成就任务
This commit is contained in:
parent
b6aa7bec3c
commit
a6e65f236f
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@ -719,6 +719,7 @@ const (
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TaskActivityTypeWeek = 2 // 每周任务
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TaskActivityTypeNovice = 3 // 新手任务
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TaskActivityTypeInvite = 4 // 邀请任务
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TaskActivityTypeAchieve = 5 // 成就任务
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)
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const HeadRange = 3 // 机器人头像id范围
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2
public
2
public
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@ -1 +1 @@
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Subproject commit e593140357deb0370e57e09fff1820fa419d4d88
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Subproject commit b3c791a33ee4a8739fca055f43d24009b6c1ef34
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@ -444,14 +444,14 @@ func (this *CSPlatFormHandler) Process(s *netlib.Session, packetid int, data int
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ExchangeAlipayMax: proto.Int32(platform.ExchangeAlipayMax),
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ExchangeMultiple: proto.Int32(platform.ExchangeMultiple),
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}
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rebateTask := RebateInfoMgrSington.rebateTask[p.Platform]
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if rebateTask != nil {
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scPlatForm.Rebate = &login_proto.RebateCfg{
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RebateSwitch: proto.Bool(rebateTask.RebateSwitch),
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ReceiveMode: proto.Int32(int32(rebateTask.ReceiveMode)),
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NotGiveOverdue: proto.Int32(int32(rebateTask.NotGiveOverdue)),
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}
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}
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//rebateTask := RebateInfoMgrSington.rebateTask[p.Platform]
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//if rebateTask != nil {
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// scPlatForm.Rebate = &login_proto.RebateCfg{
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// RebateSwitch: proto.Bool(rebateTask.RebateSwitch),
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// ReceiveMode: proto.Int32(int32(rebateTask.ReceiveMode)),
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// NotGiveOverdue: proto.Int32(int32(rebateTask.NotGiveOverdue)),
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// }
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//}
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if platform.ClubConfig != nil { //俱乐部配置
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scPlatForm.Club = &login_proto.ClubCfg{
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IsOpenClub: proto.Bool(platform.ClubConfig.IsOpenClub),
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@ -553,6 +553,7 @@ func init() {
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}
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return nil
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}))
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netlib.RegisterFactory(int(server_proto.SSPacketID_PACKET_GW_JACKPOTCOIN), netlib.PacketFactoryWrapper(func() interface{} {
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return &server_proto.GWGameJackCoin{}
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}))
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@ -61,7 +61,7 @@ func IsTaskReward(p *Player, id int32) bool {
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return true
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}
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case common.TaskActivityTypeNovice, common.TaskActivityTypeInvite:
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case common.TaskActivityTypeNovice, common.TaskActivityTypeInvite, common.TaskActivityTypeAchieve:
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if data.Ts > 0 {
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return true
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}
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@ -175,11 +175,9 @@ func CSTaskDebugInc(s *netlib.Session, packetId int, data interface{}, sid int64
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id := msg.GetId()
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taskType := int32(-1)
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for _, v := range srvdata.PBDB_TaskMgr.Datas.GetArr() {
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if v.Id == id {
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taskType = v.TaskType
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break
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}
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d := srvdata.PBDB_TaskMgr.GetData(id)
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if d != nil {
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taskType = d.TaskType
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}
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p.ResetTaskN(taskType)
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@ -184,54 +184,6 @@ func (this *EtcdMgr) InitBlackList() {
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this.InitAndWatch(initFunc, watchFunc)
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}
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// 初始化返利数据
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func (this *EtcdMgr) InitRebateConfig() {
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initFunc := func() int64 {
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if model.GameParamData.UseEtcd {
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logger.Logger.Info("ETCD 初始化返利数据 拉取数据:", etcd.ETCDKEY_CONFIG_REBATE)
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res, err := this.GetValueWithPrefix(etcd.ETCDKEY_CONFIG_REBATE)
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if err == nil {
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for i := int64(0); i < res.Count; i++ {
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var RebateTasks *RebateTask
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err = json.Unmarshal(res.Kvs[i].Value, &RebateTasks)
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if err == nil {
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RebateInfoMgrSington.rebateTask[RebateTasks.Platform] = RebateTasks
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} else {
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logger.Logger.Errorf("etcd desc WithPrefix(%v) panic:%v", etcd.ETCDKEY_CONFIG_REBATE, err)
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}
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}
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if res.Header != nil {
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return res.Header.Revision
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}
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} else {
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logger.Logger.Errorf("etcd get WithPrefix(%v) panic:%v", etcd.ETCDKEY_CONFIG_REBATE, err)
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}
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}
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return -1
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}
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// 监控数据变动
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watchFunc := func(ctx context.Context, revision int64) {
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this.GoWatch(ctx, revision, etcd.ETCDKEY_CONFIG_REBATE, func(res clientv3.WatchResponse) error {
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for _, ev := range res.Events {
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switch ev.Type {
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case clientv3.EventTypeDelete:
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case clientv3.EventTypePut:
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var RebateTasks *RebateTask
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err := json.Unmarshal(ev.Kv.Value, &RebateTasks)
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if err == nil {
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RebateInfoMgrSington.rebateTask[RebateTasks.Platform] = RebateTasks
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} else {
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logger.Logger.Errorf("etcd desc WithPrefix(%v) panic:%v", etcd.ETCDKEY_CONFIG_REBATE, err)
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}
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}
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}
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return nil
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})
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}
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this.InitAndWatch(initFunc, watchFunc)
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}
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// 初始化代理数据
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func (this *EtcdMgr) InitPromoterConfig() {
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initFunc := func() int64 {
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@ -2246,10 +2246,8 @@ func (this *Player) OnDayTimer(login, continuous bool, t int) {
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// 重置每日任务
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if this.WelfData != nil {
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if this.WelfData.Task != nil {
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for _, v := range srvdata.PBDB_TaskMgr.Datas.GetArr() {
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if v.GetActivityType() == common.TaskActivityTypeEveryDay {
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this.WelfData.Task[v.GetId()] = &model.TaskData{}
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}
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for _, v := range srvdata.TaskMgr.Get(common.TaskActivityTypeEveryDay) {
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this.WelfData.Task[v.GetId()] = &model.TaskData{}
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}
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this.WelfData.Task[common.TaskIDInvitePlayGame] = &model.TaskData{}
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this.WelfData.Task[common.TaskIDInviteFirstLogin] = &model.TaskData{}
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@ -2315,10 +2313,8 @@ func (this *Player) OnWeekTimer() {
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// 重置周任务
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if this.WelfData != nil {
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if this.WelfData.Task != nil {
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for _, v := range srvdata.PBDB_TaskMgr.Datas.GetArr() {
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if v.GetActivityType() == common.TaskActivityTypeWeek {
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this.WelfData.Task[v.GetId()] = &model.TaskData{}
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}
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for _, v := range srvdata.TaskMgr.Get(common.TaskActivityTypeWeek) {
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this.WelfData.Task[v.GetId()] = &model.TaskData{}
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}
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}
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}
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@ -3541,151 +3537,6 @@ func (this *Player) RedirectByGame(packetid int, rawpack interface{}) bool {
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return false
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}
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// func (this *Player) GetMatchAr(matchId int32) *model.MatchAchievement {
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// if this.MatchAchievement == nil {
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// this.MatchAchievement = make(map[int32]*model.MatchAchievement)
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// }
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// if ar, exist := this.MatchAchievement[matchId]; exist {
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// return ar
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// }
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// ar := &model.MatchAchievement{MatchId: matchId, CreateTs: int32(time.Now().Unix())}
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// this.MatchAchievement[matchId] = ar
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// return ar
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// }
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//func (this *Player) InitLayered() {
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// logger.Logger.Trace("(this *Player) InitLayered")
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// if this.IsRob {
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// return
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// }
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// this.layered = make(map[int]bool)
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// task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
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// return LogicLevelMgrSington.SendPostBySnIds(this.Platform, []int32{this.SnId})
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// }), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
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// if data != nil {
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// newData := data.([]NewMsg)
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// for _, d := range newData {
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// cnf := LogicLevelMgrSington.GetConfig(d.Platform)
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// if cnf == nil {
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// continue
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// }
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// this.layerlevels = d.Levels
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// for _, v := range d.Levels {
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// if td, ok := cnf.LogicLevelInfo[int32(v)]; ok {
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// if td.StartAct == 1 {
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// for _, id := range td.CheckActIds {
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// this.layered[int(id)] = true
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// }
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// }
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// }
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// }
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// }
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// }
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// //this.ActStateSend2Client()
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// }), "SendPostBySnIds").Start()
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// ////
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// for k, v := range this.layered {
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// logger.Logger.Tracef("InitLayered....id=%v %v", k, v)
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// }
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//
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//}
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func (this *Player) ActStateSend2Client() {
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logger.Logger.Trace("(this *Player) ActStateSend2Client")
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actSwitchCfg := make([]int32, common.ActId_Max)
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for i := 0; i < common.ActId_Max; i++ {
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isOpen := true
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switch i {
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//case common.ActId_OnlineReward:
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// cfg, ok := ActOnlineRewardMgrSington.Configs[this.Platform]
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// if !ok || cfg.StartAct <= 0 {
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// isOpen = false
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// }
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//case common.ActId_GoldTask:
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// plateFormConfig := ActGoldTaskMgrSington.GetPlateFormConfig(this.Platform)
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// if plateFormConfig == nil || plateFormConfig.StartAct == 0 {
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// isOpen = false
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// }
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//case common.ActId_GoldCome:
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// plateFormConfig := ActGoldComeMgrSington.GetPlateFormConfig(this.Platform)
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// if plateFormConfig == nil || plateFormConfig.StartAct == 0 {
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// isOpen = false
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// }
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//case common.ActId_LuckyTurntable:
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// cfg, ok := ActLuckyTurntableMgrSington.Configs[this.Platform]
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// if !ok || cfg == nil || cfg.StartAct <= 0 {
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// isOpen = false
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// }
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//case common.ActId_Yeb:
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// cfg, ok := ActYebMgrSington.Configs[this.Platform]
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// if !ok || cfg == nil || cfg.StartAct <= 0 {
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// isOpen = false
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// }
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//case common.ActId_Card:
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// cfg, ok := ActCardMgrSington.Configs[this.Platform]
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// if !ok || cfg == nil || cfg.StartAct <= 0 {
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// isOpen = false
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// }
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case common.ActId_RebateTask:
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rebateTask := RebateInfoMgrSington.rebateTask[this.Platform]
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if rebateTask != nil && !rebateTask.RebateSwitch {
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isOpen = false
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}
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//case common.ActId_VipLevelBonus:
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// config := ActVipMgrSington.GetConfig(this.Platform)
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// if config == nil || config.StartAct == 0 {
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// isOpen = false
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// }
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//case common.ActId_Sign:
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// config := ActSignMgrSington.GetConfig(this.Platform)
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// if config == nil || config.StartAct == 0 {
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// isOpen = false
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// }
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//case common.ActId_Task:
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// config := ActTaskMgrSington.GetPlatformConfig(this.Platform)
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// if config == nil || config.StartAct == 0 {
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// isOpen = false
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// }
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case common.ExchangeId_Bank:
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platform := PlatformMgrSingleton.GetPlatform(this.Platform)
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if platform == nil || !platform.IsMarkFlag(int32(BindBackCard)) {
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isOpen = false
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}
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case common.ExchangeId_Alipay:
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platform := PlatformMgrSingleton.GetPlatform(this.Platform)
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if platform == nil || !platform.IsMarkFlag(int32(BindAlipay)) {
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isOpen = false
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}
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case common.ExchangeId_Wechat:
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platform := PlatformMgrSingleton.GetPlatform(this.Platform)
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if platform == nil || !platform.IsMarkFlag(int32(BindWeiXin)) {
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isOpen = false
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}
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}
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if !isOpen {
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actSwitchCfg[i] = 1
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continue
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}
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open, ok := this.layered[i]
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if ok && open {
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actSwitchCfg[i] = 1
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}
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}
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pack := &login_proto.SCActSwitchCfg{
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ActSwitchCfg: actSwitchCfg, // 0开 1关 默认开
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}
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proto.SetDefaults(pack)
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logger.Logger.Trace("ActStateSend2Client: ", this.SnId, pack)
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this.SendToClient(int(login_proto.LoginPacketID_PACKET_SC_ACTSWITCHCFG), pack)
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}
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func (this *Player) ModifyActSwitch() {
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logger.Logger.Trace("====================ModifyActSwitch==================")
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//this.ActStateSend2Client()
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}
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// SyncPlayerDataToGateSrv 玩家信息同步到网关
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func (this *Player) SyncPlayerDataToGateSrv(pd *model.PlayerData) {
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var buf bytes.Buffer
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@ -4608,10 +4459,7 @@ func (this *Player) ResetTaskN(tp int32) {
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return
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}
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for _, v := range srvdata.PBDB_TaskMgr.Datas.GetArr() {
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if v.GetTaskType() != tp {
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continue
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}
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for _, v := range srvdata.TaskMgr.Get(tp) {
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data := this.WelfData.Task[v.GetId()]
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if data != nil {
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data.N = 0
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@ -4624,10 +4472,7 @@ func (this *Player) ResetTask(tp int32) {
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return
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}
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for _, v := range srvdata.PBDB_TaskMgr.Datas.GetArr() {
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if v.GetTaskType() != tp {
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continue
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}
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for _, v := range srvdata.TaskMgr.Get(tp) {
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this.WelfData.Task[v.GetId()] = &model.TaskData{}
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}
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}
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@ -1,275 +0,0 @@
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package main
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import (
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"encoding/json"
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"mongo.games.com/game/common"
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"mongo.games.com/game/model"
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"mongo.games.com/game/srvdata"
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"mongo.games.com/game/webapi"
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"mongo.games.com/goserver/core/logger"
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"strconv"
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)
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//返利任务
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type RebateTask struct {
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Platform string //平台名称
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RebateSwitch bool //返利开关
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RebateManState int //返利是开启个人返利 0 关闭 1 开启
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ReceiveMode int //领取方式 0实时领取 1次日领取
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NotGiveOverdue int //0不过期 1过期不给 2过期邮件给
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RebateGameCfg map[string]*RebateGameCfg //key为GameDif
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RebateGameThirdCfg map[string]*RebateGameThirdCfg //第三方key
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Version int //活动版本 后台控制
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}
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type RebateGameCfg struct {
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BaseCoin [3]int32 //返利基准
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RebateRate [3]int32 //返利比率 万分比
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GameId int32 //游戏id
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GameMode int32 //游戏类型
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MaxRebateCoin int64 //最高返利
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}
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type RebateGameThirdCfg struct {
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BaseCoin [3]int32 //返利基准
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RebateRate [3]int32 //返利比率
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ThirdName string //第三方key
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ThirdShowName string //前端显示name
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MaxRebateCoin int64 //最高返利
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ThirdId string //三方游戏id
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}
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type RebateInfo struct {
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rebateTask map[string]*RebateTask
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}
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var RebateInfoMgrSington = &RebateInfo{
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rebateTask: make(map[string]*RebateTask),
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}
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func (this *RebateInfo) Init() {
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}
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func (this *RebateInfo) Update() {
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}
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func (this *RebateInfo) Shutdown() {
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}
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func (this *RebateInfo) ModuleName() string {
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return "RebateTask"
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}
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func (this *RebateInfo) UpdateRebateDataByApi(platform string, RebateInfo RebateInfos, isThirdName bool) {
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rebateTask := this.rebateTask[platform]
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if rebateTask == nil {
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this.rebateTask[platform] = &RebateTask{}
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rebateTask = this.rebateTask[platform]
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}
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rebateTask.Platform = RebateInfo.Platform
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rebateTask.RebateSwitch = RebateInfo.RebateSwitch
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rebateTask.Version = RebateInfo.Version
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rebateTask.NotGiveOverdue = RebateInfo.NotGiveOverdue
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rebateTask.ReceiveMode = RebateInfo.ReceiveMode
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rebateTask.RebateManState = RebateInfo.RebateManState
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if !isThirdName {
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rebateTask.RebateGameCfg = make(map[string]*RebateGameCfg)
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for _, v := range RebateInfo.RebateGameCfg {
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for _, dfm := range srvdata.PBDB_GameFreeMgr.Datas.Arr {
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if dfm.GetGameId() == v.GameId && dfm.GetGameMode() == v.GameMode {
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rebateTask.RebateGameCfg[dfm.GetGameDif()] = v
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break
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}
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}
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}
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} else {
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rebateTask.RebateGameThirdCfg = make(map[string]*RebateGameThirdCfg)
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for _, v := range RebateInfo.RebateGameThirdCfg {
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thirdId := strconv.Itoa(int(ThirdPltGameMappingConfig.FindThirdIdByThird(v.ThirdName)))
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rebateTask.RebateGameThirdCfg[thirdId] = v
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}
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}
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}
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// 返利数据初始化
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func (this *RebateInfo) LoadRebateData() {
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//构建默认的平台数据
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//this.CreateDefaultPlatform()
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//获取平台返利数据 getGameRebateConfig
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type ApiResult struct {
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||||
Tag int
|
||||
Msg []RebateInfos
|
||||
}
|
||||
if !model.GameParamData.UseEtcd {
|
||||
rebateBuff, err := webapi.API_GetGameRebateConfig(common.GetAppId())
|
||||
if err == nil {
|
||||
logger.Logger.Trace("API_GetGameRebateConfig:", string(rebateBuff))
|
||||
ar := ApiResult{}
|
||||
err = json.Unmarshal(rebateBuff, &ar)
|
||||
if err == nil && ar.Tag == 0 {
|
||||
for _, v := range ar.Msg {
|
||||
rebateTask := this.rebateTask[v.Platform]
|
||||
if rebateTask == nil {
|
||||
this.rebateTask[v.Platform] = &RebateTask{
|
||||
Platform: v.Platform,
|
||||
RebateSwitch: v.RebateSwitch,
|
||||
ReceiveMode: v.ReceiveMode,
|
||||
RebateManState: v.RebateManState,
|
||||
NotGiveOverdue: v.NotGiveOverdue,
|
||||
Version: v.Version,
|
||||
}
|
||||
rebateTask = this.rebateTask[v.Platform]
|
||||
}
|
||||
rebateTask.RebateGameCfg = make(map[string]*RebateGameCfg)
|
||||
rebateTask.RebateGameThirdCfg = make(map[string]*RebateGameThirdCfg)
|
||||
for _, v := range v.RebateGameCfg {
|
||||
for _, dfm := range srvdata.PBDB_GameFreeMgr.Datas.Arr {
|
||||
if dfm.GetGameId() == v.GameId && dfm.GetGameMode() == v.GameMode {
|
||||
rebateTask.RebateGameCfg[dfm.GetGameDif()] = v
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
for _, v := range v.RebateGameThirdCfg {
|
||||
thirdId := strconv.Itoa(int(ThirdPltGameMappingConfig.FindThirdIdByThird(v.ThirdName)))
|
||||
v.ThirdId = thirdId
|
||||
rebateTask.RebateGameThirdCfg[thirdId] = v
|
||||
}
|
||||
}
|
||||
} else {
|
||||
logger.Logger.Error("Unmarshal RebateTask data error:", err)
|
||||
}
|
||||
} else {
|
||||
logger.Logger.Error("Get RebateTask data error:", err)
|
||||
}
|
||||
} else {
|
||||
EtcdMgrSington.InitRebateConfig()
|
||||
}
|
||||
}
|
||||
|
||||
// ///////////////////////////////////////////////////////////////////////
|
||||
// 对应客户端
|
||||
const (
|
||||
//棋牌类
|
||||
KaiYuanChessGame = 6 //开元棋牌
|
||||
SelfChessGame = 7 //博乐棋牌
|
||||
FGChessGame = 11 //FG棋牌
|
||||
WWGChessGame = 12 //WWG棋牌
|
||||
//电子类
|
||||
FGElectronicGame = 4 //FG电子
|
||||
WWGElectronicGame = 5 //WWG电子
|
||||
)
|
||||
|
||||
// //////////////////////////////////
|
||||
// /个人信息
|
||||
type TotalInfo struct {
|
||||
GameTotalNum int32 //游戏总局数
|
||||
GameMostPartake string //参与最多游戏名字
|
||||
GameMostProfit string //单局最多盈利游戏名字
|
||||
CreateRoomNum int32 //创建房间总数
|
||||
CreateRoomMost string //创建房间最多游戏名字
|
||||
CreateClubNum int32 //创建俱乐部数量
|
||||
CreateClubRoomMost string //创建包间最多游戏名字
|
||||
TeamNum int32 //团队人数
|
||||
AchievementTotal int32 //推广总业绩
|
||||
RewardTotal int32 //推广总奖励
|
||||
}
|
||||
|
||||
// /手动洗码
|
||||
type CodeCoinRecord struct {
|
||||
GameName string //游戏名称
|
||||
GameBetCoin int64 //游戏洗码量
|
||||
Rate int32 //比例
|
||||
Coin int32 //洗码金额
|
||||
}
|
||||
type CodeCoinTotal struct {
|
||||
TotalCoin int64 //总计游戏投注
|
||||
CodeCoinRecord []*CodeCoinRecord
|
||||
PageNo int //当前页
|
||||
PageSize int //每页数量
|
||||
PageNum int //总页数
|
||||
}
|
||||
|
||||
// /投注记录
|
||||
type BetCoinRecord struct {
|
||||
Ts int64 //时间戳
|
||||
GameName string //游戏名称
|
||||
RecordId string //注单号
|
||||
BetCoin int64 //投注金额
|
||||
ReceivedCoin int64 //已派奖
|
||||
}
|
||||
type BetCoinTotal struct {
|
||||
BetCoinRecord []*BetCoinRecord
|
||||
PageNo int //当前页
|
||||
PageSize int //每页数量
|
||||
PageNum int //总页数
|
||||
}
|
||||
|
||||
// /账户明细
|
||||
type CoinDetailed struct {
|
||||
Ts int64 //时间戳
|
||||
CoinType int64 //交易类型
|
||||
Income int64 //收入
|
||||
Disburse int64 //支出
|
||||
Coin int64 //金额
|
||||
}
|
||||
type CoinDetailedTotal struct {
|
||||
RechargeCoin int64 //充值
|
||||
ExchangeCoin int64 //兑换
|
||||
ClubAddCoin int64 //俱乐部加币
|
||||
RebateCoin int64 //返利
|
||||
Activity int64 //活动获取
|
||||
CoinDetailed []*CoinDetailed
|
||||
PageNo int //当前页
|
||||
PageSize int //每页数量
|
||||
PageNum int //总页数
|
||||
}
|
||||
|
||||
// /个人报表
|
||||
type ReportForm struct {
|
||||
ShowType int //标签 棋牌游戏等等
|
||||
ProfitCoin int64 //盈利总额
|
||||
BetCoin int64 //有效投注总额
|
||||
FlowCoin int64 //流水总额
|
||||
}
|
||||
|
||||
// //////////////////////////////////
|
||||
type HallGameType struct {
|
||||
GameId int32
|
||||
GameMode int32
|
||||
}
|
||||
type GameConfig struct {
|
||||
Platform string
|
||||
IsKnowType bool
|
||||
BigGameType map[int32]map[int32][]*HallGameType
|
||||
}
|
||||
|
||||
//func (this *PersonInfo) FormatConfig(platform string, btl []*protocol.BigTagList) {
|
||||
// if this.PlatformType[platform] == nil || (this.PlatformType[platform] != nil && !this.PlatformType[platform].IsKnowType) {
|
||||
// gcf := &GameConfig{
|
||||
// Platform: platform,
|
||||
// IsKnowType: true,
|
||||
// }
|
||||
// for _, bigTag := range btl {
|
||||
// gcf.BigGameType[bigTag.GetBigTagId()] = make(map[int32][]*HallGameType)
|
||||
// for _, smallTag := range bigTag.SmallTagList {
|
||||
// gcf.BigGameType[bigTag.GetBigTagId()][smallTag.GetSmallTagId()] = []*HallGameType{}
|
||||
// bs := gcf.BigGameType[bigTag.GetBigTagId()][smallTag.GetSmallTagId()]
|
||||
// for _, v := range smallTag.GameType {
|
||||
// bs = append(bs, &HallGameType{GameId: v.GetGameId(), GameMode: v.GetGameMode()})
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// this.PlatformType[platform] = gcf
|
||||
// }
|
||||
//}
|
||||
|
||||
type PersonInfo struct {
|
||||
PlatformType map[string]*GameConfig
|
||||
}
|
||||
|
||||
var PersonInfoMgrSingTon = &PersonInfo{
|
||||
PlatformType: make(map[string]*GameConfig),
|
||||
}
|
||||
|
||||
func init() {
|
||||
//RegisterParallelLoadFunc("平台返利数据", func() error {
|
||||
// RebateInfoMgrSington.LoadRebateData()
|
||||
// return nil
|
||||
//})
|
||||
}
|
|
@ -157,11 +157,7 @@ func (t *TaskHandle) AllTask(id int, data any) {
|
|||
logger.Logger.Tracef("AllTask taskID:%v %v", id, p.WelfData.Task[int32(id)])
|
||||
|
||||
change := map[int32][]*taskproto.TaskData{}
|
||||
for _, v := range srvdata.PBDB_TaskMgr.Datas.GetArr() {
|
||||
// 任务类型
|
||||
if int(v.TaskType) != id {
|
||||
continue
|
||||
}
|
||||
for _, v := range srvdata.TaskMgr.Get(int32(id)) {
|
||||
if !info.Debug {
|
||||
// 游戏类型
|
||||
switch v.GetGameType() {
|
||||
|
|
|
@ -54,16 +54,16 @@ type WebAPITranscateHandler struct {
|
|||
var WebAPIStats = make(map[string]*model.APITransactStats)
|
||||
|
||||
// 返利配置
|
||||
type RebateInfos struct {
|
||||
Platform string //平台名称
|
||||
RebateSwitch bool //返利开关
|
||||
RebateManState int //返利是开启个人返利 0 关闭 1 开启
|
||||
ReceiveMode int //领取方式 0实时领取 1次日领取
|
||||
NotGiveOverdue int //0不过期 1过期不给 2过期邮件给
|
||||
RebateGameCfg []*RebateGameCfg //key为"gameid"+"gamemode"
|
||||
RebateGameThirdCfg []*RebateGameThirdCfg //第三方key
|
||||
Version int //活动版本 后台控制
|
||||
}
|
||||
//type RebateInfos struct {
|
||||
// Platform string //平台名称
|
||||
// RebateSwitch bool //返利开关
|
||||
// RebateManState int //返利是开启个人返利 0 关闭 1 开启
|
||||
// ReceiveMode int //领取方式 0实时领取 1次日领取
|
||||
// NotGiveOverdue int //0不过期 1过期不给 2过期邮件给
|
||||
// RebateGameCfg []*RebateGameCfg //key为"gameid"+"gamemode"
|
||||
// RebateGameThirdCfg []*RebateGameThirdCfg //第三方key
|
||||
// Version int //活动版本 后台控制
|
||||
//}
|
||||
|
||||
func (this *WebAPITranscateHandler) OnExcute(tNode *transact.TransNode, ud interface{}) transact.TransExeResult {
|
||||
logger.Logger.Trace("WebAPITranscateHandler.OnExcute ")
|
||||
|
|
Loading…
Reference in New Issue