后台道具配置
This commit is contained in:
parent
68ca6af923
commit
8c843ecf0b
|
|
@ -376,7 +376,6 @@ func (this *Player) OnLogined() {
|
||||||
this.SendToRepSrv(this.PlayerData)
|
this.SendToRepSrv(this.PlayerData)
|
||||||
//红点检测
|
//红点检测
|
||||||
this.CheckShowRed()
|
this.CheckShowRed()
|
||||||
this.SCItems()
|
|
||||||
|
|
||||||
TaskSubjectSingleton.Touch(common.TaskTypeLogin, &TaskData{SnId: this.SnId, Num: 1}) // 登录游戏
|
TaskSubjectSingleton.Touch(common.TaskTypeLogin, &TaskData{SnId: this.SnId, Num: 1}) // 登录游戏
|
||||||
|
|
||||||
|
|
@ -3076,6 +3075,7 @@ func (this *Player) SendPlayerInfo() {
|
||||||
if this.scene != nil && this.thrscene == 0 {
|
if this.scene != nil && this.thrscene == 0 {
|
||||||
this.SendGameConfig(int32(this.scene.gameId), this.Platform, this.Channel)
|
this.SendGameConfig(int32(this.scene.gameId), this.Platform, this.Channel)
|
||||||
}
|
}
|
||||||
|
this.SCItems()
|
||||||
//this.SendJackpotInfo()
|
//this.SendJackpotInfo()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue