玩家等级排行榜
This commit is contained in:
parent
3d653d6413
commit
91ec9259bb
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@ -82,4 +82,39 @@ func init() {
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}
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}
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return nil
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return nil
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}, broker.Queue(model.MQRankPlayerCoin), broker.DisableAutoAck(), rabbitmq.DurableQueue())
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}, broker.Queue(model.MQRankPlayerCoin), broker.DisableAutoAck(), rabbitmq.DurableQueue())
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//等级榜
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mq.RegisterSubscriber(model.MQRankPlayerLevel, func(e broker.Event) (err error) {
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msg := e.Message()
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if msg != nil {
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defer func() {
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if err != nil {
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mq.BackUp(e, err)
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}
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e.Ack()
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recover()
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}()
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var log model.PlayerLevelInfo
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err = json.Unmarshal(msg.Body, &log)
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if err != nil {
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return
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}
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logger.Logger.Tracef("SubscriberRankPlayerLevel: %+v", log)
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core.CoreObject().SendCommand(basic.CommandWrapper(func(o *basic.Object) error {
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err := svc.RankPlayerLevelUpsert(&log)
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if err != nil {
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logger.Logger.Errorf("RankPlayerCoinUpsert err: %v", err)
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}
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return nil
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}), true)
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return
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}
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return nil
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}, broker.Queue(model.MQRankPlayerLevel), broker.DisableAutoAck(), rabbitmq.DurableQueue())
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}
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}
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@ -0,0 +1,72 @@
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package svc
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import (
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"errors"
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"github.com/globalsign/mgo"
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"github.com/globalsign/mgo/bson"
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"mongo.games.com/game/dbproxy/mongo"
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"mongo.games.com/game/model"
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"mongo.games.com/goserver/core/logger"
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"net/rpc"
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)
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var (
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RankPlayerLevelDBName = "log"
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RankPlayerLevelCollName = "log_rankplayerlevel"
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RankPlayerLevelColError = errors.New("RankPlayerLevel collection open failed")
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)
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func RankPlayerLevelCollection(plt string) *mongo.Collection {
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s := mongo.MgoSessionMgrSington.GetPltMgoSession(plt, RankPlayerLevelDBName)
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if s != nil {
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c, first := s.DB().C(RankPlayerLevelCollName)
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if first {
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c.EnsureIndex(mgo.Index{Key: []string{"snid"}, Background: true, Sparse: true})
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c.EnsureIndex(mgo.Index{Key: []string{"exp"}, Background: true, Sparse: true})
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}
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return c
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}
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return nil
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}
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func RankPlayerLevelUpsert(args *model.PlayerLevelInfo) error {
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cc := RankPlayerLevelCollection(args.Platform)
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if cc == nil {
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return RankPlayerLevelColError
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}
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_, err := cc.Upsert(bson.M{"snid": args.SnId}, args)
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if err != nil && !errors.Is(err, mgo.ErrNotFound) {
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logger.Logger.Error("RankPlayerCoinSvc.Upsert is err: ", err)
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return err
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}
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return nil
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}
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type RankPlayerLevelSvc struct {
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}
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func (svc *RankPlayerLevelSvc) Upsert(args *model.PlayerLevelInfo, ret *bool) error {
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err := RankPlayerLevelUpsert(args)
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if err != nil {
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return err
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}
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*ret = true
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return nil
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}
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func (svc *RankPlayerLevelSvc) Find(args *model.FindPlayerLevelListArgs, ret *model.FindPlayerLevelListReply) error {
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fc := RankPlayerLevelCollection(args.Platform)
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if fc == nil {
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return RankPlayerCoinColError
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}
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err := fc.Find(bson.M{}).Sort("-exp").Limit(model.GameParamData.RankPlayerLevelMaxNum).All(&ret.List)
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if err != nil && !errors.Is(err, mgo.ErrNotFound) {
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logger.Logger.Error("QueryMatchSeason is err: ", err)
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return err
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}
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return nil
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}
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func init() {
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rpc.Register(new(RankPlayerLevelSvc))
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}
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@ -479,6 +479,12 @@ func (this *Player) AddCoin(num int64, gainWay int32, syncFlag int, oper, remark
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this.scene.NewBigCoinNotice(this, int64(num), 5)
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this.scene.NewBigCoinNotice(this, int64(num), 5)
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}
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}
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}
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}
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//增加玩家经验
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if num > 0 {
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exp := num / 100
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this.AddPlayerExp(exp)
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logger.Logger.Trace("玩家获取金币 增加玩家经验值:", exp)
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}
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if (syncFlag & SyncFlag_ToClient) != 0 {
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if (syncFlag & SyncFlag_ToClient) != 0 {
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pack := &player.SCPlayerCoinChange{
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pack := &player.SCPlayerCoinChange{
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SnId: proto.Int32(this.SnId),
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SnId: proto.Int32(this.SnId),
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@ -1425,37 +1431,37 @@ func (this *Player) SetFishLevel(level int64) {
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this.FishExp = int64(data.Exp)
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this.FishExp = int64(data.Exp)
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}*/
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}*/
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// 增加捕鱼经验
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// 增加玩家经验
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func (this *Player) AddPlayerExp(exp int64) bool {
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func (this *Player) AddPlayerExp(exp int64) bool {
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this.FishExp += exp
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this.Exp += exp
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if this.FishExp >= int64(math.MaxInt64) {
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if this.Exp >= int64(math.MaxInt64) {
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this.FishExp = int64(math.MaxInt64)
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this.Exp = int64(math.MaxInt64)
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}
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}
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maxExp := srvdata.PBDB_PlayerExpMgr.Datas.Arr[len(srvdata.PBDB_PlayerExpMgr.Datas.Arr)-1].Exp
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maxExp := srvdata.PBDB_PlayerExpMgr.Datas.Arr[len(srvdata.PBDB_PlayerExpMgr.Datas.Arr)-1].Exp
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if this.FishExp > int64(maxExp) {
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if this.Exp > int64(maxExp) {
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this.FishExp = int64(maxExp)
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this.Exp = int64(maxExp)
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}
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}
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oldLevel := this.FishLevel
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//oldLevel := this.Level
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//获取等级
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//获取等级
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for _, playerExp := range srvdata.PBDB_PlayerExpMgr.Datas.Arr {
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for _, playerExp := range srvdata.PBDB_PlayerExpMgr.Datas.Arr {
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if this.FishExp >= int64(playerExp.Exp) {
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if this.Exp >= int64(playerExp.Exp) {
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this.FishLevel = int64(playerExp.Id)
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this.Level = int64(playerExp.Id)
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} else {
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} else {
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break
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break
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}
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}
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}
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}
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//升级
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//升级
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if this.FishLevel != oldLevel {
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//if this.Level != oldLevel {
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////通知客户端
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////通知客户端
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pack := &player.SCPlayerUpLevel{
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pack := &player.SCPlayerUpLevel{
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Level: this.FishLevel,
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Level: this.Level,
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Exp: this.FishExp,
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Exp: this.Exp,
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}
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//通知客户端玩家提升等级
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this.SendToClient(int(player.PlayerPacketID_PACKET_SC_PlayerUpLevel), pack)
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return true
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}
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}
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//通知客户端玩家提升等级
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this.SendToClient(int(player.PlayerPacketID_PACKET_SC_PlayerUpLevel), pack)
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return true
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//}
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return false
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return false
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}
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}
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@ -441,6 +441,8 @@ func CreatePlayerData(p *base.Player) *chesstitians.ChesstitiansPlayerData {
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Pos: proto.Int(p.GetPos()),
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Pos: proto.Int(p.GetPos()),
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ChessGrade: proto.Int64(p.ChessGrade),
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ChessGrade: proto.Int64(p.ChessGrade),
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IsRob: proto.Bool(p.IsRob),
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IsRob: proto.Bool(p.IsRob),
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Level: proto.Int64(p.Level),
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Exp: proto.Int64(p.Exp),
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}
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}
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ex, ok := p.GetExtraData().(*PlayerEx)
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ex, ok := p.GetExtraData().(*PlayerEx)
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if ok {
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if ok {
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@ -942,11 +942,11 @@ func (this *FishingSceneData) fishSettlements(fishs []*Fish, player *FishingPlay
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fishlogger.Infof("玩家:%v ,鱼死亡扣除金币池: %v ,当前金币池剩余:%v", player.SnId, coin, player.MoneyPond)
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fishlogger.Infof("玩家:%v ,鱼死亡扣除金币池: %v ,当前金币池剩余:%v", player.SnId, coin, player.MoneyPond)
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fishlogger.Infof("fishSettlements player %v coin %v dropCoin %v , moneyPond = %v", player.SnId, player.CoinCache, coin, player.MoneyPond)
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fishlogger.Infof("fishSettlements player %v coin %v dropCoin %v , moneyPond = %v", player.SnId, player.CoinCache, coin, player.MoneyPond)
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pack.AddExp = sumExp
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pack.AddExp = sumExp
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oldLevel := player.FishLevel
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oldLevel := player.Level
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player.AddPlayerExp(int64(sumExp))
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player.AddPlayerExp(int64(sumExp))
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if oldLevel != player.FishLevel {
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if oldLevel != player.Level {
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//触发炮倍解锁事件
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//触发炮倍解锁事件
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player.PlayerEvent(fishing.Event_Player_UpLevel, player.FishLevel)
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player.PlayerEvent(fishing.Event_Player_UpLevel, player.Level)
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}
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}
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pack.CurrentPlayerCoin = proto.Int64(player.CoinCache)
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pack.CurrentPlayerCoin = proto.Int64(player.CoinCache)
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proto.SetDefaults(pack)
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proto.SetDefaults(pack)
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@ -221,8 +221,8 @@ func FishingSendRoomInfo(p *base.Player, sceneEx *FishingSceneData) {
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NiceId: proto.Int32(pp.NiceId),
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NiceId: proto.Int32(pp.NiceId),
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UnMaxPower: proto.Int64(pp.UnMaxPower),
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UnMaxPower: proto.Int64(pp.UnMaxPower),
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UnPowerList: pp.PowerList,
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UnPowerList: pp.PowerList,
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FishLevel: proto.Int64(pp.FishLevel),
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Level: proto.Int64(pp.Level),
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FishExp: proto.Int64(pp.FishExp),
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Exp: proto.Int64(pp.Exp),
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}
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}
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for _, v := range pp.RobotSnIds {
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for _, v := range pp.RobotSnIds {
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pd.RobotSnIds = append(pd.RobotSnIds, v)
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pd.RobotSnIds = append(pd.RobotSnIds, v)
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@ -586,8 +586,8 @@ func (this *SceneBaseStateFishing) OnPlayerEvent(s *base.Scene, p *base.Player,
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NiceId: proto.Int32(playerEx.NiceId),
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NiceId: proto.Int32(playerEx.NiceId),
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UnMaxPower: proto.Int64(playerEx.UnMaxPower),
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UnMaxPower: proto.Int64(playerEx.UnMaxPower),
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UnPowerList: playerEx.PowerList,
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UnPowerList: playerEx.PowerList,
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FishLevel: proto.Int64(playerEx.FishLevel),
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Level: proto.Int64(playerEx.Level),
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FishExp: proto.Int64(playerEx.FishExp),
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Exp: proto.Int64(playerEx.Exp),
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},
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},
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}
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}
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for _, v := range playerEx.RobotSnIds {
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for _, v := range playerEx.RobotSnIds {
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@ -198,6 +198,8 @@ func (this *SceneEx) ThirteenWaterCreateRoomInfoPacket(s *base.Scene, p *base.Pl
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IsStand: proto.Bool(playerEx.isStand),
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IsStand: proto.Bool(playerEx.isStand),
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IsConfirm: proto.Bool(playerEx.deterMine),
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IsConfirm: proto.Bool(playerEx.deterMine),
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RoleId: playerEx.PlayerData.GetRoleId(),
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RoleId: playerEx.PlayerData.GetRoleId(),
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Level: proto.Int64(playerEx.PlayerData.Level),
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Exp: proto.Int64(playerEx.PlayerData.Exp),
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}
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}
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ppp := &thirteen.Poker{}
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ppp := &thirteen.Poker{}
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ppp.IndexType = -1
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ppp.IndexType = -1
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@ -109,6 +109,8 @@ func (this *PolicyThirteen) OnPlayerEnter(s *base.Scene, p *base.Player) {
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HeadOutLine: proto.Int32(p.HeadOutLine),
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HeadOutLine: proto.Int32(p.HeadOutLine),
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VIP: proto.Int32(p.VIP),
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VIP: proto.Int32(p.VIP),
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RoleId: p.PlayerData.GetRoleId(),
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RoleId: p.PlayerData.GetRoleId(),
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Level: proto.Int64(p.Level),
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Exp: proto.Int64(p.Exp),
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},
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},
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}
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}
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proto.SetDefaults(pack)
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proto.SetDefaults(pack)
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@ -338,6 +340,8 @@ func (this *PolicyThirteen) OnAudienceSit(s *base.Scene, p *base.Player) {
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HeadOutLine: proto.Int32(p.HeadOutLine),
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HeadOutLine: proto.Int32(p.HeadOutLine),
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VIP: proto.Int32(p.VIP),
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VIP: proto.Int32(p.VIP),
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RoleId: p.PlayerData.GetRoleId(),
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RoleId: p.PlayerData.GetRoleId(),
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Level: proto.Int64(p.Level),
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Exp: proto.Int64(p.Exp),
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},
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},
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}
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}
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proto.SetDefaults(pack)
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proto.SetDefaults(pack)
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@ -363,6 +363,8 @@ func TienLenCreatePlayerData(p *base.Player, rankScore int64) *tienlen.TienLenPl
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NiceId: proto.Int32(p.NiceId),
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NiceId: proto.Int32(p.NiceId),
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Pos: proto.Int(p.GetPos()),
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Pos: proto.Int(p.GetPos()),
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RankScore: rankScore,
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RankScore: rankScore,
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Level: proto.Int64(p.Level),
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Exp: proto.Int64(p.Exp),
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}
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}
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if playerEx != nil {
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if playerEx != nil {
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pd.ThinkLongCnt = playerEx.ThinkLongCnt
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pd.ThinkLongCnt = playerEx.ThinkLongCnt
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@ -86,6 +86,7 @@ type GameParam struct {
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RankWinCoinMaxNum int // 收入榜最大人数
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RankWinCoinMaxNum int // 收入榜最大人数
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RankInviteMaxNum int32 // 邀请排行榜最大人数
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RankInviteMaxNum int32 // 邀请排行榜最大人数
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TestActSwitch bool // 开启所有活动开关
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TestActSwitch bool // 开启所有活动开关
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RankPlayerLevelMaxNum int //等级榜最大人数
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}
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}
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var GameParamPath = "../data/gameparam.json"
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var GameParamPath = "../data/gameparam.json"
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@ -233,4 +234,7 @@ func InitGameParam() {
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if GameParamData.WinCoinUpdateTime == 0 {
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if GameParamData.WinCoinUpdateTime == 0 {
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GameParamData.WinCoinUpdateTime = 21
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GameParamData.WinCoinUpdateTime = 21
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}
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}
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if GameParamData.RankPlayerLevelMaxNum == 0 {
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GameParamData.RankPlayerLevelMaxNum = 100
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}
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}
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}
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@ -437,8 +437,8 @@ type PlayerData struct {
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MoneyPond int64 //捕鱼个人金币池
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MoneyPond int64 //捕鱼个人金币池
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UnMaxPower int64 //捕鱼解锁最大炮倍数
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UnMaxPower int64 //捕鱼解锁最大炮倍数
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PowerList []int32 //解锁的炮台列表
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PowerList []int32 //解锁的炮台列表
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FishLevel int64 //捕鱼玩家等级
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Level int64 //玩家等级
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FishExp int64 //捕鱼经验值
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Exp int64 //玩家经验值
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VipShopData map[int32]*ShopData //玩家vip商店信息
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VipShopData map[int32]*ShopData //玩家vip商店信息
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VipShopRefreshCount int32 //vip当前已使用免费刷新次数
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VipShopRefreshCount int32 //vip当前已使用免费刷新次数
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VipExtra int32 //VIP赛季加成
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VipExtra int32 //VIP赛季加成
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@ -10,6 +10,7 @@ const (
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MQRankSeason = "log_rankplayerscore"
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MQRankSeason = "log_rankplayerscore"
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MQRankPlayerCoin = "log_rankplayercoin"
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MQRankPlayerCoin = "log_rankplayercoin"
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MQRankPlayerInvite = "log_rankplayerinvite"
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MQRankPlayerInvite = "log_rankplayerinvite"
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MQRankPlayerLevel = "log_rankplayerlevel"
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)
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)
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type PlayerRankScore struct {
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type PlayerRankScore struct {
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@ -208,3 +209,57 @@ func FindWinCoinTienlen(args *FindWinCoinArgs) (*FindWinCoinReply, error) {
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}
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}
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return ret, nil
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return ret, nil
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}
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}
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// 等级榜
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type PlayerLevelInfo struct {
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Platform string
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SnId int32
|
||||||
|
Name string
|
||||||
|
Level int64
|
||||||
|
Exp int64
|
||||||
|
ModId int32 //头像
|
||||||
|
}
|
||||||
|
type FindPlayerLevelArgs struct {
|
||||||
|
Platform string
|
||||||
|
StartTs, EndTs int64
|
||||||
|
SnId int32
|
||||||
|
}
|
||||||
|
type FindPlayerLevelListArgs struct {
|
||||||
|
Platform string
|
||||||
|
StartTs, EndTs int64
|
||||||
|
}
|
||||||
|
type FindPlayerLevelListReply struct {
|
||||||
|
List []*PlayerLevelInfo
|
||||||
|
}
|
||||||
|
type FindPlayerLevelReply struct {
|
||||||
|
List *PlayerLevelInfo
|
||||||
|
}
|
||||||
|
|
||||||
|
func FindPlayerLevel(args *FindPlayerLevelArgs) (*FindPlayerLevelReply, error) {
|
||||||
|
if rpcCli == nil {
|
||||||
|
logger.Logger.Error("model.FindWinCoinTienlen rpcCli == nil")
|
||||||
|
return nil, nil
|
||||||
|
}
|
||||||
|
|
||||||
|
ret := new(FindPlayerLevelReply)
|
||||||
|
err := rpcCli.CallWithTimeout("GamePlayerListSvc.FindPlayerLevel", args, ret, time.Second*30)
|
||||||
|
if err != nil {
|
||||||
|
logger.Logger.Error("FindPlayerLevel error:", err)
|
||||||
|
return ret, err
|
||||||
|
}
|
||||||
|
return ret, nil
|
||||||
|
}
|
||||||
|
func FindPlayerLevelList(args *FindPlayerLevelListArgs) (*FindPlayerLevelListReply, error) {
|
||||||
|
if rpcCli == nil {
|
||||||
|
logger.Logger.Error("model.FindWinCoinListTienlen rpcCli == nil")
|
||||||
|
return nil, nil
|
||||||
|
}
|
||||||
|
|
||||||
|
ret := new(FindPlayerLevelListReply)
|
||||||
|
err := rpcCli.CallWithTimeout("RankPlayerLevelSvc.Find", args, ret, time.Second*30)
|
||||||
|
if err != nil {
|
||||||
|
logger.Logger.Error("GetPlayerLevelList error:", err)
|
||||||
|
return ret, err
|
||||||
|
}
|
||||||
|
return ret, nil
|
||||||
|
}
|
||||||
|
|
|
@ -203,6 +203,8 @@ type ChesstitiansPlayerData struct {
|
||||||
WinCoin int64 `protobuf:"varint,33,opt,name=WinCoin,proto3" json:"WinCoin,omitempty"` // 本局输赢金币
|
WinCoin int64 `protobuf:"varint,33,opt,name=WinCoin,proto3" json:"WinCoin,omitempty"` // 本局输赢金币
|
||||||
OldChessGrade int64 `protobuf:"varint,34,opt,name=OldChessGrade,proto3" json:"OldChessGrade,omitempty"` // 原来的象棋积分
|
OldChessGrade int64 `protobuf:"varint,34,opt,name=OldChessGrade,proto3" json:"OldChessGrade,omitempty"` // 原来的象棋积分
|
||||||
TotalTime int32 `protobuf:"varint,35,opt,name=TotalTime,proto3" json:"TotalTime,omitempty"` // 下棋总时长,单位秒
|
TotalTime int32 `protobuf:"varint,35,opt,name=TotalTime,proto3" json:"TotalTime,omitempty"` // 下棋总时长,单位秒
|
||||||
|
Level int64 `protobuf:"varint,36,opt,name=Level,proto3" json:"Level,omitempty"` //玩家等级
|
||||||
|
Exp int64 `protobuf:"varint,37,opt,name=Exp,proto3" json:"Exp,omitempty"` //玩家经验值
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *ChesstitiansPlayerData) Reset() {
|
func (x *ChesstitiansPlayerData) Reset() {
|
||||||
|
@ -482,6 +484,20 @@ func (x *ChesstitiansPlayerData) GetTotalTime() int32 {
|
||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (x *ChesstitiansPlayerData) GetLevel() int64 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Level
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *ChesstitiansPlayerData) GetExp() int64 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Exp
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
type LastDelCard struct {
|
type LastDelCard struct {
|
||||||
state protoimpl.MessageState
|
state protoimpl.MessageState
|
||||||
sizeCache protoimpl.SizeCache
|
sizeCache protoimpl.SizeCache
|
||||||
|
@ -2138,7 +2154,7 @@ var File_chesstitians_proto protoreflect.FileDescriptor
|
||||||
var file_chesstitians_proto_rawDesc = []byte{
|
var file_chesstitians_proto_rawDesc = []byte{
|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
|
@ -2199,317 +2215,320 @@ var file_chesstitians_proto_rawDesc = []byte{
|
||||||
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||||||
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|
||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
0x61, 0x6d, 0x65, 0x2f, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x6c, 0x2f, 0x63, 0x68, 0x65,
|
||||||
|
0x73, 0x73, 0x74, 0x69, 0x74, 0x69, 0x61, 0x6e, 0x73, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f,
|
||||||
|
0x33,
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
|
|
|
@ -67,6 +67,8 @@ message ChesstitiansPlayerData {
|
||||||
int64 WinCoin = 33; // 本局输赢金币
|
int64 WinCoin = 33; // 本局输赢金币
|
||||||
int64 OldChessGrade = 34; // 原来的象棋积分
|
int64 OldChessGrade = 34; // 原来的象棋积分
|
||||||
int32 TotalTime = 35; // 下棋总时长,单位秒
|
int32 TotalTime = 35; // 下棋总时长,单位秒
|
||||||
|
int64 Level = 36; //玩家等级
|
||||||
|
int64 Exp = 37; //玩家经验值
|
||||||
}
|
}
|
||||||
|
|
||||||
message LastDelCard {
|
message LastDelCard {
|
||||||
|
|
|
@ -359,8 +359,8 @@ type FishingPlayerData struct {
|
||||||
RobotSnIds []int32 `protobuf:"varint,21,rep,packed,name=RobotSnIds,proto3" json:"RobotSnIds,omitempty"` //代理的机器人们
|
RobotSnIds []int32 `protobuf:"varint,21,rep,packed,name=RobotSnIds,proto3" json:"RobotSnIds,omitempty"` //代理的机器人们
|
||||||
UnMaxPower int64 `protobuf:"varint,22,opt,name=UnMaxPower,proto3" json:"UnMaxPower,omitempty"` //解锁的最大炮倍
|
UnMaxPower int64 `protobuf:"varint,22,opt,name=UnMaxPower,proto3" json:"UnMaxPower,omitempty"` //解锁的最大炮倍
|
||||||
UnPowerList []int32 `protobuf:"varint,23,rep,packed,name=UnPowerList,proto3" json:"UnPowerList,omitempty"` //解锁的炮台
|
UnPowerList []int32 `protobuf:"varint,23,rep,packed,name=UnPowerList,proto3" json:"UnPowerList,omitempty"` //解锁的炮台
|
||||||
FishLevel int64 `protobuf:"varint,24,opt,name=FishLevel,proto3" json:"FishLevel,omitempty"` //捕鱼等级
|
Level int64 `protobuf:"varint,24,opt,name=Level,proto3" json:"Level,omitempty"` //捕鱼等级
|
||||||
FishExp int64 `protobuf:"varint,25,opt,name=FishExp,proto3" json:"FishExp,omitempty"` //捕鱼经验
|
Exp int64 `protobuf:"varint,25,opt,name=Exp,proto3" json:"Exp,omitempty"` //捕鱼经验
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *FishingPlayerData) Reset() {
|
func (x *FishingPlayerData) Reset() {
|
||||||
|
@ -556,16 +556,16 @@ func (x *FishingPlayerData) GetUnPowerList() []int32 {
|
||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *FishingPlayerData) GetFishLevel() int64 {
|
func (x *FishingPlayerData) GetLevel() int64 {
|
||||||
if x != nil {
|
if x != nil {
|
||||||
return x.FishLevel
|
return x.Level
|
||||||
}
|
}
|
||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *FishingPlayerData) GetFishExp() int64 {
|
func (x *FishingPlayerData) GetExp() int64 {
|
||||||
if x != nil {
|
if x != nil {
|
||||||
return x.FishExp
|
return x.Exp
|
||||||
}
|
}
|
||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
@ -3882,7 +3882,7 @@ var File_fishing_proto protoreflect.FileDescriptor
|
||||||
|
|
||||||
var file_fishing_proto_rawDesc = []byte{
|
var file_fishing_proto_rawDesc = []byte{
|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
|
@ -3920,10 +3920,9 @@ var file_fishing_proto_rawDesc = []byte{
|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
0x22, 0x85, 0x05, 0x0a, 0x11, 0x53, 0x43, 0x46, 0x69, 0x73, 0x68, 0x69, 0x6e, 0x67, 0x52, 0x6f,
|
0x22, 0x85, 0x05, 0x0a, 0x11, 0x53, 0x43, 0x46, 0x69, 0x73, 0x68, 0x69, 0x6e, 0x67, 0x52, 0x6f,
|
||||||
0x6f, 0x6d, 0x49, 0x6e, 0x66, 0x6f, 0x12, 0x16, 0x0a, 0x06, 0x52, 0x6f, 0x6f, 0x6d, 0x49, 0x64,
|
0x6f, 0x6d, 0x49, 0x6e, 0x66, 0x6f, 0x12, 0x16, 0x0a, 0x06, 0x52, 0x6f, 0x6f, 0x6d, 0x49, 0x64,
|
||||||
0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x52, 0x6f, 0x6f, 0x6d, 0x49, 0x64, 0x12, 0x18,
|
0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x52, 0x6f, 0x6f, 0x6d, 0x49, 0x64, 0x12, 0x18,
|
||||||
|
|
|
@ -95,8 +95,8 @@ message FishingPlayerData {
|
||||||
repeated int32 RobotSnIds = 21; //代理的机器人们
|
repeated int32 RobotSnIds = 21; //代理的机器人们
|
||||||
int64 UnMaxPower = 22;//解锁的最大炮倍
|
int64 UnMaxPower = 22;//解锁的最大炮倍
|
||||||
repeated int32 UnPowerList= 23;//解锁的炮台
|
repeated int32 UnPowerList= 23;//解锁的炮台
|
||||||
int64 FishLevel = 24;//捕鱼等级
|
int64 Level = 24;//捕鱼等级
|
||||||
int64 FishExp = 25;//捕鱼经验
|
int64 Exp = 25;//捕鱼经验
|
||||||
}
|
}
|
||||||
|
|
||||||
//房间信息
|
//房间信息
|
||||||
|
|
|
@ -1198,8 +1198,8 @@ type PlayerData struct {
|
||||||
RankScore map[int32]int64 `protobuf:"bytes,40,rep,name=RankScore,proto3" json:"RankScore,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //排位积分
|
RankScore map[int32]int64 `protobuf:"bytes,40,rep,name=RankScore,proto3" json:"RankScore,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //排位积分
|
||||||
UnMaxPower int64 `protobuf:"varint,41,opt,name=UnMaxPower,proto3" json:"UnMaxPower,omitempty"` //捕鱼解锁最大炮倍数
|
UnMaxPower int64 `protobuf:"varint,41,opt,name=UnMaxPower,proto3" json:"UnMaxPower,omitempty"` //捕鱼解锁最大炮倍数
|
||||||
PowerList []int32 `protobuf:"varint,42,rep,packed,name=PowerList,proto3" json:"PowerList,omitempty"` //解锁的炮台列表
|
PowerList []int32 `protobuf:"varint,42,rep,packed,name=PowerList,proto3" json:"PowerList,omitempty"` //解锁的炮台列表
|
||||||
FishLevel int64 `protobuf:"varint,43,opt,name=FishLevel,proto3" json:"FishLevel,omitempty"` //捕鱼玩家等级
|
Level int64 `protobuf:"varint,43,opt,name=Level,proto3" json:"Level,omitempty"` //玩家等级
|
||||||
FishExp int64 `protobuf:"varint,44,opt,name=FishExp,proto3" json:"FishExp,omitempty"` //捕鱼经验值
|
Exp int64 `protobuf:"varint,44,opt,name=Exp,proto3" json:"Exp,omitempty"` //经验值
|
||||||
VipShopRefreshCount int32 `protobuf:"varint,45,opt,name=VipShopRefreshCount,proto3" json:"VipShopRefreshCount,omitempty"` //vip当前已使用免费刷新次数
|
VipShopRefreshCount int32 `protobuf:"varint,45,opt,name=VipShopRefreshCount,proto3" json:"VipShopRefreshCount,omitempty"` //vip当前已使用免费刷新次数
|
||||||
Signature string `protobuf:"bytes,46,opt,name=Signature,proto3" json:"Signature,omitempty"` //签名
|
Signature string `protobuf:"bytes,46,opt,name=Signature,proto3" json:"Signature,omitempty"` //签名
|
||||||
Age int32 `protobuf:"varint,47,opt,name=Age,proto3" json:"Age,omitempty"` // 年龄
|
Age int32 `protobuf:"varint,47,opt,name=Age,proto3" json:"Age,omitempty"` // 年龄
|
||||||
|
@ -1531,16 +1531,16 @@ func (x *PlayerData) GetPowerList() []int32 {
|
||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *PlayerData) GetFishLevel() int64 {
|
func (x *PlayerData) GetLevel() int64 {
|
||||||
if x != nil {
|
if x != nil {
|
||||||
return x.FishLevel
|
return x.Level
|
||||||
}
|
}
|
||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *PlayerData) GetFishExp() int64 {
|
func (x *PlayerData) GetExp() int64 {
|
||||||
if x != nil {
|
if x != nil {
|
||||||
return x.FishExp
|
return x.Exp
|
||||||
}
|
}
|
||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
@ -9237,7 +9237,7 @@ var file_player_proto_rawDesc = []byte{
|
||||||
0x6c, 0x64, 0x56, 0x65, 0x72, 0x73, 0x69, 0x6f, 0x6e, 0x18, 0x0a, 0x20, 0x01, 0x28, 0x09, 0x52,
|
0x6c, 0x64, 0x56, 0x65, 0x72, 0x73, 0x69, 0x6f, 0x6e, 0x18, 0x0a, 0x20, 0x01, 0x28, 0x09, 0x52,
|
||||||
0x0c, 0x42, 0x75, 0x69, 0x6c, 0x64, 0x56, 0x65, 0x72, 0x73, 0x69, 0x6f, 0x6e, 0x12, 0x1e, 0x0a,
|
0x0c, 0x42, 0x75, 0x69, 0x6c, 0x64, 0x56, 0x65, 0x72, 0x73, 0x69, 0x6f, 0x6e, 0x12, 0x1e, 0x0a,
|
||||||
0x0a, 0x41, 0x70, 0x70, 0x43, 0x68, 0x61, 0x6e, 0x6e, 0x65, 0x6c, 0x18, 0x0b, 0x20, 0x01, 0x28,
|
0x0a, 0x41, 0x70, 0x70, 0x43, 0x68, 0x61, 0x6e, 0x6e, 0x65, 0x6c, 0x18, 0x0b, 0x20, 0x01, 0x28,
|
||||||
0x09, 0x52, 0x0a, 0x41, 0x70, 0x70, 0x43, 0x68, 0x61, 0x6e, 0x6e, 0x65, 0x6c, 0x22, 0xd9, 0x0b,
|
0x09, 0x52, 0x0a, 0x41, 0x70, 0x70, 0x43, 0x68, 0x61, 0x6e, 0x6e, 0x65, 0x6c, 0x22, 0xc9, 0x0b,
|
||||||
0x0a, 0x0a, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x44, 0x61, 0x74, 0x61, 0x12, 0x14, 0x0a, 0x05,
|
0x0a, 0x0a, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x44, 0x61, 0x74, 0x61, 0x12, 0x14, 0x0a, 0x05,
|
||||||
0x41, 0x63, 0x63, 0x49, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x05, 0x41, 0x63, 0x63,
|
0x41, 0x63, 0x63, 0x49, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x05, 0x41, 0x63, 0x63,
|
||||||
0x49, 0x64, 0x12, 0x1a, 0x0a, 0x08, 0x50, 0x6c, 0x61, 0x74, 0x66, 0x6f, 0x72, 0x6d, 0x18, 0x02,
|
0x49, 0x64, 0x12, 0x1a, 0x0a, 0x08, 0x50, 0x6c, 0x61, 0x74, 0x66, 0x6f, 0x72, 0x6d, 0x18, 0x02,
|
||||||
|
@ -9318,10 +9318,9 @@ var file_player_proto_rawDesc = []byte{
|
||||||
0x72, 0x18, 0x29, 0x20, 0x01, 0x28, 0x03, 0x52, 0x0a, 0x55, 0x6e, 0x4d, 0x61, 0x78, 0x50, 0x6f,
|
0x72, 0x18, 0x29, 0x20, 0x01, 0x28, 0x03, 0x52, 0x0a, 0x55, 0x6e, 0x4d, 0x61, 0x78, 0x50, 0x6f,
|
||||||
0x77, 0x65, 0x72, 0x12, 0x1c, 0x0a, 0x09, 0x50, 0x6f, 0x77, 0x65, 0x72, 0x4c, 0x69, 0x73, 0x74,
|
0x77, 0x65, 0x72, 0x12, 0x1c, 0x0a, 0x09, 0x50, 0x6f, 0x77, 0x65, 0x72, 0x4c, 0x69, 0x73, 0x74,
|
||||||
0x18, 0x2a, 0x20, 0x03, 0x28, 0x05, 0x52, 0x09, 0x50, 0x6f, 0x77, 0x65, 0x72, 0x4c, 0x69, 0x73,
|
0x18, 0x2a, 0x20, 0x03, 0x28, 0x05, 0x52, 0x09, 0x50, 0x6f, 0x77, 0x65, 0x72, 0x4c, 0x69, 0x73,
|
||||||
0x74, 0x12, 0x1c, 0x0a, 0x09, 0x46, 0x69, 0x73, 0x68, 0x4c, 0x65, 0x76, 0x65, 0x6c, 0x18, 0x2b,
|
0x74, 0x12, 0x14, 0x0a, 0x05, 0x4c, 0x65, 0x76, 0x65, 0x6c, 0x18, 0x2b, 0x20, 0x01, 0x28, 0x03,
|
||||||
0x20, 0x01, 0x28, 0x03, 0x52, 0x09, 0x46, 0x69, 0x73, 0x68, 0x4c, 0x65, 0x76, 0x65, 0x6c, 0x12,
|
0x52, 0x05, 0x4c, 0x65, 0x76, 0x65, 0x6c, 0x12, 0x10, 0x0a, 0x03, 0x45, 0x78, 0x70, 0x18, 0x2c,
|
||||||
0x18, 0x0a, 0x07, 0x46, 0x69, 0x73, 0x68, 0x45, 0x78, 0x70, 0x18, 0x2c, 0x20, 0x01, 0x28, 0x03,
|
0x20, 0x01, 0x28, 0x03, 0x52, 0x03, 0x45, 0x78, 0x70, 0x12, 0x30, 0x0a, 0x13, 0x56, 0x69, 0x70,
|
||||||
0x52, 0x07, 0x46, 0x69, 0x73, 0x68, 0x45, 0x78, 0x70, 0x12, 0x30, 0x0a, 0x13, 0x56, 0x69, 0x70,
|
|
||||||
0x53, 0x68, 0x6f, 0x70, 0x52, 0x65, 0x66, 0x72, 0x65, 0x73, 0x68, 0x43, 0x6f, 0x75, 0x6e, 0x74,
|
0x53, 0x68, 0x6f, 0x70, 0x52, 0x65, 0x66, 0x72, 0x65, 0x73, 0x68, 0x43, 0x6f, 0x75, 0x6e, 0x74,
|
||||||
0x18, 0x2d, 0x20, 0x01, 0x28, 0x05, 0x52, 0x13, 0x56, 0x69, 0x70, 0x53, 0x68, 0x6f, 0x70, 0x52,
|
0x18, 0x2d, 0x20, 0x01, 0x28, 0x05, 0x52, 0x13, 0x56, 0x69, 0x70, 0x53, 0x68, 0x6f, 0x70, 0x52,
|
||||||
0x65, 0x66, 0x72, 0x65, 0x73, 0x68, 0x43, 0x6f, 0x75, 0x6e, 0x74, 0x12, 0x1c, 0x0a, 0x09, 0x53,
|
0x65, 0x66, 0x72, 0x65, 0x73, 0x68, 0x43, 0x6f, 0x75, 0x6e, 0x74, 0x12, 0x1c, 0x0a, 0x09, 0x53,
|
||||||
|
|
|
@ -305,8 +305,8 @@ message PlayerData {
|
||||||
map<int32,int64> RankScore =40;//排位积分
|
map<int32,int64> RankScore =40;//排位积分
|
||||||
int64 UnMaxPower =41; //捕鱼解锁最大炮倍数
|
int64 UnMaxPower =41; //捕鱼解锁最大炮倍数
|
||||||
repeated int32 PowerList =42; //解锁的炮台列表
|
repeated int32 PowerList =42; //解锁的炮台列表
|
||||||
int64 FishLevel =43; //捕鱼玩家等级
|
int64 Level =43; //玩家等级
|
||||||
int64 FishExp =44; //捕鱼经验值
|
int64 Exp =44; //经验值
|
||||||
int32 VipShopRefreshCount =45; //vip当前已使用免费刷新次数
|
int32 VipShopRefreshCount =45; //vip当前已使用免费刷新次数
|
||||||
string Signature = 46; //签名
|
string Signature = 46; //签名
|
||||||
int32 Age = 47; // 年龄
|
int32 Age = 47; // 年龄
|
||||||
|
|
|
@ -39,6 +39,9 @@ const (
|
||||||
// 收入榜
|
// 收入榜
|
||||||
Rank_PACKET_RANK_CSWinCoin Rank = 10008
|
Rank_PACKET_RANK_CSWinCoin Rank = 10008
|
||||||
Rank_PACKET_RANK_SCWinCoin Rank = 10009
|
Rank_PACKET_RANK_SCWinCoin Rank = 10009
|
||||||
|
//等级榜
|
||||||
|
Rank_PACKET_RANK_CSLevel Rank = 10010
|
||||||
|
Rank_PACKET_RANK_SCLevel Rank = 10011
|
||||||
)
|
)
|
||||||
|
|
||||||
// Enum value maps for Rank.
|
// Enum value maps for Rank.
|
||||||
|
@ -55,6 +58,8 @@ var (
|
||||||
10007: "PACKET_SCInviteLog",
|
10007: "PACKET_SCInviteLog",
|
||||||
10008: "PACKET_RANK_CSWinCoin",
|
10008: "PACKET_RANK_CSWinCoin",
|
||||||
10009: "PACKET_RANK_SCWinCoin",
|
10009: "PACKET_RANK_SCWinCoin",
|
||||||
|
10010: "PACKET_RANK_CSLevel",
|
||||||
|
10011: "PACKET_RANK_SCLevel",
|
||||||
}
|
}
|
||||||
Rank_value = map[string]int32{
|
Rank_value = map[string]int32{
|
||||||
"PACKET_RANK_ZERO": 0,
|
"PACKET_RANK_ZERO": 0,
|
||||||
|
@ -68,6 +73,8 @@ var (
|
||||||
"PACKET_SCInviteLog": 10007,
|
"PACKET_SCInviteLog": 10007,
|
||||||
"PACKET_RANK_CSWinCoin": 10008,
|
"PACKET_RANK_CSWinCoin": 10008,
|
||||||
"PACKET_RANK_SCWinCoin": 10009,
|
"PACKET_RANK_SCWinCoin": 10009,
|
||||||
|
"PACKET_RANK_CSLevel": 10010,
|
||||||
|
"PACKET_RANK_SCLevel": 10011,
|
||||||
}
|
}
|
||||||
)
|
)
|
||||||
|
|
||||||
|
@ -1349,6 +1356,214 @@ func (x *SCWinCoin) GetLimit() int32 {
|
||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//等级排行榜
|
||||||
|
//RACKET_CSLevelRank
|
||||||
|
type CSPlayerLevelRank struct {
|
||||||
|
state protoimpl.MessageState
|
||||||
|
sizeCache protoimpl.SizeCache
|
||||||
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
|
Skip int32 `protobuf:"varint,1,opt,name=Skip,proto3" json:"Skip,omitempty"`
|
||||||
|
Limit int32 `protobuf:"varint,2,opt,name=Limit,proto3" json:"Limit,omitempty"`
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *CSPlayerLevelRank) Reset() {
|
||||||
|
*x = CSPlayerLevelRank{}
|
||||||
|
if protoimpl.UnsafeEnabled {
|
||||||
|
mi := &file_rank_proto_msgTypes[16]
|
||||||
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
|
ms.StoreMessageInfo(mi)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *CSPlayerLevelRank) String() string {
|
||||||
|
return protoimpl.X.MessageStringOf(x)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (*CSPlayerLevelRank) ProtoMessage() {}
|
||||||
|
|
||||||
|
func (x *CSPlayerLevelRank) ProtoReflect() protoreflect.Message {
|
||||||
|
mi := &file_rank_proto_msgTypes[16]
|
||||||
|
if protoimpl.UnsafeEnabled && x != nil {
|
||||||
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
|
if ms.LoadMessageInfo() == nil {
|
||||||
|
ms.StoreMessageInfo(mi)
|
||||||
|
}
|
||||||
|
return ms
|
||||||
|
}
|
||||||
|
return mi.MessageOf(x)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Deprecated: Use CSPlayerLevelRank.ProtoReflect.Descriptor instead.
|
||||||
|
func (*CSPlayerLevelRank) Descriptor() ([]byte, []int) {
|
||||||
|
return file_rank_proto_rawDescGZIP(), []int{16}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *CSPlayerLevelRank) GetSkip() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Skip
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *CSPlayerLevelRank) GetLimit() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Limit
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
type PlayerLevelRankInfo struct {
|
||||||
|
state protoimpl.MessageState
|
||||||
|
sizeCache protoimpl.SizeCache
|
||||||
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
|
SnId int32 `protobuf:"varint,1,opt,name=SnId,proto3" json:"SnId,omitempty"` // 玩家id
|
||||||
|
Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` // 昵称
|
||||||
|
Level int64 `protobuf:"varint,3,opt,name=Level,proto3" json:"Level,omitempty"` // 等级
|
||||||
|
Rank int32 `protobuf:"varint,4,opt,name=Rank,proto3" json:"Rank,omitempty"` //排名
|
||||||
|
ModId int32 `protobuf:"varint,6,opt,name=ModId,proto3" json:"ModId,omitempty"` // 头像模型
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *PlayerLevelRankInfo) Reset() {
|
||||||
|
*x = PlayerLevelRankInfo{}
|
||||||
|
if protoimpl.UnsafeEnabled {
|
||||||
|
mi := &file_rank_proto_msgTypes[17]
|
||||||
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
|
ms.StoreMessageInfo(mi)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *PlayerLevelRankInfo) String() string {
|
||||||
|
return protoimpl.X.MessageStringOf(x)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (*PlayerLevelRankInfo) ProtoMessage() {}
|
||||||
|
|
||||||
|
func (x *PlayerLevelRankInfo) ProtoReflect() protoreflect.Message {
|
||||||
|
mi := &file_rank_proto_msgTypes[17]
|
||||||
|
if protoimpl.UnsafeEnabled && x != nil {
|
||||||
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
|
if ms.LoadMessageInfo() == nil {
|
||||||
|
ms.StoreMessageInfo(mi)
|
||||||
|
}
|
||||||
|
return ms
|
||||||
|
}
|
||||||
|
return mi.MessageOf(x)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Deprecated: Use PlayerLevelRankInfo.ProtoReflect.Descriptor instead.
|
||||||
|
func (*PlayerLevelRankInfo) Descriptor() ([]byte, []int) {
|
||||||
|
return file_rank_proto_rawDescGZIP(), []int{17}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *PlayerLevelRankInfo) GetSnId() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.SnId
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *PlayerLevelRankInfo) GetName() string {
|
||||||
|
if x != nil {
|
||||||
|
return x.Name
|
||||||
|
}
|
||||||
|
return ""
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *PlayerLevelRankInfo) GetLevel() int64 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Level
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *PlayerLevelRankInfo) GetRank() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Rank
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *PlayerLevelRankInfo) GetModId() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.ModId
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
//RACKET_SCLevelRank
|
||||||
|
type SCPlayerLevelRank struct {
|
||||||
|
state protoimpl.MessageState
|
||||||
|
sizeCache protoimpl.SizeCache
|
||||||
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
|
Ranks []*PlayerLevelRankInfo `protobuf:"bytes,1,rep,name=Ranks,proto3" json:"Ranks,omitempty"` // 排行榜
|
||||||
|
Me *PlayerLevelRankInfo `protobuf:"bytes,2,opt,name=Me,proto3" json:"Me,omitempty"` // 玩家自己的排行信息
|
||||||
|
Skip int32 `protobuf:"varint,3,opt,name=Skip,proto3" json:"Skip,omitempty"` // 页数
|
||||||
|
Limit int32 `protobuf:"varint,4,opt,name=Limit,proto3" json:"Limit,omitempty"` // 每页数量
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *SCPlayerLevelRank) Reset() {
|
||||||
|
*x = SCPlayerLevelRank{}
|
||||||
|
if protoimpl.UnsafeEnabled {
|
||||||
|
mi := &file_rank_proto_msgTypes[18]
|
||||||
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
|
ms.StoreMessageInfo(mi)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *SCPlayerLevelRank) String() string {
|
||||||
|
return protoimpl.X.MessageStringOf(x)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (*SCPlayerLevelRank) ProtoMessage() {}
|
||||||
|
|
||||||
|
func (x *SCPlayerLevelRank) ProtoReflect() protoreflect.Message {
|
||||||
|
mi := &file_rank_proto_msgTypes[18]
|
||||||
|
if protoimpl.UnsafeEnabled && x != nil {
|
||||||
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||||
|
if ms.LoadMessageInfo() == nil {
|
||||||
|
ms.StoreMessageInfo(mi)
|
||||||
|
}
|
||||||
|
return ms
|
||||||
|
}
|
||||||
|
return mi.MessageOf(x)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Deprecated: Use SCPlayerLevelRank.ProtoReflect.Descriptor instead.
|
||||||
|
func (*SCPlayerLevelRank) Descriptor() ([]byte, []int) {
|
||||||
|
return file_rank_proto_rawDescGZIP(), []int{18}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *SCPlayerLevelRank) GetRanks() []*PlayerLevelRankInfo {
|
||||||
|
if x != nil {
|
||||||
|
return x.Ranks
|
||||||
|
}
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *SCPlayerLevelRank) GetMe() *PlayerLevelRankInfo {
|
||||||
|
if x != nil {
|
||||||
|
return x.Me
|
||||||
|
}
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *SCPlayerLevelRank) GetSkip() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Skip
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *SCPlayerLevelRank) GetLimit() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Limit
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
var File_rank_proto protoreflect.FileDescriptor
|
var File_rank_proto protoreflect.FileDescriptor
|
||||||
|
|
||||||
var file_rank_proto_rawDesc = []byte{
|
var file_rank_proto_rawDesc = []byte{
|
||||||
|
@ -1471,36 +1686,61 @@ var file_rank_proto_rawDesc = []byte{
|
||||||
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|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
|
@ -1516,26 +1756,29 @@ func file_rank_proto_rawDescGZIP() []byte {
|
||||||
}
|
}
|
||||||
|
|
||||||
var file_rank_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
|
var file_rank_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
|
||||||
var file_rank_proto_msgTypes = make([]protoimpl.MessageInfo, 16)
|
var file_rank_proto_msgTypes = make([]protoimpl.MessageInfo, 19)
|
||||||
var file_rank_proto_goTypes = []interface{}{
|
var file_rank_proto_goTypes = []interface{}{
|
||||||
(Rank)(0), // 0: rank.Rank
|
(Rank)(0), // 0: rank.Rank
|
||||||
(RankInvite)(0), // 1: rank.RankInvite
|
(RankInvite)(0), // 1: rank.RankInvite
|
||||||
(*CSRankMatch)(nil), // 2: rank.CSRankMatch
|
(*CSRankMatch)(nil), // 2: rank.CSRankMatch
|
||||||
(*SeasonRank)(nil), // 3: rank.SeasonRank
|
(*SeasonRank)(nil), // 3: rank.SeasonRank
|
||||||
(*SCRankMatch)(nil), // 4: rank.SCRankMatch
|
(*SCRankMatch)(nil), // 4: rank.SCRankMatch
|
||||||
(*CSCoin)(nil), // 5: rank.CSCoin
|
(*CSCoin)(nil), // 5: rank.CSCoin
|
||||||
(*PlayerCoin)(nil), // 6: rank.PlayerCoin
|
(*PlayerCoin)(nil), // 6: rank.PlayerCoin
|
||||||
(*SCCoin)(nil), // 7: rank.SCCoin
|
(*SCCoin)(nil), // 7: rank.SCCoin
|
||||||
(*CSInvite)(nil), // 8: rank.CSInvite
|
(*CSInvite)(nil), // 8: rank.CSInvite
|
||||||
(*InviteRank)(nil), // 9: rank.InviteRank
|
(*InviteRank)(nil), // 9: rank.InviteRank
|
||||||
(*SCInvite)(nil), // 10: rank.SCInvite
|
(*SCInvite)(nil), // 10: rank.SCInvite
|
||||||
(*GateTransmit)(nil), // 11: rank.GateTransmit
|
(*GateTransmit)(nil), // 11: rank.GateTransmit
|
||||||
(*InviteInfo)(nil), // 12: rank.InviteInfo
|
(*InviteInfo)(nil), // 12: rank.InviteInfo
|
||||||
(*CSInviteLog)(nil), // 13: rank.CSInviteLog
|
(*CSInviteLog)(nil), // 13: rank.CSInviteLog
|
||||||
(*SCInviteLog)(nil), // 14: rank.SCInviteLog
|
(*SCInviteLog)(nil), // 14: rank.SCInviteLog
|
||||||
(*CSWinCoin)(nil), // 15: rank.CSWinCoin
|
(*CSWinCoin)(nil), // 15: rank.CSWinCoin
|
||||||
(*WinCoinInfo)(nil), // 16: rank.WinCoinInfo
|
(*WinCoinInfo)(nil), // 16: rank.WinCoinInfo
|
||||||
(*SCWinCoin)(nil), // 17: rank.SCWinCoin
|
(*SCWinCoin)(nil), // 17: rank.SCWinCoin
|
||||||
|
(*CSPlayerLevelRank)(nil), // 18: rank.CSPlayerLevelRank
|
||||||
|
(*PlayerLevelRankInfo)(nil), // 19: rank.PlayerLevelRankInfo
|
||||||
|
(*SCPlayerLevelRank)(nil), // 20: rank.SCPlayerLevelRank
|
||||||
}
|
}
|
||||||
var file_rank_proto_depIdxs = []int32{
|
var file_rank_proto_depIdxs = []int32{
|
||||||
3, // 0: rank.SCRankMatch.Ranks:type_name -> rank.SeasonRank
|
3, // 0: rank.SCRankMatch.Ranks:type_name -> rank.SeasonRank
|
||||||
|
@ -1547,11 +1790,13 @@ var file_rank_proto_depIdxs = []int32{
|
||||||
12, // 6: rank.SCInviteLog.List:type_name -> rank.InviteInfo
|
12, // 6: rank.SCInviteLog.List:type_name -> rank.InviteInfo
|
||||||
16, // 7: rank.SCWinCoin.Ranks:type_name -> rank.WinCoinInfo
|
16, // 7: rank.SCWinCoin.Ranks:type_name -> rank.WinCoinInfo
|
||||||
16, // 8: rank.SCWinCoin.Me:type_name -> rank.WinCoinInfo
|
16, // 8: rank.SCWinCoin.Me:type_name -> rank.WinCoinInfo
|
||||||
9, // [9:9] is the sub-list for method output_type
|
19, // 9: rank.SCPlayerLevelRank.Ranks:type_name -> rank.PlayerLevelRankInfo
|
||||||
9, // [9:9] is the sub-list for method input_type
|
19, // 10: rank.SCPlayerLevelRank.Me:type_name -> rank.PlayerLevelRankInfo
|
||||||
9, // [9:9] is the sub-list for extension type_name
|
11, // [11:11] is the sub-list for method output_type
|
||||||
9, // [9:9] is the sub-list for extension extendee
|
11, // [11:11] is the sub-list for method input_type
|
||||||
0, // [0:9] is the sub-list for field type_name
|
11, // [11:11] is the sub-list for extension type_name
|
||||||
|
11, // [11:11] is the sub-list for extension extendee
|
||||||
|
0, // [0:11] is the sub-list for field type_name
|
||||||
}
|
}
|
||||||
|
|
||||||
func init() { file_rank_proto_init() }
|
func init() { file_rank_proto_init() }
|
||||||
|
@ -1752,6 +1997,42 @@ func file_rank_proto_init() {
|
||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
file_rank_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} {
|
||||||
|
switch v := v.(*CSPlayerLevelRank); i {
|
||||||
|
case 0:
|
||||||
|
return &v.state
|
||||||
|
case 1:
|
||||||
|
return &v.sizeCache
|
||||||
|
case 2:
|
||||||
|
return &v.unknownFields
|
||||||
|
default:
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
}
|
||||||
|
file_rank_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} {
|
||||||
|
switch v := v.(*PlayerLevelRankInfo); i {
|
||||||
|
case 0:
|
||||||
|
return &v.state
|
||||||
|
case 1:
|
||||||
|
return &v.sizeCache
|
||||||
|
case 2:
|
||||||
|
return &v.unknownFields
|
||||||
|
default:
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
}
|
||||||
|
file_rank_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} {
|
||||||
|
switch v := v.(*SCPlayerLevelRank); i {
|
||||||
|
case 0:
|
||||||
|
return &v.state
|
||||||
|
case 1:
|
||||||
|
return &v.sizeCache
|
||||||
|
case 2:
|
||||||
|
return &v.unknownFields
|
||||||
|
default:
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
type x struct{}
|
type x struct{}
|
||||||
out := protoimpl.TypeBuilder{
|
out := protoimpl.TypeBuilder{
|
||||||
|
@ -1759,7 +2040,7 @@ func file_rank_proto_init() {
|
||||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||||
RawDescriptor: file_rank_proto_rawDesc,
|
RawDescriptor: file_rank_proto_rawDesc,
|
||||||
NumEnums: 2,
|
NumEnums: 2,
|
||||||
NumMessages: 16,
|
NumMessages: 19,
|
||||||
NumExtensions: 0,
|
NumExtensions: 0,
|
||||||
NumServices: 0,
|
NumServices: 0,
|
||||||
},
|
},
|
||||||
|
|
|
@ -19,6 +19,9 @@ enum Rank{
|
||||||
// 收入榜
|
// 收入榜
|
||||||
PACKET_RANK_CSWinCoin = 10008;
|
PACKET_RANK_CSWinCoin = 10008;
|
||||||
PACKET_RANK_SCWinCoin = 10009;
|
PACKET_RANK_SCWinCoin = 10009;
|
||||||
|
//等级榜
|
||||||
|
PACKET_RANK_CSLevel = 10010;
|
||||||
|
PACKET_RANK_SCLevel = 10011;
|
||||||
}
|
}
|
||||||
|
|
||||||
// 排位榜
|
// 排位榜
|
||||||
|
@ -157,3 +160,24 @@ message SCWinCoin{
|
||||||
int32 Skip = 3; // 页数
|
int32 Skip = 3; // 页数
|
||||||
int32 Limit = 4; // 每页数量
|
int32 Limit = 4; // 每页数量
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//等级排行榜
|
||||||
|
//RACKET_CSLevelRank
|
||||||
|
message CSPlayerLevelRank{
|
||||||
|
int32 Skip = 1;
|
||||||
|
int32 Limit = 2;
|
||||||
|
}
|
||||||
|
message PlayerLevelRankInfo{
|
||||||
|
int32 SnId = 1; // 玩家id
|
||||||
|
string Name = 2; // 昵称
|
||||||
|
int64 Level = 3; // 等级
|
||||||
|
int32 Rank = 4; //排名
|
||||||
|
int32 ModId = 6; // 头像模型
|
||||||
|
}
|
||||||
|
//RACKET_SCLevelRank
|
||||||
|
message SCPlayerLevelRank{
|
||||||
|
repeated PlayerLevelRankInfo Ranks = 1; // 排行榜
|
||||||
|
PlayerLevelRankInfo Me = 2; // 玩家自己的排行信息
|
||||||
|
int32 Skip = 3; // 页数
|
||||||
|
int32 Limit = 4; // 每页数量
|
||||||
|
}
|
|
@ -553,6 +553,8 @@ type ThirteenPlayerData struct {
|
||||||
IsConfirm bool `protobuf:"varint,25,opt,name=IsConfirm,proto3" json:"IsConfirm,omitempty"` // 是否确认牌型
|
IsConfirm bool `protobuf:"varint,25,opt,name=IsConfirm,proto3" json:"IsConfirm,omitempty"` // 是否确认牌型
|
||||||
IsLeave bool `protobuf:"varint,26,opt,name=IsLeave,proto3" json:"IsLeave,omitempty"` // 已经离场
|
IsLeave bool `protobuf:"varint,26,opt,name=IsLeave,proto3" json:"IsLeave,omitempty"` // 已经离场
|
||||||
RoleId int32 `protobuf:"varint,27,opt,name=RoleId,proto3" json:"RoleId,omitempty"` //使用中的角色id
|
RoleId int32 `protobuf:"varint,27,opt,name=RoleId,proto3" json:"RoleId,omitempty"` //使用中的角色id
|
||||||
|
Level int64 `protobuf:"varint,28,opt,name=Level,proto3" json:"Level,omitempty"` //玩家等级
|
||||||
|
Exp int64 `protobuf:"varint,29,opt,name=Exp,proto3" json:"Exp,omitempty"` //玩家经验
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *ThirteenPlayerData) Reset() {
|
func (x *ThirteenPlayerData) Reset() {
|
||||||
|
@ -776,6 +778,20 @@ func (x *ThirteenPlayerData) GetRoleId() int32 {
|
||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (x *ThirteenPlayerData) GetLevel() int64 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Level
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *ThirteenPlayerData) GetExp() int64 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Exp
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
//玩家进入
|
//玩家进入
|
||||||
//PACKET_SCThirteenPlayerEnter
|
//PACKET_SCThirteenPlayerEnter
|
||||||
type SCThirteenPlayerEnter struct {
|
type SCThirteenPlayerEnter struct {
|
||||||
|
@ -1393,7 +1409,7 @@ var file_thirteen_proto_rawDesc = []byte{
|
||||||
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||||||
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||||||
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||||||
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|
||||||
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|
||||||
|
@ -1438,104 +1454,107 @@ var file_thirteen_proto_rawDesc = []byte{
|
||||||
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||||||
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||||||
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0x6e, 0x18, 0x02, 0x20, 0x01, 0x28, 0x03, 0x52, 0x04, 0x43, 0x6f, 0x69, 0x6e, 0x12, 0x18, 0x0a,
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||||||
0x72, 0x74, 0x65, 0x65, 0x6e, 0x42, 0x69, 0x6c, 0x6c, 0x65, 0x64, 0x10, 0xca, 0x2b, 0x12, 0x1a,
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0x07, 0x57, 0x69, 0x6e, 0x43, 0x6f, 0x69, 0x6e, 0x18, 0x03, 0x20, 0x01, 0x28, 0x03, 0x52, 0x07,
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||||||
0x0a, 0x15, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53, 0x43, 0x54, 0x68, 0x69, 0x72, 0x74,
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0x65, 0x65, 0x6e, 0x54, 0x65, 0x73, 0x74, 0x10, 0xcb, 0x2b, 0x2a, 0x2f, 0x0a, 0x0c, 0x4f, 0x70,
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|
||||||
0x6f, 0x6e, 0x67, 0x6f, 0x2e, 0x67, 0x61, 0x6d, 0x65, 0x73, 0x2e, 0x63, 0x6f, 0x6d, 0x2f, 0x67,
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||||||
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0x52, 0x09, 0x41, 0x6c, 0x6c, 0x42, 0x69, 0x6c, 0x6c, 0x65, 0x64, 0x22, 0x24, 0x0a, 0x0e, 0x53,
|
||||||
0x72, 0x74, 0x65, 0x65, 0x6e, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
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0x43, 0x54, 0x68, 0x69, 0x72, 0x74, 0x65, 0x65, 0x6e, 0x54, 0x65, 0x73, 0x74, 0x12, 0x12, 0x0a,
|
||||||
|
0x04, 0x44, 0x61, 0x74, 0x61, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x04, 0x44, 0x61, 0x74,
|
||||||
|
0x61, 0x2a, 0xee, 0x02, 0x0a, 0x0d, 0x54, 0x57, 0x4d, 0x6d, 0x6f, 0x50, 0x61, 0x63, 0x6b, 0x65,
|
||||||
|
0x74, 0x49, 0x44, 0x12, 0x18, 0x0a, 0x14, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x54, 0x48,
|
||||||
|
0x49, 0x52, 0x54, 0x45, 0x45, 0x4e, 0x5f, 0x5a, 0x45, 0x52, 0x4f, 0x10, 0x00, 0x12, 0x1e, 0x0a,
|
||||||
|
0x19, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53, 0x43, 0x54, 0x68, 0x69, 0x72, 0x74, 0x65,
|
||||||
|
0x65, 0x6e, 0x52, 0x6f, 0x6f, 0x6d, 0x49, 0x6e, 0x66, 0x6f, 0x10, 0xc2, 0x2b, 0x12, 0x1e, 0x0a,
|
||||||
|
0x19, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x43, 0x53, 0x54, 0x68, 0x69, 0x72, 0x74, 0x65,
|
||||||
|
0x65, 0x6e, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x4f, 0x70, 0x10, 0xc3, 0x2b, 0x12, 0x1f, 0x0a,
|
||||||
|
0x1a, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53, 0x43, 0x54, 0x68, 0x69, 0x72, 0x74, 0x65,
|
||||||
|
0x65, 0x6e, 0x52, 0x6f, 0x6f, 0x6d, 0x53, 0x74, 0x61, 0x74, 0x65, 0x10, 0xc4, 0x2b, 0x12, 0x21,
|
||||||
|
0x0a, 0x1c, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53, 0x43, 0x54, 0x68, 0x69, 0x72, 0x74,
|
||||||
|
0x65, 0x65, 0x6e, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x45, 0x6e, 0x74, 0x65, 0x72, 0x10, 0xc5,
|
||||||
|
0x2b, 0x12, 0x21, 0x0a, 0x1c, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53, 0x43, 0x54, 0x68,
|
||||||
|
0x69, 0x72, 0x74, 0x65, 0x65, 0x6e, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x4c, 0x65, 0x61, 0x76,
|
||||||
|
0x65, 0x10, 0xc6, 0x2b, 0x12, 0x21, 0x0a, 0x1c, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53,
|
||||||
|
0x43, 0x54, 0x68, 0x69, 0x72, 0x74, 0x65, 0x65, 0x6e, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x43,
|
||||||
|
0x61, 0x72, 0x64, 0x73, 0x10, 0xc7, 0x2b, 0x12, 0x1e, 0x0a, 0x19, 0x50, 0x41, 0x43, 0x4b, 0x45,
|
||||||
|
0x54, 0x5f, 0x53, 0x43, 0x54, 0x68, 0x69, 0x72, 0x74, 0x65, 0x65, 0x6e, 0x50, 0x6c, 0x61, 0x79,
|
||||||
|
0x65, 0x72, 0x4f, 0x70, 0x10, 0xc8, 0x2b, 0x12, 0x1f, 0x0a, 0x1a, 0x50, 0x41, 0x43, 0x4b, 0x45,
|
||||||
|
0x54, 0x5f, 0x53, 0x43, 0x54, 0x68, 0x69, 0x72, 0x74, 0x65, 0x65, 0x6e, 0x53, 0x68, 0x6f, 0x77,
|
||||||
|
0x43, 0x61, 0x72, 0x64, 0x73, 0x10, 0xc9, 0x2b, 0x12, 0x1c, 0x0a, 0x17, 0x50, 0x41, 0x43, 0x4b,
|
||||||
|
0x45, 0x54, 0x5f, 0x53, 0x43, 0x54, 0x68, 0x69, 0x72, 0x74, 0x65, 0x65, 0x6e, 0x42, 0x69, 0x6c,
|
||||||
|
0x6c, 0x65, 0x64, 0x10, 0xca, 0x2b, 0x12, 0x1a, 0x0a, 0x15, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54,
|
||||||
|
0x5f, 0x53, 0x43, 0x54, 0x68, 0x69, 0x72, 0x74, 0x65, 0x65, 0x6e, 0x54, 0x65, 0x73, 0x74, 0x10,
|
||||||
|
0xcb, 0x2b, 0x2a, 0x2f, 0x0a, 0x0c, 0x4f, 0x70, 0x52, 0x65, 0x73, 0x75, 0x6c, 0x74, 0x43, 0x6f,
|
||||||
|
0x64, 0x65, 0x12, 0x0f, 0x0a, 0x0b, 0x4f, 0x50, 0x52, 0x43, 0x5f, 0x53, 0x75, 0x63, 0x65, 0x73,
|
||||||
|
0x73, 0x10, 0x00, 0x12, 0x0e, 0x0a, 0x0a, 0x4f, 0x50, 0x52, 0x43, 0x5f, 0x45, 0x72, 0x72, 0x6f,
|
||||||
|
0x72, 0x10, 0x01, 0x42, 0x28, 0x5a, 0x26, 0x6d, 0x6f, 0x6e, 0x67, 0x6f, 0x2e, 0x67, 0x61, 0x6d,
|
||||||
|
0x65, 0x73, 0x2e, 0x63, 0x6f, 0x6d, 0x2f, 0x67, 0x61, 0x6d, 0x65, 0x2f, 0x70, 0x72, 0x6f, 0x74,
|
||||||
|
0x6f, 0x63, 0x6f, 0x6c, 0x2f, 0x74, 0x68, 0x69, 0x72, 0x74, 0x65, 0x65, 0x6e, 0x62, 0x06, 0x70,
|
||||||
|
0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
|
|
|
@ -125,6 +125,8 @@ message ThirteenPlayerData {
|
||||||
bool IsConfirm = 25; // 是否确认牌型
|
bool IsConfirm = 25; // 是否确认牌型
|
||||||
bool IsLeave = 26; // 已经离场
|
bool IsLeave = 26; // 已经离场
|
||||||
int32 RoleId = 27; //使用中的角色id
|
int32 RoleId = 27; //使用中的角色id
|
||||||
|
int64 Level = 28; //玩家等级
|
||||||
|
int64 Exp = 29; //玩家经验
|
||||||
}
|
}
|
||||||
|
|
||||||
//玩家进入
|
//玩家进入
|
||||||
|
|
|
@ -59,6 +59,8 @@ message TienLenPlayerData {
|
||||||
int32 CopyRoleId = 24;//比赛场机器人假角色
|
int32 CopyRoleId = 24;//比赛场机器人假角色
|
||||||
int64 RankScore = 25; // 排位积分
|
int64 RankScore = 25; // 排位积分
|
||||||
int32 ThinkLongCnt = 26; // 长考次数
|
int32 ThinkLongCnt = 26; // 长考次数
|
||||||
|
int64 Level = 27; //玩家等级
|
||||||
|
int64 Exp = 28; //玩家经验
|
||||||
}
|
}
|
||||||
|
|
||||||
message LastDelCard {
|
message LastDelCard {
|
||||||
|
|
|
@ -24,6 +24,8 @@ func init() {
|
||||||
com.Register(int(rankproto.Rank_PACKET_CSInviteLog), rankproto.CSInviteLog{}, CSInviteLog)
|
com.Register(int(rankproto.Rank_PACKET_CSInviteLog), rankproto.CSInviteLog{}, CSInviteLog)
|
||||||
// 收入榜
|
// 收入榜
|
||||||
com.Register(int(rankproto.Rank_PACKET_RANK_CSWinCoin), rankproto.CSWinCoin{}, CSWinCoin)
|
com.Register(int(rankproto.Rank_PACKET_RANK_CSWinCoin), rankproto.CSWinCoin{}, CSWinCoin)
|
||||||
|
//等级榜
|
||||||
|
com.Register(int(rankproto.Rank_PACKET_RANK_CSLevel), rankproto.CSPlayerLevelRank{}, CSPlayerLevelRank)
|
||||||
}
|
}
|
||||||
|
|
||||||
func CSRankMatch(s *netlib.Session, d *rankproto.GateTransmit, packetId int, data interface{}, sid int64) error {
|
func CSRankMatch(s *netlib.Session, d *rankproto.GateTransmit, packetId int, data interface{}, sid int64) error {
|
||||||
|
@ -381,3 +383,97 @@ func CSWinCoin(s *netlib.Session, d *rankproto.GateTransmit, packetId int, data
|
||||||
})
|
})
|
||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// 玩家等级榜
|
||||||
|
func CSPlayerLevelRank(s *netlib.Session, d *rankproto.GateTransmit, packetId int, data interface{}, sid int64) error {
|
||||||
|
logger.Logger.Trace("CSPlayerLevelRank data:", data)
|
||||||
|
msg, ok := data.(*rankproto.CSPlayerLevelRank)
|
||||||
|
if !ok {
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
ret := &rankproto.SCPlayerLevelRank{}
|
||||||
|
var ranks []*rankproto.PlayerLevelRankInfo
|
||||||
|
var me *rankproto.PlayerLevelRankInfo
|
||||||
|
|
||||||
|
send := func() {
|
||||||
|
ret.Ranks = ranks
|
||||||
|
ret.Me = me
|
||||||
|
common.SendToGate(sid, int(rankproto.Rank_PACKET_RANK_SCLevel), ret, s)
|
||||||
|
logger.Logger.Tracef("SCWinCoin: %v", ret)
|
||||||
|
}
|
||||||
|
|
||||||
|
rank.PlayerLevelMgrInstance.Take(d.Platform, 0, func(list []*model.PlayerLevelInfo, err error) {
|
||||||
|
if err != nil {
|
||||||
|
logger.Logger.Errorf("CSPlayerLevelRank error: %v", err)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
|
start, end := com.SkipLimitToStartEnd(msg.GetSkip(), msg.GetLimit(), len(list))
|
||||||
|
ret.Skip = start
|
||||||
|
ret.Limit = msg.GetLimit()
|
||||||
|
|
||||||
|
var i int32
|
||||||
|
for _, v := range list[start:end] {
|
||||||
|
r := &rankproto.PlayerLevelRankInfo{
|
||||||
|
SnId: v.SnId,
|
||||||
|
Name: v.Name,
|
||||||
|
Level: v.Level,
|
||||||
|
ModId: v.ModId,
|
||||||
|
Rank: i,
|
||||||
|
}
|
||||||
|
ranks = append(ranks, r)
|
||||||
|
i++
|
||||||
|
if v.SnId == d.Snid {
|
||||||
|
me = r
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if len(list) > 0 && me == nil {
|
||||||
|
for k, v := range list {
|
||||||
|
if v.SnId == d.Snid {
|
||||||
|
me = &rankproto.PlayerLevelRankInfo{
|
||||||
|
SnId: v.SnId,
|
||||||
|
Name: v.Name,
|
||||||
|
Level: v.Level,
|
||||||
|
Rank: int32(k),
|
||||||
|
ModId: v.ModId,
|
||||||
|
}
|
||||||
|
break
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if me == nil {
|
||||||
|
var err error
|
||||||
|
var ret *model.FindPlayerLevelReply
|
||||||
|
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
|
||||||
|
startTs, endTs := rank.StartEndTs()
|
||||||
|
ret, err = model.FindPlayerLevel(&model.FindPlayerLevelArgs{
|
||||||
|
Platform: d.Platform,
|
||||||
|
StartTs: startTs,
|
||||||
|
EndTs: endTs,
|
||||||
|
SnId: d.Snid,
|
||||||
|
})
|
||||||
|
if err != nil {
|
||||||
|
logger.Logger.Errorf("FindWinCoinTienlen error: %v", err)
|
||||||
|
}
|
||||||
|
return nil
|
||||||
|
}), task.CompleteNotifyWrapper(func(i interface{}, t task.Task) {
|
||||||
|
if err == nil && ret.List != nil {
|
||||||
|
me = &rankproto.PlayerLevelRankInfo{
|
||||||
|
SnId: ret.List.SnId,
|
||||||
|
Name: ret.List.Name,
|
||||||
|
Rank: -1,
|
||||||
|
Level: ret.List.Level,
|
||||||
|
ModId: ret.List.ModId,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
send()
|
||||||
|
})).Start()
|
||||||
|
} else {
|
||||||
|
send()
|
||||||
|
}
|
||||||
|
})
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,22 @@
|
||||||
|
package rank
|
||||||
|
|
||||||
|
import (
|
||||||
|
"mongo.games.com/game/model"
|
||||||
|
"mongo.games.com/game/ranksrv/com"
|
||||||
|
"mongo.games.com/goserver/core/logger"
|
||||||
|
)
|
||||||
|
|
||||||
|
var PlayerLevelMgrInstance = com.NewListMgr[*model.PlayerLevelInfo](
|
||||||
|
func() int64 {
|
||||||
|
return int64(model.GameParamData.RankTimeout)
|
||||||
|
},
|
||||||
|
func(platform string, index int32) ([]*model.PlayerLevelInfo, error) {
|
||||||
|
logger.Logger.Tracef("load rank player level platform:%s", platform)
|
||||||
|
list, err := model.FindPlayerLevelList(&model.FindPlayerLevelListArgs{
|
||||||
|
Platform: platform,
|
||||||
|
})
|
||||||
|
if err != nil {
|
||||||
|
return nil, err
|
||||||
|
}
|
||||||
|
return list.List, nil
|
||||||
|
})
|
|
@ -103,7 +103,15 @@ func init() {
|
||||||
RankMgrSingleton.UpdatePlayerSeason(p.SnId, msg.GetRankScore())
|
RankMgrSingleton.UpdatePlayerSeason(p.SnId, msg.GetRankScore())
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
//更新玩家等级排行榜
|
||||||
|
LogChannelSingleton.WriteLog(&model.PlayerLevelInfo{
|
||||||
|
SnId: p.SnId,
|
||||||
|
Name: p.Name,
|
||||||
|
Level: p.Level,
|
||||||
|
Exp: p.Exp,
|
||||||
|
ModId: p.PlayerData.GetRoleId(),
|
||||||
|
Platform: p.Platform,
|
||||||
|
})
|
||||||
//比赛场不处理下面的内容
|
//比赛场不处理下面的内容
|
||||||
if !scene.IsMatchScene() {
|
if !scene.IsMatchScene() {
|
||||||
// 破产检测
|
// 破产检测
|
||||||
|
|
|
@ -60,4 +60,5 @@ func init() {
|
||||||
LogChannelSingleton.RegisterLogCName(mq.BackReliefund, &model.ReliefFundLog{})
|
LogChannelSingleton.RegisterLogCName(mq.BackReliefund, &model.ReliefFundLog{})
|
||||||
LogChannelSingleton.RegisterLogCName(model.EvtBindInvite, &model.BindInvite{})
|
LogChannelSingleton.RegisterLogCName(model.EvtBindInvite, &model.BindInvite{})
|
||||||
LogChannelSingleton.RegisterLogCName(mq.BackInviteScore, &model.InviteScore{})
|
LogChannelSingleton.RegisterLogCName(mq.BackInviteScore, &model.InviteScore{})
|
||||||
|
LogChannelSingleton.RegisterLogCName(model.MQRankPlayerLevel, &model.PlayerLevelInfo{})
|
||||||
}
|
}
|
||||||
|
|
|
@ -1713,8 +1713,8 @@ func (this *Player) UnmarshalData(data []byte, scene *Scene) {
|
||||||
this.PlayerData.TotalOut = pd.TotalOut
|
this.PlayerData.TotalOut = pd.TotalOut
|
||||||
this.PlayerData.ChessGrade = pd.ChessGrade
|
this.PlayerData.ChessGrade = pd.ChessGrade
|
||||||
this.PlayerData.MoneyPond = pd.MoneyPond
|
this.PlayerData.MoneyPond = pd.MoneyPond
|
||||||
this.PlayerData.FishLevel = pd.FishLevel
|
this.PlayerData.Level = pd.Level
|
||||||
this.PlayerData.FishExp = pd.FishExp
|
this.PlayerData.Exp = pd.Exp
|
||||||
this.PlayerData.UnMaxPower = pd.UnMaxPower
|
this.PlayerData.UnMaxPower = pd.UnMaxPower
|
||||||
this.PlayerData.PowerList = pd.PowerList
|
this.PlayerData.PowerList = pd.PowerList
|
||||||
this.PlayerData.PlayerTax = pd.PlayerTax
|
this.PlayerData.PlayerTax = pd.PlayerTax
|
||||||
|
@ -2950,8 +2950,8 @@ func (this *Player) SendPlayerInfo() {
|
||||||
RankScore: make(map[int32]int64),
|
RankScore: make(map[int32]int64),
|
||||||
UnMaxPower: proto.Int64(this.UnMaxPower),
|
UnMaxPower: proto.Int64(this.UnMaxPower),
|
||||||
PowerList: this.PowerList,
|
PowerList: this.PowerList,
|
||||||
FishLevel: proto.Int64(this.FishLevel),
|
Level: proto.Int64(this.Level),
|
||||||
FishExp: proto.Int64(this.FishExp),
|
Exp: proto.Int64(this.Exp),
|
||||||
VipShopRefreshCount: proto.Int32(this.VipShopRefreshCount),
|
VipShopRefreshCount: proto.Int32(this.VipShopRefreshCount),
|
||||||
Signature: this.Signature,
|
Signature: this.Signature,
|
||||||
Age: this.Age,
|
Age: this.Age,
|
||||||
|
|
Loading…
Reference in New Issue