diff --git a/gamesrv/avengers/scenepolicy_avengers.go b/gamesrv/avengers/scenepolicy_avengers.go index c9334c3..abb1ed2 100644 --- a/gamesrv/avengers/scenepolicy_avengers.go +++ b/gamesrv/avengers/scenepolicy_avengers.go @@ -937,7 +937,7 @@ func AvengersCheckAndSaveLog(sceneEx *AvengersSceneData, playerEx *AvengersPlaye sceneEx.SaveGameDetailedLog(&base.SaveGameDetailedParam{ LogId: logid, Detail: info, - GameTime: 1, + GameTime: 2, }) totalin := int64(playerEx.RollGameType.BaseResult.TotalBet) totalout := playerEx.RollGameType.BaseResult.ChangeCoin + playerEx.taxCoin + totalin @@ -956,7 +956,7 @@ func AvengersCheckAndSaveLog(sceneEx *AvengersSceneData, playerEx *AvengersPlaye IsFree: playerEx.RollGameType.BaseResult.IsFree, WinSmallGame: playerEx.RollGameType.BaseResult.WinSmallGame, WinTotal: playerEx.RollGameType.BaseResult.WinTotal, - GameTime: 1, + GameTime: 2, }) } } diff --git a/gamesrv/caishen/scenepolicy_caishen.go b/gamesrv/caishen/scenepolicy_caishen.go index aa21249..b227c93 100644 --- a/gamesrv/caishen/scenepolicy_caishen.go +++ b/gamesrv/caishen/scenepolicy_caishen.go @@ -1026,7 +1026,7 @@ func CaiShenCheckAndSaveLog(sceneEx *CaiShenSceneData, playerEx *CaiShenPlayerDa sceneEx.SaveGameDetailedLog(&base.SaveGameDetailedParam{ LogId: logid, Detail: info, - GameTime: 1, + GameTime: 2, }) totalin := int64(playerEx.RollGameType.BaseResult.TotalBet) totalout := playerEx.RollGameType.BaseResult.ChangeCoin + playerEx.taxCoin + totalin @@ -1046,7 +1046,7 @@ func CaiShenCheckAndSaveLog(sceneEx *CaiShenSceneData, playerEx *CaiShenPlayerDa IsFree: playerEx.RollGameType.BaseResult.IsFree, WinSmallGame: playerEx.RollGameType.BaseResult.WinSmallGame, WinTotal: playerEx.RollGameType.BaseResult.WinTotal, - GameTime: 1, + GameTime: 2, }) } } diff --git a/gamesrv/easterisland/scenepolicy_easterisland.go b/gamesrv/easterisland/scenepolicy_easterisland.go index 677d88b..0b19dde 100644 --- a/gamesrv/easterisland/scenepolicy_easterisland.go +++ b/gamesrv/easterisland/scenepolicy_easterisland.go @@ -895,7 +895,7 @@ func EasterIslandCheckAndSaveLog(sceneEx *EasterIslandSceneData, playerEx *Easte sceneEx.SaveGameDetailedLog(&base.SaveGameDetailedParam{ LogId: logid, Detail: info, - GameTime: 1, + GameTime: 2, }) totalin := int64(playerEx.RollGameType.BaseResult.TotalBet) totalout := playerEx.RollGameType.BaseResult.ChangeCoin + playerEx.taxCoin + totalin @@ -915,7 +915,7 @@ func EasterIslandCheckAndSaveLog(sceneEx *EasterIslandSceneData, playerEx *Easte IsFree: playerEx.RollGameType.BaseResult.IsFree, WinSmallGame: playerEx.RollGameType.BaseResult.WinSmallGame, WinTotal: playerEx.RollGameType.BaseResult.WinTotal, - GameTime: 1, + GameTime: 2, }) } } diff --git a/gamesrv/fortunedragon/scenepolicy_fortunedragon.go b/gamesrv/fortunedragon/scenepolicy_fortunedragon.go index cea24a8..59b2784 100644 --- a/gamesrv/fortunedragon/scenepolicy_fortunedragon.go +++ b/gamesrv/fortunedragon/scenepolicy_fortunedragon.go @@ -407,6 +407,7 @@ func (this *SceneStateStartFortuneDragon) OnPlayerOp(s *base.Scene, p *base.Play var gameEndStr string var data assemble.GameEnd if err == nil { + s.SetGameNowTime(time.Now()) data = assemble.DataToCli(Response).(assemble.GameEnd) if data.Results[0].FreeStatus == 1 || data.Results[0].FreeNumMax == 0 { //logger.Logger.Trace("=====================AddCoin=====TotalBet===", -data.TotalBet) @@ -515,7 +516,7 @@ func FortuneDragonAndSaveLog(sceneEx *FortuneDragonSceneData, playerEx *FortuneD sceneEx.SaveGameDetailedLog(&base.SaveGameDetailedParam{ LogId: logid, Detail: info, - GameTime: 1, + GameTime: 2, }) var totalin, totalout int64 if data.Results[0].FreeStatus == 1 || data.Results[0].FreeNumMax == 0 { @@ -538,7 +539,7 @@ func FortuneDragonAndSaveLog(sceneEx *FortuneDragonSceneData, playerEx *FortuneD WinAmountNoAnyTax: totalout - totalin - playerEx.taxCoin, IsFirstGame: sceneEx.IsPlayerFirst(playerEx.Player), IsFree: playerEx.isFree, - GameTime: 1, + GameTime: 2, }) } } diff --git a/gamesrv/fortuneox/scenepolicy_fortuneox.go b/gamesrv/fortuneox/scenepolicy_fortuneox.go index 480e4af..2868476 100644 --- a/gamesrv/fortuneox/scenepolicy_fortuneox.go +++ b/gamesrv/fortuneox/scenepolicy_fortuneox.go @@ -405,6 +405,7 @@ func (this *SceneStateStartFortuneOx) OnPlayerOp(s *base.Scene, p *base.Player, var gameEndStr string var data assemble.GameEnd if err == nil { + s.SetGameNowTime(time.Now()) data = assemble.DataToCli(Response).(assemble.GameEnd) var respinStatus int if data.Results[0].ArrSpins[0].Special != nil { @@ -528,7 +529,7 @@ func FortuneOxAndSaveLog(sceneEx *FortuneOxSceneData, playerEx *FortuneOxPlayerD sceneEx.SaveGameDetailedLog(&base.SaveGameDetailedParam{ LogId: logid, Detail: info, - GameTime: 1, + GameTime: 2, }) var totalin, totalout int64 if respinStatus == 0 || respinStatus == 1 { @@ -551,7 +552,7 @@ func FortuneOxAndSaveLog(sceneEx *FortuneOxSceneData, playerEx *FortuneOxPlayerD WinAmountNoAnyTax: totalout - totalin - playerEx.taxCoin, IsFirstGame: sceneEx.IsPlayerFirst(playerEx.Player), IsFree: totalin == 0, - GameTime: 1, + GameTime: 2, }) } } diff --git a/gamesrv/fortunerabbit/scenepolicy_fortunerabbit.go b/gamesrv/fortunerabbit/scenepolicy_fortunerabbit.go index 738ba3b..a292add 100644 --- a/gamesrv/fortunerabbit/scenepolicy_fortunerabbit.go +++ b/gamesrv/fortunerabbit/scenepolicy_fortunerabbit.go @@ -405,6 +405,7 @@ func (this *SceneStateStartFortuneRabbit) OnPlayerOp(s *base.Scene, p *base.Play var gameEndStr string var data assemble.GameEnd if err == nil { + s.SetGameNowTime(time.Now()) data = assemble.DataToCli(Response).(assemble.GameEnd) if data.Results[0].FreeStatus == 1 || data.Results[0].FreeNumMax == 0 { //第一次触发或者正常模式 @@ -514,7 +515,7 @@ func FortuneRabbitAndSaveLog(sceneEx *FortuneRabbitSceneData, playerEx *FortuneR sceneEx.SaveGameDetailedLog(&base.SaveGameDetailedParam{ LogId: logid, Detail: info, - GameTime: 1, + GameTime: 2, }) var totalin, totalout int64 if data.Results[0].FreeStatus == 1 || data.Results[0].FreeNumMax == 0 { @@ -537,7 +538,7 @@ func FortuneRabbitAndSaveLog(sceneEx *FortuneRabbitSceneData, playerEx *FortuneR WinAmountNoAnyTax: totalout - totalin - playerEx.taxCoin, IsFirstGame: sceneEx.IsPlayerFirst(playerEx.Player), IsFree: playerEx.isFree, - GameTime: 1, + GameTime: 2, }) } } diff --git a/gamesrv/fortunetiger/scenepolicy_fortunetiger.go b/gamesrv/fortunetiger/scenepolicy_fortunetiger.go index 2c5c11d..155a835 100644 --- a/gamesrv/fortunetiger/scenepolicy_fortunetiger.go +++ b/gamesrv/fortunetiger/scenepolicy_fortunetiger.go @@ -405,6 +405,7 @@ func (this *SceneStateStartFortuneTiger) OnPlayerOp(s *base.Scene, p *base.Playe var gameEndStr string var data assemble.GameEnd if err == nil { + s.SetGameNowTime(time.Now()) data = assemble.DataToCli(Response).(assemble.GameEnd) var respinStatus int if data.Results[0].ArrSpins[0].Special != nil { @@ -517,7 +518,7 @@ func FortuneTigerAndSaveLog(sceneEx *FortuneTigerSceneData, playerEx *FortuneTig sceneEx.SaveGameDetailedLog(&base.SaveGameDetailedParam{ LogId: logid, Detail: info, - GameTime: 1, + GameTime: 2, }) var totalin, totalout int64 if data.Results[0].FreeStatus == 1 || data.Results[0].FreeNumMax == 0 { @@ -540,7 +541,7 @@ func FortuneTigerAndSaveLog(sceneEx *FortuneTigerSceneData, playerEx *FortuneTig WinAmountNoAnyTax: totalout - totalin - playerEx.taxCoin, IsFirstGame: sceneEx.IsPlayerFirst(playerEx.Player), IsFree: totalin == 0, - GameTime: 1, + GameTime: 2, }) } } diff --git a/gamesrv/fruits/scenedata_fruits.go b/gamesrv/fruits/scenedata_fruits.go index 8280e92..3a24307 100644 --- a/gamesrv/fruits/scenedata_fruits.go +++ b/gamesrv/fruits/scenedata_fruits.go @@ -329,7 +329,7 @@ func (s *FruitsSceneData) SaveLog(p *FruitsPlayerData, isOffline int) { s.SaveGameDetailedLog(&base.SaveGameDetailedParam{ LogId: logId, Detail: info, - GameTime: 1, + GameTime: 2, }) //水池上下文环境s s.CpCtx = p.cpCtx @@ -354,7 +354,7 @@ func (s *FruitsSceneData) SaveLog(p *FruitsPlayerData, isOffline int) { WinAmountNoAnyTax: p.Coin - p.startCoin, IsFirstGame: s.IsPlayerFirst(p.Player), IsFree: totalIn == 0, - GameTime: 1, + GameTime: 2, }) } s.GameNowTime = time.Now() diff --git a/gamesrv/iceage/scenepolicy_iceage.go b/gamesrv/iceage/scenepolicy_iceage.go index 787d74f..762891e 100644 --- a/gamesrv/iceage/scenepolicy_iceage.go +++ b/gamesrv/iceage/scenepolicy_iceage.go @@ -945,7 +945,7 @@ func IceAgeCheckAndSaveLog(sceneEx *IceAgeSceneData, playerEx *IceAgePlayerData) sceneEx.SaveGameDetailedLog(&base.SaveGameDetailedParam{ LogId: logid, Detail: info, - GameTime: 1, + GameTime: 2, }) totalin := int64(playerEx.RollGameType.BaseResult.TotalBet) totalout := playerEx.RollGameType.BaseResult.ChangeCoin + playerEx.taxCoin + totalin @@ -965,7 +965,7 @@ func IceAgeCheckAndSaveLog(sceneEx *IceAgeSceneData, playerEx *IceAgePlayerData) IsFree: playerEx.RollGameType.BaseResult.IsFree, WinSmallGame: playerEx.RollGameType.BaseResult.WinSmallGame, WinTotal: playerEx.RollGameType.BaseResult.WinTotal, - GameTime: 1, + GameTime: 2, }) } } diff --git a/gamesrv/richblessed/scenedata_richblessed.go b/gamesrv/richblessed/scenedata_richblessed.go index 957fc1c..8b35d71 100644 --- a/gamesrv/richblessed/scenedata_richblessed.go +++ b/gamesrv/richblessed/scenedata_richblessed.go @@ -351,7 +351,7 @@ func (s *RichBlessedSceneData) SaveLog(p *RichBlessedPlayerData, isOffline int) s.SaveGameDetailedLog(&base.SaveGameDetailedParam{ LogId: logId, Detail: info, - GameTime: 1, + GameTime: 2, }) //水池上下文环境s s.CpCtx = p.cpCtx @@ -376,7 +376,7 @@ func (s *RichBlessedSceneData) SaveLog(p *RichBlessedPlayerData, isOffline int) WinAmountNoAnyTax: p.Coin - p.startCoin, IsFirstGame: s.IsPlayerFirst(p.Player), IsFree: totalIn == 0, - GameTime: 1, + GameTime: 2, }) } s.GameNowTime = time.Now() diff --git a/gamesrv/tamquoc/scenepolicy_tamquoc.go b/gamesrv/tamquoc/scenepolicy_tamquoc.go index 2a57d3b..e1f908d 100644 --- a/gamesrv/tamquoc/scenepolicy_tamquoc.go +++ b/gamesrv/tamquoc/scenepolicy_tamquoc.go @@ -781,7 +781,7 @@ func TamQuocCheckAndSaveLog(sceneEx *TamQuocSceneData, playerEx *TamQuocPlayerDa sceneEx.SaveGameDetailedLog(&base.SaveGameDetailedParam{ LogId: logid, Detail: info, - GameTime: 1, + GameTime: 2, }) totalin := int64(playerEx.RollGameType.BaseResult.TotalBet) totalout := playerEx.RollGameType.BaseResult.ChangeCoin + playerEx.taxCoin + totalin @@ -801,7 +801,7 @@ func TamQuocCheckAndSaveLog(sceneEx *TamQuocSceneData, playerEx *TamQuocPlayerDa IsFree: playerEx.RollGameType.BaseResult.IsFree, WinSmallGame: playerEx.RollGameType.BaseResult.WinSmallGame, WinTotal: playerEx.RollGameType.BaseResult.WinTotal, - GameTime: 1, + GameTime: 2, }) } }