竞技馆房主付费
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@ -142,7 +142,7 @@ func (spd *ScenePolicyData) CostPayment(s *Scene, p *Player) bool {
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if roomConfig == nil {
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return false
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}
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return spd.costEnough(int(roomConfig.GetCostType()), s.playerNum, roomConfig, p.SnId, func(items []*model.Item) {
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return spd.costEnough(int(s.GetCostType()), s.playerNum, roomConfig, p.SnId, func(items []*model.Item) {
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for _, v := range items {
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v.ItemNum = -v.ItemNum
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}
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@ -166,7 +166,7 @@ func (spd *ScenePolicyData) GiveCostPayment(s *Scene, snid int32) bool {
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return false
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}
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if roomConfig.GetCostType() != 2 { // 只有房主付费才有返还
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if s.GetCostType() != 2 { // 只有房主付费才有返还
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return false
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}
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