活动代码优化

This commit is contained in:
sk 2024-04-16 17:31:18 +08:00
parent 9a8b5d25ef
commit 737fea1e23
20 changed files with 448 additions and 309 deletions

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@ -1,5 +1,5 @@
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@ -45,6 +45,7 @@ const (
ETCDKEY_ACT_BLINDBOX = "/game/act_blindbox"
ETCDKEY_ACT_FIRSTPAY = "/game/act_FirstPay"
ETCDKEY_ACT_CONTINUOUSPAY = "/game/act_ContinuousPay"
ETCDKEY_ACT_Collect = "/game/act_collect"
ETCDKEY_VIP_CFG = "/game/VIPcfg"
ETCDKEY_WBCtrl_CFG = "/game/WBCtrlCfg"
ETCDKEY_PACKAGE_ENTRYSWITCH = "/game/plt/entryswitch/" //界面入口开关

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@ -100,7 +100,7 @@ package transact
//
//func init() {
// //单控
// WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/SinglePlayerAdjust", WebAPIHandlerWrapper(
// WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/SinglePlayerAdjust", WebAPIHandlerWrapper(
// func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
// pack := &webapi_proto.SASinglePlayerAdjust{}
// msg := &webapi_proto.ASSinglePlayerAdjust{}

View File

@ -185,5 +185,5 @@ func init() {
// //捕鱼渔场保留金币
// admin.MyAdminApp.Route("/api/CoinPool/GameFishsAllCoin", GameSrvWebAPI)
// //单控数据
//admin.MyAdminApp.Route("/api/mongo.games.com/game/SinglePlayerAdjust", GameSrvWebAPI)
//admin.MyAdminApp.Route("/api/game/SinglePlayerAdjust", GameSrvWebAPI)
}

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@ -195,7 +195,7 @@ func init() {
// 在线统计
admin.MyAdminApp.Route("/api/Report/OnlineReportTotal", WorldSrvApi)
// 加减金币钻石
admin.MyAdminApp.Route("/api/mongo.games.com/game/AddCoinByIdAndPT", WorldSrvApi)
admin.MyAdminApp.Route("/api/game/AddCoinByIdAndPT", WorldSrvApi)
// 查询玩家信息
admin.MyAdminApp.Route("/api/Player/PlayerData", WorldSrvApi)
// 查询多个玩家信息
@ -210,17 +210,17 @@ func init() {
admin.MyAdminApp.Route("/api/Cache/UpdatePlayerElement", WorldSrvApi)
// 水池相关
admin.MyAdminApp.Route("/api/mongo.games.com/game/QueryGamePoolByGameId", WorldSrvApi)
admin.MyAdminApp.Route("/api/mongo.games.com/game/QueryAllGamePool", WorldSrvApi)
admin.MyAdminApp.Route("/api/mongo.games.com/game/RefreshGamePool", WorldSrvApi)
admin.MyAdminApp.Route("/api/mongo.games.com/game/UpdateGamePool", WorldSrvApi)
admin.MyAdminApp.Route("/api/mongo.games.com/game/ResetGamePool", WorldSrvApi)
admin.MyAdminApp.Route("/api/game/QueryGamePoolByGameId", WorldSrvApi)
admin.MyAdminApp.Route("/api/game/QueryAllGamePool", WorldSrvApi)
admin.MyAdminApp.Route("/api/game/RefreshGamePool", WorldSrvApi)
admin.MyAdminApp.Route("/api/game/UpdateGamePool", WorldSrvApi)
admin.MyAdminApp.Route("/api/game/ResetGamePool", WorldSrvApi)
// 邮箱相关
admin.MyAdminApp.Route("/api/mongo.games.com/game/CreateShortMessage", WorldSrvApi)
admin.MyAdminApp.Route("/api/mongo.games.com/game/QueryShortMessageList", WorldSrvApi)
admin.MyAdminApp.Route("/api/mongo.games.com/game/DeleteShortMessage", WorldSrvApi)
admin.MyAdminApp.Route("/api/mongo.games.com/game/DeleteAllShortMessage", WorldSrvApi)
admin.MyAdminApp.Route("/api/game/CreateShortMessage", WorldSrvApi)
admin.MyAdminApp.Route("/api/game/QueryShortMessageList", WorldSrvApi)
admin.MyAdminApp.Route("/api/game/DeleteShortMessage", WorldSrvApi)
admin.MyAdminApp.Route("/api/game/DeleteAllShortMessage", WorldSrvApi)
// 获取房间列表
admin.MyAdminApp.Route("/api/Cache/ListRoom", WorldSrvApi)
@ -233,12 +233,12 @@ func init() {
// 3方平台
admin.MyAdminApp.Route("/api/thd/UpdatePlayerCoin", WorldSrvApi)
// 兑换卷
admin.MyAdminApp.Route("/api/mongo.games.com/game/CreateJYB", WorldSrvApi)
admin.MyAdminApp.Route("/api/mongo.games.com/game/UpdateJYB", WorldSrvApi)
admin.MyAdminApp.Route("/api/game/CreateJYB", WorldSrvApi)
admin.MyAdminApp.Route("/api/game/UpdateJYB", WorldSrvApi)
// 支付回调
admin.MyAdminApp.Route("/api/pay/CallbackPayment", WorldSrvApi)
// 资源变更(给所有玩家发送消息)
admin.MyAdminApp.Route("/api/mongo.games.com/game/resource", WorldSrvApi)
admin.MyAdminApp.Route("/api/game/resource", WorldSrvApi)
// 修改手机号
admin.MyAdminApp.Route("/api/player/update_tel", WorldSrvApi)
// 删除账号

View File

@ -82,7 +82,7 @@ func (TagCode) EnumDescriptor() ([]byte, []int) {
return file_qpapi_proto_rawDescGZIP(), []int{0}
}
//[action] /api/Member/QPAPIRegisterOrLogin
// [action] /api/Member/QPAPIRegisterOrLogin
type ASLogin struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -225,8 +225,8 @@ func (x *SALogin) GetSnid() int32 {
return 0
}
//加币
// [action] /api/mongo.games.com/game/QPAPIAddSubCoinById
// 加币
// [action] /api/game/QPAPIAddSubCoinById
type ASAddCoinById struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -433,7 +433,7 @@ func (x *PlayerCoinData) GetBank() int64 {
return 0
}
//查用户金币 /api/Member/QPGetMemberGoldById
// 查用户金币 /api/Member/QPGetMemberGoldById
type ASMemberGold struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -760,7 +760,7 @@ func (x *PlayerHistoryInfo) GetUserName() string {
return ""
}
//获取用户注单记录游戏记录 /api/Member/QPGetGameHistory
// 获取用户注单记录游戏记录 /api/Member/QPGetGameHistory
type SAPlayerHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -28,7 +28,7 @@ message SALogin{
}
//
// [action] /api/mongo.games.com/game/QPAPIAddSubCoinById
// [action] /api/game/QPAPIAddSubCoinById
message ASAddCoinById{
string Username = 1; // //
int64 Gold = 2; //

View File

@ -82,7 +82,7 @@ func (TagCode) EnumDescriptor() ([]byte, []int) {
return file_telegramapi_proto_rawDescGZIP(), []int{0}
}
//[action] /api/Member/APIMemberRegisterOrLogin
// [action] /api/Member/APIMemberRegisterOrLogin
type ASLogin struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -233,8 +233,8 @@ func (x *SALogin) GetSnid() int32 {
return 0
}
//加币
// [action] /api/mongo.games.com/game/APIAddCoinById
// 加币
// [action] /api/game/APIAddCoinById
type ASAddCoinById struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -481,7 +481,7 @@ func (x *PlayerCoinData) GetBank() int64 {
return 0
}
//查用户金币 /api/Member/GetMemberGoldById
// 查用户金币 /api/Member/GetMemberGoldById
type ASMemberGold struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -600,7 +600,7 @@ func (x *SAMemberGold) GetData() *PlayerCoinData {
return nil
}
//校验碰撞游戏Hash /api/mongo.games.com/game/CrashVerifier
// 校验碰撞游戏Hash /api/game/CrashVerifier
type ASCrachHash struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -887,7 +887,7 @@ func (x *PlayerHistoryInfo) GetMultiple() int64 {
return 0
}
//获取用户注单记录游戏记录 /api/Member/GetGameHistory
// 获取用户注单记录游戏记录 /api/Member/GetGameHistory
type SAPlayerHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -959,7 +959,7 @@ func (x *SAPlayerHistory) GetGameHistory() []*GameHistoryInfo {
return nil
}
//获取用户注单记录游戏记录 /api/Member/GetGameHistory
// 获取用户注单记录游戏记录 /api/Member/GetGameHistory
type ASPlayerHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -29,7 +29,7 @@ message SALogin{
}
//
// [action] /api/mongo.games.com/game/APIAddCoinById
// [action] /api/game/APIAddCoinById
message ASAddCoinById{
int32 ID = 1;//id
int64 Gold = 2;//
@ -66,7 +66,7 @@ message SAMemberGold{
PlayerCoinData Data = 3; //
}
//Hash /api/mongo.games.com/game/CrashVerifier
//Hash /api/game/CrashVerifier
message ASCrachHash{
string Hash = 1;//
int32 Wheel = 2;//

View File

@ -7,9 +7,9 @@
package webapi
import (
"mongo.games.com/game/protocol/server"
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
"mongo.games.com/game/protocol/server"
reflect "reflect"
sync "sync"
)
@ -3206,7 +3206,7 @@ func (x *ExchangeType) GetId() int32 {
return 0
}
// etcd /mongo.games.com/game/exchange_shop
// etcd /game/exchange_shop
type ExchangeShopList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3477,7 +3477,7 @@ func (x *ItemShop) GetFirstSwitch() bool {
return false
}
// etcd /mongo.games.com/game/item_shop
// etcd /game/item_shop
type ItemShopList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -3900,7 +3900,7 @@ func (x *GameMatchDate) GetOnChannelName() []string {
return nil
}
// etcd /mongo.games.com/game/game_match
// etcd /game/game_match
type GameMatchDateList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4129,7 +4129,7 @@ func (x *WelfareTurnplateRate) GetRate() []int32 {
return nil
}
// etcd /mongo.games.com/game/act_turnplate 转盘
// etcd /game/act_turnplate 转盘
type WelfareTurnplateDateList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4319,7 +4319,7 @@ func (x *Welfare7SignDate) GetAddUpDate() []*AddUpWelfareDate {
return nil
}
// etcd /mongo.games.com/game/act_7sign 7日签到
// etcd /game/act_7sign 7日签到
type Welfare7SignDateList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4494,7 +4494,7 @@ func (x *BlindBoxData) GetItem_Id() int32 {
return 0
}
// etcd /mongo.games.com/game/act_blindbox 盲盒
// etcd /game/act_blindbox 盲盒
type WelfareBlindBoxDataList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4669,7 +4669,7 @@ func (x *WelfareSpree) GetDiscount() float64 {
return 0
}
// etcd /mongo.games.com/game/act_FirstPay 首充
// etcd /game/act_FirstPay 首充
type WelfareFirstPayDataList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4741,7 +4741,7 @@ func (x *WelfareFirstPayDataList) GetCycle() int32 {
return 0
}
// etcd /mongo.games.com/game/act_ContinuousPay 连续充值
// etcd /game/act_ContinuousPay 连续充值
type WelfareContinuousPayDataList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4988,7 +4988,7 @@ func (x *VIPcfg) GetShopId7() int32 {
return 0
}
// etcd /mongo.games.com/game/VIPcfg VIP配置
// etcd /game/VIPcfg VIP配置
type VIPcfgDataList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5559,7 +5559,7 @@ func (x *GameConfig) GetGoodFenCha() int32 {
return 0
}
// etcd mongo.games.com/game/act_phoneLottery
// etcd /game/act_phoneLottery
type WelfarePhoneLotteryStatus struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5615,6 +5615,62 @@ func (x *WelfarePhoneLotteryStatus) GetSwitch() int32 {
return 0
}
// etcd /game/act_collect
type WelfareCollectConfig struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"`
Switch int32 `protobuf:"varint,2,opt,name=Switch,proto3" json:"Switch,omitempty"` // 1.开启 2.关闭
}
func (x *WelfareCollectConfig) Reset() {
*x = WelfareCollectConfig{}
if protoimpl.UnsafeEnabled {
mi := &file_common_proto_msgTypes[54]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *WelfareCollectConfig) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*WelfareCollectConfig) ProtoMessage() {}
func (x *WelfareCollectConfig) ProtoReflect() protoreflect.Message {
mi := &file_common_proto_msgTypes[54]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use WelfareCollectConfig.ProtoReflect.Descriptor instead.
func (*WelfareCollectConfig) Descriptor() ([]byte, []int) {
return file_common_proto_rawDescGZIP(), []int{54}
}
func (x *WelfareCollectConfig) GetPlatform() string {
if x != nil {
return x.Platform
}
return ""
}
func (x *WelfareCollectConfig) GetSwitch() int32 {
if x != nil {
return x.Switch
}
return 0
}
var File_common_proto protoreflect.FileDescriptor
var file_common_proto_rawDesc = []byte{
@ -6517,8 +6573,12 @@ var file_common_proto_rawDesc = []byte{
0x50, 0x6c, 0x61, 0x74, 0x66, 0x6f, 0x72, 0x6d, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x08,
0x50, 0x6c, 0x61, 0x74, 0x66, 0x6f, 0x72, 0x6d, 0x12, 0x16, 0x0a, 0x06, 0x53, 0x77, 0x69, 0x74,
0x63, 0x68, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x53, 0x77, 0x69, 0x74, 0x63, 0x68,
0x42, 0x0a, 0x5a, 0x08, 0x2e, 0x3b, 0x77, 0x65, 0x62, 0x61, 0x70, 0x69, 0x62, 0x06, 0x70, 0x72,
0x6f, 0x74, 0x6f, 0x33,
0x22, 0x4a, 0x0a, 0x14, 0x57, 0x65, 0x6c, 0x66, 0x61, 0x72, 0x65, 0x43, 0x6f, 0x6c, 0x6c, 0x65,
0x63, 0x74, 0x43, 0x6f, 0x6e, 0x66, 0x69, 0x67, 0x12, 0x1a, 0x0a, 0x08, 0x50, 0x6c, 0x61, 0x74,
0x66, 0x6f, 0x72, 0x6d, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x08, 0x50, 0x6c, 0x61, 0x74,
0x66, 0x6f, 0x72, 0x6d, 0x12, 0x16, 0x0a, 0x06, 0x53, 0x77, 0x69, 0x74, 0x63, 0x68, 0x18, 0x02,
0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x53, 0x77, 0x69, 0x74, 0x63, 0x68, 0x42, 0x0a, 0x5a, 0x08,
0x2e, 0x3b, 0x77, 0x65, 0x62, 0x61, 0x70, 0x69, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
}
var (
@ -6533,7 +6593,7 @@ func file_common_proto_rawDescGZIP() []byte {
return file_common_proto_rawDescData
}
var file_common_proto_msgTypes = make([]protoimpl.MessageInfo, 59)
var file_common_proto_msgTypes = make([]protoimpl.MessageInfo, 60)
var file_common_proto_goTypes = []interface{}{
(*MysqlDbSetting)(nil), // 0: pb.MysqlDbSetting
(*MongoDbSetting)(nil), // 1: pb.MongoDbSetting
@ -6589,31 +6649,32 @@ var file_common_proto_goTypes = []interface{}{
(*PlayerPool)(nil), // 51: pb.PlayerPool
(*GameConfig)(nil), // 52: pb.GameConfig
(*WelfarePhoneLotteryStatus)(nil), // 53: pb.WelfarePhoneLotteryStatus
nil, // 54: pb.Platform.BindTelRewardEntry
nil, // 55: pb.PlayerData.RankScoreEntry
nil, // 56: pb.ItemShop.AwardEntry
nil, // 57: pb.VIPcfg.AwardEntry
nil, // 58: pb.VIPcfg.Privilege7Entry
(*server.DB_GameFree)(nil), // 59: pbdata.DB_GameFree
(*WelfareCollectConfig)(nil), // 54: pb.WelfareCollectConfig
nil, // 55: pb.Platform.BindTelRewardEntry
nil, // 56: pb.PlayerData.RankScoreEntry
nil, // 57: pb.ItemShop.AwardEntry
nil, // 58: pb.VIPcfg.AwardEntry
nil, // 59: pb.VIPcfg.Privilege7Entry
(*server.DB_GameFree)(nil), // 60: pbdata.DB_GameFree
}
var file_common_proto_depIdxs = []int32{
2, // 0: pb.Platform.Leaderboard:type_name -> pb.RankSwitch
3, // 1: pb.Platform.ClubConfig:type_name -> pb.ClubConfig
4, // 2: pb.Platform.ThirdGameMerchant:type_name -> pb.ThirdGame
54, // 3: pb.Platform.BindTelReward:type_name -> pb.Platform.BindTelRewardEntry
55, // 3: pb.Platform.BindTelReward:type_name -> pb.Platform.BindTelRewardEntry
6, // 4: pb.GameConfigGlobal.GameStatus:type_name -> pb.GameStatus
59, // 5: pb.GameFree.DbGameFree:type_name -> pbdata.DB_GameFree
60, // 5: pb.GameFree.DbGameFree:type_name -> pbdata.DB_GameFree
8, // 6: pb.PlatformGameConfig.DbGameFrees:type_name -> pb.GameFree
0, // 7: pb.PlatformDbConfig.Mysql:type_name -> pb.MysqlDbSetting
1, // 8: pb.PlatformDbConfig.MongoDb:type_name -> pb.MongoDbSetting
1, // 9: pb.PlatformDbConfig.MongoDbLog:type_name -> pb.MongoDbSetting
59, // 10: pb.GameConfigGroup.DbGameFree:type_name -> pbdata.DB_GameFree
55, // 11: pb.PlayerData.RankScore:type_name -> pb.PlayerData.RankScoreEntry
60, // 10: pb.GameConfigGroup.DbGameFree:type_name -> pbdata.DB_GameFree
56, // 11: pb.PlayerData.RankScore:type_name -> pb.PlayerData.RankScoreEntry
20, // 12: pb.OnlineReport.GameCount:type_name -> pb.OnlineGameCnt
22, // 13: pb.CommonNoticeList.List:type_name -> pb.CommonNotice
25, // 14: pb.ExchangeShop.ExType:type_name -> pb.ExchangeType
24, // 15: pb.ExchangeShopList.List:type_name -> pb.ExchangeShop
56, // 16: pb.ItemShop.Award:type_name -> pb.ItemShop.AwardEntry
57, // 16: pb.ItemShop.Award:type_name -> pb.ItemShop.AwardEntry
27, // 17: pb.ItemShopList.List:type_name -> pb.ItemShop
29, // 18: pb.MatchInfoAward.ItemId:type_name -> pb.ItemInfo
30, // 19: pb.GameMatchDate.Award:type_name -> pb.MatchInfoAward
@ -6630,8 +6691,8 @@ var file_common_proto_depIdxs = []int32{
33, // 30: pb.WelfareSpree.Item:type_name -> pb.WelfareDate
42, // 31: pb.WelfareFirstPayDataList.List:type_name -> pb.WelfareSpree
42, // 32: pb.WelfareContinuousPayDataList.List:type_name -> pb.WelfareSpree
57, // 33: pb.VIPcfg.Award:type_name -> pb.VIPcfg.AwardEntry
58, // 34: pb.VIPcfg.Privilege7:type_name -> pb.VIPcfg.Privilege7Entry
58, // 33: pb.VIPcfg.Award:type_name -> pb.VIPcfg.AwardEntry
59, // 34: pb.VIPcfg.Privilege7:type_name -> pb.VIPcfg.Privilege7Entry
45, // 35: pb.VIPcfgDataList.List:type_name -> pb.VIPcfg
33, // 36: pb.ChessRankConfig.Item:type_name -> pb.WelfareDate
49, // 37: pb.ChessRankcfgData.Datas:type_name -> pb.ChessRankConfig
@ -7297,6 +7358,18 @@ func file_common_proto_init() {
return nil
}
}
file_common_proto_msgTypes[54].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*WelfareCollectConfig); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
@ -7304,7 +7377,7 @@ func file_common_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_common_proto_rawDesc,
NumEnums: 0,
NumMessages: 59,
NumMessages: 60,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -362,7 +362,7 @@ message ExchangeType{
int32 Id = 4; //
}
// etcd /mongo.games.com/game/exchange_shop
// etcd /game/exchange_shop
message ExchangeShopList{
repeated ExchangeShop List = 1;
string Platform = 2;
@ -393,7 +393,7 @@ message ItemShop {
bool FirstSwitch = 22; //
}
// etcd /mongo.games.com/game/item_shop
// etcd /game/item_shop
message ItemShopList{
repeated ItemShop List = 1;
string Platform = 2;
@ -441,7 +441,7 @@ message GameMatchDate {
repeated string OnChannelName = 23; //
}
// etcd /mongo.games.com/game/game_match
// etcd /game/game_match
message GameMatchDateList{
repeated GameMatchDate List = 1;
string Platform = 2;
@ -464,7 +464,7 @@ message WelfareTurnplateRate {
repeated int32 Rate = 1; //
}
// etcd /mongo.games.com/game/act_turnplate
// etcd /game/act_turnplate
message WelfareTurnplateDateList{
repeated WelfareTurnplateDate List = 1; //
repeated WelfareTurnplateRate RateList = 2; //
@ -484,7 +484,7 @@ message Welfare7SignDate {
}
// etcd /mongo.games.com/game/act_7sign 7
// etcd /game/act_7sign 7
message Welfare7SignDateList{
repeated Welfare7SignDate List = 1; //
string Platform = 2;
@ -503,7 +503,7 @@ message BlindBoxData {
int32 Item_Id = 9; // id
}
// etcd /mongo.games.com/game/act_blindbox
// etcd /game/act_blindbox
message WelfareBlindBoxDataList{
repeated BlindBoxData List = 1; //
string Platform = 2;
@ -522,7 +522,7 @@ message WelfareSpree {
double Discount = 8; //
}
// etcd /mongo.games.com/game/act_FirstPay
// etcd /game/act_FirstPay
message WelfareFirstPayDataList{
repeated WelfareSpree List = 1;
string Platform = 2;
@ -530,7 +530,7 @@ message WelfareFirstPayDataList{
int32 Cycle = 4; // 1. 2.
}
// etcd /mongo.games.com/game/act_ContinuousPay
// etcd /game/act_ContinuousPay
message WelfareContinuousPayDataList{
repeated WelfareSpree List = 1; //
string Platform = 2;
@ -558,7 +558,7 @@ message VIPcfg {
int32 ShopId7 = 16;
}
// etcd /mongo.games.com/game/VIPcfg VIP配置
// etcd /game/VIPcfg VIP配置
message VIPcfgDataList{
repeated VIPcfg List = 1; // VIP配置
string Platform = 2;
@ -618,8 +618,14 @@ message GameConfig {
int32 GoodFenCha = 7; //
}
// etcd mongo.games.com/game/act_phoneLottery
// etcd /game/act_phoneLottery
message WelfarePhoneLotteryStatus{
string Platform = 1;
int32 Switch = 2; // 1. 2.
}
// etcd /game/act_collect
message WelfareCollectConfig{
string Platform = 1;
int32 Switch = 2; // 1. 2.
}

View File

@ -1000,7 +1000,7 @@ func (x *SAUpdateGameConfigGroup) GetMsg() string {
// /////////////////////////////////////////////////////////////////////////////////////
// 加币
// [action] /api/mongo.games.com/game/AddCoinById
// [action] /api/game/AddCoinById
type ASAddCoinById struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1185,7 +1185,7 @@ func (x *SAAddCoinById) GetMsg() string {
}
// 重置水池
// [action] /api/mongo.games.com/game/ResetGamePool
// [action] /api/game/ResetGamePool
type ASResetGamePool struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1329,7 +1329,7 @@ func (x *SAResetGamePool) GetMsg() string {
}
// 更新水池
// [action] /api/mongo.games.com/game/UpdateGamePool
// [action] /api/game/UpdateGamePool
type ASUpdateGamePool struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1492,7 +1492,7 @@ func (x *SAUpdateGamePool) GetMsg() string {
// ResetTime
// //////////////////////////////////////////////////
// 查询水池gameid
// [action] /api/mongo.games.com/game/QueryGamePoolByGameId
// [action] /api/game/QueryGamePoolByGameId
type ASQueryGamePoolByGameId struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -1628,7 +1628,7 @@ func (x *SAQueryGamePoolByGameId) GetCoinPoolSetting() []*CoinPoolSetting {
}
// 查询水池
// [action] /api/mongo.games.com/game/QueryAllGamePool
// [action] /api/game/QueryAllGamePool
type ASQueryAllGamePool struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -2258,7 +2258,7 @@ func (x *SADestroyRoom) GetMsg() string {
}
// 单控
// [action] /api/mongo.games.com/game/SinglePlayerAdjust
// [action] /api/game/SinglePlayerAdjust
// PACKET_WG_SINGLEADJUST
type ASSinglePlayerAdjust struct {
state protoimpl.MessageState
@ -3861,7 +3861,7 @@ func (x *SABlackBySnId) GetMsg() string {
}
// 邮件
// [action] /api/mongo.games.com/game/CreateShortMessage
// [action] /api/game/CreateShortMessage
type ASCreateShortMessage struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4036,7 +4036,7 @@ func (x *SACreateShortMessage) GetMsg() string {
return ""
}
// [action] /api/mongo.games.com/game/QueryShortMessageList
// [action] /api/game/QueryShortMessageList
type ASQueryShortMessageList struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -4203,7 +4203,7 @@ func (x *SAQueryShortMessageList) GetMessageInfo() []*MessageInfo {
return nil
}
// [action] /api/mongo.games.com/game/DeleteShortMessage
// [action] /api/game/DeleteShortMessage
type ASDeleteShortMessage struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5290,7 +5290,7 @@ func (x *SAOnlineReportTotal) GetOnlineReport() *OnlineReport {
// /////////////////////////////////////////////////////////////////////////////////////
// 加币
// [action] /api/mongo.games.com/game/AddCoinByIdAndPT
// [action] /api/game/AddCoinByIdAndPT
type ASAddCoinByIdAndPT struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5522,7 +5522,7 @@ func (x *JybInfoAward) GetDiamond() int64 {
}
// 生成兑换码
// [action] /api/mongo.games.com/game/CreateJYB
// [action] /api/game/CreateJYB
type ASCreateJYB struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -5707,7 +5707,7 @@ func (x *SACreateJYB) GetMsg() string {
}
// 操作兑换码 删除 修改
// [action] /api/mongo.games.com/game/UpdateJYB
// [action] /api/game/UpdateJYB
type ASUpdateJYB struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
@ -7618,7 +7618,7 @@ func (x *SACallbackPayment) GetMsg() string {
return ""
}
// 资源更新通知 [/api/mongo.games.com/game/resource]
// 资源更新通知 [/api/game/resource]
type ASResource struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache

View File

@ -163,7 +163,7 @@ message SAUpdateGameConfigGroup {
}
///////////////////////////////////////////////////////////////////////////////////////
//
// [action] /api/mongo.games.com/game/AddCoinById
// [action] /api/game/AddCoinById
message ASAddCoinById{
int32 ID = 1;//id
int64 Gold = 2;//
@ -183,7 +183,7 @@ message SAAddCoinById {
string Msg = 2; //()
}
//
// [action] /api/mongo.games.com/game/ResetGamePool
// [action] /api/game/ResetGamePool
message ASResetGamePool{
int32 GameFreeId = 1;
string Platform = 2;
@ -197,7 +197,7 @@ message SAResetGamePool{
string Msg = 2; //()
}
//
// [action] /api/mongo.games.com/game/UpdateGamePool
// [action] /api/game/UpdateGamePool
message ASUpdateGamePool{
int32 GameFreeId = 1;
string Platform = 2;
@ -237,7 +237,7 @@ message SAUpdateGamePool{
//ResetTime
////////////////////////////////////////////////////
//gameid
// [action] /api/mongo.games.com/game/QueryGamePoolByGameId
// [action] /api/game/QueryGamePoolByGameId
message ASQueryGamePoolByGameId{
int32 GameId = 1;
int32 GameMode = 2;
@ -250,7 +250,7 @@ message SAQueryGamePoolByGameId{
repeated pb.CoinPoolSetting CoinPoolSetting = 3;
}
//
// [action] /api/mongo.games.com/game/QueryAllGamePool
// [action] /api/game/QueryAllGamePool
message ASQueryAllGamePool{
int32 PageNo = 1;
int32 PageSize = 2;
@ -309,7 +309,7 @@ message SADestroyRoom{
string Msg = 2; //()
}
//
// [action] /api/mongo.games.com/game/SinglePlayerAdjust
// [action] /api/game/SinglePlayerAdjust
//PACKET_WG_SINGLEADJUST
message ASSinglePlayerAdjust{
int32 Opration = 1;//1.add 2.edit 3.del 4.
@ -455,7 +455,7 @@ message SABlackBySnId{
string Msg = 2; //()
}
//
// [action] /api/mongo.games.com/game/CreateShortMessage
// [action] /api/game/CreateShortMessage
message ASCreateShortMessage{
string NoticeTitle = 1;
string NoticeContent = 2;
@ -472,7 +472,7 @@ message SACreateShortMessage{
TagCode Tag = 1; //
string Msg = 2; //()
}
// [action] /api/mongo.games.com/game/QueryShortMessageList
// [action] /api/game/QueryShortMessageList
message ASQueryShortMessageList{
int64 StartTime = 1;
int64 EndTime = 2;
@ -488,7 +488,7 @@ message SAQueryShortMessageList{
int32 Count = 3;
repeated pb.MessageInfo MessageInfo = 4;
}
// [action] /api/mongo.games.com/game/DeleteShortMessage
// [action] /api/game/DeleteShortMessage
message ASDeleteShortMessage{
string Id = 1;
string Platform = 2;
@ -589,7 +589,7 @@ message SAOnlineReportTotal{
}
///////////////////////////////////////////////////////////////////////////////////////
//
// [action] /api/mongo.games.com/game/AddCoinByIdAndPT
// [action] /api/game/AddCoinByIdAndPT
message ASAddCoinByIdAndPT{
int32 ID = 1;//id
string Platform = 2;//
@ -615,7 +615,7 @@ message JybInfoAward {
}
//
// [action] /api/mongo.games.com/game/CreateJYB
// [action] /api/game/CreateJYB
message ASCreateJYB {
string Platform = 1; //
string Name = 2; //
@ -636,7 +636,7 @@ message SACreateJYB {
}
//
// [action] /api/mongo.games.com/game/UpdateJYB
// [action] /api/game/UpdateJYB
message ASUpdateJYB {
string Platform = 1; //
string JYBID = 2; // ID
@ -824,7 +824,7 @@ message SACallbackPayment{
string Msg = 2; //()
}
// [/api/mongo.games.com/game/resource]
// [/api/game/resource]
message ASResource{
string Msg = 1; //
}

View File

@ -116,7 +116,7 @@
"IsDevMode":true
},
"costum":{
"PromotersUrl":"http://192.168.0.65/jxjy/tg/mongo.games.com/game/push_order",
"PromotersUrl":"http://192.168.0.65/jxjy/tg/game/push_order",
"etcdurl":["127.0.0.1:2379"],
"etcduser":"root",
"etcdpwd":"win88",

View File

@ -116,7 +116,7 @@
"IsDevMode":true
},
"costum":{
"PromotersUrl":"http://192.168.0.65/jxjy/tg/mongo.games.com/game/push_order",
"PromotersUrl":"http://192.168.0.65/jxjy/tg/game/push_order",
"etcdurl":["192.168.31.18:2379"],
"etcduser":"root",
"etcdpwd":"win88",

View File

@ -12,29 +12,37 @@ func init() {
// 个人水池配置
etcd.Register(etcd.ETCDKEY_PLAYERPOOL, webapi.PlayerPool{}, PlatformConfigEtcd)
// 商品兑换
etcd.Register(etcd.ETCDKEY_SHOP_EXCHANGE, webapi.ExchangeShopList{}, func(completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
if event.Type == clientv3.EventTypeDelete {
return
}
config, ok := data.(*webapi.ExchangeShopList)
if !ok {
logger.Logger.Errorf("etcd completeKey:%s, data type error", completeKey)
return
}
ShopMgrSington.UpExShop(config)
})
etcd.Register(etcd.ETCDKEY_SHOP_EXCHANGE, webapi.ExchangeShopList{}, ExchangeShopList)
// 商城商品
etcd.Register(etcd.ETCDKEY_SHOP_ITEM, webapi.ItemShopList{}, func(completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
if event.Type == clientv3.EventTypeDelete {
return
}
config, ok := data.(*webapi.ItemShopList)
if !ok {
logger.Logger.Errorf("etcd completeKey:%s, data type error", completeKey)
return
}
ShopMgrSington.UpdateItemShop(config)
})
etcd.Register(etcd.ETCDKEY_SHOP_ITEM, webapi.ItemShopList{}, ItemShopList)
// 集卡活动
etcd.Register(etcd.ETCDKEY_ACT_Collect, webapi.WelfareCollectConfig{}, WelfareCollectConfig)
}
//func ExchangeShopList(completeKey string, isInit bool, event *clientv3.Event, data interface{}) {}
func WelfareCollectConfig(completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
if event.Type == clientv3.EventTypeDelete {
return
}
config, ok := data.(*webapi.WelfareCollectConfig)
if !ok {
logger.Logger.Errorf("etcd completeKey:%s, data type error", completeKey)
return
}
WelfareMgrSington.UpdateCollectConfig(config)
}
func ItemShopList(completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
if event.Type == clientv3.EventTypeDelete {
return
}
config, ok := data.(*webapi.ItemShopList)
if !ok {
logger.Logger.Errorf("etcd completeKey:%s, data type error", completeKey)
return
}
ShopMgrSington.UpdateItemShop(config)
}
func PlatformConfigEtcd(completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
@ -43,3 +51,15 @@ func PlatformConfigEtcd(completeKey string, isInit bool, event *clientv3.Event,
}
PlatformMgrSingleton.UpdateConfig(data)
}
func ExchangeShopList(completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
if event.Type == clientv3.EventTypeDelete {
return
}
config, ok := data.(*webapi.ExchangeShopList)
if !ok {
logger.Logger.Errorf("etcd completeKey:%s, data type error", completeKey)
return
}
ShopMgrSington.UpExShop(config)
}

View File

@ -276,7 +276,7 @@ func (this *EtcdMgr) InitPlatformPackage() {
//}
//if value.AppStore != 1 {
// uptCnt := PlayerMgrSington.UpdateAllPlayerPackageTag(value.Tag, strPlatorm, strChannel, strPromoter, int32(value.PromoterTree), value.TagKey)
// logger.Logger.Infof("/api/mongo.games.com/game/UpsertPackageTag update(tag:%v, platform:%v, channel:%v, promoter:%v), updated cnt=%v", value.Tag, strPlatorm, strChannel, strPromoter, uptCnt)
// logger.Logger.Infof("/api/game/UpsertPackageTag update(tag:%v, platform:%v, channel:%v, promoter:%v), updated cnt=%v", value.Tag, strPlatorm, strChannel, strPromoter, uptCnt)
// task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
// return model.UpdateAllPlayerPackageTag(value.Tag, strPlatorm, strChannel, strPromoter, int32(value.PromoterTree), value.TagKey)
// }), nil, "UpdateAllPlayerPackageTag").Start()

View File

@ -290,7 +290,7 @@ func init() {
// }))
//API用户加减币
//WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/APIAddSubCoinById", WebAPIHandlerWrapper(
//WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/APIAddSubCoinById", WebAPIHandlerWrapper(
// func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
// pack := &webapi.SAAddCoinById{}
// msg := &webapi.ASAddCoinById{}
@ -787,7 +787,7 @@ func init() {
// }))
//API用户加减币
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/QPAPIAddSubCoinById", WebAPIHandlerWrapper(
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/QPAPIAddSubCoinById", WebAPIHandlerWrapper(
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
pack := &qpapi.SAAddCoinById{}
msg := &qpapi.ASAddCoinById{}
@ -1390,9 +1390,9 @@ func init() {
}))
//Cresh游戏Hash校验
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/CrashVerifier", WebAPIHandlerWrapper(
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/CrashVerifier", WebAPIHandlerWrapper(
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
logger.Logger.Trace("WebAPIHandler:/api/mongo.games.com/game/CrashVerifier", params)
logger.Logger.Trace("WebAPIHandler:/api/game/CrashVerifier", params)
resp := &webapi.SACrachHash{}
msg := &webapi.ASCrachHash{}
err := proto.Unmarshal(params, msg)
@ -1610,7 +1610,7 @@ func init() {
//----------------------------------------------------------------------------------------------------------
//加币加钻石
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/AddCoinByIdAndPT", WebAPIHandlerWrapper(
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/AddCoinByIdAndPT", WebAPIHandlerWrapper(
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
pack := &webapi_proto.SAAddCoinByIdAndPT{}
msg := &webapi_proto.ASAddCoinByIdAndPT{}
@ -1794,7 +1794,7 @@ func init() {
// //-------------------------------------------------------------------------------------------------------
// //钱包操作接口
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/AddCoinById", WebAPIHandlerWrapper(
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/AddCoinById", WebAPIHandlerWrapper(
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
pack := &webapi_proto.SAAddCoinById{}
msg := &webapi_proto.ASAddCoinById{}
@ -2062,7 +2062,7 @@ func init() {
}
}))
//重置水池
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/ResetGamePool", WebAPIHandlerWrapper(
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/ResetGamePool", WebAPIHandlerWrapper(
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
pack := &webapi_proto.SAResetGamePool{}
msg := &webapi_proto.ASResetGamePool{}
@ -2100,7 +2100,7 @@ func init() {
}))
// 水池开关
//WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/GamePoolSwitch", WebAPIHandlerWrapper(
//WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/GamePoolSwitch", WebAPIHandlerWrapper(
// func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
// pack := &webapi_proto.SAGamePoolSwitch{}
// msg := &webapi_proto.ASGamePoolSwitch{}
@ -2137,7 +2137,7 @@ func init() {
//更新水池
// 修改本地缓存修改数据库同步到gamesrv
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/UpdateGamePool", WebAPIHandlerWrapper(
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/UpdateGamePool", WebAPIHandlerWrapper(
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
pack := &webapi_proto.SAUpdateGamePool{}
msg := &webapi_proto.ASUpdateGamePool{}
@ -2211,7 +2211,7 @@ func init() {
}))
//查询水池gameid
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/QueryGamePoolByGameId", WebAPIHandlerWrapper(
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/QueryGamePoolByGameId", WebAPIHandlerWrapper(
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
pack := &webapi_proto.SAQueryGamePoolByGameId{}
msg := &webapi_proto.ASQueryGamePoolByGameId{}
@ -2226,7 +2226,7 @@ func init() {
}))
//查询水池
//WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/QueryAllGamePool", WebAPIHandlerWrapper(
//WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/QueryAllGamePool", WebAPIHandlerWrapper(
// func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
// pack := &webapi_proto.SAQueryAllGamePool{}
// msg := &webapi_proto.ASQueryAllGamePool{}
@ -3188,7 +3188,7 @@ func init() {
return common.ResponseTag_Ok, pack
}))
//邮件
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/CreateShortMessage", WebAPIHandlerWrapper(
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/CreateShortMessage", WebAPIHandlerWrapper(
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
pack := &webapi_proto.SACreateShortMessage{}
msg := &webapi_proto.ASCreateShortMessage{}
@ -3250,7 +3250,7 @@ func init() {
err := model.InsertMessage(platform, newMsg)
if err != nil {
code = login_proto.OpResultCode_OPRC_Error
logger.Logger.Errorf("/api/mongo.games.com/game/CreateShortMessage,InsertMessage err:%v title:%v content:%v platform:%v srcSnid:%v destSnid:%v messageType:%v ", err, title, content, platform, srcSnid, destSnid, messageType)
logger.Logger.Errorf("/api/game/CreateShortMessage,InsertMessage err:%v title:%v content:%v platform:%v srcSnid:%v destSnid:%v messageType:%v ", err, title, content, platform, srcSnid, destSnid, messageType)
return code
}
}
@ -3266,7 +3266,7 @@ func init() {
if len(dbMsgs) > 0 {
err := model.InsertMessage(platform, dbMsgs...)
if err != nil {
logger.Logger.Errorf("/api/mongo.games.com/game/CreateShortMessage,InsertMessage err:%v title:%v content:%v platform:%v srcSnid:%v destSnid:%v messageType:%v ", err, title, content, platform, srcSnid, destSnid, messageType)
logger.Logger.Errorf("/api/game/CreateShortMessage,InsertMessage err:%v title:%v content:%v platform:%v srcSnid:%v destSnid:%v messageType:%v ", err, title, content, platform, srcSnid, destSnid, messageType)
}
}
}
@ -3318,7 +3318,7 @@ func init() {
return common.ResponseTag_TransactYield, pack
}))
//查询邮件
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/QueryShortMessageList", WebAPIHandlerWrapper(
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/QueryShortMessageList", WebAPIHandlerWrapper(
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
pack := &webapi_proto.SAQueryShortMessageList{}
msg := &webapi_proto.ASQueryShortMessageList{}
@ -3390,7 +3390,7 @@ func init() {
return common.ResponseTag_TransactYield, pack
}))
//删除邮件
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/DeleteShortMessage", WebAPIHandlerWrapper(
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/DeleteShortMessage", WebAPIHandlerWrapper(
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
pack := &webapi_proto.SADeleteShortMessage{}
msg := &webapi_proto.ASDeleteShortMessage{}
@ -3452,7 +3452,7 @@ func init() {
return common.ResponseTag_TransactYield, pack
}))
//删除玩家已经删除的邮件
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/DeleteAllShortMessage", WebAPIHandlerWrapper(
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/DeleteAllShortMessage", WebAPIHandlerWrapper(
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
pack := &webapi_proto.SADeleteShortMessage{}
msg := &webapi_proto.ASDeleteShortMessage{}
@ -3812,7 +3812,7 @@ func init() {
pack.Msg = "Etcd Reset success"
return common.ResponseTag_Ok, nil
}))
//WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/SinglePlayerAdjust", WebAPIHandlerWrapper(
//WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/SinglePlayerAdjust", WebAPIHandlerWrapper(
// func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
// pack := &webapi_proto.SASinglePlayerAdjust{}
// msg := &webapi_proto.ASSinglePlayerAdjust{}
@ -3858,7 +3858,7 @@ func init() {
// return common.ResponseTag_Ok, pack
// }))
// CreateJYB 创建礼包码
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/CreateJYB", WebAPIHandlerWrapper(
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/CreateJYB", WebAPIHandlerWrapper(
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
pack := &webapi_proto.SACreateJYB{}
msg := &webapi_proto.ASCreateJYB{}
@ -3926,7 +3926,7 @@ func init() {
}), "webCreateJybInfo").Start()
return common.ResponseTag_TransactYield, pack
}))
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/UpdateJYB", WebAPIHandlerWrapper(
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/UpdateJYB", WebAPIHandlerWrapper(
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
pack := &webapi_proto.SAUpdateJYB{}
msg := &webapi_proto.ASUpdateJYB{}
@ -4354,7 +4354,7 @@ func init() {
}))
//======= 资源更新通知 =======
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/mongo.games.com/game/resource", WebAPIHandlerWrapper(
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/resource", WebAPIHandlerWrapper(
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
pack := &webapi_proto.SAResource{}
msg := &webapi_proto.ASResource{}

View File

@ -2,18 +2,19 @@ package main
import (
"fmt"
"mongo.games.com/game/protocol/shop"
"time"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/module"
"mongo.games.com/game/common"
"mongo.games.com/game/model"
hall_proto "mongo.games.com/game/protocol/gamehall"
player_proto "mongo.games.com/game/protocol/player"
"mongo.games.com/game/protocol/shop"
webapi_proto "mongo.games.com/game/protocol/webapi"
"mongo.games.com/game/protocol/welfare"
"mongo.games.com/game/srvdata"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/module"
)
const (
@ -23,6 +24,7 @@ const (
OpFirstPay = 3
OpContinuousPay = 4
OpPhoneLottery = 5
OpCollect = 6
)
const (
@ -36,51 +38,64 @@ const (
)
var WelfareMgrSington = &WelfareMgr{
Sign7: make(map[string]*webapi_proto.Welfare7SignDateList),
Turnplate: make(map[string]*webapi_proto.WelfareTurnplateDateList),
BlindBox: make(map[string]*webapi_proto.WelfareBlindBoxDataList),
BlindBoxCycle: make(map[string]int32),
FirstPay: make(map[string]*webapi_proto.WelfareFirstPayDataList),
FirstPayCycle: make(map[string]int32),
ContinuousPay: make(map[string]*webapi_proto.WelfareContinuousPayDataList),
ContinuousPayCycle: make(map[string]int32),
PhoneLotteryStatus: make(map[string]*webapi_proto.WelfarePhoneLotteryStatus),
Activity: make(map[string]*ActivityInfos),
}
type ActivityInfos struct {
*webapi_proto.Welfare7SignDateList
*webapi_proto.WelfareTurnplateDateList
*webapi_proto.WelfareBlindBoxDataList
*webapi_proto.WelfareFirstPayDataList
*webapi_proto.WelfareContinuousPayDataList
*webapi_proto.WelfarePhoneLotteryStatus
*webapi_proto.WelfareCollectConfig
BlindBoxCycle int32
FirstPayCycle int32
ContinuousPayCycle int32
}
type WelfareMgr struct {
BaseClockSinker
Sign7 map[string]*webapi_proto.Welfare7SignDateList
Turnplate map[string]*webapi_proto.WelfareTurnplateDateList
BlindBox map[string]*webapi_proto.WelfareBlindBoxDataList
BlindBoxCycle map[string]int32
FirstPay map[string]*webapi_proto.WelfareFirstPayDataList
FirstPayCycle map[string]int32
ContinuousPay map[string]*webapi_proto.WelfareContinuousPayDataList
ContinuousPayCycle map[string]int32
PhoneLotteryStatus map[string]*webapi_proto.WelfarePhoneLotteryStatus
Activity map[string]*ActivityInfos
}
func (this *WelfareMgr) Init() {
EtcdMgrSington.InitSign7()
EtcdMgrSington.InitTurnplate()
EtcdMgrSington.InitBlindBox()
EtcdMgrSington.InitFirstPay()
EtcdMgrSington.InitContinuousPay()
EtcdMgrSington.InitPhoneLottery()
}
func (this *WelfareMgr) ModuleName() string {
return "WelfareMgr"
}
// 设置 rnums 救济金领取次数
func (this *WelfareMgr) SetWelfData(p *Player, rnums int32) {
// this.MonitorWelfData(p)
if rnums > 0 {
p.WelfData.ReliefFundTimes += rnums
func (this *WelfareMgr) getConfig(plt string) *ActivityInfos {
info, ok := this.Activity[plt]
if !ok {
info = new(ActivityInfos)
this.Activity[plt] = info
}
return info
}
// SetWelfData 设置救济金领取次数
func (this *WelfareMgr) SetWelfData(p *Player, n int32) {
if n > 0 {
p.WelfData.ReliefFundTimes += n
}
p.dirty = true
}
// GetReliefFund 获取救济金
func (this *WelfareMgr) GetReliefFund(p *Player, isVideo bool) {
sdata := srvdata.PBDB_GameSubsidyMgr.GetData(GameSubsidyid)
// this.MonitorWelfData(p)
pack := &welfare.SCGetReliefFund{
OpRetCode: welfare.OpResultCode_OPRC_Error,
}
if sdata != nil {
if p.WelfData.ReliefFundTimes >= sdata.Times {
pack.OpRetCode = welfare.OpResultCode_OPRC_NoTimes
@ -141,137 +156,147 @@ func (this *WelfareMgr) GetReliefFund(p *Player, isVideo bool) {
p.SendToClient(int(welfare.SPacketID_PACKET_SC_WELF_GETRELIEFFUND), pack)
}
func (this *WelfareMgr) Init() {
if !model.GameParamData.UseEtcd {
// 后台说现在没有不走ETCD情况~
} else {
EtcdMgrSington.InitSign7()
EtcdMgrSington.InitTurnplate()
EtcdMgrSington.InitBlindBox()
EtcdMgrSington.InitFirstPay()
EtcdMgrSington.InitContinuousPay()
EtcdMgrSington.InitPhoneLottery()
}
}
func (this *WelfareMgr) UpdateSign7(cfg *webapi_proto.Welfare7SignDateList) {
this.Sign7[cfg.Platform] = cfg
this.getConfig(cfg.Platform).Welfare7SignDateList = cfg
}
func (this *WelfareMgr) UpdateTurnplate(cfg *webapi_proto.WelfareTurnplateDateList) {
s := int32(0)
if turnplate := this.Turnplate[cfg.Platform]; turnplate != nil {
s = this.Turnplate[cfg.Platform].Switch
info := this.getConfig(cfg.Platform)
if info.WelfareTurnplateDateList != nil {
s = info.WelfareTurnplateDateList.Switch
}
this.Turnplate[cfg.Platform] = cfg
if s != 0 && s != cfg.Switch { // 打开关闭要广播给客户端
this.WelfareClues(nil, cfg.Platform, OpTurnplate)
info.WelfareTurnplateDateList = cfg
// 打开关闭要广播给客户端
if s != 0 && s != cfg.Switch {
this.WelfareSwitch(nil, cfg.Platform, OpTurnplate)
}
}
func (this *WelfareMgr) UpdateBlindBox(cfg *webapi_proto.WelfareBlindBoxDataList) {
s := int32(0)
if blindBox := this.BlindBox[cfg.Platform]; blindBox != nil {
s = this.BlindBox[cfg.Platform].Switch
info := this.getConfig(cfg.Platform)
if info.WelfareBlindBoxDataList != nil {
s = info.WelfareBlindBoxDataList.Switch
}
this.BlindBox[cfg.Platform] = cfg
info.WelfareBlindBoxDataList = cfg
if cfg.Cycle == WelfareOpen {
this.BlindBoxCycle[cfg.Platform] = 1
info.BlindBoxCycle = 1
}
if s != 0 && s != cfg.Switch { // 打开关闭要广播给客户端
this.WelfareClues(nil, cfg.Platform, OpBlindBox)
// 打开关闭要广播给客户端
if s != 0 && s != cfg.Switch {
this.WelfareSwitch(nil, cfg.Platform, OpBlindBox)
}
}
func (this *WelfareMgr) UpdateFirstPay(cfg *webapi_proto.WelfareFirstPayDataList) {
s := int32(0)
if firstPay := this.FirstPay[cfg.Platform]; firstPay != nil {
s = this.FirstPay[cfg.Platform].Switch
info := this.getConfig(cfg.Platform)
if info.WelfareFirstPayDataList != nil {
s = info.WelfareFirstPayDataList.Switch
}
this.FirstPay[cfg.Platform] = cfg
info.WelfareFirstPayDataList = cfg
if cfg.Cycle == WelfareOpen {
this.FirstPayCycle[cfg.Platform] = 1
info.FirstPayCycle = 1
}
if s != 0 && s != cfg.Switch { // 打开关闭要广播给客户端
this.WelfareClues(nil, cfg.Platform, OpFirstPay)
// 打开关闭要广播给客户端
if s != 0 && s != cfg.Switch {
this.WelfareSwitch(nil, cfg.Platform, OpFirstPay)
}
}
func (this *WelfareMgr) UpdateContinuousPay(cfg *webapi_proto.WelfareContinuousPayDataList) {
s := int32(0)
if continuousPay := this.ContinuousPay[cfg.Platform]; continuousPay != nil {
s = this.ContinuousPay[cfg.Platform].Switch
info := this.getConfig(cfg.Platform)
if info.WelfareContinuousPayDataList != nil {
s = info.WelfareContinuousPayDataList.Switch
}
this.ContinuousPay[cfg.Platform] = cfg
info.WelfareContinuousPayDataList = cfg
if cfg.Cycle == WelfareOpen {
this.ContinuousPayCycle[cfg.Platform] = 1
info.ContinuousPayCycle = 1
}
if s != 0 && s != cfg.Switch { // 打开关闭要广播给客户端
this.WelfareClues(nil, cfg.Platform, OpContinuousPay)
// 打开关闭要广播给客户端
if s != 0 && s != cfg.Switch {
this.WelfareSwitch(nil, cfg.Platform, OpContinuousPay)
}
}
func (this *WelfareMgr) UpdatePhoneLotteryStatus(cfg *webapi_proto.WelfarePhoneLotteryStatus) {
this.PhoneLotteryStatus[cfg.Platform] = cfg
s := int32(0)
if phoneLotteryStatus := this.PhoneLotteryStatus[cfg.Platform]; phoneLotteryStatus != nil {
s = this.PhoneLotteryStatus[cfg.Platform].Switch
info := this.getConfig(cfg.Platform)
if info.WelfarePhoneLotteryStatus != nil {
s = info.WelfarePhoneLotteryStatus.Switch
}
this.PhoneLotteryStatus[cfg.Platform] = cfg
if s != 0 && s != cfg.Switch { // 打开关闭要广播给客户端
this.WelfareClues(nil, cfg.Platform, OpPhoneLottery)
info.WelfarePhoneLotteryStatus = cfg
// 打开关闭要广播给客户端
if s != 0 && s != cfg.Switch {
this.WelfareSwitch(nil, cfg.Platform, OpPhoneLottery)
}
}
func (this *WelfareMgr) GetPhoneLotteryStatus(platform string) int32 {
if this.PhoneLotteryStatus[platform] != nil {
return this.PhoneLotteryStatus[platform].GetSwitch()
info := this.getConfig(platform)
if info.WelfarePhoneLotteryStatus != nil {
return info.WelfarePhoneLotteryStatus.Switch
}
//测试代码
return WelfareClose
}
func (this *WelfareMgr) OnDayChanged(player *Player) error {
if player.WelfData != nil {
player.WelfData.ReliefFundTimes = 0
blindBox := this.BlindBox[player.Platform]
//continuousPay := this.ContinuousPay[player.Platform]
if blindBox != nil { // 关闭循环重置为-1
if blindBox.Cycle == WelfareClose && player.WelfData.BlindBoxId != 0 {
player.WelfData.BlindBoxId = -1
} else { // 循环
player.WelfData.BlindBoxId = 0
}
}
//this.WelfareShowRed(player) //
if !this.Welfareturnplate(player, 0) {
player.SendShowRed(hall_proto.ShowRedCode_Welfare, 0, 1) // 0 轮盘红点
}
// 同步救济金次数
pack := &welfare.SCGetReliefFund{
OpRetCode: welfare.OpResultCode_OPRC_Sucess,
Times: player.WelfData.ReliefFundTimes,
Coin: -1, // 更新剩余次数
}
player.SendToClient(int(welfare.SPacketID_PACKET_SC_WELF_GETRELIEFFUND), pack)
logger.Logger.Tracef("OnDayChanged SCGetReliefFund snid: %v pack: %v", player.SnId, pack)
func (this *WelfareMgr) UpdateCollectConfig(cfg *webapi_proto.WelfareCollectConfig) {
s := int32(0)
info := this.getConfig(cfg.Platform)
if info.WelfareCollectConfig != nil {
s = info.WelfareCollectConfig.Switch
}
info.WelfareCollectConfig = cfg
// 打开关闭要广播给客户端
if s != 0 && s != cfg.Switch {
this.WelfareSwitch(nil, cfg.Platform, OpCollect)
}
}
func (this *WelfareMgr) GetCollectSwitch(platform string) int32 {
info := this.getConfig(platform)
if info.WelfareCollectConfig != nil {
return info.WelfareCollectConfig.Switch
}
return WelfareClose
}
func (this *WelfareMgr) OnDayChanged(player *Player) error {
if player.WelfData == nil {
return nil
}
player.WelfData.ReliefFundTimes = 0
blindBox := this.getConfig(player.Platform).WelfareBlindBoxDataList
if blindBox != nil { // 关闭循环重置为-1
if blindBox.Cycle == WelfareClose && player.WelfData.BlindBoxId != 0 {
player.WelfData.BlindBoxId = -1
} else { // 循环
player.WelfData.BlindBoxId = 0
}
}
if !this.Welfareturnplate(player, 0) {
player.SendShowRed(hall_proto.ShowRedCode_Welfare, 0, 1) // 0 轮盘红点
}
// 同步救济金次数
pack := &welfare.SCGetReliefFund{
OpRetCode: welfare.OpResultCode_OPRC_Sucess,
Times: player.WelfData.ReliefFundTimes,
Coin: -1, // 更新剩余次数
}
player.SendToClient(int(welfare.SPacketID_PACKET_SC_WELF_GETRELIEFFUND), pack)
logger.Logger.Tracef("OnDayChanged SCGetReliefFund snid: %v pack: %v", player.SnId, pack)
return nil
}
func (this *WelfareMgr) MonitorWelfData(player *Player) {
if player.WelfData == nil {
player.WelfData = &model.WelfareData{
Sign7: &model.NewSignData{},
VIPBag: make(map[int32]map[int32]int32),
}
player.WelfData = model.NewWelfareData()
} else if player.WelfData.Sign7 == nil {
player.WelfData.Sign7 = &model.NewSignData{}
} else if player.WelfData.VIPBag == nil {
@ -279,13 +304,14 @@ func (this *WelfareMgr) MonitorWelfData(player *Player) {
}
}
// GetTurnplate 获取转盘奖励
func (this *WelfareMgr) GetTurnplate(p *Player) {
// this.MonitorWelfData(p)
pack := &welfare.SCGetTurnplate{
OpRetCode: welfare.OpResultCode_OPRC_Error,
}
turnplate := this.Turnplate[p.Platform]
sign7 := this.Sign7[p.Platform]
info := this.getConfig(p.Platform)
turnplate := info.WelfareTurnplateDateList
sign7 := info.Welfare7SignDateList
if turnplate != nil && sign7 != nil {
if turnplate.Switch != WelfareOpen {
logger.Logger.Tracef("GetTurnplate Switch err p.SnId = %v %v", p.SnId, turnplate.Switch)
@ -377,6 +403,7 @@ func (this *WelfareMgr) GetTurnplate(p *Player) {
p.SendToClient(int(welfare.SPacketID_PACKET_SC_WELF_GETTURNPLATE), pack)
}
// GetTurnplteVideo 转盘视频奖励
func (this *WelfareMgr) GetTurnplteVideo(p *Player) {
pack := &welfare.SCGetTurnplate{
OpRetCode: welfare.OpResultCode_OPRC_Error,
@ -388,8 +415,9 @@ func (this *WelfareMgr) GetTurnplteVideo(p *Player) {
p.SendToClient(int(welfare.SPacketID_PACKET_SC_WELF_GETTURNPLATE), pack)
}
turn := this.Turnplate[p.Platform] // 转盘
sign7 := this.Sign7[p.Platform] // 签到
info := this.getConfig(p.Platform)
turn := info.WelfareTurnplateDateList // 转盘
sign7 := info.Welfare7SignDateList // 签到
if turn == nil || sign7 == nil {
send()
return
@ -557,13 +585,14 @@ func DrawWelfareDate(dates []*webapi_proto.WelfareDate, p *Player, gainWay int32
}
}
// GetAddupSign 累计签到
func (this *WelfareMgr) GetAddupSign(p *Player, addupday int32) {
// this.MonitorWelfData(p)
pack := &welfare.SCGetAddupSign{
OpRetCode: welfare.OpResultCode_OPRC_Error,
}
turnplate := this.Turnplate[p.Platform]
sign7 := this.Sign7[p.Platform]
info := this.getConfig(p.Platform)
turnplate := info.WelfareTurnplateDateList
sign7 := info.Welfare7SignDateList
if turnplate != nil && sign7 != nil {
if turnplate.Switch != WelfareOpen {
logger.Logger.Tracef("Get7Sign Switch err p.SnId = %v %v", p.SnId, turnplate.Switch)
@ -622,13 +651,14 @@ func (this *WelfareMgr) GetAddupSign(p *Player, addupday int32) {
p.SendToClient(int(welfare.SPacketID_PACKET_SC_WELF_GETADDUPSIGN), pack)
}
// WelfaredInfo 转盘签到活动信息
func (this *WelfareMgr) WelfaredInfo(p *Player) {
// this.MonitorWelfData(p)
pack := &welfare.SCWelfaredInfo{}
diff := 0
ts := time.Now().Unix()
turnplate := this.Turnplate[p.Platform]
sign7 := this.Sign7[p.Platform]
info := this.getConfig(p.Platform)
turnplate := info.WelfareTurnplateDateList
sign7 := info.Welfare7SignDateList
if turnplate != nil && sign7 != nil {
pack.Switch = turnplate.Switch
if turnplate.Switch != WelfareClose {
@ -656,7 +686,6 @@ func (this *WelfareMgr) WelfaredInfo(p *Player) {
}
for _, v := range sign7.List {
data := &welfare.Welfare7SignDate{
Day: v.Day,
}
@ -699,11 +728,14 @@ func (this *WelfareMgr) WelfaredInfo(p *Player) {
p.SendToClient(int(welfare.SPacketID_PACKET_SC_WELF_WELFAREINFO), pack)
}
func (this *WelfareMgr) WelfareClues(p *Player, platform string, op int) {
// WelfareSwitch 通知活动开关状态
func (this *WelfareMgr) WelfareSwitch(p *Player, platform string, op int) {
pack := &player_proto.SCEasyWelfaredInfo{}
// 0转盘1盲盒2首冲3连续充值
turnplate := this.Turnplate[platform]
info := this.getConfig(platform)
// 转盘
turnplate := info.WelfareTurnplateDateList
if turnplate != nil {
if op == OpAll || op == OpTurnplate {
if turnplate.Switch == WelfareOpen && p != nil && this.Welfareturnplate(p, 1) { // 没有关闭且所有奖励已经领取
@ -717,8 +749,8 @@ func (this *WelfareMgr) WelfareClues(p *Player, platform string, op int) {
} else {
pack.WelfareSwitch = append(pack.WelfareSwitch, WelfareClose) // 配置nil就是关闭
}
blindBox := this.BlindBox[platform]
// 盲盒
blindBox := info.WelfareBlindBoxDataList
if blindBox != nil {
if op == OpAll || op == OpBlindBox {
if blindBox.Switch == WelfareOpen && blindBox.Cycle == WelfareClose && p != nil && p.WelfData.BlindBoxId != 0 { // 没有关闭且所有奖励已经领取
@ -732,8 +764,8 @@ func (this *WelfareMgr) WelfareClues(p *Player, platform string, op int) {
} else {
pack.WelfareSwitch = append(pack.WelfareSwitch, WelfareClose) // 配置nil就是关闭
}
firstPay := this.FirstPay[platform]
// 首充
firstPay := info.WelfareFirstPayDataList
if firstPay != nil {
if op == OpAll || op == OpFirstPay {
ln := len(firstPay.List)
@ -749,8 +781,8 @@ func (this *WelfareMgr) WelfareClues(p *Player, platform string, op int) {
} else {
pack.WelfareSwitch = append(pack.WelfareSwitch, WelfareClose) // 配置nil就是关闭
}
continuousPay := this.ContinuousPay[platform]
// 连充
continuousPay := info.WelfareContinuousPayDataList
if continuousPay != nil {
if op == OpAll || op == OpContinuousPay {
ln := len(continuousPay.List)
@ -766,26 +798,36 @@ func (this *WelfareMgr) WelfareClues(p *Player, platform string, op int) {
} else {
pack.WelfareSwitch = append(pack.WelfareSwitch, WelfareClose) // 配置nil就是关闭
}
//抽手机活动开关
if this.PhoneLotteryStatus[platform] != nil {
phoneLotterySwitch := this.PhoneLotteryStatus[platform].Switch
pack.WelfareSwitch = append(pack.WelfareSwitch, phoneLotterySwitch) //抽手机活动开关
// 抽手机活动开关
phoneConfig := info.WelfarePhoneLotteryStatus
if phoneConfig != nil {
pack.WelfareSwitch = append(pack.WelfareSwitch, phoneConfig.Switch) //抽手机活动开关
} else {
pack.WelfareSwitch = append(pack.WelfareSwitch, WelfareClose)
}
// 集卡活动
collectConfig := info.WelfareCollectConfig
if collectConfig != nil {
pack.WelfareSwitch = append(pack.WelfareSwitch, collectConfig.Switch) //集卡活动开关
} else {
pack.WelfareSwitch = append(pack.WelfareSwitch, WelfareClose)
}
if p != nil {
logger.Logger.Tracef("WelfareClues snid: %v pack: %v", p.SnId, pack)
logger.Logger.Tracef("WelfareSwitch snid: %v pack: %v", p.SnId, pack)
p.SendToClient(int(player_proto.PlayerPacketID_PACKET_SC_SWELFAREINFO), pack)
} else {
logger.Logger.Tracef("WelfareClues to Platform pack: %v", pack)
logger.Logger.Tracef("WelfareSwitch to Platform pack: %v", pack)
PlayerMgrSington.BroadcastMessageToPlatform(platform, int(player_proto.PlayerPacketID_PACKET_SC_SWELFAREINFO), pack)
}
}
// Welfareturnplate 转盘红点
func (this *WelfareMgr) Welfareturnplate(p *Player, op int32) bool { // 0 红点提示 1全部领取
var isShow bool
turnplate := this.Turnplate[p.Platform]
sign7 := this.Sign7[p.Platform]
info := this.getConfig(p.Platform)
turnplate := info.WelfareTurnplateDateList
sign7 := info.Welfare7SignDateList
if turnplate != nil && sign7 != nil {
if turnplate.Switch == WelfareClose {
return true
@ -805,7 +847,6 @@ func (this *WelfareMgr) Welfareturnplate(p *Player, op int32) bool { // 0 红点
if isShow { // 当日已经领取 查看累计奖励是否领取
var addUpDate []int32
for _, v := range sign7.List {
for _, d := range v.AddUpDate { // 累计奖励
addUpDate = append(addUpDate, d.AddUpDay)
}
@ -838,20 +879,19 @@ func (this *WelfareMgr) WelfareShowRed(p *Player) {
return
}
this.MonitorWelfData(p) // 登录检测
this.WelfareClues(p, p.Platform, OpAll)
this.WelfareSwitch(p, p.Platform, OpAll)
if !this.Welfareturnplate(p, 0) {
p.SendShowRed(hall_proto.ShowRedCode_Welfare, 0, 1) // 0 轮盘红点
}
}
func (this *WelfareMgr) BlindBoxInfo(p *Player, bid int32) {
// this.MonitorWelfData(p)
pack := &welfare.SCBlindBoxInfo{
OpRetCode: welfare.OpResultCode_OPRC_Error,
}
blindBox := this.BlindBox[p.Platform]
info := this.getConfig(p.Platform)
blindBox := info.WelfareBlindBoxDataList
if blindBox != nil {
if blindBox.Switch != WelfareOpen {
logger.Logger.Tracef("BlindBoxInfo Switch err p.SnId = %v %v", p.SnId, blindBox.Switch)
@ -867,7 +907,7 @@ func (this *WelfareMgr) BlindBoxInfo(p *Player, bid int32) {
pack.MinId = blindBox.MinId
pack.Draw = 1
cyc := this.BlindBoxCycle[p.Platform]
cyc := info.BlindBoxCycle
if p.WelfData.BlindBoxId == -1 {
if cyc == 1 || blindBox.Cycle == WelfareOpen {
p.WelfData.BlindBoxId = 0
@ -926,7 +966,7 @@ func (this *WelfareMgr) BuyBlindBox(p *Player, buyid, ConfigPayId int32) {
pack := &shop.SCPayInfo{
RetCode: shop.OpResultCode_OPRC_Error,
}
blindBox := this.BlindBox[p.Platform]
blindBox := this.getConfig(p.Platform).WelfareBlindBoxDataList
if blindBox == nil {
logger.Logger.Tracef("BuyBlindBox blindBox==nil snid: %v pack: %v", p.SnId, pack)
p.SendToClient(int(shop.SPacketID_PACKET_SCPAYINFO), pack)
@ -1025,11 +1065,11 @@ func (this *WelfareMgr) BuyBlindBox(p *Player, buyid, ConfigPayId int32) {
}
func (this *WelfareMgr) FirstPayInfo(p *Player) {
// this.MonitorWelfData(p)
pack := &welfare.SCWelfareFirstPayData{
OpRetCode: welfare.OpResultCode_OPRC_Error,
}
firstPay := this.FirstPay[p.Platform]
info := this.getConfig(p.Platform)
firstPay := info.WelfareFirstPayDataList
if firstPay != nil {
pack.Switch = firstPay.Switch
if firstPay.Switch != WelfareClose {
@ -1051,7 +1091,7 @@ func (this *WelfareMgr) FirstPayInfo(p *Player) {
}
max := firstPay.List[ln-1].Day // 正序
cyc := this.FirstPayCycle[p.Platform]
cyc := info.FirstPayCycle
if pack.Draw == 2 { // 当天未领取判断
if day >= max {
if firstPay.Cycle != WelfareOpen && cyc != 1 { // 全部领取完就发最后一天
@ -1112,7 +1152,8 @@ func (this *WelfareMgr) BuyFirstPay(p *Player, ConfigPayId int32) {
pack := &shop.SCPayInfo{
RetCode: shop.OpResultCode_OPRC_Error,
}
firstPay := this.FirstPay[p.Platform]
info := this.getConfig(p.Platform)
firstPay := info.WelfareFirstPayDataList
if firstPay == nil {
logger.Logger.Errorf("BuyFirstPay firstPay == nil snid: %v pack: %v", p.SnId, pack)
p.SendToClient(int(shop.SPacketID_PACKET_SCPAYINFO), pack)
@ -1139,7 +1180,7 @@ func (this *WelfareMgr) BuyFirstPay(p *Player, ConfigPayId int32) {
max := firstPay.List[ln-1].Day // 正序
if p.WelfData.FirstPayDay >= max {
cyc := this.FirstPayCycle[p.Platform]
cyc := info.FirstPayCycle
if firstPay.Cycle != WelfareOpen && cyc != 1 { // 全部领取完
//pack.OpRetCode = welfare.OpResultCode_OPRC_NoTimes
logger.Logger.Tracef("BuyFirstPay Cycle p.WelfData.FirstPayDay max p.SnId = %v %v", p.SnId, firstPay.Cycle, p.WelfData.FirstPayDay, max)
@ -1236,7 +1277,8 @@ func (this *WelfareMgr) ContinuousPayInfo(p *Player) {
pack := &welfare.SCWelfareContinuousPayData{
OpRetCode: welfare.OpResultCode_OPRC_Error,
}
continuousPay := this.ContinuousPay[p.Platform]
info := this.getConfig(p.Platform)
continuousPay := info.WelfareContinuousPayDataList
if continuousPay != nil {
pack.Switch = continuousPay.Switch
if continuousPay.Switch != WelfareClose {
@ -1261,7 +1303,7 @@ func (this *WelfareMgr) ContinuousPayInfo(p *Player) {
}
if pack.Draw == 2 { // 当天未领取判断
cyc := this.ContinuousPayCycle[p.Platform]
cyc := info.ContinuousPayCycle
for i, v := range continuousPay.List {
if v.Day == day || day == 0 || day >= max {
if day != 0 { // 为0领取第一个 day不为0代表已经领取到该礼包 需要领取下一个
@ -1316,14 +1358,11 @@ func (this *WelfareMgr) ContinuousPayInfo(p *Player) {
// 默认已经成功
func (this *WelfareMgr) BuyContinuousPay(p *Player, ConfigPayId int32) {
// this.MonitorWelfData(p)
//pack := &welfare.SCWelfareContinuousPay{
// OpRetCode: welfare.OpResultCode_OPRC_Error,
//}
pack := &shop.SCPayInfo{
RetCode: shop.OpResultCode_OPRC_Error,
}
continuousPay := this.ContinuousPay[p.Platform]
info := this.getConfig(p.Platform)
continuousPay := info.WelfareContinuousPayDataList
if continuousPay == nil {
logger.Logger.Tracef("BuyContinuousPay continuousPay == nil snid: %v pack: %v", p.SnId, pack)
p.SendToClient(int(shop.SPacketID_PACKET_SCPAYINFO), pack)
@ -1352,7 +1391,7 @@ func (this *WelfareMgr) BuyContinuousPay(p *Player, ConfigPayId int32) {
}
if p.WelfData.ContinuousPayDay >= max {
cyc := this.ContinuousPayCycle[p.Platform]
cyc := info.ContinuousPayCycle
if continuousPay.Cycle != WelfareOpen && cyc != 1 { // 全部领取完
//pack.OpRetCode = welfare.OpResultCode_OPRC_NoTimes
logger.Logger.Tracef("BuyContinuousPay Cycle p.WelfData.FirstPayDay max p.SnId = %v %v", p.SnId, continuousPay.Cycle, p.WelfData.ContinuousPayDay, max)
@ -1450,14 +1489,14 @@ func (this *WelfareMgr) Shutdown() {
}
func (this *WelfareMgr) OnDayTimer() {
//logger.Logger.Tracef("WelfareMgr OnDayTimer")
this.BlindBoxCycle = make(map[string]int32)
this.FirstPayCycle = make(map[string]int32)
this.ContinuousPayCycle = make(map[string]int32)
for _, v := range this.Activity {
v.BlindBoxCycle = 0
v.FirstPayCycle = 0
v.ContinuousPayCycle = 0
}
}
func (this *WelfareMgr) InterestClockEvent() int {
return (1 << CLOCK_EVENT_MAX) - 1
}