diff --git a/machine/action/action_server.go b/machine/action/action_server.go index da5749b..759543c 100644 --- a/machine/action/action_server.go +++ b/machine/action/action_server.go @@ -201,7 +201,7 @@ func DollMachineGrabResult(session *netlib.Session, conn *machinedoll.Conn, snid Result: 0, TypeId: 2, }) - logger.Logger.Trace("没有抓到礼品!!!!!!!!snid = ", snid, "num = ", num) + fmt.Println("没有抓到礼品!!!!!!!!snid = ", snid, "num = ", num) return } if bytes.Contains(part, instruction1) && num != 1 { @@ -209,7 +209,7 @@ func DollMachineGrabResult(session *netlib.Session, conn *machinedoll.Conn, snid //回应数据 _, err = conn.Write([]byte{0xAA, 0x04, 0x01, 0x50, 0x09, 0x5c, 0xdd}) if err != nil { - logger.Logger.Error("Failed to read response from server:", err) + fmt.Println("Failed to read response from server:", err) return } session.Send(int(machine.DollMachinePacketID_PACKET_MSDollMachineoPerateResult), &machine.MSDollMachineoPerateResult{ @@ -218,7 +218,7 @@ func DollMachineGrabResult(session *netlib.Session, conn *machinedoll.Conn, snid Result: 1, TypeId: 2, }) - logger.Logger.Trace("抓到礼品了!!!!!!!!snid = ", snid, "num = ", num) + fmt.Println("抓到礼品了!!!!!!!!snid = ", snid, "num = ", num) return } //上分成功 @@ -231,6 +231,7 @@ func DollMachineGrabResult(session *netlib.Session, conn *machinedoll.Conn, snid Result: 1, TypeId: 1, }) + fmt.Println("上分成功!!!!!!!!!!snid = ", snid, "num = ", num) } //上分失败 coinData = []byte{0xAA, 0x04, 0x02, 0x03, 0x00} @@ -242,6 +243,7 @@ func DollMachineGrabResult(session *netlib.Session, conn *machinedoll.Conn, snid Result: 0, TypeId: 1, }) + fmt.Println("上分失败!!!!!!!!!!snid = ", snid, "num = ", num) } } } @@ -254,7 +256,7 @@ func DollMachineGrabResult(session *netlib.Session, conn *machinedoll.Conn, snid // 与游戏服务器连接成功,向游戏服务器推送所有娃娃机连接 func SMGameLinkSucceedHandler(session *netlib.Session, packetId int, data interface{}) error { - logger.Logger.Trace("与游戏服务器连接成功") + fmt.Println("与游戏服务器连接成功") //开始向游戏服务器发送娃娃机连接信息 msg := &machine.MSDollMachineList{} for i, _ := range machinedoll.MachineMgr.ConnMap { @@ -263,7 +265,7 @@ func SMGameLinkSucceedHandler(session *netlib.Session, packetId int, data interf msg.Data = append(msg.Data, info) } session.Send(int(machine.DollMachinePacketID_PACKET_MSDollMachineList), msg) - logger.Logger.Tracef("向游戏服务器发送娃娃机连接信息:%v", msg) + fmt.Println("向游戏服务器发送娃娃机连接信息:%v", msg) return nil } @@ -304,7 +306,7 @@ func SMGetTokenHandler(session *netlib.Session, packetId int, data interface{}) info.StreamId = msg.StreamId session.Send(int(machine.DollMachinePacketID_PACKET_MSSendToken), info) - logger.Logger.Tracef("向游戏服务器发送娃娃机token:%v", info) + fmt.Println("向游戏服务器发送娃娃机token:%v", info) return nil }