活动代码优化
This commit is contained in:
parent
9a8b5d25ef
commit
737fea1e23
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@ -1,5 +1,5 @@
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BIN
data/DB_Task.dat
BIN
data/DB_Task.dat
Binary file not shown.
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@ -45,6 +45,7 @@ const (
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ETCDKEY_ACT_BLINDBOX = "/game/act_blindbox"
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ETCDKEY_ACT_FIRSTPAY = "/game/act_FirstPay"
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ETCDKEY_ACT_CONTINUOUSPAY = "/game/act_ContinuousPay"
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ETCDKEY_ACT_Collect = "/game/act_collect"
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ETCDKEY_VIP_CFG = "/game/VIPcfg"
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ETCDKEY_WBCtrl_CFG = "/game/WBCtrlCfg"
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ETCDKEY_PACKAGE_ENTRYSWITCH = "/game/plt/entryswitch/" //界面入口开关
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@ -100,7 +100,7 @@ package transact
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//
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//func init() {
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// //单控
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// WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/SinglePlayerAdjust", WebAPIHandlerWrapper(
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// WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/SinglePlayerAdjust", WebAPIHandlerWrapper(
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// func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
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// pack := &webapi_proto.SASinglePlayerAdjust{}
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// msg := &webapi_proto.ASSinglePlayerAdjust{}
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@ -185,5 +185,5 @@ func init() {
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// //捕鱼渔场保留金币
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// admin.MyAdminApp.Route("/api/CoinPool/GameFishsAllCoin", GameSrvWebAPI)
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// //单控数据
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//admin.MyAdminApp.Route("/api/mongo.games.com/game/SinglePlayerAdjust", GameSrvWebAPI)
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//admin.MyAdminApp.Route("/api/game/SinglePlayerAdjust", GameSrvWebAPI)
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}
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@ -195,7 +195,7 @@ func init() {
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// 在线统计
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admin.MyAdminApp.Route("/api/Report/OnlineReportTotal", WorldSrvApi)
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// 加减金币钻石
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admin.MyAdminApp.Route("/api/mongo.games.com/game/AddCoinByIdAndPT", WorldSrvApi)
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admin.MyAdminApp.Route("/api/game/AddCoinByIdAndPT", WorldSrvApi)
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// 查询玩家信息
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admin.MyAdminApp.Route("/api/Player/PlayerData", WorldSrvApi)
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// 查询多个玩家信息
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@ -210,17 +210,17 @@ func init() {
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admin.MyAdminApp.Route("/api/Cache/UpdatePlayerElement", WorldSrvApi)
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// 水池相关
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admin.MyAdminApp.Route("/api/mongo.games.com/game/QueryGamePoolByGameId", WorldSrvApi)
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admin.MyAdminApp.Route("/api/mongo.games.com/game/QueryAllGamePool", WorldSrvApi)
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admin.MyAdminApp.Route("/api/mongo.games.com/game/RefreshGamePool", WorldSrvApi)
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admin.MyAdminApp.Route("/api/mongo.games.com/game/UpdateGamePool", WorldSrvApi)
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admin.MyAdminApp.Route("/api/mongo.games.com/game/ResetGamePool", WorldSrvApi)
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admin.MyAdminApp.Route("/api/game/QueryGamePoolByGameId", WorldSrvApi)
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admin.MyAdminApp.Route("/api/game/QueryAllGamePool", WorldSrvApi)
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admin.MyAdminApp.Route("/api/game/RefreshGamePool", WorldSrvApi)
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admin.MyAdminApp.Route("/api/game/UpdateGamePool", WorldSrvApi)
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admin.MyAdminApp.Route("/api/game/ResetGamePool", WorldSrvApi)
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// 邮箱相关
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admin.MyAdminApp.Route("/api/mongo.games.com/game/CreateShortMessage", WorldSrvApi)
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admin.MyAdminApp.Route("/api/mongo.games.com/game/QueryShortMessageList", WorldSrvApi)
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admin.MyAdminApp.Route("/api/mongo.games.com/game/DeleteShortMessage", WorldSrvApi)
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admin.MyAdminApp.Route("/api/mongo.games.com/game/DeleteAllShortMessage", WorldSrvApi)
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admin.MyAdminApp.Route("/api/game/CreateShortMessage", WorldSrvApi)
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admin.MyAdminApp.Route("/api/game/QueryShortMessageList", WorldSrvApi)
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admin.MyAdminApp.Route("/api/game/DeleteShortMessage", WorldSrvApi)
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admin.MyAdminApp.Route("/api/game/DeleteAllShortMessage", WorldSrvApi)
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// 获取房间列表
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admin.MyAdminApp.Route("/api/Cache/ListRoom", WorldSrvApi)
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@ -233,12 +233,12 @@ func init() {
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// 3方平台
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admin.MyAdminApp.Route("/api/thd/UpdatePlayerCoin", WorldSrvApi)
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// 兑换卷
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admin.MyAdminApp.Route("/api/mongo.games.com/game/CreateJYB", WorldSrvApi)
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admin.MyAdminApp.Route("/api/mongo.games.com/game/UpdateJYB", WorldSrvApi)
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admin.MyAdminApp.Route("/api/game/CreateJYB", WorldSrvApi)
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admin.MyAdminApp.Route("/api/game/UpdateJYB", WorldSrvApi)
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// 支付回调
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admin.MyAdminApp.Route("/api/pay/CallbackPayment", WorldSrvApi)
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// 资源变更(给所有玩家发送消息)
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admin.MyAdminApp.Route("/api/mongo.games.com/game/resource", WorldSrvApi)
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admin.MyAdminApp.Route("/api/game/resource", WorldSrvApi)
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// 修改手机号
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admin.MyAdminApp.Route("/api/player/update_tel", WorldSrvApi)
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// 删除账号
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@ -82,7 +82,7 @@ func (TagCode) EnumDescriptor() ([]byte, []int) {
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return file_qpapi_proto_rawDescGZIP(), []int{0}
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}
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//[action] /api/Member/QPAPIRegisterOrLogin
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// [action] /api/Member/QPAPIRegisterOrLogin
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type ASLogin struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -225,8 +225,8 @@ func (x *SALogin) GetSnid() int32 {
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return 0
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}
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//加币
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// [action] /api/mongo.games.com/game/QPAPIAddSubCoinById
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// 加币
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// [action] /api/game/QPAPIAddSubCoinById
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type ASAddCoinById struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -433,7 +433,7 @@ func (x *PlayerCoinData) GetBank() int64 {
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return 0
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}
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//查用户金币 /api/Member/QPGetMemberGoldById
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// 查用户金币 /api/Member/QPGetMemberGoldById
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type ASMemberGold struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -760,7 +760,7 @@ func (x *PlayerHistoryInfo) GetUserName() string {
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return ""
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}
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//获取用户注单记录游戏记录 /api/Member/QPGetGameHistory
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// 获取用户注单记录游戏记录 /api/Member/QPGetGameHistory
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type SAPlayerHistory struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -28,7 +28,7 @@ message SALogin{
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}
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//加币
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// [action] /api/mongo.games.com/game/QPAPIAddSubCoinById
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// [action] /api/game/QPAPIAddSubCoinById
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message ASAddCoinById{
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string Username = 1; //用户名 //保证唯一性
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int64 Gold = 2; //加币金额
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@ -82,7 +82,7 @@ func (TagCode) EnumDescriptor() ([]byte, []int) {
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return file_telegramapi_proto_rawDescGZIP(), []int{0}
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}
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//[action] /api/Member/APIMemberRegisterOrLogin
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// [action] /api/Member/APIMemberRegisterOrLogin
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type ASLogin struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -233,8 +233,8 @@ func (x *SALogin) GetSnid() int32 {
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return 0
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}
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//加币
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// [action] /api/mongo.games.com/game/APIAddCoinById
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// 加币
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// [action] /api/game/APIAddCoinById
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type ASAddCoinById struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -481,7 +481,7 @@ func (x *PlayerCoinData) GetBank() int64 {
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return 0
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}
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//查用户金币 /api/Member/GetMemberGoldById
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// 查用户金币 /api/Member/GetMemberGoldById
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type ASMemberGold struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -600,7 +600,7 @@ func (x *SAMemberGold) GetData() *PlayerCoinData {
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return nil
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}
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//校验碰撞游戏Hash /api/mongo.games.com/game/CrashVerifier
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// 校验碰撞游戏Hash /api/game/CrashVerifier
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type ASCrachHash struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -887,7 +887,7 @@ func (x *PlayerHistoryInfo) GetMultiple() int64 {
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return 0
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}
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//获取用户注单记录游戏记录 /api/Member/GetGameHistory
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// 获取用户注单记录游戏记录 /api/Member/GetGameHistory
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type SAPlayerHistory struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -959,7 +959,7 @@ func (x *SAPlayerHistory) GetGameHistory() []*GameHistoryInfo {
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return nil
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}
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//获取用户注单记录游戏记录 /api/Member/GetGameHistory
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// 获取用户注单记录游戏记录 /api/Member/GetGameHistory
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type ASPlayerHistory struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -29,7 +29,7 @@ message SALogin{
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}
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//加币
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// [action] /api/mongo.games.com/game/APIAddCoinById
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// [action] /api/game/APIAddCoinById
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message ASAddCoinById{
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int32 ID = 1;//玩家id
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int64 Gold = 2;//加币金额
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@ -66,7 +66,7 @@ message SAMemberGold{
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PlayerCoinData Data = 3; //用户金币
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}
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//校验碰撞游戏Hash /api/mongo.games.com/game/CrashVerifier
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//校验碰撞游戏Hash /api/game/CrashVerifier
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message ASCrachHash{
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string Hash = 1;//哈希值
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int32 Wheel = 2;//第几轮
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@ -7,9 +7,9 @@
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package webapi
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import (
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"mongo.games.com/game/protocol/server"
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protoreflect "google.golang.org/protobuf/reflect/protoreflect"
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protoimpl "google.golang.org/protobuf/runtime/protoimpl"
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"mongo.games.com/game/protocol/server"
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reflect "reflect"
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sync "sync"
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)
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@ -3206,7 +3206,7 @@ func (x *ExchangeType) GetId() int32 {
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return 0
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}
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// etcd /mongo.games.com/game/exchange_shop
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// etcd /game/exchange_shop
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type ExchangeShopList struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -3477,7 +3477,7 @@ func (x *ItemShop) GetFirstSwitch() bool {
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return false
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}
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// etcd /mongo.games.com/game/item_shop
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// etcd /game/item_shop
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type ItemShopList struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -3900,7 +3900,7 @@ func (x *GameMatchDate) GetOnChannelName() []string {
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return nil
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}
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// etcd /mongo.games.com/game/game_match
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// etcd /game/game_match
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type GameMatchDateList struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -4129,7 +4129,7 @@ func (x *WelfareTurnplateRate) GetRate() []int32 {
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return nil
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}
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// etcd /mongo.games.com/game/act_turnplate 转盘
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// etcd /game/act_turnplate 转盘
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type WelfareTurnplateDateList struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -4319,7 +4319,7 @@ func (x *Welfare7SignDate) GetAddUpDate() []*AddUpWelfareDate {
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return nil
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}
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// etcd /mongo.games.com/game/act_7sign 7日签到
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// etcd /game/act_7sign 7日签到
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type Welfare7SignDateList struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -4494,7 +4494,7 @@ func (x *BlindBoxData) GetItem_Id() int32 {
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return 0
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}
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// etcd /mongo.games.com/game/act_blindbox 盲盒
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// etcd /game/act_blindbox 盲盒
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type WelfareBlindBoxDataList struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -4669,7 +4669,7 @@ func (x *WelfareSpree) GetDiscount() float64 {
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return 0
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}
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// etcd /mongo.games.com/game/act_FirstPay 首充
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// etcd /game/act_FirstPay 首充
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type WelfareFirstPayDataList struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -4741,7 +4741,7 @@ func (x *WelfareFirstPayDataList) GetCycle() int32 {
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return 0
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}
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// etcd /mongo.games.com/game/act_ContinuousPay 连续充值
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// etcd /game/act_ContinuousPay 连续充值
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type WelfareContinuousPayDataList struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -4988,7 +4988,7 @@ func (x *VIPcfg) GetShopId7() int32 {
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return 0
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}
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// etcd /mongo.games.com/game/VIPcfg VIP配置
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// etcd /game/VIPcfg VIP配置
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type VIPcfgDataList struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -5559,7 +5559,7 @@ func (x *GameConfig) GetGoodFenCha() int32 {
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return 0
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}
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// etcd mongo.games.com/game/act_phoneLottery
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// etcd /game/act_phoneLottery
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type WelfarePhoneLotteryStatus struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -5615,6 +5615,62 @@ func (x *WelfarePhoneLotteryStatus) GetSwitch() int32 {
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return 0
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}
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// etcd /game/act_collect
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type WelfareCollectConfig struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"`
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Switch int32 `protobuf:"varint,2,opt,name=Switch,proto3" json:"Switch,omitempty"` // 1.开启 2.关闭
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}
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func (x *WelfareCollectConfig) Reset() {
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*x = WelfareCollectConfig{}
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if protoimpl.UnsafeEnabled {
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mi := &file_common_proto_msgTypes[54]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *WelfareCollectConfig) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*WelfareCollectConfig) ProtoMessage() {}
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func (x *WelfareCollectConfig) ProtoReflect() protoreflect.Message {
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mi := &file_common_proto_msgTypes[54]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use WelfareCollectConfig.ProtoReflect.Descriptor instead.
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func (*WelfareCollectConfig) Descriptor() ([]byte, []int) {
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return file_common_proto_rawDescGZIP(), []int{54}
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}
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func (x *WelfareCollectConfig) GetPlatform() string {
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if x != nil {
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return x.Platform
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}
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return ""
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}
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func (x *WelfareCollectConfig) GetSwitch() int32 {
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if x != nil {
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return x.Switch
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}
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return 0
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}
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var File_common_proto protoreflect.FileDescriptor
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var file_common_proto_rawDesc = []byte{
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@ -6517,8 +6573,12 @@ var file_common_proto_rawDesc = []byte{
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0x50, 0x6c, 0x61, 0x74, 0x66, 0x6f, 0x72, 0x6d, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x08,
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0x50, 0x6c, 0x61, 0x74, 0x66, 0x6f, 0x72, 0x6d, 0x12, 0x16, 0x0a, 0x06, 0x53, 0x77, 0x69, 0x74,
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0x63, 0x68, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x53, 0x77, 0x69, 0x74, 0x63, 0x68,
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0x42, 0x0a, 0x5a, 0x08, 0x2e, 0x3b, 0x77, 0x65, 0x62, 0x61, 0x70, 0x69, 0x62, 0x06, 0x70, 0x72,
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0x6f, 0x74, 0x6f, 0x33,
|
||||
0x22, 0x4a, 0x0a, 0x14, 0x57, 0x65, 0x6c, 0x66, 0x61, 0x72, 0x65, 0x43, 0x6f, 0x6c, 0x6c, 0x65,
|
||||
0x63, 0x74, 0x43, 0x6f, 0x6e, 0x66, 0x69, 0x67, 0x12, 0x1a, 0x0a, 0x08, 0x50, 0x6c, 0x61, 0x74,
|
||||
0x66, 0x6f, 0x72, 0x6d, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x08, 0x50, 0x6c, 0x61, 0x74,
|
||||
0x66, 0x6f, 0x72, 0x6d, 0x12, 0x16, 0x0a, 0x06, 0x53, 0x77, 0x69, 0x74, 0x63, 0x68, 0x18, 0x02,
|
||||
0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x53, 0x77, 0x69, 0x74, 0x63, 0x68, 0x42, 0x0a, 0x5a, 0x08,
|
||||
0x2e, 0x3b, 0x77, 0x65, 0x62, 0x61, 0x70, 0x69, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -6533,7 +6593,7 @@ func file_common_proto_rawDescGZIP() []byte {
|
|||
return file_common_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_common_proto_msgTypes = make([]protoimpl.MessageInfo, 59)
|
||||
var file_common_proto_msgTypes = make([]protoimpl.MessageInfo, 60)
|
||||
var file_common_proto_goTypes = []interface{}{
|
||||
(*MysqlDbSetting)(nil), // 0: pb.MysqlDbSetting
|
||||
(*MongoDbSetting)(nil), // 1: pb.MongoDbSetting
|
||||
|
@ -6589,31 +6649,32 @@ var file_common_proto_goTypes = []interface{}{
|
|||
(*PlayerPool)(nil), // 51: pb.PlayerPool
|
||||
(*GameConfig)(nil), // 52: pb.GameConfig
|
||||
(*WelfarePhoneLotteryStatus)(nil), // 53: pb.WelfarePhoneLotteryStatus
|
||||
nil, // 54: pb.Platform.BindTelRewardEntry
|
||||
nil, // 55: pb.PlayerData.RankScoreEntry
|
||||
nil, // 56: pb.ItemShop.AwardEntry
|
||||
nil, // 57: pb.VIPcfg.AwardEntry
|
||||
nil, // 58: pb.VIPcfg.Privilege7Entry
|
||||
(*server.DB_GameFree)(nil), // 59: pbdata.DB_GameFree
|
||||
(*WelfareCollectConfig)(nil), // 54: pb.WelfareCollectConfig
|
||||
nil, // 55: pb.Platform.BindTelRewardEntry
|
||||
nil, // 56: pb.PlayerData.RankScoreEntry
|
||||
nil, // 57: pb.ItemShop.AwardEntry
|
||||
nil, // 58: pb.VIPcfg.AwardEntry
|
||||
nil, // 59: pb.VIPcfg.Privilege7Entry
|
||||
(*server.DB_GameFree)(nil), // 60: pbdata.DB_GameFree
|
||||
}
|
||||
var file_common_proto_depIdxs = []int32{
|
||||
2, // 0: pb.Platform.Leaderboard:type_name -> pb.RankSwitch
|
||||
3, // 1: pb.Platform.ClubConfig:type_name -> pb.ClubConfig
|
||||
4, // 2: pb.Platform.ThirdGameMerchant:type_name -> pb.ThirdGame
|
||||
54, // 3: pb.Platform.BindTelReward:type_name -> pb.Platform.BindTelRewardEntry
|
||||
55, // 3: pb.Platform.BindTelReward:type_name -> pb.Platform.BindTelRewardEntry
|
||||
6, // 4: pb.GameConfigGlobal.GameStatus:type_name -> pb.GameStatus
|
||||
59, // 5: pb.GameFree.DbGameFree:type_name -> pbdata.DB_GameFree
|
||||
60, // 5: pb.GameFree.DbGameFree:type_name -> pbdata.DB_GameFree
|
||||
8, // 6: pb.PlatformGameConfig.DbGameFrees:type_name -> pb.GameFree
|
||||
0, // 7: pb.PlatformDbConfig.Mysql:type_name -> pb.MysqlDbSetting
|
||||
1, // 8: pb.PlatformDbConfig.MongoDb:type_name -> pb.MongoDbSetting
|
||||
1, // 9: pb.PlatformDbConfig.MongoDbLog:type_name -> pb.MongoDbSetting
|
||||
59, // 10: pb.GameConfigGroup.DbGameFree:type_name -> pbdata.DB_GameFree
|
||||
55, // 11: pb.PlayerData.RankScore:type_name -> pb.PlayerData.RankScoreEntry
|
||||
60, // 10: pb.GameConfigGroup.DbGameFree:type_name -> pbdata.DB_GameFree
|
||||
56, // 11: pb.PlayerData.RankScore:type_name -> pb.PlayerData.RankScoreEntry
|
||||
20, // 12: pb.OnlineReport.GameCount:type_name -> pb.OnlineGameCnt
|
||||
22, // 13: pb.CommonNoticeList.List:type_name -> pb.CommonNotice
|
||||
25, // 14: pb.ExchangeShop.ExType:type_name -> pb.ExchangeType
|
||||
24, // 15: pb.ExchangeShopList.List:type_name -> pb.ExchangeShop
|
||||
56, // 16: pb.ItemShop.Award:type_name -> pb.ItemShop.AwardEntry
|
||||
57, // 16: pb.ItemShop.Award:type_name -> pb.ItemShop.AwardEntry
|
||||
27, // 17: pb.ItemShopList.List:type_name -> pb.ItemShop
|
||||
29, // 18: pb.MatchInfoAward.ItemId:type_name -> pb.ItemInfo
|
||||
30, // 19: pb.GameMatchDate.Award:type_name -> pb.MatchInfoAward
|
||||
|
@ -6630,8 +6691,8 @@ var file_common_proto_depIdxs = []int32{
|
|||
33, // 30: pb.WelfareSpree.Item:type_name -> pb.WelfareDate
|
||||
42, // 31: pb.WelfareFirstPayDataList.List:type_name -> pb.WelfareSpree
|
||||
42, // 32: pb.WelfareContinuousPayDataList.List:type_name -> pb.WelfareSpree
|
||||
57, // 33: pb.VIPcfg.Award:type_name -> pb.VIPcfg.AwardEntry
|
||||
58, // 34: pb.VIPcfg.Privilege7:type_name -> pb.VIPcfg.Privilege7Entry
|
||||
58, // 33: pb.VIPcfg.Award:type_name -> pb.VIPcfg.AwardEntry
|
||||
59, // 34: pb.VIPcfg.Privilege7:type_name -> pb.VIPcfg.Privilege7Entry
|
||||
45, // 35: pb.VIPcfgDataList.List:type_name -> pb.VIPcfg
|
||||
33, // 36: pb.ChessRankConfig.Item:type_name -> pb.WelfareDate
|
||||
49, // 37: pb.ChessRankcfgData.Datas:type_name -> pb.ChessRankConfig
|
||||
|
@ -7297,6 +7358,18 @@ func file_common_proto_init() {
|
|||
return nil
|
||||
}
|
||||
}
|
||||
file_common_proto_msgTypes[54].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*WelfareCollectConfig); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
|
@ -7304,7 +7377,7 @@ func file_common_proto_init() {
|
|||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_common_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 59,
|
||||
NumMessages: 60,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
|
|
@ -362,7 +362,7 @@ message ExchangeType{
|
|||
int32 Id = 4; //行数
|
||||
}
|
||||
|
||||
// etcd /mongo.games.com/game/exchange_shop
|
||||
// etcd /game/exchange_shop
|
||||
message ExchangeShopList{
|
||||
repeated ExchangeShop List = 1;
|
||||
string Platform = 2;
|
||||
|
@ -393,7 +393,7 @@ message ItemShop {
|
|||
bool FirstSwitch = 22; //首冲翻倍开关
|
||||
}
|
||||
|
||||
// etcd /mongo.games.com/game/item_shop
|
||||
// etcd /game/item_shop
|
||||
message ItemShopList{
|
||||
repeated ItemShop List = 1;
|
||||
string Platform = 2;
|
||||
|
@ -441,7 +441,7 @@ message GameMatchDate {
|
|||
repeated string OnChannelName = 23; // 开启的渠道名称
|
||||
}
|
||||
|
||||
// etcd /mongo.games.com/game/game_match
|
||||
// etcd /game/game_match
|
||||
message GameMatchDateList{
|
||||
repeated GameMatchDate List = 1;
|
||||
string Platform = 2;
|
||||
|
@ -464,7 +464,7 @@ message WelfareTurnplateRate {
|
|||
repeated int32 Rate = 1; // 转盘概率
|
||||
}
|
||||
|
||||
// etcd /mongo.games.com/game/act_turnplate 转盘
|
||||
// etcd /game/act_turnplate 转盘
|
||||
message WelfareTurnplateDateList{
|
||||
repeated WelfareTurnplateDate List = 1; // 转盘奖励
|
||||
repeated WelfareTurnplateRate RateList = 2; // 转盘概率
|
||||
|
@ -484,7 +484,7 @@ message Welfare7SignDate {
|
|||
}
|
||||
|
||||
|
||||
// etcd /mongo.games.com/game/act_7sign 7日签到
|
||||
// etcd /game/act_7sign 7日签到
|
||||
message Welfare7SignDateList{
|
||||
repeated Welfare7SignDate List = 1; // 七日签到
|
||||
string Platform = 2;
|
||||
|
@ -503,7 +503,7 @@ message BlindBoxData {
|
|||
int32 Item_Id = 9; // 道具id
|
||||
}
|
||||
|
||||
// etcd /mongo.games.com/game/act_blindbox 盲盒
|
||||
// etcd /game/act_blindbox 盲盒
|
||||
message WelfareBlindBoxDataList{
|
||||
repeated BlindBoxData List = 1; // 盲盒
|
||||
string Platform = 2;
|
||||
|
@ -522,7 +522,7 @@ message WelfareSpree {
|
|||
double Discount = 8; // 折扣
|
||||
}
|
||||
|
||||
// etcd /mongo.games.com/game/act_FirstPay 首充
|
||||
// etcd /game/act_FirstPay 首充
|
||||
message WelfareFirstPayDataList{
|
||||
repeated WelfareSpree List = 1;
|
||||
string Platform = 2;
|
||||
|
@ -530,7 +530,7 @@ message WelfareFirstPayDataList{
|
|||
int32 Cycle = 4; // 循环 1.开启 2.关闭
|
||||
}
|
||||
|
||||
// etcd /mongo.games.com/game/act_ContinuousPay 连续充值
|
||||
// etcd /game/act_ContinuousPay 连续充值
|
||||
message WelfareContinuousPayDataList{
|
||||
repeated WelfareSpree List = 1; // 连续充值
|
||||
string Platform = 2;
|
||||
|
@ -558,7 +558,7 @@ message VIPcfg {
|
|||
int32 ShopId7 = 16;
|
||||
}
|
||||
|
||||
// etcd /mongo.games.com/game/VIPcfg VIP配置
|
||||
// etcd /game/VIPcfg VIP配置
|
||||
message VIPcfgDataList{
|
||||
repeated VIPcfg List = 1; // VIP配置
|
||||
string Platform = 2;
|
||||
|
@ -618,8 +618,14 @@ message GameConfig {
|
|||
int32 GoodFenCha = 7; // 好牌分差值
|
||||
}
|
||||
|
||||
// etcd mongo.games.com/game/act_phoneLottery
|
||||
// etcd /game/act_phoneLottery
|
||||
message WelfarePhoneLotteryStatus{
|
||||
string Platform = 1;
|
||||
int32 Switch = 2; // 1.开启 2.关闭
|
||||
}
|
||||
|
||||
// etcd /game/act_collect
|
||||
message WelfareCollectConfig{
|
||||
string Platform = 1;
|
||||
int32 Switch = 2; // 1.开启 2.关闭
|
||||
}
|
|
@ -1000,7 +1000,7 @@ func (x *SAUpdateGameConfigGroup) GetMsg() string {
|
|||
|
||||
// /////////////////////////////////////////////////////////////////////////////////////
|
||||
// 加币
|
||||
// [action] /api/mongo.games.com/game/AddCoinById
|
||||
// [action] /api/game/AddCoinById
|
||||
type ASAddCoinById struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
|
@ -1185,7 +1185,7 @@ func (x *SAAddCoinById) GetMsg() string {
|
|||
}
|
||||
|
||||
// 重置水池
|
||||
// [action] /api/mongo.games.com/game/ResetGamePool
|
||||
// [action] /api/game/ResetGamePool
|
||||
type ASResetGamePool struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
|
@ -1329,7 +1329,7 @@ func (x *SAResetGamePool) GetMsg() string {
|
|||
}
|
||||
|
||||
// 更新水池
|
||||
// [action] /api/mongo.games.com/game/UpdateGamePool
|
||||
// [action] /api/game/UpdateGamePool
|
||||
type ASUpdateGamePool struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
|
@ -1492,7 +1492,7 @@ func (x *SAUpdateGamePool) GetMsg() string {
|
|||
// ResetTime
|
||||
// //////////////////////////////////////////////////
|
||||
// 查询水池gameid
|
||||
// [action] /api/mongo.games.com/game/QueryGamePoolByGameId
|
||||
// [action] /api/game/QueryGamePoolByGameId
|
||||
type ASQueryGamePoolByGameId struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
|
@ -1628,7 +1628,7 @@ func (x *SAQueryGamePoolByGameId) GetCoinPoolSetting() []*CoinPoolSetting {
|
|||
}
|
||||
|
||||
// 查询水池
|
||||
// [action] /api/mongo.games.com/game/QueryAllGamePool
|
||||
// [action] /api/game/QueryAllGamePool
|
||||
type ASQueryAllGamePool struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
|
@ -2258,7 +2258,7 @@ func (x *SADestroyRoom) GetMsg() string {
|
|||
}
|
||||
|
||||
// 单控
|
||||
// [action] /api/mongo.games.com/game/SinglePlayerAdjust
|
||||
// [action] /api/game/SinglePlayerAdjust
|
||||
// PACKET_WG_SINGLEADJUST
|
||||
type ASSinglePlayerAdjust struct {
|
||||
state protoimpl.MessageState
|
||||
|
@ -3861,7 +3861,7 @@ func (x *SABlackBySnId) GetMsg() string {
|
|||
}
|
||||
|
||||
// 邮件
|
||||
// [action] /api/mongo.games.com/game/CreateShortMessage
|
||||
// [action] /api/game/CreateShortMessage
|
||||
type ASCreateShortMessage struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
|
@ -4036,7 +4036,7 @@ func (x *SACreateShortMessage) GetMsg() string {
|
|||
return ""
|
||||
}
|
||||
|
||||
// [action] /api/mongo.games.com/game/QueryShortMessageList
|
||||
// [action] /api/game/QueryShortMessageList
|
||||
type ASQueryShortMessageList struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
|
@ -4203,7 +4203,7 @@ func (x *SAQueryShortMessageList) GetMessageInfo() []*MessageInfo {
|
|||
return nil
|
||||
}
|
||||
|
||||
// [action] /api/mongo.games.com/game/DeleteShortMessage
|
||||
// [action] /api/game/DeleteShortMessage
|
||||
type ASDeleteShortMessage struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
|
@ -5290,7 +5290,7 @@ func (x *SAOnlineReportTotal) GetOnlineReport() *OnlineReport {
|
|||
|
||||
// /////////////////////////////////////////////////////////////////////////////////////
|
||||
// 加币
|
||||
// [action] /api/mongo.games.com/game/AddCoinByIdAndPT
|
||||
// [action] /api/game/AddCoinByIdAndPT
|
||||
type ASAddCoinByIdAndPT struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
|
@ -5522,7 +5522,7 @@ func (x *JybInfoAward) GetDiamond() int64 {
|
|||
}
|
||||
|
||||
// 生成兑换码
|
||||
// [action] /api/mongo.games.com/game/CreateJYB
|
||||
// [action] /api/game/CreateJYB
|
||||
type ASCreateJYB struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
|
@ -5707,7 +5707,7 @@ func (x *SACreateJYB) GetMsg() string {
|
|||
}
|
||||
|
||||
// 操作兑换码 删除 修改
|
||||
// [action] /api/mongo.games.com/game/UpdateJYB
|
||||
// [action] /api/game/UpdateJYB
|
||||
type ASUpdateJYB struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
|
@ -7618,7 +7618,7 @@ func (x *SACallbackPayment) GetMsg() string {
|
|||
return ""
|
||||
}
|
||||
|
||||
// 资源更新通知 [/api/mongo.games.com/game/resource]
|
||||
// 资源更新通知 [/api/game/resource]
|
||||
type ASResource struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
|
|
|
@ -163,7 +163,7 @@ message SAUpdateGameConfigGroup {
|
|||
}
|
||||
///////////////////////////////////////////////////////////////////////////////////////
|
||||
//加币
|
||||
// [action] /api/mongo.games.com/game/AddCoinById
|
||||
// [action] /api/game/AddCoinById
|
||||
message ASAddCoinById{
|
||||
int32 ID = 1;//玩家id
|
||||
int64 Gold = 2;//加币金额
|
||||
|
@ -183,7 +183,7 @@ message SAAddCoinById {
|
|||
string Msg = 2; //错误信息(选填)
|
||||
}
|
||||
//重置水池
|
||||
// [action] /api/mongo.games.com/game/ResetGamePool
|
||||
// [action] /api/game/ResetGamePool
|
||||
message ASResetGamePool{
|
||||
int32 GameFreeId = 1;
|
||||
string Platform = 2;
|
||||
|
@ -197,7 +197,7 @@ message SAResetGamePool{
|
|||
string Msg = 2; //错误信息(选填)
|
||||
}
|
||||
//更新水池
|
||||
// [action] /api/mongo.games.com/game/UpdateGamePool
|
||||
// [action] /api/game/UpdateGamePool
|
||||
message ASUpdateGamePool{
|
||||
int32 GameFreeId = 1;
|
||||
string Platform = 2;
|
||||
|
@ -237,7 +237,7 @@ message SAUpdateGamePool{
|
|||
//ResetTime
|
||||
////////////////////////////////////////////////////
|
||||
//查询水池gameid
|
||||
// [action] /api/mongo.games.com/game/QueryGamePoolByGameId
|
||||
// [action] /api/game/QueryGamePoolByGameId
|
||||
message ASQueryGamePoolByGameId{
|
||||
int32 GameId = 1;
|
||||
int32 GameMode = 2;
|
||||
|
@ -250,7 +250,7 @@ message SAQueryGamePoolByGameId{
|
|||
repeated pb.CoinPoolSetting CoinPoolSetting = 3;
|
||||
}
|
||||
//查询水池
|
||||
// [action] /api/mongo.games.com/game/QueryAllGamePool
|
||||
// [action] /api/game/QueryAllGamePool
|
||||
message ASQueryAllGamePool{
|
||||
int32 PageNo = 1;
|
||||
int32 PageSize = 2;
|
||||
|
@ -309,7 +309,7 @@ message SADestroyRoom{
|
|||
string Msg = 2; //错误信息(选填)
|
||||
}
|
||||
//单控
|
||||
// [action] /api/mongo.games.com/game/SinglePlayerAdjust
|
||||
// [action] /api/game/SinglePlayerAdjust
|
||||
//PACKET_WG_SINGLEADJUST
|
||||
message ASSinglePlayerAdjust{
|
||||
int32 Opration = 1;//1.add 2.edit 3.del 4.查询最新的
|
||||
|
@ -455,7 +455,7 @@ message SABlackBySnId{
|
|||
string Msg = 2; //错误信息(选填)
|
||||
}
|
||||
//邮件
|
||||
// [action] /api/mongo.games.com/game/CreateShortMessage
|
||||
// [action] /api/game/CreateShortMessage
|
||||
message ASCreateShortMessage{
|
||||
string NoticeTitle = 1;
|
||||
string NoticeContent = 2;
|
||||
|
@ -472,7 +472,7 @@ message SACreateShortMessage{
|
|||
TagCode Tag = 1; //错误码
|
||||
string Msg = 2; //错误信息(选填)
|
||||
}
|
||||
// [action] /api/mongo.games.com/game/QueryShortMessageList
|
||||
// [action] /api/game/QueryShortMessageList
|
||||
message ASQueryShortMessageList{
|
||||
int64 StartTime = 1;
|
||||
int64 EndTime = 2;
|
||||
|
@ -488,7 +488,7 @@ message SAQueryShortMessageList{
|
|||
int32 Count = 3;
|
||||
repeated pb.MessageInfo MessageInfo = 4;
|
||||
}
|
||||
// [action] /api/mongo.games.com/game/DeleteShortMessage
|
||||
// [action] /api/game/DeleteShortMessage
|
||||
message ASDeleteShortMessage{
|
||||
string Id = 1;
|
||||
string Platform = 2;
|
||||
|
@ -589,7 +589,7 @@ message SAOnlineReportTotal{
|
|||
}
|
||||
///////////////////////////////////////////////////////////////////////////////////////
|
||||
//加币
|
||||
// [action] /api/mongo.games.com/game/AddCoinByIdAndPT
|
||||
// [action] /api/game/AddCoinByIdAndPT
|
||||
message ASAddCoinByIdAndPT{
|
||||
int32 ID = 1;//玩家id
|
||||
string Platform = 2;//平台号
|
||||
|
@ -615,7 +615,7 @@ message JybInfoAward {
|
|||
}
|
||||
|
||||
//生成兑换码
|
||||
// [action] /api/mongo.games.com/game/CreateJYB
|
||||
// [action] /api/game/CreateJYB
|
||||
message ASCreateJYB {
|
||||
string Platform = 1; // 平台
|
||||
string Name = 2; // 礼包名称
|
||||
|
@ -636,7 +636,7 @@ message SACreateJYB {
|
|||
}
|
||||
|
||||
//操作兑换码 删除 修改
|
||||
// [action] /api/mongo.games.com/game/UpdateJYB
|
||||
// [action] /api/game/UpdateJYB
|
||||
message ASUpdateJYB {
|
||||
string Platform = 1; // 平台
|
||||
string JYBID = 2; // 礼包ID
|
||||
|
@ -824,7 +824,7 @@ message SACallbackPayment{
|
|||
string Msg = 2; //错误信息(选填)
|
||||
}
|
||||
|
||||
//资源更新通知 [/api/mongo.games.com/game/resource]
|
||||
//资源更新通知 [/api/game/resource]
|
||||
message ASResource{
|
||||
string Msg = 1; //信息
|
||||
}
|
||||
|
|
|
@ -116,7 +116,7 @@
|
|||
"IsDevMode":true
|
||||
},
|
||||
"costum":{
|
||||
"PromotersUrl":"http://192.168.0.65/jxjy/tg/mongo.games.com/game/push_order",
|
||||
"PromotersUrl":"http://192.168.0.65/jxjy/tg/game/push_order",
|
||||
"etcdurl":["127.0.0.1:2379"],
|
||||
"etcduser":"root",
|
||||
"etcdpwd":"win88",
|
||||
|
|
|
@ -116,7 +116,7 @@
|
|||
"IsDevMode":true
|
||||
},
|
||||
"costum":{
|
||||
"PromotersUrl":"http://192.168.0.65/jxjy/tg/mongo.games.com/game/push_order",
|
||||
"PromotersUrl":"http://192.168.0.65/jxjy/tg/game/push_order",
|
||||
"etcdurl":["192.168.31.18:2379"],
|
||||
"etcduser":"root",
|
||||
"etcdpwd":"win88",
|
||||
|
|
|
@ -12,29 +12,37 @@ func init() {
|
|||
// 个人水池配置
|
||||
etcd.Register(etcd.ETCDKEY_PLAYERPOOL, webapi.PlayerPool{}, PlatformConfigEtcd)
|
||||
// 商品兑换
|
||||
etcd.Register(etcd.ETCDKEY_SHOP_EXCHANGE, webapi.ExchangeShopList{}, func(completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
|
||||
if event.Type == clientv3.EventTypeDelete {
|
||||
return
|
||||
}
|
||||
config, ok := data.(*webapi.ExchangeShopList)
|
||||
if !ok {
|
||||
logger.Logger.Errorf("etcd completeKey:%s, data type error", completeKey)
|
||||
return
|
||||
}
|
||||
ShopMgrSington.UpExShop(config)
|
||||
})
|
||||
etcd.Register(etcd.ETCDKEY_SHOP_EXCHANGE, webapi.ExchangeShopList{}, ExchangeShopList)
|
||||
// 商城商品
|
||||
etcd.Register(etcd.ETCDKEY_SHOP_ITEM, webapi.ItemShopList{}, func(completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
|
||||
if event.Type == clientv3.EventTypeDelete {
|
||||
return
|
||||
}
|
||||
config, ok := data.(*webapi.ItemShopList)
|
||||
if !ok {
|
||||
logger.Logger.Errorf("etcd completeKey:%s, data type error", completeKey)
|
||||
return
|
||||
}
|
||||
ShopMgrSington.UpdateItemShop(config)
|
||||
})
|
||||
etcd.Register(etcd.ETCDKEY_SHOP_ITEM, webapi.ItemShopList{}, ItemShopList)
|
||||
// 集卡活动
|
||||
etcd.Register(etcd.ETCDKEY_ACT_Collect, webapi.WelfareCollectConfig{}, WelfareCollectConfig)
|
||||
}
|
||||
|
||||
//func ExchangeShopList(completeKey string, isInit bool, event *clientv3.Event, data interface{}) {}
|
||||
|
||||
func WelfareCollectConfig(completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
|
||||
if event.Type == clientv3.EventTypeDelete {
|
||||
return
|
||||
}
|
||||
config, ok := data.(*webapi.WelfareCollectConfig)
|
||||
if !ok {
|
||||
logger.Logger.Errorf("etcd completeKey:%s, data type error", completeKey)
|
||||
return
|
||||
}
|
||||
WelfareMgrSington.UpdateCollectConfig(config)
|
||||
}
|
||||
|
||||
func ItemShopList(completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
|
||||
if event.Type == clientv3.EventTypeDelete {
|
||||
return
|
||||
}
|
||||
config, ok := data.(*webapi.ItemShopList)
|
||||
if !ok {
|
||||
logger.Logger.Errorf("etcd completeKey:%s, data type error", completeKey)
|
||||
return
|
||||
}
|
||||
ShopMgrSington.UpdateItemShop(config)
|
||||
}
|
||||
|
||||
func PlatformConfigEtcd(completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
|
||||
|
@ -43,3 +51,15 @@ func PlatformConfigEtcd(completeKey string, isInit bool, event *clientv3.Event,
|
|||
}
|
||||
PlatformMgrSingleton.UpdateConfig(data)
|
||||
}
|
||||
|
||||
func ExchangeShopList(completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
|
||||
if event.Type == clientv3.EventTypeDelete {
|
||||
return
|
||||
}
|
||||
config, ok := data.(*webapi.ExchangeShopList)
|
||||
if !ok {
|
||||
logger.Logger.Errorf("etcd completeKey:%s, data type error", completeKey)
|
||||
return
|
||||
}
|
||||
ShopMgrSington.UpExShop(config)
|
||||
}
|
||||
|
|
|
@ -276,7 +276,7 @@ func (this *EtcdMgr) InitPlatformPackage() {
|
|||
//}
|
||||
//if value.AppStore != 1 {
|
||||
// uptCnt := PlayerMgrSington.UpdateAllPlayerPackageTag(value.Tag, strPlatorm, strChannel, strPromoter, int32(value.PromoterTree), value.TagKey)
|
||||
// logger.Logger.Infof("/api/mongo.games.com/game/UpsertPackageTag update(tag:%v, platform:%v, channel:%v, promoter:%v), updated cnt=%v", value.Tag, strPlatorm, strChannel, strPromoter, uptCnt)
|
||||
// logger.Logger.Infof("/api/game/UpsertPackageTag update(tag:%v, platform:%v, channel:%v, promoter:%v), updated cnt=%v", value.Tag, strPlatorm, strChannel, strPromoter, uptCnt)
|
||||
// task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
|
||||
// return model.UpdateAllPlayerPackageTag(value.Tag, strPlatorm, strChannel, strPromoter, int32(value.PromoterTree), value.TagKey)
|
||||
// }), nil, "UpdateAllPlayerPackageTag").Start()
|
||||
|
|
|
@ -290,7 +290,7 @@ func init() {
|
|||
// }))
|
||||
|
||||
//API用户加减币
|
||||
//WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/APIAddSubCoinById", WebAPIHandlerWrapper(
|
||||
//WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/APIAddSubCoinById", WebAPIHandlerWrapper(
|
||||
// func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
|
||||
// pack := &webapi.SAAddCoinById{}
|
||||
// msg := &webapi.ASAddCoinById{}
|
||||
|
@ -787,7 +787,7 @@ func init() {
|
|||
// }))
|
||||
|
||||
//API用户加减币
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/QPAPIAddSubCoinById", WebAPIHandlerWrapper(
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/QPAPIAddSubCoinById", WebAPIHandlerWrapper(
|
||||
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
|
||||
pack := &qpapi.SAAddCoinById{}
|
||||
msg := &qpapi.ASAddCoinById{}
|
||||
|
@ -1390,9 +1390,9 @@ func init() {
|
|||
}))
|
||||
|
||||
//Cresh游戏Hash校验
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/CrashVerifier", WebAPIHandlerWrapper(
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/CrashVerifier", WebAPIHandlerWrapper(
|
||||
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
|
||||
logger.Logger.Trace("WebAPIHandler:/api/mongo.games.com/game/CrashVerifier", params)
|
||||
logger.Logger.Trace("WebAPIHandler:/api/game/CrashVerifier", params)
|
||||
resp := &webapi.SACrachHash{}
|
||||
msg := &webapi.ASCrachHash{}
|
||||
err := proto.Unmarshal(params, msg)
|
||||
|
@ -1610,7 +1610,7 @@ func init() {
|
|||
|
||||
//----------------------------------------------------------------------------------------------------------
|
||||
//加币加钻石
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/AddCoinByIdAndPT", WebAPIHandlerWrapper(
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/AddCoinByIdAndPT", WebAPIHandlerWrapper(
|
||||
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
|
||||
pack := &webapi_proto.SAAddCoinByIdAndPT{}
|
||||
msg := &webapi_proto.ASAddCoinByIdAndPT{}
|
||||
|
@ -1794,7 +1794,7 @@ func init() {
|
|||
|
||||
// //-------------------------------------------------------------------------------------------------------
|
||||
// //钱包操作接口
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/AddCoinById", WebAPIHandlerWrapper(
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/AddCoinById", WebAPIHandlerWrapper(
|
||||
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
|
||||
pack := &webapi_proto.SAAddCoinById{}
|
||||
msg := &webapi_proto.ASAddCoinById{}
|
||||
|
@ -2062,7 +2062,7 @@ func init() {
|
|||
}
|
||||
}))
|
||||
//重置水池
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/ResetGamePool", WebAPIHandlerWrapper(
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/ResetGamePool", WebAPIHandlerWrapper(
|
||||
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
|
||||
pack := &webapi_proto.SAResetGamePool{}
|
||||
msg := &webapi_proto.ASResetGamePool{}
|
||||
|
@ -2100,7 +2100,7 @@ func init() {
|
|||
}))
|
||||
|
||||
// 水池开关
|
||||
//WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/GamePoolSwitch", WebAPIHandlerWrapper(
|
||||
//WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/GamePoolSwitch", WebAPIHandlerWrapper(
|
||||
// func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
|
||||
// pack := &webapi_proto.SAGamePoolSwitch{}
|
||||
// msg := &webapi_proto.ASGamePoolSwitch{}
|
||||
|
@ -2137,7 +2137,7 @@ func init() {
|
|||
|
||||
//更新水池
|
||||
// 修改本地缓存,修改数据库,同步到gamesrv
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/UpdateGamePool", WebAPIHandlerWrapper(
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/UpdateGamePool", WebAPIHandlerWrapper(
|
||||
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
|
||||
pack := &webapi_proto.SAUpdateGamePool{}
|
||||
msg := &webapi_proto.ASUpdateGamePool{}
|
||||
|
@ -2211,7 +2211,7 @@ func init() {
|
|||
}))
|
||||
|
||||
//查询水池gameid
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/QueryGamePoolByGameId", WebAPIHandlerWrapper(
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/QueryGamePoolByGameId", WebAPIHandlerWrapper(
|
||||
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
|
||||
pack := &webapi_proto.SAQueryGamePoolByGameId{}
|
||||
msg := &webapi_proto.ASQueryGamePoolByGameId{}
|
||||
|
@ -2226,7 +2226,7 @@ func init() {
|
|||
}))
|
||||
|
||||
//查询水池
|
||||
//WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/QueryAllGamePool", WebAPIHandlerWrapper(
|
||||
//WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/QueryAllGamePool", WebAPIHandlerWrapper(
|
||||
// func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
|
||||
// pack := &webapi_proto.SAQueryAllGamePool{}
|
||||
// msg := &webapi_proto.ASQueryAllGamePool{}
|
||||
|
@ -3188,7 +3188,7 @@ func init() {
|
|||
return common.ResponseTag_Ok, pack
|
||||
}))
|
||||
//邮件
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/CreateShortMessage", WebAPIHandlerWrapper(
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/CreateShortMessage", WebAPIHandlerWrapper(
|
||||
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
|
||||
pack := &webapi_proto.SACreateShortMessage{}
|
||||
msg := &webapi_proto.ASCreateShortMessage{}
|
||||
|
@ -3250,7 +3250,7 @@ func init() {
|
|||
err := model.InsertMessage(platform, newMsg)
|
||||
if err != nil {
|
||||
code = login_proto.OpResultCode_OPRC_Error
|
||||
logger.Logger.Errorf("/api/mongo.games.com/game/CreateShortMessage,InsertMessage err:%v title:%v content:%v platform:%v srcSnid:%v destSnid:%v messageType:%v ", err, title, content, platform, srcSnid, destSnid, messageType)
|
||||
logger.Logger.Errorf("/api/game/CreateShortMessage,InsertMessage err:%v title:%v content:%v platform:%v srcSnid:%v destSnid:%v messageType:%v ", err, title, content, platform, srcSnid, destSnid, messageType)
|
||||
return code
|
||||
}
|
||||
}
|
||||
|
@ -3266,7 +3266,7 @@ func init() {
|
|||
if len(dbMsgs) > 0 {
|
||||
err := model.InsertMessage(platform, dbMsgs...)
|
||||
if err != nil {
|
||||
logger.Logger.Errorf("/api/mongo.games.com/game/CreateShortMessage,InsertMessage err:%v title:%v content:%v platform:%v srcSnid:%v destSnid:%v messageType:%v ", err, title, content, platform, srcSnid, destSnid, messageType)
|
||||
logger.Logger.Errorf("/api/game/CreateShortMessage,InsertMessage err:%v title:%v content:%v platform:%v srcSnid:%v destSnid:%v messageType:%v ", err, title, content, platform, srcSnid, destSnid, messageType)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3318,7 +3318,7 @@ func init() {
|
|||
return common.ResponseTag_TransactYield, pack
|
||||
}))
|
||||
//查询邮件
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/QueryShortMessageList", WebAPIHandlerWrapper(
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/QueryShortMessageList", WebAPIHandlerWrapper(
|
||||
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
|
||||
pack := &webapi_proto.SAQueryShortMessageList{}
|
||||
msg := &webapi_proto.ASQueryShortMessageList{}
|
||||
|
@ -3390,7 +3390,7 @@ func init() {
|
|||
return common.ResponseTag_TransactYield, pack
|
||||
}))
|
||||
//删除邮件
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/DeleteShortMessage", WebAPIHandlerWrapper(
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/DeleteShortMessage", WebAPIHandlerWrapper(
|
||||
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
|
||||
pack := &webapi_proto.SADeleteShortMessage{}
|
||||
msg := &webapi_proto.ASDeleteShortMessage{}
|
||||
|
@ -3452,7 +3452,7 @@ func init() {
|
|||
return common.ResponseTag_TransactYield, pack
|
||||
}))
|
||||
//删除玩家已经删除的邮件
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/DeleteAllShortMessage", WebAPIHandlerWrapper(
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/DeleteAllShortMessage", WebAPIHandlerWrapper(
|
||||
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
|
||||
pack := &webapi_proto.SADeleteShortMessage{}
|
||||
msg := &webapi_proto.ASDeleteShortMessage{}
|
||||
|
@ -3812,7 +3812,7 @@ func init() {
|
|||
pack.Msg = "Etcd Reset success"
|
||||
return common.ResponseTag_Ok, nil
|
||||
}))
|
||||
//WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/SinglePlayerAdjust", WebAPIHandlerWrapper(
|
||||
//WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/SinglePlayerAdjust", WebAPIHandlerWrapper(
|
||||
// func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
|
||||
// pack := &webapi_proto.SASinglePlayerAdjust{}
|
||||
// msg := &webapi_proto.ASSinglePlayerAdjust{}
|
||||
|
@ -3858,7 +3858,7 @@ func init() {
|
|||
// return common.ResponseTag_Ok, pack
|
||||
// }))
|
||||
// CreateJYB 创建礼包码
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/CreateJYB", WebAPIHandlerWrapper(
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/CreateJYB", WebAPIHandlerWrapper(
|
||||
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
|
||||
pack := &webapi_proto.SACreateJYB{}
|
||||
msg := &webapi_proto.ASCreateJYB{}
|
||||
|
@ -3926,7 +3926,7 @@ func init() {
|
|||
}), "webCreateJybInfo").Start()
|
||||
return common.ResponseTag_TransactYield, pack
|
||||
}))
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/UpdateJYB", WebAPIHandlerWrapper(
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/UpdateJYB", WebAPIHandlerWrapper(
|
||||
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
|
||||
pack := &webapi_proto.SAUpdateJYB{}
|
||||
msg := &webapi_proto.ASUpdateJYB{}
|
||||
|
@ -4354,7 +4354,7 @@ func init() {
|
|||
}))
|
||||
|
||||
//======= 资源更新通知 =======
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/resource", WebAPIHandlerWrapper(
|
||||
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/resource", WebAPIHandlerWrapper(
|
||||
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
|
||||
pack := &webapi_proto.SAResource{}
|
||||
msg := &webapi_proto.ASResource{}
|
||||
|
|
|
@ -2,18 +2,19 @@ package main
|
|||
|
||||
import (
|
||||
"fmt"
|
||||
"mongo.games.com/game/protocol/shop"
|
||||
"time"
|
||||
|
||||
"mongo.games.com/goserver/core/logger"
|
||||
"mongo.games.com/goserver/core/module"
|
||||
|
||||
"mongo.games.com/game/common"
|
||||
"mongo.games.com/game/model"
|
||||
hall_proto "mongo.games.com/game/protocol/gamehall"
|
||||
player_proto "mongo.games.com/game/protocol/player"
|
||||
"mongo.games.com/game/protocol/shop"
|
||||
webapi_proto "mongo.games.com/game/protocol/webapi"
|
||||
"mongo.games.com/game/protocol/welfare"
|
||||
"mongo.games.com/game/srvdata"
|
||||
"mongo.games.com/goserver/core/logger"
|
||||
"mongo.games.com/goserver/core/module"
|
||||
)
|
||||
|
||||
const (
|
||||
|
@ -23,6 +24,7 @@ const (
|
|||
OpFirstPay = 3
|
||||
OpContinuousPay = 4
|
||||
OpPhoneLottery = 5
|
||||
OpCollect = 6
|
||||
)
|
||||
|
||||
const (
|
||||
|
@ -36,51 +38,64 @@ const (
|
|||
)
|
||||
|
||||
var WelfareMgrSington = &WelfareMgr{
|
||||
Sign7: make(map[string]*webapi_proto.Welfare7SignDateList),
|
||||
Turnplate: make(map[string]*webapi_proto.WelfareTurnplateDateList),
|
||||
BlindBox: make(map[string]*webapi_proto.WelfareBlindBoxDataList),
|
||||
BlindBoxCycle: make(map[string]int32),
|
||||
FirstPay: make(map[string]*webapi_proto.WelfareFirstPayDataList),
|
||||
FirstPayCycle: make(map[string]int32),
|
||||
ContinuousPay: make(map[string]*webapi_proto.WelfareContinuousPayDataList),
|
||||
ContinuousPayCycle: make(map[string]int32),
|
||||
PhoneLotteryStatus: make(map[string]*webapi_proto.WelfarePhoneLotteryStatus),
|
||||
Activity: make(map[string]*ActivityInfos),
|
||||
}
|
||||
|
||||
type ActivityInfos struct {
|
||||
*webapi_proto.Welfare7SignDateList
|
||||
*webapi_proto.WelfareTurnplateDateList
|
||||
*webapi_proto.WelfareBlindBoxDataList
|
||||
*webapi_proto.WelfareFirstPayDataList
|
||||
*webapi_proto.WelfareContinuousPayDataList
|
||||
*webapi_proto.WelfarePhoneLotteryStatus
|
||||
*webapi_proto.WelfareCollectConfig
|
||||
BlindBoxCycle int32
|
||||
FirstPayCycle int32
|
||||
ContinuousPayCycle int32
|
||||
}
|
||||
|
||||
type WelfareMgr struct {
|
||||
BaseClockSinker
|
||||
Sign7 map[string]*webapi_proto.Welfare7SignDateList
|
||||
Turnplate map[string]*webapi_proto.WelfareTurnplateDateList
|
||||
BlindBox map[string]*webapi_proto.WelfareBlindBoxDataList
|
||||
BlindBoxCycle map[string]int32
|
||||
FirstPay map[string]*webapi_proto.WelfareFirstPayDataList
|
||||
FirstPayCycle map[string]int32
|
||||
ContinuousPay map[string]*webapi_proto.WelfareContinuousPayDataList
|
||||
ContinuousPayCycle map[string]int32
|
||||
PhoneLotteryStatus map[string]*webapi_proto.WelfarePhoneLotteryStatus
|
||||
Activity map[string]*ActivityInfos
|
||||
}
|
||||
|
||||
func (this *WelfareMgr) Init() {
|
||||
EtcdMgrSington.InitSign7()
|
||||
EtcdMgrSington.InitTurnplate()
|
||||
EtcdMgrSington.InitBlindBox()
|
||||
EtcdMgrSington.InitFirstPay()
|
||||
EtcdMgrSington.InitContinuousPay()
|
||||
EtcdMgrSington.InitPhoneLottery()
|
||||
}
|
||||
|
||||
func (this *WelfareMgr) ModuleName() string {
|
||||
return "WelfareMgr"
|
||||
}
|
||||
|
||||
// 设置 rnums 救济金领取次数
|
||||
func (this *WelfareMgr) SetWelfData(p *Player, rnums int32) {
|
||||
// this.MonitorWelfData(p)
|
||||
if rnums > 0 {
|
||||
p.WelfData.ReliefFundTimes += rnums
|
||||
func (this *WelfareMgr) getConfig(plt string) *ActivityInfos {
|
||||
info, ok := this.Activity[plt]
|
||||
if !ok {
|
||||
info = new(ActivityInfos)
|
||||
this.Activity[plt] = info
|
||||
}
|
||||
return info
|
||||
}
|
||||
|
||||
// SetWelfData 设置救济金领取次数
|
||||
func (this *WelfareMgr) SetWelfData(p *Player, n int32) {
|
||||
if n > 0 {
|
||||
p.WelfData.ReliefFundTimes += n
|
||||
}
|
||||
p.dirty = true
|
||||
}
|
||||
|
||||
// GetReliefFund 获取救济金
|
||||
func (this *WelfareMgr) GetReliefFund(p *Player, isVideo bool) {
|
||||
sdata := srvdata.PBDB_GameSubsidyMgr.GetData(GameSubsidyid)
|
||||
// this.MonitorWelfData(p)
|
||||
pack := &welfare.SCGetReliefFund{
|
||||
OpRetCode: welfare.OpResultCode_OPRC_Error,
|
||||
}
|
||||
if sdata != nil {
|
||||
|
||||
if p.WelfData.ReliefFundTimes >= sdata.Times {
|
||||
pack.OpRetCode = welfare.OpResultCode_OPRC_NoTimes
|
||||
|
||||
|
@ -141,137 +156,147 @@ func (this *WelfareMgr) GetReliefFund(p *Player, isVideo bool) {
|
|||
p.SendToClient(int(welfare.SPacketID_PACKET_SC_WELF_GETRELIEFFUND), pack)
|
||||
}
|
||||
|
||||
func (this *WelfareMgr) Init() {
|
||||
if !model.GameParamData.UseEtcd {
|
||||
// 后台说现在没有不走ETCD情况~
|
||||
} else {
|
||||
|
||||
EtcdMgrSington.InitSign7()
|
||||
|
||||
EtcdMgrSington.InitTurnplate()
|
||||
|
||||
EtcdMgrSington.InitBlindBox()
|
||||
|
||||
EtcdMgrSington.InitFirstPay()
|
||||
|
||||
EtcdMgrSington.InitContinuousPay()
|
||||
|
||||
EtcdMgrSington.InitPhoneLottery()
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
func (this *WelfareMgr) UpdateSign7(cfg *webapi_proto.Welfare7SignDateList) {
|
||||
this.Sign7[cfg.Platform] = cfg
|
||||
this.getConfig(cfg.Platform).Welfare7SignDateList = cfg
|
||||
}
|
||||
func (this *WelfareMgr) UpdateTurnplate(cfg *webapi_proto.WelfareTurnplateDateList) {
|
||||
s := int32(0)
|
||||
if turnplate := this.Turnplate[cfg.Platform]; turnplate != nil {
|
||||
s = this.Turnplate[cfg.Platform].Switch
|
||||
info := this.getConfig(cfg.Platform)
|
||||
if info.WelfareTurnplateDateList != nil {
|
||||
s = info.WelfareTurnplateDateList.Switch
|
||||
}
|
||||
this.Turnplate[cfg.Platform] = cfg
|
||||
if s != 0 && s != cfg.Switch { // 打开关闭要广播给客户端
|
||||
this.WelfareClues(nil, cfg.Platform, OpTurnplate)
|
||||
info.WelfareTurnplateDateList = cfg
|
||||
|
||||
// 打开关闭要广播给客户端
|
||||
if s != 0 && s != cfg.Switch {
|
||||
this.WelfareSwitch(nil, cfg.Platform, OpTurnplate)
|
||||
}
|
||||
}
|
||||
|
||||
func (this *WelfareMgr) UpdateBlindBox(cfg *webapi_proto.WelfareBlindBoxDataList) {
|
||||
s := int32(0)
|
||||
if blindBox := this.BlindBox[cfg.Platform]; blindBox != nil {
|
||||
s = this.BlindBox[cfg.Platform].Switch
|
||||
info := this.getConfig(cfg.Platform)
|
||||
if info.WelfareBlindBoxDataList != nil {
|
||||
s = info.WelfareBlindBoxDataList.Switch
|
||||
}
|
||||
this.BlindBox[cfg.Platform] = cfg
|
||||
info.WelfareBlindBoxDataList = cfg
|
||||
if cfg.Cycle == WelfareOpen {
|
||||
this.BlindBoxCycle[cfg.Platform] = 1
|
||||
info.BlindBoxCycle = 1
|
||||
}
|
||||
if s != 0 && s != cfg.Switch { // 打开关闭要广播给客户端
|
||||
this.WelfareClues(nil, cfg.Platform, OpBlindBox)
|
||||
// 打开关闭要广播给客户端
|
||||
if s != 0 && s != cfg.Switch {
|
||||
this.WelfareSwitch(nil, cfg.Platform, OpBlindBox)
|
||||
}
|
||||
}
|
||||
|
||||
func (this *WelfareMgr) UpdateFirstPay(cfg *webapi_proto.WelfareFirstPayDataList) {
|
||||
s := int32(0)
|
||||
if firstPay := this.FirstPay[cfg.Platform]; firstPay != nil {
|
||||
s = this.FirstPay[cfg.Platform].Switch
|
||||
info := this.getConfig(cfg.Platform)
|
||||
if info.WelfareFirstPayDataList != nil {
|
||||
s = info.WelfareFirstPayDataList.Switch
|
||||
}
|
||||
this.FirstPay[cfg.Platform] = cfg
|
||||
info.WelfareFirstPayDataList = cfg
|
||||
if cfg.Cycle == WelfareOpen {
|
||||
this.FirstPayCycle[cfg.Platform] = 1
|
||||
info.FirstPayCycle = 1
|
||||
}
|
||||
if s != 0 && s != cfg.Switch { // 打开关闭要广播给客户端
|
||||
this.WelfareClues(nil, cfg.Platform, OpFirstPay)
|
||||
// 打开关闭要广播给客户端
|
||||
if s != 0 && s != cfg.Switch {
|
||||
this.WelfareSwitch(nil, cfg.Platform, OpFirstPay)
|
||||
}
|
||||
}
|
||||
|
||||
func (this *WelfareMgr) UpdateContinuousPay(cfg *webapi_proto.WelfareContinuousPayDataList) {
|
||||
s := int32(0)
|
||||
if continuousPay := this.ContinuousPay[cfg.Platform]; continuousPay != nil {
|
||||
s = this.ContinuousPay[cfg.Platform].Switch
|
||||
info := this.getConfig(cfg.Platform)
|
||||
if info.WelfareContinuousPayDataList != nil {
|
||||
s = info.WelfareContinuousPayDataList.Switch
|
||||
}
|
||||
this.ContinuousPay[cfg.Platform] = cfg
|
||||
info.WelfareContinuousPayDataList = cfg
|
||||
if cfg.Cycle == WelfareOpen {
|
||||
this.ContinuousPayCycle[cfg.Platform] = 1
|
||||
info.ContinuousPayCycle = 1
|
||||
}
|
||||
if s != 0 && s != cfg.Switch { // 打开关闭要广播给客户端
|
||||
this.WelfareClues(nil, cfg.Platform, OpContinuousPay)
|
||||
// 打开关闭要广播给客户端
|
||||
if s != 0 && s != cfg.Switch {
|
||||
this.WelfareSwitch(nil, cfg.Platform, OpContinuousPay)
|
||||
}
|
||||
}
|
||||
|
||||
func (this *WelfareMgr) UpdatePhoneLotteryStatus(cfg *webapi_proto.WelfarePhoneLotteryStatus) {
|
||||
this.PhoneLotteryStatus[cfg.Platform] = cfg
|
||||
s := int32(0)
|
||||
if phoneLotteryStatus := this.PhoneLotteryStatus[cfg.Platform]; phoneLotteryStatus != nil {
|
||||
s = this.PhoneLotteryStatus[cfg.Platform].Switch
|
||||
info := this.getConfig(cfg.Platform)
|
||||
if info.WelfarePhoneLotteryStatus != nil {
|
||||
s = info.WelfarePhoneLotteryStatus.Switch
|
||||
}
|
||||
this.PhoneLotteryStatus[cfg.Platform] = cfg
|
||||
if s != 0 && s != cfg.Switch { // 打开关闭要广播给客户端
|
||||
this.WelfareClues(nil, cfg.Platform, OpPhoneLottery)
|
||||
info.WelfarePhoneLotteryStatus = cfg
|
||||
// 打开关闭要广播给客户端
|
||||
if s != 0 && s != cfg.Switch {
|
||||
this.WelfareSwitch(nil, cfg.Platform, OpPhoneLottery)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
func (this *WelfareMgr) GetPhoneLotteryStatus(platform string) int32 {
|
||||
if this.PhoneLotteryStatus[platform] != nil {
|
||||
return this.PhoneLotteryStatus[platform].GetSwitch()
|
||||
info := this.getConfig(platform)
|
||||
if info.WelfarePhoneLotteryStatus != nil {
|
||||
return info.WelfarePhoneLotteryStatus.Switch
|
||||
}
|
||||
//测试代码
|
||||
return WelfareClose
|
||||
}
|
||||
func (this *WelfareMgr) OnDayChanged(player *Player) error {
|
||||
if player.WelfData != nil {
|
||||
player.WelfData.ReliefFundTimes = 0
|
||||
blindBox := this.BlindBox[player.Platform]
|
||||
//continuousPay := this.ContinuousPay[player.Platform]
|
||||
if blindBox != nil { // 关闭循环重置为-1
|
||||
if blindBox.Cycle == WelfareClose && player.WelfData.BlindBoxId != 0 {
|
||||
player.WelfData.BlindBoxId = -1
|
||||
} else { // 循环
|
||||
player.WelfData.BlindBoxId = 0
|
||||
}
|
||||
}
|
||||
//this.WelfareShowRed(player) //
|
||||
if !this.Welfareturnplate(player, 0) {
|
||||
player.SendShowRed(hall_proto.ShowRedCode_Welfare, 0, 1) // 0 轮盘红点
|
||||
}
|
||||
|
||||
// 同步救济金次数
|
||||
pack := &welfare.SCGetReliefFund{
|
||||
OpRetCode: welfare.OpResultCode_OPRC_Sucess,
|
||||
Times: player.WelfData.ReliefFundTimes,
|
||||
Coin: -1, // 更新剩余次数
|
||||
}
|
||||
player.SendToClient(int(welfare.SPacketID_PACKET_SC_WELF_GETRELIEFFUND), pack)
|
||||
logger.Logger.Tracef("OnDayChanged SCGetReliefFund snid: %v pack: %v", player.SnId, pack)
|
||||
func (this *WelfareMgr) UpdateCollectConfig(cfg *webapi_proto.WelfareCollectConfig) {
|
||||
s := int32(0)
|
||||
info := this.getConfig(cfg.Platform)
|
||||
if info.WelfareCollectConfig != nil {
|
||||
s = info.WelfareCollectConfig.Switch
|
||||
}
|
||||
info.WelfareCollectConfig = cfg
|
||||
// 打开关闭要广播给客户端
|
||||
if s != 0 && s != cfg.Switch {
|
||||
this.WelfareSwitch(nil, cfg.Platform, OpCollect)
|
||||
}
|
||||
}
|
||||
|
||||
func (this *WelfareMgr) GetCollectSwitch(platform string) int32 {
|
||||
info := this.getConfig(platform)
|
||||
if info.WelfareCollectConfig != nil {
|
||||
return info.WelfareCollectConfig.Switch
|
||||
}
|
||||
return WelfareClose
|
||||
}
|
||||
|
||||
func (this *WelfareMgr) OnDayChanged(player *Player) error {
|
||||
if player.WelfData == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
player.WelfData.ReliefFundTimes = 0
|
||||
blindBox := this.getConfig(player.Platform).WelfareBlindBoxDataList
|
||||
if blindBox != nil { // 关闭循环重置为-1
|
||||
if blindBox.Cycle == WelfareClose && player.WelfData.BlindBoxId != 0 {
|
||||
player.WelfData.BlindBoxId = -1
|
||||
} else { // 循环
|
||||
player.WelfData.BlindBoxId = 0
|
||||
}
|
||||
}
|
||||
|
||||
if !this.Welfareturnplate(player, 0) {
|
||||
player.SendShowRed(hall_proto.ShowRedCode_Welfare, 0, 1) // 0 轮盘红点
|
||||
}
|
||||
|
||||
// 同步救济金次数
|
||||
pack := &welfare.SCGetReliefFund{
|
||||
OpRetCode: welfare.OpResultCode_OPRC_Sucess,
|
||||
Times: player.WelfData.ReliefFundTimes,
|
||||
Coin: -1, // 更新剩余次数
|
||||
}
|
||||
player.SendToClient(int(welfare.SPacketID_PACKET_SC_WELF_GETRELIEFFUND), pack)
|
||||
logger.Logger.Tracef("OnDayChanged SCGetReliefFund snid: %v pack: %v", player.SnId, pack)
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (this *WelfareMgr) MonitorWelfData(player *Player) {
|
||||
|
||||
if player.WelfData == nil {
|
||||
player.WelfData = &model.WelfareData{
|
||||
Sign7: &model.NewSignData{},
|
||||
VIPBag: make(map[int32]map[int32]int32),
|
||||
}
|
||||
player.WelfData = model.NewWelfareData()
|
||||
} else if player.WelfData.Sign7 == nil {
|
||||
player.WelfData.Sign7 = &model.NewSignData{}
|
||||
} else if player.WelfData.VIPBag == nil {
|
||||
|
@ -279,13 +304,14 @@ func (this *WelfareMgr) MonitorWelfData(player *Player) {
|
|||
}
|
||||
}
|
||||
|
||||
// GetTurnplate 获取转盘奖励
|
||||
func (this *WelfareMgr) GetTurnplate(p *Player) {
|
||||
// this.MonitorWelfData(p)
|
||||
pack := &welfare.SCGetTurnplate{
|
||||
OpRetCode: welfare.OpResultCode_OPRC_Error,
|
||||
}
|
||||
turnplate := this.Turnplate[p.Platform]
|
||||
sign7 := this.Sign7[p.Platform]
|
||||
info := this.getConfig(p.Platform)
|
||||
turnplate := info.WelfareTurnplateDateList
|
||||
sign7 := info.Welfare7SignDateList
|
||||
if turnplate != nil && sign7 != nil {
|
||||
if turnplate.Switch != WelfareOpen {
|
||||
logger.Logger.Tracef("GetTurnplate Switch err p.SnId = %v %v", p.SnId, turnplate.Switch)
|
||||
|
@ -377,6 +403,7 @@ func (this *WelfareMgr) GetTurnplate(p *Player) {
|
|||
p.SendToClient(int(welfare.SPacketID_PACKET_SC_WELF_GETTURNPLATE), pack)
|
||||
}
|
||||
|
||||
// GetTurnplteVideo 转盘视频奖励
|
||||
func (this *WelfareMgr) GetTurnplteVideo(p *Player) {
|
||||
pack := &welfare.SCGetTurnplate{
|
||||
OpRetCode: welfare.OpResultCode_OPRC_Error,
|
||||
|
@ -388,8 +415,9 @@ func (this *WelfareMgr) GetTurnplteVideo(p *Player) {
|
|||
p.SendToClient(int(welfare.SPacketID_PACKET_SC_WELF_GETTURNPLATE), pack)
|
||||
}
|
||||
|
||||
turn := this.Turnplate[p.Platform] // 转盘
|
||||
sign7 := this.Sign7[p.Platform] // 签到
|
||||
info := this.getConfig(p.Platform)
|
||||
turn := info.WelfareTurnplateDateList // 转盘
|
||||
sign7 := info.Welfare7SignDateList // 签到
|
||||
if turn == nil || sign7 == nil {
|
||||
send()
|
||||
return
|
||||
|
@ -557,13 +585,14 @@ func DrawWelfareDate(dates []*webapi_proto.WelfareDate, p *Player, gainWay int32
|
|||
}
|
||||
}
|
||||
|
||||
// GetAddupSign 累计签到
|
||||
func (this *WelfareMgr) GetAddupSign(p *Player, addupday int32) {
|
||||
// this.MonitorWelfData(p)
|
||||
pack := &welfare.SCGetAddupSign{
|
||||
OpRetCode: welfare.OpResultCode_OPRC_Error,
|
||||
}
|
||||
turnplate := this.Turnplate[p.Platform]
|
||||
sign7 := this.Sign7[p.Platform]
|
||||
info := this.getConfig(p.Platform)
|
||||
turnplate := info.WelfareTurnplateDateList
|
||||
sign7 := info.Welfare7SignDateList
|
||||
if turnplate != nil && sign7 != nil {
|
||||
if turnplate.Switch != WelfareOpen {
|
||||
logger.Logger.Tracef("Get7Sign Switch err p.SnId = %v %v", p.SnId, turnplate.Switch)
|
||||
|
@ -622,13 +651,14 @@ func (this *WelfareMgr) GetAddupSign(p *Player, addupday int32) {
|
|||
p.SendToClient(int(welfare.SPacketID_PACKET_SC_WELF_GETADDUPSIGN), pack)
|
||||
}
|
||||
|
||||
// WelfaredInfo 转盘签到活动信息
|
||||
func (this *WelfareMgr) WelfaredInfo(p *Player) {
|
||||
// this.MonitorWelfData(p)
|
||||
pack := &welfare.SCWelfaredInfo{}
|
||||
diff := 0
|
||||
ts := time.Now().Unix()
|
||||
turnplate := this.Turnplate[p.Platform]
|
||||
sign7 := this.Sign7[p.Platform]
|
||||
info := this.getConfig(p.Platform)
|
||||
turnplate := info.WelfareTurnplateDateList
|
||||
sign7 := info.Welfare7SignDateList
|
||||
if turnplate != nil && sign7 != nil {
|
||||
pack.Switch = turnplate.Switch
|
||||
if turnplate.Switch != WelfareClose {
|
||||
|
@ -656,7 +686,6 @@ func (this *WelfareMgr) WelfaredInfo(p *Player) {
|
|||
}
|
||||
|
||||
for _, v := range sign7.List {
|
||||
|
||||
data := &welfare.Welfare7SignDate{
|
||||
Day: v.Day,
|
||||
}
|
||||
|
@ -699,11 +728,14 @@ func (this *WelfareMgr) WelfaredInfo(p *Player) {
|
|||
p.SendToClient(int(welfare.SPacketID_PACKET_SC_WELF_WELFAREINFO), pack)
|
||||
}
|
||||
|
||||
func (this *WelfareMgr) WelfareClues(p *Player, platform string, op int) {
|
||||
|
||||
// WelfareSwitch 通知活动开关状态
|
||||
func (this *WelfareMgr) WelfareSwitch(p *Player, platform string, op int) {
|
||||
pack := &player_proto.SCEasyWelfaredInfo{}
|
||||
// 0转盘1盲盒2首冲3连续充值
|
||||
turnplate := this.Turnplate[platform]
|
||||
info := this.getConfig(platform)
|
||||
|
||||
// 转盘
|
||||
turnplate := info.WelfareTurnplateDateList
|
||||
if turnplate != nil {
|
||||
if op == OpAll || op == OpTurnplate {
|
||||
if turnplate.Switch == WelfareOpen && p != nil && this.Welfareturnplate(p, 1) { // 没有关闭且所有奖励已经领取
|
||||
|
@ -717,8 +749,8 @@ func (this *WelfareMgr) WelfareClues(p *Player, platform string, op int) {
|
|||
} else {
|
||||
pack.WelfareSwitch = append(pack.WelfareSwitch, WelfareClose) // 配置nil就是关闭
|
||||
}
|
||||
|
||||
blindBox := this.BlindBox[platform]
|
||||
// 盲盒
|
||||
blindBox := info.WelfareBlindBoxDataList
|
||||
if blindBox != nil {
|
||||
if op == OpAll || op == OpBlindBox {
|
||||
if blindBox.Switch == WelfareOpen && blindBox.Cycle == WelfareClose && p != nil && p.WelfData.BlindBoxId != 0 { // 没有关闭且所有奖励已经领取
|
||||
|
@ -732,8 +764,8 @@ func (this *WelfareMgr) WelfareClues(p *Player, platform string, op int) {
|
|||
} else {
|
||||
pack.WelfareSwitch = append(pack.WelfareSwitch, WelfareClose) // 配置nil就是关闭
|
||||
}
|
||||
|
||||
firstPay := this.FirstPay[platform]
|
||||
// 首充
|
||||
firstPay := info.WelfareFirstPayDataList
|
||||
if firstPay != nil {
|
||||
if op == OpAll || op == OpFirstPay {
|
||||
ln := len(firstPay.List)
|
||||
|
@ -749,8 +781,8 @@ func (this *WelfareMgr) WelfareClues(p *Player, platform string, op int) {
|
|||
} else {
|
||||
pack.WelfareSwitch = append(pack.WelfareSwitch, WelfareClose) // 配置nil就是关闭
|
||||
}
|
||||
|
||||
continuousPay := this.ContinuousPay[platform]
|
||||
// 连充
|
||||
continuousPay := info.WelfareContinuousPayDataList
|
||||
if continuousPay != nil {
|
||||
if op == OpAll || op == OpContinuousPay {
|
||||
ln := len(continuousPay.List)
|
||||
|
@ -766,26 +798,36 @@ func (this *WelfareMgr) WelfareClues(p *Player, platform string, op int) {
|
|||
} else {
|
||||
pack.WelfareSwitch = append(pack.WelfareSwitch, WelfareClose) // 配置nil就是关闭
|
||||
}
|
||||
//抽手机活动开关
|
||||
if this.PhoneLotteryStatus[platform] != nil {
|
||||
phoneLotterySwitch := this.PhoneLotteryStatus[platform].Switch
|
||||
pack.WelfareSwitch = append(pack.WelfareSwitch, phoneLotterySwitch) //抽手机活动开关
|
||||
// 抽手机活动开关
|
||||
phoneConfig := info.WelfarePhoneLotteryStatus
|
||||
if phoneConfig != nil {
|
||||
pack.WelfareSwitch = append(pack.WelfareSwitch, phoneConfig.Switch) //抽手机活动开关
|
||||
} else {
|
||||
pack.WelfareSwitch = append(pack.WelfareSwitch, WelfareClose)
|
||||
}
|
||||
// 集卡活动
|
||||
collectConfig := info.WelfareCollectConfig
|
||||
if collectConfig != nil {
|
||||
pack.WelfareSwitch = append(pack.WelfareSwitch, collectConfig.Switch) //集卡活动开关
|
||||
} else {
|
||||
pack.WelfareSwitch = append(pack.WelfareSwitch, WelfareClose)
|
||||
}
|
||||
|
||||
if p != nil {
|
||||
logger.Logger.Tracef("WelfareClues snid: %v pack: %v", p.SnId, pack)
|
||||
logger.Logger.Tracef("WelfareSwitch snid: %v pack: %v", p.SnId, pack)
|
||||
p.SendToClient(int(player_proto.PlayerPacketID_PACKET_SC_SWELFAREINFO), pack)
|
||||
} else {
|
||||
logger.Logger.Tracef("WelfareClues to Platform pack: %v", pack)
|
||||
logger.Logger.Tracef("WelfareSwitch to Platform pack: %v", pack)
|
||||
PlayerMgrSington.BroadcastMessageToPlatform(platform, int(player_proto.PlayerPacketID_PACKET_SC_SWELFAREINFO), pack)
|
||||
}
|
||||
}
|
||||
|
||||
// Welfareturnplate 转盘红点
|
||||
func (this *WelfareMgr) Welfareturnplate(p *Player, op int32) bool { // 0 红点提示 1全部领取
|
||||
var isShow bool
|
||||
turnplate := this.Turnplate[p.Platform]
|
||||
sign7 := this.Sign7[p.Platform]
|
||||
info := this.getConfig(p.Platform)
|
||||
turnplate := info.WelfareTurnplateDateList
|
||||
sign7 := info.Welfare7SignDateList
|
||||
if turnplate != nil && sign7 != nil {
|
||||
if turnplate.Switch == WelfareClose {
|
||||
return true
|
||||
|
@ -805,7 +847,6 @@ func (this *WelfareMgr) Welfareturnplate(p *Player, op int32) bool { // 0 红点
|
|||
if isShow { // 当日已经领取 查看累计奖励是否领取
|
||||
var addUpDate []int32
|
||||
for _, v := range sign7.List {
|
||||
|
||||
for _, d := range v.AddUpDate { // 累计奖励
|
||||
addUpDate = append(addUpDate, d.AddUpDay)
|
||||
}
|
||||
|
@ -838,20 +879,19 @@ func (this *WelfareMgr) WelfareShowRed(p *Player) {
|
|||
return
|
||||
}
|
||||
this.MonitorWelfData(p) // 登录检测
|
||||
this.WelfareClues(p, p.Platform, OpAll)
|
||||
this.WelfareSwitch(p, p.Platform, OpAll)
|
||||
|
||||
if !this.Welfareturnplate(p, 0) {
|
||||
p.SendShowRed(hall_proto.ShowRedCode_Welfare, 0, 1) // 0 轮盘红点
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
func (this *WelfareMgr) BlindBoxInfo(p *Player, bid int32) {
|
||||
// this.MonitorWelfData(p)
|
||||
pack := &welfare.SCBlindBoxInfo{
|
||||
OpRetCode: welfare.OpResultCode_OPRC_Error,
|
||||
}
|
||||
blindBox := this.BlindBox[p.Platform]
|
||||
info := this.getConfig(p.Platform)
|
||||
blindBox := info.WelfareBlindBoxDataList
|
||||
if blindBox != nil {
|
||||
if blindBox.Switch != WelfareOpen {
|
||||
logger.Logger.Tracef("BlindBoxInfo Switch err p.SnId = %v %v", p.SnId, blindBox.Switch)
|
||||
|
@ -867,7 +907,7 @@ func (this *WelfareMgr) BlindBoxInfo(p *Player, bid int32) {
|
|||
|
||||
pack.MinId = blindBox.MinId
|
||||
pack.Draw = 1
|
||||
cyc := this.BlindBoxCycle[p.Platform]
|
||||
cyc := info.BlindBoxCycle
|
||||
if p.WelfData.BlindBoxId == -1 {
|
||||
if cyc == 1 || blindBox.Cycle == WelfareOpen {
|
||||
p.WelfData.BlindBoxId = 0
|
||||
|
@ -926,7 +966,7 @@ func (this *WelfareMgr) BuyBlindBox(p *Player, buyid, ConfigPayId int32) {
|
|||
pack := &shop.SCPayInfo{
|
||||
RetCode: shop.OpResultCode_OPRC_Error,
|
||||
}
|
||||
blindBox := this.BlindBox[p.Platform]
|
||||
blindBox := this.getConfig(p.Platform).WelfareBlindBoxDataList
|
||||
if blindBox == nil {
|
||||
logger.Logger.Tracef("BuyBlindBox blindBox==nil snid: %v pack: %v", p.SnId, pack)
|
||||
p.SendToClient(int(shop.SPacketID_PACKET_SCPAYINFO), pack)
|
||||
|
@ -1025,11 +1065,11 @@ func (this *WelfareMgr) BuyBlindBox(p *Player, buyid, ConfigPayId int32) {
|
|||
}
|
||||
|
||||
func (this *WelfareMgr) FirstPayInfo(p *Player) {
|
||||
// this.MonitorWelfData(p)
|
||||
pack := &welfare.SCWelfareFirstPayData{
|
||||
OpRetCode: welfare.OpResultCode_OPRC_Error,
|
||||
}
|
||||
firstPay := this.FirstPay[p.Platform]
|
||||
info := this.getConfig(p.Platform)
|
||||
firstPay := info.WelfareFirstPayDataList
|
||||
if firstPay != nil {
|
||||
pack.Switch = firstPay.Switch
|
||||
if firstPay.Switch != WelfareClose {
|
||||
|
@ -1051,7 +1091,7 @@ func (this *WelfareMgr) FirstPayInfo(p *Player) {
|
|||
}
|
||||
|
||||
max := firstPay.List[ln-1].Day // 正序
|
||||
cyc := this.FirstPayCycle[p.Platform]
|
||||
cyc := info.FirstPayCycle
|
||||
if pack.Draw == 2 { // 当天未领取判断
|
||||
if day >= max {
|
||||
if firstPay.Cycle != WelfareOpen && cyc != 1 { // 全部领取完就发最后一天
|
||||
|
@ -1112,7 +1152,8 @@ func (this *WelfareMgr) BuyFirstPay(p *Player, ConfigPayId int32) {
|
|||
pack := &shop.SCPayInfo{
|
||||
RetCode: shop.OpResultCode_OPRC_Error,
|
||||
}
|
||||
firstPay := this.FirstPay[p.Platform]
|
||||
info := this.getConfig(p.Platform)
|
||||
firstPay := info.WelfareFirstPayDataList
|
||||
if firstPay == nil {
|
||||
logger.Logger.Errorf("BuyFirstPay firstPay == nil snid: %v pack: %v", p.SnId, pack)
|
||||
p.SendToClient(int(shop.SPacketID_PACKET_SCPAYINFO), pack)
|
||||
|
@ -1139,7 +1180,7 @@ func (this *WelfareMgr) BuyFirstPay(p *Player, ConfigPayId int32) {
|
|||
max := firstPay.List[ln-1].Day // 正序
|
||||
|
||||
if p.WelfData.FirstPayDay >= max {
|
||||
cyc := this.FirstPayCycle[p.Platform]
|
||||
cyc := info.FirstPayCycle
|
||||
if firstPay.Cycle != WelfareOpen && cyc != 1 { // 全部领取完
|
||||
//pack.OpRetCode = welfare.OpResultCode_OPRC_NoTimes
|
||||
logger.Logger.Tracef("BuyFirstPay Cycle p.WelfData.FirstPayDay max p.SnId = %v %v", p.SnId, firstPay.Cycle, p.WelfData.FirstPayDay, max)
|
||||
|
@ -1236,7 +1277,8 @@ func (this *WelfareMgr) ContinuousPayInfo(p *Player) {
|
|||
pack := &welfare.SCWelfareContinuousPayData{
|
||||
OpRetCode: welfare.OpResultCode_OPRC_Error,
|
||||
}
|
||||
continuousPay := this.ContinuousPay[p.Platform]
|
||||
info := this.getConfig(p.Platform)
|
||||
continuousPay := info.WelfareContinuousPayDataList
|
||||
if continuousPay != nil {
|
||||
pack.Switch = continuousPay.Switch
|
||||
if continuousPay.Switch != WelfareClose {
|
||||
|
@ -1261,7 +1303,7 @@ func (this *WelfareMgr) ContinuousPayInfo(p *Player) {
|
|||
}
|
||||
|
||||
if pack.Draw == 2 { // 当天未领取判断
|
||||
cyc := this.ContinuousPayCycle[p.Platform]
|
||||
cyc := info.ContinuousPayCycle
|
||||
for i, v := range continuousPay.List {
|
||||
if v.Day == day || day == 0 || day >= max {
|
||||
if day != 0 { // 为0领取第一个 day不为0代表已经领取到该礼包 需要领取下一个
|
||||
|
@ -1316,14 +1358,11 @@ func (this *WelfareMgr) ContinuousPayInfo(p *Player) {
|
|||
|
||||
// 默认已经成功
|
||||
func (this *WelfareMgr) BuyContinuousPay(p *Player, ConfigPayId int32) {
|
||||
// this.MonitorWelfData(p)
|
||||
//pack := &welfare.SCWelfareContinuousPay{
|
||||
// OpRetCode: welfare.OpResultCode_OPRC_Error,
|
||||
//}
|
||||
pack := &shop.SCPayInfo{
|
||||
RetCode: shop.OpResultCode_OPRC_Error,
|
||||
}
|
||||
continuousPay := this.ContinuousPay[p.Platform]
|
||||
info := this.getConfig(p.Platform)
|
||||
continuousPay := info.WelfareContinuousPayDataList
|
||||
if continuousPay == nil {
|
||||
logger.Logger.Tracef("BuyContinuousPay continuousPay == nil snid: %v pack: %v", p.SnId, pack)
|
||||
p.SendToClient(int(shop.SPacketID_PACKET_SCPAYINFO), pack)
|
||||
|
@ -1352,7 +1391,7 @@ func (this *WelfareMgr) BuyContinuousPay(p *Player, ConfigPayId int32) {
|
|||
}
|
||||
|
||||
if p.WelfData.ContinuousPayDay >= max {
|
||||
cyc := this.ContinuousPayCycle[p.Platform]
|
||||
cyc := info.ContinuousPayCycle
|
||||
if continuousPay.Cycle != WelfareOpen && cyc != 1 { // 全部领取完
|
||||
//pack.OpRetCode = welfare.OpResultCode_OPRC_NoTimes
|
||||
logger.Logger.Tracef("BuyContinuousPay Cycle p.WelfData.FirstPayDay max p.SnId = %v %v", p.SnId, continuousPay.Cycle, p.WelfData.ContinuousPayDay, max)
|
||||
|
@ -1450,14 +1489,14 @@ func (this *WelfareMgr) Shutdown() {
|
|||
}
|
||||
|
||||
func (this *WelfareMgr) OnDayTimer() {
|
||||
//logger.Logger.Tracef("WelfareMgr OnDayTimer")
|
||||
this.BlindBoxCycle = make(map[string]int32)
|
||||
this.FirstPayCycle = make(map[string]int32)
|
||||
this.ContinuousPayCycle = make(map[string]int32)
|
||||
for _, v := range this.Activity {
|
||||
v.BlindBoxCycle = 0
|
||||
v.FirstPayCycle = 0
|
||||
v.ContinuousPayCycle = 0
|
||||
}
|
||||
}
|
||||
|
||||
func (this *WelfareMgr) InterestClockEvent() int {
|
||||
|
||||
return (1 << CLOCK_EVENT_MAX) - 1
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue