休闲平台登录修改
This commit is contained in:
parent
4d226415e2
commit
731b9857c1
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@ -328,6 +328,8 @@ const (
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GainWayGuide2 = 117 // 竞技馆引导奖励
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GainWayGuide2 = 117 // 竞技馆引导奖励
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GainWayCompound = 118 // 道具合成消耗
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GainWayCompound = 118 // 道具合成消耗
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GainWayCompoundGain = 119 // 道具合成获得
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GainWayCompoundGain = 119 // 道具合成获得
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GainWayPlatformIn = 120 // 平台上分
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GainWayPlatformOut = 121 // 平台下分
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)
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)
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// 后台选择 金币变化类型 的充值 类型id号起始
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// 后台选择 金币变化类型 的充值 类型id号起始
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@ -64,7 +64,7 @@ message CSLogin {
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int32 InviterId = 8; //邀请人ID
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int32 InviterId = 8; //邀请人ID
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int32 ApkVer = 9; //apk版本号
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int32 ApkVer = 9; //apk版本号
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int32 ResVer = 10; //资源版本号
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int32 ResVer = 10; //资源版本号
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int32 LoginType = 11; //登录类型 0:游客登录 1:帐号登录 2:手机号登录 6:谷歌,facebook
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int32 LoginType = 11; //登录类型 0:游客登录 1:帐号登录 2:手机号登录 6:谷歌,facebook 7: 平台token登录
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string PlatformTag = 12;//android包名或者ios标记
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string PlatformTag = 12;//android包名或者ios标记
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string DeviceOs = 13; //系统android,ios,windows
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string DeviceOs = 13; //系统android,ios,windows
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string Promoter = 14; //推广员
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string Promoter = 14; //推广员
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@ -4,7 +4,9 @@ import (
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"crypto/md5"
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"crypto/md5"
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"encoding/hex"
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"encoding/hex"
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"fmt"
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"fmt"
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"github.com/golang-jwt/jwt/v4"
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"io"
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"io"
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"mongo.games.com/game/webapi"
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"strconv"
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"strconv"
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"time"
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"time"
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@ -72,7 +74,19 @@ func (this *CSLoginHandler) Process(s *netlib.Session, packetid int, data interf
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s.Send(int(login_proto.GatePacketID_PACKET_SS_DICONNECT), ssDis)
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s.Send(int(login_proto.GatePacketID_PACKET_SS_DICONNECT), ssDis)
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}
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}
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if csl.GetUsername() == "" || csl.GetPassword() == "" {
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claims, err := webapi.ParseJwtWithClaims([]byte(common.Config.AppId), csl.Token)
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if err != nil {
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return nil
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}
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logger.Logger.Tracef("(this *CSLoginHandler) Process ParseJwtWithClaims: claims:%v", claims.(jwt.MapClaims))
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username := (claims.(jwt.MapClaims))["Username"].(string)
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if csl.GetLoginType() == common.LoginTypePlatformToken {
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csl.Username = username
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}
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if (csl.GetUsername() == "" || csl.GetPassword() == "") && csl.GetLoginType() != common.LoginTypePlatformToken {
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sendSCLogin(login_proto.OpResultCode_OPRC_Error)
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sendSCLogin(login_proto.OpResultCode_OPRC_Error)
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sendSCDisconnect(common.KickReason_Freeze)
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sendSCDisconnect(common.KickReason_Freeze)
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return nil
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return nil
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@ -123,7 +137,7 @@ func (this *CSLoginHandler) Process(s *netlib.Session, packetid int, data interf
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h := md5.New()
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h := md5.New()
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io.WriteString(h, raw)
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io.WriteString(h, raw)
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hashsum := hex.EncodeToString(h.Sum(nil))
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hashsum := hex.EncodeToString(h.Sum(nil))
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if hashsum != csl.GetSign() {
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if hashsum != csl.GetSign() && csl.GetLoginType() != common.LoginTypePlatformToken {
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logger.Logger.Tracef("ClientSessionAttribute_State hashsum not fit!!! get:%v expect:%v rawstr:%v", csl.GetSign(), hashsum, raw)
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logger.Logger.Tracef("ClientSessionAttribute_State hashsum not fit!!! get:%v expect:%v rawstr:%v", csl.GetSign(), hashsum, raw)
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sendSCLogin(login_proto.OpResultCode_OPRC_Error)
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sendSCLogin(login_proto.OpResultCode_OPRC_Error)
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sendSCDisconnect(common.KickReason_CheckCodeErr)
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sendSCDisconnect(common.KickReason_CheckCodeErr)
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@ -200,17 +214,17 @@ func (this *CSLoginHandler) Process(s *netlib.Session, packetid int, data interf
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}
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}
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// 玩家是否有在登录的连接
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// 玩家是否有在登录的连接
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if LoginStateMgrSington.IsLogining(csl.GetUsername(), csl.GetPlatform(), tagkey) {
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if LoginStateMgrSington.IsLogining(username, csl.GetPlatform(), tagkey) {
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logger.Logger.Warnf("CSLoginHandler logining (%v) disconnect current(%v) ", csl.GetUsername(), sid)
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logger.Logger.Warnf("CSLoginHandler logining (%v) disconnect current(%v) ", csl.GetUsername(), sid)
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sendSCDisconnect(common.KickReason_Logining) // 登录中重复登录会被断开连接
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sendSCDisconnect(common.KickReason_Logining) // 登录中重复登录会被断开连接
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return nil
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return nil
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}
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}
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// 玩家已经登录完成并且在游戏中,断开当前连接
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// 玩家已经登录完成并且在游戏中,断开当前连接
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ls := LoginStateMgrSington.GetLoginStateByName(UserKey(csl.GetUsername(), csl.GetPlatform(), tagkey))
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ls := LoginStateMgrSington.GetLoginStateByName(UserKey(username, csl.GetPlatform(), tagkey))
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if ls != nil && ls.acc != nil {
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if ls != nil && ls.acc != nil {
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// lss 其它连接
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// lss 其它连接
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lss := LoginStateMgrSington.LoginFinish(csl.GetUsername(), csl.GetPlatform(), sid, ls.acc, tagkey)
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lss := LoginStateMgrSington.LoginFinish(username, csl.GetPlatform(), sid, ls.acc, tagkey)
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player := PlayerMgrSington.GetPlayerBySnId(ls.acc.SnId)
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player := PlayerMgrSington.GetPlayerBySnId(ls.acc.SnId)
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waitMatch := false
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waitMatch := false
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if player != nil {
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if player != nil {
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@ -229,7 +243,7 @@ func (this *CSLoginHandler) Process(s *netlib.Session, packetid int, data interf
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ResVer: csl.GetResVer(),
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ResVer: csl.GetResVer(),
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InviterId: csl.GetInviterId(),
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InviterId: csl.GetInviterId(),
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PromoterTree: csl.GetPromoterTree(),
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PromoterTree: csl.GetPromoterTree(),
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UserName: csl.GetUsername(),
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UserName: username,
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PlatformTag: csl.GetPlatformTag(),
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PlatformTag: csl.GetPlatformTag(),
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Promoter: csl.GetPromoter(),
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Promoter: csl.GetPromoter(),
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Sid: sid,
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Sid: sid,
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@ -238,7 +252,7 @@ func (this *CSLoginHandler) Process(s *netlib.Session, packetid int, data interf
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}
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}
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// 玩家开始登录
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// 玩家开始登录
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if LoginStateMgrSington.StartLogin(csl.GetUsername(), csl.GetPlatform(), sid, s, clog, tagkey) {
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if LoginStateMgrSington.StartLogin(username, csl.GetPlatform(), sid, s, clog, tagkey) {
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tl := &TaskLogin{CSLogin: csl, Session: s, Sid: sid, BackupPromoter: backupPromoter, tagkey: tagkey, codeValid: codeValid}
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tl := &TaskLogin{CSLogin: csl, Session: s, Sid: sid, BackupPromoter: backupPromoter, tagkey: tagkey, codeValid: codeValid}
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t := task.New(nil, tl, tl, "TaskLogin")
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t := task.New(nil, tl, tl, "TaskLogin")
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if b := t.StartByExecutor(csl.GetUsername()); !b {
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if b := t.StartByExecutor(csl.GetUsername()); !b {
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@ -250,8 +264,7 @@ func (this *CSLoginHandler) Process(s *netlib.Session, packetid int, data interf
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// 用缓存信息做登录,有account
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// 用缓存信息做登录,有account
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// 根据StartLogin代码,这里ls.acc一定不为nil
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// 根据StartLogin代码,这里ls.acc一定不为nil
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// 验证token
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ls = LoginStateMgrSington.GetLoginStateByName(UserKey(username, csl.GetPlatform(), tagkey))
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ls = LoginStateMgrSington.GetLoginStateByName(UserKey(csl.GetUsername(), csl.GetPlatform(), tagkey))
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if ls != nil {
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if ls != nil {
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acc := ls.acc
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acc := ls.acc
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// 账号冻结
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// 账号冻结
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@ -266,7 +279,7 @@ func (this *CSLoginHandler) Process(s *netlib.Session, packetid int, data interf
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pwdIsErr := true
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pwdIsErr := true
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switch csl.GetLoginType() {
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switch csl.GetLoginType() {
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case common.LoginTypeGuest: //游客登录
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case common.LoginTypeGuest: //游客登录
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if acc.UserName == csl.GetUsername() && acc.Platform == csl.GetPlatform() && acc.TagKey == tagkey {
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if acc.UserName == username && acc.Platform == csl.GetPlatform() && acc.TagKey == tagkey {
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raw := fmt.Sprintf("%v%v%v", acc.PassWord, common.GetAppId(), csl.GetTimeStamp())
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raw := fmt.Sprintf("%v%v%v", acc.PassWord, common.GetAppId(), csl.GetTimeStamp())
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h := md5.New()
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h := md5.New()
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io.WriteString(h, raw)
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io.WriteString(h, raw)
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@ -278,7 +291,7 @@ func (this *CSLoginHandler) Process(s *netlib.Session, packetid int, data interf
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}
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}
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}
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}
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case common.LoginTypeAccount: //帐号登录
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case common.LoginTypeAccount: //帐号登录
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if acc.UserName == csl.GetUsername() && acc.Platform == csl.GetPlatform() && acc.TagKey == tagkey {
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if acc.UserName == username && acc.Platform == csl.GetPlatform() && acc.TagKey == tagkey {
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// 用户密码
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// 用户密码
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userPwd := common.GetRawPassword(acc.TelPassWord, csl.GetTimeStamp())
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userPwd := common.GetRawPassword(acc.TelPassWord, csl.GetTimeStamp())
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if userPwd != csl.GetPassword() {
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if userPwd != csl.GetPassword() {
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@ -294,7 +307,7 @@ func (this *CSLoginHandler) Process(s *netlib.Session, packetid int, data interf
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}
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}
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}
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}
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case common.LoginTypeTelCode: // 手机验证码登录
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case common.LoginTypeTelCode: // 手机验证码登录
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if acc.Tel == csl.GetUsername() && acc.Platform == csl.GetPlatform() && acc.TagKey == tagkey {
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if acc.Tel == username && acc.Platform == csl.GetPlatform() && acc.TagKey == tagkey {
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if codeValid {
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if codeValid {
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// 更新密码
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// 更新密码
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raw := fmt.Sprintf("%v%v", bson.NewObjectId().Hex(), common.GetAppId())
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raw := fmt.Sprintf("%v%v", bson.NewObjectId().Hex(), common.GetAppId())
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@ -325,6 +338,18 @@ func (this *CSLoginHandler) Process(s *netlib.Session, packetid int, data interf
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}
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}
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}
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}
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}
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}
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case common.LoginTypePlatformToken:
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// 验证token
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pwdIsErr = true
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//expire := (claims.(jwt.MapClaims))["Exp"].(int64)
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////timeStamp := (claims.(jwt.MapClaims))["Timestamp"]
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//
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//if username == username && expire <= time.Now().Add(time.Hour*24).Unix() {
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// pwdIsErr = true
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//} else {
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// pwdIsErr = false
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//}
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}
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}
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//密码错误
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//密码错误
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@ -349,7 +374,7 @@ func (this *CSLoginHandler) Process(s *netlib.Session, packetid int, data interf
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SCLogin(s, sid, csl, acc, login_proto.OpResultCode_OPRC_Sucess, false)
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SCLogin(s, sid, csl, acc, login_proto.OpResultCode_OPRC_Sucess, false)
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// 标记当前玩家登录成功,断开其它连接
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// 标记当前玩家登录成功,断开其它连接
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lss := LoginStateMgrSington.LoginFinish(csl.GetUsername(), csl.GetPlatform(), sid, acc, tagkey)
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lss := LoginStateMgrSington.LoginFinish(username, csl.GetPlatform(), sid, acc, tagkey)
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if len(lss) != 0 {
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if len(lss) != 0 {
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for k, ls := range lss {
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for k, ls := range lss {
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ssDis := &login_proto.SSDisconnect{
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ssDis := &login_proto.SSDisconnect{
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@ -4,7 +4,9 @@ import (
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"crypto/md5"
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"crypto/md5"
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"encoding/hex"
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"encoding/hex"
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"fmt"
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"fmt"
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"github.com/golang-jwt/jwt/v4"
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"io"
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"io"
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"mongo.games.com/game/webapi"
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"strconv"
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"strconv"
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"strings"
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"strings"
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"time"
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"time"
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@ -39,20 +41,20 @@ type TaskLogin struct {
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func (t *TaskLogin) Call(o *basic.Object) interface{} {
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func (t *TaskLogin) Call(o *basic.Object) interface{} {
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var playerData *model.PlayerData
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var playerData *model.PlayerData
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// token验证
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//token验证
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//claims, err := webapi.ParseJwtWithClaims([]byte(common.Config.AppId), t.Token)
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claims, err := webapi.ParseJwtWithClaims([]byte(common.Config.AppId), t.Token)
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//if err != nil {
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if err != nil {
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// return nil
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return nil
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//}
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}
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//
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//logger.Logger.Tracef("TaskLogin ParseJwtWithClaims: claims:%v", claims.(jwt.MapClaims))
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//username := (claims.(jwt.MapClaims))["Username"]
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logger.Logger.Tracef("TaskLogin ParseJwtWithClaims: claims:%v", claims.(jwt.MapClaims))
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username := (claims.(jwt.MapClaims))["Username"].(string)
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//expire := (claims.(jwt.MapClaims))["Exp"]
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//expire := (claims.(jwt.MapClaims))["Exp"]
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//timeStamp := (claims.(jwt.MapClaims))["Timestamp"]
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//timeStamp := (claims.(jwt.MapClaims))["Timestamp"]
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acc, retCode := model.AccountIsExist(t.GetUsername(), t.GetUsername(), t.GetPassword(), t.GetPlatform(),
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acc, retCode := model.AccountIsExist(username, username, t.GetPassword(), t.GetPlatform(),
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t.GetTimeStamp(), t.GetLoginType(), t.tagkey, false, t.codeValid)
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t.GetTimeStamp(), common.LoginTypePlatformToken, t.tagkey, false, t.codeValid)
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switch retCode {
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switch retCode {
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case common.LoginOk:
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case common.LoginOk:
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@ -2910,7 +2910,8 @@ func init() {
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return common.ResponseTag_ParamError, jsonDataRsp
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return common.ResponseTag_ParamError, jsonDataRsp
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}
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}
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pack.Data.Url = fmt.Sprintf("%s?access_token=%s", model.GameParamData.PlatformClientAddr, tokenStr)
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pack.Data.Url = fmt.Sprintf("%s?login_token=%s", model.GameParamData.PlatformClientAddr, tokenStr)
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logger.Logger.Tracef("/api/platform/createUser pack.Data.Url : %v", pack.Data.Url)
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task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
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task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
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acc, retCode := model.AccountIsExist(AccountInfo.Username, "", "", "1", AccountInfo.Timestamp,
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acc, retCode := model.AccountIsExist(AccountInfo.Username, "", "", "1", AccountInfo.Timestamp,
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