合并代码
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@ -67,7 +67,8 @@ func (this *PolicyClawdoll) OnTick(s *base.Scene) {
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sceneEx, ok := s.ExtraData.(*SceneEx)
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if ok {
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if sceneEx.machineId == 0 {
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sceneEx.machineId = action.GetFreeDollMachineId()
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machineId := s.DBGameFree.GetId() % 6080000
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sceneEx.machineId = action.GetFreeDollMachineId(machineId)
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}
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if sceneEx.machineId != 0 {
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machineStatus := action.GetDollMachineStatus(sceneEx.machineId)
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