This commit is contained in:
kxdd 2024-08-24 15:17:17 +08:00
commit aed283b37e
9 changed files with 816 additions and 286 deletions

View File

@ -13,7 +13,7 @@ var MachineMapLock = sync.Mutex{}
type DollMachine struct {
Id int
MachineStatus int32 //娃娃机链接状态 0:离线 1:在线
Status bool //是否空闲
Status bool //标记是否被占用
VideoAddr string
}

View File

@ -69,8 +69,69 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data
}
return nil
}
type CSGetTokenPacketFactory struct {
}
type CSGetTokenHandler struct {
}
func (f *CSGetTokenPacketFactory) CreatePacket() interface{} {
pack := &clawdoll.CSCLAWDOLLGetToken{}
return pack
}
func (h *CSGetTokenHandler) Process(s *netlib.Session, packetid int, data interface{}, sid int64) error {
//转发到娃娃机主机
logger.Logger.Tracef("CSGetTokenHandler")
if msg, ok := data.(*clawdoll.CSCLAWDOLLGetToken); ok {
p := base.PlayerMgrSington.GetPlayer(sid)
if p == nil {
logger.Logger.Warn("CSGetTokenHandler p == nil")
return nil
}
pack := &machine.SMGetToken{}
pack.Snid = p.SnId
pack.AppId = msg.Appid
pack.ServerSecret = msg.ServerSecret
scene := p.GetScene()
if scene == nil {
return nil
}
sceneEx, ok := scene.ExtraData.(*SceneEx)
if !ok {
return nil
}
sceneEx.SendToMachine(int(machine.DollMachinePacketID_PACKET_SMGetToken), pack)
}
return nil
}
// 娃娃机返回token 通知客户端
func MSSendTokenHandler(session *netlib.Session, packetId int, data interface{}) error {
logger.Logger.Tracef("MSSendTokenHandler")
if msg, ok := data.(*machine.MSSendToken); ok {
//给客户端返回token
token := msg.Token
p := base.PlayerMgrSington.GetPlayer(int64(msg.Snid))
if p == nil {
logger.Logger.Warn("MSSendTokenHandler p == nil")
return nil
}
pack := &clawdoll.SCCLAWDOLLSendToken{
Token: token,
}
p.SendToClient(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_CLAWDOLL_SENDTOKEN), pack)
}
return nil
}
func init() {
common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_CLAWDOLL_PLAYEROP), &CSPlayerOpHandler{})
netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_CLAWDOLL_PLAYEROP), &CSPlayerOpPacketFactory{})
netlib.Register(int(machine.DollMachinePacketID_PACKET_MSDollMachineoPerateResult), &machine.MSDollMachineoPerateResult{}, MSDollMachineoCoinResultHandler)
//客户端请求token
common.RegisterHandler(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_CLAWDOLL_PLAYEROP), &CSGetTokenHandler{})
netlib.RegisterFactory(int(clawdoll.CLAWDOLLPacketID_PACKET_CS_CLAWDOLL_PLAYEROP), &CSGetTokenPacketFactory{})
//获取token返回
netlib.Register(int(machine.DollMachinePacketID_PACKET_MSSendToken), &machine.MSSendToken{}, MSSendTokenHandler)
}

View File

@ -1,48 +1,70 @@
package action
import (
"bytes"
"fmt"
"net"
"time"
"mongo.games.com/goserver/core/basic"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/core/task"
"mongo.games.com/goserver/core/timer"
"github.com/zegoim/zego_server_assistant/token/go/src/token04"
"math"
"mongo.games.com/game/machine/machinedoll"
"mongo.games.com/game/protocol/machine"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/core/timer"
"sync"
"time"
)
type DoneFunc func(c net.Conn)
type ConnMessageQueue struct {
queue chan []interface{}
conn *machinedoll.Conn
waitGroup *sync.WaitGroup
}
func Process(conn *machinedoll.Conn, sec time.Duration, f1, f2 []DoneFunc, isSync bool) {
var ch chan struct{}
if isSync {
ch = make(chan struct{}, 1)
var connMessageQueues = make(map[*machinedoll.Conn]*ConnMessageQueue)
func Process(conn *machinedoll.Conn, f1 []func(), f2 []func()) {
// 获取或创建该 conn 对应的消息队列
queue, ok := connMessageQueues[conn]
if !ok {
queue = &ConnMessageQueue{
queue: make(chan []interface{}, 100),
conn: conn,
waitGroup: new(sync.WaitGroup),
}
connMessageQueues[conn] = queue
go processConnMessageQueue(queue)
}
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
for _, v := range f1 {
v(conn)
// 将消息添加到队列中
queue.queue <- []interface{}{f1, f2}
}
func processConnMessageQueue(queue *ConnMessageQueue) {
for msg := range queue.queue {
f1 := msg[0].([]func())
f2 := msg[1].([]func())
queue.waitGroup.Add(len(f1))
for _, f := range f1 {
go func(f func()) {
defer queue.waitGroup.Done()
f()
}(f)
}
queue.waitGroup.Wait()
if len(f2) > 0 {
timer.AfterTimer(func(h timer.TimerHandle, ud interface{}) bool {
Process(conn, 0, f2, nil, isSync)
if isSync {
ch <- struct{}{}
}
return true
}, nil, sec)
} else {
if isSync {
ch <- struct{}{}
}
queue.waitGroup.Add(1)
go func() {
defer queue.waitGroup.Done()
timer.AfterTimer(func(h timer.TimerHandle, ud interface{}) bool {
for _, f := range f2 {
f()
}
return true
}, nil, 200*time.Millisecond)
}()
}
return nil
}), nil).StartByFixExecutor(fmt.Sprintf("Machine%v", conn.Addr))
if isSync {
<-ch
}
}
@ -62,39 +84,50 @@ func SMDollMachinePerateHandler(session *netlib.Session, packetId int, data inte
switch msg.Perate {
case 1:
//向前移动
Process(conn, 200*time.Millisecond, []DoneFunc{machinedoll.Backward}, []DoneFunc{machinedoll.BackwardStop}, false)
f1 := []func(){
func() { machinedoll.Backward(conn) },
}
f2 := []func(){
func() { machinedoll.BackwardStop(conn) },
}
Process(conn, f1, f2)
case 2:
//向后移动
Process(conn, 200*time.Millisecond, []DoneFunc{machinedoll.Forward}, []DoneFunc{machinedoll.ForwardStop}, false)
f1 := []func(){
func() { machinedoll.Forward(conn) },
}
f2 := []func(){
func() { machinedoll.ForwardStop(conn) },
}
Process(conn, f1, f2)
case 3:
//向左移动
Process(conn, 200*time.Millisecond, []DoneFunc{machinedoll.Left}, []DoneFunc{machinedoll.LeftStop}, false)
f1 := []func(){
func() { machinedoll.Left(conn) },
}
f2 := []func(){
func() { machinedoll.LeftStop(conn) },
}
Process(conn, f1, f2)
case 4:
//向右移动
Process(conn, 200*time.Millisecond, []DoneFunc{machinedoll.Right}, []DoneFunc{machinedoll.RightStop}, false)
f1 := []func(){
func() { machinedoll.Right(conn) },
}
f2 := []func(){
func() { machinedoll.RightStop(conn) },
}
Process(conn, f1, f2)
case 5:
//投币
Process(conn, 0*time.Millisecond, []DoneFunc{machinedoll.Coin, machinedoll.Coin}, []DoneFunc{}, false)
// 读取服务端的响应
buf := make([]byte, 1024)
n, err := conn.Read(buf)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return nil
f1 := []func(){
func() { machinedoll.Coin(conn) },
}
if buf[4] == 1 {
fmt.Println("上分成功n = ", n)
f2 := []func(){
func() {},
}
if buf[4] == 0 {
fmt.Println("上分失败!!!")
}
//返回消息
session.Send(int(machine.DollMachinePacketID_PACKET_MSDollMachineoPerateResult), &machine.MSDollMachineoPerateResult{
Snid: msg.Snid,
Id: msg.GetId(),
Result: int32(buf[4]),
TypeId: 1,
})
Process(conn, f1, f2)
go DollMachineGrabResult(session, conn, msg.Snid, msg.GetId())
}
return nil
}
@ -112,26 +145,114 @@ func SMDollMachineGrabHandler(session *netlib.Session, packetId int, data interf
return nil
}
send := func(net.Conn) {
session.Send(int(machine.DollMachinePacketID_PACKET_MSDollMachineoPerateResult), &machine.MSDollMachineoPerateResult{
Snid: msg.Snid,
Id: msg.GetId(),
Result: 1,
TypeId: 2,
})
}
switch msg.GetTypeId() {
case 1:
//弱抓
Process(conn, 0, []DoneFunc{machinedoll.WeakGrab}, []DoneFunc{send}, false)
f1 := []func(){
func() { machinedoll.WeakGrab(conn) },
}
f2 := []func(){}
Process(conn, f1, f2)
case 2:
//强力抓
Process(conn, 0, []DoneFunc{machinedoll.Grab}, []DoneFunc{send}, false)
f1 := []func(){
func() { machinedoll.Grab(conn) },
}
f2 := []func(){}
Process(conn, f1, f2)
}
return nil
}
// 监听抓取结果返回
func DollMachineGrabResult(session *netlib.Session, conn *machinedoll.Conn, snid, id int32) {
num := int64(1)
for {
// 读取数据
fmt.Println("监听抓取结果返回!")
buf := make([]byte, 1024)
n, err := conn.Read(buf)
if err != nil {
fmt.Println("Failed to read response from client:", err)
return
}
// 将读取到的数据按照 221 进行分割
parts := bytes.Split(buf[:n], []byte{221})
fmt.Println("获取到的返回值:", parts)
instruction := []byte{0xAA, 0x05, 0x02, 0x50, 0x09, 0x00}
instruction1 := []byte{0xAA, 0x05, 0x02, 0x50, 0x09, 0x01}
// 遍历分割结果,打印出每个部分
for i, part := range parts {
if len(part) > 0 {
part = part[:len(part)-1] // 去除最后一个字节,该字节为分隔符
fmt.Println("比较返回结果 part = ", part)
if bytes.Contains(part, instruction) && num != 1 {
fmt.Printf("Part %d: %s\n", i+1, part)
//回应数据
_, err = conn.Write([]byte{0xAA, 0x04, 0x01, 0x50, 0x09, 0x5c, 0xdd})
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
session.Send(int(machine.DollMachinePacketID_PACKET_MSDollMachineoPerateResult), &machine.MSDollMachineoPerateResult{
Snid: snid,
Id: id,
Result: 0,
TypeId: 2,
})
fmt.Println("没有抓到礼品snid = ", snid, "num = ", num)
return
}
if bytes.Contains(part, instruction1) && num != 1 {
fmt.Printf("Part %d: %s\n", i+1, part)
//回应数据
_, err = conn.Write([]byte{0xAA, 0x04, 0x01, 0x50, 0x09, 0x5c, 0xdd})
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
session.Send(int(machine.DollMachinePacketID_PACKET_MSDollMachineoPerateResult), &machine.MSDollMachineoPerateResult{
Snid: snid,
Id: id,
Result: 1,
TypeId: 2,
})
fmt.Println("抓到礼品了snid = ", snid, "num = ", num)
return
}
//上分成功
coinData := []byte{0xAA, 0x04, 0x02, 0x03, 0x01}
if bytes.Contains(part, coinData) {
//返回消息
fmt.Println("上分成功!")
session.Send(int(machine.DollMachinePacketID_PACKET_MSDollMachineoPerateResult), &machine.MSDollMachineoPerateResult{
Snid: snid,
Id: id,
Result: 1,
TypeId: 1,
})
}
//上分失败
coinData = []byte{0xAA, 0x04, 0x02, 0x03, 0x00}
if bytes.Contains(part, coinData) {
//返回消息
fmt.Println("上分失败!")
session.Send(int(machine.DollMachinePacketID_PACKET_MSDollMachineoPerateResult), &machine.MSDollMachineoPerateResult{
Snid: snid,
Id: id,
Result: 0,
TypeId: 1,
})
}
}
}
num++
if num >= math.MaxInt64 {
num = 2
}
}
}
// 与游戏服务器连接成功,向游戏服务器推送所有娃娃机连接
func SMGameLinkSucceedHandler(session *netlib.Session, packetId int, data interface{}) error {
logger.Logger.Trace("与游戏服务器连接成功")
@ -147,9 +268,49 @@ func SMGameLinkSucceedHandler(session *netlib.Session, packetId int, data interf
logger.Logger.Tracef("向游戏服务器发送娃娃机连接信息:%v", msg)
return nil
}
// 获取进入视频房间token
func SMGetTokenHandler(session *netlib.Session, packetId int, data interface{}) error {
logger.Logger.Tracef("SMGetTokenHandler %v", data)
msg, ok := data.(*machine.SMGetToken)
if !ok {
return nil
}
// 请将 appId 修改为你的 appIdappid 为数字,从即构控制台获取
// 举例1234567890
var appId uint32 = uint32(msg.GetAppId())
// 请修改为你的 serverSecretserverSecret 为字符串,从即构控制台获取
// 举例: "fa94dd0f974cf2e293728a526b028271"
serverSecret := msg.ServerSecret
// 请将 userId 修改为用户的 user_id
userId := msg.GetSnid()
// token 的有效时长,单位:秒
var effectiveTimeInSeconds int64 = 3600
// token业务认证扩展基础鉴权token此处填空字符串
var payload string = ""
//生成token
token, err := token04.GenerateToken04(appId, string(userId), serverSecret, effectiveTimeInSeconds, payload)
if err != nil {
fmt.Println(err)
return err
}
fmt.Println(token)
info := &machine.MSSendToken{}
info.Snid = msg.Snid
info.Token = token
session.Send(int(machine.DollMachinePacketID_PACKET_MSSendToken), info)
logger.Logger.Tracef("向游戏服务器发送娃娃机token%v", info)
return nil
}
func init() {
netlib.Register(int(machine.DollMachinePacketID_PACKET_SMDollMachinePerate), &machine.SMDollMachineoPerate{}, SMDollMachinePerateHandler)
netlib.Register(int(machine.DollMachinePacketID_PACKET_SMDollMachineGrab), &machine.SMDollMachineGrab{}, SMDollMachineGrabHandler)
//链接成功 返回消息
netlib.Register(int(machine.DollMachinePacketID_PACKET_SMGameLinkSucceed), &machine.SMGameLinkSucceed{}, SMGameLinkSucceedHandler)
netlib.Register(int(machine.DollMachinePacketID_PACKET_SMGetToken), &machine.SMGetToken{}, SMGetTokenHandler)
}

View File

@ -8,7 +8,7 @@ import (
// 向前aa 05 01 50 01 01 54 dd
func Forward(conn net.Conn) {
instruction := []byte{0xaa, 0x05, 0x01, 0x50, 0x01, 0x01}
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
@ -19,7 +19,7 @@ func Forward(conn net.Conn) {
// 向前停止aa 05 01 50 01 00 55 dd
func ForwardStop(conn net.Conn) {
instruction := []byte{0xaa, 0x05, 0x01, 0x50, 0x01, 0x00}
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
@ -31,7 +31,7 @@ func ForwardStop(conn net.Conn) {
// aa 05 01 50 02 01 57 dd
func Backward(conn net.Conn) {
instruction := []byte{0xaa, 0x05, 0x01, 0x50, 0x02, 0x01}
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
@ -42,7 +42,7 @@ func Backward(conn net.Conn) {
// 向后停止aa 05 01 50 02 00 56 dd
func BackwardStop(conn net.Conn) {
instruction := []byte{0xaa, 0x05, 0x01, 0x50, 0x02, 0x00}
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
@ -53,7 +53,7 @@ func BackwardStop(conn net.Conn) {
// 向左aa 05 01 50 03 01 56 dd
func Left(conn net.Conn) {
instruction := []byte{0xaa, 0x05, 0x01, 0x50, 0x03, 0x01}
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
@ -64,7 +64,7 @@ func Left(conn net.Conn) {
// 向左停止aa 05 01 50 03 00 57 dd
func LeftStop(conn net.Conn) {
instruction := []byte{0xaa, 0x05, 0x01, 0x50, 0x03, 0x00}
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
@ -75,7 +75,7 @@ func LeftStop(conn net.Conn) {
// 向右
func Right(conn net.Conn) {
instruction := []byte{0xaa, 0x05, 0x01, 0x50, 0x04, 0x01}
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
@ -86,7 +86,7 @@ func Right(conn net.Conn) {
// 向右停止aa 05 01 50 04 00 50 dd
func RightStop(conn net.Conn) {
instruction := []byte{0xaa, 0x05, 0x01, 0x50, 0x04, 0x00}
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
@ -97,25 +97,26 @@ func RightStop(conn net.Conn) {
// 强抓下抓
func Grab(conn net.Conn) {
instruction := []byte{0xAA, 0x05, 0x01, 0x50, 0x06, 0x01}
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
return
}
// 读取服务端的响应
buf := make([]byte, 1024)
_, err = conn.Read(buf)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
instruction = []byte{0xAA, 0x04, 0x01, 0x50, 0x09, 0x5c, 0xdd}
_, err = conn.Write(instruction)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
/*
// 读取服务端的响应
buf := make([]byte, 1024)
_, err = conn.Read(buf)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
instruction = []byte{0xAA, 0x04, 0x01, 0x50, 0x09, 0x5c, 0xdd}
_, err = conn.Write(instruction)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}*/
}
// 必中抓
@ -123,7 +124,7 @@ func Grab2(conn net.Conn) {
//设置电压
instruction := []byte{0xAA, 0x05, 0x01, 0x50, 0x06, 0x01}
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
@ -141,7 +142,7 @@ func Grab2(conn net.Conn) {
// 弱抓aa 05 01 50 06 00 52 dd
func WeakGrab(conn net.Conn) {
instruction := []byte{0xAA, 0x05, 0x01, 0x50, 0x06, 0x00}
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
@ -152,56 +153,56 @@ func WeakGrab(conn net.Conn) {
// 投币
func Coin(conn net.Conn) {
moveCommand := []byte{0xaa, 0x08, 0x01, 0x03, 0x01, 0x01, 0x00, 0x00, 0x00}
moveCommand = calculateChecksum(moveCommand)
moveCommand = CalculateChecksum(moveCommand)
// 发送指令到服务端
_, err := conn.Write(moveCommand)
if err != nil {
fmt.Println("Failed to send command to server:", err)
return
}
// 读取服务端的响应
buf := make([]byte, 1024)
n, err := conn.Read(buf)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
if buf[4] == 1 {
fmt.Println("上分成功n = ", n)
}
if buf[4] == 0 {
fmt.Println("上分失败!!!")
}
/* // 读取服务端的响应
buf := make([]byte, 1024)
n, err := conn.Read(buf)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
if buf[4] == 1 {
fmt.Println("上分成功n = ", n)
}
if buf[4] == 0 {
fmt.Println("上分失败!!!")
}*/
}
// 剩余局数清零
func ClearRemainingGames(conn net.Conn) {
instruction := []byte{0xAA, 0x03, 0x01, 0x32}
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
return
}
// 读取服务端的响应
buf := make([]byte, 1024)
n, err := conn.Read(buf)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
fmt.Println("n", n)
/* // 读取服务端的响应
buf := make([]byte, 1024)
n, err := conn.Read(buf)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
fmt.Println("n", n)*/
}
// 计算校验码
func calculateChecksum(data []byte) []byte {
func CalculateChecksum(data []byte) []byte {
var value = byte(0)
for i, datum := range data {
if i > 0 {
value ^= datum
}
}
fmt.Println("校验码 value = ", value)
//fmt.Println("校验码 value = ", value)
data = append(data, value, 0xdd)
return data
@ -212,7 +213,7 @@ func OpenMusic(conn net.Conn) {
data[43] = 0x01
instruction := []byte{0xAA, 0x33, 0x01, 0x06}
instruction = append(instruction, data...)
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
//instruction[1] = byte(len(instruction) - 3)
_, err := conn.Write(instruction)
if err != nil {
@ -220,13 +221,13 @@ func OpenMusic(conn net.Conn) {
return
}
// 读取服务端的响应
buf := make([]byte, 1024)
n, err := conn.Read(buf)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
fmt.Println("n", n)
/* buf := make([]byte, 1024)
n, err := conn.Read(buf)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
fmt.Println("n", n)*/
}
// 关闭音乐
@ -234,64 +235,64 @@ func CloseMusic(conn net.Conn) {
data[43] = 0x00
instruction := []byte{0xAA, 0x33, 0x01, 0x06}
instruction = append(instruction, data...)
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
return
}
// 读取服务端的响应
buf := make([]byte, 1024)
n, err := conn.Read(buf)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
fmt.Println("n", n)
/* // 读取服务端的响应
buf := make([]byte, 1024)
n, err := conn.Read(buf)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
fmt.Println("n", n)*/
}
// 恢复出厂设置
func RestoreFactorySettings(conn net.Conn) {
instruction := []byte{0xAA, 0x03, 0x01, 0x38}
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
return
}
// 读取服务端的响应
buf := make([]byte, 1024)
n, err := conn.Read(buf)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
fmt.Println("n", n)
/* // 读取服务端的响应
buf := make([]byte, 1024)
n, err := conn.Read(buf)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
fmt.Println("n", n)*/
}
// 重启主板
func Reboot(conn net.Conn) {
instruction := []byte{0xAA, 0x03, 0x01, 0x39}
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
return
}
// 读取服务端的响应
buf := make([]byte, 1024)
n, err := conn.Read(buf)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
fmt.Println("n", n)
/* // 读取服务端的响应
buf := make([]byte, 1024)
n, err := conn.Read(buf)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
fmt.Println("n", n)*/
}
// 暂停服务
func StopServer(conn net.Conn) {
instruction := []byte{0xAA, 0x03, 0x01, 0x37}
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
@ -302,7 +303,7 @@ func StopServer(conn net.Conn) {
// 开启服务
func StartServer(conn net.Conn) {
instruction := []byte{0xAA, 0x03, 0x01, 0x36}
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
@ -313,30 +314,50 @@ func StartServer(conn net.Conn) {
// 查询基础参数
func queryBaseParam(conn net.Conn) {
instruction := []byte{0xAA, 0x03, 0x01, 0x05}
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
return
}
// 读取服务端的响应
buf := make([]byte, 1024)
n, err := conn.Read(buf)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
/* // 读取服务端的响应
buf := make([]byte, 1024)
n, err := conn.Read(buf)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
fmt.Println("n", n)
fmt.Println("n", n)*/
}
// 设置出奖模式
func SetPower(conn net.Conn) {
data[3] = 0x01
fmt.Println("data.len = ", len(data))
instruction := []byte{0xAA, 0x04, 0x01, 0x06}
instruction := []byte{0xAA, 0x33, 0x01, 0x06}
instruction = append(instruction, data...)
instruction = calculateChecksum(instruction)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
return
}
/* // 读取服务端的响应
buf := make([]byte, 1024)
n, err := conn.Read(buf)
if err != nil {
fmt.Println("Failed to read response from server:", err)
return
}
fmt.Println("n", n)*/
}
// 基础设置
func SetBaseParam(conn net.Conn) {
instruction := []byte{0xAA, 0x33, 0x01, 0x06}
instruction = append(instruction, data...)
instruction = CalculateChecksum(instruction)
_, err := conn.Write(instruction)
if err != nil {
fmt.Println("Failed to send command to server:", err)
@ -350,13 +371,18 @@ func SetPower(conn net.Conn) {
return
}
fmt.Println("n", n)
if buf[4] == 1 {
fmt.Println("设置成功!")
} else {
fmt.Println("设置失败!")
}
}
var data = []byte{
0x65, //0 几币几玩
0x00, //1 几币几玩占用位
0x1E, //2 游戏时间
0x00, //3 出奖模式
0x2D, //2 游戏时间
0x00, //3 出奖模式0 无概率 1 随机模式 2 固定模式 3 冠兴模式
0x0F, //4 出奖概率
0x00, //5 出奖概率占用位
0x00, //6 空中抓物 0关闭 1开启
@ -364,11 +390,11 @@ var data = []byte{
0x00, //8 保夹次数 范围06 6为无限次
0x01, //9 保夹赠送模式 0送游戏 1送中奖 2送游戏和中奖
0x04, //10 强抓力电压
0x50, //11 强抓力电压占用位
0x7C, //12 中抓力电压
0x00, //13 中抓力电压占用位
0x5A, //14 弱抓力电压
0x80, //10 强抓力电压
0x01, //11 强抓力电压占用位
0x80, //12 中抓力电压
0x01, //13 中抓力电压占用位
0x78, //14 弱抓力电压
0x00, //15 弱抓力电压占用位
0xE0, //16 中奖电压
0x01, //17 中奖电压占用位
@ -379,8 +405,8 @@ var data = []byte{
0x32, //21 前后速度
0x32, //22 左右速度
0x50, //23 上下速度
0x34, //24 放线长度
0x08, //25 放线长度占用位
0x9A, //24 放线长度
0x06, //25 放线长度占用位
0x00, //26 礼品下放高度
0x00, //27 礼品下放高度占用位
0x00, //28 甩抓长度
@ -401,66 +427,8 @@ var data = []byte{
0x00, //41 摇杆延时占用位
0x00, //42 抓物二收
0x00, //43 待机音乐开关
0x0F, //44 音量大小调整
0x00, //44 音量大小调整
0x07, //45 待机音乐选择
0x08, //46 游戏音乐选择
0x00, //47 概率队列自动
}
/*
var data = []byte{
101, //0 几币几玩
0, //1 几币几玩占用位
30, //2 游戏时间
0, //3 出奖模式0无概率 1随机模式 2固定模式 3冠兴模式
15, //4 出奖概率
0, //5 出奖概率占用位
1, //6 空中抓物 0关闭 1开启
0, //7 连续投币赠送 范围0~100
0, //8 保夹次数 范围06 6为无限次
1, //9 保夹赠送模式 0送游戏 1送中奖 2送游戏和中奖
200, //10 强抓力电压
0, //11 强抓力电压占用位
124, //12 中抓力电压
1, //13 中抓力电压占用位
90, //14 弱抓力电压
0, //15 弱抓力电压占用位
224, //16 中奖电压
1, //17 中奖电压占用位
200, //18 强抓力时间
0, //19 强抓力时间占用位
20, //20 放抓时间
50, //21 前后速度
50, //22 左右速度
80, //23 上下速度
52, //24 放线长度
8, //25 放线长度占用位
0, //26 礼品下放高度
0, //27 礼品下放高度占用位
0, //28 甩抓长度
0, //29 甩抓保护
120, //30 甩抓电压
0, //31 甩抓电压占用位
50, //32 上拉保护
2, //33 天车自救时间
0, //34 下抓延时
0, //35 下抓延时占用位
200, //36 抓物延时
0, //37 抓物延时占用位
150, //38 上停延时
0, //39 上停延时占用位
0, //40 摇杆延时
0, //41 摇杆延时占用位
0, //42 抓物二收
1, //43 待机音乐开关
15, //44 音量大小调整
7, //45 待机音乐选择
8, //46 游戏音乐选择
0, //47 概率队列自动
}
*/

View File

@ -74,6 +74,8 @@ func (this *MachineManager) Init() {
Conn: conn,
Addr: addr,
}
SetBaseParam(conn)
fmt.Println("设置每台娃娃机基础配置!")
}
/* fmt.Println("Connected to server:\n", this.ConnMap[1].RemoteAddr())
@ -96,6 +98,7 @@ func (this *MachineManager) Update() {
delConn = append(delConn, v)
v.Close()
logger.Logger.Tracef("断开连接:%v", v.Addr)
fmt.Println("娃娃机断开连接!!!!!!!!!!!")
this.UpdateToGameServer(v, 0)
}
}
@ -115,6 +118,7 @@ func (this *MachineManager) Update() {
continue
}
logger.Logger.Tracef("重连成功:%v", addr)
fmt.Println("娃娃机重连成功!!!!!!!!!!!")
delIds = append(delIds, &Conn{
Id: id,
Conn: conn,

View File

@ -33,6 +33,8 @@ const (
CLAWDOLLPacketID_PACKET_SC_CLAWDOLL_PlayerEnter CLAWDOLLPacketID = 5606 // 玩家进入
CLAWDOLLPacketID_PACKET_SC_CLAWDOLL_PlayerLeave CLAWDOLLPacketID = 5607 // 玩家离开
CLAWDOLLPacketID_PACKET_SC_CLAWDOLL_PLAYERINFO CLAWDOLLPacketID = 5608 // 玩家状态信息变化
CLAWDOLLPacketID_PACKET_CS_CLAWDOLL_GETTOKEN CLAWDOLLPacketID = 5609 // 获取token
CLAWDOLLPacketID_PACKET_SC_CLAWDOLL_SENDTOKEN CLAWDOLLPacketID = 5610 // 获取token
)
// Enum value maps for CLAWDOLLPacketID.
@ -47,6 +49,8 @@ var (
5606: "PACKET_SC_CLAWDOLL_PlayerEnter",
5607: "PACKET_SC_CLAWDOLL_PlayerLeave",
5608: "PACKET_SC_CLAWDOLL_PLAYERINFO",
5609: "PACKET_CS_CLAWDOLL_GETTOKEN",
5610: "PACKET_SC_CLAWDOLL_SENDTOKEN",
}
CLAWDOLLPacketID_value = map[string]int32{
"PACKET_CLAWDOLL_ZERO": 0,
@ -58,6 +62,8 @@ var (
"PACKET_SC_CLAWDOLL_PlayerEnter": 5606,
"PACKET_SC_CLAWDOLL_PlayerLeave": 5607,
"PACKET_SC_CLAWDOLL_PLAYERINFO": 5608,
"PACKET_CS_CLAWDOLL_GETTOKEN": 5609,
"PACKET_SC_CLAWDOLL_SENDTOKEN": 5610,
}
)
@ -806,6 +812,109 @@ func (x *SCCLAWDOLLPlayerLeave) GetPos() int32 {
return 0
}
//玩家请求进入视频地址token
type CSCLAWDOLLGetToken struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Appid int64 `protobuf:"varint,1,opt,name=Appid,proto3" json:"Appid,omitempty"`
ServerSecret string `protobuf:"bytes,2,opt,name=serverSecret,proto3" json:"serverSecret,omitempty"`
}
func (x *CSCLAWDOLLGetToken) Reset() {
*x = CSCLAWDOLLGetToken{}
if protoimpl.UnsafeEnabled {
mi := &file_clawdoll_proto_msgTypes[9]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CSCLAWDOLLGetToken) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CSCLAWDOLLGetToken) ProtoMessage() {}
func (x *CSCLAWDOLLGetToken) ProtoReflect() protoreflect.Message {
mi := &file_clawdoll_proto_msgTypes[9]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CSCLAWDOLLGetToken.ProtoReflect.Descriptor instead.
func (*CSCLAWDOLLGetToken) Descriptor() ([]byte, []int) {
return file_clawdoll_proto_rawDescGZIP(), []int{9}
}
func (x *CSCLAWDOLLGetToken) GetAppid() int64 {
if x != nil {
return x.Appid
}
return 0
}
func (x *CSCLAWDOLLGetToken) GetServerSecret() string {
if x != nil {
return x.ServerSecret
}
return ""
}
type SCCLAWDOLLSendToken struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Token string `protobuf:"bytes,1,opt,name=Token,proto3" json:"Token,omitempty"`
}
func (x *SCCLAWDOLLSendToken) Reset() {
*x = SCCLAWDOLLSendToken{}
if protoimpl.UnsafeEnabled {
mi := &file_clawdoll_proto_msgTypes[10]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCCLAWDOLLSendToken) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCCLAWDOLLSendToken) ProtoMessage() {}
func (x *SCCLAWDOLLSendToken) ProtoReflect() protoreflect.Message {
mi := &file_clawdoll_proto_msgTypes[10]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCCLAWDOLLSendToken.ProtoReflect.Descriptor instead.
func (*SCCLAWDOLLSendToken) Descriptor() ([]byte, []int) {
return file_clawdoll_proto_rawDescGZIP(), []int{10}
}
func (x *SCCLAWDOLLSendToken) GetToken() string {
if x != nil {
return x.Token
}
return ""
}
var File_clawdoll_proto protoreflect.FileDescriptor
var file_clawdoll_proto_rawDesc = []byte{
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}
var (
@ -932,7 +1053,7 @@ func file_clawdoll_proto_rawDescGZIP() []byte {
}
var file_clawdoll_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
var file_clawdoll_proto_msgTypes = make([]protoimpl.MessageInfo, 9)
var file_clawdoll_proto_msgTypes = make([]protoimpl.MessageInfo, 11)
var file_clawdoll_proto_goTypes = []interface{}{
(CLAWDOLLPacketID)(0), // 0: clawdoll.CLAWDOLLPacketID
(OpResultCode)(0), // 1: clawdoll.OpResultCode
@ -945,6 +1066,8 @@ var file_clawdoll_proto_goTypes = []interface{}{
(*SCCLAWDOLLPlayerInfo)(nil), // 8: clawdoll.SCCLAWDOLLPlayerInfo
(*SCCLAWDOLLPlayerEnter)(nil), // 9: clawdoll.SCCLAWDOLLPlayerEnter
(*SCCLAWDOLLPlayerLeave)(nil), // 10: clawdoll.SCCLAWDOLLPlayerLeave
(*CSCLAWDOLLGetToken)(nil), // 11: clawdoll.CSCLAWDOLLGetToken
(*SCCLAWDOLLSendToken)(nil), // 12: clawdoll.SCCLAWDOLLSendToken
}
var file_clawdoll_proto_depIdxs = []int32{
2, // 0: clawdoll.SCCLAWDOLLRoomInfo.Players:type_name -> clawdoll.CLAWDOLLPlayerData
@ -1071,6 +1194,30 @@ func file_clawdoll_proto_init() {
return nil
}
}
file_clawdoll_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CSCLAWDOLLGetToken); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_clawdoll_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCCLAWDOLLSendToken); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
@ -1078,7 +1225,7 @@ func file_clawdoll_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_clawdoll_proto_rawDesc,
NumEnums: 2,
NumMessages: 9,
NumMessages: 11,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -13,6 +13,8 @@ enum CLAWDOLLPacketID {
PACKET_SC_CLAWDOLL_PlayerEnter = 5606; //
PACKET_SC_CLAWDOLL_PlayerLeave = 5607; //
PACKET_SC_CLAWDOLL_PLAYERINFO = 5608; //
PACKET_CS_CLAWDOLL_GETTOKEN = 5609; // token
PACKET_SC_CLAWDOLL_SENDTOKEN = 5610; // token
}
//
@ -102,4 +104,13 @@ message SCCLAWDOLLPlayerEnter {
//PACKET_SCCLAWDOLLPlayerLeave
message SCCLAWDOLLPlayerLeave {
int32 Pos = 1; //
}
//token
message CSCLAWDOLLGetToken {
int64 Appid = 1;
string serverSecret = 2;
}
message SCCLAWDOLLSendToken {
string Token = 1;
}

View File

@ -31,6 +31,8 @@ const (
DollMachinePacketID_PACKET_MSDollMachineList DollMachinePacketID = 20003
DollMachinePacketID_PACKET_MSUpdateDollMachineStatus DollMachinePacketID = 20004
DollMachinePacketID_PACKET_MSDollMachineoPerateResult DollMachinePacketID = 20005
DollMachinePacketID_PACKET_SMGetToken DollMachinePacketID = 20006
DollMachinePacketID_PACKET_MSSendToken DollMachinePacketID = 20007
)
// Enum value maps for DollMachinePacketID.
@ -43,6 +45,8 @@ var (
20003: "PACKET_MSDollMachineList",
20004: "PACKET_MSUpdateDollMachineStatus",
20005: "PACKET_MSDollMachineoPerateResult",
20006: "PACKET_SMGetToken",
20007: "PACKET_MSSendToken",
}
DollMachinePacketID_value = map[string]int32{
"PACKET_SMDollMachineZero": 0,
@ -52,6 +56,8 @@ var (
"PACKET_MSDollMachineList": 20003,
"PACKET_MSUpdateDollMachineStatus": 20004,
"PACKET_MSDollMachineoPerateResult": 20005,
"PACKET_SMGetToken": 20006,
"PACKET_MSSendToken": 20007,
}
)
@ -490,6 +496,126 @@ func (x *MSUpdateDollMachineStatus) GetVideoAddr() string {
return ""
}
//获取token
type SMGetToken struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Snid int32 `protobuf:"varint,1,opt,name=Snid,proto3" json:"Snid,omitempty"`
AppId int64 `protobuf:"varint,2,opt,name=AppId,proto3" json:"AppId,omitempty"`
ServerSecret string `protobuf:"bytes,3,opt,name=ServerSecret,proto3" json:"ServerSecret,omitempty"`
}
func (x *SMGetToken) Reset() {
*x = SMGetToken{}
if protoimpl.UnsafeEnabled {
mi := &file_machine_proto_msgTypes[7]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SMGetToken) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SMGetToken) ProtoMessage() {}
func (x *SMGetToken) ProtoReflect() protoreflect.Message {
mi := &file_machine_proto_msgTypes[7]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SMGetToken.ProtoReflect.Descriptor instead.
func (*SMGetToken) Descriptor() ([]byte, []int) {
return file_machine_proto_rawDescGZIP(), []int{7}
}
func (x *SMGetToken) GetSnid() int32 {
if x != nil {
return x.Snid
}
return 0
}
func (x *SMGetToken) GetAppId() int64 {
if x != nil {
return x.AppId
}
return 0
}
func (x *SMGetToken) GetServerSecret() string {
if x != nil {
return x.ServerSecret
}
return ""
}
//返回token
type MSSendToken struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Snid int32 `protobuf:"varint,1,opt,name=Snid,proto3" json:"Snid,omitempty"`
Token string `protobuf:"bytes,2,opt,name=Token,proto3" json:"Token,omitempty"`
}
func (x *MSSendToken) Reset() {
*x = MSSendToken{}
if protoimpl.UnsafeEnabled {
mi := &file_machine_proto_msgTypes[8]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *MSSendToken) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*MSSendToken) ProtoMessage() {}
func (x *MSSendToken) ProtoReflect() protoreflect.Message {
mi := &file_machine_proto_msgTypes[8]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use MSSendToken.ProtoReflect.Descriptor instead.
func (*MSSendToken) Descriptor() ([]byte, []int) {
return file_machine_proto_rawDescGZIP(), []int{8}
}
func (x *MSSendToken) GetSnid() int32 {
if x != nil {
return x.Snid
}
return 0
}
func (x *MSSendToken) GetToken() string {
if x != nil {
return x.Token
}
return ""
}
var File_machine_proto protoreflect.FileDescriptor
var file_machine_proto_rawDesc = []byte{
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}
var (
@ -562,7 +701,7 @@ func file_machine_proto_rawDescGZIP() []byte {
}
var file_machine_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_machine_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
var file_machine_proto_msgTypes = make([]protoimpl.MessageInfo, 9)
var file_machine_proto_goTypes = []interface{}{
(DollMachinePacketID)(0), // 0: machine.DollMachinePacketID
(*SMGameLinkSucceed)(nil), // 1: machine.SMGameLinkSucceed
@ -572,6 +711,8 @@ var file_machine_proto_goTypes = []interface{}{
(*MSDollMachineList)(nil), // 5: machine.MSDollMachineList
(*DollMachine)(nil), // 6: machine.DollMachine
(*MSUpdateDollMachineStatus)(nil), // 7: machine.MSUpdateDollMachineStatus
(*SMGetToken)(nil), // 8: machine.SMGetToken
(*MSSendToken)(nil), // 9: machine.MSSendToken
}
var file_machine_proto_depIdxs = []int32{
6, // 0: machine.MSDollMachineList.data:type_name -> machine.DollMachine
@ -672,6 +813,30 @@ func file_machine_proto_init() {
return nil
}
}
file_machine_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SMGetToken); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_machine_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*MSSendToken); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
@ -679,7 +844,7 @@ func file_machine_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_machine_proto_rawDesc,
NumEnums: 1,
NumMessages: 7,
NumMessages: 9,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -13,6 +13,8 @@ enum DollMachinePacketID {
PACKET_MSDollMachineList = 20003;
PACKET_MSUpdateDollMachineStatus = 20004;
PACKET_MSDollMachineoPerateResult = 20005;
PACKET_SMGetToken = 20006;
PACKET_MSSendToken = 20007;
}
//
//PACKET_SMDollMachinePerate
@ -56,4 +58,15 @@ message MSUpdateDollMachineStatus{
int32 Id = 1;
int32 Status = 2; //1- 0-使
string VideoAddr = 3;
}
//token
message SMGetToken{
int32 Snid = 1;
int64 AppId = 2;
string ServerSecret = 3;
}
//token
message MSSendToken{
int32 Snid = 1;
string Token = 2;
}