娃娃卡下抓获得娃娃卡改回正常抓取
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@ -109,6 +109,7 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data
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case 2:
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case 2:
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if msg.Result == 1 {
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if msg.Result == 1 {
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// 获得娃娃卡
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// 获得娃娃卡
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playerEx.CatchCardClawdoll()
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playerEx.IsWin = true
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playerEx.IsWin = true
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logger.Logger.Tracef("下抓成功!!!!!!!!!!!!snid = %v", msg.Snid)
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logger.Logger.Tracef("下抓成功!!!!!!!!!!!!snid = %v", msg.Snid)
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@ -118,8 +119,6 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data
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playerEx.IsWin = false
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playerEx.IsWin = false
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}
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}
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playerEx.CatchCardClawdoll()
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logger.Logger.Tracef("ClawDoll StatePlayGame OnPlayerOp Grab response, SnId= %v", msg.Snid)
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logger.Logger.Tracef("ClawDoll StatePlayGame OnPlayerOp Grab response, SnId= %v", msg.Snid)
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s.ChangeSceneState(rule.ClawDollSceneStateBilled)
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s.ChangeSceneState(rule.ClawDollSceneStateBilled)
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