娃娃机等待玩家添加
This commit is contained in:
parent
ccc0e97635
commit
958a3b1ba4
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@ -36,6 +36,7 @@ const (
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ClawDollPlayerOpPayCoin = iota + 1 // 上分 投币
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ClawDollPlayerOpPayCoin = iota + 1 // 上分 投币
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ClawDollPlayerOpGo // 下抓
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ClawDollPlayerOpGo // 下抓
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ClawDollPlayerOpMove // 玩家操控动作 // 1-前 2-后 3-左 4-右
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ClawDollPlayerOpMove // 玩家操控动作 // 1-前 2-后 3-左 4-右
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ClawDollPlayerCancelPayCoin // 取消投币
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)
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)
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// 1-前 2-后 3-左 4-右 5-投币
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// 1-前 2-后 3-左 4-右 5-投币
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@ -1,7 +1,6 @@
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package clawdoll
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package clawdoll
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import (
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import (
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rule "mongo.games.com/game/gamerule/clawdoll"
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"mongo.games.com/game/gamesrv/base"
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"mongo.games.com/game/gamesrv/base"
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"mongo.games.com/goserver/core/logger"
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"mongo.games.com/goserver/core/logger"
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)
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)
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@ -63,7 +62,6 @@ func (this *PlayerEx) ReStartGame() {
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this.gainCoin = 0
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this.gainCoin = 0
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this.taxCoin = 0
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this.taxCoin = 0
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this.odds = 0
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this.odds = 0
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this.clawDollState = rule.ClawDollPlayerStateWait
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}
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}
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// 初始化
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// 初始化
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@ -73,16 +73,37 @@ func (this *SceneEx) delPlayer(p *base.Player) {
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}
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}
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}
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}
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// 广播玩家进入
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func (this *SceneEx) BroadcastPlayerEnter(p *base.Player, reason int) {
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pack := &clawdoll.SCCLAWDOLLPlayerEnter{}
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pack.Data = &clawdoll.CLAWDOLLPlayerDigestInfo{}
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pack.Data.SnId = p.GetSnId()
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pack.Data.Head = p.Head
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pack.Data.HeadUrl = p.HeadUrl
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pack.Data.Name = p.Name
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proto.SetDefaults(pack)
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this.Broadcast(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_PlayerEnter), pack, p.GetSid())
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}
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// 广播玩家离开
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// 广播玩家离开
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func (this *SceneEx) BroadcastPlayerLeave(p *base.Player, reason int) {
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func (this *SceneEx) BroadcastPlayerLeave(p *base.Player, reason int) {
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scLeavePack := &clawdoll.SCCLAWDOLLPlayerLeave{
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scLeavePack := &clawdoll.SCCLAWDOLLPlayerLeave{
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Pos: proto.Int(p.GetPos()),
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SnId: proto.Int32(p.SnId),
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}
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}
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proto.SetDefaults(scLeavePack)
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proto.SetDefaults(scLeavePack)
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this.Broadcast(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_PlayerLeave), scLeavePack, p.GetSid())
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this.Broadcast(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_PlayerLeave), scLeavePack, p.GetSid())
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}
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}
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// 玩家进入事件
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func (this *SceneEx) OnPlayerEnter(p *base.Player, reason int) {
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this.BroadcastPlayerEnter(p, reason)
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}
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// 玩家离开事件
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// 玩家离开事件
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func (this *SceneEx) OnPlayerLeave(p *base.Player, reason int) {
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func (this *SceneEx) OnPlayerLeave(p *base.Player, reason int) {
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this.delPlayer(p)
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this.delPlayer(p)
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@ -309,6 +330,17 @@ func (this *SceneEx) SetPlayingState(state int32) {
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playerEx := this.players[this.playingSnid]
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playerEx := this.players[this.playingSnid]
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if playerEx != nil {
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if playerEx != nil {
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oldState := playerEx.GetClawState()
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if oldState != state {
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if oldState == rule.ClawDollPlayerStateWait && (state >= rule.ClawDollPlayerStateStart && state <= rule.ClawDollPlayerWaitPayCoin) {
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ClawdollBroadcastPlayingInfo(this.Scene)
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}
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if state == rule.ClawDollPlayerStateWait && (oldState >= rule.ClawDollPlayerStateStart && oldState <= rule.ClawDollPlayerWaitPayCoin) {
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ClawdollBroadcastPlayingInfo(this.Scene)
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}
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}
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playerEx.SetClawState(state)
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playerEx.SetClawState(state)
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}
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}
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}
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}
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@ -112,6 +112,11 @@ func (this *PolicyClawdoll) OnPlayerEnter(s *base.Scene, p *base.Player) {
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//给自己发送房间信息
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//给自己发送房间信息
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this.SendRoomInfo(s, p, sceneEx)
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this.SendRoomInfo(s, p, sceneEx)
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ClawdollBroadcastRoomWaitPlayers(s)
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ClawdollBroadcastPlayingInfo(s)
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// 玩家数据发送
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sceneEx.OnPlayerEnter(p, 0)
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s.FirePlayerEvent(p, base.PlayerEventEnter, nil)
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s.FirePlayerEvent(p, base.PlayerEventEnter, nil)
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}
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}
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}
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}
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@ -166,6 +171,8 @@ func (this *PolicyClawdoll) OnPlayerRehold(s *base.Scene, p *base.Player) {
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p.MarkFlag(base.PlayerState_Ready)
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p.MarkFlag(base.PlayerState_Ready)
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}
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}
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this.SendRoomInfo(s, p, sceneEx)
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this.SendRoomInfo(s, p, sceneEx)
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ClawdollBroadcastRoomWaitPlayers(s)
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ClawdollBroadcastPlayingInfo(s)
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s.FirePlayerEvent(p, base.PlayerEventRehold, nil)
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s.FirePlayerEvent(p, base.PlayerEventRehold, nil)
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}
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}
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}
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}
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@ -183,6 +190,9 @@ func (this *PolicyClawdoll) OnPlayerReturn(s *base.Scene, p *base.Player) {
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p.MarkFlag(base.PlayerState_Ready)
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p.MarkFlag(base.PlayerState_Ready)
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}
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}
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this.SendRoomInfo(s, p, sceneEx)
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this.SendRoomInfo(s, p, sceneEx)
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ClawdollBroadcastRoomWaitPlayers(s)
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ClawdollBroadcastPlayingInfo(s)
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s.FirePlayerEvent(p, base.PlayerEventReturn, nil)
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s.FirePlayerEvent(p, base.PlayerEventReturn, nil)
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}
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}
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}
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}
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@ -273,11 +283,65 @@ func ClawdollSendPlayerInfo(s *base.Scene) {
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GainCoin: proto.Int64(playerEx.gainCoin),
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GainCoin: proto.Int64(playerEx.gainCoin),
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}
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}
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proto.SetDefaults(pack)
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playerEx.SendToClient(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_PLAYERINFO), pack)
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playerEx.SendToClient(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_PLAYERINFO), pack)
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}
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}
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}
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}
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}
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}
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// 广播房间里所有等待玩家信息
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func ClawdollBroadcastRoomWaitPlayers(s *base.Scene) {
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pack := &clawdoll.CLAWDOLLWaitPlayers{}
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if sceneEx, ok := s.ExtraData.(*SceneEx); ok {
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for _, playerEx := range sceneEx.players {
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// 玩家信息
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if playerEx.SnId != sceneEx.playingSnid {
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pd := &clawdoll.CLAWDOLLPlayerDigestInfo{
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SnId: proto.Int32(playerEx.SnId),
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Head: proto.Int32(playerEx.Head),
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HeadUrl: proto.String(playerEx.HeadUrl),
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Name: proto.String(playerEx.Name),
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}
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pack.WaitPlayersInfo = append(pack.WaitPlayersInfo, pd)
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}
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}
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s.Broadcast(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_WAITPLAYERS), pack, 0)
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}
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}
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// 广播房间正在控制娃娃机的玩家信息
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func ClawdollBroadcastPlayingInfo(s *base.Scene) {
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if sceneEx, ok := s.ExtraData.(*SceneEx); ok {
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if !sceneEx.IsHasPlaying() {
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pack := &clawdoll.CLAWDOLLPlayerDigestInfo{
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SnId: proto.Int32(0),
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Head: proto.Int32(0),
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}
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s.Broadcast(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_PLAYINGINFO), pack, 0)
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return
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}
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playerEx := sceneEx.GetPlayingEx()
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if playerEx != nil && playerEx.SnId == sceneEx.playingSnid {
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pack := &clawdoll.CLAWDOLLPlayerDigestInfo{
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SnId: proto.Int32(playerEx.SnId),
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Head: proto.Int32(playerEx.Head),
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HeadUrl: proto.String(playerEx.HeadUrl),
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Name: proto.String(playerEx.Name),
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}
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s.Broadcast(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_PLAYINGINFO), pack, 0)
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//playerEx.SendToClient(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_PLAYERINFO), pack)
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}
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}
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}
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//=====================================
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//=====================================
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// BaseState 状态基类
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// BaseState 状态基类
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//=====================================
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//=====================================
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@ -426,6 +490,8 @@ func (this *StateWait) OnPlayerOp(s *base.Scene, p *base.Player, opcode int, par
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ClawdollBroadcastRoomState(s)
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ClawdollBroadcastRoomState(s)
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ClawdollSendPlayerInfo(s)
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ClawdollSendPlayerInfo(s)
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ClawdollBroadcastPlayingInfo(s)
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sceneEx.OnPlayerSCOp(p, opcode, clawdoll.OpResultCode_OPRC_Success, params)
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sceneEx.OnPlayerSCOp(p, opcode, clawdoll.OpResultCode_OPRC_Success, params)
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}
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}
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}
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}
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@ -636,6 +702,26 @@ func (this *StateBilled) OnPlayerOp(s *base.Scene, p *base.Player, opcode int, p
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func (this *StateBilled) OnEnter(s *base.Scene) {
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func (this *StateBilled) OnEnter(s *base.Scene) {
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logger.Logger.Trace("(this *StateBilled) OnEnter, sceneid=", s.GetSceneId())
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logger.Logger.Trace("(this *StateBilled) OnEnter, sceneid=", s.GetSceneId())
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this.BaseState.OnEnter(s)
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this.BaseState.OnEnter(s)
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sceneEx, ok := s.ExtraData.(*SceneEx)
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if !ok {
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return
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}
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playerEx := sceneEx.GetPlayingEx()
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if playerEx != nil {
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pack := &clawdoll.SCCLAWDOLLRoundGameBilled{
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RoundId: proto.Int32(int32(sceneEx.RoundId)),
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ClowResult: proto.Int32(0),
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Award: proto.Int64(playerEx.gainCoin),
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Balance: proto.Int64(playerEx.Coin),
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}
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// logger.Logger.Trace("SCSmallRocketRoundGameBilled is pack: ", pack)
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proto.SetDefaults(pack)
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playerEx.SendToClient(int(clawdoll.CLAWDOLLPacketID_PACKET_SC_GAMEBILLED), pack)
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}
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}
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}
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func (this *StateBilled) OnLeave(s *base.Scene) {
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func (this *StateBilled) OnLeave(s *base.Scene) {
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@ -661,6 +747,7 @@ func (this *StateBilled) OnTick(s *base.Scene) {
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ClawdollBroadcastRoomState(s)
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ClawdollBroadcastRoomState(s)
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ClawdollSendPlayerInfo(s)
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ClawdollSendPlayerInfo(s)
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return
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return
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}
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}
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}
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}
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@ -729,7 +816,30 @@ func (this *StateWaitPayCoin) OnPlayerOp(s *base.Scene, p *base.Player, opcode i
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ClawdollSendPlayerInfo(s)
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ClawdollSendPlayerInfo(s)
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sceneEx.OnPlayerSCOp(p, opcode, clawdoll.OpResultCode_OPRC_Success, params)
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sceneEx.OnPlayerSCOp(p, opcode, clawdoll.OpResultCode_OPRC_Success, params)
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case rule.ClawDollPlayerCancelPayCoin:
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if sceneEx.playingSnid != playerEx.SnId {
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logger.Logger.Trace("StateWaitPayCoin OnPlayerOp-----sceneEx.playingSnid:", sceneEx.playingSnid, " playerEx.SnId: ", playerEx.SnId)
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return false
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}
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}
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// 先设置时间
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playingEx := sceneEx.GetPlayingEx()
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if playingEx != nil {
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playingEx.ReStartGame()
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ClawdollSendPlayerInfo(s)
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}
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// 再重置scene数据
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sceneEx.ReStartGame()
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s.ChangeSceneState(rule.ClawDollSceneStateWait)
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sceneEx.SetPlayingState(int32(rule.ClawDollSceneStateWait))
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ClawdollBroadcastRoomState(s)
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ClawdollBroadcastPlayingInfo(s)
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}
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return false
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return false
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}
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}
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@ -762,7 +872,7 @@ func (this *StateWaitPayCoin) OnTick(s *base.Scene) {
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sceneEx.SetPlayingState(int32(rule.ClawDollSceneStateWait))
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sceneEx.SetPlayingState(int32(rule.ClawDollSceneStateWait))
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ClawdollBroadcastRoomState(s)
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ClawdollBroadcastRoomState(s)
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ClawdollBroadcastPlayingInfo(s)
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return
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return
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}
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}
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}
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}
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@ -37,6 +37,7 @@ const (
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CLAWDOLLPacketID_PACKET_SC_SENDTOKEN CLAWDOLLPacketID = 5610 // 获取token
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CLAWDOLLPacketID_PACKET_SC_SENDTOKEN CLAWDOLLPacketID = 5610 // 获取token
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CLAWDOLLPacketID_PACKET_CS_WAITPLAYERS CLAWDOLLPacketID = 5611 // 获取等待玩家信息 (客户->服务)
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CLAWDOLLPacketID_PACKET_CS_WAITPLAYERS CLAWDOLLPacketID = 5611 // 获取等待玩家信息 (客户->服务)
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CLAWDOLLPacketID_PACKET_SC_WAITPLAYERS CLAWDOLLPacketID = 5612 // 获取等待玩家信息 (服务->客户)
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CLAWDOLLPacketID_PACKET_SC_WAITPLAYERS CLAWDOLLPacketID = 5612 // 获取等待玩家信息 (服务->客户)
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CLAWDOLLPacketID_PACKET_SC_PLAYINGINFO CLAWDOLLPacketID = 5613 // 正在控制娃娃机的玩家信息 (服务->客户)
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)
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)
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// Enum value maps for CLAWDOLLPacketID.
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// Enum value maps for CLAWDOLLPacketID.
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@ -55,6 +56,7 @@ var (
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5610: "PACKET_SC_SENDTOKEN",
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5610: "PACKET_SC_SENDTOKEN",
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5611: "PACKET_CS_WAITPLAYERS",
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5611: "PACKET_CS_WAITPLAYERS",
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5612: "PACKET_SC_WAITPLAYERS",
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5612: "PACKET_SC_WAITPLAYERS",
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5613: "PACKET_SC_PLAYINGINFO",
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}
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}
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CLAWDOLLPacketID_value = map[string]int32{
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CLAWDOLLPacketID_value = map[string]int32{
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"PACKET_ZERO": 0,
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"PACKET_ZERO": 0,
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@ -70,6 +72,7 @@ var (
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"PACKET_SC_SENDTOKEN": 5610,
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"PACKET_SC_SENDTOKEN": 5610,
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"PACKET_CS_WAITPLAYERS": 5611,
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"PACKET_CS_WAITPLAYERS": 5611,
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"PACKET_SC_WAITPLAYERS": 5612,
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"PACKET_SC_WAITPLAYERS": 5612,
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"PACKET_SC_PLAYINGINFO": 5613,
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}
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}
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)
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)
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@ -674,7 +677,6 @@ type SCCLAWDOLLPlayerInfo struct {
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ClawDollState int32 `protobuf:"varint,2,opt,name=clawDollState,proto3" json:"clawDollState,omitempty"` // 玩家状态
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ClawDollState int32 `protobuf:"varint,2,opt,name=clawDollState,proto3" json:"clawDollState,omitempty"` // 玩家状态
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GainCoin int64 `protobuf:"varint,3,opt,name=gainCoin,proto3" json:"gainCoin,omitempty"` // 本局赢取
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GainCoin int64 `protobuf:"varint,3,opt,name=gainCoin,proto3" json:"gainCoin,omitempty"` // 本局赢取
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Coin int64 `protobuf:"varint,4,opt,name=Coin,proto3" json:"Coin,omitempty"` // 玩家
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Coin int64 `protobuf:"varint,4,opt,name=Coin,proto3" json:"Coin,omitempty"` // 玩家
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Params []int64 `protobuf:"varint,5,rep,packed,name=Params,proto3" json:"Params,omitempty"` //操作参数
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}
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}
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func (x *SCCLAWDOLLPlayerInfo) Reset() {
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func (x *SCCLAWDOLLPlayerInfo) Reset() {
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||||||
|
@ -737,13 +739,6 @@ func (x *SCCLAWDOLLPlayerInfo) GetCoin() int64 {
|
||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *SCCLAWDOLLPlayerInfo) GetParams() []int64 {
|
|
||||||
if x != nil {
|
|
||||||
return x.Params
|
|
||||||
}
|
|
||||||
return nil
|
|
||||||
}
|
|
||||||
|
|
||||||
//玩家进入
|
//玩家进入
|
||||||
//PACKET_SCCLAWDOLLPlayerEnter
|
//PACKET_SCCLAWDOLLPlayerEnter
|
||||||
type SCCLAWDOLLPlayerEnter struct {
|
type SCCLAWDOLLPlayerEnter struct {
|
||||||
|
@ -751,7 +746,7 @@ type SCCLAWDOLLPlayerEnter struct {
|
||||||
sizeCache protoimpl.SizeCache
|
sizeCache protoimpl.SizeCache
|
||||||
unknownFields protoimpl.UnknownFields
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
Data *CLAWDOLLPlayerData `protobuf:"bytes,1,opt,name=Data,proto3" json:"Data,omitempty"`
|
Data *CLAWDOLLPlayerDigestInfo `protobuf:"bytes,1,opt,name=Data,proto3" json:"Data,omitempty"`
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *SCCLAWDOLLPlayerEnter) Reset() {
|
func (x *SCCLAWDOLLPlayerEnter) Reset() {
|
||||||
|
@ -786,7 +781,7 @@ func (*SCCLAWDOLLPlayerEnter) Descriptor() ([]byte, []int) {
|
||||||
return file_clawdoll_proto_rawDescGZIP(), []int{7}
|
return file_clawdoll_proto_rawDescGZIP(), []int{7}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *SCCLAWDOLLPlayerEnter) GetData() *CLAWDOLLPlayerData {
|
func (x *SCCLAWDOLLPlayerEnter) GetData() *CLAWDOLLPlayerDigestInfo {
|
||||||
if x != nil {
|
if x != nil {
|
||||||
return x.Data
|
return x.Data
|
||||||
}
|
}
|
||||||
|
@ -800,7 +795,7 @@ type SCCLAWDOLLPlayerLeave struct {
|
||||||
sizeCache protoimpl.SizeCache
|
sizeCache protoimpl.SizeCache
|
||||||
unknownFields protoimpl.UnknownFields
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
Pos int32 `protobuf:"varint,1,opt,name=Pos,proto3" json:"Pos,omitempty"` //玩家位置
|
SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` //玩家id
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *SCCLAWDOLLPlayerLeave) Reset() {
|
func (x *SCCLAWDOLLPlayerLeave) Reset() {
|
||||||
|
@ -835,9 +830,9 @@ func (*SCCLAWDOLLPlayerLeave) Descriptor() ([]byte, []int) {
|
||||||
return file_clawdoll_proto_rawDescGZIP(), []int{8}
|
return file_clawdoll_proto_rawDescGZIP(), []int{8}
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *SCCLAWDOLLPlayerLeave) GetPos() int32 {
|
func (x *SCCLAWDOLLPlayerLeave) GetSnId() int32 {
|
||||||
if x != nil {
|
if x != nil {
|
||||||
return x.Pos
|
return x.SnId
|
||||||
}
|
}
|
||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
@ -937,6 +932,125 @@ func (x *SCCLAWDOLLSendToken) GetToken() string {
|
||||||
return ""
|
return ""
|
||||||
}
|
}
|
||||||
|
|
||||||
|
type CLAWDOLLWaitPlayers struct {
|
||||||
|
state protoimpl.MessageState
|
||||||
|
sizeCache protoimpl.SizeCache
|
||||||
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
|
WaitPlayersInfo []*CLAWDOLLPlayerDigestInfo `protobuf:"bytes,1,rep,name=WaitPlayersInfo,proto3" json:"WaitPlayersInfo,omitempty"`
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *CLAWDOLLWaitPlayers) Reset() {
|
||||||
|
*x = CLAWDOLLWaitPlayers{}
|
||||||
|
if protoimpl.UnsafeEnabled {
|
||||||
|
mi := &file_clawdoll_proto_msgTypes[11]
|
||||||
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
|
ms.StoreMessageInfo(mi)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *CLAWDOLLWaitPlayers) String() string {
|
||||||
|
return protoimpl.X.MessageStringOf(x)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (*CLAWDOLLWaitPlayers) ProtoMessage() {}
|
||||||
|
|
||||||
|
func (x *CLAWDOLLWaitPlayers) ProtoReflect() protoreflect.Message {
|
||||||
|
mi := &file_clawdoll_proto_msgTypes[11]
|
||||||
|
if protoimpl.UnsafeEnabled && x != nil {
|
||||||
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
|
if ms.LoadMessageInfo() == nil {
|
||||||
|
ms.StoreMessageInfo(mi)
|
||||||
|
}
|
||||||
|
return ms
|
||||||
|
}
|
||||||
|
return mi.MessageOf(x)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Deprecated: Use CLAWDOLLWaitPlayers.ProtoReflect.Descriptor instead.
|
||||||
|
func (*CLAWDOLLWaitPlayers) Descriptor() ([]byte, []int) {
|
||||||
|
return file_clawdoll_proto_rawDescGZIP(), []int{11}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *CLAWDOLLWaitPlayers) GetWaitPlayersInfo() []*CLAWDOLLPlayerDigestInfo {
|
||||||
|
if x != nil {
|
||||||
|
return x.WaitPlayersInfo
|
||||||
|
}
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
// 玩家摘要信息
|
||||||
|
type CLAWDOLLPlayerDigestInfo struct {
|
||||||
|
state protoimpl.MessageState
|
||||||
|
sizeCache protoimpl.SizeCache
|
||||||
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
|
SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` //账号
|
||||||
|
Head int32 `protobuf:"varint,2,opt,name=Head,proto3" json:"Head,omitempty"` //头像
|
||||||
|
HeadUrl string `protobuf:"bytes,3,opt,name=HeadUrl,proto3" json:"HeadUrl,omitempty"` //头像
|
||||||
|
Name string `protobuf:"bytes,4,opt,name=Name,proto3" json:"Name,omitempty"` //名字
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *CLAWDOLLPlayerDigestInfo) Reset() {
|
||||||
|
*x = CLAWDOLLPlayerDigestInfo{}
|
||||||
|
if protoimpl.UnsafeEnabled {
|
||||||
|
mi := &file_clawdoll_proto_msgTypes[12]
|
||||||
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
|
ms.StoreMessageInfo(mi)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *CLAWDOLLPlayerDigestInfo) String() string {
|
||||||
|
return protoimpl.X.MessageStringOf(x)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (*CLAWDOLLPlayerDigestInfo) ProtoMessage() {}
|
||||||
|
|
||||||
|
func (x *CLAWDOLLPlayerDigestInfo) ProtoReflect() protoreflect.Message {
|
||||||
|
mi := &file_clawdoll_proto_msgTypes[12]
|
||||||
|
if protoimpl.UnsafeEnabled && x != nil {
|
||||||
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
|
if ms.LoadMessageInfo() == nil {
|
||||||
|
ms.StoreMessageInfo(mi)
|
||||||
|
}
|
||||||
|
return ms
|
||||||
|
}
|
||||||
|
return mi.MessageOf(x)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Deprecated: Use CLAWDOLLPlayerDigestInfo.ProtoReflect.Descriptor instead.
|
||||||
|
func (*CLAWDOLLPlayerDigestInfo) Descriptor() ([]byte, []int) {
|
||||||
|
return file_clawdoll_proto_rawDescGZIP(), []int{12}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *CLAWDOLLPlayerDigestInfo) GetSnId() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.SnId
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *CLAWDOLLPlayerDigestInfo) GetHead() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Head
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *CLAWDOLLPlayerDigestInfo) GetHeadUrl() string {
|
||||||
|
if x != nil {
|
||||||
|
return x.HeadUrl
|
||||||
|
}
|
||||||
|
return ""
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *CLAWDOLLPlayerDigestInfo) GetName() string {
|
||||||
|
if x != nil {
|
||||||
|
return x.Name
|
||||||
|
}
|
||||||
|
return ""
|
||||||
|
}
|
||||||
|
|
||||||
var File_clawdoll_proto protoreflect.FileDescriptor
|
var File_clawdoll_proto protoreflect.FileDescriptor
|
||||||
|
|
||||||
var file_clawdoll_proto_rawDesc = []byte{
|
var file_clawdoll_proto_rawDesc = []byte{
|
||||||
|
@ -1006,7 +1120,7 @@ var file_clawdoll_proto_rawDesc = []byte{
|
||||||
0x57, 0x44, 0x4f, 0x4c, 0x4c, 0x52, 0x6f, 0x6f, 0x6d, 0x53, 0x74, 0x61, 0x74, 0x65, 0x12, 0x14,
|
0x57, 0x44, 0x4f, 0x4c, 0x4c, 0x52, 0x6f, 0x6f, 0x6d, 0x53, 0x74, 0x61, 0x74, 0x65, 0x12, 0x14,
|
||||||
0x0a, 0x05, 0x53, 0x74, 0x61, 0x74, 0x65, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x53,
|
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|
||||||
0x74, 0x61, 0x74, 0x65, 0x12, 0x16, 0x0a, 0x06, 0x50, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x18, 0x02,
|
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|
||||||
0x20, 0x03, 0x28, 0x02, 0x52, 0x06, 0x50, 0x61, 0x72, 0x61, 0x6d, 0x73, 0x22, 0x98, 0x01, 0x0a,
|
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|
||||||
0x14, 0x53, 0x43, 0x43, 0x4c, 0x41, 0x57, 0x44, 0x4f, 0x4c, 0x4c, 0x50, 0x6c, 0x61, 0x79, 0x65,
|
0x14, 0x53, 0x43, 0x43, 0x4c, 0x41, 0x57, 0x44, 0x4f, 0x4c, 0x4c, 0x50, 0x6c, 0x61, 0x79, 0x65,
|
||||||
0x72, 0x49, 0x6e, 0x66, 0x6f, 0x12, 0x12, 0x0a, 0x04, 0x53, 0x6e, 0x49, 0x64, 0x18, 0x01, 0x20,
|
0x72, 0x49, 0x6e, 0x66, 0x6f, 0x12, 0x12, 0x0a, 0x04, 0x53, 0x6e, 0x49, 0x64, 0x18, 0x01, 0x20,
|
||||||
0x01, 0x28, 0x05, 0x52, 0x04, 0x53, 0x6e, 0x49, 0x64, 0x12, 0x24, 0x0a, 0x0d, 0x63, 0x6c, 0x61,
|
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|
||||||
|
@ -1014,54 +1128,68 @@ var file_clawdoll_proto_rawDesc = []byte{
|
||||||
0x52, 0x0d, 0x63, 0x6c, 0x61, 0x77, 0x44, 0x6f, 0x6c, 0x6c, 0x53, 0x74, 0x61, 0x74, 0x65, 0x12,
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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||||||
|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
0x50, 0x6f, 0x73, 0x41, 0x6c, 0x52, 0x65, 0x61, 0x64, 0x79, 0x50, 0x6c, 0x61, 0x79, 0x69, 0x6e,
|
||||||
|
0x67, 0x10, 0x03, 0x42, 0x28, 0x5a, 0x26, 0x6d, 0x6f, 0x6e, 0x67, 0x6f, 0x2e, 0x67, 0x61, 0x6d,
|
||||||
|
0x65, 0x73, 0x2e, 0x63, 0x6f, 0x6d, 0x2f, 0x67, 0x61, 0x6d, 0x65, 0x2f, 0x70, 0x72, 0x6f, 0x74,
|
||||||
|
0x6f, 0x63, 0x6f, 0x6c, 0x2f, 0x63, 0x6c, 0x61, 0x77, 0x64, 0x6f, 0x6c, 0x6c, 0x62, 0x06, 0x70,
|
||||||
|
0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
|
@ -1077,7 +1205,7 @@ func file_clawdoll_proto_rawDescGZIP() []byte {
|
||||||
}
|
}
|
||||||
|
|
||||||
var file_clawdoll_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
|
var file_clawdoll_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
|
||||||
var file_clawdoll_proto_msgTypes = make([]protoimpl.MessageInfo, 11)
|
var file_clawdoll_proto_msgTypes = make([]protoimpl.MessageInfo, 13)
|
||||||
var file_clawdoll_proto_goTypes = []interface{}{
|
var file_clawdoll_proto_goTypes = []interface{}{
|
||||||
(CLAWDOLLPacketID)(0), // 0: clawdoll.CLAWDOLLPacketID
|
(CLAWDOLLPacketID)(0), // 0: clawdoll.CLAWDOLLPacketID
|
||||||
(OpResultCode)(0), // 1: clawdoll.OpResultCode
|
(OpResultCode)(0), // 1: clawdoll.OpResultCode
|
||||||
|
@ -1092,16 +1220,19 @@ var file_clawdoll_proto_goTypes = []interface{}{
|
||||||
(*SCCLAWDOLLPlayerLeave)(nil), // 10: clawdoll.SCCLAWDOLLPlayerLeave
|
(*SCCLAWDOLLPlayerLeave)(nil), // 10: clawdoll.SCCLAWDOLLPlayerLeave
|
||||||
(*CSCLAWDOLLGetToken)(nil), // 11: clawdoll.CSCLAWDOLLGetToken
|
(*CSCLAWDOLLGetToken)(nil), // 11: clawdoll.CSCLAWDOLLGetToken
|
||||||
(*SCCLAWDOLLSendToken)(nil), // 12: clawdoll.SCCLAWDOLLSendToken
|
(*SCCLAWDOLLSendToken)(nil), // 12: clawdoll.SCCLAWDOLLSendToken
|
||||||
|
(*CLAWDOLLWaitPlayers)(nil), // 13: clawdoll.CLAWDOLLWaitPlayers
|
||||||
|
(*CLAWDOLLPlayerDigestInfo)(nil), // 14: clawdoll.CLAWDOLLPlayerDigestInfo
|
||||||
}
|
}
|
||||||
var file_clawdoll_proto_depIdxs = []int32{
|
var file_clawdoll_proto_depIdxs = []int32{
|
||||||
2, // 0: clawdoll.SCCLAWDOLLRoomInfo.Players:type_name -> clawdoll.CLAWDOLLPlayerData
|
2, // 0: clawdoll.SCCLAWDOLLRoomInfo.Players:type_name -> clawdoll.CLAWDOLLPlayerData
|
||||||
1, // 1: clawdoll.SCCLAWDOLLOp.OpRetCode:type_name -> clawdoll.OpResultCode
|
1, // 1: clawdoll.SCCLAWDOLLOp.OpRetCode:type_name -> clawdoll.OpResultCode
|
||||||
2, // 2: clawdoll.SCCLAWDOLLPlayerEnter.Data:type_name -> clawdoll.CLAWDOLLPlayerData
|
14, // 2: clawdoll.SCCLAWDOLLPlayerEnter.Data:type_name -> clawdoll.CLAWDOLLPlayerDigestInfo
|
||||||
3, // [3:3] is the sub-list for method output_type
|
14, // 3: clawdoll.CLAWDOLLWaitPlayers.WaitPlayersInfo:type_name -> clawdoll.CLAWDOLLPlayerDigestInfo
|
||||||
3, // [3:3] is the sub-list for method input_type
|
4, // [4:4] is the sub-list for method output_type
|
||||||
3, // [3:3] is the sub-list for extension type_name
|
4, // [4:4] is the sub-list for method input_type
|
||||||
3, // [3:3] is the sub-list for extension extendee
|
4, // [4:4] is the sub-list for extension type_name
|
||||||
0, // [0:3] is the sub-list for field type_name
|
4, // [4:4] is the sub-list for extension extendee
|
||||||
|
0, // [0:4] is the sub-list for field type_name
|
||||||
}
|
}
|
||||||
|
|
||||||
func init() { file_clawdoll_proto_init() }
|
func init() { file_clawdoll_proto_init() }
|
||||||
|
@ -1242,6 +1373,30 @@ func file_clawdoll_proto_init() {
|
||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
file_clawdoll_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
|
||||||
|
switch v := v.(*CLAWDOLLWaitPlayers); i {
|
||||||
|
case 0:
|
||||||
|
return &v.state
|
||||||
|
case 1:
|
||||||
|
return &v.sizeCache
|
||||||
|
case 2:
|
||||||
|
return &v.unknownFields
|
||||||
|
default:
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
}
|
||||||
|
file_clawdoll_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
|
||||||
|
switch v := v.(*CLAWDOLLPlayerDigestInfo); i {
|
||||||
|
case 0:
|
||||||
|
return &v.state
|
||||||
|
case 1:
|
||||||
|
return &v.sizeCache
|
||||||
|
case 2:
|
||||||
|
return &v.unknownFields
|
||||||
|
default:
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
type x struct{}
|
type x struct{}
|
||||||
out := protoimpl.TypeBuilder{
|
out := protoimpl.TypeBuilder{
|
||||||
|
@ -1249,7 +1404,7 @@ func file_clawdoll_proto_init() {
|
||||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||||
RawDescriptor: file_clawdoll_proto_rawDesc,
|
RawDescriptor: file_clawdoll_proto_rawDesc,
|
||||||
NumEnums: 2,
|
NumEnums: 2,
|
||||||
NumMessages: 11,
|
NumMessages: 13,
|
||||||
NumExtensions: 0,
|
NumExtensions: 0,
|
||||||
NumServices: 0,
|
NumServices: 0,
|
||||||
},
|
},
|
||||||
|
|
|
@ -17,6 +17,7 @@ enum CLAWDOLLPacketID {
|
||||||
PACKET_SC_SENDTOKEN = 5610; // 获取token
|
PACKET_SC_SENDTOKEN = 5610; // 获取token
|
||||||
PACKET_CS_WAITPLAYERS = 5611; // 获取等待玩家信息 (客户->服务)
|
PACKET_CS_WAITPLAYERS = 5611; // 获取等待玩家信息 (客户->服务)
|
||||||
PACKET_SC_WAITPLAYERS = 5612; // 获取等待玩家信息 (服务->客户)
|
PACKET_SC_WAITPLAYERS = 5612; // 获取等待玩家信息 (服务->客户)
|
||||||
|
PACKET_SC_PLAYINGINFO = 5613; // 正在控制娃娃机的玩家信息 (服务->客户)
|
||||||
}
|
}
|
||||||
|
|
||||||
//操作结果
|
//操作结果
|
||||||
|
@ -94,21 +95,19 @@ message SCCLAWDOLLPlayerInfo {
|
||||||
int32 clawDollState = 2; // 玩家状态
|
int32 clawDollState = 2; // 玩家状态
|
||||||
int64 gainCoin = 3; // 本局赢取
|
int64 gainCoin = 3; // 本局赢取
|
||||||
int64 Coin = 4; // 玩家
|
int64 Coin = 4; // 玩家
|
||||||
|
|
||||||
repeated int64 Params = 5; //操作参数
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//玩家进入
|
//玩家进入
|
||||||
//PACKET_SCCLAWDOLLPlayerEnter
|
//PACKET_SCCLAWDOLLPlayerEnter
|
||||||
message SCCLAWDOLLPlayerEnter {
|
message SCCLAWDOLLPlayerEnter {
|
||||||
CLAWDOLLPlayerData Data = 1;
|
CLAWDOLLPlayerDigestInfo Data = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
//玩家离开
|
//玩家离开
|
||||||
//PACKET_SCCLAWDOLLPlayerLeave
|
//PACKET_SCCLAWDOLLPlayerLeave
|
||||||
message SCCLAWDOLLPlayerLeave {
|
message SCCLAWDOLLPlayerLeave {
|
||||||
int32 Pos = 1; //玩家位置
|
int32 SnId = 1; //玩家id
|
||||||
}
|
}
|
||||||
//玩家请求进入视频地址token
|
//玩家请求进入视频地址token
|
||||||
message CSCLAWDOLLGetToken {
|
message CSCLAWDOLLGetToken {
|
||||||
|
@ -118,3 +117,15 @@ message CSCLAWDOLLGetToken {
|
||||||
message SCCLAWDOLLSendToken {
|
message SCCLAWDOLLSendToken {
|
||||||
string Token = 1;
|
string Token = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
message CLAWDOLLWaitPlayers {
|
||||||
|
repeated CLAWDOLLPlayerDigestInfo WaitPlayersInfo = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 玩家摘要信息
|
||||||
|
message CLAWDOLLPlayerDigestInfo {
|
||||||
|
int32 SnId = 1; //账号
|
||||||
|
int32 Head = 2; //头像
|
||||||
|
string HeadUrl = 3; //头像
|
||||||
|
string Name = 4; //名字
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in New Issue