客户端升级统计
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@ -133,10 +133,12 @@ type PlayerLoginEvent struct {
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IsNew int32 //是否是新用户,1是 0否
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IsNew int32 //是否是新用户,1是 0否
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DeviceId string //设备id
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DeviceId string //设备id
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ChannelId string //渠道id
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ChannelId string //渠道id
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AppChannel string //包渠道
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ClientVer int32 // 客户端版本
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}
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}
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func CreatePlayerLoginEvent(snid int32, channel, promoter, platform, city, os, ip string, createTime,
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func CreatePlayerLoginEvent(snid int32, channel, promoter, platform, city, os, ip string, createTime,
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upgradeTime time.Time, isBindPhone int32, telephonePromoter int32, deviceId, channelId string) *PlayerLoginEvent {
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upgradeTime time.Time, isBindPhone int32, telephonePromoter int32, deviceId, channelId, appChannel string, clientVer int32) *PlayerLoginEvent {
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isNew := int32(0)
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isNew := int32(0)
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if createTime.Local().YearDay() == time.Now().Local().YearDay() && createTime.Local().Year() == time.Now().Local().Year() {
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if createTime.Local().YearDay() == time.Now().Local().YearDay() && createTime.Local().Year() == time.Now().Local().Year() {
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isNew = 1
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isNew = 1
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@ -158,25 +160,11 @@ func CreatePlayerLoginEvent(snid int32, channel, promoter, platform, city, os, i
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IsNew: isNew,
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IsNew: isNew,
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DeviceId: deviceId,
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DeviceId: deviceId,
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ChannelId: channelId,
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ChannelId: channelId,
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AppChannel: appChannel,
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ClientVer: clientVer,
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}
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}
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}
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}
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func MarshalPlayerLoginEvent(source, snid int32, channel, promoter, platform, city, os, ip string,
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createTime, upgradeTime time.Time, isBindPhone int32, telephonePromoter int32, deviceId, channelId string) (data string, err error) {
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raw := &RabbitMQDataRaw{
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Source: source,
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Data: CreatePlayerLoginEvent(snid, channel, promoter, platform, city, os, ip, createTime,
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upgradeTime, isBindPhone, telephonePromoter, deviceId, channelId),
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}
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d, e := json.Marshal(raw)
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if e == nil {
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data = string(d[:])
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}
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err = e
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return
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}
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// 用户升级账号
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// 用户升级账号
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type PlayerBindPhoneEvent struct {
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type PlayerBindPhoneEvent struct {
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SnId int32 //用户ID
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SnId int32 //用户ID
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@ -1983,17 +1983,17 @@ func CSPlayerData(s *netlib.Session, packetid int, data interface{}, sid int64)
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}
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}
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}
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}
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// 老版本升级
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// 客户端升级奖励
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clientUpgradeConfig := PlatformMgrSingleton.GetConfig(p.Platform).ClientUpgrade
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clientUpgradeConfig := PlatformMgrSingleton.GetConfig(p.Platform).ClientUpgrade
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if clientUpgradeConfig != nil && clientUpgradeConfig.GetOn() == common.On &&
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if clientUpgradeConfig != nil && clientUpgradeConfig.GetOn() == common.On &&
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(len(model.GameParamData.ClientVersionChannel) == 0 || slices.Contains(model.GameParamData.ClientVersionChannel, p.LastChannel)) {
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(len(model.GameParamData.ClientVersionChannel) == 0 || slices.Contains(model.GameParamData.ClientVersionChannel, p.LastChannel)) {
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if p.ClientVer < model.GameParamData.ClientVersion {
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if p.ClientVer < model.GameParamData.ClientVersion && cspl.GetClientVer() == model.GameParamData.ClientVersion {
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if cspl.GetClientVer() == model.GameParamData.ClientVersion {
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// 升级了
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p.ClientVer = model.GameParamData.ClientVersion
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AddMailClientUpgrade(p.SnId, clientUpgradeConfig.GetReward())
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AddMailClientUpgrade(p.SnId, clientUpgradeConfig.GetReward())
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}
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}
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}
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}
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// 客户端升级
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if p.ClientVer < cspl.GetClientVer() && cspl.GetClientVer() <= model.GameParamData.ClientVersion {
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p.ClientVer = cspl.GetClientVer()
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}
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}
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}
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}
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@ -2940,7 +2940,7 @@ func (this *Player) ReportLoginEvent() {
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}
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}
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mq.Write(model.GenerateLogin(model.CreatePlayerLoginEvent(this.SnId,
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mq.Write(model.GenerateLogin(model.CreatePlayerLoginEvent(this.SnId,
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this.Channel, this.BeUnderAgentCode, this.Platform, this.City, this.DeviceOS, this.Ip,
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this.Channel, this.BeUnderAgentCode, this.Platform, this.City, this.DeviceOS, this.Ip,
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this.CreateTime, this.UpgradeTime, isBindPhone, this.TelephonePromoter, this.DeviceId, this.ChannelId)))
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this.CreateTime, this.UpgradeTime, isBindPhone, this.TelephonePromoter, this.DeviceId, this.ChannelId, this.AppChannel, this.ClientVer)))
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//登录通知
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//登录通知
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//ActMonitorMgrSington.SendActMonitorEvent(ActState_Login, this.SnId, this.Name, this.Platform,
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//ActMonitorMgrSington.SendActMonitorEvent(ActState_Login, this.SnId, this.Name, this.Platform,
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// 0, 0, "", 0)
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// 0, 0, "", 0)
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