots/SugarRush/Feature/S_BaseSymbolShow.xlsx
vendored
Normal file
Binary file not shown.
BIN
gamesrv/slotspkg/external/excel/Base/Slots/SugarRush/Feature/S_BaseSymbolShowNumber.xlsx
vendored
Normal file
BIN
gamesrv/slotspkg/external/excel/Base/Slots/SugarRush/Feature/S_BaseSymbolShowNumber.xlsx
vendored
Normal file
Binary file not shown.
BIN
gamesrv/slotspkg/external/excel/Base/Slots/SugarRush/Feature/S_BuyFreeScatterShow.xlsx
vendored
Normal file
BIN
gamesrv/slotspkg/external/excel/Base/Slots/SugarRush/Feature/S_BuyFreeScatterShow.xlsx
vendored
Normal file
Binary file not shown.
BIN
gamesrv/slotspkg/external/excel/Base/Slots/SugarRush/Feature/S_FreeSymbolShow.xlsx
vendored
Normal file
BIN
gamesrv/slotspkg/external/excel/Base/Slots/SugarRush/Feature/S_FreeSymbolShow.xlsx
vendored
Normal file
Binary file not shown.
BIN
gamesrv/slotspkg/external/excel/Base/Slots/SugarRush/Feature/S_FreeSymbolShowNumber.xlsx
vendored
Normal file
BIN
gamesrv/slotspkg/external/excel/Base/Slots/SugarRush/Feature/S_FreeSymbolShowNumber.xlsx
vendored
Normal file
Binary file not shown.
Binary file not shown.
BIN
gamesrv/slotspkg/external/excel/Base/Slots/SugarRush/Generic/Formation.xlsx
vendored
Normal file
BIN
gamesrv/slotspkg/external/excel/Base/Slots/SugarRush/Generic/Formation.xlsx
vendored
Normal file
Binary file not shown.
BIN
gamesrv/slotspkg/external/excel/Base/Slots/SugarRush/Generic/ReelBaseSpin.xlsx
vendored
Normal file
BIN
gamesrv/slotspkg/external/excel/Base/Slots/SugarRush/Generic/ReelBaseSpin.xlsx
vendored
Normal file
Binary file not shown.
BIN
gamesrv/slotspkg/external/excel/Base/Slots/SugarRush/Generic/ReelFreeSpin.xlsx
vendored
Normal file
BIN
gamesrv/slotspkg/external/excel/Base/Slots/SugarRush/Generic/ReelFreeSpin.xlsx
vendored
Normal file
Binary file not shown.
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|
@ -0,0 +1,924 @@
|
|||
//go:build !debug
|
||||
// +build !debug
|
||||
|
||||
// <important: auto generate by excel-to-go converter, do not modify>
|
||||
package base
|
||||
|
||||
import "mongo.games.com/game/gamesrv/slotspkg/internal/exported/excel2go/structs"
|
||||
|
||||
func init() {
|
||||
SugarRushBaseSymbolShowWeight = []*structs.SugarRushBaseSymbolShowWeight{
|
||||
{
|
||||
ID: 1,
|
||||
ItemID: 1,
|
||||
Weight: 8.5,
|
||||
},
|
||||
{
|
||||
ID: 2,
|
||||
ItemID: 2,
|
||||
Weight: 0,
|
||||
},
|
||||
{
|
||||
ID: 3,
|
||||
ItemID: 3,
|
||||
Weight: 80,
|
||||
},
|
||||
{
|
||||
ID: 4,
|
||||
ItemID: 4,
|
||||
Weight: 120,
|
||||
},
|
||||
{
|
||||
ID: 5,
|
||||
ItemID: 5,
|
||||
Weight: 120,
|
||||
},
|
||||
{
|
||||
ID: 6,
|
||||
ItemID: 6,
|
||||
Weight: 150,
|
||||
},
|
||||
{
|
||||
ID: 7,
|
||||
ItemID: 7,
|
||||
Weight: 160,
|
||||
},
|
||||
{
|
||||
ID: 8,
|
||||
ItemID: 8,
|
||||
Weight: 160,
|
||||
},
|
||||
{
|
||||
ID: 9,
|
||||
ItemID: 9,
|
||||
Weight: 160,
|
||||
},
|
||||
}
|
||||
|
||||
SugarRushBaseSymbolShowNumberWeight = []*structs.SugarRushBaseSymbolShowNumberWeight{
|
||||
{
|
||||
ID: 1,
|
||||
ItemID: 1,
|
||||
ShowNumberWeight: []float64{1, 0, 0, 0, 0, 0, 0},
|
||||
},
|
||||
{
|
||||
ID: 2,
|
||||
ItemID: 2,
|
||||
ShowNumberWeight: []float64{0, 0, 0, 0, 0, 0, 0},
|
||||
},
|
||||
{
|
||||
ID: 3,
|
||||
ItemID: 3,
|
||||
ShowNumberWeight: []float64{50, 30, 0, 0, 0, 0, 0},
|
||||
},
|
||||
{
|
||||
ID: 4,
|
||||
ItemID: 4,
|
||||
ShowNumberWeight: []float64{50, 40, 1, 0, 0, 0, 0},
|
||||
},
|
||||
{
|
||||
ID: 5,
|
||||
ItemID: 5,
|
||||
ShowNumberWeight: []float64{50, 50, 2, 0, 0, 0, 0},
|
||||
},
|
||||
{
|
||||
ID: 6,
|
||||
ItemID: 6,
|
||||
ShowNumberWeight: []float64{50, 50, 2, 0, 0, 0, 0},
|
||||
},
|
||||
{
|
||||
ID: 7,
|
||||
ItemID: 7,
|
||||
ShowNumberWeight: []float64{80, 50, 5, 0, 0, 0, 0},
|
||||
},
|
||||
{
|
||||
ID: 8,
|
||||
ItemID: 8,
|
||||
ShowNumberWeight: []float64{80, 50, 5, 0, 0, 0, 0},
|
||||
},
|
||||
{
|
||||
ID: 9,
|
||||
ItemID: 9,
|
||||
ShowNumberWeight: []float64{80, 50, 5, 0, 0, 0, 0},
|
||||
},
|
||||
}
|
||||
|
||||
SugarRushBetBetChangeList = map[int64]*structs.SugarRushBetBetChangeList{
|
||||
0: {
|
||||
Index: 0,
|
||||
BetChangeList: 2000,
|
||||
BetSizeIndex: 0,
|
||||
BetLevelIndex: 0,
|
||||
},
|
||||
1: {
|
||||
Index: 1,
|
||||
BetChangeList: 4000,
|
||||
BetSizeIndex: 0,
|
||||
BetLevelIndex: 1,
|
||||
},
|
||||
2: {
|
||||
Index: 2,
|
||||
BetChangeList: 6000,
|
||||
BetSizeIndex: 0,
|
||||
BetLevelIndex: 2,
|
||||
},
|
||||
3: {
|
||||
Index: 3,
|
||||
BetChangeList: 8000,
|
||||
BetSizeIndex: 0,
|
||||
BetLevelIndex: 3,
|
||||
},
|
||||
4: {
|
||||
Index: 4,
|
||||
BetChangeList: 10000,
|
||||
BetSizeIndex: 0,
|
||||
BetLevelIndex: 4,
|
||||
},
|
||||
5: {
|
||||
Index: 5,
|
||||
BetChangeList: 12000,
|
||||
BetSizeIndex: 0,
|
||||
BetLevelIndex: 5,
|
||||
},
|
||||
6: {
|
||||
Index: 6,
|
||||
BetChangeList: 14000,
|
||||
BetSizeIndex: 0,
|
||||
BetLevelIndex: 6,
|
||||
},
|
||||
7: {
|
||||
Index: 7,
|
||||
BetChangeList: 16000,
|
||||
BetSizeIndex: 0,
|
||||
BetLevelIndex: 7,
|
||||
},
|
||||
8: {
|
||||
Index: 8,
|
||||
BetChangeList: 18000,
|
||||
BetSizeIndex: 0,
|
||||
BetLevelIndex: 8,
|
||||
},
|
||||
9: {
|
||||
Index: 9,
|
||||
BetChangeList: 20000,
|
||||
BetSizeIndex: 0,
|
||||
BetLevelIndex: 9,
|
||||
},
|
||||
10: {
|
||||
Index: 10,
|
||||
BetChangeList: 40000,
|
||||
BetSizeIndex: 1,
|
||||
BetLevelIndex: 1,
|
||||
},
|
||||
11: {
|
||||
Index: 11,
|
||||
BetChangeList: 60000,
|
||||
BetSizeIndex: 1,
|
||||
BetLevelIndex: 2,
|
||||
},
|
||||
12: {
|
||||
Index: 12,
|
||||
BetChangeList: 80000,
|
||||
BetSizeIndex: 1,
|
||||
BetLevelIndex: 3,
|
||||
},
|
||||
13: {
|
||||
Index: 13,
|
||||
BetChangeList: 100000,
|
||||
BetSizeIndex: 1,
|
||||
BetLevelIndex: 4,
|
||||
},
|
||||
14: {
|
||||
Index: 14,
|
||||
BetChangeList: 120000,
|
||||
BetSizeIndex: 1,
|
||||
BetLevelIndex: 5,
|
||||
},
|
||||
15: {
|
||||
Index: 15,
|
||||
BetChangeList: 140000,
|
||||
BetSizeIndex: 1,
|
||||
BetLevelIndex: 6,
|
||||
},
|
||||
16: {
|
||||
Index: 16,
|
||||
BetChangeList: 150000,
|
||||
BetSizeIndex: 4,
|
||||
BetLevelIndex: 0,
|
||||
},
|
||||
17: {
|
||||
Index: 17,
|
||||
BetChangeList: 160000,
|
||||
BetSizeIndex: 1,
|
||||
BetLevelIndex: 7,
|
||||
},
|
||||
18: {
|
||||
Index: 18,
|
||||
BetChangeList: 180000,
|
||||
BetSizeIndex: 1,
|
||||
BetLevelIndex: 8,
|
||||
},
|
||||
19: {
|
||||
Index: 19,
|
||||
BetChangeList: 200000,
|
||||
BetSizeIndex: 1,
|
||||
BetLevelIndex: 9,
|
||||
},
|
||||
20: {
|
||||
Index: 20,
|
||||
BetChangeList: 240000,
|
||||
BetSizeIndex: 2,
|
||||
BetLevelIndex: 5,
|
||||
},
|
||||
21: {
|
||||
Index: 21,
|
||||
BetChangeList: 280000,
|
||||
BetSizeIndex: 2,
|
||||
BetLevelIndex: 6,
|
||||
},
|
||||
22: {
|
||||
Index: 22,
|
||||
BetChangeList: 300000,
|
||||
BetSizeIndex: 3,
|
||||
BetLevelIndex: 2,
|
||||
},
|
||||
23: {
|
||||
Index: 23,
|
||||
BetChangeList: 320000,
|
||||
BetSizeIndex: 2,
|
||||
BetLevelIndex: 7,
|
||||
},
|
||||
24: {
|
||||
Index: 24,
|
||||
BetChangeList: 360000,
|
||||
BetSizeIndex: 2,
|
||||
BetLevelIndex: 8,
|
||||
},
|
||||
25: {
|
||||
Index: 25,
|
||||
BetChangeList: 400000,
|
||||
BetSizeIndex: 2,
|
||||
BetLevelIndex: 9,
|
||||
},
|
||||
26: {
|
||||
Index: 26,
|
||||
BetChangeList: 450000,
|
||||
BetSizeIndex: 4,
|
||||
BetLevelIndex: 2,
|
||||
},
|
||||
27: {
|
||||
Index: 27,
|
||||
BetChangeList: 500000,
|
||||
BetSizeIndex: 3,
|
||||
BetLevelIndex: 4,
|
||||
},
|
||||
28: {
|
||||
Index: 28,
|
||||
BetChangeList: 600000,
|
||||
BetSizeIndex: 3,
|
||||
BetLevelIndex: 5,
|
||||
},
|
||||
29: {
|
||||
Index: 29,
|
||||
BetChangeList: 700000,
|
||||
BetSizeIndex: 3,
|
||||
BetLevelIndex: 6,
|
||||
},
|
||||
30: {
|
||||
Index: 30,
|
||||
BetChangeList: 750000,
|
||||
BetSizeIndex: 4,
|
||||
BetLevelIndex: 4,
|
||||
},
|
||||
31: {
|
||||
Index: 31,
|
||||
BetChangeList: 800000,
|
||||
BetSizeIndex: 3,
|
||||
BetLevelIndex: 7,
|
||||
},
|
||||
32: {
|
||||
Index: 32,
|
||||
BetChangeList: 900000,
|
||||
BetSizeIndex: 3,
|
||||
BetLevelIndex: 8,
|
||||
},
|
||||
33: {
|
||||
Index: 33,
|
||||
BetChangeList: 1000000,
|
||||
BetSizeIndex: 3,
|
||||
BetLevelIndex: 9,
|
||||
},
|
||||
34: {
|
||||
Index: 34,
|
||||
BetChangeList: 1050000,
|
||||
BetSizeIndex: 4,
|
||||
BetLevelIndex: 6,
|
||||
},
|
||||
35: {
|
||||
Index: 35,
|
||||
BetChangeList: 1200000,
|
||||
BetSizeIndex: 4,
|
||||
BetLevelIndex: 7,
|
||||
},
|
||||
36: {
|
||||
Index: 36,
|
||||
BetChangeList: 1350000,
|
||||
BetSizeIndex: 4,
|
||||
BetLevelIndex: 8,
|
||||
},
|
||||
37: {
|
||||
Index: 37,
|
||||
BetChangeList: 1500000,
|
||||
BetSizeIndex: 4,
|
||||
BetLevelIndex: 9,
|
||||
},
|
||||
38: {
|
||||
Index: 38,
|
||||
BetChangeList: 1600000,
|
||||
BetSizeIndex: 5,
|
||||
BetLevelIndex: 3,
|
||||
},
|
||||
39: {
|
||||
Index: 39,
|
||||
BetChangeList: 2000000,
|
||||
BetSizeIndex: 5,
|
||||
BetLevelIndex: 4,
|
||||
},
|
||||
40: {
|
||||
Index: 40,
|
||||
BetChangeList: 2400000,
|
||||
BetSizeIndex: 5,
|
||||
BetLevelIndex: 5,
|
||||
},
|
||||
41: {
|
||||
Index: 41,
|
||||
BetChangeList: 2800000,
|
||||
BetSizeIndex: 5,
|
||||
BetLevelIndex: 6,
|
||||
},
|
||||
42: {
|
||||
Index: 42,
|
||||
BetChangeList: 3200000,
|
||||
BetSizeIndex: 5,
|
||||
BetLevelIndex: 7,
|
||||
},
|
||||
43: {
|
||||
Index: 43,
|
||||
BetChangeList: 3600000,
|
||||
BetSizeIndex: 5,
|
||||
BetLevelIndex: 8,
|
||||
},
|
||||
44: {
|
||||
Index: 44,
|
||||
BetChangeList: 4000000,
|
||||
BetSizeIndex: 5,
|
||||
BetLevelIndex: 9,
|
||||
},
|
||||
45: {
|
||||
Index: 45,
|
||||
BetChangeList: 30000,
|
||||
BetSizeIndex: 6,
|
||||
BetLevelIndex: 0,
|
||||
},
|
||||
46: {
|
||||
Index: 46,
|
||||
BetChangeList: 50000,
|
||||
BetSizeIndex: 7,
|
||||
BetLevelIndex: 0,
|
||||
},
|
||||
47: {
|
||||
Index: 47,
|
||||
BetChangeList: 250000,
|
||||
BetSizeIndex: 8,
|
||||
BetLevelIndex: 0,
|
||||
},
|
||||
48: {
|
||||
Index: 48,
|
||||
BetChangeList: 3000000,
|
||||
BetSizeIndex: 9,
|
||||
BetLevelIndex: 0,
|
||||
},
|
||||
}
|
||||
|
||||
SugarRushBetBetLevel = map[int64]*structs.SugarRushBetBetLevel{
|
||||
0: {
|
||||
Index: 0,
|
||||
BetLevel: 1,
|
||||
},
|
||||
1: {
|
||||
Index: 1,
|
||||
BetLevel: 2,
|
||||
},
|
||||
2: {
|
||||
Index: 2,
|
||||
BetLevel: 3,
|
||||
},
|
||||
3: {
|
||||
Index: 3,
|
||||
BetLevel: 4,
|
||||
},
|
||||
4: {
|
||||
Index: 4,
|
||||
BetLevel: 5,
|
||||
},
|
||||
5: {
|
||||
Index: 5,
|
||||
BetLevel: 6,
|
||||
},
|
||||
6: {
|
||||
Index: 6,
|
||||
BetLevel: 7,
|
||||
},
|
||||
7: {
|
||||
Index: 7,
|
||||
BetLevel: 8,
|
||||
},
|
||||
8: {
|
||||
Index: 8,
|
||||
BetLevel: 9,
|
||||
},
|
||||
9: {
|
||||
Index: 9,
|
||||
BetLevel: 10,
|
||||
},
|
||||
}
|
||||
|
||||
SugarRushBetBetLine = map[int64]*structs.SugarRushBetBetLine{
|
||||
0: {
|
||||
Index: 0,
|
||||
BetLine: 20,
|
||||
BaseBet: 1,
|
||||
},
|
||||
}
|
||||
|
||||
SugarRushBetBetSize = map[int64]*structs.SugarRushBetBetSize{
|
||||
0: {
|
||||
Index: 0,
|
||||
BetSize: 100,
|
||||
},
|
||||
1: {
|
||||
Index: 1,
|
||||
BetSize: 1000,
|
||||
},
|
||||
2: {
|
||||
Index: 2,
|
||||
BetSize: 2000,
|
||||
},
|
||||
3: {
|
||||
Index: 3,
|
||||
BetSize: 5000,
|
||||
},
|
||||
4: {
|
||||
Index: 4,
|
||||
BetSize: 7500,
|
||||
},
|
||||
5: {
|
||||
Index: 5,
|
||||
BetSize: 20000,
|
||||
},
|
||||
6: {
|
||||
Index: 6,
|
||||
BetSize: 1500,
|
||||
},
|
||||
7: {
|
||||
Index: 7,
|
||||
BetSize: 2500,
|
||||
},
|
||||
8: {
|
||||
Index: 8,
|
||||
BetSize: 12500,
|
||||
},
|
||||
9: {
|
||||
Index: 9,
|
||||
BetSize: 150000,
|
||||
},
|
||||
}
|
||||
|
||||
SugarRushBetFirstBet = map[int64]*structs.SugarRushBetFirstBet{
|
||||
1: {
|
||||
Index: 1,
|
||||
BetSizeIndex: 1,
|
||||
BetLevelIndex: 1,
|
||||
},
|
||||
}
|
||||
|
||||
SugarRushBuyFreeScatterShowWeight = []*structs.SugarRushBuyFreeScatterShowWeight{
|
||||
{
|
||||
ID: 1,
|
||||
ScatterCount: 1,
|
||||
Weight: 0,
|
||||
},
|
||||
{
|
||||
ID: 2,
|
||||
ScatterCount: 2,
|
||||
Weight: 0,
|
||||
},
|
||||
{
|
||||
ID: 3,
|
||||
ScatterCount: 3,
|
||||
Weight: 1900,
|
||||
},
|
||||
{
|
||||
ID: 4,
|
||||
ScatterCount: 4,
|
||||
Weight: 99,
|
||||
},
|
||||
{
|
||||
ID: 5,
|
||||
ScatterCount: 5,
|
||||
Weight: 1,
|
||||
},
|
||||
{
|
||||
ID: 6,
|
||||
ScatterCount: 6,
|
||||
Weight: 0,
|
||||
},
|
||||
{
|
||||
ID: 7,
|
||||
ScatterCount: 7,
|
||||
Weight: 0,
|
||||
},
|
||||
}
|
||||
|
||||
SugarRushFormation = []*structs.SugarRushFormation{
|
||||
{
|
||||
SpinType: 1,
|
||||
NodeType: "BaseSpin",
|
||||
ID: 1,
|
||||
SeqID: 1,
|
||||
Reel: "BaseSpin",
|
||||
Matrix: "MatchForm7X7TypeA",
|
||||
Symbol: "Default",
|
||||
FirstInitMethod: 2,
|
||||
OtherInitMethod: 3,
|
||||
FirstInitSymbols: []int64{},
|
||||
OtherInitSymbols: []int64{},
|
||||
},
|
||||
{
|
||||
SpinType: 2,
|
||||
NodeType: "FreeSpin",
|
||||
ID: 2,
|
||||
SeqID: 1,
|
||||
Reel: "FreeSpin",
|
||||
Matrix: "MatchForm7X7TypeA",
|
||||
Symbol: "Default",
|
||||
FirstInitMethod: 3,
|
||||
OtherInitMethod: 3,
|
||||
FirstInitSymbols: []int64{},
|
||||
OtherInitSymbols: []int64{},
|
||||
},
|
||||
}
|
||||
|
||||
SugarRushFreeSymbolShowWeight = []*structs.SugarRushFreeSymbolShowWeight{
|
||||
{
|
||||
ID: 1,
|
||||
ItemID: 1,
|
||||
Weight: 8,
|
||||
},
|
||||
{
|
||||
ID: 2,
|
||||
ItemID: 2,
|
||||
Weight: 0,
|
||||
},
|
||||
{
|
||||
ID: 3,
|
||||
ItemID: 3,
|
||||
Weight: 100,
|
||||
},
|
||||
{
|
||||
ID: 4,
|
||||
ItemID: 4,
|
||||
Weight: 120,
|
||||
},
|
||||
{
|
||||
ID: 5,
|
||||
ItemID: 5,
|
||||
Weight: 120,
|
||||
},
|
||||
{
|
||||
ID: 6,
|
||||
ItemID: 6,
|
||||
Weight: 150,
|
||||
},
|
||||
{
|
||||
ID: 7,
|
||||
ItemID: 7,
|
||||
Weight: 150,
|
||||
},
|
||||
{
|
||||
ID: 8,
|
||||
ItemID: 8,
|
||||
Weight: 150,
|
||||
},
|
||||
{
|
||||
ID: 9,
|
||||
ItemID: 9,
|
||||
Weight: 150,
|
||||
},
|
||||
}
|
||||
|
||||
SugarRushFreeSymbolShowNumberWeight = []*structs.SugarRushFreeSymbolShowNumberWeight{
|
||||
{
|
||||
ID: 1,
|
||||
ItemID: 1,
|
||||
ShowNumberWeight: []float64{1, 0, 0, 0, 0, 0, 0},
|
||||
},
|
||||
{
|
||||
ID: 2,
|
||||
ItemID: 2,
|
||||
ShowNumberWeight: []float64{0, 0, 0, 0, 0, 0, 0},
|
||||
},
|
||||
{
|
||||
ID: 3,
|
||||
ItemID: 3,
|
||||
ShowNumberWeight: []float64{40, 50, 5, 0, 0, 0, 0},
|
||||
},
|
||||
{
|
||||
ID: 4,
|
||||
ItemID: 4,
|
||||
ShowNumberWeight: []float64{50, 60, 6, 0, 0, 0, 0},
|
||||
},
|
||||
{
|
||||
ID: 5,
|
||||
ItemID: 5,
|
||||
ShowNumberWeight: []float64{50, 60, 6, 0, 0, 0, 0},
|
||||
},
|
||||
{
|
||||
ID: 6,
|
||||
ItemID: 6,
|
||||
ShowNumberWeight: []float64{80, 90, 9, 0, 0, 0, 0},
|
||||
},
|
||||
{
|
||||
ID: 7,
|
||||
ItemID: 7,
|
||||
ShowNumberWeight: []float64{90, 100, 20, 0, 0, 0, 0},
|
||||
},
|
||||
{
|
||||
ID: 8,
|
||||
ItemID: 8,
|
||||
ShowNumberWeight: []float64{90, 100, 20, 0, 0, 0, 0},
|
||||
},
|
||||
{
|
||||
ID: 9,
|
||||
ItemID: 9,
|
||||
ShowNumberWeight: []float64{90, 100, 20, 0, 0, 0, 0},
|
||||
},
|
||||
}
|
||||
|
||||
SugarRushMultiplier = []*structs.SugarRushMultiplier{
|
||||
{
|
||||
ID: 1,
|
||||
MatchTimes: 0,
|
||||
Activate: 0,
|
||||
Multiple: 0,
|
||||
},
|
||||
{
|
||||
ID: 2,
|
||||
MatchTimes: 1,
|
||||
Activate: 0,
|
||||
Multiple: 0,
|
||||
},
|
||||
{
|
||||
ID: 3,
|
||||
MatchTimes: 2,
|
||||
Activate: 1,
|
||||
Multiple: 2,
|
||||
},
|
||||
{
|
||||
ID: 4,
|
||||
MatchTimes: 3,
|
||||
Activate: 1,
|
||||
Multiple: 4,
|
||||
},
|
||||
{
|
||||
ID: 5,
|
||||
MatchTimes: 4,
|
||||
Activate: 1,
|
||||
Multiple: 8,
|
||||
},
|
||||
{
|
||||
ID: 6,
|
||||
MatchTimes: 5,
|
||||
Activate: 1,
|
||||
Multiple: 16,
|
||||
},
|
||||
{
|
||||
ID: 7,
|
||||
MatchTimes: 6,
|
||||
Activate: 1,
|
||||
Multiple: 32,
|
||||
},
|
||||
{
|
||||
ID: 8,
|
||||
MatchTimes: 7,
|
||||
Activate: 1,
|
||||
Multiple: 64,
|
||||
},
|
||||
{
|
||||
ID: 9,
|
||||
MatchTimes: 8,
|
||||
Activate: 1,
|
||||
Multiple: 128,
|
||||
},
|
||||
}
|
||||
|
||||
SugarRushOthers = []*structs.SugarRushOthers{
|
||||
{
|
||||
MaxScatterPerCol: 1,
|
||||
BuyFreeTotalBetMultiplier: 100,
|
||||
FallWeightMultiplier: 1,
|
||||
FreespinMaxWin: 5000,
|
||||
},
|
||||
}
|
||||
|
||||
SugarRushReelBaseSpinRange = [][]int64{
|
||||
{7, 7, 7, 7, 7, 7, 7},
|
||||
}
|
||||
|
||||
SugarRushReelBaseSpinReel = [][]int64{
|
||||
{5, 8, 8, 5, 8, 8, 7},
|
||||
{6, 7, 4, 6, 7, 4, 3},
|
||||
{5, 9, 5, 5, 9, 5, 9},
|
||||
{3, 5, 6, 3, 5, 6, 6},
|
||||
{9, 3, 7, 9, 3, 7, 9},
|
||||
{6, 6, 8, 6, 6, 8, 3},
|
||||
{9, 6, 9, 9, 6, 9, 5},
|
||||
}
|
||||
|
||||
SugarRushReelBaseSpinWeight = [][]float64{
|
||||
{1, 1, 1, 1, 1, 1, 1},
|
||||
{1, 1, 1, 1, 1, 1, 1},
|
||||
{1, 1, 1, 1, 1, 1, 1},
|
||||
{1, 1, 1, 1, 1, 1, 1},
|
||||
{1, 1, 1, 1, 1, 1, 1},
|
||||
{1, 1, 1, 1, 1, 1, 1},
|
||||
{1, 1, 1, 1, 1, 1, 1},
|
||||
}
|
||||
|
||||
SugarRushReelFreeSpinRange = [][]int64{
|
||||
{7, 7, 7, 7, 7, 7, 7},
|
||||
}
|
||||
|
||||
SugarRushReelFreeSpinReel = [][]int64{
|
||||
{1, 2, 3, 4, 5, 6, 7},
|
||||
{1, 2, 3, 4, 5, 6, 7},
|
||||
{1, 2, 3, 4, 5, 6, 7},
|
||||
{1, 2, 3, 4, 5, 6, 7},
|
||||
{1, 2, 3, 4, 5, 6, 7},
|
||||
{1, 2, 3, 4, 5, 6, 7},
|
||||
{1, 2, 3, 4, 5, 6, 7},
|
||||
}
|
||||
|
||||
SugarRushReelFreeSpinWeight = [][]float64{
|
||||
{1, 1, 1, 1, 1, 1, 1},
|
||||
{1, 1, 1, 1, 1, 1, 1},
|
||||
{1, 1, 1, 1, 1, 1, 1},
|
||||
{1, 1, 1, 1, 1, 1, 1},
|
||||
{1, 1, 1, 1, 1, 1, 1},
|
||||
{1, 1, 1, 1, 1, 1, 1},
|
||||
{1, 1, 1, 1, 1, 1, 1},
|
||||
}
|
||||
|
||||
SugarRushScatter = map[int64]*structs.SugarRushScatter{
|
||||
1: {
|
||||
ScatterCount: 1,
|
||||
FreeSpinBouts: 0,
|
||||
FreeSpinExtraBouts: 0,
|
||||
BasePayrate: 0,
|
||||
FreePayrate: 0,
|
||||
},
|
||||
2: {
|
||||
ScatterCount: 2,
|
||||
FreeSpinBouts: 0,
|
||||
FreeSpinExtraBouts: 0,
|
||||
BasePayrate: 0,
|
||||
FreePayrate: 0,
|
||||
},
|
||||
3: {
|
||||
ScatterCount: 3,
|
||||
FreeSpinBouts: 10,
|
||||
FreeSpinExtraBouts: 10,
|
||||
BasePayrate: 0,
|
||||
FreePayrate: 0,
|
||||
},
|
||||
4: {
|
||||
ScatterCount: 4,
|
||||
FreeSpinBouts: 12,
|
||||
FreeSpinExtraBouts: 12,
|
||||
BasePayrate: 0,
|
||||
FreePayrate: 0,
|
||||
},
|
||||
5: {
|
||||
ScatterCount: 5,
|
||||
FreeSpinBouts: 15,
|
||||
FreeSpinExtraBouts: 15,
|
||||
BasePayrate: 0,
|
||||
FreePayrate: 0,
|
||||
},
|
||||
6: {
|
||||
ScatterCount: 6,
|
||||
FreeSpinBouts: 20,
|
||||
FreeSpinExtraBouts: 20,
|
||||
BasePayrate: 0,
|
||||
FreePayrate: 0,
|
||||
},
|
||||
7: {
|
||||
ScatterCount: 7,
|
||||
FreeSpinBouts: 30,
|
||||
FreeSpinExtraBouts: 30,
|
||||
BasePayrate: 0,
|
||||
FreePayrate: 0,
|
||||
},
|
||||
}
|
||||
|
||||
SugarRushSymbol = map[int64]*structs.SugarRushSymbol{
|
||||
1: {
|
||||
ID: 1,
|
||||
Name: "Scatter",
|
||||
IsWild: false,
|
||||
Group: []int64{1},
|
||||
PayRate: []int64{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
||||
ClientOrder: 0,
|
||||
ClientDsc: "",
|
||||
},
|
||||
2: {
|
||||
ID: 2,
|
||||
Name: "无",
|
||||
IsWild: false,
|
||||
Group: []int64{2},
|
||||
PayRate: []int64{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
||||
ClientOrder: 0,
|
||||
ClientDsc: "",
|
||||
},
|
||||
3: {
|
||||
ID: 3,
|
||||
Name: "粉球",
|
||||
IsWild: false,
|
||||
Group: []int64{3},
|
||||
PayRate: []int64{0, 0, 0, 0, 20, 30, 35, 40, 50, 100, 150, 300, 700, 1400, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000},
|
||||
ClientOrder: 1,
|
||||
ClientDsc: "",
|
||||
},
|
||||
4: {
|
||||
ID: 4,
|
||||
Name: "橙心",
|
||||
IsWild: false,
|
||||
Group: []int64{4},
|
||||
PayRate: []int64{0, 0, 0, 0, 15, 20, 25, 30, 40, 80, 120, 250, 600, 1200, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000, 2000},
|
||||
ClientOrder: 2,
|
||||
ClientDsc: "",
|
||||
},
|
||||
5: {
|
||||
ID: 5,
|
||||
Name: "紫豆",
|
||||
IsWild: false,
|
||||
Group: []int64{5},
|
||||
PayRate: []int64{0, 0, 0, 0, 10, 15, 20, 25, 30, 60, 90, 200, 400, 800, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200},
|
||||
ClientOrder: 3,
|
||||
ClientDsc: "",
|
||||
},
|
||||
6: {
|
||||
ID: 6,
|
||||
Name: "绿星",
|
||||
IsWild: false,
|
||||
Group: []int64{6},
|
||||
PayRate: []int64{0, 0, 0, 0, 8, 10, 15, 20, 25, 40, 60, 100, 200, 400, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800, 800},
|
||||
ClientOrder: 4,
|
||||
ClientDsc: "",
|
||||
},
|
||||
7: {
|
||||
ID: 7,
|
||||
Name: "红熊",
|
||||
IsWild: false,
|
||||
Group: []int64{7},
|
||||
PayRate: []int64{0, 0, 0, 0, 6, 8, 10, 15, 20, 30, 50, 70, 160, 300, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600},
|
||||
ClientOrder: 5,
|
||||
ClientDsc: "",
|
||||
},
|
||||
8: {
|
||||
ID: 8,
|
||||
Name: "紫熊",
|
||||
IsWild: false,
|
||||
Group: []int64{8},
|
||||
PayRate: []int64{0, 0, 0, 0, 5, 6, 8, 10, 15, 25, 40, 60, 120, 240, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500, 500},
|
||||
ClientOrder: 6,
|
||||
ClientDsc: "",
|
||||
},
|
||||
9: {
|
||||
ID: 9,
|
||||
Name: "橙熊",
|
||||
IsWild: false,
|
||||
Group: []int64{9},
|
||||
PayRate: []int64{0, 0, 0, 0, 4, 5, 6, 8, 10, 20, 30, 50, 100, 200, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400},
|
||||
ClientOrder: 7,
|
||||
ClientDsc: "",
|
||||
},
|
||||
}
|
||||
|
||||
SugarRushSymbolBetRatio = []*structs.SugarRushSymbolBetRatio{
|
||||
{
|
||||
BetRatio: 1,
|
||||
},
|
||||
}
|
||||
|
||||
}
|
|
@ -250,6 +250,28 @@ var (
|
|||
PrizeModelPrizeModelTypeB = map[int64]*structs.PrizeModelPrizeModelTypeB{}
|
||||
SimulatorFSMultiLevel = []*structs.SimulatorFSMultiLevel{}
|
||||
SimulatorMultiLevel = []*structs.SimulatorMultiLevel{}
|
||||
SugarRushBaseSymbolShowWeight = []*structs.SugarRushBaseSymbolShowWeight{}
|
||||
SugarRushBaseSymbolShowNumberWeight = []*structs.SugarRushBaseSymbolShowNumberWeight{}
|
||||
SugarRushBetBetChangeList = map[int64]*structs.SugarRushBetBetChangeList{}
|
||||
SugarRushBetBetLevel = map[int64]*structs.SugarRushBetBetLevel{}
|
||||
SugarRushBetBetLine = map[int64]*structs.SugarRushBetBetLine{}
|
||||
SugarRushBetBetSize = map[int64]*structs.SugarRushBetBetSize{}
|
||||
SugarRushBetFirstBet = map[int64]*structs.SugarRushBetFirstBet{}
|
||||
SugarRushBuyFreeScatterShowWeight = []*structs.SugarRushBuyFreeScatterShowWeight{}
|
||||
SugarRushFormation = []*structs.SugarRushFormation{}
|
||||
SugarRushFreeSymbolShowWeight = []*structs.SugarRushFreeSymbolShowWeight{}
|
||||
SugarRushFreeSymbolShowNumberWeight = []*structs.SugarRushFreeSymbolShowNumberWeight{}
|
||||
SugarRushMultiplier = []*structs.SugarRushMultiplier{}
|
||||
SugarRushOthers = []*structs.SugarRushOthers{}
|
||||
SugarRushReelBaseSpinRange = [][]int64{}
|
||||
SugarRushReelBaseSpinReel = [][]int64{}
|
||||
SugarRushReelBaseSpinWeight = [][]float64{}
|
||||
SugarRushReelFreeSpinRange = [][]int64{}
|
||||
SugarRushReelFreeSpinReel = [][]int64{}
|
||||
SugarRushReelFreeSpinWeight = [][]float64{}
|
||||
SugarRushScatter = map[int64]*structs.SugarRushScatter{}
|
||||
SugarRushSymbolBetRatio = []*structs.SugarRushSymbolBetRatio{}
|
||||
SugarRushSymbol = map[int64]*structs.SugarRushSymbol{}
|
||||
TestBetBetChangeList = map[int64]*structs.TestBetBetChangeList{}
|
||||
TestBetBetLevel = map[int64]*structs.TestBetBetLevel{}
|
||||
TestBetBetLine = map[int64]*structs.TestBetBetLine{}
|
||||
|
|
|
@ -309,6 +309,28 @@ func StoragesLoading(data map[string]string) {
|
|||
Load(data, "Base.PrizeModel/PrizeModelTypeB.Default", &base.PrizeModelPrizeModelTypeB)
|
||||
Load(data, "Base.Simulator.FSMultiLevel", &base.SimulatorFSMultiLevel)
|
||||
Load(data, "Base.Simulator.MultiLevel", &base.SimulatorMultiLevel)
|
||||
Load(data, "Base.SugarRush/BaseSymbolShow.Weight", &base.SugarRushBaseSymbolShowWeight)
|
||||
Load(data, "Base.SugarRush/BaseSymbolShowNumber.Weight", &base.SugarRushBaseSymbolShowNumberWeight)
|
||||
Load(data, "Base.SugarRush/Bet.BetChangeList", &base.SugarRushBetBetChangeList)
|
||||
Load(data, "Base.SugarRush/Bet.BetLevel", &base.SugarRushBetBetLevel)
|
||||
Load(data, "Base.SugarRush/Bet.BetLine", &base.SugarRushBetBetLine)
|
||||
Load(data, "Base.SugarRush/Bet.BetSize", &base.SugarRushBetBetSize)
|
||||
Load(data, "Base.SugarRush/Bet.FirstBet", &base.SugarRushBetFirstBet)
|
||||
Load(data, "Base.SugarRush/BuyFreeScatterShow.Weight", &base.SugarRushBuyFreeScatterShowWeight)
|
||||
Load(data, "Base.SugarRush/Formation.Default", &base.SugarRushFormation)
|
||||
Load(data, "Base.SugarRush/FreeSymbolShow.Weight", &base.SugarRushFreeSymbolShowWeight)
|
||||
Load(data, "Base.SugarRush/FreeSymbolShowNumber.Weight", &base.SugarRushFreeSymbolShowNumberWeight)
|
||||
Load(data, "Base.SugarRush/Multiplier.Default", &base.SugarRushMultiplier)
|
||||
Load(data, "Base.SugarRush/Others.Default", &base.SugarRushOthers)
|
||||
Load(data, "Base.SugarRush/ReelBaseSpin.Range", &base.SugarRushReelBaseSpinRange)
|
||||
Load(data, "Base.SugarRush/ReelBaseSpin.Reel", &base.SugarRushReelBaseSpinReel)
|
||||
Load(data, "Base.SugarRush/ReelBaseSpin.Weight", &base.SugarRushReelBaseSpinWeight)
|
||||
Load(data, "Base.SugarRush/ReelFreeSpin.Range", &base.SugarRushReelFreeSpinRange)
|
||||
Load(data, "Base.SugarRush/ReelFreeSpin.Reel", &base.SugarRushReelFreeSpinReel)
|
||||
Load(data, "Base.SugarRush/ReelFreeSpin.Weight", &base.SugarRushReelFreeSpinWeight)
|
||||
Load(data, "Base.SugarRush/Scatter.Default", &base.SugarRushScatter)
|
||||
Load(data, "Base.SugarRush/Symbol.BetRatio", &base.SugarRushSymbolBetRatio)
|
||||
Load(data, "Base.SugarRush/Symbol.Default", &base.SugarRushSymbol)
|
||||
Load(data, "Base.Test/Bet.BetChangeList", &base.TestBetBetChangeList)
|
||||
Load(data, "Base.Test/Bet.BetLevel", &base.TestBetBetLevel)
|
||||
Load(data, "Base.Test/Bet.BetLine", &base.TestBetBetLine)
|
||||
|
@ -571,6 +593,28 @@ func StoragesMapping() {
|
|||
Set("Base", "PrizeModel/PrizeModelTypeB", "Default", base.PrizeModelPrizeModelTypeB)
|
||||
Set("Base", "Simulator", "FSMultiLevel", base.SimulatorFSMultiLevel)
|
||||
Set("Base", "Simulator", "MultiLevel", base.SimulatorMultiLevel)
|
||||
Set("Base", "SugarRush/BaseSymbolShow", "Weight", base.SugarRushBaseSymbolShowWeight)
|
||||
Set("Base", "SugarRush/BaseSymbolShowNumber", "Weight", base.SugarRushBaseSymbolShowNumberWeight)
|
||||
Set("Base", "SugarRush/Bet", "BetChangeList", base.SugarRushBetBetChangeList)
|
||||
Set("Base", "SugarRush/Bet", "BetLevel", base.SugarRushBetBetLevel)
|
||||
Set("Base", "SugarRush/Bet", "BetLine", base.SugarRushBetBetLine)
|
||||
Set("Base", "SugarRush/Bet", "BetSize", base.SugarRushBetBetSize)
|
||||
Set("Base", "SugarRush/Bet", "FirstBet", base.SugarRushBetFirstBet)
|
||||
Set("Base", "SugarRush/BuyFreeScatterShow", "Weight", base.SugarRushBuyFreeScatterShowWeight)
|
||||
Set("Base", "SugarRush/Formation", "Default", base.SugarRushFormation)
|
||||
Set("Base", "SugarRush/FreeSymbolShow", "Weight", base.SugarRushFreeSymbolShowWeight)
|
||||
Set("Base", "SugarRush/FreeSymbolShowNumber", "Weight", base.SugarRushFreeSymbolShowNumberWeight)
|
||||
Set("Base", "SugarRush/Multiplier", "Default", base.SugarRushMultiplier)
|
||||
Set("Base", "SugarRush/Others", "Default", base.SugarRushOthers)
|
||||
Set("Base", "SugarRush/ReelBaseSpin", "Range", base.SugarRushReelBaseSpinRange)
|
||||
Set("Base", "SugarRush/ReelBaseSpin", "Reel", base.SugarRushReelBaseSpinReel)
|
||||
Set("Base", "SugarRush/ReelBaseSpin", "Weight", base.SugarRushReelBaseSpinWeight)
|
||||
Set("Base", "SugarRush/ReelFreeSpin", "Range", base.SugarRushReelFreeSpinRange)
|
||||
Set("Base", "SugarRush/ReelFreeSpin", "Reel", base.SugarRushReelFreeSpinReel)
|
||||
Set("Base", "SugarRush/ReelFreeSpin", "Weight", base.SugarRushReelFreeSpinWeight)
|
||||
Set("Base", "SugarRush/Scatter", "Default", base.SugarRushScatter)
|
||||
Set("Base", "SugarRush/Symbol", "BetRatio", base.SugarRushSymbolBetRatio)
|
||||
Set("Base", "SugarRush/Symbol", "Default", base.SugarRushSymbol)
|
||||
Set("Base", "Test/Bet", "BetChangeList", base.TestBetBetChangeList)
|
||||
Set("Base", "Test/Bet", "BetLevel", base.TestBetBetLevel)
|
||||
Set("Base", "Test/Bet", "BetLine", base.TestBetBetLine)
|
||||
|
@ -626,6 +670,11 @@ func LinksMapping() {
|
|||
Link("GatesOfOlympus/ReelBaseSpin1", "Weight/1", "GatesOfOlympus/ReelBaseSpin1", "Weight")
|
||||
Link("GatesOfOlympus/ReelBaseSpin1", "Weight/2", "GatesOfOlympus/ReelBaseSpin1", "Weight")
|
||||
Link("GatesOfOlympus/ReelBaseSpin1", "Weight/3", "GatesOfOlympus/ReelBaseSpin1", "Weight")
|
||||
Link("SugarRush/MatrixMatchForm7X7TypeA", "Default", "Matrix/MatchForm7X7TypeA", "Default")
|
||||
Link("SugarRush/PrizeModel", "Default", "PrizeModel/PrizeModelTypeB", "Default")
|
||||
Link("SugarRush/ReelBaseSpin", "Weight/1", "SugarRush/ReelBaseSpin", "Weight")
|
||||
Link("SugarRush/ReelBaseSpin", "Weight/2", "SugarRush/ReelBaseSpin", "Weight")
|
||||
Link("SugarRush/ReelBaseSpin", "Weight/3", "SugarRush/ReelBaseSpin", "Weight")
|
||||
Link("Test/MatrixLine1Form3X3TypeA", "Default", "Matrix/Line1Form3X3TypeA", "Default")
|
||||
Link("Test/PrizeModel", "Default", "PrizeModel/PrizeModelTypeB", "Default")
|
||||
Link("Test/ReelBaseSpin", "Weight/1", "Test/ReelBaseSpin", "Weight")
|
||||
|
|
|
@ -261,6 +261,32 @@ type (
|
|||
Min int64
|
||||
Max int64
|
||||
}
|
||||
// SugarRushBaseSymbolShowNumberWeight comment
|
||||
SugarRushBaseSymbolShowNumberWeight struct {
|
||||
ID int64
|
||||
ItemID int64
|
||||
ShowNumberWeight []float64
|
||||
}
|
||||
// SugarRushBuyFreeScatterShowWeight comment
|
||||
SugarRushBuyFreeScatterShowWeight struct {
|
||||
ID int64
|
||||
ScatterCount int64
|
||||
Weight float64
|
||||
}
|
||||
// SugarRushMultiplier comment
|
||||
SugarRushMultiplier struct {
|
||||
ID int64
|
||||
MatchTimes int64
|
||||
Activate int64
|
||||
Multiple int64
|
||||
}
|
||||
// SugarRushOthers comment
|
||||
SugarRushOthers struct {
|
||||
MaxScatterPerCol int64
|
||||
BuyFreeTotalBetMultiplier int64
|
||||
FallWeightMultiplier int64
|
||||
FreespinMaxWin int64
|
||||
}
|
||||
// SuperStackWeight comment
|
||||
SuperStackWeight struct {
|
||||
ID int64
|
||||
|
@ -834,6 +860,42 @@ type (
|
|||
// SimulatorMultiLevel comment
|
||||
SimulatorMultiLevel = SimulatorFSMultiLevel
|
||||
|
||||
// SugarRushBaseSymbolShowWeight comment
|
||||
SugarRushBaseSymbolShowWeight = SuperStackWeight
|
||||
|
||||
// SugarRushBetBetChangeList comment
|
||||
SugarRushBetBetChangeList = BetChangeList
|
||||
|
||||
// SugarRushBetBetLevel comment
|
||||
SugarRushBetBetLevel = BetLevel
|
||||
|
||||
// SugarRushBetBetLine comment
|
||||
SugarRushBetBetLine = BetLine
|
||||
|
||||
// SugarRushBetBetSize comment
|
||||
SugarRushBetBetSize = BetSize
|
||||
|
||||
// SugarRushBetFirstBet comment
|
||||
SugarRushBetFirstBet = FirstBet
|
||||
|
||||
// SugarRushFormation comment
|
||||
SugarRushFormation = Formation
|
||||
|
||||
// SugarRushFreeSymbolShowNumberWeight comment
|
||||
SugarRushFreeSymbolShowNumberWeight = SugarRushBaseSymbolShowNumberWeight
|
||||
|
||||
// SugarRushFreeSymbolShowWeight comment
|
||||
SugarRushFreeSymbolShowWeight = SuperStackWeight
|
||||
|
||||
// SugarRushScatter comment
|
||||
SugarRushScatter = Scatter
|
||||
|
||||
// SugarRushSymbol comment
|
||||
SugarRushSymbol = Symbol
|
||||
|
||||
// SugarRushSymbolBetRatio comment
|
||||
SugarRushSymbolBetRatio = SymbolBetRatio
|
||||
|
||||
// TestBetBetChangeList comment
|
||||
TestBetBetChangeList = BetChangeList
|
||||
|
||||
|
|
|
@ -8,50 +8,21 @@ const (
|
|||
FortuneMouse = "FortuneMouse"
|
||||
CashMania = "CashMania"
|
||||
GatesOfOlympus = "GatesOfOlympus"
|
||||
FortuneSnake = "FortuneSnake"
|
||||
GaneshaGold = "GaneshaGold"
|
||||
SugarRush = "SugarRush"
|
||||
Test = "Test"
|
||||
)
|
||||
const (
|
||||
GameId_Min uint = iota
|
||||
GameId_Tiger
|
||||
GameId_Dragon
|
||||
GameId_Rabbit
|
||||
GameId_OX
|
||||
GameId_Mouse
|
||||
GameId_Cash_Mania
|
||||
GameId_GatesOfOlympus
|
||||
|
||||
GameId_Max
|
||||
GameId_Test = 999
|
||||
)
|
||||
|
||||
var GameMap = map[uint]string{
|
||||
GameId_Tiger: FortuneTiger,
|
||||
GameId_Dragon: FortuneDragon,
|
||||
GameId_Rabbit: FortuneRabbit,
|
||||
GameId_OX: FortuneOx,
|
||||
GameId_Mouse: FortuneMouse,
|
||||
GameId_Cash_Mania: CashMania,
|
||||
GameId_GatesOfOlympus: GatesOfOlympus,
|
||||
GameId_Test: Test,
|
||||
}
|
||||
var GameMapTheme = map[string]uint{
|
||||
FortuneTiger: GameId_Tiger,
|
||||
FortuneDragon: GameId_Dragon,
|
||||
FortuneRabbit: GameId_Rabbit,
|
||||
FortuneOx: GameId_OX,
|
||||
FortuneMouse: GameId_Mouse,
|
||||
CashMania: GameId_Cash_Mania,
|
||||
GatesOfOlympus: GameId_GatesOfOlympus,
|
||||
Test: GameId_Test,
|
||||
}
|
||||
var GameKeyMap = map[int64]uint{
|
||||
0: GameId_Min,
|
||||
308: GameId_Tiger,
|
||||
309: GameId_Dragon,
|
||||
310: GameId_Rabbit,
|
||||
311: GameId_OX,
|
||||
312: GameId_Mouse,
|
||||
313: GameId_Cash_Mania,
|
||||
314: GameId_GatesOfOlympus,
|
||||
999: GameId_Max,
|
||||
var GameKeyMap = map[int64]string{
|
||||
308: FortuneTiger,
|
||||
309: FortuneDragon,
|
||||
310: FortuneRabbit,
|
||||
311: FortuneOx,
|
||||
312: FortuneMouse,
|
||||
313: CashMania,
|
||||
314: GatesOfOlympus,
|
||||
315: FortuneSnake,
|
||||
316: GaneshaGold,
|
||||
317: SugarRush,
|
||||
}
|
||||
|
|
|
@ -70,6 +70,7 @@ type (
|
|||
FortuneMouse JSON
|
||||
CashMania JSON
|
||||
GatesOfOlympus JSON
|
||||
SugarRush JSON
|
||||
Test JSON
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,6 +6,7 @@ import (
|
|||
"mongo.games.com/game/gamesrv/slotspkg/internal/exported/excel2go/structs"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/internal/generic/errors"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/internal/module/shell"
|
||||
"sort"
|
||||
)
|
||||
|
||||
type (
|
||||
|
@ -76,28 +77,31 @@ func (n *MachineDesc) BetSizes() []int64 {
|
|||
for _, list := range betSizeRows {
|
||||
lists = append(lists, list.BetSize)
|
||||
}
|
||||
sort.Slice(lists, func(i, j int) bool { return lists[i] < lists[j] })
|
||||
return lists
|
||||
}
|
||||
func (n *MachineDesc) BetLevels() []int64 {
|
||||
betChangeListRows, ok := n.Sheet("Bet", "BetLevel").(map[int64]*structs.BetLevel)
|
||||
betLevelRows, ok := n.Sheet("Bet", "BetLevel").(map[int64]*structs.BetLevel)
|
||||
if !ok {
|
||||
panic(errors.ConfigTypeError.ErrorWith(n.Theme, "BetLevel"))
|
||||
}
|
||||
var lists []int64
|
||||
for _, list := range betChangeListRows {
|
||||
for _, list := range betLevelRows {
|
||||
lists = append(lists, list.BetLevel)
|
||||
}
|
||||
sort.Slice(lists, func(i, j int) bool { return lists[i] < lists[j] })
|
||||
return lists
|
||||
}
|
||||
func (n *MachineDesc) BetLines() []int64 {
|
||||
betChangeListRows, ok := n.Sheet("Bet", "BetLine").(map[int64]*structs.BetLine)
|
||||
betLineRows, ok := n.Sheet("Bet", "BetLine").(map[int64]*structs.BetLine)
|
||||
if !ok {
|
||||
panic(errors.ConfigTypeError.ErrorWith(n.Theme, "BetLine"))
|
||||
}
|
||||
var lists []int64
|
||||
for _, list := range betChangeListRows {
|
||||
for _, list := range betLineRows {
|
||||
lists = append(lists, list.BetLine)
|
||||
}
|
||||
sort.Slice(lists, func(i, j int) bool { return lists[i] < lists[j] })
|
||||
return lists
|
||||
}
|
||||
func (n *MachineDesc) BaseBets() []int64 {
|
||||
|
@ -109,6 +113,7 @@ func (n *MachineDesc) BaseBets() []int64 {
|
|||
for _, list := range baseBetRows {
|
||||
lists = append(lists, list.BaseBet)
|
||||
}
|
||||
sort.Slice(lists, func(i, j int) bool { return lists[i] < lists[j] })
|
||||
return lists
|
||||
}
|
||||
func (n *MachineDesc) BetChangeList() []float64 {
|
||||
|
@ -120,6 +125,7 @@ func (n *MachineDesc) BetChangeList() []float64 {
|
|||
for _, list := range betChangeListRows {
|
||||
lists = append(lists, list.BetChangeList)
|
||||
}
|
||||
sort.Slice(lists, func(i, j int) bool { return lists[i] < lists[j] })
|
||||
return lists
|
||||
}
|
||||
func (n *MachineDesc) GetBetIndexByVal(val float64) []int64 {
|
||||
|
@ -134,6 +140,23 @@ func (n *MachineDesc) GetBetIndexByVal(val float64) []int64 {
|
|||
}
|
||||
return nil
|
||||
}
|
||||
func (n *MachineDesc) GetBetIndexByTwoVal(betSizeVal float64, betLevelVal int64) (index []int64) {
|
||||
betSizes := n.BetSizes()
|
||||
betLevels := n.BetLevels()
|
||||
for k, v := range betSizes {
|
||||
if v == int64(betSizeVal*10000) {
|
||||
index = append(index, int64(k))
|
||||
break
|
||||
}
|
||||
}
|
||||
for k, v := range betLevels {
|
||||
if v == betLevelVal {
|
||||
index = append(index, int64(k))
|
||||
break
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
func (n *MachineDesc) GetVector(choice int64, minRatio, maxRatio float64, isForceWin bool) (int64, []int64) {
|
||||
if vectorIndex := config.GetInt64("slots.vectorIndex"); vectorIndex > 0 {
|
||||
rows := n.DefaultSheet("Vector").([]*structs.Vector)
|
||||
|
|
|
@ -3,7 +3,9 @@ package formation
|
|||
import (
|
||||
"github.com/tomas-qstarrs/boost/mathx"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/internal/generic/errors"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/internal/module/shared"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/desc"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/types/cli"
|
||||
)
|
||||
|
||||
// SymbolWay is the symbols of same symbol id
|
||||
|
@ -16,6 +18,7 @@ type SymbolWay struct {
|
|||
Pay float64 // Pay of this symbol way
|
||||
LinkPositions []int64 // Link result
|
||||
LinkDirection int64 // Link direction for this Symbol way
|
||||
Times int64 //n ways
|
||||
}
|
||||
|
||||
// GenerateSymbolWays genertates all symbols ways and sum pays and links
|
||||
|
@ -36,6 +39,14 @@ func (f *Formation) GenerateSymbolWays() {
|
|||
f.Pay += float64(symbolway.Pay)
|
||||
f.LinePays = append(f.LinePays, float64(symbolway.Pay))
|
||||
f.addSymbolPay(symbolway.Symbol, symbolway.LinkCount, float64(symbolway.Pay))
|
||||
|
||||
f.RewardInfo = append(f.RewardInfo, &shared.RewardInfo{
|
||||
Type: 2,
|
||||
Index: int(symbolway.Times),
|
||||
Item: symbolway.Symbol,
|
||||
Reward: symbolway.Pay,
|
||||
Pos: cli.ToPoss(f.MatrixForm, symbolway.LinkPositions),
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -70,9 +81,9 @@ func (s *SymbolWay) Win() bool {
|
|||
return s.Pay > 0
|
||||
}
|
||||
|
||||
func (s *SymbolWay) pay(colCounts []int64) (float64, int64) {
|
||||
func (s *SymbolWay) pay(colCounts []int64) (float64, int64, int64) {
|
||||
if colCounts[0] == 0 {
|
||||
return 0, 0
|
||||
return 0, 0, 0
|
||||
}
|
||||
symbolDesc, ok := s.SymbolsDesc[s.Symbol]
|
||||
if !ok {
|
||||
|
@ -90,7 +101,7 @@ func (s *SymbolWay) pay(colCounts []int64) (float64, int64) {
|
|||
if linkCount > int64(len(symbolDesc.PayRate)) {
|
||||
panic(errors.Errorf("link %d pay is not found", linkCount))
|
||||
}
|
||||
return symbolDesc.Ratio(times * symbolDesc.PayRate[linkCount-1]), linkCount
|
||||
return symbolDesc.Ratio(times * symbolDesc.PayRate[linkCount-1]), linkCount, times
|
||||
}
|
||||
|
||||
func (s *SymbolWay) getSymbolDesc(symbol int64) *desc.SymbolDesc {
|
||||
|
@ -169,7 +180,7 @@ func (s *SymbolWay) calculatePayFromLeftToRight(positions []int64, allPositions
|
|||
}
|
||||
}
|
||||
|
||||
s.Pay, s.LinkCount = s.pay(colCounts)
|
||||
s.Pay, s.LinkCount, s.Times = s.pay(colCounts)
|
||||
|
||||
var hasSymbol bool
|
||||
for index := 0; index < len(positions); index++ {
|
||||
|
@ -185,6 +196,7 @@ func (s *SymbolWay) calculatePayFromLeftToRight(positions []int64, allPositions
|
|||
if !hasSymbol {
|
||||
s.LinkPositions = nil
|
||||
s.Pay = 0
|
||||
s.Times = 0
|
||||
s.LinkCount = 0
|
||||
}
|
||||
}
|
||||
|
@ -209,7 +221,7 @@ func (s *SymbolWay) calculatePayFromRightToLeft(positions []int64, allPositions
|
|||
}
|
||||
}
|
||||
|
||||
s.Pay, s.LinkCount = s.pay(colCounts)
|
||||
s.Pay, s.LinkCount, s.Times = s.pay(colCounts)
|
||||
|
||||
colCounts = make([]int64, len(s.MatrixDesc.Form))
|
||||
end = int64(len(positions) - 1)
|
||||
|
@ -235,6 +247,7 @@ func (s *SymbolWay) calculatePayFromRightToLeft(positions []int64, allPositions
|
|||
if sumColCount == 0 {
|
||||
s.LinkPositions = nil
|
||||
s.Pay = 0
|
||||
s.Times = 0
|
||||
s.LinkCount = 0
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,8 +13,9 @@ import (
|
|||
)
|
||||
|
||||
func (sm *SlotsMgr) Enter(s *base.SlotsSession, gameId int64) (*cli.SlotsEnterResponse, error) {
|
||||
if gid, ok := key.GameKeyMap[gameId]; ok {
|
||||
gameId = int64(gid)
|
||||
var theme string
|
||||
if tm, ok := key.GameKeyMap[gameId]; ok {
|
||||
theme = tm
|
||||
} else {
|
||||
logger.Logger.Error("[slotsMgr.Enter] gameId not exist")
|
||||
return nil, errors.New("gameId not exist")
|
||||
|
@ -24,8 +25,6 @@ func (sm *SlotsMgr) Enter(s *base.SlotsSession, gameId int64) (*cli.SlotsEnterRe
|
|||
|
||||
player.Init(s)
|
||||
|
||||
theme := key.GameMap[uint(gameId)]
|
||||
|
||||
m := machine.NewMachine(s, theme, DataSet(s).Shell, false)
|
||||
if m == nil {
|
||||
logger.Logger.Error("[slotsMgr.enter] module is nil")
|
||||
|
@ -56,8 +55,9 @@ func (sm *SlotsMgr) Enter(s *base.SlotsSession, gameId int64) (*cli.SlotsEnterRe
|
|||
}
|
||||
|
||||
func (sm *SlotsMgr) Play(s *base.SlotsSession, req *base.SpinReq) (*cli.SlotsPlayResponse, error) {
|
||||
if gameId, ok := key.GameKeyMap[req.GameId]; ok {
|
||||
req.GameId = int64(gameId)
|
||||
var theme string
|
||||
if tm, ok := key.GameKeyMap[req.GameId]; ok {
|
||||
theme = tm
|
||||
} else {
|
||||
logger.Logger.Error("[slotsMgr.play] gameId not exist")
|
||||
return nil, errors.New("gameId not exist")
|
||||
|
@ -80,7 +80,6 @@ func (sm *SlotsMgr) Play(s *base.SlotsSession, req *base.SpinReq) (*cli.SlotsPla
|
|||
|
||||
player.Get(s).Book.Coin.Set(s.Coin())
|
||||
|
||||
theme := key.GameMap[uint(req.GameId)]
|
||||
m := machine.NewMachine(s, theme, DataSet(s).Shell, false)
|
||||
if m == nil {
|
||||
logger.Logger.Error("[slotsMgr.play] module is nil")
|
||||
|
@ -128,6 +127,9 @@ func (sm *SlotsMgr) Play(s *base.SlotsSession, req *base.SpinReq) (*cli.SlotsPla
|
|||
if !global.Mock {
|
||||
defer player.PushPlayer(s)
|
||||
}
|
||||
if res.IsEnd {
|
||||
m.Close()
|
||||
}
|
||||
return res, nil
|
||||
}
|
||||
func (*SlotsMgr) PushPlayer(s *base.SlotsSession) map[string]string {
|
||||
|
@ -162,3 +164,9 @@ func (*SlotsMgr) Leave(s *base.SlotsSession) (*cli.SlotsLeaveResponse, error) {
|
|||
}
|
||||
return Response, nil
|
||||
}
|
||||
|
||||
// pp
|
||||
func (sm *SlotsMgr) PPGetBetIndex(s *base.SlotsSession, theme string, val float64) []int64 {
|
||||
m := machine.NewMachine(s, theme, DataSet(s).Shell, false)
|
||||
return m.GetBetIndexByVal(val)
|
||||
}
|
||||
|
|
|
@ -24,6 +24,11 @@ func NewMachine(s *base.SlotsSession, theme string, shell *shell.Shell, isFree b
|
|||
m := &Machine{}
|
||||
m.Entity = entity.NewEntity(s, theme, m, shell, isFree)
|
||||
m.Init()
|
||||
oldMachineInter := m.Session.Value(key.SessionMachine)
|
||||
if oldMachineInter != nil {
|
||||
oldMachine := oldMachineInter.(*Machine)
|
||||
m.Data = oldMachine.Data
|
||||
}
|
||||
m.Session.Set(key.SessionMachine, m)
|
||||
return m
|
||||
}
|
||||
|
|
|
@ -120,7 +120,7 @@ func (m *Machine) SyncLiteClose() *shared.LiteNodeTree {
|
|||
// PlayLiteClose serialize the machine and transform into lite node tree for play
|
||||
func (m *Machine) PlayLiteClose() *shared.LiteNodeTree {
|
||||
m.Serialize()
|
||||
m.Session.Remove(key.SessionMachine)
|
||||
//m.Session.Remove(key.SessionMachine)
|
||||
|
||||
liteNodeTree := &shared.LiteNodeTree{
|
||||
Step: m.NodeTree.Step,
|
||||
|
|
|
@ -9,6 +9,7 @@ import (
|
|||
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/fortunerabbit"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/fortunetiger"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/gatesofolympus"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/sugarrush"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/test"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/reg"
|
||||
)
|
||||
|
@ -22,6 +23,7 @@ func Init() {
|
|||
reg.Register(fortunemouse.Plugins...)
|
||||
reg.Register(cashmania.Plugins...)
|
||||
reg.Register(gatesofolympus.Plugins...)
|
||||
reg.Register(sugarrush.Plugins...)
|
||||
reg.Register(test.Plugins...)
|
||||
|
||||
if global.Mock {
|
||||
|
@ -31,6 +33,7 @@ func Init() {
|
|||
reg.Register(fortunedragon.SimulatorPlugins...)
|
||||
reg.Register(cashmania.SimulatorPlugins...)
|
||||
reg.Register(gatesofolympus.SimulatorPlugins...)
|
||||
reg.Register(sugarrush.SimulatorPlugins...)
|
||||
reg.Register(test.SimulatorPlugins...)
|
||||
}
|
||||
}
|
||||
|
@ -44,6 +47,7 @@ func Close() {
|
|||
reg.Deregister(fortunemouse.Plugins...)
|
||||
reg.Deregister(cashmania.Plugins...)
|
||||
reg.Deregister(gatesofolympus.Plugins...)
|
||||
reg.Deregister(sugarrush.Plugins...)
|
||||
reg.Deregister(test.Plugins...)
|
||||
if global.Mock {
|
||||
reg.Deregister(fortuneox.SimulatorPlugins...)
|
||||
|
@ -52,6 +56,7 @@ func Close() {
|
|||
reg.Deregister(fortunedragon.SimulatorPlugins...)
|
||||
reg.Deregister(cashmania.SimulatorPlugins...)
|
||||
reg.Deregister(gatesofolympus.SimulatorPlugins...)
|
||||
reg.Deregister(sugarrush.SimulatorPlugins...)
|
||||
reg.Deregister(test.SimulatorPlugins...)
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,419 @@
|
|||
package sugarrush
|
||||
|
||||
import (
|
||||
"github.com/tomas-qstarrs/boost/mathx"
|
||||
"github.com/tomas-qstarrs/boost/randx"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/internal/generic/key"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/internal/module/shared"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/intf"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/generic"
|
||||
)
|
||||
|
||||
// PluginBaseSpin is derived from generic.PluginBase
|
||||
type PluginBaseSpin struct {
|
||||
generic.PluginBase
|
||||
}
|
||||
|
||||
// Theme implements generic.PluginBase.Theme
|
||||
func (p *PluginBaseSpin) Theme() string {
|
||||
return key.SugarRush
|
||||
}
|
||||
|
||||
type CustomEliminate struct {
|
||||
LinkPositions []*shared.LinkPositions
|
||||
AppendSymbols [][]int64
|
||||
FormattedSymbols [][]int64
|
||||
LinePays []float64
|
||||
LineMultis []int64
|
||||
WinCoins []int64
|
||||
MaxWin bool
|
||||
}
|
||||
|
||||
type CustomPay struct {
|
||||
Pay int64
|
||||
}
|
||||
|
||||
type CustomMulti struct {
|
||||
MultiTable [][]int64
|
||||
}
|
||||
|
||||
type Col struct {
|
||||
Values []int64
|
||||
}
|
||||
|
||||
type Formation struct {
|
||||
Cols []Col
|
||||
}
|
||||
|
||||
// Customs implements generic.PluginBase.Customs
|
||||
func (p *PluginBaseSpin) Customs() []interface{} {
|
||||
return []interface{}{
|
||||
&CustomPay{},
|
||||
&CustomEliminate{},
|
||||
&MultiTable{},
|
||||
&CustomMulti{},
|
||||
}
|
||||
}
|
||||
|
||||
// AfterBaseSpin is called after base spin
|
||||
func (p *PluginBaseSpin) AfterBaseSpin(m intf.Master) {
|
||||
|
||||
}
|
||||
|
||||
func (f *Formation) AddFreeSpin(m intf.Master) {
|
||||
if m.Cursor().GetType() != key.BaseSpin {
|
||||
return
|
||||
}
|
||||
scatterCount := Descx(m).RandScatterCount()
|
||||
// get current count
|
||||
currentCount := int64(0)
|
||||
for _, col := range f.Cols {
|
||||
for _, v := range col.Values {
|
||||
if v == SymbolScatter {
|
||||
currentCount++
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// get col not has scatter
|
||||
colNotHasScatter := make([]int64, 0)
|
||||
for i, col := range f.Cols {
|
||||
hasScatter := false
|
||||
for _, v := range col.Values {
|
||||
if v == SymbolScatter {
|
||||
hasScatter = true
|
||||
break
|
||||
}
|
||||
}
|
||||
if !hasScatter {
|
||||
colNotHasScatter = append(colNotHasScatter, int64(i))
|
||||
}
|
||||
}
|
||||
|
||||
needCount := scatterCount - currentCount
|
||||
if needCount <= 0 {
|
||||
needCount = 0
|
||||
}
|
||||
|
||||
// rand new scatter for col not has scatter
|
||||
randx.RandShuffle(m.Randx(), colNotHasScatter)
|
||||
for i := int64(0); i < needCount; i++ {
|
||||
col := colNotHasScatter[i]
|
||||
f.Cols[col].Values[randx.RandRangeInt63n(m.Randx(), 0, 6)] = SymbolScatter
|
||||
}
|
||||
}
|
||||
|
||||
func (f *Formation) fillCol(m intf.Master, col int64, eliminate bool, isFree bool) []int64 {
|
||||
appendValues := make([]int64, 0)
|
||||
values := f.Cols[col].Values
|
||||
left := ReelHeight - int64(len(values))
|
||||
scatterCount := int64(0)
|
||||
for _, v := range values {
|
||||
if v == SymbolScatter {
|
||||
scatterCount++
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
topItemID := int64(0)
|
||||
isTop := false
|
||||
if len(values) > 0 && eliminate {
|
||||
topItemID = values[0]
|
||||
isTop = true
|
||||
}
|
||||
|
||||
for left > 0 {
|
||||
itemID := Descx(m).RandItemID(topItemID, isFree, isTop)
|
||||
if isTop {
|
||||
isTop = false
|
||||
}
|
||||
topItemID = itemID
|
||||
|
||||
itemCount := Descx(m).RandItemCount(itemID, left, isFree)
|
||||
if SymbolScatter == itemID {
|
||||
itemCount = mathx.Min(itemCount, Descx(m).GetOtherConfig().MaxScatterPerCol-scatterCount)
|
||||
}
|
||||
|
||||
if SymbolScatter == itemID {
|
||||
scatterCount += itemCount
|
||||
}
|
||||
|
||||
for i := int64(0); i < itemCount; i++ {
|
||||
// append at head
|
||||
values = append([]int64{itemID}, values...)
|
||||
appendValues = append([]int64{itemID}, appendValues...)
|
||||
}
|
||||
|
||||
left -= itemCount
|
||||
}
|
||||
f.Cols[col].Values = values
|
||||
return appendValues
|
||||
}
|
||||
|
||||
func (f *Formation) fillCols(m intf.Master, eliminate bool, isFree bool) [][]int64 {
|
||||
newSymbols := make([][]int64, ReelWidth)
|
||||
for j := int64(0); j < ReelWidth; j++ {
|
||||
newSymbols[j] = f.fillCol(m, j, eliminate, isFree)
|
||||
}
|
||||
return newSymbols
|
||||
}
|
||||
|
||||
func (f *Formation) GetValues() [][]int64 {
|
||||
values := make([][]int64, ReelHeight)
|
||||
for j := int64(0); j < ReelWidth; j++ {
|
||||
for i := int64(0); i < ReelHeight; i++ {
|
||||
values[j] = append(values[j], f.Cols[j].Values[i])
|
||||
}
|
||||
}
|
||||
return values
|
||||
}
|
||||
|
||||
func createFormation() *Formation {
|
||||
formation := &Formation{}
|
||||
for i := 0; i < 7; i++ {
|
||||
formation.Cols = make([]Col, 7)
|
||||
}
|
||||
return formation
|
||||
}
|
||||
|
||||
func (p *PluginBaseSpin) RandFormation(m intf.Master) [][]int64 {
|
||||
formation := &Formation{
|
||||
Cols: make([]Col, 7),
|
||||
}
|
||||
for i := 0; i < 7; i++ {
|
||||
formation.Cols[i] = Col{
|
||||
Values: make([]int64, 0),
|
||||
}
|
||||
formation.fillCol(m, int64(i), false, m.Cursor().GetType() == key.FreeSpin)
|
||||
}
|
||||
|
||||
// 购买freespin
|
||||
if m.Exists(key.MachineRoundType) && m.Value(key.MachineRoundType).(int64) == RoundTypeBuyFreeSpin {
|
||||
formation.AddFreeSpin(m)
|
||||
}
|
||||
|
||||
return formation.GetValues()
|
||||
}
|
||||
|
||||
func DumpReel(symbols [][]int64) {
|
||||
// str := ""
|
||||
// for row := int64(0); row < 7; row++ {
|
||||
// for col := int64(0); col < 7; col++ {
|
||||
// str += fmt.Sprintf("%d ", symbols[col][row])
|
||||
// }
|
||||
// str += "\n"
|
||||
// }
|
||||
// log.Infof("reel: \n%s\n", str)
|
||||
}
|
||||
|
||||
func IsPositionLinked(linkPositions []*shared.LinkPositions, row int64, col int64) bool {
|
||||
for _, positions := range linkPositions {
|
||||
for _, position := range positions.Positions {
|
||||
if position == col*7+row {
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
type MultiTable struct {
|
||||
Multi [][]int64
|
||||
Count [][]int64
|
||||
}
|
||||
|
||||
func (t *MultiTable) Clear() {
|
||||
for i := 0; i < 7; i++ {
|
||||
for j := 0; j < 7; j++ {
|
||||
t.Multi[i][j] = 0
|
||||
t.Count[i][j] = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (t *MultiTable) Update(m intf.Master, linkPositions []*shared.LinkPositions) {
|
||||
for _, positions := range linkPositions {
|
||||
for _, position := range positions.Positions {
|
||||
t.Count[position/7][position%7]++
|
||||
}
|
||||
}
|
||||
// update multi
|
||||
for i := 0; i < 7; i++ {
|
||||
for j := 0; j < 7; j++ {
|
||||
t.Multi[i][j] = Descx(m).GetMulti(t.Count[i][j])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func calcMulti(linkPositions *shared.LinkPositions, multiTable *MultiTable) int64 {
|
||||
totalMulti := int64(0)
|
||||
|
||||
for _, p := range linkPositions.Positions {
|
||||
if multiTable.Multi[p/7][p%7] > 1 {
|
||||
totalMulti += multiTable.Multi[p/7][p%7]
|
||||
}
|
||||
}
|
||||
|
||||
if totalMulti < 1 {
|
||||
totalMulti = 1
|
||||
}
|
||||
|
||||
return totalMulti
|
||||
}
|
||||
|
||||
func (p *PluginBaseSpin) Eliminate(m intf.Master, customPay *CustomPay, multiTable *MultiTable) bool {
|
||||
cursorFormation := m.CursorFormation()
|
||||
formattedSymbols := cursorFormation.GetReelFormattedSymbols()
|
||||
DumpReel(formattedSymbols)
|
||||
// 清空基础赢钱
|
||||
cursorFormation.SetWin(0)
|
||||
|
||||
// 根据赔付计算multi type
|
||||
linkPositions, _, linePays := m.TryLinkMatrixSymbols(1, formattedSymbols)
|
||||
DumpReel(multiTable.Multi)
|
||||
lineMultis := make([]int64, len(linePays))
|
||||
|
||||
symbols := cursorFormation.GetReelFormattedSymbols()
|
||||
success := mathx.Sum(linePays) > 0
|
||||
|
||||
// erase
|
||||
formation := createFormation()
|
||||
for j := int64(0); j < 7; j++ {
|
||||
for i := int64(0); i < 7; i++ {
|
||||
if !IsPositionLinked(linkPositions, i, j) {
|
||||
formation.Cols[j].Values = append(formation.Cols[j].Values, symbols[j][i])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
appendFormattedSymbols := formation.fillCols(m, true, m.Cursor().GetType() == key.FreeSpin)
|
||||
|
||||
lineNum := len(linePays)
|
||||
winCoins := make([]int64, lineNum)
|
||||
totalPay := int64(0)
|
||||
|
||||
for lineIdx, pay := range linePays {
|
||||
multi := calcMulti(linkPositions[lineIdx], multiTable)
|
||||
lineMultis[lineIdx] = multi
|
||||
winCoins[lineIdx] = int64(float64(m.Cursor().GetSingleBet()) * pay * float64(multi))
|
||||
totalPay += winCoins[lineIdx]
|
||||
}
|
||||
|
||||
isMaxWin := false
|
||||
|
||||
maxValue := Descx(m).GetOtherConfig().FreespinMaxWin * m.Cursor().GetBet()
|
||||
currentWin := m.TotalWin() + customPay.Pay
|
||||
|
||||
// log.Infof("Eliminate totalPay: %d, currentWin: %d, maxValue: %d", totalPay, currentWin, maxValue)
|
||||
|
||||
if m.Cursor().GetType() == key.FreeSpin {
|
||||
if currentWin+totalPay >= maxValue {
|
||||
success = false
|
||||
isMaxWin = true
|
||||
totalPay = maxValue - currentWin
|
||||
m.SetProgressLeft(0)
|
||||
}
|
||||
}
|
||||
|
||||
// 添加后续feature,这里是消除
|
||||
m.AddCursorFeature(&CustomEliminate{
|
||||
LinkPositions: linkPositions,
|
||||
AppendSymbols: appendFormattedSymbols,
|
||||
FormattedSymbols: formattedSymbols,
|
||||
LinePays: linePays,
|
||||
LineMultis: lineMultis,
|
||||
WinCoins: winCoins,
|
||||
MaxWin: isMaxWin,
|
||||
}).SetLifetime(1)
|
||||
|
||||
DumpReel(formation.GetValues())
|
||||
cursorFormation.SetFormattedSymbols(formation.GetValues())
|
||||
|
||||
// 累加pay
|
||||
customPay.Pay += totalPay
|
||||
multiTable.Update(m, linkPositions)
|
||||
|
||||
// add new
|
||||
return success
|
||||
}
|
||||
|
||||
func (p *PluginBaseSpin) BeforeSpin(m intf.Master) {
|
||||
m.AddCursorFeature(&CustomPay{}).SetLifetime(1)
|
||||
}
|
||||
|
||||
func (p *PluginBaseSpin) Spin(m intf.Master, isFree bool) {
|
||||
// 生成轴
|
||||
symbols := p.RandFormation(m)
|
||||
DumpReel(symbols)
|
||||
formation := m.CursorFormation()
|
||||
formation.SetFormattedSymbols(symbols)
|
||||
customPay := m.CursorCustom(&CustomPay{}).(*CustomPay)
|
||||
|
||||
table := getMultiTable(m)
|
||||
|
||||
// 存储 Formation元素
|
||||
formation.SetFormattedDisplaySymbols(symbols)
|
||||
|
||||
// 消除
|
||||
n := 0
|
||||
for p.Eliminate(m, customPay, table) {
|
||||
n++
|
||||
if n > 1000 {
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if customPay.Pay > 0 {
|
||||
m.CursorFeature(&CustomPay{}).SetWin(customPay.Pay)
|
||||
}
|
||||
|
||||
m.AddCursorFeature(&CustomMulti{
|
||||
MultiTable: table.Multi,
|
||||
}).SetLifetime(1)
|
||||
|
||||
formattedSymbols := formation.GetReelFormattedSymbols()
|
||||
formation.SetFormattedFinalSymbols(formattedSymbols)
|
||||
}
|
||||
|
||||
func (p *PluginBaseSpin) CheckFreeLimit(m intf.Master) {
|
||||
|
||||
}
|
||||
|
||||
// AfterSpin implements generic.PluginBase.AfterSpin
|
||||
func (p *PluginBaseSpin) AfterSpin(m intf.Master) {
|
||||
p.Spin(m, m.Cursor().GetType() == key.FreeSpin)
|
||||
|
||||
switch m.Cursor().GetType() {
|
||||
case key.BaseSpin:
|
||||
p.AfterBaseSpin(m)
|
||||
case key.FreeSpin:
|
||||
p.AfterFreeSpin(m)
|
||||
p.CheckFreeLimit(m)
|
||||
}
|
||||
}
|
||||
|
||||
// AfterFreeSpin is called after free spin
|
||||
func (p *PluginBaseSpin) AfterFreeSpin(m intf.Master) {
|
||||
|
||||
}
|
||||
|
||||
func (p *PluginBaseSpin) OnLeaveNode(m intf.Master) {
|
||||
if m.Next().GetType() == key.FreeSpin || m.Next().GetType() == key.BaseSpin {
|
||||
getMultiTable(m).Clear()
|
||||
}
|
||||
}
|
||||
|
||||
func getMultiTable(m intf.Master) *MultiTable {
|
||||
if len(m.RootFeatures(&MultiTable{})) == 0 {
|
||||
table := &MultiTable{
|
||||
Multi: make([][]int64, 7),
|
||||
Count: make([][]int64, 7),
|
||||
}
|
||||
for i := 0; i < 7; i++ {
|
||||
table.Multi[i] = make([]int64, 7)
|
||||
table.Count[i] = make([]int64, 7)
|
||||
}
|
||||
m.AddRootFeature(table)
|
||||
}
|
||||
return m.RootCustom(&MultiTable{}).(*MultiTable)
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
package sugarrush
|
||||
|
||||
import (
|
||||
"mongo.games.com/game/gamesrv/slotspkg/internal/generic/key"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/intf"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/generic"
|
||||
)
|
||||
|
||||
type PluginChooseWheel struct {
|
||||
generic.PluginBase
|
||||
}
|
||||
|
||||
func (p *PluginChooseWheel) Theme() string {
|
||||
return key.SugarRush
|
||||
}
|
||||
|
||||
func (p *PluginChooseWheel) OnStepBegin(m intf.Master) {
|
||||
isFreeSpin := m.Next().GetType() == key.FreeSpin
|
||||
typ := m.Choice()
|
||||
|
||||
if !isFreeSpin {
|
||||
if typ == RoundTypeBuyFreeSpin {
|
||||
m.SetRatio(key.MachineRatioMoreCoinSameBet, 100)
|
||||
}
|
||||
}
|
||||
|
||||
// 设置日志中的RoundType
|
||||
if m.Next().GetType() == key.BaseSpin {
|
||||
m.Set(key.MachineRoundType, typ)
|
||||
}
|
||||
}
|
|
@ -0,0 +1,12 @@
|
|||
package sugarrush
|
||||
|
||||
const (
|
||||
ReelWidth = int64(7)
|
||||
ReelHeight = int64(7)
|
||||
SymbolScatter = int64(1)
|
||||
)
|
||||
const (
|
||||
RoundTypeBaseSpin = iota
|
||||
RoundTypeMoreScatter // 25% more cost
|
||||
RoundTypeBuyFreeSpin // 10000% more cost
|
||||
)
|
|
@ -0,0 +1,165 @@
|
|||
package sugarrush
|
||||
|
||||
import (
|
||||
"github.com/tomas-qstarrs/boost/randx"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/internal/exported/excel2go/structs"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/internal/generic/errors"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/desc"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/intf"
|
||||
)
|
||||
|
||||
type descx struct {
|
||||
*randx.Randx
|
||||
*desc.NodeDesc
|
||||
}
|
||||
|
||||
func Descx(m intf.Master) *descx {
|
||||
return &descx{
|
||||
Randx: m.Randx(),
|
||||
NodeDesc: m.Desc(),
|
||||
}
|
||||
}
|
||||
|
||||
func (n descx) GetOtherConfig() *structs.SugarRushOthers {
|
||||
v := n.DefaultSheet("Others")
|
||||
|
||||
values, ok := v.([]*structs.SugarRushOthers)
|
||||
if !ok {
|
||||
panic(errors.ConfigTypeError.Error())
|
||||
}
|
||||
return values[0]
|
||||
}
|
||||
|
||||
func (n descx) GetMulti(count int64) int64 {
|
||||
v := n.DefaultSheet("Multiplier")
|
||||
values, ok := v.([]*structs.SugarRushMultiplier)
|
||||
if !ok {
|
||||
panic(errors.ConfigTypeError.Error())
|
||||
}
|
||||
for _, v := range values {
|
||||
if v.MatchTimes == count {
|
||||
return v.Multiple
|
||||
}
|
||||
}
|
||||
// return last one
|
||||
return values[len(values)-1].Multiple
|
||||
}
|
||||
|
||||
func (n descx) RandScatterCount() int64 {
|
||||
v := n.Sheet("BuyFreeScatterShow", "Weight")
|
||||
|
||||
values, ok := v.([]*structs.SugarRushBuyFreeScatterShowWeight)
|
||||
if !ok {
|
||||
panic(errors.ConfigTypeError.Error())
|
||||
}
|
||||
|
||||
weights := make([]float64, 0)
|
||||
for _, v := range values {
|
||||
weights = append(weights, v.Weight)
|
||||
}
|
||||
index := randx.RandWeight(n.Randx, weights)
|
||||
|
||||
return values[index].ScatterCount
|
||||
}
|
||||
|
||||
func (n descx) RandItemID(topItemID int64, isFree bool, isTop bool) int64 {
|
||||
if isFree {
|
||||
v := n.Sheet("FreeSymbolShow", "Weight")
|
||||
|
||||
values, ok := v.([]*structs.SugarRushFreeSymbolShowWeight)
|
||||
if !ok {
|
||||
panic(errors.ConfigTypeError.Error())
|
||||
}
|
||||
|
||||
typeWeights := make([]float64, 0)
|
||||
|
||||
for _, v := range values {
|
||||
if v.ItemID == topItemID {
|
||||
if isTop {
|
||||
typeWeights = append(typeWeights, v.Weight*float64(n.GetOtherConfig().FallWeightMultiplier))
|
||||
} else {
|
||||
typeWeights = append(typeWeights, 0)
|
||||
}
|
||||
} else {
|
||||
typeWeights = append(typeWeights, v.Weight)
|
||||
}
|
||||
}
|
||||
|
||||
value := randx.RandWeight(n.Randx, typeWeights)
|
||||
return values[value].ItemID
|
||||
}
|
||||
|
||||
v := n.Sheet("BaseSymbolShow", "Weight")
|
||||
|
||||
values, ok := v.([]*structs.SugarRushBaseSymbolShowWeight)
|
||||
if !ok {
|
||||
panic(errors.ConfigTypeError.Error())
|
||||
}
|
||||
|
||||
typeWeights := make([]float64, 0)
|
||||
|
||||
for _, v := range values {
|
||||
if v.ItemID == topItemID {
|
||||
if isTop {
|
||||
typeWeights = append(typeWeights, v.Weight*float64(n.GetOtherConfig().FallWeightMultiplier))
|
||||
} else {
|
||||
typeWeights = append(typeWeights, 0)
|
||||
}
|
||||
} else {
|
||||
typeWeights = append(typeWeights, v.Weight)
|
||||
}
|
||||
}
|
||||
|
||||
value := randx.RandWeight(n.Randx, typeWeights)
|
||||
return values[value].ItemID
|
||||
}
|
||||
|
||||
func (n descx) RandItemCount(itemID int64, left int64, isFree bool) int64 {
|
||||
if isFree {
|
||||
v := n.Sheet("FreeSymbolShowNumber", "Weight")
|
||||
|
||||
values, ok := v.([]*structs.SugarRushFreeSymbolShowNumberWeight)
|
||||
if !ok {
|
||||
panic(errors.ConfigTypeError.Error())
|
||||
}
|
||||
|
||||
for _, v := range values {
|
||||
if v.ItemID == itemID {
|
||||
typeWeights := make([]float64, 0)
|
||||
typeWeights = append(typeWeights, v.ShowNumberWeight...)
|
||||
|
||||
value := randx.RandWeight(n.Randx, typeWeights)
|
||||
count := int64(value) + 1
|
||||
if count > left {
|
||||
return left
|
||||
}
|
||||
return count
|
||||
}
|
||||
}
|
||||
|
||||
return 0
|
||||
}
|
||||
|
||||
v := n.Sheet("BaseSymbolShowNumber", "Weight")
|
||||
|
||||
values, ok := v.([]*structs.SugarRushBaseSymbolShowNumberWeight)
|
||||
if !ok {
|
||||
panic(errors.ConfigTypeError.Error())
|
||||
}
|
||||
|
||||
for _, v := range values {
|
||||
if v.ItemID == itemID {
|
||||
typeWeights := make([]float64, 0)
|
||||
typeWeights = append(typeWeights, v.ShowNumberWeight...)
|
||||
|
||||
value := randx.RandWeight(n.Randx, typeWeights)
|
||||
count := int64(value) + 1
|
||||
if count > left {
|
||||
return left
|
||||
}
|
||||
return count
|
||||
}
|
||||
}
|
||||
|
||||
return 0
|
||||
}
|
|
@ -0,0 +1,89 @@
|
|||
package sugarrush
|
||||
|
||||
import (
|
||||
"github.com/tomas-qstarrs/boost/mathx"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/internal/generic/key"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/intf"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/plugin/generic"
|
||||
)
|
||||
|
||||
// PluginFreeSpin is derived from generic.PluginBase
|
||||
type PluginFreeSpin struct {
|
||||
generic.PluginScatter
|
||||
}
|
||||
|
||||
// Theme implements generic.PluginBase.Theme
|
||||
func (p *PluginFreeSpin) Theme() string {
|
||||
return key.SugarRush
|
||||
}
|
||||
|
||||
// Customs implements generic.PluginBase.Customs
|
||||
func (p *PluginFreeSpin) Customs() []interface{} {
|
||||
return []interface{}{}
|
||||
}
|
||||
|
||||
// AfterSpin implements generic.PluginBase.AfterSpin
|
||||
func (p *PluginFreeSpin) AfterSpin(m intf.Master) {
|
||||
switch m.Cursor().GetType() {
|
||||
case key.BaseSpin:
|
||||
p.AfterBaseSpin(m)
|
||||
case key.FreeSpin:
|
||||
p.AfterFreeSpin(m)
|
||||
}
|
||||
}
|
||||
|
||||
// AfterBaseSpin is called after base spin
|
||||
func (p *PluginFreeSpin) AfterBaseSpin(m intf.Master) {
|
||||
addTimes, win := p.GetScatterInfo(m, false)
|
||||
if addTimes > 0 {
|
||||
m.AddNodeOnCursor(key.FreeSpin, addTimes)
|
||||
}
|
||||
if win > 0 {
|
||||
m.AddCursorFeature(&generic.CustomScatterWin{}).SetWin(win)
|
||||
}
|
||||
}
|
||||
|
||||
// AfterFreeSpin is called after free spin
|
||||
func (p *PluginFreeSpin) AfterFreeSpin(m intf.Master) {
|
||||
addTimes, win := p.GetScatterInfo(m, true)
|
||||
if addTimes > 0 {
|
||||
m.AddProgress(addTimes)
|
||||
m.AddCursorFeature(&generic.CustomExtraFreeSpin{ExtraTimes: addTimes}).SetLifetime(1)
|
||||
}
|
||||
if win > 0 {
|
||||
m.AddCursorFeature(&generic.CustomScatterWin{}).SetWin(win)
|
||||
}
|
||||
}
|
||||
|
||||
// GetScatterInfo gets add free spin times & pay rate
|
||||
func (p *PluginFreeSpin) GetScatterInfo(m intf.Master, inFreeSpin bool) (int64, int64) {
|
||||
var scatterCount int64
|
||||
symbols := m.CursorFormation().GetFinalSymbols()
|
||||
scatterSymbols := p.Scatters(m)
|
||||
for _, scatterSymbol := range scatterSymbols {
|
||||
scatterCount += int64(mathx.Count(scatterSymbol, symbols))
|
||||
}
|
||||
|
||||
if scatterCount == 0 {
|
||||
return 0, 0
|
||||
}
|
||||
|
||||
freeSpinCount := generic.Descx(m).FreeSpin(inFreeSpin, scatterCount)
|
||||
|
||||
payRate := generic.Descx(m).ScatterPayRate(inFreeSpin, scatterCount)
|
||||
|
||||
win := m.Bet() * payRate
|
||||
|
||||
return freeSpinCount, win
|
||||
}
|
||||
|
||||
// OnStepEnd is called on finalizing a step
|
||||
func (p *PluginFreeSpin) OnStepEnd(m intf.Master) {
|
||||
nextType := m.Next().GetType()
|
||||
|
||||
if m.Cursor().GetType() == key.FreeSpin && nextType == key.BaseSpin {
|
||||
formation := m.NodeFormation(m.Next().GetID())
|
||||
initSymbols := m.CursorFormation().GetFinalSymbols()
|
||||
formation.SetInitSymbols(initSymbols)
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
package sugarrush
|
||||
|
||||
var Plugins = []interface{}{
|
||||
&PluginBaseSpin{},
|
||||
&PluginFreeSpin{},
|
||||
&PluginChooseWheel{},
|
||||
}
|
||||
|
||||
var SimulatorPlugins = []interface{}{}
|
|
@ -0,0 +1,46 @@
|
|||
package sugarrush
|
||||
|
||||
import (
|
||||
"mongo.games.com/game/common"
|
||||
"mongo.games.com/game/gamesrv/base"
|
||||
"mongo.games.com/game/protocol/sugarrush"
|
||||
"mongo.games.com/goserver/core/logger"
|
||||
"mongo.games.com/goserver/core/netlib"
|
||||
)
|
||||
|
||||
type CSSugarRushOpPacketFactory struct {
|
||||
}
|
||||
type CSSugarRushOpHandler struct {
|
||||
}
|
||||
|
||||
func (this *CSSugarRushOpPacketFactory) CreatePacket() interface{} {
|
||||
pack := &sugarrush.CSSugarRushOp{}
|
||||
return pack
|
||||
}
|
||||
|
||||
func (this *CSSugarRushOpHandler) Process(s *netlib.Session, packetid int, data interface{}, sid int64) error {
|
||||
if op, ok := data.(*sugarrush.CSSugarRushOp); ok {
|
||||
p := base.PlayerMgrSington.GetPlayer(sid)
|
||||
if p == nil {
|
||||
logger.Logger.Warn("CSSugarRushOpHandler p == nil")
|
||||
return nil
|
||||
}
|
||||
scene := p.GetScene()
|
||||
if scene == nil {
|
||||
logger.Logger.Warn("CSSugarRushOpHandler p.scene == nil")
|
||||
return nil
|
||||
}
|
||||
if !scene.HasPlayer(p) {
|
||||
return nil
|
||||
}
|
||||
if scene.GetScenePolicy() != nil {
|
||||
scene.GetScenePolicy().OnPlayerOp(scene, p, int(op.GetOpCode()), op.GetParams())
|
||||
}
|
||||
return nil
|
||||
}
|
||||
return nil
|
||||
}
|
||||
func init() {
|
||||
common.RegisterHandler(int(sugarrush.SugarRushPID_PACKET_SUGARRUSH_CSSUGARRUSHOP), &CSSugarRushOpHandler{})
|
||||
netlib.RegisterFactory(int(sugarrush.SugarRushPID_PACKET_SUGARRUSH_CSSUGARRUSHOP), &CSSugarRushOpPacketFactory{})
|
||||
}
|
|
@ -0,0 +1,46 @@
|
|||
package sugarrush
|
||||
|
||||
import (
|
||||
"mongo.games.com/game/gamesrv/base"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots"
|
||||
)
|
||||
|
||||
type SugarRushPlayerData struct {
|
||||
*base.Player
|
||||
base.LabaLog
|
||||
leaveTime int32 //离开时间
|
||||
SlotsSession *base.SlotsSession
|
||||
|
||||
//BetSizeIndex int64 `json:"bsi"` //选中的单注下标
|
||||
//BetLevelIndex int64 `json:"bli"` //选中的等级下标
|
||||
//BetLineIndex int64 `json:"bii"` //选中的线数下标
|
||||
BetMode int64 `json:"bm,optional"` //0.常规 1.%125 2.购买
|
||||
|
||||
taxCoin int64
|
||||
winCoin int64
|
||||
currentLogId string
|
||||
totalBet int64
|
||||
|
||||
isFree bool //只用于判断是否可以离开
|
||||
}
|
||||
|
||||
func (p *SugarRushPlayerData) init() {
|
||||
p.SlotsSession = base.NewSession(uint64(p.SnId), p.Coin /**sugarrush.NowByte*/)
|
||||
}
|
||||
func (p *SugarRushPlayerData) Clear() {
|
||||
p.taxCoin = 0
|
||||
p.winCoin = 0
|
||||
p.currentLogId = ""
|
||||
p.LabaLog.Clear()
|
||||
}
|
||||
|
||||
// 需要带到world上进行数据处理
|
||||
func (p *SugarRushPlayerData) PushPlayer() map[string]string {
|
||||
cache := slots.SlotsMgrSington.PushPlayer(p.SlotsSession)
|
||||
return cache
|
||||
}
|
||||
|
||||
// 进房的时候需要带进来
|
||||
func (p *SugarRushPlayerData) PullPlayer(data map[string]string) {
|
||||
slots.SlotsMgrSington.PullPlayer(p.SlotsSession, data)
|
||||
}
|
|
@ -0,0 +1,126 @@
|
|||
package sugarrush
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"mongo.games.com/game/gamerule/sugarrush"
|
||||
"mongo.games.com/game/gamesrv/base"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/types/cli"
|
||||
)
|
||||
|
||||
type SugarRushSceneData struct {
|
||||
*base.Scene //场景
|
||||
players map[int32]*SugarRushPlayerData //玩家信息
|
||||
BetLevel []int64 `json:"bet_level"` //下注线数
|
||||
}
|
||||
|
||||
func NewSugarRushSceneData(s *base.Scene) *SugarRushSceneData {
|
||||
sceneEx := &SugarRushSceneData{
|
||||
Scene: s,
|
||||
players: make(map[int32]*SugarRushPlayerData),
|
||||
}
|
||||
sceneEx.Init()
|
||||
return sceneEx
|
||||
}
|
||||
func (s *SugarRushSceneData) Init() {
|
||||
|
||||
}
|
||||
|
||||
func (s *SugarRushSceneData) Clear() {
|
||||
//应该是水池变一次就判断修改一次
|
||||
//s.slotRateWeight = s.slotRateWeightTotal[0]
|
||||
}
|
||||
func (s *SugarRushSceneData) SceneDestroy(force bool) {
|
||||
//销毁房间
|
||||
s.Scene.Destroy(force)
|
||||
}
|
||||
|
||||
func (s *SugarRushSceneData) delPlayer(SnId int32) {
|
||||
if _, exist := s.players[SnId]; exist {
|
||||
delete(s.players, SnId)
|
||||
}
|
||||
}
|
||||
func (s *SugarRushSceneData) OnPlayerLeave(p *base.Player, reason int) {
|
||||
if /*playerEx*/ _, ok := p.ExtraData.(*SugarRushPlayerData); ok {
|
||||
|
||||
}
|
||||
s.delPlayer(p.SnId)
|
||||
}
|
||||
|
||||
type LinkPositions struct {
|
||||
// Indexes for Items that are linked
|
||||
Positions []int64 `json:"Positions,omitempty"`
|
||||
}
|
||||
type CustomEliminate struct {
|
||||
LinkPositions []*LinkPositions
|
||||
AppendSymbols [][]int64
|
||||
FormattedSymbols [][]int64
|
||||
LinePays []float64
|
||||
LineMultis []int64
|
||||
WinCoins []int64
|
||||
MaxWin bool
|
||||
}
|
||||
type CustomPay struct {
|
||||
Pay int64
|
||||
}
|
||||
|
||||
func (s *SugarRushSceneData) EnterResponseFixCoin(Response *cli.SlotsEnterResponse, reload bool) {
|
||||
//if reload {
|
||||
// return
|
||||
//}
|
||||
Response.Coin /= sugarrush.NowByte
|
||||
Response.NodeTree.BetCoin.Coin /= sugarrush.NowByte
|
||||
for k := range Response.NodeTree.Nodes {
|
||||
Response.NodeTree.Nodes[k].Win /= sugarrush.NowByte
|
||||
Response.NodeTree.Nodes[k].TotalWin /= sugarrush.NowByte
|
||||
Response.NodeTree.Nodes[k].ChildrenTotalWin /= sugarrush.NowByte
|
||||
Response.NodeTree.Nodes[k].Bet /= sugarrush.NowByte
|
||||
}
|
||||
for k, feature := range Response.NodeTree.Features {
|
||||
Response.NodeTree.Features[k].Win /= sugarrush.NowByte
|
||||
if feature.Type == "sugarrush.CustomEliminate" {
|
||||
var customEliminate CustomEliminate
|
||||
json.Unmarshal([]byte(feature.Custom), &customEliminate)
|
||||
for k1 := range customEliminate.WinCoins {
|
||||
customEliminate.WinCoins[k1] /= sugarrush.NowByte
|
||||
}
|
||||
ce, _ := json.Marshal(customEliminate)
|
||||
Response.NodeTree.Features[k].Custom = string(ce)
|
||||
} else if feature.Type == "sugarrush.CustomPay" {
|
||||
var customPay CustomPay
|
||||
json.Unmarshal([]byte(feature.Custom), &customPay)
|
||||
customPay.Pay /= sugarrush.NowByte
|
||||
cp, _ := json.Marshal(customPay)
|
||||
Response.NodeTree.Features[k].Custom = string(cp)
|
||||
}
|
||||
}
|
||||
}
|
||||
func (s *SugarRushSceneData) PlayResponseFixCoin(Response *cli.SlotsPlayResponse) {
|
||||
Response.Coin /= sugarrush.NowByte
|
||||
Response.ActualBet /= sugarrush.NowByte
|
||||
Response.ActualWin /= sugarrush.NowByte
|
||||
Response.NodeTree.BetCoin.Coin /= sugarrush.NowByte
|
||||
for k := range Response.NodeTree.Nodes {
|
||||
Response.NodeTree.Nodes[k].Win /= sugarrush.NowByte
|
||||
Response.NodeTree.Nodes[k].TotalWin /= sugarrush.NowByte
|
||||
Response.NodeTree.Nodes[k].ChildrenTotalWin /= sugarrush.NowByte
|
||||
Response.NodeTree.Nodes[k].Bet /= sugarrush.NowByte
|
||||
}
|
||||
for k, feature := range Response.NodeTree.Features {
|
||||
Response.NodeTree.Features[k].Win /= sugarrush.NowByte
|
||||
if feature.Type == "sugarrush.CustomEliminate" {
|
||||
var customEliminate CustomEliminate
|
||||
json.Unmarshal([]byte(feature.Custom), &customEliminate)
|
||||
for k1 := range customEliminate.WinCoins {
|
||||
customEliminate.WinCoins[k1] /= sugarrush.NowByte
|
||||
}
|
||||
ce, _ := json.Marshal(customEliminate)
|
||||
Response.NodeTree.Features[k].Custom = string(ce)
|
||||
} else if feature.Type == "sugarrush.CustomPay" {
|
||||
var customPay CustomPay
|
||||
json.Unmarshal([]byte(feature.Custom), &customPay)
|
||||
customPay.Pay /= sugarrush.NowByte
|
||||
cp, _ := json.Marshal(customPay)
|
||||
Response.NodeTree.Features[k].Custom = string(cp)
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,596 @@
|
|||
package sugarrush
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"mongo.games.com/game/common"
|
||||
"mongo.games.com/game/gamerule/sugarrush"
|
||||
"mongo.games.com/game/gamesrv/base"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots"
|
||||
"mongo.games.com/game/gamesrv/slotspkg/slots/types/cli"
|
||||
"mongo.games.com/game/model"
|
||||
"mongo.games.com/game/proto"
|
||||
"mongo.games.com/game/protocol/server"
|
||||
protocol "mongo.games.com/game/protocol/sugarrush"
|
||||
"mongo.games.com/goserver/core"
|
||||
"mongo.games.com/goserver/core/logger"
|
||||
"time"
|
||||
)
|
||||
|
||||
// ////////////////////////////////////////////////////////////
|
||||
var ScenePolicySugarRushSington = &ScenePolicySugarRush{}
|
||||
|
||||
type ScenePolicySugarRush struct {
|
||||
base.BaseScenePolicy
|
||||
states [sugarrush.SugarRushStateMax]base.SceneState
|
||||
}
|
||||
|
||||
// 创建场景扩展数据
|
||||
func (this *ScenePolicySugarRush) CreateSceneExData(s *base.Scene) interface{} {
|
||||
sceneEx := NewSugarRushSceneData(s)
|
||||
if sceneEx != nil {
|
||||
if sceneEx.GetInit() {
|
||||
s.SetExtraData(sceneEx)
|
||||
}
|
||||
}
|
||||
return sceneEx
|
||||
}
|
||||
|
||||
// 创建玩家扩展数据
|
||||
func (this *ScenePolicySugarRush) CreatePlayerExData(s *base.Scene, p *base.Player) interface{} {
|
||||
playerEx := &SugarRushPlayerData{Player: p}
|
||||
p.SetExtraData(playerEx)
|
||||
return playerEx
|
||||
}
|
||||
|
||||
// 场景开启事件
|
||||
func (this *ScenePolicySugarRush) OnStart(s *base.Scene) {
|
||||
logger.Logger.Trace("(this *ScenePolicySugarRush) OnStart, sceneId=", s.GetSceneId())
|
||||
sceneEx := NewSugarRushSceneData(s)
|
||||
if sceneEx != nil {
|
||||
if sceneEx.GetInit() {
|
||||
s.SetExtraData(sceneEx)
|
||||
s.ChangeSceneState(sugarrush.SugarRushStateStart)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 场景关闭事件
|
||||
func (this *ScenePolicySugarRush) OnStop(s *base.Scene) {
|
||||
logger.Logger.Trace("(this *ScenePolicySugarRush) OnStop , sceneId=", s.GetSceneId())
|
||||
}
|
||||
|
||||
// 场景心跳事件
|
||||
func (this *ScenePolicySugarRush) OnTick(s *base.Scene) {
|
||||
if s == nil {
|
||||
return
|
||||
}
|
||||
if s.GetSceneState() != nil {
|
||||
s.GetSceneState().OnTick(s)
|
||||
}
|
||||
}
|
||||
|
||||
// 玩家进入事件
|
||||
func (this *ScenePolicySugarRush) OnPlayerEnter(s *base.Scene, p *base.Player) {
|
||||
if s == nil || p == nil {
|
||||
return
|
||||
}
|
||||
logger.Logger.Trace("(this *ScenePolicySugarRush) OnPlayerEnter, sceneId=", s.GetSceneId(), " player=", p.Name)
|
||||
if sceneEx, ok := s.GetExtraData().(*SugarRushSceneData); ok {
|
||||
playerEx := &SugarRushPlayerData{Player: p}
|
||||
|
||||
playerEx.init()
|
||||
|
||||
d := p.GameData[sugarrush.GameDataKey]
|
||||
if d != nil {
|
||||
m := make(map[string]string)
|
||||
json.Unmarshal(d.Data.([]byte), &m)
|
||||
playerEx.PullPlayer(m)
|
||||
} else {
|
||||
m := make(map[string]string)
|
||||
//json.Unmarshal(d.Data.([]byte), &m)
|
||||
playerEx.PullPlayer(m)
|
||||
}
|
||||
|
||||
playerEx.SlotsSession.SetCoin(playerEx.Coin /* * sugarrush.NowByte*/)
|
||||
|
||||
playerEx.Clear()
|
||||
|
||||
sceneEx.players[p.SnId] = playerEx
|
||||
|
||||
p.SetExtraData(playerEx)
|
||||
SugarRushSendRoomInfo(s, sceneEx, playerEx, false)
|
||||
|
||||
s.FirePlayerEvent(p, base.PlayerEventEnter, nil)
|
||||
}
|
||||
}
|
||||
|
||||
// 玩家离开事件
|
||||
func (this *ScenePolicySugarRush) OnPlayerLeave(s *base.Scene, p *base.Player, reason int) {
|
||||
if s == nil || p == nil {
|
||||
return
|
||||
}
|
||||
logger.Logger.Trace("(this *ScenePolicySugarRush) OnPlayerLeave, sceneId=", s.GetSceneId(), " player=", p.SnId)
|
||||
if playerEx, ok := p.ExtraData.(*SugarRushPlayerData); ok {
|
||||
playerEx.LabaLog.Save(2) // 没有收到结束消息,算2秒游戏时长
|
||||
m := playerEx.PushPlayer()
|
||||
if m != nil && len(m) > 0 {
|
||||
b, err := json.Marshal(m)
|
||||
if err != nil {
|
||||
logger.Logger.Error("OnPlayerLeave, json.Marshal error:", err)
|
||||
} else {
|
||||
p.GameData[sugarrush.GameDataKey] = &model.PlayerGameData{
|
||||
Platform: p.Platform,
|
||||
SnId: p.SnId,
|
||||
Id: sugarrush.GameDataKey,
|
||||
Data: b,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if sceneEx, ok := s.ExtraData.(*SugarRushSceneData); ok {
|
||||
s.FirePlayerEvent(p, base.PlayerEventLeave, nil)
|
||||
sceneEx.OnPlayerLeave(p, reason)
|
||||
}
|
||||
}
|
||||
|
||||
// 玩家掉线
|
||||
func (this *ScenePolicySugarRush) OnPlayerDropLine(s *base.Scene, p *base.Player) {
|
||||
if s == nil || p == nil {
|
||||
return
|
||||
}
|
||||
logger.Logger.Trace("(this *ScenePolicySugarRush) OnPlayerDropLine, sceneId=", s.GetSceneId(), " player=", p.SnId)
|
||||
s.FirePlayerEvent(p, base.PlayerEventDropLine, nil)
|
||||
}
|
||||
|
||||
// 玩家重连
|
||||
func (this *ScenePolicySugarRush) OnPlayerRehold(s *base.Scene, p *base.Player) {
|
||||
if s == nil || p == nil {
|
||||
return
|
||||
}
|
||||
logger.Logger.Trace("(this *ScenePolicySugarRush) OnPlayerRehold, sceneId=", s.GetSceneId(), " player=", p.SnId)
|
||||
if sceneEx, ok := s.GetExtraData().(*SugarRushSceneData); ok {
|
||||
if playerEx, ok := p.GetExtraData().(*SugarRushPlayerData); ok {
|
||||
SugarRushSendRoomInfo(s, sceneEx, playerEx, true)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 返回房间
|
||||
func (this *ScenePolicySugarRush) OnPlayerReturn(s *base.Scene, p *base.Player) {
|
||||
if s == nil || p == nil {
|
||||
return
|
||||
}
|
||||
logger.Logger.Trace("(this *ScenePolicySugarRush) OnPlayerReturn, GetSceneId()=", s.GetSceneId(), " player=", p.Name)
|
||||
if sceneEx, ok := s.GetExtraData().(*SugarRushSceneData); ok {
|
||||
if playerEx, ok := p.GetExtraData().(*SugarRushPlayerData); ok {
|
||||
//if p.IsMarkFlag(base.PlayerState_Auto) {
|
||||
// p.UnmarkFlag(base.PlayerState_Auto)
|
||||
// p.SyncFlag()
|
||||
//}
|
||||
//发送房间信息给自己
|
||||
SugarRushSendRoomInfo(s, sceneEx, playerEx, true)
|
||||
s.FirePlayerEvent(p, base.PlayerEventReturn, nil)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func SugarRushSendRoomInfo(s *base.Scene, sceneEx *SugarRushSceneData, playerEx *SugarRushPlayerData, reload bool) {
|
||||
pack := SugarRushCreateRoomInfoPacket(s, sceneEx, playerEx, reload)
|
||||
logger.Logger.Trace("RoomInfo: ", pack)
|
||||
playerEx.SendToClient(int(protocol.SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHROOMINFO), pack)
|
||||
}
|
||||
func SugarRushCreateRoomInfoPacket(s *base.Scene, sceneEx *SugarRushSceneData, playerEx *SugarRushPlayerData, reload bool) interface{} {
|
||||
//房间信息
|
||||
pack := &protocol.SCSugarRushRoomInfo{
|
||||
RoomId: s.SceneId,
|
||||
GameId: s.GameId,
|
||||
RoomMode: s.SceneMode,
|
||||
SceneType: s.GetSceneType(),
|
||||
Params: common.CopySliceInt64ToInt32(s.Params),
|
||||
NumOfGames: proto.Int(sceneEx.NumOfGames),
|
||||
State: proto.Int(s.SceneState.GetState()),
|
||||
ParamsEx: s.GetDBGameFree().OtherIntParams,
|
||||
GameFreeId: proto.Int32(s.GetDBGameFree().Id),
|
||||
//BetLimit: s.GetDBGameFree().BetLimit,
|
||||
}
|
||||
|
||||
//自己的信息
|
||||
if playerEx != nil {
|
||||
pd := &protocol.SugarRushPlayerData{
|
||||
SnId: proto.Int32(playerEx.SnId),
|
||||
Name: proto.String(playerEx.Name),
|
||||
Head: proto.Int32(playerEx.Head),
|
||||
Sex: proto.Int32(playerEx.Sex),
|
||||
Coin: proto.Int64(playerEx.Coin),
|
||||
Pos: proto.Int(playerEx.Pos),
|
||||
Flag: proto.Int(playerEx.GetFlag()),
|
||||
City: proto.String(playerEx.City),
|
||||
HeadOutLine: proto.Int32(playerEx.HeadOutLine),
|
||||
VIP: proto.Int32(playerEx.VIP),
|
||||
}
|
||||
pack.Player = pd
|
||||
}
|
||||
|
||||
//get data
|
||||
Response, err := slots.SlotsMgrSington.Enter(playerEx.SlotsSession, int64(s.GameId))
|
||||
if err != nil {
|
||||
logger.Logger.Error("slots enter err:", err)
|
||||
}
|
||||
|
||||
//sceneEx.EnterResponseFixCoin(Response, reload)
|
||||
|
||||
Response.BetSizes = []int64{100, 1000, 2000, 5000, 7500, 20000}
|
||||
Response.BetChangeList = []float64{}
|
||||
sceneEx.BetLevel = Response.BetLevels
|
||||
pi, _ := json.Marshal(Response)
|
||||
pack.PlayerInfo = string(pi)
|
||||
proto.SetDefaults(pack)
|
||||
return pack
|
||||
}
|
||||
func (this *ScenePolicySugarRush) OnPlayerOp(s *base.Scene, p *base.Player, opcode int, params []int64) bool {
|
||||
if s == nil || p == nil {
|
||||
return false
|
||||
}
|
||||
logger.Logger.Trace("(this *ScenePolicySugarRush) OnPlayerOp, sceneId=", s.GetSceneId(), " player=", p.SnId, " opcode=", opcode, " params=", params)
|
||||
if s.GetSceneState() != nil {
|
||||
if s.GetSceneState().OnPlayerOp(s, p, opcode, params) {
|
||||
p.SetLastOPTimer(time.Now())
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
func (this *ScenePolicySugarRush) OnPlayerEvent(s *base.Scene, p *base.Player, evtcode int, params []int64) {
|
||||
if s == nil || p == nil {
|
||||
return
|
||||
}
|
||||
logger.Logger.Trace("(this *ScenePolicySugarRush) OnPlayerEvent, sceneId=", s.GetSceneId(), " player=", p.SnId, " eventcode=", evtcode, " params=", params)
|
||||
if s.GetSceneState() != nil {
|
||||
s.GetSceneState().OnPlayerEvent(s, p, evtcode, params)
|
||||
}
|
||||
}
|
||||
|
||||
// 当前状态能否换桌
|
||||
func (this *ScenePolicySugarRush) CanChangeCoinScene(s *base.Scene, p *base.Player) bool {
|
||||
if s == nil || p == nil {
|
||||
return false
|
||||
}
|
||||
if s.GetSceneState() != nil {
|
||||
return s.GetSceneState().CanChangeCoinScene(s, p)
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
// 状态基类
|
||||
type SceneBaseStateSugarRush struct {
|
||||
}
|
||||
|
||||
func (this *SceneBaseStateSugarRush) GetTimeout(s *base.Scene) int {
|
||||
if sceneEx, ok := s.GetExtraData().(*SugarRushSceneData); ok {
|
||||
return int(time.Now().Sub(sceneEx.GetStateStartTime()) / time.Second)
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (this *SceneBaseStateSugarRush) CanChangeTo(s base.SceneState) bool {
|
||||
return true
|
||||
}
|
||||
|
||||
// 当前状态能否换桌
|
||||
func (this *SceneBaseStateSugarRush) CanChangeCoinScene(s *base.Scene, p *base.Player) bool {
|
||||
return true
|
||||
}
|
||||
func (this *SceneBaseStateSugarRush) OnEnter(s *base.Scene) {
|
||||
if sceneEx, ok := s.GetExtraData().(*SugarRushSceneData); ok {
|
||||
sceneEx.SetStateStartTime(time.Now())
|
||||
}
|
||||
}
|
||||
|
||||
func (this *SceneBaseStateSugarRush) OnLeave(s *base.Scene) {}
|
||||
func (this *SceneBaseStateSugarRush) OnTick(s *base.Scene) {
|
||||
if time.Now().Sub(s.GameStartTime) > time.Second*3 {
|
||||
if sceneEx, ok := s.ExtraData.(*SugarRushSceneData); ok {
|
||||
for _, p := range sceneEx.players {
|
||||
if p.IsOnLine() {
|
||||
p.leaveTime = 0
|
||||
continue
|
||||
}
|
||||
p.leaveTime++
|
||||
if p.leaveTime < 60*2 {
|
||||
continue
|
||||
}
|
||||
//踢出玩家
|
||||
sceneEx.PlayerLeave(p.Player, common.PlayerLeaveReason_LongTimeNoOp, true)
|
||||
}
|
||||
}
|
||||
s.GameStartTime = time.Now()
|
||||
}
|
||||
}
|
||||
func (this *SceneBaseStateSugarRush) OnPlayerOp(s *base.Scene, p *base.Player, opcode int, params []int64) bool {
|
||||
return false
|
||||
}
|
||||
func (this *SceneBaseStateSugarRush) OnPlayerEvent(s *base.Scene, p *base.Player, evtcode int, params []int64) {
|
||||
}
|
||||
|
||||
// ////////////////////////////////////////////////////////////
|
||||
// 开始状态
|
||||
// ////////////////////////////////////////////////////////////
|
||||
type SceneStateStartSugarRush struct {
|
||||
SceneBaseStateSugarRush
|
||||
}
|
||||
|
||||
func (this *SceneStateStartSugarRush) GetState() int {
|
||||
return sugarrush.SugarRushStateStart
|
||||
}
|
||||
|
||||
func (this *SceneStateStartSugarRush) CanChangeTo(s base.SceneState) bool {
|
||||
return false
|
||||
}
|
||||
|
||||
// 当前状态能否换桌
|
||||
func (this *SceneStateStartSugarRush) CanChangeCoinScene(s *base.Scene, p *base.Player) bool {
|
||||
if playerEx, ok := p.GetExtraData().(*SugarRushPlayerData); ok {
|
||||
if playerEx.isFree {
|
||||
return false
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
func (this *SceneStateStartSugarRush) GetTimeout(s *base.Scene) int {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (this *SceneStateStartSugarRush) OnEnter(s *base.Scene) {
|
||||
this.SceneBaseStateSugarRush.OnEnter(s)
|
||||
if sceneEx, ok := s.GetExtraData().(*SugarRushSceneData); ok {
|
||||
sceneEx.SetGameNowTime(time.Now())
|
||||
}
|
||||
}
|
||||
|
||||
// 状态离开时
|
||||
func (this *SceneStateStartSugarRush) OnLeave(s *base.Scene) {
|
||||
this.SceneBaseStateSugarRush.OnLeave(s)
|
||||
logger.Logger.Tracef("(this *SceneStateStartSugarRush) OnLeave, sceneid=%v", s.GetSceneId())
|
||||
}
|
||||
|
||||
// 玩家操作
|
||||
func (this *SceneStateStartSugarRush) OnPlayerOp(s *base.Scene, p *base.Player, opcode int, params []int64) bool {
|
||||
logger.Logger.Tracef("(this *SceneStateStartSugarRush) OnPlayerOp, sceneid=%v params=%v", s.GetSceneId(), params)
|
||||
if this.SceneBaseStateSugarRush.OnPlayerOp(s, p, opcode, params) {
|
||||
return true
|
||||
}
|
||||
if sceneEx, ok := s.GetExtraData().(*SugarRushSceneData); ok {
|
||||
if playerEx, ok := p.GetExtraData().(*SugarRushPlayerData); ok {
|
||||
switch opcode {
|
||||
case sugarrush.SugarRushPlayerOpStart:
|
||||
playerEx.Clear()
|
||||
if len(params) < 2 {
|
||||
pack := &protocol.SCSugarRushBilled{
|
||||
OpRetCode: proto.Int32(1),
|
||||
}
|
||||
proto.SetDefaults(pack)
|
||||
logger.Logger.Trace("SCSugarRushBilled", pack.String())
|
||||
playerEx.SendToClient(int(protocol.SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHBILLED), pack)
|
||||
return true
|
||||
}
|
||||
cval := params[0]
|
||||
playerEx.BetMode = params[1]
|
||||
//playerEx.SlotsSession.SetCoin(playerEx.Coin)
|
||||
//logger.Logger.Trace("=============init dif coin", playerEx.Coin-playerEx.SlotsSession.Coin())
|
||||
|
||||
index := slots.SlotsMgrSington.PPGetBetIndex(playerEx.SlotsSession, "SugarRush", float64(cval*20))
|
||||
if index == nil {
|
||||
pack := &protocol.SCSugarRushBilled{
|
||||
OpRetCode: proto.Int32(2),
|
||||
}
|
||||
proto.SetDefaults(pack)
|
||||
logger.Logger.Trace("SCSugarRushBilled:", pack.String())
|
||||
playerEx.SendToClient(int(protocol.SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHBILLED), pack)
|
||||
return true
|
||||
}
|
||||
|
||||
needCoin := cval * 20 * sceneEx.BetLevel[index[1]]
|
||||
if needCoin > playerEx.Coin && !playerEx.isFree {
|
||||
pack := &protocol.SCSugarRushBilled{
|
||||
OpRetCode: proto.Int32(3),
|
||||
}
|
||||
proto.SetDefaults(pack)
|
||||
logger.Logger.Trace("SCSugarRushBilled:", pack.String())
|
||||
playerEx.SendToClient(int(protocol.SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHBILLED), pack)
|
||||
return true
|
||||
}
|
||||
|
||||
//get data
|
||||
Response, err := slots.SlotsMgrSington.Play(playerEx.SlotsSession, &base.SpinReq{
|
||||
GameId: int64(sceneEx.GameId),
|
||||
BetSizeIndex: index[0],
|
||||
BetLevelIndex: index[1],
|
||||
BetLineIndex: 0,
|
||||
BetMode: playerEx.BetMode,
|
||||
Ts: time.Now().Unix(),
|
||||
})
|
||||
//sceneEx.PlayResponseFixCoin(Response)
|
||||
if err != nil {
|
||||
logger.Logger.Error("slots Play err:", err)
|
||||
pack := &protocol.SCSugarRushBilled{
|
||||
OpRetCode: proto.Int32(3),
|
||||
}
|
||||
proto.SetDefaults(pack)
|
||||
logger.Logger.Trace("SCSugarRushBilled:", pack.String())
|
||||
playerEx.SendToClient(int(protocol.SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHBILLED), pack)
|
||||
return true
|
||||
}
|
||||
var ActualWin = Response.ActualWin
|
||||
s.SetGameNowTime(time.Now())
|
||||
midNodes := Response.NodeTree.Nodes[1]
|
||||
lastNodes := Response.NodeTree.Nodes[2]
|
||||
playerEx.isFree = false
|
||||
var needWinBilled = true
|
||||
|
||||
var totalIn, totalOut int64
|
||||
//下注
|
||||
if midNodes.Type == "BaseSpin" && lastNodes.Type == "FreeSpin" {
|
||||
playerEx.isFree = true
|
||||
needWinBilled = false
|
||||
if lastNodes.ProgressValue == 0 {
|
||||
//第一次触发
|
||||
playerEx.totalBet = Response.ActualBet
|
||||
playerEx.AddCoin(-playerEx.totalBet, common.GainWay_HundredSceneLost, base.SyncFlag_ToClient, "system", s.GetSceneName())
|
||||
totalIn = playerEx.totalBet
|
||||
}
|
||||
if lastNodes.ProgressValue == lastNodes.ProgressMax {
|
||||
needWinBilled = true
|
||||
}
|
||||
} else {
|
||||
//正常模式
|
||||
playerEx.totalBet = Response.ActualBet
|
||||
totalIn = playerEx.totalBet
|
||||
playerEx.AddCoin(-playerEx.totalBet, common.GainWay_HundredSceneLost, base.SyncFlag_ToClient, "system", s.GetSceneName())
|
||||
}
|
||||
|
||||
if needWinBilled {
|
||||
var taxCoin int64
|
||||
if ActualWin > 0 {
|
||||
//税收比例
|
||||
taxRate := sceneEx.GetDBGameFree().GetTaxRate()
|
||||
if taxRate < 0 || taxRate > 10000 {
|
||||
taxRate = 500
|
||||
}
|
||||
taxCoin = ActualWin * int64(taxRate) / 10000
|
||||
playerEx.AddServiceFee(taxCoin)
|
||||
playerEx.taxCoin = taxCoin
|
||||
playerEx.winCoin = ActualWin - taxCoin
|
||||
ActualWin = playerEx.winCoin
|
||||
}
|
||||
|
||||
totalOut = ActualWin
|
||||
|
||||
playerEx.AddCoin(ActualWin, common.GainWay_HundredSceneWin, 0, "system", s.GetSceneName())
|
||||
//免费游戏结束或者正常模式
|
||||
sceneEx.StaticsLaba(&base.StaticLabaParam{
|
||||
SnId: playerEx.SnId,
|
||||
Gain: ActualWin - playerEx.totalBet,
|
||||
GainTax: playerEx.taxCoin,
|
||||
IsAddTimes: true,
|
||||
})
|
||||
}
|
||||
|
||||
playerEx.SlotsSession.SetCoin(Response.Coin)
|
||||
|
||||
pi, _ := json.Marshal(Response)
|
||||
gameEndStr := string(pi)
|
||||
pack := &protocol.SCSugarRushBilled{
|
||||
OpRetCode: proto.Int32(0),
|
||||
GameEndStr: proto.String(gameEndStr),
|
||||
}
|
||||
proto.SetDefaults(pack)
|
||||
logger.Logger.Trace("SCSugarRushBilled", pack.String())
|
||||
playerEx.SendToClient(int(protocol.SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHBILLED), pack)
|
||||
|
||||
if playerEx.Coin != ActualWin {
|
||||
logger.Logger.Error("==========playerEx.Coin != Response.Coin==============", playerEx.Coin, ActualWin)
|
||||
}
|
||||
|
||||
// 记录本次操作
|
||||
SugarRushAndSaveLog(sceneEx, playerEx, Response, totalIn, totalOut)
|
||||
case 1000:
|
||||
playerEx.Save(0)
|
||||
}
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
// 玩家事件
|
||||
func (this *SceneStateStartSugarRush) OnPlayerEvent(s *base.Scene, p *base.Player, evtcode int, params []int64) {
|
||||
logger.Logger.Trace("(this *SceneStateStartSugarRush) OnPlayerEvent, sceneId=", s.GetSceneId(), " player=", p.SnId, " evtcode=", evtcode)
|
||||
this.SceneBaseStateSugarRush.OnPlayerEvent(s, p, evtcode, params)
|
||||
}
|
||||
|
||||
func (this *SceneStateStartSugarRush) OnTick(s *base.Scene) {
|
||||
this.SceneBaseStateSugarRush.OnTick(s)
|
||||
}
|
||||
|
||||
// //////////////////////////////////////////////////////////////////////////////
|
||||
func (this *ScenePolicySugarRush) RegisteSceneState(state base.SceneState) {
|
||||
if state == nil {
|
||||
return
|
||||
}
|
||||
stateid := state.GetState()
|
||||
if stateid < 0 || stateid >= sugarrush.SugarRushStateMax {
|
||||
return
|
||||
}
|
||||
this.states[stateid] = state
|
||||
}
|
||||
|
||||
func (this *ScenePolicySugarRush) GetSceneState(s *base.Scene, stateid int) base.SceneState {
|
||||
if stateid >= 0 && stateid < sugarrush.SugarRushStateMax {
|
||||
return this.states[stateid]
|
||||
}
|
||||
return nil
|
||||
}
|
||||
func SugarRushAndSaveLog(sceneEx *SugarRushSceneData, playerEx *SugarRushPlayerData, Response *cli.SlotsPlayResponse,
|
||||
totalIn, totalOut int64) {
|
||||
if !playerEx.IsRob {
|
||||
info, err := model.MarshalGameNoteByROLL(Response)
|
||||
if err == nil {
|
||||
logid, _ := model.AutoIncGameLogId()
|
||||
playerEx.currentLogId = logid
|
||||
playerEx.Cache(sceneEx.Scene, &base.SaveGameDetailedParam{
|
||||
LogId: logid,
|
||||
Detail: info,
|
||||
}, &base.SaveGamePlayerListLogParam{
|
||||
LogId: logid,
|
||||
Platform: playerEx.Platform,
|
||||
Snid: playerEx.SnId,
|
||||
PlayerName: playerEx.Name,
|
||||
TotalIn: totalIn,
|
||||
TotalOut: totalOut,
|
||||
TaxCoin: playerEx.taxCoin,
|
||||
BetAmount: totalIn,
|
||||
WinAmountNoAnyTax: totalOut - totalIn - playerEx.taxCoin,
|
||||
IsFirstGame: sceneEx.IsPlayerFirst(playerEx.Player),
|
||||
IsFree: playerEx.isFree,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
//统计输下注金币数
|
||||
if !sceneEx.Testing && !playerEx.IsRob {
|
||||
playerBet := &server.PlayerData{
|
||||
SnId: proto.Int32(playerEx.SnId),
|
||||
Bet: proto.Int64(playerEx.CurrentBet),
|
||||
Gain: proto.Int64(Response.ActualWin + playerEx.taxCoin),
|
||||
Tax: proto.Int64(playerEx.taxCoin),
|
||||
Coin: proto.Int64(playerEx.GetCoin()),
|
||||
GameCoinTs: proto.Int64(playerEx.GameCoinTs),
|
||||
}
|
||||
gwPlayerBet := &server.GWPlayerData{
|
||||
SceneId: sceneEx.SceneId,
|
||||
GameFreeId: proto.Int32(sceneEx.GetDBGameFree().GetId()),
|
||||
}
|
||||
gwPlayerBet.Datas = append(gwPlayerBet.Datas, playerBet)
|
||||
sceneEx.SyncPlayerDatas(&base.PlayerDataParam{
|
||||
HasRobotGaming: false,
|
||||
Data: gwPlayerBet,
|
||||
})
|
||||
}
|
||||
|
||||
playerEx.taxCoin = 0
|
||||
playerEx.winCoin = 0
|
||||
|
||||
if sceneEx.CheckNeedDestroy() && !playerEx.isFree {
|
||||
sceneEx.SceneDestroy(true)
|
||||
}
|
||||
}
|
||||
func init() {
|
||||
//主状态
|
||||
ScenePolicySugarRushSington.RegisteSceneState(&SceneStateStartSugarRush{})
|
||||
core.RegisteHook(core.HOOK_BEFORE_START, func() error {
|
||||
base.RegisteScenePolicy(common.GameId_SugarRush, sugarrush.RoomMode_Classic, ScenePolicySugarRushSington)
|
||||
return nil
|
||||
})
|
||||
}
|
|
@ -197,5 +197,17 @@
|
|||
|
||||
- 5670~5679
|
||||
|
||||
### fortunesnake.proto
|
||||
|
||||
- 5680~5689
|
||||
|
||||
### ganeshagold.proto
|
||||
|
||||
- 5690~5699
|
||||
|
||||
### sugarrush.proto
|
||||
|
||||
- 5700~5709
|
||||
|
||||
### game.proto(玩家离开)
|
||||
- 8000~8099
|
|
@ -0,0 +1,803 @@
|
|||
// Code generated by protoc-gen-go. DO NOT EDIT.
|
||||
// versions:
|
||||
// protoc-gen-go v1.27.1-devel
|
||||
// protoc v3.19.4
|
||||
// source: protocol/fortunesnake/fortunesnake.proto
|
||||
|
||||
package fortunesnake
|
||||
|
||||
import (
|
||||
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
|
||||
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
|
||||
reflect "reflect"
|
||||
sync "sync"
|
||||
)
|
||||
|
||||
const (
|
||||
// Verify that this generated code is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
|
||||
// Verify that runtime/protoimpl is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
|
||||
)
|
||||
|
||||
//fortunesnake
|
||||
//龙
|
||||
type FortuneSnakePID int32
|
||||
|
||||
const (
|
||||
FortuneSnakePID_PACKET_FORTUNESNAKE_ZERO FortuneSnakePID = 0 // 弃用消息号
|
||||
FortuneSnakePID_PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMINFO FortuneSnakePID = 5680 //房间信息
|
||||
FortuneSnakePID_PACKET_FORTUNESNAKE_CSFORTUNESNAKEOP FortuneSnakePID = 5681
|
||||
FortuneSnakePID_PACKET_FORTUNESNAKE_SCFORTUNESNAKEOP FortuneSnakePID = 5682
|
||||
FortuneSnakePID_PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMSTATE FortuneSnakePID = 5683
|
||||
FortuneSnakePID_PACKET_FORTUNESNAKE_SCFORTUNESNAKEBILLED FortuneSnakePID = 5684
|
||||
)
|
||||
|
||||
// Enum value maps for FortuneSnakePID.
|
||||
var (
|
||||
FortuneSnakePID_name = map[int32]string{
|
||||
0: "PACKET_FORTUNESNAKE_ZERO",
|
||||
5680: "PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMINFO",
|
||||
5681: "PACKET_FORTUNESNAKE_CSFORTUNESNAKEOP",
|
||||
5682: "PACKET_FORTUNESNAKE_SCFORTUNESNAKEOP",
|
||||
5683: "PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMSTATE",
|
||||
5684: "PACKET_FORTUNESNAKE_SCFORTUNESNAKEBILLED",
|
||||
}
|
||||
FortuneSnakePID_value = map[string]int32{
|
||||
"PACKET_FORTUNESNAKE_ZERO": 0,
|
||||
"PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMINFO": 5680,
|
||||
"PACKET_FORTUNESNAKE_CSFORTUNESNAKEOP": 5681,
|
||||
"PACKET_FORTUNESNAKE_SCFORTUNESNAKEOP": 5682,
|
||||
"PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMSTATE": 5683,
|
||||
"PACKET_FORTUNESNAKE_SCFORTUNESNAKEBILLED": 5684,
|
||||
}
|
||||
)
|
||||
|
||||
func (x FortuneSnakePID) Enum() *FortuneSnakePID {
|
||||
p := new(FortuneSnakePID)
|
||||
*p = x
|
||||
return p
|
||||
}
|
||||
|
||||
func (x FortuneSnakePID) String() string {
|
||||
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
|
||||
}
|
||||
|
||||
func (FortuneSnakePID) Descriptor() protoreflect.EnumDescriptor {
|
||||
return file_protocol_fortunesnake_fortunesnake_proto_enumTypes[0].Descriptor()
|
||||
}
|
||||
|
||||
func (FortuneSnakePID) Type() protoreflect.EnumType {
|
||||
return &file_protocol_fortunesnake_fortunesnake_proto_enumTypes[0]
|
||||
}
|
||||
|
||||
func (x FortuneSnakePID) Number() protoreflect.EnumNumber {
|
||||
return protoreflect.EnumNumber(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use FortuneSnakePID.Descriptor instead.
|
||||
func (FortuneSnakePID) EnumDescriptor() ([]byte, []int) {
|
||||
return file_protocol_fortunesnake_fortunesnake_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
type FortuneSnakePlayerData struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` //名字
|
||||
SnId int32 `protobuf:"varint,2,opt,name=SnId,proto3" json:"SnId,omitempty"` //账号
|
||||
Head int32 `protobuf:"varint,3,opt,name=Head,proto3" json:"Head,omitempty"` //头像
|
||||
Sex int32 `protobuf:"varint,4,opt,name=Sex,proto3" json:"Sex,omitempty"` //性别
|
||||
Coin int64 `protobuf:"varint,5,opt,name=Coin,proto3" json:"Coin,omitempty"` //金币
|
||||
Pos int32 `protobuf:"varint,6,opt,name=Pos,proto3" json:"Pos,omitempty"` //座位位置
|
||||
Flag int32 `protobuf:"varint,7,opt,name=Flag,proto3" json:"Flag,omitempty"` //二进制标记
|
||||
Params []string `protobuf:"bytes,8,rep,name=Params,proto3" json:"Params,omitempty"` //其他数据 如:ip 等
|
||||
City string `protobuf:"bytes,9,opt,name=City,proto3" json:"City,omitempty"` //城市
|
||||
HeadOutLine int32 `protobuf:"varint,10,opt,name=HeadOutLine,proto3" json:"HeadOutLine,omitempty"` //头像框
|
||||
VIP int32 `protobuf:"varint,11,opt,name=VIP,proto3" json:"VIP,omitempty"`
|
||||
}
|
||||
|
||||
func (x *FortuneSnakePlayerData) Reset() {
|
||||
*x = FortuneSnakePlayerData{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[0]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *FortuneSnakePlayerData) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*FortuneSnakePlayerData) ProtoMessage() {}
|
||||
|
||||
func (x *FortuneSnakePlayerData) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[0]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use FortuneSnakePlayerData.ProtoReflect.Descriptor instead.
|
||||
func (*FortuneSnakePlayerData) Descriptor() ([]byte, []int) {
|
||||
return file_protocol_fortunesnake_fortunesnake_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
func (x *FortuneSnakePlayerData) GetName() string {
|
||||
if x != nil {
|
||||
return x.Name
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *FortuneSnakePlayerData) GetSnId() int32 {
|
||||
if x != nil {
|
||||
return x.SnId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneSnakePlayerData) GetHead() int32 {
|
||||
if x != nil {
|
||||
return x.Head
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneSnakePlayerData) GetSex() int32 {
|
||||
if x != nil {
|
||||
return x.Sex
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneSnakePlayerData) GetCoin() int64 {
|
||||
if x != nil {
|
||||
return x.Coin
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneSnakePlayerData) GetPos() int32 {
|
||||
if x != nil {
|
||||
return x.Pos
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneSnakePlayerData) GetFlag() int32 {
|
||||
if x != nil {
|
||||
return x.Flag
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneSnakePlayerData) GetParams() []string {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *FortuneSnakePlayerData) GetCity() string {
|
||||
if x != nil {
|
||||
return x.City
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *FortuneSnakePlayerData) GetHeadOutLine() int32 {
|
||||
if x != nil {
|
||||
return x.HeadOutLine
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FortuneSnakePlayerData) GetVIP() int32 {
|
||||
if x != nil {
|
||||
return x.VIP
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
//房间信息
|
||||
//PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMINFO
|
||||
type SCFortuneSnakeRoomInfo struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间id
|
||||
GameFreeId int32 `protobuf:"varint,2,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"`
|
||||
GameId int32 `protobuf:"varint,3,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id
|
||||
RoomMode int32 `protobuf:"varint,4,opt,name=RoomMode,proto3" json:"RoomMode,omitempty"` //游戏模式
|
||||
Params []int32 `protobuf:"varint,5,rep,packed,name=Params,proto3" json:"Params,omitempty"` //规则参数
|
||||
NumOfGames int32 `protobuf:"varint,6,opt,name=NumOfGames,proto3" json:"NumOfGames,omitempty"` //当前第几局
|
||||
State int32 `protobuf:"varint,7,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
|
||||
ParamsEx []int64 `protobuf:"varint,8,rep,packed,name=ParamsEx,proto3" json:"ParamsEx,omitempty"` //其他参数
|
||||
SceneType int32 `protobuf:"varint,9,opt,name=SceneType,proto3" json:"SceneType,omitempty"` //房间模式
|
||||
Player *FortuneSnakePlayerData `protobuf:"bytes,10,opt,name=Player,proto3" json:"Player,omitempty"` //房间内的玩家信息
|
||||
PlayerInfo string `protobuf:"bytes,11,opt,name=PlayerInfo,proto3" json:"PlayerInfo,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeRoomInfo) Reset() {
|
||||
*x = SCFortuneSnakeRoomInfo{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[1]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeRoomInfo) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCFortuneSnakeRoomInfo) ProtoMessage() {}
|
||||
|
||||
func (x *SCFortuneSnakeRoomInfo) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[1]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCFortuneSnakeRoomInfo.ProtoReflect.Descriptor instead.
|
||||
func (*SCFortuneSnakeRoomInfo) Descriptor() ([]byte, []int) {
|
||||
return file_protocol_fortunesnake_fortunesnake_proto_rawDescGZIP(), []int{1}
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeRoomInfo) GetRoomId() int32 {
|
||||
if x != nil {
|
||||
return x.RoomId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeRoomInfo) GetGameFreeId() int32 {
|
||||
if x != nil {
|
||||
return x.GameFreeId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeRoomInfo) GetGameId() int32 {
|
||||
if x != nil {
|
||||
return x.GameId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeRoomInfo) GetRoomMode() int32 {
|
||||
if x != nil {
|
||||
return x.RoomMode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeRoomInfo) GetParams() []int32 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeRoomInfo) GetNumOfGames() int32 {
|
||||
if x != nil {
|
||||
return x.NumOfGames
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeRoomInfo) GetState() int32 {
|
||||
if x != nil {
|
||||
return x.State
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeRoomInfo) GetParamsEx() []int64 {
|
||||
if x != nil {
|
||||
return x.ParamsEx
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeRoomInfo) GetSceneType() int32 {
|
||||
if x != nil {
|
||||
return x.SceneType
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeRoomInfo) GetPlayer() *FortuneSnakePlayerData {
|
||||
if x != nil {
|
||||
return x.Player
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeRoomInfo) GetPlayerInfo() string {
|
||||
if x != nil {
|
||||
return x.PlayerInfo
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
//玩家操作
|
||||
//PACKET_FORTUNESNAKE_CSFORTUNESNAKEOP
|
||||
type CSFortuneSnakeOp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码 0.spin
|
||||
Params []int64 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数 下注索引编号
|
||||
}
|
||||
|
||||
func (x *CSFortuneSnakeOp) Reset() {
|
||||
*x = CSFortuneSnakeOp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[2]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *CSFortuneSnakeOp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*CSFortuneSnakeOp) ProtoMessage() {}
|
||||
|
||||
func (x *CSFortuneSnakeOp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[2]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use CSFortuneSnakeOp.ProtoReflect.Descriptor instead.
|
||||
func (*CSFortuneSnakeOp) Descriptor() ([]byte, []int) {
|
||||
return file_protocol_fortunesnake_fortunesnake_proto_rawDescGZIP(), []int{2}
|
||||
}
|
||||
|
||||
func (x *CSFortuneSnakeOp) GetOpCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *CSFortuneSnakeOp) GetParams() []int64 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//玩家操作返回
|
||||
//PACKET_FORTUNESNAKE_SCFORTUNESNAKEOP
|
||||
type SCFortuneSnakeOp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码
|
||||
OpRetCode int32 `protobuf:"varint,2,opt,name=OpRetCode,proto3" json:"OpRetCode,omitempty"` //操作结果 1.金币不足 2.低于该值不能押注
|
||||
Params []int64 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeOp) Reset() {
|
||||
*x = SCFortuneSnakeOp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[3]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeOp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCFortuneSnakeOp) ProtoMessage() {}
|
||||
|
||||
func (x *SCFortuneSnakeOp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[3]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCFortuneSnakeOp.ProtoReflect.Descriptor instead.
|
||||
func (*SCFortuneSnakeOp) Descriptor() ([]byte, []int) {
|
||||
return file_protocol_fortunesnake_fortunesnake_proto_rawDescGZIP(), []int{3}
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeOp) GetOpCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeOp) GetOpRetCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpRetCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeOp) GetParams() []int64 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//房间状态
|
||||
//PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMSTATE
|
||||
type SCFortuneSnakeRoomState struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
State int32 `protobuf:"varint,1,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
|
||||
SubState int32 `protobuf:"varint,2,opt,name=SubState,proto3" json:"SubState,omitempty"` //房间当前子状态
|
||||
Params []int32 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //状态参数
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeRoomState) Reset() {
|
||||
*x = SCFortuneSnakeRoomState{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[4]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeRoomState) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCFortuneSnakeRoomState) ProtoMessage() {}
|
||||
|
||||
func (x *SCFortuneSnakeRoomState) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[4]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCFortuneSnakeRoomState.ProtoReflect.Descriptor instead.
|
||||
func (*SCFortuneSnakeRoomState) Descriptor() ([]byte, []int) {
|
||||
return file_protocol_fortunesnake_fortunesnake_proto_rawDescGZIP(), []int{4}
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeRoomState) GetState() int32 {
|
||||
if x != nil {
|
||||
return x.State
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeRoomState) GetSubState() int32 {
|
||||
if x != nil {
|
||||
return x.SubState
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeRoomState) GetParams() []int32 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//PACKET_FORTUNESNAKE_SCFORTUNESNAKEBILLED
|
||||
type SCFortuneSnakeBilled struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
OpRetCode int32 `protobuf:"varint,1,opt,name=OpRetCode,proto3" json:"OpRetCode,omitempty"` //0.spin成功 1.spin失败
|
||||
GameEndStr string `protobuf:"bytes,2,opt,name=GameEndStr,proto3" json:"GameEndStr,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeBilled) Reset() {
|
||||
*x = SCFortuneSnakeBilled{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[5]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeBilled) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCFortuneSnakeBilled) ProtoMessage() {}
|
||||
|
||||
func (x *SCFortuneSnakeBilled) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_protocol_fortunesnake_fortunesnake_proto_msgTypes[5]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCFortuneSnakeBilled.ProtoReflect.Descriptor instead.
|
||||
func (*SCFortuneSnakeBilled) Descriptor() ([]byte, []int) {
|
||||
return file_protocol_fortunesnake_fortunesnake_proto_rawDescGZIP(), []int{5}
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeBilled) GetOpRetCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpRetCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCFortuneSnakeBilled) GetGameEndStr() string {
|
||||
if x != nil {
|
||||
return x.GameEndStr
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
var File_protocol_fortunesnake_fortunesnake_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_protocol_fortunesnake_fortunesnake_proto_rawDesc = []byte{
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|
||||
}
|
||||
|
||||
var (
|
||||
file_protocol_fortunesnake_fortunesnake_proto_rawDescOnce sync.Once
|
||||
file_protocol_fortunesnake_fortunesnake_proto_rawDescData = file_protocol_fortunesnake_fortunesnake_proto_rawDesc
|
||||
)
|
||||
|
||||
func file_protocol_fortunesnake_fortunesnake_proto_rawDescGZIP() []byte {
|
||||
file_protocol_fortunesnake_fortunesnake_proto_rawDescOnce.Do(func() {
|
||||
file_protocol_fortunesnake_fortunesnake_proto_rawDescData = protoimpl.X.CompressGZIP(file_protocol_fortunesnake_fortunesnake_proto_rawDescData)
|
||||
})
|
||||
return file_protocol_fortunesnake_fortunesnake_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_protocol_fortunesnake_fortunesnake_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
|
||||
var file_protocol_fortunesnake_fortunesnake_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
|
||||
var file_protocol_fortunesnake_fortunesnake_proto_goTypes = []interface{}{
|
||||
(FortuneSnakePID)(0), // 0: fortunesnake.FortuneSnakePID
|
||||
(*FortuneSnakePlayerData)(nil), // 1: fortunesnake.FortuneSnakePlayerData
|
||||
(*SCFortuneSnakeRoomInfo)(nil), // 2: fortunesnake.SCFortuneSnakeRoomInfo
|
||||
(*CSFortuneSnakeOp)(nil), // 3: fortunesnake.CSFortuneSnakeOp
|
||||
(*SCFortuneSnakeOp)(nil), // 4: fortunesnake.SCFortuneSnakeOp
|
||||
(*SCFortuneSnakeRoomState)(nil), // 5: fortunesnake.SCFortuneSnakeRoomState
|
||||
(*SCFortuneSnakeBilled)(nil), // 6: fortunesnake.SCFortuneSnakeBilled
|
||||
}
|
||||
var file_protocol_fortunesnake_fortunesnake_proto_depIdxs = []int32{
|
||||
1, // 0: fortunesnake.SCFortuneSnakeRoomInfo.Player:type_name -> fortunesnake.FortuneSnakePlayerData
|
||||
1, // [1:1] is the sub-list for method output_type
|
||||
1, // [1:1] is the sub-list for method input_type
|
||||
1, // [1:1] is the sub-list for extension type_name
|
||||
1, // [1:1] is the sub-list for extension extendee
|
||||
0, // [0:1] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_protocol_fortunesnake_fortunesnake_proto_init() }
|
||||
func file_protocol_fortunesnake_fortunesnake_proto_init() {
|
||||
if File_protocol_fortunesnake_fortunesnake_proto != nil {
|
||||
return
|
||||
}
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_protocol_fortunesnake_fortunesnake_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*FortuneSnakePlayerData); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_protocol_fortunesnake_fortunesnake_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCFortuneSnakeRoomInfo); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_protocol_fortunesnake_fortunesnake_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*CSFortuneSnakeOp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_protocol_fortunesnake_fortunesnake_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCFortuneSnakeOp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_protocol_fortunesnake_fortunesnake_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCFortuneSnakeRoomState); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_protocol_fortunesnake_fortunesnake_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCFortuneSnakeBilled); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
File: protoimpl.DescBuilder{
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_protocol_fortunesnake_fortunesnake_proto_rawDesc,
|
||||
NumEnums: 1,
|
||||
NumMessages: 6,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
GoTypes: file_protocol_fortunesnake_fortunesnake_proto_goTypes,
|
||||
DependencyIndexes: file_protocol_fortunesnake_fortunesnake_proto_depIdxs,
|
||||
EnumInfos: file_protocol_fortunesnake_fortunesnake_proto_enumTypes,
|
||||
MessageInfos: file_protocol_fortunesnake_fortunesnake_proto_msgTypes,
|
||||
}.Build()
|
||||
File_protocol_fortunesnake_fortunesnake_proto = out.File
|
||||
file_protocol_fortunesnake_fortunesnake_proto_rawDesc = nil
|
||||
file_protocol_fortunesnake_fortunesnake_proto_goTypes = nil
|
||||
file_protocol_fortunesnake_fortunesnake_proto_depIdxs = nil
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
syntax = "proto3";
|
||||
package fortunesnake;
|
||||
option go_package = "mongo.games.com/game/protocol/fortunesnake";
|
||||
|
||||
//fortunesnake
|
||||
//龙
|
||||
enum FortuneSnakePID {
|
||||
PACKET_FORTUNESNAKE_ZERO = 0;// 弃用消息号
|
||||
PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMINFO = 5680; //房间信息
|
||||
PACKET_FORTUNESNAKE_CSFORTUNESNAKEOP = 5681;
|
||||
PACKET_FORTUNESNAKE_SCFORTUNESNAKEOP = 5682;
|
||||
PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMSTATE = 5683;
|
||||
PACKET_FORTUNESNAKE_SCFORTUNESNAKEBILLED = 5684;
|
||||
}
|
||||
|
||||
message FortuneSnakePlayerData {
|
||||
string Name = 1; //名字
|
||||
int32 SnId = 2; //账号
|
||||
int32 Head = 3; //头像
|
||||
int32 Sex = 4; //性别
|
||||
int64 Coin = 5; //金币
|
||||
int32 Pos = 6; //座位位置
|
||||
int32 Flag = 7; //二进制标记
|
||||
repeated string Params = 8; //其他数据 如:ip 等
|
||||
string City = 9; //城市
|
||||
int32 HeadOutLine = 10; //头像框
|
||||
int32 VIP = 11;
|
||||
}
|
||||
//房间信息
|
||||
//PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMINFO
|
||||
message SCFortuneSnakeRoomInfo {
|
||||
int32 RoomId = 1; //房间id
|
||||
int32 GameFreeId = 2;
|
||||
int32 GameId = 3; //游戏id
|
||||
int32 RoomMode = 4; //游戏模式
|
||||
repeated int32 Params = 5; //规则参数
|
||||
int32 NumOfGames = 6; //当前第几局
|
||||
int32 State = 7; //房间当前状态
|
||||
repeated int64 ParamsEx = 8; //其他参数
|
||||
int32 SceneType = 9; //房间模式
|
||||
FortuneSnakePlayerData Player = 10; //房间内的玩家信息
|
||||
string PlayerInfo = 11;
|
||||
}
|
||||
//玩家操作
|
||||
//PACKET_FORTUNESNAKE_CSFORTUNESNAKEOP
|
||||
message CSFortuneSnakeOp {
|
||||
int32 OpCode = 1; //操作码 0.spin
|
||||
repeated int64 Params = 2; //操作参数 下注索引编号
|
||||
}
|
||||
//玩家操作返回
|
||||
//PACKET_FORTUNESNAKE_SCFORTUNESNAKEOP
|
||||
message SCFortuneSnakeOp {
|
||||
int32 OpCode = 1; //操作码
|
||||
int32 OpRetCode = 2; //操作结果 1.金币不足 2.低于该值不能押注
|
||||
repeated int64 Params = 3; //操作参数
|
||||
}
|
||||
//房间状态
|
||||
//PACKET_FORTUNESNAKE_SCFORTUNESNAKEROOMSTATE
|
||||
message SCFortuneSnakeRoomState {
|
||||
int32 State = 1; //房间当前状态
|
||||
int32 SubState = 2; //房间当前子状态
|
||||
repeated int32 Params = 3; //状态参数
|
||||
}
|
||||
//PACKET_FORTUNESNAKE_SCFORTUNESNAKEBILLED
|
||||
message SCFortuneSnakeBilled{
|
||||
int32 OpRetCode = 1;//0.spin成功 1.spin失败
|
||||
string GameEndStr = 2;
|
||||
}
|
|
@ -0,0 +1,802 @@
|
|||
// Code generated by protoc-gen-go. DO NOT EDIT.
|
||||
// versions:
|
||||
// protoc-gen-go v1.27.1-devel
|
||||
// protoc v3.19.4
|
||||
// source: protocol/ganeshagold/ganeshagold.proto
|
||||
|
||||
package ganeshagold
|
||||
|
||||
import (
|
||||
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
|
||||
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
|
||||
reflect "reflect"
|
||||
sync "sync"
|
||||
)
|
||||
|
||||
const (
|
||||
// Verify that this generated code is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
|
||||
// Verify that runtime/protoimpl is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
|
||||
)
|
||||
|
||||
//ganeshagold
|
||||
//龙
|
||||
type GaneshaGoldPID int32
|
||||
|
||||
const (
|
||||
GaneshaGoldPID_PACKET_GANESHAGOLD_ZERO GaneshaGoldPID = 0 // 弃用消息号
|
||||
GaneshaGoldPID_PACKET_GANESHAGOLD_SCGANESHAGOLDROOMINFO GaneshaGoldPID = 5690 //房间信息
|
||||
GaneshaGoldPID_PACKET_GANESHAGOLD_CSGANESHAGOLDOP GaneshaGoldPID = 5691
|
||||
GaneshaGoldPID_PACKET_GANESHAGOLD_SCGANESHAGOLDOP GaneshaGoldPID = 5692
|
||||
GaneshaGoldPID_PACKET_GANESHAGOLD_SCGANESHAGOLDROOMSTATE GaneshaGoldPID = 5693
|
||||
GaneshaGoldPID_PACKET_GANESHAGOLD_SCGANESHAGOLDBILLED GaneshaGoldPID = 5694
|
||||
)
|
||||
|
||||
// Enum value maps for GaneshaGoldPID.
|
||||
var (
|
||||
GaneshaGoldPID_name = map[int32]string{
|
||||
0: "PACKET_GANESHAGOLD_ZERO",
|
||||
5690: "PACKET_GANESHAGOLD_SCGANESHAGOLDROOMINFO",
|
||||
5691: "PACKET_GANESHAGOLD_CSGANESHAGOLDOP",
|
||||
5692: "PACKET_GANESHAGOLD_SCGANESHAGOLDOP",
|
||||
5693: "PACKET_GANESHAGOLD_SCGANESHAGOLDROOMSTATE",
|
||||
5694: "PACKET_GANESHAGOLD_SCGANESHAGOLDBILLED",
|
||||
}
|
||||
GaneshaGoldPID_value = map[string]int32{
|
||||
"PACKET_GANESHAGOLD_ZERO": 0,
|
||||
"PACKET_GANESHAGOLD_SCGANESHAGOLDROOMINFO": 5690,
|
||||
"PACKET_GANESHAGOLD_CSGANESHAGOLDOP": 5691,
|
||||
"PACKET_GANESHAGOLD_SCGANESHAGOLDOP": 5692,
|
||||
"PACKET_GANESHAGOLD_SCGANESHAGOLDROOMSTATE": 5693,
|
||||
"PACKET_GANESHAGOLD_SCGANESHAGOLDBILLED": 5694,
|
||||
}
|
||||
)
|
||||
|
||||
func (x GaneshaGoldPID) Enum() *GaneshaGoldPID {
|
||||
p := new(GaneshaGoldPID)
|
||||
*p = x
|
||||
return p
|
||||
}
|
||||
|
||||
func (x GaneshaGoldPID) String() string {
|
||||
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
|
||||
}
|
||||
|
||||
func (GaneshaGoldPID) Descriptor() protoreflect.EnumDescriptor {
|
||||
return file_protocol_ganeshagold_ganeshagold_proto_enumTypes[0].Descriptor()
|
||||
}
|
||||
|
||||
func (GaneshaGoldPID) Type() protoreflect.EnumType {
|
||||
return &file_protocol_ganeshagold_ganeshagold_proto_enumTypes[0]
|
||||
}
|
||||
|
||||
func (x GaneshaGoldPID) Number() protoreflect.EnumNumber {
|
||||
return protoreflect.EnumNumber(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use GaneshaGoldPID.Descriptor instead.
|
||||
func (GaneshaGoldPID) EnumDescriptor() ([]byte, []int) {
|
||||
return file_protocol_ganeshagold_ganeshagold_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
type GaneshaGoldPlayerData struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` //名字
|
||||
SnId int32 `protobuf:"varint,2,opt,name=SnId,proto3" json:"SnId,omitempty"` //账号
|
||||
Head int32 `protobuf:"varint,3,opt,name=Head,proto3" json:"Head,omitempty"` //头像
|
||||
Sex int32 `protobuf:"varint,4,opt,name=Sex,proto3" json:"Sex,omitempty"` //性别
|
||||
Coin int64 `protobuf:"varint,5,opt,name=Coin,proto3" json:"Coin,omitempty"` //金币
|
||||
Pos int32 `protobuf:"varint,6,opt,name=Pos,proto3" json:"Pos,omitempty"` //座位位置
|
||||
Flag int32 `protobuf:"varint,7,opt,name=Flag,proto3" json:"Flag,omitempty"` //二进制标记
|
||||
Params []string `protobuf:"bytes,8,rep,name=Params,proto3" json:"Params,omitempty"` //其他数据 如:ip 等
|
||||
City string `protobuf:"bytes,9,opt,name=City,proto3" json:"City,omitempty"` //城市
|
||||
HeadOutLine int32 `protobuf:"varint,10,opt,name=HeadOutLine,proto3" json:"HeadOutLine,omitempty"` //头像框
|
||||
VIP int32 `protobuf:"varint,11,opt,name=VIP,proto3" json:"VIP,omitempty"`
|
||||
}
|
||||
|
||||
func (x *GaneshaGoldPlayerData) Reset() {
|
||||
*x = GaneshaGoldPlayerData{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[0]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *GaneshaGoldPlayerData) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*GaneshaGoldPlayerData) ProtoMessage() {}
|
||||
|
||||
func (x *GaneshaGoldPlayerData) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[0]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use GaneshaGoldPlayerData.ProtoReflect.Descriptor instead.
|
||||
func (*GaneshaGoldPlayerData) Descriptor() ([]byte, []int) {
|
||||
return file_protocol_ganeshagold_ganeshagold_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
func (x *GaneshaGoldPlayerData) GetName() string {
|
||||
if x != nil {
|
||||
return x.Name
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *GaneshaGoldPlayerData) GetSnId() int32 {
|
||||
if x != nil {
|
||||
return x.SnId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *GaneshaGoldPlayerData) GetHead() int32 {
|
||||
if x != nil {
|
||||
return x.Head
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *GaneshaGoldPlayerData) GetSex() int32 {
|
||||
if x != nil {
|
||||
return x.Sex
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *GaneshaGoldPlayerData) GetCoin() int64 {
|
||||
if x != nil {
|
||||
return x.Coin
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *GaneshaGoldPlayerData) GetPos() int32 {
|
||||
if x != nil {
|
||||
return x.Pos
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *GaneshaGoldPlayerData) GetFlag() int32 {
|
||||
if x != nil {
|
||||
return x.Flag
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *GaneshaGoldPlayerData) GetParams() []string {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *GaneshaGoldPlayerData) GetCity() string {
|
||||
if x != nil {
|
||||
return x.City
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *GaneshaGoldPlayerData) GetHeadOutLine() int32 {
|
||||
if x != nil {
|
||||
return x.HeadOutLine
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *GaneshaGoldPlayerData) GetVIP() int32 {
|
||||
if x != nil {
|
||||
return x.VIP
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
//房间信息
|
||||
//PACKET_GANESHAGOLD_SCGANESHAGOLDROOMINFO
|
||||
type SCGaneshaGoldRoomInfo struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间id
|
||||
GameFreeId int32 `protobuf:"varint,2,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"`
|
||||
GameId int32 `protobuf:"varint,3,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id
|
||||
RoomMode int32 `protobuf:"varint,4,opt,name=RoomMode,proto3" json:"RoomMode,omitempty"` //游戏模式
|
||||
Params []int32 `protobuf:"varint,5,rep,packed,name=Params,proto3" json:"Params,omitempty"` //规则参数
|
||||
NumOfGames int32 `protobuf:"varint,6,opt,name=NumOfGames,proto3" json:"NumOfGames,omitempty"` //当前第几局
|
||||
State int32 `protobuf:"varint,7,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
|
||||
ParamsEx []int64 `protobuf:"varint,8,rep,packed,name=ParamsEx,proto3" json:"ParamsEx,omitempty"` //其他参数
|
||||
SceneType int32 `protobuf:"varint,9,opt,name=SceneType,proto3" json:"SceneType,omitempty"` //房间模式
|
||||
Player *GaneshaGoldPlayerData `protobuf:"bytes,10,opt,name=Player,proto3" json:"Player,omitempty"` //房间内的玩家信息
|
||||
PlayerInfo string `protobuf:"bytes,11,opt,name=PlayerInfo,proto3" json:"PlayerInfo,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldRoomInfo) Reset() {
|
||||
*x = SCGaneshaGoldRoomInfo{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[1]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldRoomInfo) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCGaneshaGoldRoomInfo) ProtoMessage() {}
|
||||
|
||||
func (x *SCGaneshaGoldRoomInfo) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[1]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCGaneshaGoldRoomInfo.ProtoReflect.Descriptor instead.
|
||||
func (*SCGaneshaGoldRoomInfo) Descriptor() ([]byte, []int) {
|
||||
return file_protocol_ganeshagold_ganeshagold_proto_rawDescGZIP(), []int{1}
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldRoomInfo) GetRoomId() int32 {
|
||||
if x != nil {
|
||||
return x.RoomId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldRoomInfo) GetGameFreeId() int32 {
|
||||
if x != nil {
|
||||
return x.GameFreeId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldRoomInfo) GetGameId() int32 {
|
||||
if x != nil {
|
||||
return x.GameId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldRoomInfo) GetRoomMode() int32 {
|
||||
if x != nil {
|
||||
return x.RoomMode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldRoomInfo) GetParams() []int32 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldRoomInfo) GetNumOfGames() int32 {
|
||||
if x != nil {
|
||||
return x.NumOfGames
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldRoomInfo) GetState() int32 {
|
||||
if x != nil {
|
||||
return x.State
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldRoomInfo) GetParamsEx() []int64 {
|
||||
if x != nil {
|
||||
return x.ParamsEx
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldRoomInfo) GetSceneType() int32 {
|
||||
if x != nil {
|
||||
return x.SceneType
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldRoomInfo) GetPlayer() *GaneshaGoldPlayerData {
|
||||
if x != nil {
|
||||
return x.Player
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldRoomInfo) GetPlayerInfo() string {
|
||||
if x != nil {
|
||||
return x.PlayerInfo
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
//玩家操作
|
||||
//PACKET_GANESHAGOLD_CSGANESHAGOLDOP
|
||||
type CSGaneshaGoldOp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码 0.spin
|
||||
Params []int64 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数 下注索引编号
|
||||
}
|
||||
|
||||
func (x *CSGaneshaGoldOp) Reset() {
|
||||
*x = CSGaneshaGoldOp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[2]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *CSGaneshaGoldOp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*CSGaneshaGoldOp) ProtoMessage() {}
|
||||
|
||||
func (x *CSGaneshaGoldOp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[2]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use CSGaneshaGoldOp.ProtoReflect.Descriptor instead.
|
||||
func (*CSGaneshaGoldOp) Descriptor() ([]byte, []int) {
|
||||
return file_protocol_ganeshagold_ganeshagold_proto_rawDescGZIP(), []int{2}
|
||||
}
|
||||
|
||||
func (x *CSGaneshaGoldOp) GetOpCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *CSGaneshaGoldOp) GetParams() []int64 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//玩家操作返回
|
||||
//PACKET_GANESHAGOLD_SCGANESHAGOLDOP
|
||||
type SCGaneshaGoldOp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码
|
||||
OpRetCode int32 `protobuf:"varint,2,opt,name=OpRetCode,proto3" json:"OpRetCode,omitempty"` //操作结果 1.金币不足 2.低于该值不能押注
|
||||
Params []int64 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldOp) Reset() {
|
||||
*x = SCGaneshaGoldOp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[3]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldOp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCGaneshaGoldOp) ProtoMessage() {}
|
||||
|
||||
func (x *SCGaneshaGoldOp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[3]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCGaneshaGoldOp.ProtoReflect.Descriptor instead.
|
||||
func (*SCGaneshaGoldOp) Descriptor() ([]byte, []int) {
|
||||
return file_protocol_ganeshagold_ganeshagold_proto_rawDescGZIP(), []int{3}
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldOp) GetOpCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldOp) GetOpRetCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpRetCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldOp) GetParams() []int64 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//房间状态
|
||||
//PACKET_GANESHAGOLD_SCGANESHAGOLDROOMSTATE
|
||||
type SCGaneshaGoldRoomState struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
State int32 `protobuf:"varint,1,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
|
||||
SubState int32 `protobuf:"varint,2,opt,name=SubState,proto3" json:"SubState,omitempty"` //房间当前子状态
|
||||
Params []int32 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //状态参数
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldRoomState) Reset() {
|
||||
*x = SCGaneshaGoldRoomState{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[4]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldRoomState) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCGaneshaGoldRoomState) ProtoMessage() {}
|
||||
|
||||
func (x *SCGaneshaGoldRoomState) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[4]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCGaneshaGoldRoomState.ProtoReflect.Descriptor instead.
|
||||
func (*SCGaneshaGoldRoomState) Descriptor() ([]byte, []int) {
|
||||
return file_protocol_ganeshagold_ganeshagold_proto_rawDescGZIP(), []int{4}
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldRoomState) GetState() int32 {
|
||||
if x != nil {
|
||||
return x.State
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldRoomState) GetSubState() int32 {
|
||||
if x != nil {
|
||||
return x.SubState
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldRoomState) GetParams() []int32 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//PACKET_GANESHAGOLD_SCGANESHAGOLDBILLED
|
||||
type SCGaneshaGoldBilled struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
OpRetCode int32 `protobuf:"varint,1,opt,name=OpRetCode,proto3" json:"OpRetCode,omitempty"` //0.spin成功 1.spin失败
|
||||
GameEndStr string `protobuf:"bytes,2,opt,name=GameEndStr,proto3" json:"GameEndStr,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldBilled) Reset() {
|
||||
*x = SCGaneshaGoldBilled{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[5]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldBilled) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCGaneshaGoldBilled) ProtoMessage() {}
|
||||
|
||||
func (x *SCGaneshaGoldBilled) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_protocol_ganeshagold_ganeshagold_proto_msgTypes[5]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCGaneshaGoldBilled.ProtoReflect.Descriptor instead.
|
||||
func (*SCGaneshaGoldBilled) Descriptor() ([]byte, []int) {
|
||||
return file_protocol_ganeshagold_ganeshagold_proto_rawDescGZIP(), []int{5}
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldBilled) GetOpRetCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpRetCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCGaneshaGoldBilled) GetGameEndStr() string {
|
||||
if x != nil {
|
||||
return x.GameEndStr
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
var File_protocol_ganeshagold_ganeshagold_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_protocol_ganeshagold_ganeshagold_proto_rawDesc = []byte{
|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
file_protocol_ganeshagold_ganeshagold_proto_rawDescOnce sync.Once
|
||||
file_protocol_ganeshagold_ganeshagold_proto_rawDescData = file_protocol_ganeshagold_ganeshagold_proto_rawDesc
|
||||
)
|
||||
|
||||
func file_protocol_ganeshagold_ganeshagold_proto_rawDescGZIP() []byte {
|
||||
file_protocol_ganeshagold_ganeshagold_proto_rawDescOnce.Do(func() {
|
||||
file_protocol_ganeshagold_ganeshagold_proto_rawDescData = protoimpl.X.CompressGZIP(file_protocol_ganeshagold_ganeshagold_proto_rawDescData)
|
||||
})
|
||||
return file_protocol_ganeshagold_ganeshagold_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_protocol_ganeshagold_ganeshagold_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
|
||||
var file_protocol_ganeshagold_ganeshagold_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
|
||||
var file_protocol_ganeshagold_ganeshagold_proto_goTypes = []interface{}{
|
||||
(GaneshaGoldPID)(0), // 0: ganeshagold.GaneshaGoldPID
|
||||
(*GaneshaGoldPlayerData)(nil), // 1: ganeshagold.GaneshaGoldPlayerData
|
||||
(*SCGaneshaGoldRoomInfo)(nil), // 2: ganeshagold.SCGaneshaGoldRoomInfo
|
||||
(*CSGaneshaGoldOp)(nil), // 3: ganeshagold.CSGaneshaGoldOp
|
||||
(*SCGaneshaGoldOp)(nil), // 4: ganeshagold.SCGaneshaGoldOp
|
||||
(*SCGaneshaGoldRoomState)(nil), // 5: ganeshagold.SCGaneshaGoldRoomState
|
||||
(*SCGaneshaGoldBilled)(nil), // 6: ganeshagold.SCGaneshaGoldBilled
|
||||
}
|
||||
var file_protocol_ganeshagold_ganeshagold_proto_depIdxs = []int32{
|
||||
1, // 0: ganeshagold.SCGaneshaGoldRoomInfo.Player:type_name -> ganeshagold.GaneshaGoldPlayerData
|
||||
1, // [1:1] is the sub-list for method output_type
|
||||
1, // [1:1] is the sub-list for method input_type
|
||||
1, // [1:1] is the sub-list for extension type_name
|
||||
1, // [1:1] is the sub-list for extension extendee
|
||||
0, // [0:1] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_protocol_ganeshagold_ganeshagold_proto_init() }
|
||||
func file_protocol_ganeshagold_ganeshagold_proto_init() {
|
||||
if File_protocol_ganeshagold_ganeshagold_proto != nil {
|
||||
return
|
||||
}
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_protocol_ganeshagold_ganeshagold_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*GaneshaGoldPlayerData); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_protocol_ganeshagold_ganeshagold_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCGaneshaGoldRoomInfo); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_protocol_ganeshagold_ganeshagold_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*CSGaneshaGoldOp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_protocol_ganeshagold_ganeshagold_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCGaneshaGoldOp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_protocol_ganeshagold_ganeshagold_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCGaneshaGoldRoomState); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_protocol_ganeshagold_ganeshagold_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCGaneshaGoldBilled); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
File: protoimpl.DescBuilder{
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_protocol_ganeshagold_ganeshagold_proto_rawDesc,
|
||||
NumEnums: 1,
|
||||
NumMessages: 6,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
GoTypes: file_protocol_ganeshagold_ganeshagold_proto_goTypes,
|
||||
DependencyIndexes: file_protocol_ganeshagold_ganeshagold_proto_depIdxs,
|
||||
EnumInfos: file_protocol_ganeshagold_ganeshagold_proto_enumTypes,
|
||||
MessageInfos: file_protocol_ganeshagold_ganeshagold_proto_msgTypes,
|
||||
}.Build()
|
||||
File_protocol_ganeshagold_ganeshagold_proto = out.File
|
||||
file_protocol_ganeshagold_ganeshagold_proto_rawDesc = nil
|
||||
file_protocol_ganeshagold_ganeshagold_proto_goTypes = nil
|
||||
file_protocol_ganeshagold_ganeshagold_proto_depIdxs = nil
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
syntax = "proto3";
|
||||
package ganeshagold;
|
||||
option go_package = "mongo.games.com/game/protocol/ganeshagold";
|
||||
|
||||
//ganeshagold
|
||||
//龙
|
||||
enum GaneshaGoldPID {
|
||||
PACKET_GANESHAGOLD_ZERO = 0;// 弃用消息号
|
||||
PACKET_GANESHAGOLD_SCGANESHAGOLDROOMINFO = 5690; //房间信息
|
||||
PACKET_GANESHAGOLD_CSGANESHAGOLDOP = 5691;
|
||||
PACKET_GANESHAGOLD_SCGANESHAGOLDOP = 5692;
|
||||
PACKET_GANESHAGOLD_SCGANESHAGOLDROOMSTATE = 5693;
|
||||
PACKET_GANESHAGOLD_SCGANESHAGOLDBILLED = 5694;
|
||||
}
|
||||
|
||||
message GaneshaGoldPlayerData {
|
||||
string Name = 1; //名字
|
||||
int32 SnId = 2; //账号
|
||||
int32 Head = 3; //头像
|
||||
int32 Sex = 4; //性别
|
||||
int64 Coin = 5; //金币
|
||||
int32 Pos = 6; //座位位置
|
||||
int32 Flag = 7; //二进制标记
|
||||
repeated string Params = 8; //其他数据 如:ip 等
|
||||
string City = 9; //城市
|
||||
int32 HeadOutLine = 10; //头像框
|
||||
int32 VIP = 11;
|
||||
}
|
||||
//房间信息
|
||||
//PACKET_GANESHAGOLD_SCGANESHAGOLDROOMINFO
|
||||
message SCGaneshaGoldRoomInfo {
|
||||
int32 RoomId = 1; //房间id
|
||||
int32 GameFreeId = 2;
|
||||
int32 GameId = 3; //游戏id
|
||||
int32 RoomMode = 4; //游戏模式
|
||||
repeated int32 Params = 5; //规则参数
|
||||
int32 NumOfGames = 6; //当前第几局
|
||||
int32 State = 7; //房间当前状态
|
||||
repeated int64 ParamsEx = 8; //其他参数
|
||||
int32 SceneType = 9; //房间模式
|
||||
GaneshaGoldPlayerData Player = 10; //房间内的玩家信息
|
||||
string PlayerInfo = 11;
|
||||
}
|
||||
//玩家操作
|
||||
//PACKET_GANESHAGOLD_CSGANESHAGOLDOP
|
||||
message CSGaneshaGoldOp {
|
||||
int32 OpCode = 1; //操作码 0.spin
|
||||
repeated int64 Params = 2; //操作参数 下注索引编号
|
||||
}
|
||||
//玩家操作返回
|
||||
//PACKET_GANESHAGOLD_SCGANESHAGOLDOP
|
||||
message SCGaneshaGoldOp {
|
||||
int32 OpCode = 1; //操作码
|
||||
int32 OpRetCode = 2; //操作结果 1.金币不足 2.低于该值不能押注
|
||||
repeated int64 Params = 3; //操作参数
|
||||
}
|
||||
//房间状态
|
||||
//PACKET_GANESHAGOLD_SCGANESHAGOLDROOMSTATE
|
||||
message SCGaneshaGoldRoomState {
|
||||
int32 State = 1; //房间当前状态
|
||||
int32 SubState = 2; //房间当前子状态
|
||||
repeated int32 Params = 3; //状态参数
|
||||
}
|
||||
//PACKET_GANESHAGOLD_SCGANESHAGOLDBILLED
|
||||
message SCGaneshaGoldBilled{
|
||||
int32 OpRetCode = 1;//0.spin成功 1.spin失败
|
||||
string GameEndStr = 2;
|
||||
}
|
|
@ -0,0 +1,799 @@
|
|||
// Code generated by protoc-gen-go. DO NOT EDIT.
|
||||
// versions:
|
||||
// protoc-gen-go v1.27.1-devel
|
||||
// protoc v3.19.4
|
||||
// source: protocol/sugarrush/sugarrush.proto
|
||||
|
||||
package sugarrush
|
||||
|
||||
import (
|
||||
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
|
||||
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
|
||||
reflect "reflect"
|
||||
sync "sync"
|
||||
)
|
||||
|
||||
const (
|
||||
// Verify that this generated code is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
|
||||
// Verify that runtime/protoimpl is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
|
||||
)
|
||||
|
||||
//sugarrush
|
||||
//龙
|
||||
type SugarRushPID int32
|
||||
|
||||
const (
|
||||
SugarRushPID_PACKET_SUGARRUSH_ZERO SugarRushPID = 0 // 弃用消息号
|
||||
SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHROOMINFO SugarRushPID = 5700 //房间信息
|
||||
SugarRushPID_PACKET_SUGARRUSH_CSSUGARRUSHOP SugarRushPID = 5701
|
||||
SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHOP SugarRushPID = 5702
|
||||
SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHROOMSTATE SugarRushPID = 5703
|
||||
SugarRushPID_PACKET_SUGARRUSH_SCSUGARRUSHBILLED SugarRushPID = 5704
|
||||
)
|
||||
|
||||
// Enum value maps for SugarRushPID.
|
||||
var (
|
||||
SugarRushPID_name = map[int32]string{
|
||||
0: "PACKET_SUGARRUSH_ZERO",
|
||||
5700: "PACKET_SUGARRUSH_SCSUGARRUSHROOMINFO",
|
||||
5701: "PACKET_SUGARRUSH_CSSUGARRUSHOP",
|
||||
5702: "PACKET_SUGARRUSH_SCSUGARRUSHOP",
|
||||
5703: "PACKET_SUGARRUSH_SCSUGARRUSHROOMSTATE",
|
||||
5704: "PACKET_SUGARRUSH_SCSUGARRUSHBILLED",
|
||||
}
|
||||
SugarRushPID_value = map[string]int32{
|
||||
"PACKET_SUGARRUSH_ZERO": 0,
|
||||
"PACKET_SUGARRUSH_SCSUGARRUSHROOMINFO": 5700,
|
||||
"PACKET_SUGARRUSH_CSSUGARRUSHOP": 5701,
|
||||
"PACKET_SUGARRUSH_SCSUGARRUSHOP": 5702,
|
||||
"PACKET_SUGARRUSH_SCSUGARRUSHROOMSTATE": 5703,
|
||||
"PACKET_SUGARRUSH_SCSUGARRUSHBILLED": 5704,
|
||||
}
|
||||
)
|
||||
|
||||
func (x SugarRushPID) Enum() *SugarRushPID {
|
||||
p := new(SugarRushPID)
|
||||
*p = x
|
||||
return p
|
||||
}
|
||||
|
||||
func (x SugarRushPID) String() string {
|
||||
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
|
||||
}
|
||||
|
||||
func (SugarRushPID) Descriptor() protoreflect.EnumDescriptor {
|
||||
return file_protocol_sugarrush_sugarrush_proto_enumTypes[0].Descriptor()
|
||||
}
|
||||
|
||||
func (SugarRushPID) Type() protoreflect.EnumType {
|
||||
return &file_protocol_sugarrush_sugarrush_proto_enumTypes[0]
|
||||
}
|
||||
|
||||
func (x SugarRushPID) Number() protoreflect.EnumNumber {
|
||||
return protoreflect.EnumNumber(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SugarRushPID.Descriptor instead.
|
||||
func (SugarRushPID) EnumDescriptor() ([]byte, []int) {
|
||||
return file_protocol_sugarrush_sugarrush_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
type SugarRushPlayerData struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Name string `protobuf:"bytes,1,opt,name=Name,proto3" json:"Name,omitempty"` //名字
|
||||
SnId int32 `protobuf:"varint,2,opt,name=SnId,proto3" json:"SnId,omitempty"` //账号
|
||||
Head int32 `protobuf:"varint,3,opt,name=Head,proto3" json:"Head,omitempty"` //头像
|
||||
Sex int32 `protobuf:"varint,4,opt,name=Sex,proto3" json:"Sex,omitempty"` //性别
|
||||
Coin int64 `protobuf:"varint,5,opt,name=Coin,proto3" json:"Coin,omitempty"` //金币
|
||||
Pos int32 `protobuf:"varint,6,opt,name=Pos,proto3" json:"Pos,omitempty"` //座位位置
|
||||
Flag int32 `protobuf:"varint,7,opt,name=Flag,proto3" json:"Flag,omitempty"` //二进制标记
|
||||
Params []string `protobuf:"bytes,8,rep,name=Params,proto3" json:"Params,omitempty"` //其他数据 如:ip 等
|
||||
City string `protobuf:"bytes,9,opt,name=City,proto3" json:"City,omitempty"` //城市
|
||||
HeadOutLine int32 `protobuf:"varint,10,opt,name=HeadOutLine,proto3" json:"HeadOutLine,omitempty"` //头像框
|
||||
VIP int32 `protobuf:"varint,11,opt,name=VIP,proto3" json:"VIP,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SugarRushPlayerData) Reset() {
|
||||
*x = SugarRushPlayerData{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[0]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SugarRushPlayerData) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SugarRushPlayerData) ProtoMessage() {}
|
||||
|
||||
func (x *SugarRushPlayerData) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[0]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SugarRushPlayerData.ProtoReflect.Descriptor instead.
|
||||
func (*SugarRushPlayerData) Descriptor() ([]byte, []int) {
|
||||
return file_protocol_sugarrush_sugarrush_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
func (x *SugarRushPlayerData) GetName() string {
|
||||
if x != nil {
|
||||
return x.Name
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *SugarRushPlayerData) GetSnId() int32 {
|
||||
if x != nil {
|
||||
return x.SnId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SugarRushPlayerData) GetHead() int32 {
|
||||
if x != nil {
|
||||
return x.Head
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SugarRushPlayerData) GetSex() int32 {
|
||||
if x != nil {
|
||||
return x.Sex
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SugarRushPlayerData) GetCoin() int64 {
|
||||
if x != nil {
|
||||
return x.Coin
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SugarRushPlayerData) GetPos() int32 {
|
||||
if x != nil {
|
||||
return x.Pos
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SugarRushPlayerData) GetFlag() int32 {
|
||||
if x != nil {
|
||||
return x.Flag
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SugarRushPlayerData) GetParams() []string {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SugarRushPlayerData) GetCity() string {
|
||||
if x != nil {
|
||||
return x.City
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *SugarRushPlayerData) GetHeadOutLine() int32 {
|
||||
if x != nil {
|
||||
return x.HeadOutLine
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SugarRushPlayerData) GetVIP() int32 {
|
||||
if x != nil {
|
||||
return x.VIP
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
//房间信息
|
||||
//PACKET_SUGARRUSH_SCSUGARRUSHROOMINFO
|
||||
type SCSugarRushRoomInfo struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
RoomId int32 `protobuf:"varint,1,opt,name=RoomId,proto3" json:"RoomId,omitempty"` //房间id
|
||||
GameFreeId int32 `protobuf:"varint,2,opt,name=GameFreeId,proto3" json:"GameFreeId,omitempty"`
|
||||
GameId int32 `protobuf:"varint,3,opt,name=GameId,proto3" json:"GameId,omitempty"` //游戏id
|
||||
RoomMode int32 `protobuf:"varint,4,opt,name=RoomMode,proto3" json:"RoomMode,omitempty"` //游戏模式
|
||||
Params []int32 `protobuf:"varint,5,rep,packed,name=Params,proto3" json:"Params,omitempty"` //规则参数
|
||||
NumOfGames int32 `protobuf:"varint,6,opt,name=NumOfGames,proto3" json:"NumOfGames,omitempty"` //当前第几局
|
||||
State int32 `protobuf:"varint,7,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
|
||||
ParamsEx []int64 `protobuf:"varint,8,rep,packed,name=ParamsEx,proto3" json:"ParamsEx,omitempty"` //其他参数
|
||||
SceneType int32 `protobuf:"varint,9,opt,name=SceneType,proto3" json:"SceneType,omitempty"` //房间模式
|
||||
Player *SugarRushPlayerData `protobuf:"bytes,10,opt,name=Player,proto3" json:"Player,omitempty"` //房间内的玩家信息
|
||||
PlayerInfo string `protobuf:"bytes,11,opt,name=PlayerInfo,proto3" json:"PlayerInfo,omitempty"`
|
||||
}
|
||||
|
||||
func (x *SCSugarRushRoomInfo) Reset() {
|
||||
*x = SCSugarRushRoomInfo{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[1]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCSugarRushRoomInfo) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCSugarRushRoomInfo) ProtoMessage() {}
|
||||
|
||||
func (x *SCSugarRushRoomInfo) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[1]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCSugarRushRoomInfo.ProtoReflect.Descriptor instead.
|
||||
func (*SCSugarRushRoomInfo) Descriptor() ([]byte, []int) {
|
||||
return file_protocol_sugarrush_sugarrush_proto_rawDescGZIP(), []int{1}
|
||||
}
|
||||
|
||||
func (x *SCSugarRushRoomInfo) GetRoomId() int32 {
|
||||
if x != nil {
|
||||
return x.RoomId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCSugarRushRoomInfo) GetGameFreeId() int32 {
|
||||
if x != nil {
|
||||
return x.GameFreeId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCSugarRushRoomInfo) GetGameId() int32 {
|
||||
if x != nil {
|
||||
return x.GameId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCSugarRushRoomInfo) GetRoomMode() int32 {
|
||||
if x != nil {
|
||||
return x.RoomMode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCSugarRushRoomInfo) GetParams() []int32 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SCSugarRushRoomInfo) GetNumOfGames() int32 {
|
||||
if x != nil {
|
||||
return x.NumOfGames
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCSugarRushRoomInfo) GetState() int32 {
|
||||
if x != nil {
|
||||
return x.State
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCSugarRushRoomInfo) GetParamsEx() []int64 {
|
||||
if x != nil {
|
||||
return x.ParamsEx
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SCSugarRushRoomInfo) GetSceneType() int32 {
|
||||
if x != nil {
|
||||
return x.SceneType
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCSugarRushRoomInfo) GetPlayer() *SugarRushPlayerData {
|
||||
if x != nil {
|
||||
return x.Player
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *SCSugarRushRoomInfo) GetPlayerInfo() string {
|
||||
if x != nil {
|
||||
return x.PlayerInfo
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
//玩家操作
|
||||
//PACKET_SUGARRUSH_CSSUGARRUSHOP
|
||||
type CSSugarRushOp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码 0.spin
|
||||
Params []int64 `protobuf:"varint,2,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数 下注索引编号
|
||||
}
|
||||
|
||||
func (x *CSSugarRushOp) Reset() {
|
||||
*x = CSSugarRushOp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[2]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *CSSugarRushOp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*CSSugarRushOp) ProtoMessage() {}
|
||||
|
||||
func (x *CSSugarRushOp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[2]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use CSSugarRushOp.ProtoReflect.Descriptor instead.
|
||||
func (*CSSugarRushOp) Descriptor() ([]byte, []int) {
|
||||
return file_protocol_sugarrush_sugarrush_proto_rawDescGZIP(), []int{2}
|
||||
}
|
||||
|
||||
func (x *CSSugarRushOp) GetOpCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *CSSugarRushOp) GetParams() []int64 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//玩家操作返回
|
||||
//PACKET_SUGARRUSH_SCSUGARRUSHOP
|
||||
type SCSugarRushOp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
OpCode int32 `protobuf:"varint,1,opt,name=OpCode,proto3" json:"OpCode,omitempty"` //操作码
|
||||
OpRetCode int32 `protobuf:"varint,2,opt,name=OpRetCode,proto3" json:"OpRetCode,omitempty"` //操作结果 1.金币不足 2.低于该值不能押注
|
||||
Params []int64 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数
|
||||
}
|
||||
|
||||
func (x *SCSugarRushOp) Reset() {
|
||||
*x = SCSugarRushOp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[3]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *SCSugarRushOp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*SCSugarRushOp) ProtoMessage() {}
|
||||
|
||||
func (x *SCSugarRushOp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_protocol_sugarrush_sugarrush_proto_msgTypes[3]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use SCSugarRushOp.ProtoReflect.Descriptor instead.
|
||||
func (*SCSugarRushOp) Descriptor() ([]byte, []int) {
|
||||
return file_protocol_sugarrush_sugarrush_proto_rawDescGZIP(), []int{3}
|
||||
}
|
||||
|
||||
func (x *SCSugarRushOp) GetOpCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCSugarRushOp) GetOpRetCode() int32 {
|
||||
if x != nil {
|
||||
return x.OpRetCode
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *SCSugarRushOp) GetParams() []int64 {
|
||||
if x != nil {
|
||||
return x.Params
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//房间状态
|
||||
//PACKET_SUGARRUSH_SCSUGARRUSHROOMSTATE
|
||||
type SCSugarRushRoomState struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
State int32 `protobuf:"varint,1,opt,name=State,proto3" json:"State,omitempty"` //房间当前状态
|
||||
SubState int32 `protobuf:"varint,2,opt,name=SubState,proto3" json:"SubState,omitempty"` //房间当前子状态
|
||||
Params []int32 `protobuf:"varint,3,rep,packed,name=Params,proto3" json:"Params,omitempty"` //状态参数
|
||||
}
|
||||
|
||||
func (x *SCSugarRushRoomState) Reset() {
|
||||
*x = SCSugarRushRoomState{}
|
||||
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|
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|
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ms.StoreMessageInfo(mi)
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func (x *SCSugarRushRoomState) String() string {
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return protoimpl.X.MessageStringOf(x)
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func (x *SCSugarRushRoomState) ProtoReflect() protoreflect.Message {
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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//PACKET_SUGARRUSH_SCSUGARRUSHBILLED
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type SCSugarRushBilled struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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OpRetCode int32 `protobuf:"varint,1,opt,name=OpRetCode,proto3" json:"OpRetCode,omitempty"` //0.spin成功 1.spin失败
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GameEndStr string `protobuf:"bytes,2,opt,name=GameEndStr,proto3" json:"GameEndStr,omitempty"`
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ms.StoreMessageInfo(mi)
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func (x *SCSugarRushBilled) String() string {
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func (x *SCSugarRushBilled) ProtoReflect() protoreflect.Message {
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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// Deprecated: Use SCSugarRushBilled.ProtoReflect.Descriptor instead.
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|
||||
|
||||
var (
|
||||
file_protocol_sugarrush_sugarrush_proto_rawDescOnce sync.Once
|
||||
file_protocol_sugarrush_sugarrush_proto_rawDescData = file_protocol_sugarrush_sugarrush_proto_rawDesc
|
||||
)
|
||||
|
||||
func file_protocol_sugarrush_sugarrush_proto_rawDescGZIP() []byte {
|
||||
file_protocol_sugarrush_sugarrush_proto_rawDescOnce.Do(func() {
|
||||
file_protocol_sugarrush_sugarrush_proto_rawDescData = protoimpl.X.CompressGZIP(file_protocol_sugarrush_sugarrush_proto_rawDescData)
|
||||
})
|
||||
return file_protocol_sugarrush_sugarrush_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_protocol_sugarrush_sugarrush_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
|
||||
var file_protocol_sugarrush_sugarrush_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
|
||||
var file_protocol_sugarrush_sugarrush_proto_goTypes = []interface{}{
|
||||
(SugarRushPID)(0), // 0: sugarrush.SugarRushPID
|
||||
(*SugarRushPlayerData)(nil), // 1: sugarrush.SugarRushPlayerData
|
||||
(*SCSugarRushRoomInfo)(nil), // 2: sugarrush.SCSugarRushRoomInfo
|
||||
(*CSSugarRushOp)(nil), // 3: sugarrush.CSSugarRushOp
|
||||
(*SCSugarRushOp)(nil), // 4: sugarrush.SCSugarRushOp
|
||||
(*SCSugarRushRoomState)(nil), // 5: sugarrush.SCSugarRushRoomState
|
||||
(*SCSugarRushBilled)(nil), // 6: sugarrush.SCSugarRushBilled
|
||||
}
|
||||
var file_protocol_sugarrush_sugarrush_proto_depIdxs = []int32{
|
||||
1, // 0: sugarrush.SCSugarRushRoomInfo.Player:type_name -> sugarrush.SugarRushPlayerData
|
||||
1, // [1:1] is the sub-list for method output_type
|
||||
1, // [1:1] is the sub-list for method input_type
|
||||
1, // [1:1] is the sub-list for extension type_name
|
||||
1, // [1:1] is the sub-list for extension extendee
|
||||
0, // [0:1] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_protocol_sugarrush_sugarrush_proto_init() }
|
||||
func file_protocol_sugarrush_sugarrush_proto_init() {
|
||||
if File_protocol_sugarrush_sugarrush_proto != nil {
|
||||
return
|
||||
}
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_protocol_sugarrush_sugarrush_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SugarRushPlayerData); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_protocol_sugarrush_sugarrush_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCSugarRushRoomInfo); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_protocol_sugarrush_sugarrush_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*CSSugarRushOp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_protocol_sugarrush_sugarrush_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCSugarRushOp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_protocol_sugarrush_sugarrush_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCSugarRushRoomState); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_protocol_sugarrush_sugarrush_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*SCSugarRushBilled); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
File: protoimpl.DescBuilder{
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_protocol_sugarrush_sugarrush_proto_rawDesc,
|
||||
NumEnums: 1,
|
||||
NumMessages: 6,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
GoTypes: file_protocol_sugarrush_sugarrush_proto_goTypes,
|
||||
DependencyIndexes: file_protocol_sugarrush_sugarrush_proto_depIdxs,
|
||||
EnumInfos: file_protocol_sugarrush_sugarrush_proto_enumTypes,
|
||||
MessageInfos: file_protocol_sugarrush_sugarrush_proto_msgTypes,
|
||||
}.Build()
|
||||
File_protocol_sugarrush_sugarrush_proto = out.File
|
||||
file_protocol_sugarrush_sugarrush_proto_rawDesc = nil
|
||||
file_protocol_sugarrush_sugarrush_proto_goTypes = nil
|
||||
file_protocol_sugarrush_sugarrush_proto_depIdxs = nil
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
syntax = "proto3";
|
||||
package sugarrush;
|
||||
option go_package = "mongo.games.com/game/protocol/sugarrush";
|
||||
|
||||
//sugarrush
|
||||
//龙
|
||||
enum SugarRushPID {
|
||||
PACKET_SUGARRUSH_ZERO = 0;// 弃用消息号
|
||||
PACKET_SUGARRUSH_SCSUGARRUSHROOMINFO = 5700; //房间信息
|
||||
PACKET_SUGARRUSH_CSSUGARRUSHOP = 5701;
|
||||
PACKET_SUGARRUSH_SCSUGARRUSHOP = 5702;
|
||||
PACKET_SUGARRUSH_SCSUGARRUSHROOMSTATE = 5703;
|
||||
PACKET_SUGARRUSH_SCSUGARRUSHBILLED = 5704;
|
||||
}
|
||||
|
||||
message SugarRushPlayerData {
|
||||
string Name = 1; //名字
|
||||
int32 SnId = 2; //账号
|
||||
int32 Head = 3; //头像
|
||||
int32 Sex = 4; //性别
|
||||
int64 Coin = 5; //金币
|
||||
int32 Pos = 6; //座位位置
|
||||
int32 Flag = 7; //二进制标记
|
||||
repeated string Params = 8; //其他数据 如:ip 等
|
||||
string City = 9; //城市
|
||||
int32 HeadOutLine = 10; //头像框
|
||||
int32 VIP = 11;
|
||||
}
|
||||
//房间信息
|
||||
//PACKET_SUGARRUSH_SCSUGARRUSHROOMINFO
|
||||
message SCSugarRushRoomInfo {
|
||||
int32 RoomId = 1; //房间id
|
||||
int32 GameFreeId = 2;
|
||||
int32 GameId = 3; //游戏id
|
||||
int32 RoomMode = 4; //游戏模式
|
||||
repeated int32 Params = 5; //规则参数
|
||||
int32 NumOfGames = 6; //当前第几局
|
||||
int32 State = 7; //房间当前状态
|
||||
repeated int64 ParamsEx = 8; //其他参数
|
||||
int32 SceneType = 9; //房间模式
|
||||
SugarRushPlayerData Player = 10; //房间内的玩家信息
|
||||
string PlayerInfo = 11;
|
||||
}
|
||||
//玩家操作
|
||||
//PACKET_SUGARRUSH_CSSUGARRUSHOP
|
||||
message CSSugarRushOp {
|
||||
int32 OpCode = 1; //操作码 0.spin
|
||||
repeated int64 Params = 2; //操作参数 cval
|
||||
}
|
||||
//玩家操作返回
|
||||
//PACKET_SUGARRUSH_SCSUGARRUSHOP
|
||||
message SCSugarRushOp {
|
||||
int32 OpCode = 1; //操作码
|
||||
int32 OpRetCode = 2; //操作结果 1.金币不足 2.低于该值不能押注
|
||||
repeated int64 Params = 3; //操作参数
|
||||
}
|
||||
//房间状态
|
||||
//PACKET_SUGARRUSH_SCSUGARRUSHROOMSTATE
|
||||
message SCSugarRushRoomState {
|
||||
int32 State = 1; //房间当前状态
|
||||
int32 SubState = 2; //房间当前子状态
|
||||
repeated int32 Params = 3; //状态参数
|
||||
}
|
||||
//PACKET_SUGARRUSH_SCSUGARRUSHBILLED
|
||||
message SCSugarRushBilled{
|
||||
int32 OpRetCode = 1;//0.spin成功 1.spin失败
|
||||
string GameEndStr = 2;
|
||||
}
|
Loading…
Reference in New Issue