解决冲突

This commit is contained in:
sk 2025-01-08 11:19:04 +08:00
commit 88e548bf6a
65 changed files with 5454 additions and 4349 deletions

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@ -213,130 +213,140 @@ const (
)
const (
GainWay_NewPlayer int32 = 0 //新建角色
GainWay_Pay = 1 //后台增加(主要是充值)
GainWay_ByPMCmd = 2 //pm命令
GainWay_MatchBreakBack = 3 //退赛退还
GainWay_MatchSystemSupply = 4 //比赛奖励
GainWay_Exchange = 5 //兑换
GainWay_ServiceFee = 6 //桌费
GainWay_CoinSceneWin = 7 //金豆场赢取
GainWay_CoinSceneLost = 8 //金豆场输
GainWay_CoinSceneEnter = 9 //进入金币场预扣
GainWay_ShopBuy = 10 //商城购买或者兑换
GainWay_CoinSceneLeave = 11 //金豆场回兑
GainWay_HundredSceneWin = 12 //万人场赢取
GainWay_HundredSceneLost = 13 //万人场输
GainWay_MessageAttach = 14 //邮件
GainWay_SafeBoxSave = 15 //保险箱存入
GainWay_SafeBoxTakeOut = 16 //保险箱取出
GainWay_Fishing = 17 //捕鱼
GainWay_CoinSceneExchange = 18 //金豆场兑换
GainWay_UpgradeAccount = 19 //升级账号
GainWay_API_AddCoin = 20 //API操作钱包
GainWay_GoldCome = 21 //财神降临
GainWay_Transfer_System2Thrid = 22 //系统平台转入到第三方平台的金币
GainWay_Transfer_Thrid2System = 23 //第三方平台转入到系统平台的金币
GainWay_RebateTask = 24 //返利获取
GainWay_IOSINSTALLSTABLE = 25 //ios安装奖励
GainWay_VirtualChange = 26 //德州虚拟账变
GainWay_CreatePrivateScene = 27 //创建私有房间
GainWay_PrivateSceneReturn = 28 //解散私有房间返还
GainWay_OnlineRandCoin = 29 //红包雨
GainWay_Expire = 30 //到期清理
GainWay_PromoterBind = 31 //手动绑定推广员
GainWay_GradeShopReturn = 32 //积分商城撤单退还积分
GainWay_Api_In = 33 //转移金币
GainWay_Api_Out = 34 //转移金币
GainWay_Shop_Buy = 35 //购买记录
GainWay_MAIL_MTEM = 36 //邮件领取道具
GainWay_Item_Sale = 37 //道具出售
GainWay_ReliefFund = 38 //领取救济金
GainWay_Shop_Revoke = 39 //撤单
GainWay_ActSign = 40 //
GainWay_MatchSignup = 41 //比赛报名费用
GainWay_MatchSeason = 42 //比赛赛季奖励
GainWay_ActSignNew = 43 //新签到
GainWay_ActTurnplate = 44 //轮盘
GainWay_ActBlindBox = 45 //盲盒
GainWay_ActFirstPay = 46 //首充
GainWay_VIPGift = 47 //vip礼包
GainWay_ActContinuousPay = 48 //连续充值
GainWay_ActJybAward = 49 //礼包码兑换
GainWay_LeaveDeduct = 50 //离开扣分
GainWay_LeaveCombat = 51 //离开补偿
GainWay_RankMatch = 52 //排位赛段位奖励
GainWay_AddBag = 53 //增加背包接口调用
GainWay_SmallRocket = 54 //小火箭收入
GainWay_BindTel = 55 //绑定手机号
GainWay_ReliefFund2 = 56 //救济金看视频双倍领取
GainWay_ActTurnplate2 = 57 //轮盘看视频双倍领取
GainWay_ActSignNew2 = 58 //签到看视频双倍领取
GainWay_ItemUse = 59 //道具使用
GainWay_PhoneScore = 60 //手机积分活动
GainWay_RankReward = 61 //排位奖励
GainWay_TaskReward = 62 //任务奖励
GainWay_Interact = 63 //房间内互动效果
GainWayItemCollectExchange = 64 //集卡活动兑换
GainWay_WeekCardAward = 65 //周卡奖励
GainWay_PigrankTakeCoin = 66 //存钱罐领取耗费钻石
GainWay_PigrankGainCoin = 67 //存钱罐打开获取金币
GainWay_ItemMove = 68 //道具赠送
GainWay_RoleUpgrade = 69 //角色升级
GainWay_PetUpgrade = 70 //宠物升级
GainWay_Game = 71 //游戏掉落
GainWayItemCollectLogin = 73 //集卡活动登录
GainWay_Collect = 74 //集卡活动
GainWayItemPhoneScoreExchange = 75 //抽手机活动兑换
GainWayItemTaskInvite = 78 //邀请任务
GainWayItemTaskNewPlayer = 79 //新手任务
GainWayItemTaskAchievement = 80 //成就任务
GainWayItemTaskEveryDay = 81 //每日任务
GainWayItemWeekActive = 82 //周活跃奖励
GainWayContinueSign = 83 //累计签到
GainWayBackend = 84 // 后台操作
GainWayBuyCoin = 85 // 商城购买金币
GainWayBuyItem = 86 // 商城购买道具
GainWayBuyWeekCard = 87 // 商城购买周卡
GainWayVipBuyCoin = 88 // vip商城购买金币
GainWaySign7Con = 89 // 累计签到进阶奖励消耗
GainWay_PigrankGainDiamond = 90 //存钱罐打开获取钻石
GainWaySign7Add = 91 // 累计签到进阶奖励获得
GainWayItemChange = 92 //背包内使用道具兑换话费
GainWayPetSkillLevelUp = 93 //宠物技能升级
GainWayPermitAward = 94 // 赛季通行证等级奖励
GainWayItemPermitRank = 95 // 赛季通行证排行奖励
GainWayPermitExchangeCost = 96 // 赛季通行证兑换消耗
GainWayPermitExchangeGain = 97 // 赛季通行证兑换获得
GainWayItemTaskPermit = 98 // 赛季通行证任务
GainWayDiamondLottery = 99 //钻石抽奖
GainWaySkinUnLock = 100 // 皮肤解锁消耗
GainWaySkinUpGrade = 101 // 皮肤升级消耗
GainWayItemFen = 102 // 道具分解消耗
GainWayItemFenGain = 103 // 道具分解获得
GainWayGuide = 104 //新手引导奖励
GainWayVipGift9 = 105 //vip等级礼包
GainWayRoomCost = 106 //房费消耗
GainWayRoomGain = 107 //房卡场获得
GainWayItemShop = 108 // 交易市场道具交易
GainWayClawdollCostItem = 109 // 娃娃机上分扣道具
GainWayItemShopChangeDoll = 110 // 商城兑换娃娃
GainWayItemBagChangeDoll = 111 // 背包内兑换娃娃
GainWayClawdollCatch = 112 // 娃娃机抓取到娃娃获取卡
GainWayItemBagChangeDollRevocation = 113 //娃娃兑换后台撤销
GainWayPermitReset = 114 //赛季通行证积分重置
GainWayClientUpgrade = 115 //客户端升级奖励
GainWayLottery = 116 //开奖码抽奖
GainWayGuide2 = 117 // 竞技馆引导奖励
GainWayCompound = 118 // 道具合成消耗
GainWayCompoundGain = 119 // 道具合成获得
GainWayItem_PigBankTakeCoin = 120 // 购买金币存钱罐奖励道具
GainWayItem_PigBankTakeDiamond = 121 // 购买钻石存钱罐奖励道具
GainWayNianCost = 122 //年兽活动消耗
GainWayNianGain = 123 //年兽活动获得
GainWayRedPacket = 124 // 红包奖励
GainWayPushCoinCost = 125 // 推币机消耗
GainWayPushCoinGain = 126 // 推币机获得
GainWay_NewPlayer int32 = 0 //新建角色
GainWay_Pay = 1 //后台增加(主要是充值)
GainWay_ByPMCmd = 2 //pm命令
GainWay_MatchBreakBack = 3 //退赛退还
GainWay_MatchSystemSupply = 4 //比赛奖励
GainWay_Exchange = 5 //兑换
GainWay_ServiceFee = 6 //桌费
GainWay_CoinSceneWin = 7 //金豆场赢取
GainWay_CoinSceneLost = 8 //金豆场输
GainWay_CoinSceneEnter = 9 //进入金币场预扣
GainWay_ShopBuy = 10 //商城购买或者兑换
GainWay_CoinSceneLeave = 11 //金豆场回兑
GainWay_HundredSceneWin = 12 //万人场赢取
GainWay_HundredSceneLost = 13 //万人场输
GainWay_MessageAttach = 14 //邮件
GainWay_SafeBoxSave = 15 //保险箱存入
GainWay_SafeBoxTakeOut = 16 //保险箱取出
GainWay_Fishing = 17 //捕鱼
GainWay_CoinSceneExchange = 18 //金豆场兑换
GainWay_UpgradeAccount = 19 //升级账号
GainWay_API_AddCoin = 20 //API操作钱包
GainWay_GoldCome = 21 //财神降临
GainWay_Transfer_System2Thrid = 22 //系统平台转入到第三方平台的金币
GainWay_Transfer_Thrid2System = 23 //第三方平台转入到系统平台的金币
GainWay_RebateTask = 24 //返利获取
GainWay_IOSINSTALLSTABLE = 25 //ios安装奖励
GainWay_VirtualChange = 26 //德州虚拟账变
GainWay_CreatePrivateScene = 27 //创建私有房间
GainWay_PrivateSceneReturn = 28 //解散私有房间返还
GainWay_OnlineRandCoin = 29 //红包雨
GainWay_Expire = 30 //到期清理
GainWay_PromoterBind = 31 //手动绑定推广员
GainWay_GradeShopReturn = 32 //积分商城撤单退还积分
GainWay_Api_In = 33 //转移金币
GainWay_Api_Out = 34 //转移金币
GainWay_Shop_Buy = 35 //购买记录
GainWay_MAIL_MTEM = 36 //邮件领取道具
GainWay_Item_Sale = 37 //道具出售
GainWay_ReliefFund = 38 //领取救济金
GainWay_Shop_Revoke = 39 //撤单
GainWay_ActSign = 40 //
GainWay_MatchSignup = 41 //比赛报名费用
GainWay_MatchSeason = 42 //比赛赛季奖励
GainWay_ActSignNew = 43 //新签到
GainWay_ActTurnplate = 44 //轮盘
GainWay_ActBlindBox = 45 //盲盒
GainWay_ActFirstPay = 46 //首充
GainWay_VIPGift = 47 //vip礼包
GainWay_ActContinuousPay = 48 //连续充值
GainWay_ActJybAward = 49 //礼包码兑换
GainWay_LeaveDeduct = 50 //离开扣分
GainWay_LeaveCombat = 51 //离开补偿
GainWay_RankMatch = 52 //排位赛段位奖励
GainWay_AddBag = 53 //增加背包接口调用
GainWay_SmallRocket = 54 //小火箭收入
GainWay_BindTel = 55 //绑定手机号
GainWay_ReliefFund2 = 56 //救济金看视频双倍领取
GainWay_ActTurnplate2 = 57 //轮盘看视频双倍领取
GainWay_ActSignNew2 = 58 //签到看视频双倍领取
GainWay_ItemUse = 59 //道具使用
GainWay_PhoneScore = 60 //手机积分活动
GainWay_RankReward = 61 //排位奖励
GainWay_TaskReward = 62 //任务奖励
GainWay_Interact = 63 //房间内互动效果
GainWayItemCollectExchange = 64 //集卡活动兑换
GainWay_WeekCardAward = 65 //周卡奖励
GainWay_PigrankTakeCoin = 66 //存钱罐领取耗费钻石
GainWay_PigrankGainCoin = 67 //存钱罐打开获取金币
GainWay_ItemMove = 68 //道具赠送
GainWay_RoleUpgrade = 69 //角色升级
GainWay_PetUpgrade = 70 //宠物升级
GainWay_Game = 71 //游戏掉落
GainWayItemCollectLogin = 73 //集卡活动登录
GainWay_Collect = 74 //集卡活动
GainWayItemPhoneScoreExchange = 75 //抽手机活动兑换
GainWayItemTaskInvite = 78 //邀请任务
GainWayItemTaskNewPlayer = 79 //新手任务
GainWayItemTaskAchievement = 80 //成就任务
GainWayItemTaskEveryDay = 81 //每日任务
GainWayItemWeekActive = 82 //周活跃奖励
GainWayContinueSign = 83 //累计签到
GainWayBackend = 84 // 后台操作
GainWayBuyCoin = 85 // 商城购买金币
GainWayBuyItem = 86 // 商城购买道具
GainWayBuyWeekCard = 87 // 商城购买周卡
GainWayVipBuyCoin = 88 // vip商城购买金币
GainWaySign7Con = 89 // 累计签到进阶奖励消耗
GainWay_PigrankGainDiamond = 90 //存钱罐打开获取钻石
GainWaySign7Add = 91 // 累计签到进阶奖励获得
GainWayItemChange = 92 //背包内使用道具兑换话费
GainWayPetSkillLevelUp = 93 //宠物技能升级
GainWayPermitAward = 94 // 赛季通行证等级奖励
GainWayItemPermitRank = 95 // 赛季通行证排行奖励
GainWayPermitExchangeCost = 96 // 赛季通行证兑换消耗
GainWayPermitExchangeGain = 97 // 赛季通行证兑换获得
GainWayItemTaskPermit = 98 // 赛季通行证任务
GainWayDiamondLottery = 99 //钻石抽奖
GainWaySkinUnLock = 100 // 皮肤解锁消耗
GainWaySkinUpGrade = 101 // 皮肤升级消耗
GainWayItemFen = 102 // 道具分解消耗
GainWayItemFenGain = 103 // 道具分解获得
GainWayGuide = 104 //新手引导奖励
GainWayVipGift9 = 105 //vip等级礼包
GainWayRoomCost = 106 //房费消耗
GainWayRoomGain = 107 //房卡场获得
GainWayItemShop = 108 // 交易市场道具交易
GainWayClawdollCostItem = 109 // 娃娃机上分扣道具
GainWayItemShopChangeDoll = 110 // 商城兑换娃娃
GainWayItemBagChangeDoll = 111 // 背包内兑换娃娃
GainWayClawdollCatch = 112 // 娃娃机抓取到娃娃获取卡
GainWayItemBagChangeDollRevocation = 113 //娃娃兑换后台撤销
GainWayPermitReset = 114 //赛季通行证积分重置
GainWayClientUpgrade = 115 //客户端升级奖励
GainWayLottery = 116 //开奖码抽奖
GainWayGuide2 = 117 // 竞技馆引导奖励
GainWayCompound = 118 // 道具合成消耗
GainWayCompoundGain = 119 // 道具合成获得
GainWayItem_PigBankTakeCoin = 120 // 购买金币存钱罐奖励道具
GainWayItem_PigBankTakeDiamond = 121 // 购买钻石存钱罐奖励道具
GainWayNianCost = 122 //年兽活动消耗
GainWayNianGain_Attack_LittleGuarantee = 123 //年兽活动小爆竹攻击年兽获得保底奖励
GainWayRedPacket = 124 // 红包奖励
GainWayNianGain_Sign = 125 //年兽活动签到获得
GainWayNianGain_Change = 126 //年兽活动兑换获得
GainWayNianGain_BossDie = 127 //年兽活动Boss死亡获得
GainWayNianGain_BossDieOther = 128 //年兽活动Boss死亡额外获得
GainWayNianGain_Attack_BigOther = 129 //年兽活动大爆竹攻击年兽获得额外奖励
GainWayNianGain_Attack_BigGuarantee = 130 //年兽活动大爆竹攻击年兽获得保底奖励
GainWayNianGain_Attack_Coin = 131 //攻击年兽获得金币奖励
GainWayNianGain_EveryDayTask = 132 //年兽活动每日任务
GainWayNianGain_Task = 133 //年兽活动任务
GainWayConsume = 134 //累消活动获得
GainWayPushCoinCost = 135 // 推币机消耗
GainWayPushCoinGain = 136 // 推币机获得
)
// 后台选择 金币变化类型 的充值 类型id号起始
@ -704,6 +714,9 @@ const (
TaskTypeRankMatchWinTimes = 30 // 排位胜利次数
TaskTypeBuyPermit = 31 // 购买典藏通行证
TaskTypeBuyRedBag = 32 // 参与红包雨活动
TaskTypeNianBossKill = 33 // 击杀年兽
TaskTypeNianBossDamage = 34 // 年兽造成伤害
TaskTypeNianSign = 35 // 年兽签到
)
const (

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@ -8,20 +8,22 @@ SignReward50014,10;100001,100000" 签到奖励
BOSS血量
9
BossReward100001,100000;100002,10"BOSS击杀奖励
0 LuckyRankNeed110000"幸运榜上榜条件
0RankNeed80000000"总伤害榜上榜条件
@ LittleHurtGold 80000,120000"小爆竹造成的伤害范围
/ LuckyRankNeed10000"幸运榜上榜条件
/RankNeed7000000"总伤害榜上榜条件
> LittleHurtGold
8000,12000"小爆竹造成的伤害范围
>
 BigHurtGold 400000,600000"大爆竹造成的伤害范围
4 
BigHurtExc30001"大爆竹额外掉落道具ID
> BigHurtExcNumber10,30"!大爆竹额外掉落数量范围
= BigHurtExcNumber3,15"!大爆竹额外掉落数量范围
5 LittleGuaranteed30"小爆竹保底掉落次数
ALittleGuaranteedReward100002,5"小爆竹保底掉落物品
2 BigGuaranteed10"大爆竹保底掉落次数
?BigGuaranteedReward 30001,100"大爆竹保底掉落物品
>BigGuaranteedReward30001,80"大爆竹保底掉落物品
.
GiftShopID991001,991002,991003"礼包ID
@ GiftShopLimit3,0,0"&礼包每日限购次数,0为不限购
4 BossExcLimit30"年兽死亡额外掉落要求
" BuffCount1"Buff生效次数
" BuffCount1"Buff生效次数
oExchangeDiamond 30,5,1000000"L单次兑换爆竹所需要消耗的钻石,获得数量,获得金币数量

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@ -39,19 +39,19 @@
{
"Id": 7,
"PorpName": "LuckyRankNeed",
"PropValue": "110000",
"PropValue": "10000",
"PropDec": "幸运榜上榜条件"
},
{
"Id": 8,
"PorpName": "RankNeed",
"PropValue": "80000000",
"PropValue": "7000000",
"PropDec": "总伤害榜上榜条件"
},
{
"Id": 9,
"PorpName": "LittleHurtGold",
"PropValue": "80000,120000",
"PropValue": "8000,12000",
"PropDec": "小爆竹造成的伤害范围"
},
{
@ -69,7 +69,7 @@
{
"Id": 12,
"PorpName": "BigHurtExcNumber",
"PropValue": "10,30",
"PropValue": "3,15",
"PropDec": "大爆竹额外掉落数量范围"
},
{
@ -93,7 +93,7 @@
{
"Id": 16,
"PorpName": "BigGuaranteedReward",
"PropValue": "30001,100",
"PropValue": "30001,80",
"PropDec": "大爆竹保底掉落物品"
},
{
@ -119,6 +119,12 @@
"PorpName": "BuffCount",
"PropValue": "1",
"PropDec": "Buff生效次数"
},
{
"Id": 21,
"PorpName": "ExchangeDiamond",
"PropValue": "30,5,1000000",
"PropDec": "单次兑换爆竹所需要消耗的钻石,获得数量,获得金币数量"
}
]
}

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@ -1,730 +0,0 @@
{
"Arr": [
{
"Id": 1,
"RankType": 1,
"RankLevelId": 1,
"AwardMap": {
"100001": 30,
"100002": 100,
"30009": 2
}
},
{
"Id": 2,
"RankType": 1,
"RankLevelId": 2,
"AwardMap": {
"100001": 30,
"100002": 100,
"30008": 2
}
},
{
"Id": 3,
"RankType": 1,
"RankLevelId": 3,
"AwardMap": {
"100001": 30,
"100002": 100,
"30008": 1
}
},
{
"Id": 4,
"RankType": 1,
"RankLevelId": 4,
"AwardMap": {
"100001": 30,
"100002": 100
}
},
{
"Id": 5,
"RankType": 1,
"RankLevelId": 5,
"AwardMap": {
"100001": 30,
"100002": 99
}
},
{
"Id": 6,
"RankType": 1,
"RankLevelId": 6,
"AwardMap": {
"100001": 30,
"100002": 98
}
},
{
"Id": 7,
"RankType": 1,
"RankLevelId": 7,
"AwardMap": {
"100001": 30,
"100002": 97
}
},
{
"Id": 8,
"RankType": 1,
"RankLevelId": 8,
"AwardMap": {
"100001": 30,
"100002": 96
}
},
{
"Id": 9,
"RankType": 1,
"RankLevelId": 9,
"AwardMap": {
"100001": 30,
"100002": 95
}
},
{
"Id": 10,
"RankType": 1,
"RankLevelId": 10,
"AwardMap": {
"100001": 30,
"100002": 94
}
},
{
"Id": 11,
"RankType": 1,
"RankLevelId": 11,
"AwardMap": {
"100001": 30,
"100002": 93
}
},
{
"Id": 12,
"RankType": 1,
"RankLevelId": 12,
"AwardMap": {
"100001": 30,
"100002": 92
}
},
{
"Id": 13,
"RankType": 1,
"RankLevelId": 13,
"AwardMap": {
"100001": 30,
"100002": 91
}
},
{
"Id": 14,
"RankType": 1,
"RankLevelId": 14,
"AwardMap": {
"100001": 30,
"100002": 90
}
},
{
"Id": 15,
"RankType": 1,
"RankLevelId": 15,
"AwardMap": {
"100001": 30,
"100002": 89
}
},
{
"Id": 16,
"RankType": 1,
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@ -14,5 +14,9 @@
"Upgrade": "{\"zh\":\"感谢您更新客户端,更新奖励已发放至附近,请注意查收\",\"vi\":\"Cảm ơn bạn đã cập nhật ứng dụng khách. Phần thưởng cập nhật đã được phân phối gần đó, vui lòng chú ý kiểm tra nhận\",\"en\":\"Thank you for updating the client. The update reward has been distributed to everyone. Please check it carefully.\",\"kh\":\"អរគុណសម្រាប់ការធ្វើបច្ចុប្បន្នភាពហ្គេម។ រង្វាន់នៃការធ្វើបច្ចុប្បន្នភាពត្រូវបានចែកចាយទៅគ្រប់គ្នា។ សូមពិនិត្យអោយបានច្បាស់លាស់។\"}",
"LotteryTitle": "{\"zh\":\"玩游戏抽奖品\",\"vi\":\"Chơi game rút thưởng\",\"en\":\"Play games, draw prizes\",\"kh\":\"លេងហ្គេម ចាប់រង្វាន់\"}",
"Lottery": "{\"zh\":\"恭喜您在好友房玩游戏抽奖品活动中获得了大奖,奖品随邮件发放,请注意查收\",\"vi\":\"Chúc mừng bạn đã trúng giải thưởng lớn trong hoạt động rút thưởng trò chơi tại phòng bạn bè. Giải thưởng sẽ được gửi qua email, vui lòng kiểm tra cẩn thận.\",\"en\":\"Congratulations on winning the grand prize in the lucky draw activity in the friend room. The prize will be sent via email, please check it carefully.\",\"kh\":\"សូមអបអរសាទរចំពោះការឈ្នះរង្វាន់ធំក្នុងសកម្មភាពចាប់រង្វាន់ក្នុងបន្ទប់មិត្តភ័ក្តិរបស់អ្នក រង្វាន់នឹងត្រូវបានផ្ញើតាមអ៊ីម៉ែល សូមពិនិត្យមើលវាដោយយកចិត្តទុកដាក់។\"}",
"TelCodeTitle": "{\"zh\":\"话费卡兑换码\",\"vi\":\"Mã đổi thẻ điện thoại\",\"en\":\"Phone card redemption code\",\"kh\":\"លេខកូដប្រោសលោះកាតទូរស័ព្ទ\"}"
"TelCodeTitle": "{\"zh\":\"话费卡兑换码\",\"vi\":\"Mã đổi thẻ điện thoại\",\"en\":\"Phone card redemption code\",\"kh\":\"លេខកូដប្រោសលោះកាតទូរស័ព្ទ\"}",
"NianLuckTitle": "{\"zh\":\"幸运榜排行奖励\",\"vi\":\"Vượt qua phần thưởng xếp hạng\",\"en\":\"Pass Ranking Rewards\",\"kh\":\"រង្វាន់ចំណាត់ថ្នាក់ឆ្លងកាត់\"}",
"NianLuckAward": "{\"zh\":\"恭喜您在昨日年兽活动幸运排行中名次达到%v名排行奖励已发放请查收\",\"vi\":\"Chúc mừng bạn đã đạt được %v trong bảng xếp hạng vượt qua. Phần thưởng xếp hạng đã được phân phối, vui lòng kiểm tra.\",\"en\":\"Congratulations on reaching %vth place in the pass ranking. Ranking rewards have been issued. Please check.\",\"kh\":\"សូមអបអរសាទរចំពោះការឈានដល់ចំណាត់ថ្នាក់ទី %v ក្នុងចំណាត់ថ្នាក់ឆ្លងកាត់។ រង្វាន់ចំណាត់ថ្នាក់ត្រូវបានចេញ។ សូមត្រួតពិនិត្យ។\"}",
"NianDamageTitle": "{\"zh\":\"年兽活动排行奖励\",\"vi\":\"Vượt qua phần thưởng xếp hạng\",\"en\":\"Pass Ranking Rewards\",\"kh\":\"រង្វាន់ចំណាត់ថ្នាក់ឆ្លងកាត់\"}",
"NianDamageAward": "{\"zh\":\"恭喜您在本次年兽活动总排行中名次达到%v名排行奖励已发放请查收\",\"vi\":\"Chúc mừng bạn đã đạt được %v trong bảng xếp hạng vượt qua. Phần thưởng xếp hạng đã được phân phối, vui lòng kiểm tra.\",\"en\":\"Congratulations on reaching %vth place in the pass ranking. Ranking rewards have been issued. Please check.\",\"kh\":\"សូមអបអរសាទរចំពោះការឈានដល់ចំណាត់ថ្នាក់ទី %v ក្នុងចំណាត់ថ្នាក់ឆ្លងកាត់។ រង្វាន់ចំណាត់ថ្នាក់ត្រូវបានចេញ។ សូមត្រួតពិនិត្យ។\"}"
}

View File

@ -76,4 +76,20 @@ func init() {
return
},
})
//年兽排行榜
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: model.MQRankNian,
Data: &model.NianInfo{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.NianInfo)
if !ok {
return
}
err = svc.RankNianUpsert(log)
if err != nil {
logger.Logger.Errorf("RankNianUpsert err: %v", err)
}
return
},
})
}

143
dbproxy/svc/l_ranknian.go Normal file
View File

@ -0,0 +1,143 @@
package svc
import (
"errors"
"github.com/globalsign/mgo"
"github.com/globalsign/mgo/bson"
"mongo.games.com/game/dbproxy/mongo"
"mongo.games.com/game/model"
"mongo.games.com/goserver/core/logger"
"net/rpc"
)
var (
RankNianDBName = "log"
RankNianCollName = "log_ranknian"
RankNianColError = errors.New("RankNian collection open failed")
)
func RankNianCollection(plt string) *mongo.Collection {
s := mongo.MgoSessionMgrSington.GetPltMgoSession(plt, RankNianDBName)
if s != nil {
c, first := s.DB().C(RankNianCollName)
if first {
c.EnsureIndex(mgo.Index{Key: []string{"snid"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"-luck"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"-damage"}, Background: true, Sparse: true})
}
return c
}
return nil
}
func RankNianUpsert(args *model.NianInfo) error {
cc := RankNianCollection(args.Platform)
if cc == nil {
return RankNianColError
}
update := bson.M{
"$set": bson.M{
"platform": args.Platform,
"name": args.Name,
"damage": args.Damage,
"modid": args.ModId,
"ts": args.Ts,
},
}
if args.Luck != 0 {
update["$set"].(bson.M)["luck"] = args.Luck
}
if args.LuckTime != 0 {
update["$set"].(bson.M)["lucktime"] = args.LuckTime
}
_, err := cc.Upsert(
bson.M{"snid": args.SnId},
update,
)
if err != nil && !errors.Is(err, mgo.ErrNotFound) {
logger.Logger.Error("RankNianSvc.Upsert is err: ", err)
return err
}
return nil
}
type RankNianSvc struct {
}
func (svc *RankNianSvc) Upsert(args *model.NianInfo, ret *bool) error {
err := RankNianUpsert(args)
if err != nil {
return err
}
*ret = true
return nil
}
// 幸运榜
func (svc *RankNianSvc) LuckFind(args *model.FindNianListArgs, ret *model.FindNianListReply) error {
fc := RankNianCollection(args.Platform)
if fc == nil {
return RankNianColError
}
err := fc.Find(bson.M{"luck": bson.M{"$gt": 0}}).Sort("-luck").Limit(40).All(&ret.List)
if err != nil && !errors.Is(err, mgo.ErrNotFound) {
logger.Logger.Error("QueryMatchSeason is err: ", err)
return err
}
return nil
}
// 伤害榜
func (svc *RankNianSvc) DamageFind(args *model.FindNianListArgs, ret *model.FindNianListReply) error {
fc := RankNianCollection(args.Platform)
if fc == nil {
return RankNianColError
}
err := fc.Find(bson.M{"damage": bson.M{"$gt": 0}}).Sort("-damage").Limit(40).All(&ret.List)
if err != nil && !errors.Is(err, mgo.ErrNotFound) {
logger.Logger.Error("QueryMatchSeason is err: ", err)
return err
}
return nil
}
func (svc *RankNianSvc) UpdateAll(args *model.FindNianListArgs, ret *model.FindNianListReply) error {
fc := RankNianCollection(args.Platform)
if fc == nil {
return RankNianColError
}
// 根据 args 中的条件构建查询
query := bson.M{"platform": args.Platform}
update := bson.M{
"$set": bson.M{
"luck": 0,
"lucktime": 0,
},
}
_, err := fc.UpdateAll(query, update)
if err != nil {
logger.Logger.Error("RankNianSvc.UpdateAll is err: ", err)
return err
}
return nil
}
func (svc *RankNianSvc) DelAll(args *model.FindNianListArgs, ret *model.FindNianListReply) error {
fc := RankNianCollection(args.Platform)
if fc == nil {
return RankNianColError
}
query := bson.M{"platform": args.Platform}
_, err := fc.RemoveAll(query)
if err != nil {
logger.Logger.Error("RankNianSvc.RemoveAll is err: ", err)
return err
}
return nil
}
func init() {
rpc.Register(new(RankNianSvc))
}

View File

@ -30,28 +30,29 @@ const (
ETCDKEY_PLAYERPOOL = "/game/plt/playerpool/" // 个人水池调控配置
ETCDKEY_GAME_CONFIG = "/game/plt/gameconfig/" // 游戏管理/全局配置
ETCDKEY_ACT_PHONELOTTERY = "/game/act_phoneLottery"
ETCDKEY_ChannelSwitch = "/game/channel/switch" // 渠道开关
ETCDKEY_ACT_Invite = "/game/act_invite" // 邀请活动配置
ETCDKEY_ACT_Permit = "/game/act_permit" // 赛季通行证配置
ETCDKEY_DIAMOND_LOTTERY = "/game/diamond_lottery" // 钻石抽奖配置
ETCDKEY_Item = "/game/item" // 道具列表
ETCDKEY_SKin = "/game/skin_config" // 皮肤配置
ETCDKEY_RANK_TYPE = "/game/RankType" // 排行榜奖励配置
ETCDKEY_AWARD_CONFIG = "/game/awardlog_config" //获奖记录
ETCDKEY_GUIDE = "/game/guide_config" //新手引导配置
ETCDKEY_MACHINE = "/game/machine_config" //娃娃机配置
ETCDKEY_MatchAudience = "/game/match_audience" //比赛观众
ETCDKEY_Spirit = "/game/spirit" // 小精灵配置
ETCDKEY_RoomType = "/game/room_type/" // 房间类型配置
ETCDKEY_RoomConfig = "/game/room_config/" // 房间配置
ETCDKEY_RoomConfigSystem = "/game/room_system" // 系统房间配置
ETCDKEY_ClientUpgrade = "/game/client_upgrade" // 客户端升级奖励配置
ETCDKEY_PopUpWindow = "/game/PopUpWindowConfig" //弹窗配置
ETCDKEY_LotteryConfig = "/game/lottery" //抽奖配置
ETCDKEY_LotteryUser = "/game/user_lottery" //抽奖用户必中配置
ETCDKEY_PigBankDiamond = "/game/pigbank_diamond" //存钱罐消耗获得
ETCDKEY_PigBankProp = "/game/pigbank_prop" //存钱罐属性
ETCDKEY_NianConfig = "/game/activity_nian" //年兽活动配置
ETCDKEY_ChannelSwitch = "/game/channel/switch" // 渠道开关
ETCDKEY_ACT_Invite = "/game/act_invite" // 邀请活动配置
ETCDKEY_ACT_Permit = "/game/act_permit" // 赛季通行证配置
ETCDKEY_DIAMOND_LOTTERY = "/game/diamond_lottery" // 钻石抽奖配置
ETCDKEY_Item = "/game/item" // 道具列表
ETCDKEY_SKin = "/game/skin_config" // 皮肤配置
ETCDKEY_RANK_TYPE = "/game/RankType" // 排行榜奖励配置
ETCDKEY_AWARD_CONFIG = "/game/awardlog_config" //获奖记录
ETCDKEY_GUIDE = "/game/guide_config" //新手引导配置
ETCDKEY_MACHINE = "/game/machine_config" //娃娃机配置
ETCDKEY_MatchAudience = "/game/match_audience" //比赛观众
ETCDKEY_Spirit = "/game/spirit" // 小精灵配置
ETCDKEY_RoomType = "/game/room_type/" // 房间类型配置
ETCDKEY_RoomConfig = "/game/room_config/" // 房间配置
ETCDKEY_RoomConfigSystem = "/game/room_system" // 系统房间配置
ETCDKEY_ClientUpgrade = "/game/client_upgrade" // 客户端升级奖励配置
ETCDKEY_PopUpWindow = "/game/PopUpWindowConfig" //弹窗配置
ETCDKEY_LotteryConfig = "/game/lottery" //抽奖配置
ETCDKEY_LotteryUser = "/game/user_lottery" //抽奖用户必中配置
ETCDKEY_PigBankDiamond = "/game/pigbank_diamond" //存钱罐消耗获得
ETCDKEY_PigBankProp = "/game/pigbank_prop" //存钱罐属性
ETCDKEY_NianConfig = "/game/activity_nian" //年兽活动配置
ETCDKEY_NianRankConfig = "/game/activity_nian_rank" //年兽排行榜配置
KeyRedPacket = "/game/act_redpacket" //红包配置
KeyActConsume = "/game/act_consume" //累计消耗活动配置
)

View File

@ -2094,11 +2094,6 @@ func (this *Scene) Statistics(param *StaticParam) {
logger.Logger.Tracef("Statistics gameId:%v wbLevel:%v gain:%v addGain:%v", this.GameId, wbLevel, param.Gain, addGain)
// 比赛场,私人房不统计
if this.IsMatchScene() || this.IsPrivateScene() {
return
}
var totalIn int64
var totalOut int64
now := time.Now()
@ -2181,6 +2176,40 @@ func (this *Scene) Statistics(param *StaticParam) {
statics = append(statics, &data.Statics)
}
f := func(list []*model.PlayerGameStatics) {
for _, data := range list {
if data != nil {
if !this.IsMatchScene() && !this.IsPrivateScene() { // 比赛场,私人房不统计
data.TotalIn += totalIn
data.TotalOut += totalOut
data.Tax += param.GainTax
}
if param.IsAddTimes {
data.GameTimes++
if param.Gain > 0 {
data.WinGameTimes++
data.WinGameTimesNum++
data.LoseGameTimesNum = 0
} else if param.Gain < 0 {
data.LoseGameTimes++
data.LoseGameTimesNum++
data.WinGameTimesNum = 0
} else {
data.DrawGameTimes++
data.WinGameTimesNum = 0
data.LoseGameTimesNum = 0
}
}
}
}
}
f(statics)
statics = statics[:0]
if this.IsMatchScene() || this.IsPrivateScene() {
return
}
// 新手输赢统计
if !model.GameParamData.CloseNovice && !common.InSliceInt(model.GameParamData.CloseNoviceGame, int(this.GameId)) && isControl && wbLevel == 0 && isNovice {
keyNoviceGameId := common.GetKeyNoviceGameId(int(this.GameId))
@ -2249,29 +2278,8 @@ func (this *Scene) Statistics(param *StaticParam) {
logger.Logger.Tracef("Statistics PlayerPool gameId:%v wbLevel:%v gain:%v addGain:%v", this.GameId, wbLevel, param.Gain, addGain)
}
for _, data := range statics {
if data != nil {
data.TotalIn += totalIn
data.TotalOut += totalOut
data.Tax += param.GainTax
if param.IsAddTimes {
data.GameTimes++
if param.Gain > 0 {
data.WinGameTimes++
data.WinGameTimesNum++
data.LoseGameTimesNum = 0
} else if param.Gain < 0 {
data.LoseGameTimes++
data.LoseGameTimesNum++
data.WinGameTimesNum = 0
} else {
data.DrawGameTimes++
data.WinGameTimesNum = 0
data.LoseGameTimesNum = 0
}
}
}
}
f(statics)
statics = statics[:0]
// 玩家身上元数据
if param.IsAddTimes {

View File

@ -9,170 +9,170 @@ import "mongo.games.com/game/gamesrv/slotspkg/internal/exported/excel2go/structs
func init() {
FortuneDragonBaseMultiplier = []*structs.FortuneDragonBaseMultiplier{
{
WinRateMin: 0,
WinRateMax: 0.01,
ItemIds: []int64{200, 8, 9, 10},
WinRateMin: 0,
WinRateMax: 0.01,
ItemIds: []int64{200, 8, 9, 10},
MultiplierWeights: []int64{140, 10, 20, 10},
},
{
WinRateMin: 0.01,
WinRateMax: 1,
ItemIds: []int64{200, 8, 9, 10},
WinRateMin: 0.01,
WinRateMax: 1,
ItemIds: []int64{200, 8, 9, 10},
MultiplierWeights: []int64{1689, 98, 176, 100},
},
{
WinRateMin: 1,
WinRateMax: 3,
ItemIds: []int64{200, 8, 9, 10},
WinRateMin: 1,
WinRateMax: 3,
ItemIds: []int64{200, 8, 9, 10},
MultiplierWeights: []int64{60, 8, 10, 2},
},
{
WinRateMin: 3,
WinRateMax: 10,
ItemIds: []int64{200, 8, 9, 10},
WinRateMin: 3,
WinRateMax: 10,
ItemIds: []int64{200, 8, 9, 10},
MultiplierWeights: []int64{2883, 100, 100, 250},
},
{
WinRateMin: 10,
WinRateMax: 20,
ItemIds: []int64{200, 8, 9, 10},
WinRateMin: 10,
WinRateMax: 20,
ItemIds: []int64{200, 8, 9, 10},
MultiplierWeights: []int64{820, 1585, 100, 10},
},
{
WinRateMin: 20,
WinRateMax: 999999,
ItemIds: []int64{200, 8, 9, 10},
WinRateMin: 20,
WinRateMax: 999999,
ItemIds: []int64{200, 8, 9, 10},
MultiplierWeights: []int64{2884, 8, 10, 287},
},
}
FortuneDragonBetBetChangeList = map[int64]*structs.FortuneDragonBetBetChangeList{
0: {
Index: 0,
BetChangeList: 150000,
BetSizeIndex: 0,
Index: 0,
BetChangeList: 6000,
BetSizeIndex: 0,
BetLevelIndex: 0,
},
1: {
Index: 1,
BetChangeList: 300000,
BetSizeIndex: 0,
Index: 1,
BetChangeList: 12000,
BetSizeIndex: 0,
BetLevelIndex: 1,
},
2: {
Index: 2,
BetChangeList: 450000,
BetSizeIndex: 0,
Index: 2,
BetChangeList: 18000,
BetSizeIndex: 0,
BetLevelIndex: 2,
},
3: {
Index: 3,
BetChangeList: 500000,
BetSizeIndex: 1,
Index: 3,
BetChangeList: 20000,
BetSizeIndex: 1,
BetLevelIndex: 0,
},
4: {
Index: 4,
BetChangeList: 750000,
BetSizeIndex: 0,
Index: 4,
BetChangeList: 30000,
BetSizeIndex: 0,
BetLevelIndex: 4,
},
5: {
Index: 5,
BetChangeList: 1500000,
BetSizeIndex: 0,
Index: 5,
BetChangeList: 60000,
BetSizeIndex: 0,
BetLevelIndex: 9,
},
6: {
Index: 6,
BetChangeList: 2500000,
BetSizeIndex: 1,
Index: 6,
BetChangeList: 100000,
BetSizeIndex: 1,
BetLevelIndex: 4,
},
7: {
Index: 7,
BetChangeList: 4500000,
BetSizeIndex: 3,
Index: 7,
BetChangeList: 180000,
BetSizeIndex: 3,
BetLevelIndex: 0,
},
8: {
Index: 8,
BetChangeList: 5000000,
BetSizeIndex: 1,
Index: 8,
BetChangeList: 200000,
BetSizeIndex: 1,
BetLevelIndex: 9,
},
9: {
Index: 9,
BetChangeList: 7500000,
BetSizeIndex: 2,
Index: 9,
BetChangeList: 300000,
BetSizeIndex: 2,
BetLevelIndex: 4,
},
10: {
Index: 10,
BetChangeList: 15000000,
BetSizeIndex: 2,
Index: 10,
BetChangeList: 600000,
BetSizeIndex: 2,
BetLevelIndex: 9,
},
11: {
Index: 11,
BetChangeList: 22500000,
BetSizeIndex: 3,
Index: 11,
BetChangeList: 900000,
BetSizeIndex: 3,
BetLevelIndex: 4,
},
12: {
Index: 12,
BetChangeList: 45000000,
BetSizeIndex: 3,
Index: 12,
BetChangeList: 1800000,
BetSizeIndex: 3,
BetLevelIndex: 9,
},
}
FortuneDragonBetBetLevel = map[int64]*structs.FortuneDragonBetBetLevel{
0: {
Index: 0,
Index: 0,
BetLevel: 1,
},
1: {
Index: 1,
Index: 1,
BetLevel: 2,
},
2: {
Index: 2,
Index: 2,
BetLevel: 3,
},
3: {
Index: 3,
Index: 3,
BetLevel: 4,
},
4: {
Index: 4,
Index: 4,
BetLevel: 5,
},
5: {
Index: 5,
Index: 5,
BetLevel: 6,
},
6: {
Index: 6,
Index: 6,
BetLevel: 7,
},
7: {
Index: 7,
Index: 7,
BetLevel: 8,
},
8: {
Index: 8,
Index: 8,
BetLevel: 9,
},
9: {
Index: 9,
Index: 9,
BetLevel: 10,
},
}
FortuneDragonBetBetLine = map[int64]*structs.FortuneDragonBetBetLine{
0: {
Index: 0,
Index: 0,
BetLine: 5,
BaseBet: 1,
},
@ -180,81 +180,81 @@ func init() {
FortuneDragonBetBetSize = map[int64]*structs.FortuneDragonBetBetSize{
0: {
Index: 0,
BetSize: 300000000,
Index: 0,
BetSize: 6000000,
},
1: {
Index: 1,
BetSize: 1000000000,
Index: 1,
BetSize: 20000000,
},
2: {
Index: 2,
BetSize: 3000000000,
Index: 2,
BetSize: 60000000,
},
3: {
Index: 3,
BetSize: 9000000000,
Index: 3,
BetSize: 180000000,
},
}
FortuneDragonBetFirstBet = map[int64]*structs.FortuneDragonBetFirstBet{
1: {
Index: 1,
BetSizeIndex: 1,
Index: 1,
BetSizeIndex: 1,
BetLevelIndex: 1,
},
}
FortuneDragonFormation = []*structs.FortuneDragonFormation{
{
SpinType: 1,
NodeType: "BaseSpin",
ID: 1,
SeqID: 1,
Reel: "BaseSpin",
Matrix: "Line5Form3X3TypeB",
Symbol: "Default",
FirstInitMethod: 2,
OtherInitMethod: 4,
SpinType: 1,
NodeType: "BaseSpin",
ID: 1,
SeqID: 1,
Reel: "BaseSpin",
Matrix: "Line5Form3X3TypeB",
Symbol: "Default",
FirstInitMethod: 2,
OtherInitMethod: 4,
FirstInitSymbols: []int64{},
OtherInitSymbols: []int64{},
},
{
SpinType: 3,
NodeType: "FreeSpin",
ID: 1,
SeqID: 1,
Reel: "FreeSpin",
Matrix: "Line5Form3X3TypeB",
Symbol: "Default",
FirstInitMethod: 2,
OtherInitMethod: 2,
SpinType: 3,
NodeType: "FreeSpin",
ID: 1,
SeqID: 1,
Reel: "FreeSpin",
Matrix: "Line5Form3X3TypeB",
Symbol: "Default",
FirstInitMethod: 2,
OtherInitMethod: 2,
FirstInitSymbols: []int64{},
OtherInitSymbols: []int64{},
},
{
SpinType: 1,
NodeType: "SureWinBaseSpin",
ID: 1,
SeqID: 1,
Reel: "SureWinBaseSpin",
Matrix: "Line5Form3X3TypeB",
Symbol: "Default",
FirstInitMethod: 2,
OtherInitMethod: 4,
SpinType: 1,
NodeType: "SureWinBaseSpin",
ID: 1,
SeqID: 1,
Reel: "SureWinBaseSpin",
Matrix: "Line5Form3X3TypeB",
Symbol: "Default",
FirstInitMethod: 2,
OtherInitMethod: 4,
FirstInitSymbols: []int64{},
OtherInitSymbols: []int64{},
},
{
SpinType: 3,
NodeType: "SureWinFreeSpin",
ID: 1,
SeqID: 1,
Reel: "SureWinFreeSpin",
Matrix: "Line5Form3X3TypeB",
Symbol: "Default",
FirstInitMethod: 2,
OtherInitMethod: 2,
SpinType: 3,
NodeType: "SureWinFreeSpin",
ID: 1,
SeqID: 1,
Reel: "SureWinFreeSpin",
Matrix: "Line5Form3X3TypeB",
Symbol: "Default",
FirstInitMethod: 2,
OtherInitMethod: 2,
FirstInitSymbols: []int64{},
OtherInitSymbols: []int64{},
},
@ -278,11 +278,11 @@ func init() {
FortuneDragonFreeMultiplierCount = []*structs.FortuneDragonFreeMultiplierCount{
{
MultiplierCount: 2,
Weight: 3,
Weight: 3,
},
{
MultiplierCount: 3,
Weight: 1,
Weight: 1,
},
}
@ -291,44 +291,44 @@ func init() {
ID: 1,
TypeWeight: map[int64]*structs.FortuneDragonMapRTPModeTypeWeight{
1: {
ID: 1,
ID: 1,
Weight: 1,
},
},
Desc: "96",
Rtp: 0.96,
Rtp: 0.96,
},
2: {
ID: 2,
TypeWeight: map[int64]*structs.FortuneDragonMapRTPModeTypeWeight{
1: {
ID: 1,
ID: 1,
Weight: 1,
},
},
Desc: "80",
Rtp: 0.8,
Rtp: 0.8,
},
3: {
ID: 3,
TypeWeight: map[int64]*structs.FortuneDragonMapRTPModeTypeWeight{
1: {
ID: 1,
ID: 1,
Weight: 1,
},
},
Desc: "120",
Rtp: 1.2,
Rtp: 1.2,
},
}
FortuneDragonOthers = []*structs.FortuneDragonOthers{
{
FreespinTriggerPro: 0.005,
FreeSpinCount: 8,
MaxWin: 2500,
FreespinTriggerPro: 0.005,
FreeSpinCount: 8,
MaxWin: 2500,
SureWinFreespinTriggerPro: 0.0273,
SureWinBetMultiplier: 5,
SureWinBetMultiplier: 5,
},
}
@ -398,103 +398,103 @@ func init() {
FortuneDragonSymbol = map[int64]*structs.FortuneDragonSymbol{
1: {
ID: 1,
Name: "Wild",
IsWild: true,
Group: []int64{1},
PayRate: []int64{0, 0, 100},
ID: 1,
Name: "Wild",
IsWild: true,
Group: []int64{1},
PayRate: []int64{0, 0, 100},
ClientOrder: 0,
ClientDsc: "",
ClientDsc: "",
},
2: {
ID: 2,
Name: "元宝",
IsWild: false,
Group: []int64{2},
PayRate: []int64{0, 0, 50},
ID: 2,
Name: "元宝",
IsWild: false,
Group: []int64{2},
PayRate: []int64{0, 0, 50},
ClientOrder: 0,
ClientDsc: "",
ClientDsc: "",
},
3: {
ID: 3,
Name: "红包",
IsWild: false,
Group: []int64{3},
PayRate: []int64{0, 0, 25},
ID: 3,
Name: "红包",
IsWild: false,
Group: []int64{3},
PayRate: []int64{0, 0, 25},
ClientOrder: 0,
ClientDsc: "",
ClientDsc: "",
},
4: {
ID: 4,
Name: "灯笼",
IsWild: false,
Group: []int64{4},
PayRate: []int64{0, 0, 10},
ID: 4,
Name: "灯笼",
IsWild: false,
Group: []int64{4},
PayRate: []int64{0, 0, 10},
ClientOrder: 0,
ClientDsc: "",
ClientDsc: "",
},
5: {
ID: 5,
Name: "福炮",
IsWild: false,
Group: []int64{5},
PayRate: []int64{0, 0, 5},
ID: 5,
Name: "福炮",
IsWild: false,
Group: []int64{5},
PayRate: []int64{0, 0, 5},
ClientOrder: 0,
ClientDsc: "",
ClientDsc: "",
},
6: {
ID: 6,
Name: "花结",
IsWild: false,
Group: []int64{6},
PayRate: []int64{0, 0, 3},
ID: 6,
Name: "花结",
IsWild: false,
Group: []int64{6},
PayRate: []int64{0, 0, 3},
ClientOrder: 0,
ClientDsc: "",
ClientDsc: "",
},
7: {
ID: 7,
Name: "铜钱",
IsWild: false,
Group: []int64{7},
PayRate: []int64{0, 0, 2},
ID: 7,
Name: "铜钱",
IsWild: false,
Group: []int64{7},
PayRate: []int64{0, 0, 2},
ClientOrder: 0,
ClientDsc: "",
ClientDsc: "",
},
8: {
ID: 8,
Name: "X2",
IsWild: false,
Group: []int64{8},
PayRate: []int64{0, 0, 0},
ID: 8,
Name: "X2",
IsWild: false,
Group: []int64{8},
PayRate: []int64{0, 0, 0},
ClientOrder: 0,
ClientDsc: "",
ClientDsc: "",
},
9: {
ID: 9,
Name: "X5",
IsWild: false,
Group: []int64{8},
PayRate: []int64{0, 0, 0},
ID: 9,
Name: "X5",
IsWild: false,
Group: []int64{8},
PayRate: []int64{0, 0, 0},
ClientOrder: 0,
ClientDsc: "",
ClientDsc: "",
},
10: {
ID: 10,
Name: "X10",
IsWild: false,
Group: []int64{8},
PayRate: []int64{0, 0, 0},
ID: 10,
Name: "X10",
IsWild: false,
Group: []int64{8},
PayRate: []int64{0, 0, 0},
ClientOrder: 0,
ClientDsc: "",
ClientDsc: "",
},
200: {
ID: 200,
Name: "Empty",
IsWild: false,
Group: []int64{8},
PayRate: []int64{0, 0, 0},
ID: 200,
Name: "Empty",
IsWild: false,
Group: []int64{8},
PayRate: []int64{0, 0, 0},
ClientOrder: 0,
ClientDsc: "",
ClientDsc: "",
},
}
@ -504,4 +504,4 @@ func init() {
},
}
}
}

View File

@ -9,131 +9,131 @@ import "mongo.games.com/game/gamesrv/slotspkg/internal/exported/excel2go/structs
func init() {
FortuneMouseBetBetChangeList = map[int64]*structs.FortuneMouseBetBetChangeList{
0: {
Index: 0,
BetChangeList: 150000,
BetSizeIndex: 0,
Index: 0,
BetChangeList: 3000,
BetSizeIndex: 0,
BetLevelIndex: 0,
},
1: {
Index: 1,
BetChangeList: 300000,
BetSizeIndex: 0,
Index: 1,
BetChangeList: 6000,
BetSizeIndex: 0,
BetLevelIndex: 1,
},
2: {
Index: 2,
BetChangeList: 450000,
BetSizeIndex: 0,
Index: 2,
BetChangeList: 9000,
BetSizeIndex: 0,
BetLevelIndex: 2,
},
3: {
Index: 3,
BetChangeList: 500000,
BetSizeIndex: 1,
Index: 3,
BetChangeList: 10000,
BetSizeIndex: 1,
BetLevelIndex: 0,
},
4: {
Index: 4,
BetChangeList: 750000,
BetSizeIndex: 0,
Index: 4,
BetChangeList: 15000,
BetSizeIndex: 0,
BetLevelIndex: 4,
},
5: {
Index: 5,
BetChangeList: 1500000,
BetSizeIndex: 0,
Index: 5,
BetChangeList: 30000,
BetSizeIndex: 0,
BetLevelIndex: 9,
},
6: {
Index: 6,
BetChangeList: 2500000,
BetSizeIndex: 1,
Index: 6,
BetChangeList: 50000,
BetSizeIndex: 1,
BetLevelIndex: 4,
},
7: {
Index: 7,
BetChangeList: 4500000,
BetSizeIndex: 3,
Index: 7,
BetChangeList: 90000,
BetSizeIndex: 3,
BetLevelIndex: 0,
},
8: {
Index: 8,
BetChangeList: 5000000,
BetSizeIndex: 1,
Index: 8,
BetChangeList: 100000,
BetSizeIndex: 1,
BetLevelIndex: 9,
},
9: {
Index: 9,
BetChangeList: 7500000,
BetSizeIndex: 2,
Index: 9,
BetChangeList: 150000,
BetSizeIndex: 2,
BetLevelIndex: 4,
},
10: {
Index: 10,
BetChangeList: 15000000,
BetSizeIndex: 2,
Index: 10,
BetChangeList: 300000,
BetSizeIndex: 2,
BetLevelIndex: 9,
},
11: {
Index: 11,
BetChangeList: 22500000,
BetSizeIndex: 3,
Index: 11,
BetChangeList: 450000,
BetSizeIndex: 3,
BetLevelIndex: 4,
},
12: {
Index: 12,
BetChangeList: 45000000,
BetSizeIndex: 3,
Index: 12,
BetChangeList: 900000,
BetSizeIndex: 3,
BetLevelIndex: 9,
},
}
FortuneMouseBetBetLevel = map[int64]*structs.FortuneMouseBetBetLevel{
0: {
Index: 0,
Index: 0,
BetLevel: 1,
},
1: {
Index: 1,
Index: 1,
BetLevel: 2,
},
2: {
Index: 2,
Index: 2,
BetLevel: 3,
},
3: {
Index: 3,
Index: 3,
BetLevel: 4,
},
4: {
Index: 4,
Index: 4,
BetLevel: 5,
},
5: {
Index: 5,
Index: 5,
BetLevel: 6,
},
6: {
Index: 6,
Index: 6,
BetLevel: 7,
},
7: {
Index: 7,
Index: 7,
BetLevel: 8,
},
8: {
Index: 8,
Index: 8,
BetLevel: 9,
},
9: {
Index: 9,
Index: 9,
BetLevel: 10,
},
}
FortuneMouseBetBetLine = map[int64]*structs.FortuneMouseBetBetLine{
0: {
Index: 0,
Index: 0,
BetLine: 5,
BaseBet: 1,
},
@ -141,55 +141,55 @@ func init() {
FortuneMouseBetBetSize = map[int64]*structs.FortuneMouseBetBetSize{
0: {
Index: 0,
BetSize: 300000000,
Index: 0,
BetSize: 6000000,
},
1: {
Index: 1,
BetSize: 1000000000,
Index: 1,
BetSize: 20000000,
},
2: {
Index: 2,
BetSize: 3000000000,
Index: 2,
BetSize: 60000000,
},
3: {
Index: 3,
BetSize: 9000000000,
Index: 3,
BetSize: 180000000,
},
}
FortuneMouseBetFirstBet = map[int64]*structs.FortuneMouseBetFirstBet{
1: {
Index: 1,
BetSizeIndex: 1,
Index: 1,
BetSizeIndex: 1,
BetLevelIndex: 1,
},
}
FortuneMouseFormation = []*structs.FortuneMouseFormation{
{
SpinType: 1,
NodeType: "BaseSpin",
ID: 1,
SeqID: 1,
Reel: "BaseSpin",
Matrix: "Line5Form3X3TypeB",
Symbol: "Default",
FirstInitMethod: 2,
OtherInitMethod: 4,
SpinType: 1,
NodeType: "BaseSpin",
ID: 1,
SeqID: 1,
Reel: "BaseSpin",
Matrix: "Line5Form3X3TypeB",
Symbol: "Default",
FirstInitMethod: 2,
OtherInitMethod: 4,
FirstInitSymbols: []int64{},
OtherInitSymbols: []int64{},
},
{
SpinType: 3,
NodeType: "ReSpin",
ID: 1,
SeqID: 1,
Reel: "ReSpin",
Matrix: "Line5Form3X3TypeB",
Symbol: "Default",
FirstInitMethod: 3,
OtherInitMethod: 3,
SpinType: 3,
NodeType: "ReSpin",
ID: 1,
SeqID: 1,
Reel: "ReSpin",
Matrix: "Line5Form3X3TypeB",
Symbol: "Default",
FirstInitMethod: 3,
OtherInitMethod: 3,
FirstInitSymbols: []int64{},
OtherInitSymbols: []int64{},
},
@ -200,42 +200,42 @@ func init() {
ID: 1,
TypeWeight: map[int64]*structs.FortuneMouseMapRTPModeTypeWeight{
1: {
ID: 1,
ID: 1,
Weight: 1,
},
},
Desc: "96",
Rtp: 0.96,
Rtp: 0.96,
},
2: {
ID: 2,
TypeWeight: map[int64]*structs.FortuneMouseMapRTPModeTypeWeight{
1: {
ID: 1,
ID: 1,
Weight: 1,
},
},
Desc: "80",
Rtp: 0.8,
Rtp: 0.8,
},
3: {
ID: 3,
TypeWeight: map[int64]*structs.FortuneMouseMapRTPModeTypeWeight{
1: {
ID: 1,
ID: 1,
Weight: 1,
},
},
Desc: "120",
Rtp: 1.2,
Rtp: 1.2,
},
}
FortuneMouseOthers = []*structs.FortuneMouseOthers{
{
RespinTriggerPro: 0.0123,
MaxWin: 1000,
ExtraWin: 700,
MaxWin: 1000,
ExtraWin: 700,
},
}
@ -273,37 +273,37 @@ func init() {
FortuneMouseSuperStackWeight = []*structs.FortuneMouseSuperStackWeight{
{
ID: 1,
ID: 1,
ItemID: 1,
Weight: 0,
},
{
ID: 2,
ID: 2,
ItemID: 2,
Weight: 3,
},
{
ID: 3,
ID: 3,
ItemID: 3,
Weight: 5,
},
{
ID: 4,
ID: 4,
ItemID: 4,
Weight: 7,
},
{
ID: 5,
ID: 5,
ItemID: 5,
Weight: 8,
},
{
ID: 6,
ID: 6,
ItemID: 6,
Weight: 9,
},
{
ID: 7,
ID: 7,
ItemID: 7,
Weight: 10,
},
@ -311,76 +311,76 @@ func init() {
FortuneMouseSymbol = map[int64]*structs.FortuneMouseSymbol{
1: {
ID: 1,
Name: "wild",
IsWild: true,
Group: []int64{1},
PayRate: []int64{0, 0, 300},
ID: 1,
Name: "wild",
IsWild: true,
Group: []int64{1},
PayRate: []int64{0, 0, 300},
ClientOrder: 1,
ClientDsc: "",
ClientDsc: "",
},
2: {
ID: 2,
Name: "倒福",
IsWild: false,
Group: []int64{2},
PayRate: []int64{0, 0, 100},
ID: 2,
Name: "倒福",
IsWild: false,
Group: []int64{2},
PayRate: []int64{0, 0, 100},
ClientOrder: 2,
ClientDsc: "",
ClientDsc: "",
},
3: {
ID: 3,
Name: "红包",
IsWild: false,
Group: []int64{3},
PayRate: []int64{0, 0, 50},
ID: 3,
Name: "红包",
IsWild: false,
Group: []int64{3},
PayRate: []int64{0, 0, 50},
ClientOrder: 3,
ClientDsc: "",
ClientDsc: "",
},
4: {
ID: 4,
Name: "钱袋",
IsWild: false,
Group: []int64{4},
PayRate: []int64{0, 0, 30},
ID: 4,
Name: "钱袋",
IsWild: false,
Group: []int64{4},
PayRate: []int64{0, 0, 30},
ClientOrder: 4,
ClientDsc: "",
ClientDsc: "",
},
5: {
ID: 5,
Name: "爆竹",
IsWild: false,
Group: []int64{5},
PayRate: []int64{0, 0, 15},
ID: 5,
Name: "爆竹",
IsWild: false,
Group: []int64{5},
PayRate: []int64{0, 0, 15},
ClientOrder: 5,
ClientDsc: "",
ClientDsc: "",
},
6: {
ID: 6,
Name: "橘子",
IsWild: false,
Group: []int64{6},
PayRate: []int64{0, 0, 5},
ID: 6,
Name: "橘子",
IsWild: false,
Group: []int64{6},
PayRate: []int64{0, 0, 5},
ClientOrder: 6,
ClientDsc: "",
ClientDsc: "",
},
7: {
ID: 7,
Name: "花生",
IsWild: false,
Group: []int64{7},
PayRate: []int64{0, 0, 3},
ID: 7,
Name: "花生",
IsWild: false,
Group: []int64{7},
PayRate: []int64{0, 0, 3},
ClientOrder: 7,
ClientDsc: "",
ClientDsc: "",
},
8: {
ID: 8,
Name: "SuperStack",
IsWild: false,
Group: []int64{8},
PayRate: []int64{0, 0, 0},
ID: 8,
Name: "SuperStack",
IsWild: false,
Group: []int64{8},
PayRate: []int64{0, 0, 0},
ClientOrder: 0,
ClientDsc: "",
ClientDsc: "",
},
}
@ -390,4 +390,4 @@ func init() {
},
}
}
}

View File

@ -9,131 +9,131 @@ import "mongo.games.com/game/gamesrv/slotspkg/internal/exported/excel2go/structs
func init() {
FortuneOxBetBetChangeList = map[int64]*structs.FortuneOxBetBetChangeList{
0: {
Index: 0,
BetChangeList: 300000,
BetSizeIndex: 0,
Index: 0,
BetChangeList: 6000,
BetSizeIndex: 0,
BetLevelIndex: 0,
},
1: {
Index: 1,
BetChangeList: 600000,
BetSizeIndex: 0,
Index: 1,
BetChangeList: 12000,
BetSizeIndex: 0,
BetLevelIndex: 1,
},
2: {
Index: 2,
BetChangeList: 900000,
BetSizeIndex: 0,
Index: 2,
BetChangeList: 18000,
BetSizeIndex: 0,
BetLevelIndex: 2,
},
3: {
Index: 3,
BetChangeList: 1000000,
BetSizeIndex: 1,
Index: 3,
BetChangeList: 20000,
BetSizeIndex: 1,
BetLevelIndex: 0,
},
4: {
Index: 4,
BetChangeList: 1500000,
BetSizeIndex: 0,
Index: 4,
BetChangeList: 30000,
BetSizeIndex: 0,
BetLevelIndex: 4,
},
5: {
Index: 5,
BetChangeList: 3000000,
BetSizeIndex: 0,
Index: 5,
BetChangeList: 60000,
BetSizeIndex: 0,
BetLevelIndex: 9,
},
6: {
Index: 6,
BetChangeList: 5000000,
BetSizeIndex: 1,
Index: 6,
BetChangeList: 100000,
BetSizeIndex: 1,
BetLevelIndex: 4,
},
7: {
Index: 7,
BetChangeList: 9000000,
BetSizeIndex: 3,
Index: 7,
BetChangeList: 180000,
BetSizeIndex: 3,
BetLevelIndex: 0,
},
8: {
Index: 8,
BetChangeList: 10000000,
BetSizeIndex: 1,
Index: 8,
BetChangeList: 200000,
BetSizeIndex: 1,
BetLevelIndex: 9,
},
9: {
Index: 9,
BetChangeList: 15000000,
BetSizeIndex: 2,
Index: 9,
BetChangeList: 300000,
BetSizeIndex: 2,
BetLevelIndex: 4,
},
10: {
Index: 10,
BetChangeList: 30000000,
BetSizeIndex: 2,
Index: 10,
BetChangeList: 600000,
BetSizeIndex: 2,
BetLevelIndex: 9,
},
11: {
Index: 11,
BetChangeList: 45000000,
BetSizeIndex: 3,
Index: 11,
BetChangeList: 900000,
BetSizeIndex: 3,
BetLevelIndex: 4,
},
12: {
Index: 12,
BetChangeList: 90000000,
BetSizeIndex: 3,
Index: 12,
BetChangeList: 1800000,
BetSizeIndex: 3,
BetLevelIndex: 9,
},
}
FortuneOxBetBetLevel = map[int64]*structs.FortuneOxBetBetLevel{
0: {
Index: 0,
Index: 0,
BetLevel: 1,
},
1: {
Index: 1,
Index: 1,
BetLevel: 2,
},
2: {
Index: 2,
Index: 2,
BetLevel: 3,
},
3: {
Index: 3,
Index: 3,
BetLevel: 4,
},
4: {
Index: 4,
Index: 4,
BetLevel: 5,
},
5: {
Index: 5,
Index: 5,
BetLevel: 6,
},
6: {
Index: 6,
Index: 6,
BetLevel: 7,
},
7: {
Index: 7,
Index: 7,
BetLevel: 8,
},
8: {
Index: 8,
Index: 8,
BetLevel: 9,
},
9: {
Index: 9,
Index: 9,
BetLevel: 10,
},
}
FortuneOxBetBetLine = map[int64]*structs.FortuneOxBetBetLine{
0: {
Index: 0,
Index: 0,
BetLine: 10,
BaseBet: 1,
},
@ -141,55 +141,55 @@ func init() {
FortuneOxBetBetSize = map[int64]*structs.FortuneOxBetBetSize{
0: {
Index: 0,
BetSize: 300000000,
Index: 0,
BetSize: 6000000,
},
1: {
Index: 1,
BetSize: 1000000000,
Index: 1,
BetSize: 20000000,
},
2: {
Index: 2,
BetSize: 3000000000,
Index: 2,
BetSize: 60000000,
},
3: {
Index: 3,
BetSize: 9000000000,
Index: 3,
BetSize: 180000000,
},
}
FortuneOxBetFirstBet = map[int64]*structs.FortuneOxBetFirstBet{
1: {
Index: 1,
BetSizeIndex: 1,
Index: 1,
BetSizeIndex: 1,
BetLevelIndex: 1,
},
}
FortuneOxFormation = []*structs.FortuneOxFormation{
{
SpinType: 1,
NodeType: "BaseSpin",
ID: 1,
SeqID: 1,
Reel: "BaseSpin",
Matrix: "Line10Form343TypeA",
Symbol: "Default",
FirstInitMethod: 2,
OtherInitMethod: 4,
SpinType: 1,
NodeType: "BaseSpin",
ID: 1,
SeqID: 1,
Reel: "BaseSpin",
Matrix: "Line10Form343TypeA",
Symbol: "Default",
FirstInitMethod: 2,
OtherInitMethod: 4,
FirstInitSymbols: []int64{},
OtherInitSymbols: []int64{},
},
{
SpinType: 3,
NodeType: "ReSpin",
ID: 1,
SeqID: 1,
Reel: "ReSpin",
Matrix: "Line10Form343TypeA",
Symbol: "Default",
FirstInitMethod: 3,
OtherInitMethod: 3,
SpinType: 3,
NodeType: "ReSpin",
ID: 1,
SeqID: 1,
Reel: "ReSpin",
Matrix: "Line10Form343TypeA",
Symbol: "Default",
FirstInitMethod: 3,
OtherInitMethod: 3,
FirstInitSymbols: []int64{},
OtherInitSymbols: []int64{},
},
@ -200,42 +200,42 @@ func init() {
ID: 1,
TypeWeight: map[int64]*structs.FortuneOxMapRTPModeTypeWeight{
1: {
ID: 1,
ID: 1,
Weight: 1,
},
},
Desc: "96",
Rtp: 0.96,
Rtp: 0.96,
},
2: {
ID: 2,
TypeWeight: map[int64]*structs.FortuneOxMapRTPModeTypeWeight{
1: {
ID: 1,
ID: 1,
Weight: 1,
},
},
Desc: "80",
Rtp: 0.8,
Rtp: 0.8,
},
3: {
ID: 3,
TypeWeight: map[int64]*structs.FortuneOxMapRTPModeTypeWeight{
1: {
ID: 1,
ID: 1,
Weight: 1,
},
},
Desc: "120",
Rtp: 1.2,
Rtp: 1.2,
},
}
FortuneOxOthers = []*structs.FortuneOxOthers{
{
RespinTriggerPro: 0.0107,
Multiplier: 10,
MaxWin: 2000,
Multiplier: 10,
MaxWin: 2000,
},
}
@ -273,37 +273,37 @@ func init() {
FortuneOxSuperStack1Weight = []*structs.FortuneOxSuperStack1Weight{
{
ID: 1,
ID: 1,
ItemID: 1,
Weight: 0,
},
{
ID: 2,
ID: 2,
ItemID: 2,
Weight: 1,
},
{
ID: 3,
ID: 3,
ItemID: 3,
Weight: 4,
},
{
ID: 4,
ID: 4,
ItemID: 4,
Weight: 10,
},
{
ID: 5,
ID: 5,
ItemID: 5,
Weight: 15,
},
{
ID: 6,
ID: 6,
ItemID: 6,
Weight: 30,
},
{
ID: 7,
ID: 7,
ItemID: 7,
Weight: 40,
},
@ -311,37 +311,37 @@ func init() {
FortuneOxSuperStack2Weight = []*structs.FortuneOxSuperStack2Weight{
{
ID: 1,
ID: 1,
ItemID: 1,
Weight: 0,
},
{
ID: 2,
ID: 2,
ItemID: 2,
Weight: 1,
},
{
ID: 3,
ID: 3,
ItemID: 3,
Weight: 2,
},
{
ID: 4,
ID: 4,
ItemID: 4,
Weight: 3,
},
{
ID: 5,
ID: 5,
ItemID: 5,
Weight: 4,
},
{
ID: 6,
ID: 6,
ItemID: 6,
Weight: 5,
},
{
ID: 7,
ID: 7,
ItemID: 7,
Weight: 6,
},
@ -349,85 +349,85 @@ func init() {
FortuneOxSymbol = map[int64]*structs.FortuneOxSymbol{
1: {
ID: 1,
Name: "wild",
IsWild: true,
Group: []int64{1},
PayRate: []int64{0, 0, 200},
ID: 1,
Name: "wild",
IsWild: true,
Group: []int64{1},
PayRate: []int64{0, 0, 200},
ClientOrder: 1,
ClientDsc: "",
ClientDsc: "",
},
2: {
ID: 2,
Name: "元宝",
IsWild: false,
Group: []int64{2},
PayRate: []int64{0, 0, 100},
ID: 2,
Name: "元宝",
IsWild: false,
Group: []int64{2},
PayRate: []int64{0, 0, 100},
ClientOrder: 2,
ClientDsc: "",
ClientDsc: "",
},
3: {
ID: 3,
Name: "金锦盒",
IsWild: false,
Group: []int64{3},
PayRate: []int64{0, 0, 50},
ID: 3,
Name: "金锦盒",
IsWild: false,
Group: []int64{3},
PayRate: []int64{0, 0, 50},
ClientOrder: 3,
ClientDsc: "",
ClientDsc: "",
},
4: {
ID: 4,
Name: "钱袋",
IsWild: false,
Group: []int64{4},
PayRate: []int64{0, 0, 20},
ID: 4,
Name: "钱袋",
IsWild: false,
Group: []int64{4},
PayRate: []int64{0, 0, 20},
ClientOrder: 4,
ClientDsc: "",
ClientDsc: "",
},
5: {
ID: 5,
Name: "红包",
IsWild: false,
Group: []int64{5},
PayRate: []int64{0, 0, 10},
ID: 5,
Name: "红包",
IsWild: false,
Group: []int64{5},
PayRate: []int64{0, 0, 10},
ClientOrder: 5,
ClientDsc: "",
ClientDsc: "",
},
6: {
ID: 6,
Name: "橘子",
IsWild: false,
Group: []int64{6},
PayRate: []int64{0, 0, 5},
ID: 6,
Name: "橘子",
IsWild: false,
Group: []int64{6},
PayRate: []int64{0, 0, 5},
ClientOrder: 6,
ClientDsc: "",
ClientDsc: "",
},
7: {
ID: 7,
Name: "炮竹",
IsWild: false,
Group: []int64{7},
PayRate: []int64{0, 0, 3},
ID: 7,
Name: "炮竹",
IsWild: false,
Group: []int64{7},
PayRate: []int64{0, 0, 3},
ClientOrder: 7,
ClientDsc: "",
ClientDsc: "",
},
8: {
ID: 8,
Name: "SuperStack1",
IsWild: false,
Group: []int64{8},
PayRate: []int64{0, 0, 0},
ID: 8,
Name: "SuperStack1",
IsWild: false,
Group: []int64{8},
PayRate: []int64{0, 0, 0},
ClientOrder: 0,
ClientDsc: "",
ClientDsc: "",
},
9: {
ID: 9,
Name: "SuperStack2",
IsWild: false,
Group: []int64{9},
PayRate: []int64{0, 0, 0},
ID: 9,
Name: "SuperStack2",
IsWild: false,
Group: []int64{9},
PayRate: []int64{0, 0, 0},
ClientOrder: 0,
ClientDsc: "",
ClientDsc: "",
},
}
@ -437,4 +437,4 @@ func init() {
},
}
}
}

View File

@ -9,131 +9,131 @@ import "mongo.games.com/game/gamesrv/slotspkg/internal/exported/excel2go/structs
func init() {
FortuneRabbitBetBetChangeList = map[int64]*structs.FortuneRabbitBetBetChangeList{
0: {
Index: 0,
BetChangeList: 300000,
BetSizeIndex: 0,
Index: 0,
BetChangeList: 6000,
BetSizeIndex: 0,
BetLevelIndex: 0,
},
1: {
Index: 1,
BetChangeList: 600000,
BetSizeIndex: 0,
Index: 1,
BetChangeList: 12000,
BetSizeIndex: 0,
BetLevelIndex: 1,
},
2: {
Index: 2,
BetChangeList: 900000,
BetSizeIndex: 0,
Index: 2,
BetChangeList: 18000,
BetSizeIndex: 0,
BetLevelIndex: 2,
},
3: {
Index: 3,
BetChangeList: 1000000,
BetSizeIndex: 1,
Index: 3,
BetChangeList: 20000,
BetSizeIndex: 1,
BetLevelIndex: 0,
},
4: {
Index: 4,
BetChangeList: 1500000,
BetSizeIndex: 0,
Index: 4,
BetChangeList: 30000,
BetSizeIndex: 0,
BetLevelIndex: 4,
},
5: {
Index: 5,
BetChangeList: 3000000,
BetSizeIndex: 0,
Index: 5,
BetChangeList: 60000,
BetSizeIndex: 0,
BetLevelIndex: 9,
},
6: {
Index: 6,
BetChangeList: 5000000,
BetSizeIndex: 1,
Index: 6,
BetChangeList: 100000,
BetSizeIndex: 1,
BetLevelIndex: 4,
},
7: {
Index: 7,
BetChangeList: 9000000,
BetSizeIndex: 3,
Index: 7,
BetChangeList: 180000,
BetSizeIndex: 3,
BetLevelIndex: 0,
},
8: {
Index: 8,
BetChangeList: 10000000,
BetSizeIndex: 1,
Index: 8,
BetChangeList: 200000,
BetSizeIndex: 1,
BetLevelIndex: 9,
},
9: {
Index: 9,
BetChangeList: 15000000,
BetSizeIndex: 2,
Index: 9,
BetChangeList: 300000,
BetSizeIndex: 2,
BetLevelIndex: 4,
},
10: {
Index: 10,
BetChangeList: 30000000,
BetSizeIndex: 2,
Index: 10,
BetChangeList: 600000,
BetSizeIndex: 2,
BetLevelIndex: 9,
},
11: {
Index: 11,
BetChangeList: 45000000,
BetSizeIndex: 3,
Index: 11,
BetChangeList: 900000,
BetSizeIndex: 3,
BetLevelIndex: 4,
},
12: {
Index: 12,
BetChangeList: 90000000,
BetSizeIndex: 3,
Index: 12,
BetChangeList: 1800000,
BetSizeIndex: 3,
BetLevelIndex: 9,
},
}
FortuneRabbitBetBetLevel = map[int64]*structs.FortuneRabbitBetBetLevel{
0: {
Index: 0,
Index: 0,
BetLevel: 1,
},
1: {
Index: 1,
Index: 1,
BetLevel: 2,
},
2: {
Index: 2,
Index: 2,
BetLevel: 3,
},
3: {
Index: 3,
Index: 3,
BetLevel: 4,
},
4: {
Index: 4,
Index: 4,
BetLevel: 5,
},
5: {
Index: 5,
Index: 5,
BetLevel: 6,
},
6: {
Index: 6,
Index: 6,
BetLevel: 7,
},
7: {
Index: 7,
Index: 7,
BetLevel: 8,
},
8: {
Index: 8,
Index: 8,
BetLevel: 9,
},
9: {
Index: 9,
Index: 9,
BetLevel: 10,
},
}
FortuneRabbitBetBetLine = map[int64]*structs.FortuneRabbitBetBetLine{
0: {
Index: 0,
Index: 0,
BetLine: 10,
BaseBet: 1,
},
@ -141,156 +141,156 @@ func init() {
FortuneRabbitBetBetSize = map[int64]*structs.FortuneRabbitBetBetSize{
0: {
Index: 0,
BetSize: 300000000,
Index: 0,
BetSize: 6000000,
},
1: {
Index: 1,
BetSize: 1000000000,
Index: 1,
BetSize: 20000000,
},
2: {
Index: 2,
BetSize: 3000000000,
Index: 2,
BetSize: 60000000,
},
3: {
Index: 3,
BetSize: 9000000000,
Index: 3,
BetSize: 180000000,
},
}
FortuneRabbitBetFirstBet = map[int64]*structs.FortuneRabbitBetFirstBet{
1: {
Index: 1,
BetSizeIndex: 1,
Index: 1,
BetSizeIndex: 1,
BetLevelIndex: 0,
},
}
FortuneRabbitCashPrizeWeight = []*structs.FortuneRabbitCashPrizeWeight{
{
ID: 1,
PrizeValue: 0.5,
Weight: 150,
ID: 1,
PrizeValue: 0.5,
Weight: 150,
NoWinWeight: 100,
},
{
ID: 2,
PrizeValue: 1,
Weight: 25,
ID: 2,
PrizeValue: 1,
Weight: 25,
NoWinWeight: 25,
},
{
ID: 3,
PrizeValue: 2,
Weight: 9,
ID: 3,
PrizeValue: 2,
Weight: 9,
NoWinWeight: 9,
},
{
ID: 4,
PrizeValue: 5,
Weight: 55,
ID: 4,
PrizeValue: 5,
Weight: 55,
NoWinWeight: 55,
},
{
ID: 5,
PrizeValue: 10,
Weight: 6,
ID: 5,
PrizeValue: 10,
Weight: 6,
NoWinWeight: 12,
},
{
ID: 6,
PrizeValue: 20,
Weight: 3,
ID: 6,
PrizeValue: 20,
Weight: 3,
NoWinWeight: 9,
},
{
ID: 7,
PrizeValue: 30,
Weight: 0.6,
ID: 7,
PrizeValue: 30,
Weight: 0.6,
NoWinWeight: 6,
},
{
ID: 8,
PrizeValue: 50,
Weight: 1,
ID: 8,
PrizeValue: 50,
Weight: 1,
NoWinWeight: 3,
},
{
ID: 9,
PrizeValue: 100,
Weight: 0.39,
ID: 9,
PrizeValue: 100,
Weight: 0.39,
NoWinWeight: 0.9,
},
{
ID: 10,
PrizeValue: 500,
Weight: 0.01,
ID: 10,
PrizeValue: 500,
Weight: 0.01,
NoWinWeight: 0.1,
},
}
FortuneRabbitForceCashCountWeight = []*structs.FortuneRabbitForceCashCountWeight{
{
ID: 1,
Count: 5,
ID: 1,
Count: 5,
Weight: 80,
},
{
ID: 2,
Count: 6,
ID: 2,
Count: 6,
Weight: 15,
},
{
ID: 3,
Count: 7,
ID: 3,
Count: 7,
Weight: 5,
},
{
ID: 4,
Count: 8,
ID: 4,
Count: 8,
Weight: 0,
},
{
ID: 5,
Count: 9,
ID: 5,
Count: 9,
Weight: 0,
},
{
ID: 6,
Count: 10,
ID: 6,
Count: 10,
Weight: 0,
},
{
ID: 7,
Count: 11,
ID: 7,
Count: 11,
Weight: 0,
},
}
FortuneRabbitFormation = []*structs.FortuneRabbitFormation{
{
SpinType: 1,
NodeType: "BaseSpin",
ID: 1,
SeqID: 1,
Reel: "BaseSpin",
Matrix: "Line10Form343TypeA",
Symbol: "Default",
FirstInitMethod: 2,
OtherInitMethod: 4,
SpinType: 1,
NodeType: "BaseSpin",
ID: 1,
SeqID: 1,
Reel: "BaseSpin",
Matrix: "Line10Form343TypeA",
Symbol: "Default",
FirstInitMethod: 2,
OtherInitMethod: 4,
FirstInitSymbols: []int64{},
OtherInitSymbols: []int64{},
},
{
SpinType: 3,
NodeType: "FreeSpin",
ID: 1,
SeqID: 1,
Reel: "FreeSpin",
Matrix: "Line10Form343TypeA",
Symbol: "Default",
FirstInitMethod: 3,
OtherInitMethod: 3,
SpinType: 3,
NodeType: "FreeSpin",
ID: 1,
SeqID: 1,
Reel: "FreeSpin",
Matrix: "Line10Form343TypeA",
Symbol: "Default",
FirstInitMethod: 3,
OtherInitMethod: 3,
FirstInitSymbols: []int64{},
OtherInitSymbols: []int64{},
},
@ -301,58 +301,58 @@ func init() {
ID: 1,
TypeWeight: map[int64]*structs.FortuneRabbitMapRTPModeTypeWeight{
1: {
ID: 1,
ID: 1,
Weight: 1,
},
},
Desc: "96",
Rtp: 0.96,
Rtp: 0.96,
},
2: {
ID: 2,
TypeWeight: map[int64]*structs.FortuneRabbitMapRTPModeTypeWeight{
2: {
ID: 2,
ID: 2,
Weight: 1,
},
},
Desc: "80",
Rtp: 0.8,
Rtp: 0.8,
},
3: {
ID: 3,
TypeWeight: map[int64]*structs.FortuneRabbitMapRTPModeTypeWeight{
3: {
ID: 3,
ID: 3,
Weight: 1,
},
},
Desc: "120",
Rtp: 1.2,
Rtp: 1.2,
},
}
FortuneRabbitOthers = []*structs.FortuneRabbitOthers{
{
FreespinTriggerPro: 0.0106,
FreeSpinCount: 8,
MaxWin: 5000,
FreeSpinCount: 8,
MaxWin: 5000,
},
}
FortuneRabbitOthersRTP120 = []*structs.FortuneRabbitOthersRTP120{
{
FreespinTriggerPro: 0.01785,
FreeSpinCount: 8,
MaxWin: 5000,
FreeSpinCount: 8,
MaxWin: 5000,
},
}
FortuneRabbitOthersRTP80 = []*structs.FortuneRabbitOthersRTP80{
{
FreespinTriggerPro: 0.00577,
FreeSpinCount: 8,
MaxWin: 5000,
FreeSpinCount: 8,
MaxWin: 5000,
},
}
@ -390,85 +390,85 @@ func init() {
FortuneRabbitSymbol = map[int64]*structs.FortuneRabbitSymbol{
1: {
ID: 1,
Name: "wild",
IsWild: true,
Group: []int64{1},
PayRate: []int64{0, 0, 200},
ID: 1,
Name: "wild",
IsWild: true,
Group: []int64{1},
PayRate: []int64{0, 0, 200},
ClientOrder: 1,
ClientDsc: "",
ClientDsc: "",
},
2: {
ID: 2,
Name: "元宝",
IsWild: false,
Group: []int64{2},
PayRate: []int64{0, 0, 100},
ID: 2,
Name: "元宝",
IsWild: false,
Group: []int64{2},
PayRate: []int64{0, 0, 100},
ClientOrder: 2,
ClientDsc: "",
ClientDsc: "",
},
3: {
ID: 3,
Name: "钱袋",
IsWild: false,
Group: []int64{3},
PayRate: []int64{0, 0, 50},
ID: 3,
Name: "钱袋",
IsWild: false,
Group: []int64{3},
PayRate: []int64{0, 0, 50},
ClientOrder: 3,
ClientDsc: "",
ClientDsc: "",
},
4: {
ID: 4,
Name: "红包",
IsWild: false,
Group: []int64{4},
PayRate: []int64{0, 0, 10},
ID: 4,
Name: "红包",
IsWild: false,
Group: []int64{4},
PayRate: []int64{0, 0, 10},
ClientOrder: 4,
ClientDsc: "",
ClientDsc: "",
},
5: {
ID: 5,
Name: "铜币",
IsWild: false,
Group: []int64{5},
PayRate: []int64{0, 0, 5},
ID: 5,
Name: "铜币",
IsWild: false,
Group: []int64{5},
PayRate: []int64{0, 0, 5},
ClientOrder: 5,
ClientDsc: "",
ClientDsc: "",
},
6: {
ID: 6,
Name: "爆竹",
IsWild: false,
Group: []int64{6},
PayRate: []int64{0, 0, 3},
ID: 6,
Name: "爆竹",
IsWild: false,
Group: []int64{6},
PayRate: []int64{0, 0, 3},
ClientOrder: 6,
ClientDsc: "",
ClientDsc: "",
},
7: {
ID: 7,
Name: "胡萝卜",
IsWild: false,
Group: []int64{7},
PayRate: []int64{0, 0, 2},
ID: 7,
Name: "胡萝卜",
IsWild: false,
Group: []int64{7},
PayRate: []int64{0, 0, 2},
ClientOrder: 7,
ClientDsc: "",
ClientDsc: "",
},
8: {
ID: 8,
Name: "Cash",
IsWild: false,
Group: []int64{8},
PayRate: []int64{0, 0, 0},
ID: 8,
Name: "Cash",
IsWild: false,
Group: []int64{8},
PayRate: []int64{0, 0, 0},
ClientOrder: 0,
ClientDsc: "",
ClientDsc: "",
},
200: {
ID: 200,
Name: "Empty",
IsWild: false,
Group: []int64{200},
PayRate: []int64{0, 0, 0},
ID: 200,
Name: "Empty",
IsWild: false,
Group: []int64{200},
PayRate: []int64{0, 0, 0},
ClientOrder: 0,
ClientDsc: "",
ClientDsc: "",
},
}
@ -478,4 +478,4 @@ func init() {
},
}
}
}

View File

@ -9,131 +9,131 @@ import "mongo.games.com/game/gamesrv/slotspkg/internal/exported/excel2go/structs
func init() {
FortuneTigerBetBetChangeList = map[int64]*structs.FortuneTigerBetBetChangeList{
0: {
Index: 0,
BetChangeList: 150000,
BetSizeIndex: 0,
Index: 0,
BetChangeList: 3000,
BetSizeIndex: 0,
BetLevelIndex: 0,
},
1: {
Index: 1,
BetChangeList: 300000,
BetSizeIndex: 0,
Index: 1,
BetChangeList: 6000,
BetSizeIndex: 0,
BetLevelIndex: 1,
},
2: {
Index: 2,
BetChangeList: 450000,
BetSizeIndex: 0,
Index: 2,
BetChangeList: 9000,
BetSizeIndex: 0,
BetLevelIndex: 2,
},
3: {
Index: 3,
BetChangeList: 500000,
BetSizeIndex: 1,
Index: 3,
BetChangeList: 10000,
BetSizeIndex: 1,
BetLevelIndex: 0,
},
4: {
Index: 4,
BetChangeList: 750000,
BetSizeIndex: 0,
Index: 4,
BetChangeList: 15000,
BetSizeIndex: 0,
BetLevelIndex: 4,
},
5: {
Index: 5,
BetChangeList: 1500000,
BetSizeIndex: 0,
Index: 5,
BetChangeList: 30000,
BetSizeIndex: 0,
BetLevelIndex: 9,
},
6: {
Index: 6,
BetChangeList: 2500000,
BetSizeIndex: 1,
Index: 6,
BetChangeList: 50000,
BetSizeIndex: 1,
BetLevelIndex: 4,
},
7: {
Index: 7,
BetChangeList: 4500000,
BetSizeIndex: 3,
Index: 7,
BetChangeList: 90000,
BetSizeIndex: 3,
BetLevelIndex: 0,
},
8: {
Index: 8,
BetChangeList: 5000000,
BetSizeIndex: 1,
Index: 8,
BetChangeList: 100000,
BetSizeIndex: 1,
BetLevelIndex: 9,
},
9: {
Index: 9,
BetChangeList: 7500000,
BetSizeIndex: 2,
Index: 9,
BetChangeList: 150000,
BetSizeIndex: 2,
BetLevelIndex: 4,
},
10: {
Index: 10,
BetChangeList: 15000000,
BetSizeIndex: 2,
Index: 10,
BetChangeList: 300000,
BetSizeIndex: 2,
BetLevelIndex: 9,
},
11: {
Index: 11,
BetChangeList: 22500000,
BetSizeIndex: 3,
Index: 11,
BetChangeList: 450000,
BetSizeIndex: 3,
BetLevelIndex: 4,
},
12: {
Index: 12,
BetChangeList: 45000000,
BetSizeIndex: 3,
Index: 12,
BetChangeList: 900000,
BetSizeIndex: 3,
BetLevelIndex: 9,
},
}
FortuneTigerBetBetLevel = map[int64]*structs.FortuneTigerBetBetLevel{
0: {
Index: 0,
Index: 0,
BetLevel: 1,
},
1: {
Index: 1,
Index: 1,
BetLevel: 2,
},
2: {
Index: 2,
Index: 2,
BetLevel: 3,
},
3: {
Index: 3,
Index: 3,
BetLevel: 4,
},
4: {
Index: 4,
Index: 4,
BetLevel: 5,
},
5: {
Index: 5,
Index: 5,
BetLevel: 6,
},
6: {
Index: 6,
Index: 6,
BetLevel: 7,
},
7: {
Index: 7,
Index: 7,
BetLevel: 8,
},
8: {
Index: 8,
Index: 8,
BetLevel: 9,
},
9: {
Index: 9,
Index: 9,
BetLevel: 10,
},
}
FortuneTigerBetBetLine = map[int64]*structs.FortuneTigerBetBetLine{
0: {
Index: 0,
Index: 0,
BetLine: 5,
BaseBet: 1,
},
@ -141,55 +141,55 @@ func init() {
FortuneTigerBetBetSize = map[int64]*structs.FortuneTigerBetBetSize{
0: {
Index: 0,
BetSize: 300000000,
Index: 0,
BetSize: 6000000,
},
1: {
Index: 1,
BetSize: 1000000000,
Index: 1,
BetSize: 20000000,
},
2: {
Index: 2,
BetSize: 3000000000,
Index: 2,
BetSize: 60000000,
},
3: {
Index: 3,
BetSize: 9000000000,
Index: 3,
BetSize: 180000000,
},
}
FortuneTigerBetFirstBet = map[int64]*structs.FortuneTigerBetFirstBet{
1: {
Index: 1,
BetSizeIndex: 1,
Index: 1,
BetSizeIndex: 1,
BetLevelIndex: 1,
},
}
FortuneTigerFormation = []*structs.FortuneTigerFormation{
{
SpinType: 1,
NodeType: "BaseSpin",
ID: 1,
SeqID: 1,
Reel: "BaseSpin",
Matrix: "Line5Form3X3TypeB",
Symbol: "Default",
FirstInitMethod: 4,
OtherInitMethod: 4,
SpinType: 1,
NodeType: "BaseSpin",
ID: 1,
SeqID: 1,
Reel: "BaseSpin",
Matrix: "Line5Form3X3TypeB",
Symbol: "Default",
FirstInitMethod: 4,
OtherInitMethod: 4,
FirstInitSymbols: []int64{},
OtherInitSymbols: []int64{},
},
{
SpinType: 3,
NodeType: "ReSpin",
ID: 1,
SeqID: 1,
Reel: "ReSpin",
Matrix: "Line5Form3X3TypeB",
Symbol: "Default",
FirstInitMethod: 3,
OtherInitMethod: 3,
SpinType: 3,
NodeType: "ReSpin",
ID: 1,
SeqID: 1,
Reel: "ReSpin",
Matrix: "Line5Form3X3TypeB",
Symbol: "Default",
FirstInitMethod: 3,
OtherInitMethod: 3,
FirstInitSymbols: []int64{},
OtherInitSymbols: []int64{},
},
@ -200,42 +200,42 @@ func init() {
ID: 1,
TypeWeight: map[int64]*structs.FortuneTigerMapRTPModeTypeWeight{
1: {
ID: 1,
ID: 1,
Weight: 1,
},
},
Desc: "96",
Rtp: 0.96,
Rtp: 0.96,
},
2: {
ID: 2,
TypeWeight: map[int64]*structs.FortuneTigerMapRTPModeTypeWeight{
1: {
ID: 1,
ID: 1,
Weight: 1,
},
},
Desc: "80",
Rtp: 0.8,
Rtp: 0.8,
},
3: {
ID: 3,
TypeWeight: map[int64]*structs.FortuneTigerMapRTPModeTypeWeight{
1: {
ID: 1,
ID: 1,
Weight: 1,
},
},
Desc: "120",
Rtp: 1.2,
Rtp: 1.2,
},
}
FortuneTigerOthers = []*structs.FortuneTigerOthers{
{
RespinTriggerPro: 0.0104,
Multiplier: 10,
MaxWin: 2500,
Multiplier: 10,
MaxWin: 2500,
},
}
@ -273,37 +273,37 @@ func init() {
FortuneTigerSuperStackWeight = []*structs.FortuneTigerSuperStackWeight{
{
ID: 1,
ID: 1,
ItemID: 1,
Weight: 0,
},
{
ID: 2,
ID: 2,
ItemID: 2,
Weight: 0.66,
},
{
ID: 3,
ID: 3,
ItemID: 3,
Weight: 3.34,
},
{
ID: 4,
ID: 4,
ItemID: 4,
Weight: 11,
},
{
ID: 5,
ID: 5,
ItemID: 5,
Weight: 15,
},
{
ID: 6,
ID: 6,
ItemID: 6,
Weight: 20,
},
{
ID: 7,
ID: 7,
ItemID: 7,
Weight: 50,
},
@ -311,85 +311,85 @@ func init() {
FortuneTigerSymbol = map[int64]*structs.FortuneTigerSymbol{
1: {
ID: 1,
Name: "wild",
IsWild: true,
Group: []int64{1},
PayRate: []int64{0, 0, 250},
ID: 1,
Name: "wild",
IsWild: true,
Group: []int64{1},
PayRate: []int64{0, 0, 250},
ClientOrder: 1,
ClientDsc: "",
ClientDsc: "",
},
2: {
ID: 2,
Name: "元宝",
IsWild: false,
Group: []int64{2},
PayRate: []int64{0, 0, 100},
ID: 2,
Name: "元宝",
IsWild: false,
Group: []int64{2},
PayRate: []int64{0, 0, 100},
ClientOrder: 2,
ClientDsc: "",
ClientDsc: "",
},
3: {
ID: 3,
Name: "玉饰",
IsWild: false,
Group: []int64{3},
PayRate: []int64{0, 0, 25},
ID: 3,
Name: "玉饰",
IsWild: false,
Group: []int64{3},
PayRate: []int64{0, 0, 25},
ClientOrder: 3,
ClientDsc: "",
ClientDsc: "",
},
4: {
ID: 4,
Name: "福袋",
IsWild: false,
Group: []int64{4},
PayRate: []int64{0, 0, 10},
ID: 4,
Name: "福袋",
IsWild: false,
Group: []int64{4},
PayRate: []int64{0, 0, 10},
ClientOrder: 4,
ClientDsc: "",
ClientDsc: "",
},
5: {
ID: 5,
Name: "红包",
IsWild: false,
Group: []int64{5},
PayRate: []int64{0, 0, 8},
ID: 5,
Name: "红包",
IsWild: false,
Group: []int64{5},
PayRate: []int64{0, 0, 8},
ClientOrder: 5,
ClientDsc: "",
ClientDsc: "",
},
6: {
ID: 6,
Name: "爆竹",
IsWild: false,
Group: []int64{6},
PayRate: []int64{0, 0, 5},
ID: 6,
Name: "爆竹",
IsWild: false,
Group: []int64{6},
PayRate: []int64{0, 0, 5},
ClientOrder: 6,
ClientDsc: "",
ClientDsc: "",
},
7: {
ID: 7,
Name: "橘子",
IsWild: false,
Group: []int64{7},
PayRate: []int64{0, 0, 3},
ID: 7,
Name: "橘子",
IsWild: false,
Group: []int64{7},
PayRate: []int64{0, 0, 3},
ClientOrder: 7,
ClientDsc: "",
ClientDsc: "",
},
8: {
ID: 8,
Name: "SuperStack",
IsWild: false,
Group: []int64{8},
PayRate: []int64{0, 0, 0},
ID: 8,
Name: "SuperStack",
IsWild: false,
Group: []int64{8},
PayRate: []int64{0, 0, 0},
ClientOrder: 0,
ClientDsc: "",
ClientDsc: "",
},
200: {
ID: 200,
Name: "Empty",
IsWild: false,
Group: []int64{200},
PayRate: []int64{0, 0, 0},
ID: 200,
Name: "Empty",
IsWild: false,
Group: []int64{200},
PayRate: []int64{0, 0, 0},
ClientOrder: 0,
ClientDsc: "",
ClientDsc: "",
},
}
@ -399,4 +399,4 @@ func init() {
},
}
}
}

View File

@ -9,8 +9,8 @@ import "mongo.games.com/game/gamesrv/slotspkg/internal/exported/excel2go/structs
func init() {
MatrixFeaturesForm15X1TypeA = []*structs.MatrixFeaturesForm15X1TypeA{
{
Type: "FeatureForm15X1TypeA",
LinkType: 2,
Type: "FeatureForm15X1TypeA",
LinkType: 2,
Direction: 0,
LineCount: 100,
Lines: [][]int64{
@ -22,8 +22,8 @@ func init() {
MatrixFeaturesForm19X1TypeA = []*structs.MatrixFeaturesForm19X1TypeA{
{
Type: "FeatureForm19X1TypeA",
LinkType: 2,
Type: "FeatureForm19X1TypeA",
LinkType: 2,
Direction: 0,
LineCount: 100,
Lines: [][]int64{
@ -35,8 +35,8 @@ func init() {
MatrixFeaturesForm20X1TypeA = []*structs.MatrixFeaturesForm20X1TypeA{
{
Type: "FeatureForm20X1TypeA",
LinkType: 2,
Type: "FeatureForm20X1TypeA",
LinkType: 2,
Direction: 0,
LineCount: 100,
Lines: [][]int64{
@ -48,8 +48,8 @@ func init() {
MatrixFeaturesForm25X1TypeA = []*structs.MatrixFeaturesForm25X1TypeA{
{
Type: "FeatureForm25X1TypeA",
LinkType: 2,
Type: "FeatureForm25X1TypeA",
LinkType: 2,
Direction: 0,
LineCount: 100,
Lines: [][]int64{
@ -61,8 +61,8 @@ func init() {
MatrixFeaturesForm30X1TypeA = []*structs.MatrixFeaturesForm30X1TypeA{
{
Type: "FeatureForm30X1TypeA",
LinkType: 2,
Type: "FeatureForm30X1TypeA",
LinkType: 2,
Direction: 0,
LineCount: 100,
Lines: [][]int64{
@ -74,8 +74,8 @@ func init() {
MatrixFeaturesForm35X1TypeA = []*structs.MatrixFeaturesForm35X1TypeA{
{
Type: "FeatureForm35X1TypeA",
LinkType: 2,
Type: "FeatureForm35X1TypeA",
LinkType: 2,
Direction: 0,
LineCount: 100,
Lines: [][]int64{
@ -87,8 +87,8 @@ func init() {
MatrixFeaturesForm40X1 = []*structs.MatrixFeaturesForm40X1{
{
Type: "FeatureForm40X1",
LinkType: 2,
Type: "FeatureForm40X1",
LinkType: 2,
Direction: 0,
LineCount: 0,
Lines: [][]int64{
@ -100,8 +100,8 @@ func init() {
MatrixFeaturesForm40X1TypeA = []*structs.MatrixFeaturesForm40X1TypeA{
{
Type: "FeatureForm40X1",
LinkType: 2,
Type: "FeatureForm40X1",
LinkType: 2,
Direction: 0,
LineCount: 0,
Lines: [][]int64{
@ -113,8 +113,8 @@ func init() {
MatrixFeaturesForm7X1TypeA = []*structs.MatrixFeaturesForm7X1TypeA{
{
Type: "FeatureForm15X1TypeA",
LinkType: 2,
Type: "FeatureForm15X1TypeA",
LinkType: 2,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -126,8 +126,8 @@ func init() {
MatrixLine100Form12X5TypeA = []*structs.MatrixLine100Form12X5TypeA{
{
Type: "Line100Form12X5TypeA",
LinkType: 0,
Type: "Line100Form12X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 100,
Lines: [][]int64{
@ -238,8 +238,8 @@ func init() {
MatrixLine100Form6X5TypeA = []*structs.MatrixLine100Form6X5TypeA{
{
Type: "Line100Form6X5TypeA",
LinkType: 0,
Type: "Line100Form6X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 100,
Lines: [][]int64{
@ -350,8 +350,8 @@ func init() {
MatrixLine10Form343TypeA = []*structs.MatrixLine10Form343TypeA{
{
Type: "Line10Form343TypeA",
LinkType: 0,
Type: "Line10Form343TypeA",
LinkType: 0,
Direction: 0,
LineCount: 10,
Lines: [][]int64{
@ -372,8 +372,8 @@ func init() {
MatrixLine10Form3X5TypeA = []*structs.MatrixLine10Form3X5TypeA{
{
Type: "Line10Form3X5TypeA",
LinkType: 0,
Type: "Line10Form3X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 10,
Lines: [][]int64{
@ -394,8 +394,8 @@ func init() {
MatrixLine1Form3X3TypeA = []*structs.MatrixLine1Form3X3TypeA{
{
Type: "Line1Form3X3TypeA",
LinkType: 0,
Type: "Line1Form3X3TypeA",
LinkType: 0,
Direction: 0,
LineCount: 1,
Lines: [][]int64{
@ -407,8 +407,8 @@ func init() {
MatrixLine1Form3X3TypeB = []*structs.MatrixLine1Form3X3TypeB{
{
Type: "Line1Form3X3TypeB",
LinkType: 0,
Type: "Line1Form3X3TypeB",
LinkType: 0,
Direction: 0,
LineCount: 1,
Lines: [][]int64{
@ -420,8 +420,8 @@ func init() {
MatrixLine1Form5X5TypeA = []*structs.MatrixLine1Form5X5TypeA{
{
Type: "Line1Form5X5TypeA",
LinkType: 0,
Type: "Line1Form5X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 1,
Lines: [][]int64{
@ -433,8 +433,8 @@ func init() {
MatrixLine20Form3X5TypeA = []*structs.MatrixLine20Form3X5TypeA{
{
Type: "Line20Form3X5TypeA",
LinkType: 0,
Type: "Line20Form3X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 20,
Lines: [][]int64{
@ -465,8 +465,8 @@ func init() {
MatrixLine25Form36666TypeA = []*structs.MatrixLine25Form36666TypeA{
{
Type: "Line25Form36666TypeA",
LinkType: 0,
Type: "Line25Form36666TypeA",
LinkType: 0,
Direction: 0,
LineCount: 25,
Lines: [][]int64{
@ -502,8 +502,8 @@ func init() {
MatrixLine25Form3X5TypeA = []*structs.MatrixLine25Form3X5TypeA{
{
Type: "Line25Form3X5TypeA",
LinkType: 0,
Type: "Line25Form3X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 25,
Lines: [][]int64{
@ -539,8 +539,8 @@ func init() {
MatrixLine25Form3X5TypeB = []*structs.MatrixLine25Form3X5TypeB{
{
Type: "Line25Form3X5TypeB",
LinkType: 0,
Type: "Line25Form3X5TypeB",
LinkType: 0,
Direction: 2,
LineCount: 25,
Lines: [][]int64{
@ -576,8 +576,8 @@ func init() {
MatrixLine25Form3X5TypeC = []*structs.MatrixLine25Form3X5TypeC{
{
Type: "Line25Form3X5TypeC",
LinkType: 0,
Type: "Line25Form3X5TypeC",
LinkType: 0,
Direction: 0,
LineCount: 25,
Lines: [][]int64{
@ -613,8 +613,8 @@ func init() {
MatrixLine25Form3X5TypeD = []*structs.MatrixLine25Form3X5TypeD{
{
Type: "Line25Form3X5TypeD",
LinkType: 0,
Type: "Line25Form3X5TypeD",
LinkType: 0,
Direction: 0,
LineCount: 25,
Lines: [][]int64{
@ -650,8 +650,8 @@ func init() {
MatrixLine25Form3X5TypeE = []*structs.MatrixLine25Form3X5TypeE{
{
Type: "Line25Form3X5TypeE",
LinkType: 0,
Type: "Line25Form3X5TypeE",
LinkType: 0,
Direction: 0,
LineCount: 25,
Lines: [][]int64{
@ -687,8 +687,8 @@ func init() {
MatrixLine30Form3X5TypeA = []*structs.MatrixLine30Form3X5TypeA{
{
Type: "Line30Form3X5TypeA",
LinkType: 0,
Type: "Line30Form3X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 30,
Lines: [][]int64{
@ -729,8 +729,8 @@ func init() {
MatrixLine30Form3X5TypeB = []*structs.MatrixLine30Form3X5TypeB{
{
Type: "Line30Form3X5TypeB",
LinkType: 0,
Type: "Line30Form3X5TypeB",
LinkType: 0,
Direction: 0,
LineCount: 30,
Lines: [][]int64{
@ -771,8 +771,8 @@ func init() {
MatrixLine30Form3X5TypeC = []*structs.MatrixLine30Form3X5TypeC{
{
Type: "Line30Form3X5TypeC",
LinkType: 0,
Type: "Line30Form3X5TypeC",
LinkType: 0,
Direction: 0,
LineCount: 30,
Lines: [][]int64{
@ -813,8 +813,8 @@ func init() {
MatrixLine30Form3X5TypeD = []*structs.MatrixLine30Form3X5TypeD{
{
Type: "Line30Form3X5TypeD",
LinkType: 0,
Type: "Line30Form3X5TypeD",
LinkType: 0,
Direction: 0,
LineCount: 30,
Lines: [][]int64{
@ -855,8 +855,8 @@ func init() {
MatrixLine30Form3X5TypeE = []*structs.MatrixLine30Form3X5TypeE{
{
Type: "Line30Form3X5TypeE",
LinkType: 0,
Type: "Line30Form3X5TypeE",
LinkType: 0,
Direction: 0,
LineCount: 30,
Lines: [][]int64{
@ -897,8 +897,8 @@ func init() {
MatrixLine30Form3X6TypeA = []*structs.MatrixLine30Form3X6TypeA{
{
Type: "Line30Form3X6TypeA",
LinkType: 0,
Type: "Line30Form3X6TypeA",
LinkType: 0,
Direction: 0,
LineCount: 30,
Lines: [][]int64{
@ -939,8 +939,8 @@ func init() {
MatrixLine30Form4X5TypeA = []*structs.MatrixLine30Form4X5TypeA{
{
Type: "Line30Form4X5TypeA",
LinkType: 0,
Type: "Line30Form4X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 30,
Lines: [][]int64{
@ -981,8 +981,8 @@ func init() {
MatrixLine30Form4X5TypeB = []*structs.MatrixLine30Form4X5TypeB{
{
Type: "Line30Form4X5TypeB",
LinkType: 0,
Type: "Line30Form4X5TypeB",
LinkType: 0,
Direction: 0,
LineCount: 30,
Lines: [][]int64{
@ -1023,8 +1023,8 @@ func init() {
MatrixLine3Form3X3TypeA = []*structs.MatrixLine3Form3X3TypeA{
{
Type: "Line3Form3X3TypeA",
LinkType: 0,
Type: "Line3Form3X3TypeA",
LinkType: 0,
Direction: 0,
LineCount: 3,
Lines: [][]int64{
@ -1038,8 +1038,8 @@ func init() {
MatrixLine40Form34543TypeA = []*structs.MatrixLine40Form34543TypeA{
{
Type: "Line40Form34543TypeA",
LinkType: 0,
Type: "Line40Form34543TypeA",
LinkType: 0,
Direction: 0,
LineCount: 40,
Lines: [][]int64{
@ -1090,8 +1090,8 @@ func init() {
MatrixLine40Form3X5TypeA = []*structs.MatrixLine40Form3X5TypeA{
{
Type: "Line40Form3X5TypeA",
LinkType: 0,
Type: "Line40Form3X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 40,
Lines: [][]int64{
@ -1142,8 +1142,8 @@ func init() {
MatrixLine40Form3X5TypeB = []*structs.MatrixLine40Form3X5TypeB{
{
Type: "Line40Form3X5TypeB",
LinkType: 0,
Type: "Line40Form3X5TypeB",
LinkType: 0,
Direction: 0,
LineCount: 40,
Lines: [][]int64{
@ -1194,8 +1194,8 @@ func init() {
MatrixLine40Form3X5TypeC = []*structs.MatrixLine40Form3X5TypeC{
{
Type: "Line40Form3X5TypeC",
LinkType: 0,
Type: "Line40Form3X5TypeC",
LinkType: 0,
Direction: 0,
LineCount: 40,
Lines: [][]int64{
@ -1246,8 +1246,8 @@ func init() {
MatrixLine40Form3X5TypeD = []*structs.MatrixLine40Form3X5TypeD{
{
Type: "Line40Form3X5TypeD",
LinkType: 0,
Type: "Line40Form3X5TypeD",
LinkType: 0,
Direction: 0,
LineCount: 40,
Lines: [][]int64{
@ -1298,8 +1298,8 @@ func init() {
MatrixLine40Form4X5TypeA = []*structs.MatrixLine40Form4X5TypeA{
{
Type: "Line40Form4X5TypeA",
LinkType: 0,
Type: "Line40Form4X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 40,
Lines: [][]int64{
@ -1350,8 +1350,8 @@ func init() {
MatrixLine40Form4X5TypeB = []*structs.MatrixLine40Form4X5TypeB{
{
Type: "Line40Form4X5TypeA",
LinkType: 0,
Type: "Line40Form4X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 40,
Lines: [][]int64{
@ -1402,8 +1402,8 @@ func init() {
MatrixLine40Form4X5TypeC = []*structs.MatrixLine40Form4X5TypeC{
{
Type: "Line40Form4X5TypeC",
LinkType: 0,
Type: "Line40Form4X5TypeC",
LinkType: 0,
Direction: 0,
LineCount: 40,
Lines: [][]int64{
@ -1454,8 +1454,8 @@ func init() {
MatrixLine40Form4X6TypeA = []*structs.MatrixLine40Form4X6TypeA{
{
Type: "Line40Form4X6TypeA",
LinkType: 0,
Type: "Line40Form4X6TypeA",
LinkType: 0,
Direction: 0,
LineCount: 40,
Lines: [][]int64{
@ -1506,8 +1506,8 @@ func init() {
MatrixLine50Form3X5TypeA = []*structs.MatrixLine50Form3X5TypeA{
{
Type: "Line50Form3X5TypeA",
LinkType: 0,
Type: "Line50Form3X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -1568,8 +1568,8 @@ func init() {
MatrixLine50Form3X5TypeB = []*structs.MatrixLine50Form3X5TypeB{
{
Type: "Line50Form3X5TypeB",
LinkType: 0,
Type: "Line50Form3X5TypeB",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -1630,8 +1630,8 @@ func init() {
MatrixLine50Form3X5TypeC = []*structs.MatrixLine50Form3X5TypeC{
{
Type: "Line50Form3X5TypeC",
LinkType: 0,
Type: "Line50Form3X5TypeC",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -1692,8 +1692,8 @@ func init() {
MatrixLine50Form3X5TypeD = []*structs.MatrixLine50Form3X5TypeD{
{
Type: "Line50Form3X5TypeD",
LinkType: 0,
Type: "Line50Form3X5TypeD",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -1754,8 +1754,8 @@ func init() {
MatrixLine50Form3X5TypeE = []*structs.MatrixLine50Form3X5TypeE{
{
Type: "Line50Form3X5TypeE",
LinkType: 0,
Type: "Line50Form3X5TypeE",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -1816,8 +1816,8 @@ func init() {
MatrixLine50Form3X5TypeF = []*structs.MatrixLine50Form3X5TypeF{
{
Type: "Line50Form3X5TypeF",
LinkType: 0,
Type: "Line50Form3X5TypeF",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -1878,8 +1878,8 @@ func init() {
MatrixLine50Form3X5TypeG = []*structs.MatrixLine50Form3X5TypeG{
{
Type: "Line50Form3X5TypeG",
LinkType: 0,
Type: "Line50Form3X5TypeG",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -1940,8 +1940,8 @@ func init() {
MatrixLine50Form3X5TypeH = []*structs.MatrixLine50Form3X5TypeH{
{
Type: "Line50Form3X5TypeH",
LinkType: 0,
Type: "Line50Form3X5TypeH",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -2002,8 +2002,8 @@ func init() {
MatrixLine50Form45454TypeA = []*structs.MatrixLine50Form45454TypeA{
{
Type: "Line50Form45454TypeA",
LinkType: 0,
Type: "Line50Form45454TypeA",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -2064,8 +2064,8 @@ func init() {
MatrixLine50Form4X5TypeA = []*structs.MatrixLine50Form4X5TypeA{
{
Type: "Line50Form4X5TypeA",
LinkType: 0,
Type: "Line50Form4X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -2126,8 +2126,8 @@ func init() {
MatrixLine50Form4X5TypeB = []*structs.MatrixLine50Form4X5TypeB{
{
Type: "Line50Form4X5TypeB",
LinkType: 0,
Type: "Line50Form4X5TypeB",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -2188,8 +2188,8 @@ func init() {
MatrixLine50Form4X5TypeC = []*structs.MatrixLine50Form4X5TypeC{
{
Type: "Line50Form4X5TypeC",
LinkType: 0,
Type: "Line50Form4X5TypeC",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -2250,8 +2250,8 @@ func init() {
MatrixLine50Form4X5TypeD = []*structs.MatrixLine50Form4X5TypeD{
{
Type: "Line50Form4X5TypeD",
LinkType: 0,
Type: "Line50Form4X5TypeD",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -2312,8 +2312,8 @@ func init() {
MatrixLine50Form4X5TypeE = []*structs.MatrixLine50Form4X5TypeE{
{
Type: "Line50Form4X5TypeE",
LinkType: 0,
Type: "Line50Form4X5TypeE",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -2374,8 +2374,8 @@ func init() {
MatrixLine50Form4X5TypeF = []*structs.MatrixLine50Form4X5TypeF{
{
Type: "Line50Form4X5TypeF",
LinkType: 0,
Type: "Line50Form4X5TypeF",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -2436,8 +2436,8 @@ func init() {
MatrixLine50Form4X6TypeA = []*structs.MatrixLine50Form4X6TypeA{
{
Type: "Line50Form4X6TypeA",
LinkType: 0,
Type: "Line50Form4X6TypeA",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -2498,8 +2498,8 @@ func init() {
MatrixLine50Form5X5TypeA = []*structs.MatrixLine50Form5X5TypeA{
{
Type: "Line50Form5X5TypeA",
LinkType: 0,
Type: "Line50Form5X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -2560,8 +2560,8 @@ func init() {
MatrixLine50Form5X5TypeB = []*structs.MatrixLine50Form5X5TypeB{
{
Type: "Line50Form5X5TypeB",
LinkType: 0,
Type: "Line50Form5X5TypeB",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -2622,8 +2622,8 @@ func init() {
MatrixLine50Form5X5TypeC = []*structs.MatrixLine50Form5X5TypeC{
{
Type: "Line50Form5X5TypeC",
LinkType: 0,
Type: "Line50Form5X5TypeC",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -2684,8 +2684,8 @@ func init() {
MatrixLine50Form6X5TypeA = []*structs.MatrixLine50Form6X5TypeA{
{
Type: "Line50Form6X5TypeA",
LinkType: 0,
Type: "Line50Form6X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 50,
Lines: [][]int64{
@ -2746,8 +2746,8 @@ func init() {
MatrixLine5Form3X3TypeA = []*structs.MatrixLine5Form3X3TypeA{
{
Type: "Line5Form3X3TypeA",
LinkType: 0,
Type: "Line5Form3X3TypeA",
LinkType: 0,
Direction: 0,
LineCount: 5,
Lines: [][]int64{
@ -2763,8 +2763,8 @@ func init() {
MatrixLine5Form3X3TypeB = []*structs.MatrixLine5Form3X3TypeB{
{
Type: "Line5Form3X3TypeB",
LinkType: 0,
Type: "Line5Form3X3TypeB",
LinkType: 0,
Direction: 0,
LineCount: 5,
Lines: [][]int64{
@ -2780,8 +2780,8 @@ func init() {
MatrixLine60Form33633TypeA = []*structs.MatrixLine60Form33633TypeA{
{
Type: "Line60Form33633TypeA",
LinkType: 0,
Type: "Line60Form33633TypeA",
LinkType: 0,
Direction: 0,
LineCount: 60,
Lines: [][]int64{
@ -2852,8 +2852,8 @@ func init() {
MatrixLine60Form8X5TypeA = []*structs.MatrixLine60Form8X5TypeA{
{
Type: "Line60Form8X5TypeA",
LinkType: 0,
Type: "Line60Form8X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 60,
Lines: [][]int64{
@ -2924,8 +2924,8 @@ func init() {
MatrixLine65Form6X5TypeA = []*structs.MatrixLine65Form6X5TypeA{
{
Type: "Line65Form6X5TypeA",
LinkType: 0,
Type: "Line65Form6X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 65,
Lines: [][]int64{
@ -3001,8 +3001,8 @@ func init() {
MatrixLine70Form9X5TypeA = []*structs.MatrixLine70Form9X5TypeA{
{
Type: "Line70Form9X5TypeA",
LinkType: 0,
Type: "Line70Form9X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 70,
Lines: [][]int64{
@ -3083,8 +3083,8 @@ func init() {
MatrixLine75Form5X6TypeA = []*structs.MatrixLine75Form5X6TypeA{
{
Type: "Line75Form5X6TypeA",
LinkType: 0,
Type: "Line75Form5X6TypeA",
LinkType: 0,
Direction: 0,
LineCount: 75,
Lines: [][]int64{
@ -3170,8 +3170,8 @@ func init() {
MatrixLine75Form6X5TypeA = []*structs.MatrixLine75Form6X5TypeA{
{
Type: "Line75Form6X5TypeA",
LinkType: 0,
Type: "Line75Form6X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 75,
Lines: [][]int64{
@ -3257,8 +3257,8 @@ func init() {
MatrixLine80Form10X5TypeA = []*structs.MatrixLine80Form10X5TypeA{
{
Type: "Line80Form10X5TypeA",
LinkType: 0,
Type: "Line80Form10X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 80,
Lines: [][]int64{
@ -3349,8 +3349,8 @@ func init() {
MatrixLine80Form3X5TypeA = []*structs.MatrixLine80Form3X5TypeA{
{
Type: "Line80Form3X5TypeA",
LinkType: 0,
Type: "Line80Form3X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 80,
Lines: [][]int64{
@ -3441,8 +3441,8 @@ func init() {
MatrixLine80Form4X6TypeA = []*structs.MatrixLine80Form4X6TypeA{
{
Type: "Line80Form4X6TypeA",
LinkType: 0,
Type: "Line80Form4X6TypeA",
LinkType: 0,
Direction: 0,
LineCount: 80,
Lines: [][]int64{
@ -3533,8 +3533,8 @@ func init() {
MatrixLine80Form7X5TypeA = []*structs.MatrixLine80Form7X5TypeA{
{
Type: "Line80Form7X5TypeA",
LinkType: 0,
Type: "Line80Form7X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 80,
Lines: [][]int64{
@ -3625,8 +3625,8 @@ func init() {
MatrixLine90Form11X5TypeA = []*structs.MatrixLine90Form11X5TypeA{
{
Type: "Line90Form11X5TypeA",
LinkType: 0,
Type: "Line90Form11X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 90,
Lines: [][]int64{
@ -3727,8 +3727,8 @@ func init() {
MatrixLine95Form8X5TypeA = []*structs.MatrixLine95Form8X5TypeA{
{
Type: "Line95Form8X5TypeA",
LinkType: 0,
Type: "Line95Form8X5TypeA",
LinkType: 0,
Direction: 0,
LineCount: 95,
Lines: [][]int64{
@ -3834,8 +3834,8 @@ func init() {
MatrixMatchForm7X7TypeA = []*structs.MatrixMatchForm7X7TypeA{
{
Type: "MatchForm7X7",
LinkType: 4,
Type: "MatchForm7X7",
LinkType: 4,
Direction: 0,
LineCount: 20,
Lines: [][]int64{
@ -3847,8 +3847,8 @@ func init() {
MatrixSameForm5X6TypeA = []*structs.MatrixSameForm5X6TypeA{
{
Type: "SameForm5X6",
LinkType: 3,
Type: "SameForm5X6",
LinkType: 3,
Direction: 0,
LineCount: 20,
Lines: [][]int64{
@ -3860,8 +3860,8 @@ func init() {
MatrixSameForm5X6TypeB = []*structs.MatrixSameForm5X6TypeB{
{
Type: "SameForm5X6TypeB",
LinkType: 3,
Type: "SameForm5X6TypeB",
LinkType: 3,
Direction: 0,
LineCount: 25,
Lines: [][]int64{
@ -3873,8 +3873,8 @@ func init() {
MatrixWaysForm333331 = []*structs.MatrixWaysForm333331{
{
Type: "WaysForm333331",
LinkType: 1,
Type: "WaysForm333331",
LinkType: 1,
Direction: 0,
LineCount: 100,
Lines: [][]int64{
@ -3886,8 +3886,8 @@ func init() {
MatrixWaysForm33555 = []*structs.MatrixWaysForm33555{
{
Type: "WaysForm33555",
LinkType: 1,
Type: "WaysForm33555",
LinkType: 1,
Direction: 0,
LineCount: 100,
Lines: [][]int64{
@ -3899,8 +3899,8 @@ func init() {
MatrixWaysForm344444 = []*structs.MatrixWaysForm344444{
{
Type: "WaysForm344444",
LinkType: 1,
Type: "WaysForm344444",
LinkType: 1,
Direction: 0,
LineCount: 100,
Lines: [][]int64{
@ -3912,8 +3912,8 @@ func init() {
MatrixWaysForm3X5TypeA = []*structs.MatrixWaysForm3X5TypeA{
{
Type: "WaysForm3X5TypeA",
LinkType: 1,
Type: "WaysForm3X5TypeA",
LinkType: 1,
Direction: 0,
LineCount: 100,
Lines: [][]int64{
@ -3925,8 +3925,8 @@ func init() {
MatrixWaysForm44668 = []*structs.MatrixWaysForm44668{
{
Type: "WaysForm44668",
LinkType: 1,
Type: "WaysForm44668",
LinkType: 1,
Direction: 0,
LineCount: 100,
Lines: [][]int64{
@ -3938,8 +3938,8 @@ func init() {
MatrixWaysForm4X5TypeA = []*structs.MatrixWaysForm4X5TypeA{
{
Type: "WaysForm4X5TypeA",
LinkType: 1,
Type: "WaysForm4X5TypeA",
LinkType: 1,
Direction: 0,
LineCount: 100,
Lines: [][]int64{
@ -3951,8 +3951,8 @@ func init() {
MatrixWaysForm4X5TypeB = []*structs.MatrixWaysForm4X5TypeB{
{
Type: "WaysForm4X5TypeB",
LinkType: 1,
Type: "WaysForm4X5TypeB",
LinkType: 1,
Direction: 0,
LineCount: 60,
Lines: [][]int64{
@ -3962,4 +3962,4 @@ func init() {
},
}
}
}

View File

@ -73,6 +73,7 @@ type TienLenSceneData struct {
RoundLogId []string // 每局牌局记录id
CustomLogSave bool // 是否已经保存日志
PlayerAward map[int32]*[]*model.Item // 房卡场最终奖励
bill *tienlen.SCTienLenGameBilled
}
func NewTienLenSceneData(s *base.Scene) *TienLenSceneData {

View File

@ -427,6 +427,7 @@ func TienLenCreateRoomInfoPacket(s *base.Scene, p *base.Player, sceneEx *TienLen
NumOfGames: proto.Int(sceneEx.NumOfGames),
TotalOfGames: sceneEx.TotalOfGames,
CurOpIdx: proto.Int(-1),
IsSmallCard: sceneEx.FindWinPos() == -1,
MasterSnid: proto.Int32(sceneEx.masterSnid),
AudienceNum: proto.Int(s.GetAudiencesNum()),
BaseScore: proto.Int32(s.GetBaseScore()),
@ -1057,12 +1058,14 @@ func (this *SceneHandCardStateTienLen) OnEnter(s *base.Scene) {
}
if len(sceneEx.tianHuSnids) == 0 { //没有天胡玩家
//有赢家,赢家先出;无赢家手持最小牌先
pos := int32(sceneEx.FindWinPos())
if pos == -1 {
winPos := int32(sceneEx.FindWinPos())
pos := winPos
if winPos == -1 {
pos = sceneEx.startOpPos
}
pack := &tienlen.SCTienLenFirstOpPos{
Pos: proto.Int32(pos),
Pos: pos,
IsSmallCard: winPos == -1,
}
proto.SetDefaults(pack)
sceneEx.Broadcast(int(tienlen.TienLenPacketID_PACKET_SCTienLenFirstOpPos), pack, 0)
@ -2623,6 +2626,7 @@ func (this *SceneBilledStateTienLen) OnEnter(s *base.Scene) {
proto.SetDefaults(pack)
s.Broadcast(int(tienlen.TienLenPacketID_PACKET_SCTienLenGameBilled), pack, 0)
logger.Logger.Trace("TienLenPacketID_PACKET_SCTienLenGameBilled gameFreeId:", sceneEx.GetGameFreeId(), ";pack:", pack)
sceneEx.bill = pack
if sceneEx.IsCustom() && sceneEx.TotalOfGames > 0 {
for _, v := range tienlenType.PlayerData {
@ -2932,6 +2936,16 @@ func (this *SceneBilledStateTienLen) OnPlayerOp(s *base.Scene, p *base.Player, o
// 玩家事件
func (this *SceneBilledStateTienLen) OnPlayerEvent(s *base.Scene, p *base.Player, evtcode int, params []int64) {
this.SceneBaseStateTienLen.OnPlayerEvent(s, p, evtcode, params)
sceneEx, ok := s.GetExtraData().(*TienLenSceneData)
if !ok {
return
}
switch evtcode {
case base.PlayerEventRehold:
if sceneEx.bill != nil && sceneEx.IsRankMatch() {
p.SendToClient(int(tienlen.TienLenPacketID_PACKET_SCTienLenGameBilled), sceneEx.bill)
}
}
}
func (this *SceneBilledStateTienLen) OnTick(s *base.Scene) {

View File

@ -25,7 +25,7 @@ const (
OpPhoneLottery = 5
OpCollect = 6
OpNian = 7
OpRedPacket = 8 // 红包活动
OpConsume = 8 // 累计消耗活动
)
const (
@ -170,6 +170,7 @@ type AllConfig struct {
*webapi.GamePigBankPropConfig
//年兽配置
*webapi.ActivityNianConfig
*webapi.NianRankReward
// 红包配置
*webapi.RedPacketConfig
// 累计消耗活动配置

View File

@ -44,13 +44,14 @@ type BackendPermitJoin struct {
// BackendPermitTask 通行证任务完成记录
type BackendPermitTask struct {
Platform string // 平台
StartTs int64 // 活动开始时间
SnId int32 // 玩家id
TaskId int32 // 任务id
TaskName string // 任务名称
ActivityType int32 // 活动类型
TaskType int32 // 任务类型
Gain []AwardItem // 任务获得奖励
Ts int64 // 时间戳
Platform string // 平台
StartTs int64 // 活动开始时间
SnId int32 // 玩家id
TaskId int32 // 任务id
TaskName string // 任务名称
ActivityType int32 // 活动类型
TaskType int32 // 任务类型
Gain []AwardItem // 任务获得奖励
Ts int64 // 时间戳
RemainDiamond int64 // 剩余钻石
}

View File

@ -112,6 +112,8 @@ const (
SystemFreeGive_CollectBoxSwap // 卡片礼盒兑换奖励
SystemFreeGive_ClientUpgrade // 客户端升级奖励
SystemFreeGive_Guide // 新手引导奖励
SystemFreeGive_NianEveryDayTask // 年兽每日任务
SystemFreeGive_NianTask //年兽活动任务
)
const (
SystemFreeGive_CoinType_Coin int32 = iota //金币
@ -132,6 +134,7 @@ const (
ActivityLog_Shop //商城购买
ActivityLog_Exchange //商城兑换
ActivityLog_CoinPigBank //金币存钱罐
ActivityLog_NianBuff //年兽领取Buff
)
type PlayerGameCtrlData struct {
@ -599,6 +602,7 @@ func NewWelfareData() *WelfareData {
RedPacket: make(map[int64]*RedPacketData),
NianData: &NianData{
OtherAwardNum: make(map[int32]int32),
GiftShop: make(map[int32]int32),
},
}
}
@ -703,6 +707,9 @@ type NianData struct {
LittleHurt int32 //小爆竹次数
BigHurt int32 //大爆竹次数
OtherAwardNum map[int32]int32 //奖励掉落数量
AttackMaxHp int64 //单次攻击最大血量
AttackSumHp int64 //攻击总伤害
GiftShop map[int32]int32 //购买每日礼包记录
}
func ConvertPlayerDataToWebData(param *WebPlayerDataParam) *webapi.PlayerData {

View File

@ -12,6 +12,7 @@ const (
MQRankPlayerInvite = "log_rankplayerinvite"
MQRankPlayerLevel = "log_rankplayerlevel"
MQRankPlayerPermit = "log_rankplayerpermit" // 赛季通行证排行榜
MQRankNian = "log_ranknian" //年兽排行榜
)
// 排行榜类型
@ -330,3 +331,91 @@ func SaveRankInvite(args *RankInvite) error {
}
return nil
}
// 年兽排行榜
type NianInfo struct {
Platform string
SnId int32
Name string
Luck int64
Damage int64
ModId int32 //头像
LuckTime int64 //幸运值更新时间
Ts int64 //更新时间
}
type FindNianListArgs struct {
Platform string
}
type FindNianListReply struct {
List []*NianInfo
}
func FindLuckNianRankList(args *FindNianListArgs) (*FindNianListReply, error) {
if rpcCli == nil {
logger.Logger.Error("model.FindLuckNianList rpcCli == nil")
return nil, nil
}
ret := new(FindNianListReply)
err := rpcCli.CallWithTimeout("RankNianSvc.LuckFind", args, ret, time.Second*30)
if err != nil {
logger.Logger.Error("GetNianLuckRankList error:", err)
return ret, err
}
return ret, nil
}
func FindDamageNianRankList(args *FindNianListArgs) (*FindNianListReply, error) {
if rpcCli == nil {
logger.Logger.Error("model.FindNianList rpcCli == nil")
return nil, nil
}
ret := new(FindNianListReply)
err := rpcCli.CallWithTimeout("RankNianSvc.DamageFind", args, ret, time.Second*30)
if err != nil {
logger.Logger.Error("GetNianDamageRankList error:", err)
return ret, err
}
return ret, nil
}
func ClearNianRank(args *FindNianListArgs) error {
if rpcCli == nil {
logger.Logger.Error("model.FindNianList rpcCli == nil")
return nil
}
ret := new(FindNianListReply)
err := rpcCli.CallWithTimeout("RankNianSvc.UpdateAll", args, ret, time.Second*30)
if err != nil {
logger.Logger.Error("GetNianDamageRankList error:", err)
return err
}
return nil
}
func DelNianRank(args *FindNianListArgs) error {
if rpcCli == nil {
logger.Logger.Error("model.FindNianList rpcCli == nil")
return nil
}
ret := new(FindNianListReply)
err := rpcCli.CallWithTimeout("RankNianSvc.DelAll", args, ret, time.Second*30)
if err != nil {
logger.Logger.Error("GetNianDamageRankList error:", err)
return err
}
return nil
}
// 年兽排行榜记录
type NianPlayerRankLog struct {
TypeId int32 //1-幸运榜 2伤害榜
RankData []*NianPlayerRankData
Platform string
Ts int64
}
type NianPlayerRankData struct {
RankId int32
Snid int32
Score int64
}

View File

@ -65,3 +65,13 @@ func UpdateRedPacketAll(plt string, list []*RedPacket) error {
return nil
}
// BackRedPacket 红包统计数据
type BackRedPacket struct {
Platform string // 平台
Id int32 // 红包活动id
SnId int32 // 玩家id
ItemId int32 // 道具id
ItemNum int64 // 道具数量
Ts int64 // 时间戳
}

View File

@ -19,6 +19,8 @@ const (
BackSystemJyb = "back_jyblog"
BackActivityLog = "back_activitylog"
BackOnlineGame = "back_onlinegame"
BackRedPacket = "back_redpacket"
NianPlayerRank = "log_nianplayerrank"
)
// go后端

File diff suppressed because it is too large Load Diff

View File

@ -14,6 +14,13 @@ enum NianPacketID {
PACKET_SCNianAttackData = 2667; //
PACKET_CSNianSignAward = 2668; //
PACKET_SCNianSignAward = 2669; //
PACKET_CSNianChange = 2670;//
PACKET_SCNianChange = 2671;//
}
//
enum OpResultCode_Nian {
OPRC_Sucess_Nian = 0; //
OPRC_Error_Nian = 1; //
}
//
@ -26,12 +33,24 @@ message SCNianData{
int64 ActivityEndTime = 2; //
int64 BossMaxHp = 3; //Boss最大血量
int64 BossHp = 4; //Boss当前血量
repeated RankData LuckData = 5;//
repeated NianRankData RankData = 5;//
int64 AwardTime = 6;//
int64 BuffCount = 7;//Buff剩余次数
bool BuffStatus = 8;//Buff领取状态
int32 On = 9;// 1 2
int64 SignAwardTime = 10;// 0-
int64 SignAwardTime = 9;// 0-
int64 BuffStartTime = 10; //Buff开始领取时间
int64 BuffEndTime = 11; //Buff结束领取时间
repeated ShopData shopData = 12;//
string ChangeData = 13; //
string LuckyRankNeed = 14; //
string RankNeed = 15; //
int32 Switch = 16; // 1. 2.
}
message ShopData{
int32 ShopId =1; //shopId
int32 ShopNum = 2; //
int32 MaxShopNum = 3; //
}
//
@ -42,23 +61,16 @@ message CSNianBuff{
//PACKET_SCNianBuff
message SCNianBuff{
int64 BuffCount = 1; //BUFF剩余次数
OpResultCode_Nian OpRetCode = 2; //
}
//
//PACKET_CSNianRankData
message CSNianRankData{
int32 TypeId = 1;//1- 2-
message NianRankData{
int32 TypeId = 1; //1- 2-
repeated NianRankInfo Data = 2;
}
//PACKET_SCNianRankData
message SCNianRankData{
int32 TypeId = 1;
repeated RankData Data = 2;
}
message RankData{
message NianRankInfo{
int32 RankId =1;
string Name = 2;
int32 Icon = 3;
int64 Score = 4;
repeated RankAwardData Award = 5;
repeated RankAwardData Award = 2;
}
message RankAwardData{
@ -90,4 +102,16 @@ message CSNianSignAward{
message SCNianSignAward{
int64 SignAwardTime = 1;
repeated RankAwardData SignAward = 2;//
OpResultCode_Nian OpRetCode = 3; //
}
//
//PACKET_CSNianChange
message CSNianChange{
int32 Num = 1;
}
//PACKET_SCNianChange
message SCNianChange{
int32 Num = 1;
repeated RankAwardData Award =2;
OpResultCode_Nian OpRetCode = 3; //
}

View File

@ -7986,7 +7986,7 @@ type SCEasyWelfaredInfo struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
WelfareSwitch []int32 `protobuf:"varint,1,rep,packed,name=WelfareSwitch,proto3" json:"WelfareSwitch,omitempty"` // 下标 0转盘1盲盒2首冲3连续充值4抽手机活动5集卡活动 1显示 2不显示
WelfareSwitch []int32 `protobuf:"varint,1,rep,packed,name=WelfareSwitch,proto3" json:"WelfareSwitch,omitempty"` // 下标 0转盘1盲盒2首冲3连续充值4抽手机活动5集卡活动6年兽活动 1显示 2不显示
}
func (x *SCEasyWelfaredInfo) Reset() {

View File

@ -1057,7 +1057,7 @@ message SCVIPInfo {
//
//PACKET_SC_SWELFAREINFO
message SCEasyWelfaredInfo{
repeated int32 WelfareSwitch = 1; // 012345 1 2
repeated int32 WelfareSwitch = 1; // 0123456 1 2
}
message CSVIPPrivilegeInfo {

View File

@ -52,6 +52,9 @@ const (
// 竞技馆抽奖历史
Rank_PACKET_CSLotteryHistory Rank = 10017
Rank_PACKET_SCLotteryHistory Rank = 10018
//年兽排行榜
Rank_PACKET_RANK_CSNian Rank = 10019
Rank_PACKET_RANK_SCNian Rank = 10020
)
// Enum value maps for Rank.
@ -77,6 +80,8 @@ var (
10016: "PACKET_SCRoomAwardOne",
10017: "PACKET_CSLotteryHistory",
10018: "PACKET_SCLotteryHistory",
10019: "PACKET_RANK_CSNian",
10020: "PACKET_RANK_SCNian",
}
Rank_value = map[string]int32{
"PACKET_RANK_ZERO": 0,
@ -99,6 +104,8 @@ var (
"PACKET_SCRoomAwardOne": 10016,
"PACKET_CSLotteryHistory": 10017,
"PACKET_SCLotteryHistory": 10018,
"PACKET_RANK_CSNian": 10019,
"PACKET_RANK_SCNian": 10020,
}
)
@ -2331,6 +2338,237 @@ func (x *SCLotteryHistory) GetList() []*LotteryHistory {
return nil
}
// PACKET_RANK_CSNian
type CSNian struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Page int32 `protobuf:"varint,1,opt,name=Page,proto3" json:"Page,omitempty"` // 页数
PageSize int32 `protobuf:"varint,2,opt,name=PageSize,proto3" json:"PageSize,omitempty"` // 每页数量
TypeId int32 `protobuf:"varint,3,opt,name=TypeId,proto3" json:"TypeId,omitempty"` //1-幸运榜 2-伤害榜
}
func (x *CSNian) Reset() {
*x = CSNian{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_rank_rank_proto_msgTypes[30]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CSNian) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CSNian) ProtoMessage() {}
func (x *CSNian) ProtoReflect() protoreflect.Message {
mi := &file_protocol_rank_rank_proto_msgTypes[30]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CSNian.ProtoReflect.Descriptor instead.
func (*CSNian) Descriptor() ([]byte, []int) {
return file_protocol_rank_rank_proto_rawDescGZIP(), []int{30}
}
func (x *CSNian) GetPage() int32 {
if x != nil {
return x.Page
}
return 0
}
func (x *CSNian) GetPageSize() int32 {
if x != nil {
return x.PageSize
}
return 0
}
func (x *CSNian) GetTypeId() int32 {
if x != nil {
return x.TypeId
}
return 0
}
type NianRankData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Snid int32 `protobuf:"varint,1,opt,name=Snid,proto3" json:"Snid,omitempty"` // 玩家id
Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` // 昵称
Score int64 `protobuf:"varint,3,opt,name=Score,proto3" json:"Score,omitempty"`
Rank int32 `protobuf:"varint,4,opt,name=Rank,proto3" json:"Rank,omitempty"` // 排名
ModId int32 `protobuf:"varint,5,opt,name=ModId,proto3" json:"ModId,omitempty"` // 角色id
}
func (x *NianRankData) Reset() {
*x = NianRankData{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_rank_rank_proto_msgTypes[31]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *NianRankData) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*NianRankData) ProtoMessage() {}
func (x *NianRankData) ProtoReflect() protoreflect.Message {
mi := &file_protocol_rank_rank_proto_msgTypes[31]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use NianRankData.ProtoReflect.Descriptor instead.
func (*NianRankData) Descriptor() ([]byte, []int) {
return file_protocol_rank_rank_proto_rawDescGZIP(), []int{31}
}
func (x *NianRankData) GetSnid() int32 {
if x != nil {
return x.Snid
}
return 0
}
func (x *NianRankData) GetName() string {
if x != nil {
return x.Name
}
return ""
}
func (x *NianRankData) GetScore() int64 {
if x != nil {
return x.Score
}
return 0
}
func (x *NianRankData) GetRank() int32 {
if x != nil {
return x.Rank
}
return 0
}
func (x *NianRankData) GetModId() int32 {
if x != nil {
return x.ModId
}
return 0
}
// PACKET_RANK_SCCoin
type SCNian struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Ranks []*NianRankData `protobuf:"bytes,1,rep,name=Ranks,proto3" json:"Ranks,omitempty"` // 排行榜
Me *NianRankData `protobuf:"bytes,2,opt,name=Me,proto3" json:"Me,omitempty"` // 玩家自己的排行信息
Page int32 `protobuf:"varint,3,opt,name=Page,proto3" json:"Page,omitempty"` // 页数
PageSize int32 `protobuf:"varint,4,opt,name=PageSize,proto3" json:"PageSize,omitempty"` // 每页数量
Total int32 `protobuf:"varint,5,opt,name=Total,proto3" json:"Total,omitempty"` // 总数量
TypeId int32 `protobuf:"varint,6,opt,name=TypeId,proto3" json:"TypeId,omitempty"`
}
func (x *SCNian) Reset() {
*x = SCNian{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_rank_rank_proto_msgTypes[32]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCNian) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCNian) ProtoMessage() {}
func (x *SCNian) ProtoReflect() protoreflect.Message {
mi := &file_protocol_rank_rank_proto_msgTypes[32]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCNian.ProtoReflect.Descriptor instead.
func (*SCNian) Descriptor() ([]byte, []int) {
return file_protocol_rank_rank_proto_rawDescGZIP(), []int{32}
}
func (x *SCNian) GetRanks() []*NianRankData {
if x != nil {
return x.Ranks
}
return nil
}
func (x *SCNian) GetMe() *NianRankData {
if x != nil {
return x.Me
}
return nil
}
func (x *SCNian) GetPage() int32 {
if x != nil {
return x.Page
}
return 0
}
func (x *SCNian) GetPageSize() int32 {
if x != nil {
return x.PageSize
}
return 0
}
func (x *SCNian) GetTotal() int32 {
if x != nil {
return x.Total
}
return 0
}
func (x *SCNian) GetTypeId() int32 {
if x != nil {
return x.TypeId
}
return 0
}
var File_protocol_rank_rank_proto protoreflect.FileDescriptor
var file_protocol_rank_rank_proto_rawDesc = []byte{
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}
var (
@ -2605,7 +2870,7 @@ func file_protocol_rank_rank_proto_rawDescGZIP() []byte {
}
var file_protocol_rank_rank_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
var file_protocol_rank_rank_proto_msgTypes = make([]protoimpl.MessageInfo, 30)
var file_protocol_rank_rank_proto_msgTypes = make([]protoimpl.MessageInfo, 33)
var file_protocol_rank_rank_proto_goTypes = []interface{}{
(Rank)(0), // 0: rank.Rank
(RankInvite)(0), // 1: rank.RankInvite
@ -2639,6 +2904,9 @@ var file_protocol_rank_rank_proto_goTypes = []interface{}{
(*LotteryShow)(nil), // 29: rank.LotteryShow
(*LotteryHistory)(nil), // 30: rank.LotteryHistory
(*SCLotteryHistory)(nil), // 31: rank.SCLotteryHistory
(*CSNian)(nil), // 32: rank.CSNian
(*NianRankData)(nil), // 33: rank.NianRankData
(*SCNian)(nil), // 34: rank.SCNian
}
var file_protocol_rank_rank_proto_depIdxs = []int32{
3, // 0: rank.SCRankMatch.Ranks:type_name -> rank.SeasonRank
@ -2659,11 +2927,13 @@ var file_protocol_rank_rank_proto_depIdxs = []int32{
25, // 15: rank.LotteryHistory.Award:type_name -> rank.Item
29, // 16: rank.LotteryHistory.Show:type_name -> rank.LotteryShow
30, // 17: rank.SCLotteryHistory.List:type_name -> rank.LotteryHistory
18, // [18:18] is the sub-list for method output_type
18, // [18:18] is the sub-list for method input_type
18, // [18:18] is the sub-list for extension type_name
18, // [18:18] is the sub-list for extension extendee
0, // [0:18] is the sub-list for field type_name
33, // 18: rank.SCNian.Ranks:type_name -> rank.NianRankData
33, // 19: rank.SCNian.Me:type_name -> rank.NianRankData
20, // [20:20] is the sub-list for method output_type
20, // [20:20] is the sub-list for method input_type
20, // [20:20] is the sub-list for extension type_name
20, // [20:20] is the sub-list for extension extendee
0, // [0:20] is the sub-list for field type_name
}
func init() { file_protocol_rank_rank_proto_init() }
@ -3032,6 +3302,42 @@ func file_protocol_rank_rank_proto_init() {
return nil
}
}
file_protocol_rank_rank_proto_msgTypes[30].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CSNian); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_rank_rank_proto_msgTypes[31].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*NianRankData); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_rank_rank_proto_msgTypes[32].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCNian); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
@ -3039,7 +3345,7 @@ func file_protocol_rank_rank_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_protocol_rank_rank_proto_rawDesc,
NumEnums: 2,
NumMessages: 30,
NumMessages: 33,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -33,6 +33,9 @@ enum Rank{
//
PACKET_CSLotteryHistory = 10017;
PACKET_SCLotteryHistory = 10018;
//
PACKET_RANK_CSNian = 10019;
PACKET_RANK_SCNian = 10020;
}
//
@ -270,4 +273,29 @@ message LotteryHistory{
// PACKET_SCLotteryHistory
message SCLotteryHistory{
repeated LotteryHistory List = 1;
}
}
// PACKET_RANK_CSNian
message CSNian{
int32 Page = 1; //
int32 PageSize = 2; //
int32 TypeId = 3; //1- 2-
}
message NianRankData {
int32 Snid = 1; // id
string Name = 2; //
int64 Score = 3;
int32 Rank = 4; //
int32 ModId = 5; // id
}
// PACKET_RANK_SCCoin
message SCNian{
repeated NianRankData Ranks = 1; //
NianRankData Me = 2; //
int32 Page = 3; //
int32 PageSize = 4; //
int32 Total = 5; //
int32 TypeId = 6;
}

File diff suppressed because it is too large Load Diff

View File

@ -1279,22 +1279,6 @@ message DB_NewYearActivityArray {
repeated DB_NewYearActivity Arr = 1;
}
message DB_NewYearRankReward {
int32 Id = 1;
int32 RankType = 2;
int32 RankLevelId = 3;
map<int64, int64> AwardMap = 4;
}
message DB_NewYearRankRewardArray {
repeated DB_NewYearRankReward Arr = 1;
}
message DB_PassShow {
int32 Id = 1;

View File

@ -662,6 +662,8 @@ type SCTienLenRoomInfo struct {
CostType int32 `protobuf:"varint,37,opt,name=CostType,proto3" json:"CostType,omitempty"` //房卡支付方式 1AA 2房主
Voice int32 `protobuf:"varint,38,opt,name=Voice,proto3" json:"Voice,omitempty"` //是否开启语音 1开启
Password string `protobuf:"bytes,39,opt,name=Password,proto3" json:"Password,omitempty"` //房间密码
// 房卡场配置
IsSmallCard bool `protobuf:"varint,40,opt,name=IsSmallCard,proto3" json:"IsSmallCard,omitempty"` //必出最小牌
}
func (x *SCTienLenRoomInfo) Reset() {
@ -948,6 +950,13 @@ func (x *SCTienLenRoomInfo) GetPassword() string {
return ""
}
func (x *SCTienLenRoomInfo) GetIsSmallCard() bool {
if x != nil {
return x.IsSmallCard
}
return false
}
//房间状态更新
type SCTienLenRoomState struct {
state protoimpl.MessageState
@ -2140,7 +2149,8 @@ type SCTienLenFirstOpPos struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Pos int32 `protobuf:"varint,1,opt,name=Pos,proto3" json:"Pos,omitempty"` //座位位置
Pos int32 `protobuf:"varint,1,opt,name=Pos,proto3" json:"Pos,omitempty"` //座位位置
IsSmallCard bool `protobuf:"varint,2,opt,name=IsSmallCard,proto3" json:"IsSmallCard,omitempty"` //必出最小牌
}
func (x *SCTienLenFirstOpPos) Reset() {
@ -2182,6 +2192,13 @@ func (x *SCTienLenFirstOpPos) GetPos() int32 {
return 0
}
func (x *SCTienLenFirstOpPos) GetIsSmallCard() bool {
if x != nil {
return x.IsSmallCard
}
return false
}
//PACKET_SCTienLenThinkLongCnt
type SCTienLenPlayerThinkLongCnt struct {
state protoimpl.MessageState
@ -2608,7 +2625,7 @@ var file_protocol_tienlen_tienlen_proto_rawDesc = []byte{
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@ -2680,262 +2697,267 @@ var file_protocol_tienlen_tienlen_proto_rawDesc = []byte{
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0x33,
}
var (

View File

@ -126,6 +126,7 @@ message SCTienLenRoomInfo {
int32 Voice = 38; // 1
string Password = 39; //
//
bool IsSmallCard = 40; //
}
//
@ -257,6 +258,7 @@ message SCTienLenAIData {
//PACKET_SCTienLenFirstOpPos
message SCTienLenFirstOpPos {
int32 Pos = 1;//
bool IsSmallCard = 2; //
}
//PACKET_SCTienLenThinkLongCnt

View File

@ -10098,6 +10098,173 @@ func (x *NianDropInfo) GetDropUp() int32 {
return 0
}
//年兽排行榜奖励
//etcd /game/activity_nian_rank
type NianRankReward struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` // 平台
RankData []*NianRankData `protobuf:"bytes,2,rep,name=RankData,proto3" json:"RankData,omitempty"`
}
func (x *NianRankReward) Reset() {
*x = NianRankReward{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_webapi_common_proto_msgTypes[107]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *NianRankReward) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*NianRankReward) ProtoMessage() {}
func (x *NianRankReward) ProtoReflect() protoreflect.Message {
mi := &file_protocol_webapi_common_proto_msgTypes[107]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use NianRankReward.ProtoReflect.Descriptor instead.
func (*NianRankReward) Descriptor() ([]byte, []int) {
return file_protocol_webapi_common_proto_rawDescGZIP(), []int{107}
}
func (x *NianRankReward) GetPlatform() string {
if x != nil {
return x.Platform
}
return ""
}
func (x *NianRankReward) GetRankData() []*NianRankData {
if x != nil {
return x.RankData
}
return nil
}
type NianRankData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
TypeId int32 `protobuf:"varint,1,opt,name=TypeId,proto3" json:"TypeId,omitempty"` //1-幸运榜 2-伤害榜
RankInfo []*NianRankAwardInfo `protobuf:"bytes,2,rep,name=RankInfo,proto3" json:"RankInfo,omitempty"`
}
func (x *NianRankData) Reset() {
*x = NianRankData{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_webapi_common_proto_msgTypes[108]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *NianRankData) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*NianRankData) ProtoMessage() {}
func (x *NianRankData) ProtoReflect() protoreflect.Message {
mi := &file_protocol_webapi_common_proto_msgTypes[108]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use NianRankData.ProtoReflect.Descriptor instead.
func (*NianRankData) Descriptor() ([]byte, []int) {
return file_protocol_webapi_common_proto_rawDescGZIP(), []int{108}
}
func (x *NianRankData) GetTypeId() int32 {
if x != nil {
return x.TypeId
}
return 0
}
func (x *NianRankData) GetRankInfo() []*NianRankAwardInfo {
if x != nil {
return x.RankInfo
}
return nil
}
type NianRankAwardInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
RankId int32 `protobuf:"varint,1,opt,name=RankId,proto3" json:"RankId,omitempty"` //排名
Award []*ItemInfo `protobuf:"bytes,2,rep,name=Award,proto3" json:"Award,omitempty"` //奖励
}
func (x *NianRankAwardInfo) Reset() {
*x = NianRankAwardInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_webapi_common_proto_msgTypes[109]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *NianRankAwardInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*NianRankAwardInfo) ProtoMessage() {}
func (x *NianRankAwardInfo) ProtoReflect() protoreflect.Message {
mi := &file_protocol_webapi_common_proto_msgTypes[109]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use NianRankAwardInfo.ProtoReflect.Descriptor instead.
func (*NianRankAwardInfo) Descriptor() ([]byte, []int) {
return file_protocol_webapi_common_proto_rawDescGZIP(), []int{109}
}
func (x *NianRankAwardInfo) GetRankId() int32 {
if x != nil {
return x.RankId
}
return 0
}
func (x *NianRankAwardInfo) GetAward() []*ItemInfo {
if x != nil {
return x.Award
}
return nil
}
// etcd /game/act_redpacket
type RedPacketConfig struct {
state protoimpl.MessageState
@ -10112,7 +10279,7 @@ type RedPacketConfig struct {
func (x *RedPacketConfig) Reset() {
*x = RedPacketConfig{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_webapi_common_proto_msgTypes[107]
mi := &file_protocol_webapi_common_proto_msgTypes[110]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -10125,7 +10292,7 @@ func (x *RedPacketConfig) String() string {
func (*RedPacketConfig) ProtoMessage() {}
func (x *RedPacketConfig) ProtoReflect() protoreflect.Message {
mi := &file_protocol_webapi_common_proto_msgTypes[107]
mi := &file_protocol_webapi_common_proto_msgTypes[110]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -10138,7 +10305,7 @@ func (x *RedPacketConfig) ProtoReflect() protoreflect.Message {
// Deprecated: Use RedPacketConfig.ProtoReflect.Descriptor instead.
func (*RedPacketConfig) Descriptor() ([]byte, []int) {
return file_protocol_webapi_common_proto_rawDescGZIP(), []int{107}
return file_protocol_webapi_common_proto_rawDescGZIP(), []int{110}
}
func (x *RedPacketConfig) GetPlatform() string {
@ -10182,7 +10349,7 @@ type RedPacketInfo struct {
func (x *RedPacketInfo) Reset() {
*x = RedPacketInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_webapi_common_proto_msgTypes[108]
mi := &file_protocol_webapi_common_proto_msgTypes[111]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -10195,7 +10362,7 @@ func (x *RedPacketInfo) String() string {
func (*RedPacketInfo) ProtoMessage() {}
func (x *RedPacketInfo) ProtoReflect() protoreflect.Message {
mi := &file_protocol_webapi_common_proto_msgTypes[108]
mi := &file_protocol_webapi_common_proto_msgTypes[111]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -10208,7 +10375,7 @@ func (x *RedPacketInfo) ProtoReflect() protoreflect.Message {
// Deprecated: Use RedPacketInfo.ProtoReflect.Descriptor instead.
func (*RedPacketInfo) Descriptor() ([]byte, []int) {
return file_protocol_webapi_common_proto_rawDescGZIP(), []int{108}
return file_protocol_webapi_common_proto_rawDescGZIP(), []int{111}
}
func (x *RedPacketInfo) GetId() int64 {
@ -10293,7 +10460,7 @@ type RedInfo struct {
func (x *RedInfo) Reset() {
*x = RedInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_webapi_common_proto_msgTypes[109]
mi := &file_protocol_webapi_common_proto_msgTypes[112]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -10306,7 +10473,7 @@ func (x *RedInfo) String() string {
func (*RedInfo) ProtoMessage() {}
func (x *RedInfo) ProtoReflect() protoreflect.Message {
mi := &file_protocol_webapi_common_proto_msgTypes[109]
mi := &file_protocol_webapi_common_proto_msgTypes[112]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -10319,7 +10486,7 @@ func (x *RedInfo) ProtoReflect() protoreflect.Message {
// Deprecated: Use RedInfo.ProtoReflect.Descriptor instead.
func (*RedInfo) Descriptor() ([]byte, []int) {
return file_protocol_webapi_common_proto_rawDescGZIP(), []int{109}
return file_protocol_webapi_common_proto_rawDescGZIP(), []int{112}
}
func (x *RedInfo) GetNum() int64 {
@ -10351,7 +10518,7 @@ type ConsumeConfig struct {
func (x *ConsumeConfig) Reset() {
*x = ConsumeConfig{}
if protoimpl.UnsafeEnabled {
mi := &file_protocol_webapi_common_proto_msgTypes[110]
mi := &file_protocol_webapi_common_proto_msgTypes[113]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -10364,7 +10531,7 @@ func (x *ConsumeConfig) String() string {
func (*ConsumeConfig) ProtoMessage() {}
func (x *ConsumeConfig) ProtoReflect() protoreflect.Message {
mi := &file_protocol_webapi_common_proto_msgTypes[110]
mi := &file_protocol_webapi_common_proto_msgTypes[113]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -10377,7 +10544,7 @@ func (x *ConsumeConfig) ProtoReflect() protoreflect.Message {
// Deprecated: Use ConsumeConfig.ProtoReflect.Descriptor instead.
func (*ConsumeConfig) Descriptor() ([]byte, []int) {
return file_protocol_webapi_common_proto_rawDescGZIP(), []int{110}
return file_protocol_webapi_common_proto_rawDescGZIP(), []int{113}
}
func (x *ConsumeConfig) GetPlatform() string {
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}
var (
@ -12025,7 +12209,7 @@ func file_protocol_webapi_common_proto_rawDescGZIP() []byte {
return file_protocol_webapi_common_proto_rawDescData
}
var file_protocol_webapi_common_proto_msgTypes = make([]protoimpl.MessageInfo, 121)
var file_protocol_webapi_common_proto_msgTypes = make([]protoimpl.MessageInfo, 124)
var file_protocol_webapi_common_proto_goTypes = []interface{}{
(*MysqlDbSetting)(nil), // 0: webapi.MysqlDbSetting
(*MongoDbSetting)(nil), // 1: webapi.MongoDbSetting
@ -12134,36 +12318,39 @@ var file_protocol_webapi_common_proto_goTypes = []interface{}{
(*ActivityNianConfig)(nil), // 104: webapi.ActivityNianConfig
(*NianInfo)(nil), // 105: webapi.NianInfo
(*NianDropInfo)(nil), // 106: webapi.NianDropInfo
(*RedPacketConfig)(nil), // 107: webapi.RedPacketConfig
(*RedPacketInfo)(nil), // 108: webapi.RedPacketInfo
(*RedInfo)(nil), // 109: webapi.RedInfo
(*ConsumeConfig)(nil), // 110: webapi.ConsumeConfig
nil, // 111: webapi.Platform.BindTelRewardEntry
nil, // 112: webapi.PlayerData.RankScoreEntry
nil, // 113: webapi.ItemShop.AwardEntry
nil, // 114: webapi.VIPcfg.AwardEntry
nil, // 115: webapi.VIPcfg.Privilege1Entry
nil, // 116: webapi.VIPcfg.Privilege7Entry
nil, // 117: webapi.VIPcfg.Privilege9Entry
nil, // 118: webapi.ActInviteConfig.PayScoreEntry
nil, // 119: webapi.SkinLevel.UpItemEntry
nil, // 120: webapi.SkinItem.UnlockParamEntry
(*server.DB_GameFree)(nil), // 121: server.DB_GameFree
(*server.DB_GameItem)(nil), // 122: server.DB_GameItem
(*NianRankReward)(nil), // 107: webapi.NianRankReward
(*NianRankData)(nil), // 108: webapi.NianRankData
(*NianRankAwardInfo)(nil), // 109: webapi.NianRankAwardInfo
(*RedPacketConfig)(nil), // 110: webapi.RedPacketConfig
(*RedPacketInfo)(nil), // 111: webapi.RedPacketInfo
(*RedInfo)(nil), // 112: webapi.RedInfo
(*ConsumeConfig)(nil), // 113: webapi.ConsumeConfig
nil, // 114: webapi.Platform.BindTelRewardEntry
nil, // 115: webapi.PlayerData.RankScoreEntry
nil, // 116: webapi.ItemShop.AwardEntry
nil, // 117: webapi.VIPcfg.AwardEntry
nil, // 118: webapi.VIPcfg.Privilege1Entry
nil, // 119: webapi.VIPcfg.Privilege7Entry
nil, // 120: webapi.VIPcfg.Privilege9Entry
nil, // 121: webapi.ActInviteConfig.PayScoreEntry
nil, // 122: webapi.SkinLevel.UpItemEntry
nil, // 123: webapi.SkinItem.UnlockParamEntry
(*server.DB_GameFree)(nil), // 124: server.DB_GameFree
(*server.DB_GameItem)(nil), // 125: server.DB_GameItem
}
var file_protocol_webapi_common_proto_depIdxs = []int32{
2, // 0: webapi.Platform.Leaderboard:type_name -> webapi.RankSwitch
3, // 1: webapi.Platform.ClubConfig:type_name -> webapi.ClubConfig
4, // 2: webapi.Platform.ThirdGameMerchant:type_name -> webapi.ThirdGame
111, // 3: webapi.Platform.BindTelReward:type_name -> webapi.Platform.BindTelRewardEntry
114, // 3: webapi.Platform.BindTelReward:type_name -> webapi.Platform.BindTelRewardEntry
6, // 4: webapi.GameConfigGlobal.GameStatus:type_name -> webapi.GameStatus
121, // 5: webapi.GameFree.DbGameFree:type_name -> server.DB_GameFree
124, // 5: webapi.GameFree.DbGameFree:type_name -> server.DB_GameFree
8, // 6: webapi.PlatformGameConfig.DbGameFrees:type_name -> webapi.GameFree
0, // 7: webapi.PlatformDbConfig.Mysql:type_name -> webapi.MysqlDbSetting
1, // 8: webapi.PlatformDbConfig.MongoDb:type_name -> webapi.MongoDbSetting
1, // 9: webapi.PlatformDbConfig.MongoDbLog:type_name -> webapi.MongoDbSetting
121, // 10: webapi.GameConfigGroup.DbGameFree:type_name -> server.DB_GameFree
112, // 11: webapi.PlayerData.RankScore:type_name -> webapi.PlayerData.RankScoreEntry
124, // 10: webapi.GameConfigGroup.DbGameFree:type_name -> server.DB_GameFree
115, // 11: webapi.PlayerData.RankScore:type_name -> webapi.PlayerData.RankScoreEntry
32, // 12: webapi.PlayerData.Items:type_name -> webapi.ItemInfo
14, // 13: webapi.PlayerData.RoleUnlockList:type_name -> webapi.ModInfo
14, // 14: webapi.PlayerData.PetUnlockList:type_name -> webapi.ModInfo
@ -12176,7 +12363,7 @@ var file_protocol_webapi_common_proto_depIdxs = []int32{
32, // 21: webapi.ExchangeShop.Items:type_name -> webapi.ItemInfo
25, // 22: webapi.ExchangeShopList.List:type_name -> webapi.ExchangeShop
29, // 23: webapi.ExchangeShopList.Weight:type_name -> webapi.ShopWeight
113, // 24: webapi.ItemShop.Award:type_name -> webapi.ItemShop.AwardEntry
116, // 24: webapi.ItemShop.Award:type_name -> webapi.ItemShop.AwardEntry
30, // 25: webapi.ItemShopList.List:type_name -> webapi.ItemShop
32, // 26: webapi.MatchInfoAward.ItemId:type_name -> webapi.ItemInfo
33, // 27: webapi.GameMatchDate.Award:type_name -> webapi.MatchInfoAward
@ -12197,14 +12384,14 @@ var file_protocol_webapi_common_proto_depIdxs = []int32{
38, // 42: webapi.WelfareSpree.Item:type_name -> webapi.WelfareDate
48, // 43: webapi.WelfareFirstPayDataList.List:type_name -> webapi.WelfareSpree
48, // 44: webapi.WelfareContinuousPayDataList.List:type_name -> webapi.WelfareSpree
114, // 45: webapi.VIPcfg.Award:type_name -> webapi.VIPcfg.AwardEntry
115, // 46: webapi.VIPcfg.Privilege1:type_name -> webapi.VIPcfg.Privilege1Entry
116, // 47: webapi.VIPcfg.Privilege7:type_name -> webapi.VIPcfg.Privilege7Entry
117, // 48: webapi.VIPcfg.Privilege9:type_name -> webapi.VIPcfg.Privilege9Entry
117, // 45: webapi.VIPcfg.Award:type_name -> webapi.VIPcfg.AwardEntry
118, // 46: webapi.VIPcfg.Privilege1:type_name -> webapi.VIPcfg.Privilege1Entry
119, // 47: webapi.VIPcfg.Privilege7:type_name -> webapi.VIPcfg.Privilege7Entry
120, // 48: webapi.VIPcfg.Privilege9:type_name -> webapi.VIPcfg.Privilege9Entry
51, // 49: webapi.VIPcfgDataList.List:type_name -> webapi.VIPcfg
38, // 50: webapi.ChessRankConfig.Item:type_name -> webapi.WelfareDate
55, // 51: webapi.ChessRankcfgData.Datas:type_name -> webapi.ChessRankConfig
118, // 52: webapi.ActInviteConfig.PayScore:type_name -> webapi.ActInviteConfig.PayScoreEntry
121, // 52: webapi.ActInviteConfig.PayScore:type_name -> webapi.ActInviteConfig.PayScoreEntry
62, // 53: webapi.ActInviteConfig.Awards1:type_name -> webapi.RankAward
62, // 54: webapi.ActInviteConfig.Awards2:type_name -> webapi.RankAward
62, // 55: webapi.ActInviteConfig.Awards3:type_name -> webapi.RankAward
@ -12221,12 +12408,12 @@ var file_protocol_webapi_common_proto_depIdxs = []int32{
69, // 66: webapi.DiamondLotteryData.Info:type_name -> webapi.DiamondLotteryInfo
70, // 67: webapi.DiamondLotteryData.Players:type_name -> webapi.DiamondLotteryPlayers
72, // 68: webapi.DiamondLotteryConfig.LotteryData:type_name -> webapi.DiamondLotteryData
122, // 69: webapi.ItemConfig.Items:type_name -> server.DB_GameItem
125, // 69: webapi.ItemConfig.Items:type_name -> server.DB_GameItem
32, // 70: webapi.RankAwardInfo.Item:type_name -> webapi.ItemInfo
75, // 71: webapi.RankTypeInfo.Award:type_name -> webapi.RankAwardInfo
76, // 72: webapi.RankTypeConfig.Info:type_name -> webapi.RankTypeInfo
119, // 73: webapi.SkinLevel.UpItem:type_name -> webapi.SkinLevel.UpItemEntry
120, // 74: webapi.SkinItem.UnlockParam:type_name -> webapi.SkinItem.UnlockParamEntry
122, // 73: webapi.SkinLevel.UpItem:type_name -> webapi.SkinLevel.UpItemEntry
123, // 74: webapi.SkinItem.UnlockParam:type_name -> webapi.SkinItem.UnlockParamEntry
78, // 75: webapi.SkinItem.Levels:type_name -> webapi.SkinLevel
79, // 76: webapi.SkinConfig.Items:type_name -> webapi.SkinItem
82, // 77: webapi.AwardLogConfig.AwardLog:type_name -> webapi.AwardLogData
@ -12249,13 +12436,16 @@ var file_protocol_webapi_common_proto_depIdxs = []int32{
32, // 94: webapi.NianInfo.SignReward:type_name -> webapi.ItemInfo
32, // 95: webapi.NianInfo.BossDieReward:type_name -> webapi.ItemInfo
106, // 96: webapi.NianInfo.BossDieOtherReward:type_name -> webapi.NianDropInfo
108, // 97: webapi.RedPacketConfig.List:type_name -> webapi.RedPacketInfo
109, // 98: webapi.RedPacketInfo.RedList:type_name -> webapi.RedInfo
99, // [99:99] is the sub-list for method output_type
99, // [99:99] is the sub-list for method input_type
99, // [99:99] is the sub-list for extension type_name
99, // [99:99] is the sub-list for extension extendee
0, // [0:99] is the sub-list for field type_name
108, // 97: webapi.NianRankReward.RankData:type_name -> webapi.NianRankData
109, // 98: webapi.NianRankData.RankInfo:type_name -> webapi.NianRankAwardInfo
32, // 99: webapi.NianRankAwardInfo.Award:type_name -> webapi.ItemInfo
111, // 100: webapi.RedPacketConfig.List:type_name -> webapi.RedPacketInfo
112, // 101: webapi.RedPacketInfo.RedList:type_name -> webapi.RedInfo
102, // [102:102] is the sub-list for method output_type
102, // [102:102] is the sub-list for method input_type
102, // [102:102] is the sub-list for extension type_name
102, // [102:102] is the sub-list for extension extendee
0, // [0:102] is the sub-list for field type_name
}
func init() { file_protocol_webapi_common_proto_init() }
@ -13549,7 +13739,7 @@ func file_protocol_webapi_common_proto_init() {
}
}
file_protocol_webapi_common_proto_msgTypes[107].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*RedPacketConfig); i {
switch v := v.(*NianRankReward); i {
case 0:
return &v.state
case 1:
@ -13561,7 +13751,7 @@ func file_protocol_webapi_common_proto_init() {
}
}
file_protocol_webapi_common_proto_msgTypes[108].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*RedPacketInfo); i {
switch v := v.(*NianRankData); i {
case 0:
return &v.state
case 1:
@ -13573,7 +13763,7 @@ func file_protocol_webapi_common_proto_init() {
}
}
file_protocol_webapi_common_proto_msgTypes[109].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*RedInfo); i {
switch v := v.(*NianRankAwardInfo); i {
case 0:
return &v.state
case 1:
@ -13585,6 +13775,42 @@ func file_protocol_webapi_common_proto_init() {
}
}
file_protocol_webapi_common_proto_msgTypes[110].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*RedPacketConfig); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_webapi_common_proto_msgTypes[111].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*RedPacketInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_webapi_common_proto_msgTypes[112].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*RedInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_protocol_webapi_common_proto_msgTypes[113].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ConsumeConfig); i {
case 0:
return &v.state
@ -13603,7 +13829,7 @@ func file_protocol_webapi_common_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_protocol_webapi_common_proto_rawDesc,
NumEnums: 0,
NumMessages: 121,
NumMessages: 124,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -1120,6 +1120,20 @@ message NianDropInfo{
int32 DropRate = 4;//
int32 DropUp = 5;//
}
//
//etcd /game/activity_nian_rank
message NianRankReward{
string Platform = 1; //
repeated NianRankData RankData = 2;
}
message NianRankData{
int32 TypeId = 1; //1- 2-
repeated NianRankAwardInfo RankInfo = 2;
}
message NianRankAwardInfo{
int32 RankId =1;//
repeated ItemInfo Award = 2; //
}
// etcd /game/act_redpacket
message RedPacketConfig{

View File

@ -32,6 +32,8 @@ func init() {
com.Register(int(rankproto.Rank_PACKET_CSRoomAward), rankproto.CSRoomAward{}, CSRoomAward)
// 竞技馆获奖记录
com.Register(int(rankproto.Rank_PACKET_CSLotteryHistory), rankproto.CSLotteryHistory{}, CSLotteryHistory)
//年兽排行榜
com.Register(int(rankproto.Rank_PACKET_RANK_CSNian), rankproto.CSNian{}, CSNian)
}
func CSRankMatch(s *netlib.Session, d *rankproto.GateTransmit, packetId int, data interface{}, sid int64) error {
@ -646,3 +648,138 @@ func CSLotteryHistory(s *netlib.Session, d *rankproto.GateTransmit, packetId int
})
return nil
}
func CSNian(s *netlib.Session, d *rankproto.GateTransmit, packetId int, data interface{}, sid int64) error {
logger.Logger.Trace("CSNian data:", data)
msg, ok := data.(*rankproto.CSNian)
if !ok {
return nil
}
if msg.TypeId == 1 {
rank.NianLuckMgrInstance.Take(d.Platform, 0, func(list []*model.NianInfo, err error) {
if err != nil {
logger.Logger.Errorf("CSNian error: %v", err)
return
}
page := msg.GetPage()
if page < 0 {
page = 0
}
pageSize := msg.GetPageSize()
if pageSize < 1 {
pageSize = 10
}
start := page * pageSize
end := start + pageSize
if end >= int32(len(list)) {
end = int32(len(list))
}
var i int32
var ranks []*rankproto.NianRankData
if end > start && int(start) < len(list) {
for _, v := range list[start:end] {
r := &rankproto.NianRankData{
Snid: v.SnId,
Name: v.Name,
Score: v.Luck,
Rank: start + i,
ModId: v.ModId,
}
ranks = append(ranks, r)
i++
}
}
var me *rankproto.NianRankData
for k, v := range list {
if v.SnId == d.Snid {
me = &rankproto.NianRankData{
Snid: v.SnId,
Name: v.Name,
Score: v.Luck,
Rank: int32(k),
ModId: v.ModId,
}
break
}
}
pack := &rankproto.SCNian{
Ranks: ranks,
Me: me,
Page: page,
PageSize: pageSize,
Total: int32(len(list)),
}
pack.TypeId = msg.TypeId
common.SendToGate(sid, int(rankproto.Rank_PACKET_RANK_SCNian), pack, s)
logger.Logger.Tracef("SCNian: %v", pack)
})
} else if msg.TypeId == 2 {
rank.NianDamageMgrInstance.Take(d.Platform, 0, func(list []*model.NianInfo, err error) {
if err != nil {
logger.Logger.Errorf("CSNian error: %v", err)
return
}
page := msg.GetPage()
if page < 0 {
page = 0
}
pageSize := msg.GetPageSize()
if pageSize < 1 {
pageSize = 10
}
start := page * pageSize
end := start + pageSize
if end >= int32(len(list)) {
end = int32(len(list))
}
var i int32
var ranks []*rankproto.NianRankData
if end > start && int(start) < len(list) {
for _, v := range list[start:end] {
r := &rankproto.NianRankData{
Snid: v.SnId,
Name: v.Name,
Score: v.Damage,
Rank: start + i,
ModId: v.ModId,
}
ranks = append(ranks, r)
i++
}
}
var me *rankproto.NianRankData
for k, v := range list {
if v.SnId == d.Snid {
me = &rankproto.NianRankData{
Snid: v.SnId,
Name: v.Name,
Score: v.Damage,
Rank: int32(k),
ModId: v.ModId,
}
break
}
}
pack := &rankproto.SCNian{
Ranks: ranks,
Me: me,
Page: page,
PageSize: pageSize,
Total: int32(len(list)),
}
pack.TypeId = msg.TypeId
common.SendToGate(sid, int(rankproto.Rank_PACKET_RANK_SCNian), pack, s)
logger.Logger.Tracef("SCCoin: %v", pack)
})
}
return nil
}

View File

@ -0,0 +1,22 @@
package rank
import (
"mongo.games.com/game/model"
"mongo.games.com/game/ranksrv/com"
"mongo.games.com/goserver/core/logger"
)
var NianDamageMgrInstance = com.NewListMgr[*model.NianInfo](
func() int64 {
return int64(model.GameParamData.RankTimeout)
},
func(platform string, index int32) ([]*model.NianInfo, error) {
logger.Logger.Tracef("load rank nian luck platform:%s", platform)
list, err := model.FindDamageNianRankList(&model.FindNianListArgs{
Platform: platform,
})
if err != nil {
return nil, err
}
return list.List, nil
})

22
ranksrv/rank/nianluck.go Normal file
View File

@ -0,0 +1,22 @@
package rank
import (
"mongo.games.com/game/model"
"mongo.games.com/game/ranksrv/com"
"mongo.games.com/goserver/core/logger"
)
var NianLuckMgrInstance = com.NewListMgr[*model.NianInfo](
func() int64 {
return int64(model.GameParamData.RankTimeout)
},
func(platform string, index int32) ([]*model.NianInfo, error) {
logger.Logger.Tracef("load rank nian luck platform:%s", platform)
list, err := model.FindLuckNianRankList(&model.FindNianListArgs{
Platform: platform,
})
if err != nil {
return nil, err
}
return list.List, nil
})

View File

@ -1,77 +0,0 @@
// Code generated by xlsx2proto.
// DO NOT EDIT!
package srvdata
import (
"google.golang.org/protobuf/proto"
"mongo.games.com/game/protocol/server"
)
var PBDB_NewYearRankRewardMgr = &DB_NewYearRankRewardMgr{
Datas: &server.DB_NewYearRankRewardArray{},
pool: make(map[int32]*server.DB_NewYearRankReward),
}
type DB_NewYearRankRewardMgr struct {
Datas *server.DB_NewYearRankRewardArray
pool map[int32]*server.DB_NewYearRankReward
}
func (this *DB_NewYearRankRewardMgr) unmarshal(data []byte) error {
err := proto.Unmarshal(data, this.Datas)
if err == nil {
this.arrangeData()
}
return err
}
func (this *DB_NewYearRankRewardMgr) reunmarshal(data []byte) error {
newDatas := &server.DB_NewYearRankRewardArray{}
err := proto.Unmarshal(data, newDatas)
if err == nil {
for _, item := range newDatas.Arr {
existItem := this.GetData(item.GetId())
if existItem == nil {
this.pool[item.GetId()] = item
this.Datas.Arr = append(this.Datas.Arr, item)
} else {
*existItem = *item
}
}
}
return err
}
func (this *DB_NewYearRankRewardMgr) arrangeData() {
if this.Datas == nil {
return
}
dataArr := this.Datas.GetArr()
if dataArr == nil {
return
}
for _, data := range dataArr {
this.pool[data.GetId()] = data
}
}
func (this *DB_NewYearRankRewardMgr) GetData(id int32) *server.DB_NewYearRankReward {
if data, ok := this.pool[id]; ok {
return data
}
return nil
}
func init() {
DataMgr.register("DB_NewYearRankReward.dat", &ProtobufDataLoader{dh: PBDB_NewYearRankRewardMgr})
}

View File

@ -39,8 +39,8 @@ var ExcelMgrSingle *ExcelMgr
func run() {
if VP.GetBool("IsDatabaseMode") {
VP.Set("StartTime", common.HMSToTime(0, 0, 0).Format(time.RFC3339))
VP.Set("EndTime", common.HMSToTime(0, 0, 0).AddDate(0, 0, 1).Format(time.RFC3339))
VP.Set("StartTime", common.HMSToTime(0, 0, 0).AddDate(0, 0, -1).Format(time.RFC3339))
VP.Set("EndTime", common.HMSToTime(0, 0, 0).Format(time.RFC3339))
}
startTime, err := time.Parse(time.RFC3339, VP.GetString("StartTime"))

View File

@ -4,6 +4,7 @@ import (
"math/rand"
"mongo.games.com/game/common"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
"mongo.games.com/game/protocol/activity"
"mongo.games.com/game/srvdata"
"mongo.games.com/goserver/core/logger"
@ -30,7 +31,7 @@ func CSNianData(s *netlib.Session, packetid int, data interface{}, sid int64) er
logger.Logger.Warn("CSNianData p == nil")
return nil
}
pool := PlatformMgrSingleton.GetConfig(p.Platform).ActivityNianConfig
pool := WelfareMgrSington.GetConfig(p.Platform).ActivityNianConfig
if pool == nil || pool.List == nil || pool.Switch == model.WelfareClose {
return nil
}
@ -58,18 +59,101 @@ func CSNianData(s *netlib.Session, packetid int, data interface{}, sid int64) er
if p.WelfData.NianData.BossHp == 0 {
p.WelfData.NianData.BossHp = BossMaxHp
}
//排行榜配置
rankData := PlatformMgrSingleton.GetConfig(p.Platform).NianRankReward
if rankData == nil {
return nil
}
pack := &activity.SCNianData{}
for _, info := range rankData.RankData {
rankInfo := &activity.NianRankData{}
rankInfo.TypeId = info.TypeId
for _, awardInfo := range info.RankInfo {
rank := &activity.NianRankInfo{}
rank.RankId = awardInfo.RankId
for _, itemInfo := range awardInfo.Award {
rankAwardData := &activity.RankAwardData{
ItemId: itemInfo.ItemId,
ItemNum: itemInfo.ItemNum,
}
rank.Award = append(rank.Award, rankAwardData)
}
rankInfo.Data = append(rankInfo.Data, rank)
}
pack.RankData = append(pack.RankData, rankInfo)
}
var intSlice []int
var shopNum []int
for _, value := range sData {
if value.Id == 17 {
str := value.PropValue
strSlice := strings.Split(str, ",")
// 转换每个字符串为 int
for _, s := range strSlice {
num, _ := strconv.Atoi(s)
intSlice = append(intSlice, num)
}
}
if value.Id == 18 {
str := value.PropValue
strSlice := strings.Split(str, ",")
// 转换每个字符串为 int
for _, s := range strSlice {
num, _ := strconv.Atoi(s)
shopNum = append(shopNum, num)
}
}
}
for pos, shopId := range intSlice {
num := shopNum[pos]
if num == 0 {
continue
}
shopInfo := &activity.ShopData{}
shopInfo.ShopId = int32(shopId)
shopInfo.ShopNum = p.WelfData.NianData.GiftShop[int32(shopId)]
shopInfo.MaxShopNum = int32(num)
pack.ShopData = append(pack.ShopData, shopInfo)
}
changeData := ""
for _, value := range sData {
if value.Id == 21 {
changeData = value.PropValue
break
}
}
signTime := int64(0)
if p.WelfData.NianData.SignAwardTime > 0 {
nextDay := time.Now().Add(24 * time.Hour).Truncate(24 * time.Hour)
signTime = nextDay.Unix()
}
for _, value := range sData {
if value.Id == 7 {
pack.LuckyRankNeed = value.PropValue
break
}
}
for _, value := range sData {
if value.Id == 8 {
pack.RankNeed = value.PropValue
break
}
}
StartTs := common.IntToTime(int(pool.List[0].BuffStartTime)).Unix()
EndTs := common.IntToTime(int(pool.List[0].BuffEndTime)).Unix()
pack.BuffStartTime = StartTs
pack.BuffEndTime = EndTs
pack.BossHp = p.WelfData.NianData.BossHp
pack.BossMaxHp = BossMaxHp
// pack.ActivityStartTime = timestamp
//pack.ActivityEndTime = endTimestamp
pack.ActivityStartTime = 0
pack.ActivityEndTime = 0
pack.ActivityStartTime = timestamp
pack.ActivityEndTime = endTimestamp
pack.AwardTime = p.WelfData.NianData.SignAwardTime
pack.BuffCount = p.WelfData.NianData.BuffCount
pack.BuffStatus = p.WelfData.NianData.BuffStatus
pack.LuckData = nil
pack.SignAwardTime = p.WelfData.NianData.SignAwardTime
pack.SignAwardTime = signTime
pack.ChangeData = changeData
pack.Switch = pool.Switch
logger.Logger.Trace("请求年兽活动信息 ", pack)
p.SendToClient(int(activity.NianPacketID_PACKET_SCNianData), pack)
}
@ -100,7 +184,7 @@ func CSNianAttack(s *netlib.Session, packetid int, data interface{}, sid int64)
logger.Logger.Warn("CSNianAttack p == nil")
return nil
}
pool := PlatformMgrSingleton.GetConfig(p.Platform).ActivityNianConfig
pool := WelfareMgrSington.GetConfig(p.Platform).ActivityNianConfig
if pool == nil || pool.List == nil {
return nil
}
@ -136,15 +220,15 @@ func CSNianAttack(s *netlib.Session, packetid int, data interface{}, sid int64)
} else {
return nil
}
var items []*model.Item
items = append(items, &model.Item{
var costItems []*model.Item
costItems = append(costItems, &model.Item{
ItemId: int32(itemId),
ItemNum: int64(itemNum),
ItemNum: int64(-itemNum),
})
_, _, result := BagMgrSingleton.AddItems(&model.AddItemParam{
Platform: p.Platform,
SnId: p.SnId,
Change: items,
Change: costItems,
GainWay: common.GainWayNianCost,
Operator: "system",
Remark: "年兽活动消耗",
@ -154,6 +238,20 @@ func CSNianAttack(s *netlib.Session, packetid int, data interface{}, sid int64)
}
//本次攻击总血量
AttackHp := int64(0)
LuckyRankNeed := int64(0)
RankNeed := int64(0)
for _, value := range sData {
if value.Id == 7 {
LuckyRankNeed, _ = strconv.ParseInt(value.PropValue, 10, 64)
break
}
}
for _, value := range sData {
if value.Id == 8 {
RankNeed, _ = strconv.ParseInt(value.PropValue, 10, 64)
break
}
}
//伤害范围
var intSlice []int
if typeId == 1 || typeId == 2 {
@ -216,10 +314,14 @@ func CSNianAttack(s *netlib.Session, packetid int, data interface{}, sid int64)
randomValue = randomValue + randomValue/2
p.WelfData.NianData.BuffCount -= 1
}
if p.WelfData.NianData.AttackMaxHp < randomValue {
p.WelfData.NianData.AttackMaxHp = randomValue
}
AttackHp += randomValue
if typeId == 3 {
p.WelfData.NianData.BigHurt += 1
//判断是否掉落保底奖励
var guaranteeItems []*model.Item
if p.WelfData.NianData.BigHurt%int32(floorCount) == 0 {
floorReward := &activity.RankAwardData{}
for _, value := range sData {
@ -227,7 +329,7 @@ func CSNianAttack(s *netlib.Session, packetid int, data interface{}, sid int64)
strSlice := strings.Split(value.PropValue, ",")
FloorItemId, _ := strconv.Atoi(strSlice[0])
FloorItemNum, _ := strconv.Atoi(strSlice[1])
items = append(items, &model.Item{
guaranteeItems = append(guaranteeItems, &model.Item{
ItemId: int32(FloorItemId),
ItemNum: int64(FloorItemNum),
})
@ -238,6 +340,14 @@ func CSNianAttack(s *netlib.Session, packetid int, data interface{}, sid int64)
}
}
}
BagMgrSingleton.AddItems(&model.AddItemParam{
Platform: p.Platform,
SnId: p.SnId,
Change: guaranteeItems,
GainWay: common.GainWayNianGain_Attack_BigGuarantee,
Operator: "system",
Remark: "年兽活动-大爆竹保底奖励",
})
//额外掉落
extraItemId := 0
extraItemNum := 0
@ -265,10 +375,19 @@ func CSNianAttack(s *netlib.Session, packetid int, data interface{}, sid int64)
}
//随机个数
extraItemNum = rand.Intn(intSlice1[1]-intSlice1[0]+1) + intSlice1[0]
items = append(items, &model.Item{
var extraItems []*model.Item
extraItems = append(extraItems, &model.Item{
ItemId: int32(extraItemId),
ItemNum: int64(extraItemNum),
})
BagMgrSingleton.AddItems(&model.AddItemParam{
Platform: p.Platform,
SnId: p.SnId,
Change: extraItems,
GainWay: common.GainWayNianGain_Attack_BigOther,
Operator: "system",
Remark: "年兽活动-打爆竹额外活动奖励",
})
extraDrop := &activity.RankAwardData{}
extraDrop.ItemId = int32(extraItemId)
extraDrop.ItemNum = int64(extraItemNum)
@ -276,6 +395,7 @@ func CSNianAttack(s *netlib.Session, packetid int, data interface{}, sid int64)
} else {
p.WelfData.NianData.LittleHurt += 1
//判断是否掉落保底奖励
var guaranteeItems []*model.Item
if p.WelfData.NianData.LittleHurt%int32(floorCount) == 0 {
floorReward := &activity.RankAwardData{}
for _, value := range sData {
@ -283,7 +403,7 @@ func CSNianAttack(s *netlib.Session, packetid int, data interface{}, sid int64)
strSlice := strings.Split(value.PropValue, ",")
FloorItemId, _ := strconv.Atoi(strSlice[0])
FloorItemNum, _ := strconv.Atoi(strSlice[1])
items = append(items, &model.Item{
guaranteeItems = append(guaranteeItems, &model.Item{
ItemId: int32(FloorItemId),
ItemNum: int64(FloorItemNum),
})
@ -294,11 +414,18 @@ func CSNianAttack(s *netlib.Session, packetid int, data interface{}, sid int64)
}
}
}
BagMgrSingleton.AddItems(&model.AddItemParam{
Platform: p.Platform,
SnId: p.SnId,
Change: guaranteeItems,
GainWay: common.GainWayNianGain_Attack_LittleGuarantee,
Operator: "system",
Remark: "年兽活动-小爆竹额外掉落奖励",
})
}
//上榜 幸运榜 总榜
}
p.WelfData.NianData.BossHp -= AttackHp
p.WelfData.NianData.AttackSumHp += AttackHp
isDie := false //是否死亡
//判断Boss是否死亡
var bossDieAward []*model.Item
@ -307,32 +434,27 @@ func CSNianAttack(s *netlib.Session, packetid int, data interface{}, sid int64)
p.WelfData.NianData.BossHp = BossMaxHp
p.WelfData.NianData.BossDieCount += 1
//获取死亡奖励
for _, value := range sData {
if value.Id == 6 {
str := value.PropValue
strSlice := strings.Split(str, ";")
for _, s := range strSlice {
strSlice1 := strings.Split(s, ",")
bossDieItemId, err := strconv.Atoi(strSlice1[0])
if err != nil {
return nil
}
bossDieItemNum, err := strconv.ParseInt(strSlice1[1], 10, 64)
if err != nil {
return nil
}
bossDieAward = append(bossDieAward, &model.Item{
ItemId: int32(bossDieItemId),
ItemNum: bossDieItemNum,
})
items = append(items, &model.Item{
ItemId: int32(bossDieItemId),
ItemNum: bossDieItemNum,
})
}
break
}
var bossDieItems []*model.Item
for _, value := range pool.List[0].BossDieReward {
bossDieItemId := value.ItemId
bossDieItemNum := value.ItemNum
bossDieAward = append(bossDieAward, &model.Item{
ItemId: bossDieItemId,
ItemNum: bossDieItemNum,
})
bossDieItems = append(bossDieItems, &model.Item{
ItemId: bossDieItemId,
ItemNum: bossDieItemNum,
})
}
BagMgrSingleton.AddItems(&model.AddItemParam{
Platform: p.Platform,
SnId: p.SnId,
Change: bossDieItems,
GainWay: common.GainWayNianGain_BossDie,
Operator: "system",
Remark: "年兽活动-Boss死亡获得",
})
//年兽死亡额外掉落
BigHurtCount := 0
for _, value := range sData {
@ -344,21 +466,24 @@ func CSNianAttack(s *netlib.Session, packetid int, data interface{}, sid int64)
logger.Logger.Trace("年兽死亡额外掉落 当前已使用BigHurt ", p.WelfData.NianData.BigHurt, "BigHurtCount = ", BigHurtCount)
if p.WelfData.NianData.BigHurt >= int32(BigHurtCount) {
//后台配置额外掉落
var bossDieOther []*model.Item
for _, info := range pool.List[0].BossDieOtherReward {
//value.BossDieOtherReward
if p.WelfData.NianData.OtherAwardNum[info.Id] >= info.DropUp {
logger.Logger.Trace("BOSS死亡 额外掉落达到上限 id = ", info.Id, "数量:", p.WelfData.NianData.OtherAwardNum[info.Id])
continue
}
//随机
if rand.Intn(100) < int(info.DropRate) {
if rand.Intn(100)+1 <= int(info.DropRate) {
otherItemId := info.ItemId
otherItemNum := info.ItemNum
if int32(otherItemNum)+p.WelfData.NianData.OtherAwardNum[info.Id] > info.DropUp {
otherItemNum = int64(info.DropUp - p.WelfData.NianData.OtherAwardNum[info.Id])
}
if p.WelfData.NianData.OtherAwardNum == nil {
p.WelfData.NianData.OtherAwardNum = make(map[int32]int32)
}
p.WelfData.NianData.OtherAwardNum[info.Id] += int32(otherItemNum)
items = append(items, &model.Item{
bossDieOther = append(bossDieOther, &model.Item{
ItemId: otherItemId,
ItemNum: otherItemNum,
})
@ -366,20 +491,30 @@ func CSNianAttack(s *netlib.Session, packetid int, data interface{}, sid int64)
ItemId: otherItemId,
ItemNum: otherItemNum,
})
}
}
BagMgrSingleton.AddItems(&model.AddItemParam{
Platform: p.Platform,
SnId: p.SnId,
Change: bossDieOther,
GainWay: common.GainWayNianGain_BossDieOther,
Operator: "system",
Remark: "年兽活动-攻击年兽额外获得",
})
}
TaskSubjectSingleton.Touch(common.TaskTypeNianBossKill, &TaskData{SnId: p.SnId, Num: 1}) // BOSS死亡
}
items = append(items, &model.Item{
coinItems := []*model.Item{}
coinItems = append(coinItems, &model.Item{
ItemId: common.ItemIDCoin,
ItemNum: AttackHp,
})
BagMgrSingleton.AddItems(&model.AddItemParam{
Platform: p.Platform,
SnId: p.SnId,
Change: items,
GainWay: common.GainWayNianGain,
Change: coinItems,
GainWay: common.GainWayNianGain_Attack_Coin,
Operator: "system",
Remark: "年兽活动-攻击年兽获得",
})
@ -398,6 +533,33 @@ func CSNianAttack(s *netlib.Session, packetid int, data interface{}, sid int64)
}
pack.BuffCount = p.WelfData.NianData.BuffCount
p.SendToClient(int(activity.NianPacketID_PACKET_SCNianAttackData), pack)
TaskSubjectSingleton.Touch(common.TaskTypeNianBossDamage, &TaskData{SnId: p.SnId, Num: AttackHp}) // 对年兽造成伤害
//更新年兽排行榜榜
luckValue := p.WelfData.NianData.AttackMaxHp
luckTime := time.Now().Unix()
if luckValue < LuckyRankNeed {
luckValue = 0
luckTime = 0
}
damage := p.WelfData.NianData.AttackSumHp
if damage < RankNeed {
damage = 0
}
if luckValue > 0 || damage > 0 {
log := &model.NianInfo{
Platform: p.Platform,
SnId: p.SnId,
Name: p.Name,
Luck: luckValue,
Damage: damage,
ModId: p.Roles.ModId,
Ts: time.Now().Unix(),
}
if luckTime > 0 {
log.LuckTime = luckTime
}
mq.Write(log)
}
}
return nil
}
@ -406,7 +568,6 @@ func CSNianAttack(s *netlib.Session, packetid int, data interface{}, sid int64)
func CSNianBuff(s *netlib.Session, packetid int, data interface{}, sid int64) error {
if _, ok := data.(*activity.CSNianBuff); ok {
p := PlayerMgrSington.GetOnlinePlayer(sid)
//yearActivity := &server.DB_NewYearActivity{}
logger.Logger.Trace("客户端请求请求领取BUFF snid = ", p.SnId)
if p == nil {
return nil
@ -415,9 +576,13 @@ func CSNianBuff(s *netlib.Session, packetid int, data interface{}, sid int64) er
p.WelfData.NianData = &model.NianData{}
}
if p.WelfData.NianData.BuffStatus {
pack := &activity.SCNianBuff{
OpRetCode: activity.OpResultCode_Nian_OPRC_Error_Nian,
}
p.SendToClient(int(activity.NianPacketID_PACKET_SCNianBuff), pack)
return nil
}
pool := PlatformMgrSingleton.GetConfig(p.Platform).ActivityNianConfig
pool := WelfareMgrSington.GetConfig(p.Platform).ActivityNianConfig
if pool == nil || pool.List == nil {
return nil
}
@ -425,8 +590,10 @@ func CSNianBuff(s *netlib.Session, packetid int, data interface{}, sid int64) er
logger.Logger.Trace("CSNianSignAward 活动关闭!")
return nil
}
StartTs := common.IntToTime(int(pool.List[0].BuffStartTime)).Unix()
EndTs := common.IntToTime(int(pool.List[0].BuffEndTime)).Unix()
//判断领取时间
if time.Now().Hour() >= int(pool.List[0].BuffStartTime) && time.Now().Hour() <= int(pool.List[0].BuffEndTime) {
if time.Now().Unix() >= StartTs && time.Now().Unix() <= EndTs {
sData := srvdata.PBDB_NewYearActivityMgr.Datas.GetArr()
count := int64(0)
for _, value := range sData {
@ -441,6 +608,14 @@ func CSNianBuff(s *netlib.Session, packetid int, data interface{}, sid int64) er
BuffCount: p.WelfData.NianData.BuffCount,
}
p.SendToClient(int(activity.NianPacketID_PACKET_SCNianBuff), pack)
//统计领取BUff
mq.Write(model.GenerateActivityLog(p.SnId, p.Platform, model.ActivityLog_NianBuff, 1))
} else {
logger.Logger.Trace("CSNianSignAward 活动时间未到!")
pack := &activity.SCNianBuff{
OpRetCode: activity.OpResultCode_Nian_OPRC_Error_Nian,
}
p.SendToClient(int(activity.NianPacketID_PACKET_SCNianBuff), pack)
}
}
return nil
@ -448,13 +623,13 @@ func CSNianBuff(s *netlib.Session, packetid int, data interface{}, sid int64) er
// 领取签到奖励
func CSNianSignAward(s *netlib.Session, packetid int, data interface{}, sid int64) error {
if _, ok := data.(*activity.CSNianBuff); ok {
if _, ok := data.(*activity.CSNianSignAward); ok {
p := PlayerMgrSington.GetOnlinePlayer(sid)
logger.Logger.Trace("客户端请求请求领取BUFF snid = ", p.SnId)
logger.Logger.Trace("领取签到奖励 snid = ", p.SnId)
if p == nil {
return nil
}
pool := PlatformMgrSingleton.GetConfig(p.Platform).ActivityNianConfig
pool := WelfareMgrSington.GetConfig(p.Platform).ActivityNianConfig
if pool == nil || pool.List == nil {
return nil
}
@ -462,15 +637,30 @@ func CSNianSignAward(s *netlib.Session, packetid int, data interface{}, sid int6
logger.Logger.Trace("CSNianSignAward 活动关闭!")
return nil
}
//判断活动时间
startTime := pool.List[0].ActivityStart
endTime := pool.List[0].ActivityEnd
t, _ := time.Parse(time.DateTime, startTime)
// 转换为时间戳(以秒为单位)
timestamp := t.Unix()
end, _ := time.Parse(time.DateTime, endTime)
endTimestamp := end.Unix()
nowTime := time.Now().Unix()
if nowTime < timestamp || nowTime > endTimestamp {
return nil
}
pack := &activity.SCNianSignAward{}
if p.WelfData.NianData == nil {
p.WelfData.NianData = &model.NianData{}
}
if p.WelfData.NianData.SignAwardTime > 0 {
pack.OpRetCode = activity.OpResultCode_Nian_OPRC_Error_Nian
p.SendToClient(int(activity.NianPacketID_PACKET_SCNianSignAward), pack)
return nil
}
p.WelfData.NianData.SignAwardTime = time.Now().Unix()
//奖励
pack := &activity.SCNianSignAward{}
pack.SignAwardTime = p.WelfData.NianData.SignAwardTime
var items []*model.Item
for _, info := range pool.List[0].SignReward {
@ -488,18 +678,104 @@ func CSNianSignAward(s *netlib.Session, packetid int, data interface{}, sid int6
Platform: p.Platform,
SnId: p.SnId,
Change: items,
GainWay: common.GainWayNianGain,
GainWay: common.GainWayNianGain_Sign,
Operator: "system",
Remark: "年兽活动-领取签到奖励获得",
})
p.SendToClient(int(activity.NianPacketID_PACKET_SCNianSignAward), pack)
TaskSubjectSingleton.Touch(common.TaskTypeNianSign, &TaskData{SnId: p.SnId, Num: 1})
}
return nil
}
func CSNianChange(s *netlib.Session, packetid int, data interface{}, sid int64) error {
if msg, ok := data.(*activity.CSNianChange); ok {
p := PlayerMgrSington.GetOnlinePlayer(sid)
logger.Logger.Trace("客户端请求请求年兽兑换 snid = ", p.SnId)
if p == nil {
return nil
}
pool := WelfareMgrSington.GetConfig(p.Platform).ActivityNianConfig
if pool == nil || pool.List == nil {
return nil
}
if pool.Switch == model.WelfareClose {
logger.Logger.Trace("CSNianSignAward 活动关闭!")
return nil
}
//判断活动时间
startTime := pool.List[0].ActivityStart
endTime := pool.List[0].ActivityEnd
t, _ := time.Parse(time.DateTime, startTime)
// 转换为时间戳(以秒为单位)
timestamp := t.Unix()
end, _ := time.Parse(time.DateTime, endTime)
endTimestamp := end.Unix()
nowTime := time.Now().Unix()
if nowTime < timestamp || nowTime > endTimestamp {
return nil
}
num := msg.Num
pack := &activity.SCNianChange{}
if num <= 0 || num > 99 {
pack.OpRetCode = activity.OpResultCode_Nian_OPRC_Error_Nian
p.SendToClient(int(activity.NianPacketID_PACKET_SCNianChange), pack)
return nil
}
sData := srvdata.PBDB_NewYearActivityMgr.Datas.GetArr()
itemNum := 0
coin := 0
diamond := 0
for _, value := range sData {
if value.Id == 21 {
strSlice := strings.Split(value.PropValue, ",")
diamond, _ = strconv.Atoi(strSlice[0])
itemNum, _ = strconv.Atoi(strSlice[1])
coin, _ = strconv.Atoi(strSlice[2])
break
}
}
if p.Diamond < int64(diamond*int(num)) {
pack.OpRetCode = activity.OpResultCode_Nian_OPRC_Error_Nian
p.SendToClient(int(activity.NianPacketID_PACKET_SCNianChange), pack)
return nil
}
p.AddDiamond(int64(-diamond*int(num)), 0, common.GainWayNianCost, "sys", "年兽活动兑换道具")
var items []*model.Item
items = append(items, &model.Item{
ItemId: common.ItemIDCoin,
ItemNum: int64(coin * int(num)),
})
items = append(items, &model.Item{
ItemId: common.ItemIDLittleGuaranteed,
ItemNum: int64(itemNum * int(num)),
})
BagMgrSingleton.AddItems(&model.AddItemParam{
Platform: p.Platform,
SnId: p.SnId,
Change: items,
GainWay: common.GainWayNianGain_Change,
Operator: "system",
Remark: "年兽活动-兑换",
})
pack.Num = num
for _, item := range items {
info := &activity.RankAwardData{
ItemId: item.ItemId,
ItemNum: item.ItemNum,
}
pack.Award = append(pack.Award, info)
}
p.SendToClient(int(activity.NianPacketID_PACKET_SCNianChange), pack)
}
return nil
}
func init() {
common.Register(int(activity.NianPacketID_PACKET_CSNianData), activity.CSNianData{}, CSNianData)
common.Register(int(activity.NianPacketID_PACKET_CSNianAttack), activity.CSNianAttack{}, CSNianAttack)
common.Register(int(activity.NianPacketID_PACKET_CSNianBuff), activity.CSNianBuff{}, CSNianBuff)
common.Register(int(activity.NianPacketID_PACKET_CSNianSignAward), activity.CSNianSignAward{}, CSNianSignAward)
common.Register(int(activity.NianPacketID_PACKET_CSNianChange), activity.CSNianChange{}, CSNianChange)
}

View File

@ -1,6 +1,9 @@
package main
import (
"mongo.games.com/game/srvdata"
"strconv"
"strings"
"time"
"mongo.games.com/goserver/core/basic"
@ -188,6 +191,49 @@ func (this *CSVCPayShopHandler) Process(s *netlib.Session, packetid int, data in
SendClient(shop.OpResultCode_OPRC_Error)
return nil
}
case ShopPageNian:
sData := srvdata.PBDB_NewYearActivityMgr.Datas.GetArr()
var intSlice []int
var shopNum []int
for _, value := range sData {
if value.Id == 17 {
str := value.PropValue
strSlice := strings.Split(str, ",")
// 转换每个字符串为 int
for _, s := range strSlice {
num, err := strconv.Atoi(s)
if err != nil {
return nil
}
intSlice = append(intSlice, num)
}
}
if value.Id == 18 {
str := value.PropValue
strSlice := strings.Split(str, ",")
// 转换每个字符串为 int
for _, s := range strSlice {
num, err := strconv.Atoi(s)
if err != nil {
return nil
}
shopNum = append(shopNum, num)
}
}
}
shopPos := 0
for i, id := range intSlice {
if id == int(shopInfo.Id) {
shopPos = i
break
}
}
num := shopNum[shopPos]
if num > 0 {
if p.WelfData.NianData.GiftShop[shopInfo.Id] >= int32(num) {
return nil
}
}
default:
}
@ -474,6 +520,45 @@ func (this *CSPayInfoHandler) Process(s *netlib.Session, packetid int, data inte
return nil
}
}
if shopInfo.Page == ShopPageNian {
sData := srvdata.PBDB_NewYearActivityMgr.Datas.GetArr()
var intSlice []int
var shopNum []int
for _, value := range sData {
if value.Id == 17 {
str := value.PropValue
strSlice := strings.Split(str, ",")
// 转换每个字符串为 int
for _, s := range strSlice {
num, _ := strconv.Atoi(s)
intSlice = append(intSlice, num)
}
}
if value.Id == 18 {
str := value.PropValue
strSlice := strings.Split(str, ",")
// 转换每个字符串为 int
for _, s := range strSlice {
num, _ := strconv.Atoi(s)
shopNum = append(shopNum, num)
}
}
}
shopPos := 0
for i, id := range intSlice {
if id == int(shopInfo.Id) {
shopPos = i
break
}
}
num := shopNum[shopPos]
if num > 0 {
if p.WelfData.NianData.GiftShop[shopInfo.Id] >= int32(num) {
SendClient(shop.OpResultCode_OPRC_Error)
return nil
}
}
}
ShopMgrSington.SendAPICreateOrder(p, msg.ConfigPayId, shopInfo, "shop_goods_xj")
} else {

View File

@ -136,6 +136,7 @@ func CSTaskReward(s *netlib.Session, packetId int, data interface{}, sid int64)
taskLog.TaskName = data.GetDes()
taskLog.ActivityType = data.GetActivityType()
taskLog.TaskType = data.GetTaskType()
taskLog.RemainDiamond = p.Diamond
}
mq.Write(taskLog)
ret.OpCode = taskproto.OpResultCode_OPRC_Success

View File

@ -112,161 +112,11 @@ func init() {
etcd.Register(etcd.ETCDKEY_PigBankProp, webapi.GamePigBankPropConfig{}, platformConfigEvent)
//年兽配置
etcd.Register(etcd.ETCDKEY_NianConfig, webapi.ActivityNianConfig{}, platformConfigEvent)
etcd.Register(etcd.ETCDKEY_NianRankConfig, webapi.NianRankReward{}, platformConfigEvent)
// 红包配置
etcd.Register(etcd.KeyRedPacket, webapi.RedPacketConfig{}, platformConfigEvent)
// 累计消耗活动配置
etcd.Register(etcd.KeyActConsume, webapi.ConsumeConfig{}, platformConfigEvent)
WelfareMgrSington.UpdateRedPacket(&webapi.RedPacketConfig{
Platform: "1",
List: []*webapi.RedPacketInfo{
{
Id: 1,
On: 1,
StartHMS: 90000,
EndHMS: 100000,
StayTs: 0,
MaxCount: 100,
LessCount: 5,
ItemId: 100001,
TotalNum: 100000,
RedList: []*webapi.RedInfo{
{
Num: 1,
Rate: 5000,
},
{
Num: 10,
Rate: 1000,
},
{
Num: 20,
Rate: 1000,
},
{
Num: 30,
Rate: 1000,
},
},
},
{
Id: 2,
On: 1,
StartHMS: 100000,
EndHMS: 120000,
StayTs: 30,
MaxCount: 10000,
LessCount: 5,
ItemId: 100001,
TotalNum: 100000,
RedList: []*webapi.RedInfo{
{
Num: 1,
Rate: 5000,
},
{
Num: 10,
Rate: 1000,
},
{
Num: 20,
Rate: 1000,
},
{
Num: 30,
Rate: 1000,
},
},
},
{
Id: 3,
On: 1,
StartHMS: 120000,
EndHMS: 150000,
StayTs: 0,
MaxCount: 10000,
LessCount: 5,
ItemId: 100001,
TotalNum: 100000,
RedList: []*webapi.RedInfo{
{
Num: 1,
Rate: 5000,
},
{
Num: 10,
Rate: 1000,
},
{
Num: 20,
Rate: 1000,
},
{
Num: 30,
Rate: 1000,
},
},
},
{
Id: 4,
On: 1,
StartHMS: 150000,
EndHMS: 160000,
StayTs: 0,
MaxCount: 10000,
LessCount: 5,
ItemId: 100001,
TotalNum: 100000,
RedList: []*webapi.RedInfo{
{
Num: 1,
Rate: 5000,
},
{
Num: 10,
Rate: 1000,
},
{
Num: 20,
Rate: 1000,
},
{
Num: 30,
Rate: 1000,
},
},
},
{
Id: 5,
On: 1,
StartHMS: 160000,
EndHMS: 180000,
StayTs: 0,
MaxCount: 10000,
LessCount: 5,
ItemId: 100001,
TotalNum: 100000,
RedList: []*webapi.RedInfo{
{
Num: 1,
Rate: 5000,
},
{
Num: 10,
Rate: 1000,
},
{
Num: 20,
Rate: 1000,
},
{
Num: 30,
Rate: 1000,
},
},
},
},
}, false)
}
func platformConfigEvent(ctx context.Context, completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
@ -514,6 +364,8 @@ func platformConfigEvent(ctx context.Context, completeKey string, isInit bool, e
PlatformMgrSingleton.GetConfig(config.Platform).GamePigBankPropConfig = config
case *webapi.ActivityNianConfig:
WelfareMgrSington.UpdateActivityNianStatus(config)
case *webapi.NianRankReward:
PlatformMgrSingleton.GetConfig(config.Platform).NianRankReward = config
case *webapi.RedPacketConfig:
WelfareMgrSington.UpdateRedPacket(config, isInit)
case *webapi.ConsumeConfig:

View File

@ -564,13 +564,69 @@ func (this *FriendMgr) FriendAgree(p *Player, destP *model.BindFriend) {
}
logger.Logger.Tracef(">>FriendAgree %d -> %d, %v", p.SnId, destP.SnId, pack)
}
// 删除申请者的申请列表
delApplyListFunc := func(plt string, snid int32, applySnid int32) friend.OpResultCode {
// 删除被申请者的申请列表
list1, err := model.QueryFriendApplyBySnid(plt, snid)
if err != nil {
logger.Logger.Errorf("QueryFriendApplyBySnid %v error: %v", snid, err)
return friend.OpResultCode_OPRC_Error
}
if list1 != nil {
k := 0
for k < len(list1.ApplySnids) {
if list1.ApplySnids[k].SnId == applySnid {
list1.ApplySnids = append(list1.ApplySnids[:k], list1.ApplySnids[k+1:]...)
model.UpsertFriendApply(plt, snid, list1)
} else {
k++
}
}
}
// 删除发起方的申请列表
list2, err := model.QueryFriendApplyListBySnid(plt, applySnid)
if err != nil {
logger.Logger.Errorf("QueryFriendApplyListBySnid %v error: %v", applySnid, err)
return friend.OpResultCode_OPRC_Error
}
if list2 != nil {
k := 0
for k < len(list2.List) {
if list2.List[k] == snid {
list2.List = append(list2.List[:k], list2.List[k+1:]...)
model.UpsertApplyList(plt, list2)
} else {
k++
}
}
}
if applySnid == destP.SnId && list2 != nil {
applyList = list2.List
}
if applySnid == p.SnId && list2 != nil {
meApplyList = list2.List
}
return friend.OpResultCode_OPRC_Sucess
}
me := FriendMgrSingleton.GetPlayer(p.Platform, p.SnId)
if me == nil {
SendToClick(friend.OpResultCode_OPRC_Error)
return
}
if FriendMgrSingleton.IsFriend(p.Platform, p.SnId, destP.SnId) { //已经是好友了
SendToClick(friend.OpResultCode_OPRC_Friend_AlreadyAdd)
// 删除申请者的申请列表
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
delApplyListFunc(p.Platform, p.SnId, destP.SnId)
delApplyListFunc(p.Platform, destP.SnId, p.SnId)
return nil
}), task.CompleteNotifyWrapper(func(i interface{}, t task.Task) {
SendToClick(friend.OpResultCode_OPRC_Friend_AlreadyAdd)
})).StartByFixExecutor(FriendWrite)
return
}
//验证自己
@ -612,54 +668,6 @@ func (this *FriendMgr) FriendAgree(p *Player, destP *model.BindFriend) {
}
}
// 删除申请者的申请列表
delApplyListFunc := func(plt string, snid int32, applySnid int32) friend.OpResultCode {
// 删除被申请者的申请列表
list1, err := model.QueryFriendApplyBySnid(plt, snid)
if err != nil {
logger.Logger.Errorf("QueryFriendApplyBySnid %v error: %v", snid, err)
return friend.OpResultCode_OPRC_Error
}
if list1 != nil {
k := 0
for k < len(list1.ApplySnids) {
if list1.ApplySnids[k].SnId == applySnid {
list1.ApplySnids = append(list1.ApplySnids[:k], list1.ApplySnids[k+1:]...)
model.UpsertFriendApply(plt, snid, list1)
} else {
k++
}
}
}
// 删除发起方的申请列表
list2, err := model.QueryFriendApplyListBySnid(plt, applySnid)
if err != nil {
logger.Logger.Errorf("QueryFriendApplyListBySnid %v error: %v", applySnid, err)
return friend.OpResultCode_OPRC_Error
}
if list2 != nil {
k := 0
for k < len(list2.List) {
if list2.List[k] == snid {
list2.List = append(list2.List[:k], list2.List[k+1:]...)
model.UpsertApplyList(plt, list2)
} else {
k++
}
}
}
if applySnid == destP.SnId && list2 != nil {
applyList = list2.List
}
if applySnid == p.SnId && list2 != nil {
meApplyList = list2.List
}
return friend.OpResultCode_OPRC_Sucess
}
//查看是否在申请列表
code := delApplyListFunc(p.Platform, p.SnId, destP.SnId)
if code != friend.OpResultCode_OPRC_Sucess {

View File

@ -34,6 +34,8 @@ func init() {
mq.RegisterMessage(&mq.RegisterMessageParam{Name: mq.BackSystemFreeGive, Data: &model.SystemFreeGive{}})
mq.RegisterMessage(&mq.RegisterMessageParam{Name: mq.DBLotteryCode, Data: &model.LotteryCode{}})
mq.RegisterMessage(&mq.RegisterMessageParam{Name: mq.DBLotteryLog, Data: &model.LotteryLog{}})
mq.RegisterMessage(&mq.RegisterMessageParam{Name: model.MQRankNian, Data: &model.NianInfo{}})
mq.RegisterMessage(&mq.RegisterMessageParam{Name: mq.NianPlayerRank, Data: &model.NianPlayerRankLog{}})
}
func init() {

View File

@ -176,6 +176,14 @@ func (this *Player) init() bool {
this.GuideData = make(map[int32]int32)
}
this.InitRolesAndPets()
// 数据修复
if this.PlayerData != nil && this.PlayerData.WelfData != nil {
for k, v := range this.PlayerData.WelfData.Task {
if v == nil {
delete(this.PlayerData.WelfData.Task, k)
}
}
}
return true
}
@ -2893,6 +2901,13 @@ func (this *Player) DoShopInfo(info *model.DbShop, isLogin bool) {
Num: 1,
})
}
//年兽礼包
if info.PageId == ShopPageNian {
if this.WelfData.NianData.GiftShop == nil {
this.WelfData.NianData.GiftShop = map[int32]int32{}
}
this.WelfData.NianData.GiftShop[info.ShopId] += 1
}
switch info.Remark {
case "BlindBox":

View File

@ -647,6 +647,8 @@ func (r *RankMatchMgr) OnDayTimer() {
logger.Logger.Info("(this *RankMatchMgr) OnDayTimer")
//排行榜发奖
//r.RankAward()
//年兽排行榜发奖
r.NianRankAward()
for _, platform := range PlatformMgrSingleton.GetPlatforms() {
if platform.IdStr == DefaultPlatform {
continue
@ -930,6 +932,204 @@ func (r *RankMatchMgr) Save(platform string, snid int32, isSync, force bool) {
})).StartByFixExecutor(fmt.Sprintf("platform%s", ret.Platform))
}
// 年兽排行榜发奖
func (r *RankMatchMgr) NianRankAward() {
logger.Logger.Trace("年兽排行榜开始发奖!!!!")
for _, v := range PlatformMgrSingleton.GetPlatforms() {
platform := v.IdStr
rankConfig := PlatformMgrSingleton.GetConfig(platform).NianRankReward
if rankConfig == nil {
continue
}
pool := WelfareMgrSington.GetConfig(platform).ActivityNianConfig
if pool == nil || pool.List == nil {
return
}
if pool.Switch == model.WelfareClose {
return
}
startTime := pool.List[0].ActivityStart
endTime := pool.List[0].ActivityEnd
t, _ := time.Parse(time.DateTime, startTime)
// 转换为时间戳(以秒为单位)
timestamp := t.Unix()
end, _ := time.Parse(time.DateTime, endTime)
endTimestamp := end.Unix()
nowTime := time.Now().Unix()
if nowTime < timestamp || nowTime > endTimestamp {
return
}
log := &model.NianPlayerRankLog{}
log.Ts = time.Now().Unix()
log.Platform = platform
for _, info := range rankConfig.RankData {
if info.TypeId == 1 {
log.TypeId = info.TypeId
rankAward := info.RankInfo
if rankAward == nil {
continue
}
var players []*model.PlayerBaseInfo
list, err := model.FindLuckNianRankList(&model.FindNianListArgs{
Platform: platform,
})
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
for _, vv := range list.List {
player := PlayerMgrSington.GetPlayerBySnId(vv.SnId)
if player != nil {
players = append(players, &model.PlayerBaseInfo{
SnId: player.SnId,
LastChannel: player.LastChannel,
})
} else {
baseInfo := model.GetPlayerBaseInfo(platform, vv.SnId)
players = append(players, baseInfo)
}
}
return nil
}), task.CompleteNotifyWrapper(func(i interface{}, t task.Task) {
if err != nil {
logger.Logger.Errorf("RankMatchMgr OnDayTimer FindLuckNianRankList err:%v", err)
return
}
rankId := int32(1)
for k, player := range players {
if player == nil {
logger.Logger.Errorf("RankMatchMgr OnDayTimer FindLuckNianRankList player is nil %v", list.List[k].SnId)
continue
}
var items []int64
for _, award := range rankAward[rankId].Award {
items = append(items, int64(award.ItemId))
items = append(items, award.ItemNum)
}
if len(items) == 0 {
break
}
// 发邮件
var newMsg *model.Message
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
title := i18n.Tr("languages", "NianLuckTitle")
content := i18n.Tr("languages", "NianLuckAward", []int{int(rankId), int(rankId), int(rankId), int(rankId)})
newMsg = model.NewMessage("", 0, "", player.SnId, model.MSGTYPE_RANK_REWARD,
title, content, 0, 0, model.MSGSTATE_UNREAD, time.Now().Unix(), 0, "", items, platform, model.HallTienlen, nil)
err := model.InsertMessage(platform, newMsg)
if err != nil {
logger.Logger.Errorf("发送邮件失败 snid:%v err:%v", player.SnId, err)
return err
}
return nil
}), task.CompleteNotifyWrapper(func(i interface{}, t task.Task) {
p := PlayerMgrSington.GetPlayerBySnId(player.SnId)
if p != nil {
p.AddMessage(newMsg)
}
})).Start()
//记录log
rankData := &model.NianPlayerRankData{
RankId: rankId,
Snid: player.SnId,
Score: list.List[rankId-1].Luck,
}
log.RankData = append(log.RankData, rankData)
rankId += 1
}
mq.Write(log)
//清除幸运榜数值
err := model.ClearNianRank(&model.FindNianListArgs{
Platform: platform,
})
if err != nil {
logger.Logger.Errorf("清除幸运榜数值失败 err:%v", err)
}
})).StartByExecutor("NianLuck_Award")
} else if info.TypeId == 2 {
if time.Now().Day()-1 != end.Day() {
return
}
rankAward := info.RankInfo
if rankAward == nil {
continue
}
var players []*model.PlayerBaseInfo
log.TypeId = info.TypeId
list, err := model.FindDamageNianRankList(&model.FindNianListArgs{
Platform: platform,
})
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
for _, vv := range list.List {
player := PlayerMgrSington.GetPlayerBySnId(vv.SnId)
if player != nil {
players = append(players, &model.PlayerBaseInfo{
SnId: player.SnId,
LastChannel: player.LastChannel,
})
} else {
baseInfo := model.GetPlayerBaseInfo(platform, vv.SnId)
players = append(players, baseInfo)
}
}
return nil
}), task.CompleteNotifyWrapper(func(i interface{}, t task.Task) {
if err != nil {
logger.Logger.Errorf("RankMatchMgr OnDayTimer FindLuckNianRankList err:%v", err)
return
}
rankId := int32(1)
for k, player := range players {
if player == nil {
logger.Logger.Errorf("RankMatchMgr OnDayTimer FindLuckNianRankList player is nil %v", list.List[k].SnId)
continue
}
var items []int64
for _, award := range rankAward[rankId].Award {
items = append(items, int64(award.ItemId))
items = append(items, award.ItemNum)
}
if len(items) == 0 {
break
}
// 发邮件
var newMsg *model.Message
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
title := i18n.Tr("languages", "NianDamageTitle")
content := i18n.Tr("languages", "NianDamageAward", []int{int(rankId), int(rankId), int(rankId), int(rankId)})
newMsg = model.NewMessage("", 0, "", player.SnId, model.MSGTYPE_RANK_REWARD,
title, content, 0, 0, model.MSGSTATE_UNREAD, time.Now().Unix(), 0, "", items, platform, model.HallTienlen, nil)
err := model.InsertMessage(platform, newMsg)
if err != nil {
logger.Logger.Errorf("发送邮件失败 snid:%v err:%v", player.SnId, err)
return err
}
return nil
}), task.CompleteNotifyWrapper(func(i interface{}, t task.Task) {
p := PlayerMgrSington.GetPlayerBySnId(player.SnId)
if p != nil {
p.AddMessage(newMsg)
}
})).Start()
rankData := &model.NianPlayerRankData{
RankId: rankId,
Snid: player.SnId,
Score: list.List[rankId-1].Damage,
}
log.RankData = append(log.RankData, rankData)
rankId += 1
}
mq.Write(log)
//删除数据库数据
err := model.DelNianRank(&model.FindNianListArgs{
Platform: platform,
})
if err != nil {
logger.Logger.Errorf("删除年兽排行榜数据库数据 err:%v", err)
}
})).StartByExecutor("NianDamage_Award")
}
}
}
}
func (r *RankMatchMgr) Release(platform string, snid int32) {
delete(r.playerSeasons, snid)
}

View File

@ -46,16 +46,16 @@ const (
// page类型
const (
ShopPageCoin = 1 //金币页面
ShopPageDiamond = 2 //钻石页面
ShopPageItem = 3 //道具页面
ShopPageVip = 4 //VIP页面
ShopPagePrivilege = 5 //VIP特权礼包
ShopPageGift = 7 //礼包页面
ShopPageDiamondBank = 8 //钻石存储罐
ShopPagePermit = 9 //赛季通行证
ShopPageFangKa = 10 //房卡页面
ShopPageCoin = 1 //金币页面
ShopPageDiamond = 2 //钻石页面
ShopPageItem = 3 //道具页面
ShopPageVip = 4 //VIP页面
ShopPagePrivilege = 5 //VIP特权礼包
ShopPageGift = 7 //礼包页面
ShopPageDiamondBank = 8 //钻石存储罐
ShopPagePermit = 9 //赛季通行证
ShopPageFangKa = 10 //房卡页面
ShopPageNian = 12 //年兽活动页面
ShopPagePhoneScore = 61 //手机积分商城
ShopPagePhoneScoreGoogle = 62
ShopPageBackend = 63 //并不是页面,是后台加币记录类型

View File

@ -200,7 +200,7 @@ func (t *TaskHandle) AllTask(id int, data any) {
switch v.GetActivityType() {
case common.TaskActivityTypeNianEveryDay, common.TaskActivityTypeNian:
//判断是否在开启时间段内
pool := PlatformMgrSingleton.GetConfig(p.Platform).ActivityNianConfig
pool := WelfareMgrSington.GetConfig(p.Platform).ActivityNianConfig
if pool == nil || pool.List == nil {
continue
}
@ -340,7 +340,7 @@ func IsTaskReward(p *Player, id int32) bool {
}
return true
case common.TaskActivityTypeNian:
pool := PlatformMgrSingleton.GetConfig(p.Platform).ActivityNianConfig
pool := WelfareMgrSington.GetConfig(p.Platform).ActivityNianConfig
if pool == nil || pool.List == nil {
return false
}
@ -402,6 +402,14 @@ func SendTaskReward(p *Player, m map[int64]int64, tp int32) {
case 6:
gain = common.GainWayItemTaskPermit
giveType = model.SystemFreeGive_GiveType_TaskPermit
case 8:
gain = common.GainWayNianGain_EveryDayTask
giveType = model.SystemFreeGive_NianEveryDayTask
case 9:
gain = common.GainWayNianGain_Task
giveType = model.SystemFreeGive_NianTask
case 10:
gain = common.GainWayConsume
}
BagMgrSingleton.AddItems(&model.AddItemParam{
Platform: p.Platform,
@ -463,6 +471,9 @@ func init() {
TaskSubjectSingleton.Attach(common.TaskTypeRankMatchWinTimes, taskHandle)
TaskSubjectSingleton.Attach(common.TaskTypeBuyPermit, taskHandle)
TaskSubjectSingleton.Attach(common.TaskTypeBuyRedBag, taskHandle)
TaskSubjectSingleton.Attach(common.TaskTypeNianBossKill, taskHandle)
TaskSubjectSingleton.Attach(common.TaskTypeNianBossDamage, taskHandle)
TaskSubjectSingleton.Attach(common.TaskTypeNianSign, taskHandle)
internal.RegisterPlayerListenerFunc(&internal.PlayerListenerFunc[*Player, *Scene]{
OnPlayerDayChangedFunc: func(p *Player, isLogin, isContinue bool) {

View File

@ -2304,6 +2304,7 @@ func init() {
return err
}
InviteTask(msg.Platform, psnid, info.SnId, common.InviteScoreTypePay, int64(info.ConsumeNum))
return nil
}), nil, "InvitePayTask").Start()
}

View File

@ -1017,6 +1017,13 @@ func (this *WelfareMgr) WelfareSwitch(p *Player, platform string, op int) {
} else {
pack.WelfareSwitch = append(pack.WelfareSwitch, model.WelfareClose)
}
// 累消活动
consumeConfig := info.ConsumeConfig
if consumeConfig != nil {
pack.WelfareSwitch = append(pack.WelfareSwitch, consumeConfig.On) //累消活动开关
} else {
pack.WelfareSwitch = append(pack.WelfareSwitch, model.WelfareClose)
}
if model.GameParamData.TestActSwitch {
for k := range pack.WelfareSwitch {
@ -2215,8 +2222,9 @@ func (this *WelfareMgr) DayReserNian(p *Player) {
p.WelfData.NianData.BuffCount = 0
p.WelfData.NianData.SignAwardTime = 0
p.WelfData.NianData.OtherAwardNum = make(map[int32]int32)
p.WelfData.NianData.AttackMaxHp = 0
p.WelfData.NianData.GiftShop = make(map[int32]int32)
}
}
// 年兽活动结束清除数据
@ -2224,10 +2232,15 @@ func (this *WelfareMgr) ClearActivityNianData(p *Player) {
if p != nil && p.WelfData != nil && p.WelfData.NianData != nil {
p.WelfData.NianData = nil
//清除任务数据
for id, _ := range p.WelfData.Task {
data := srvdata.PBDB_TaskMgr.GetData(id)
if data.ActivityType == common.TaskActivityTypeNianEveryDay || data.ActivityType == common.TaskActivityTypeNian {
p.WelfData.Task[id] = nil
if p.WelfData.Task != nil {
for id, _ := range p.WelfData.Task {
data := srvdata.PBDB_TaskMgr.GetData(id)
if data == nil {
continue
}
if data.ActivityType == common.TaskActivityTypeNianEveryDay || data.ActivityType == common.TaskActivityTypeNian {
delete(p.WelfData.Task, id)
}
}
}
}
@ -2280,7 +2293,7 @@ func (this *WelfareMgr) SendRedPacketInfo(p *Player) *welfare.SCRedPacketInfo {
continue
}
startTs, endTs := common.IntToTime(int(v.GetStartHMS())).Unix(), common.IntToTime(int(v.GetEndHMS())).Unix()
if now < startTs || now >= endTs {
if now >= endTs {
continue
}
info := &welfare.RedPacketInfo{
@ -2291,11 +2304,11 @@ func (this *WelfareMgr) SendRedPacketInfo(p *Player) *welfare.SCRedPacketInfo {
}
if p.WelfData != nil && p.WelfData.RedPacket != nil {
if p.WelfData.RedPacket[v.GetId()] != nil {
info.IsJoin = p.WelfData.RedPacket[v.GetId()].JN > 0
info.IsJoin = p.WelfData.RedPacket[v.GetId()].JN > 0 || p.WelfData.RedPacket[v.GetId()].N > 0
}
}
_, info.RemainCount = RedPacketMgrInst.GetRemainTimesByConfig(p, v)
if info.RemainCount > 0 {
if info.RemainCount > 0 || info.RemainCount == -1 {
pack.Info = append(pack.Info, info)
}
}
@ -2323,6 +2336,10 @@ func (this *WelfareMgr) GetRedPacket(p *Player, id int64) *welfare.SCRedPacketDr
return nil
}
if p.WelfData.RedPacket == nil {
p.WelfData.RedPacket = make(map[int64]*model.RedPacketData)
}
if p.WelfData.RedPacket[id] == nil {
p.WelfData.RedPacket[id] = &model.RedPacketData{}
}
@ -2332,14 +2349,14 @@ func (this *WelfareMgr) GetRedPacket(p *Player, id int64) *welfare.SCRedPacketDr
// 记录参与次数
if id == 0 {
for _, v := range this.GetConfig(p.Platform).RedPacketConfig.GetList() {
if now >= common.IntToTime(int(v.GetStartHMS())).Unix() || now < common.IntToTime(int(v.GetEndHMS())).Unix() {
if v.GetOn() == common.On && now >= common.IntToTime(int(v.GetStartHMS())).Unix() || now < common.IntToTime(int(v.GetEndHMS())).Unix() {
if p.WelfData.RedPacket[v.GetId()] == nil {
p.WelfData.RedPacket[v.GetId()] = &model.RedPacketData{}
}
p.WelfData.RedPacket[v.GetId()].JN++
}
}
Send(welfare.OpResultCode_OPRC_Sucess)
//Send(welfare.OpResultCode_OPRC_Sucess)
return pack
}
@ -2424,6 +2441,7 @@ func (this *WelfareMgr) GetRedPacket(p *Player, id int64) *welfare.SCRedPacketDr
RedPacketMgrInst.AddUse(p.Platform, id, reward)
if reward > 0 {
data.RN++
pack.Award = []*welfare.PropInfo{{ItemId: cfg.GetItemId(), ItemNum: reward}}
BagMgrSingleton.AddItems(&model.AddItemParam{
Platform: p.Platform,
SnId: p.GetSnId(),
@ -2434,15 +2452,35 @@ func (this *WelfareMgr) GetRedPacket(p *Player, id int64) *welfare.SCRedPacketDr
})
}
//todo 抽奖记录
mq.Write(&model.BackRedPacket{
Platform: p.Platform,
Id: int32(id),
SnId: p.GetSnId(),
ItemId: cfg.GetItemId(),
ItemNum: reward,
Ts: now,
}, mq.BackRedPacket)
_, pack.RemainCount = RedPacketMgrInst.GetRemainTimesByConfig(p, cfg)
p.SendToClient(int(welfare.SPacketID_PACKET_SCRedPacketDraw), pack)
Send(welfare.OpResultCode_OPRC_Sucess)
return pack
}
func (this *WelfareMgr) UpdateConsumeConfig(conf *webapi_proto.ConsumeConfig) {
if model.GameParamData.TestActSwitch {
conf.On = model.WelfareOpen
}
s := int32(0)
info := this.GetConfig(conf.Platform)
if info.ConsumeConfig != nil {
s = info.ConsumeConfig.On
}
this.GetConfig(conf.Platform).ConsumeConfig = conf
//更新活动时间
// 打开关闭要广播给客户端
if s != 0 && s != conf.On {
this.WelfareSwitch(nil, conf.Platform, model.OpConsume)
}
}
func (this *WelfareMgr) Update() {

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