赛季通行证兑换开关
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@ -287,7 +287,7 @@ const (
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GainWaySign7Add = 91 // 累计签到进阶奖励获得
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GainWayItemChange = 92 //背包内使用道具兑换话费
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GainWayPetSkillLevelUp = 93 //宠物技能升级
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GainWayPermitAward = 94 // 赛季通行证奖励
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GainWayPermitAward = 94 // 赛季通行证等级奖励
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GainWayItemPermitRank = 95 // 赛季通行证排行奖励
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GainWayPermitExchangeCost = 96 // 赛季通行证兑换消耗
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GainWayPermitExchangeGain = 97 // 赛季通行证兑换获得
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@ -111,7 +111,8 @@ const (
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SystemFreeGive_GiveType_TaskEveryDay // 每日任务
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SystemFreeGive_GiveType_TaskWeekActive // 周活跃奖励
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SystemFreeGive_GiveType_PermitAward // 赛季通行证奖励
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SystemFreeGive_GiveType_TaskPermit // 赛季通行证任务
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SystemFreeGive_GiveType_TaskPermit // 赛季通行证任务奖励
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SystemFreeGive_GiveType_TaskPermitRank // 赛季通行证排名奖励
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)
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const (
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SystemFreeGive_CoinType_Coin int32 = iota //金币
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@ -875,6 +875,9 @@ func GetPermitCanExchange(p *Player, id int32) (bool, int) {
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for _, v := range channelConfig.GetExchangeConfig() {
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if v.GetId() == id {
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if !v.GetIsShow() {
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return false, 3
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}
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// 等级
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if level < v.GetLevel() {
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return false, 1
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@ -924,6 +927,9 @@ func CSPermitExchangeList(s *netlib.Session, packetid int, data interface{}, sid
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pack := &welfare.SCPermitExchangeList{}
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for _, v := range channelConfig.GetExchangeConfig() {
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if !v.GetIsShow() {
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continue
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}
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var gain, cost []*welfare.PropInfo
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for _, vv := range v.GetGain() {
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gain = append(gain, &welfare.PropInfo{
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@ -252,7 +252,7 @@ func platformConfigEvent(ctx context.Context, completeKey string, isInit bool, e
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LogChannelSingleton.WriteLog(&model.BackendPermitCycle{
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Platform: config.Platform,
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StartTs: st.StartTs,
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EndTs: st.EndTs,
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EndTs: st.EndTs - 1,
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})
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}
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})).StartByExecutor("permit_start_ts")
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@ -171,7 +171,7 @@ func (r *PermitMgr) OnDayTimer() {
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LogChannelSingleton.WriteLog(&model.BackendPermitCycle{
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Platform: platform,
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StartTs: se.StartTs,
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EndTs: se.EndTs,
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EndTs: se.EndTs - 1,
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})
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}
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})).StartByExecutor("permit_start_ts")
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@ -1133,6 +1133,19 @@ func (this *Player) GetMessageAttach(id string) {
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ItemNum: int64(msg.Params[i+1]), // 数量
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ObtainTime: time.Now().Unix(),
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})
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if gainWay == common.GainWayItemPermitRank {
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tp := int32(-1)
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if msg.Params[i] == common.ItemIDCoin {
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tp = model.SystemFreeGive_CoinType_Coin
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} else if msg.Params[i] == common.ItemIDDiamond {
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tp = model.SystemFreeGive_CoinType_Diamond
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}
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if tp != -1 {
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LogChannelSingleton.WriteMQData(
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model.GenerateSystemFreeGive(this.SnId, this.Name, this.Platform, this.Channel,
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model.SystemFreeGive_GiveType_TaskPermitRank, tp, int64(msg.Params[i+1])))
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}
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}
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}
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if _, code, _ := BagMgrSingleton.AddItems(this, items, 0, gainWay, "mail", remark, 0, 0, false); code != bag.OpResultCode_OPRC_Sucess { // 领取失败
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logger.Logger.Errorf("CSPlayerSettingHandler AddItems err", code)
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