娃娃机调转方向
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@ -82,7 +82,7 @@ func MSDollMachineoCoinResultHandler(session *netlib.Session, packetId int, data
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sceneEx.playingSnid = p.SnId
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//发送向前移动指令
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sceneEx.OnPlayerSMPerateOp(p.SnId, int32(sceneEx.machineId), rule.ButtonFront)
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sceneEx.OnPlayerSMPerateOp(p.SnId, int32(sceneEx.machineId), rule.ButtonBack)
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s.ChangeSceneState(rule.ClawDollSceneStateStart)
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sceneEx.SetPlayingState(int32(rule.ClawDollSceneStateStart))
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