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This commit is contained in:
sk 2024-10-24 16:46:28 +08:00
parent b345f7cae4
commit 6b51e16c77
16 changed files with 37 additions and 180 deletions

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@ -12,7 +12,7 @@ import (
var (
CrashHashDBName = "user"
CrashHashCollName = "user_crashhash"
ErrHashDBNotOpen = model.NewDBError(CrashHashDBName, CrashHashCollName, model.NOT_OPEN)
ErrHashDBNotOpen = model.NewDBError(CrashHashDBName, CrashHashCollName, model.NotOpen)
)
func CrashHashCollection() *mongo.Collection {

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@ -12,7 +12,7 @@ import (
var (
CrashHashAtomDBName = "user"
CrashHashAtomCollName = "user_crashhashatom"
ErrHashAtomDBNotOpen = model.NewDBError(CrashHashAtomDBName, CrashHashAtomCollName, model.NOT_OPEN)
ErrHashAtomDBNotOpen = model.NewDBError(CrashHashAtomDBName, CrashHashAtomCollName, model.NotOpen)
)
func CrashHashAtomCollection() *mongo.Collection {

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@ -15,7 +15,7 @@ import (
var (
JybDBName = "log"
JybCollName = "log_jyb"
ErrJybDBNotOpen = model.NewDBError(JybDBName, JybCollName, model.NOT_OPEN)
ErrJybDBNotOpen = model.NewDBError(JybDBName, JybCollName, model.NotOpen)
)
func JybCollection(plt string) *mongo.Collection {

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@ -15,7 +15,7 @@ import (
var (
JybUserDBName = "log"
JybUserCollName = "log_jybuser"
ErrJybUserDBNotOpen = model.NewDBError(JybUserDBName, JybUserCollName, model.NOT_OPEN)
ErrJybUserDBNotOpen = model.NewDBError(JybUserDBName, JybUserCollName, model.NotOpen)
)
func JybuserCollection(plt string) *mongo.Collection {

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@ -22,7 +22,7 @@ var (
AccountDBName = "user"
AccountCollName = "user_account"
AccountDelBackupCollName = "user_account_del_backup"
ErrAccDBNotOpen = model.NewDBError(AccountDBName, AccountCollName, model.NOT_OPEN)
ErrAccDBNotOpen = model.NewDBError(AccountDBName, AccountCollName, model.NotOpen)
)
func AccountCollection(plt string) *mongo.Collection {

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@ -17,7 +17,7 @@ import (
var (
BagDBName = "user"
BagCollName = "user_bag"
ErrBagDBNotOpen = model.NewDBError(BagDBName, BagCollName, model.NOT_OPEN)
ErrBagDBNotOpen = model.NewDBError(BagDBName, BagCollName, model.NotOpen)
)
func BagCollection(plt string) *mongo.Collection {

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@ -9,7 +9,7 @@ import (
"net/rpc"
)
var ErrHorseRaceLampDBNotOpen = model.NewDBError(model.HorseRaceLampDBName, model.HorseRaceLampCollName, model.NOT_OPEN)
var ErrHorseRaceLampDBNotOpen = model.NewDBError(model.HorseRaceLampDBName, model.HorseRaceLampCollName, model.NotOpen)
func HorseRaceLampCollection(plt string) *mongo.Collection {
s := mongo.MgoSessionMgrSington.GetPltMgoSession(plt, model.HorseRaceLampDBName)
@ -41,6 +41,7 @@ func (svc *HorseRaceLampSvc) GetAllHorseRaceLamp(args string, ret *[]model.Horse
}
return nil
}
func (svc *HorseRaceLampSvc) GetHorseRaceLamp(args *model.GetHorseRaceLampArgs, ret *model.HorseRaceLamp) (err error) {
c := HorseRaceLampCollection(args.Platform)
if c == nil {
@ -49,6 +50,7 @@ func (svc *HorseRaceLampSvc) GetHorseRaceLamp(args *model.GetHorseRaceLampArgs,
err = c.Find(bson.M{"_id": args.Id}).One(ret)
return
}
func (svc *HorseRaceLampSvc) RemoveHorseRaceLamp(args *model.RemoveHorseRaceLampArg, ret *bool) error {
logger.Logger.Info("HorseRaceLampSvc RemoveHorseRaceLamp")
c := HorseRaceLampCollection(args.Platform)
@ -61,6 +63,7 @@ func (svc *HorseRaceLampSvc) RemoveHorseRaceLamp(args *model.RemoveHorseRaceLamp
}
return nil
}
func (svc *HorseRaceLampSvc) InsertHorseRaceLamp(args *model.InsertHorseRaceLampArgs, ret *bool) (err error) {
c := HorseRaceLampCollection(args.Platform)
if c == nil {
@ -83,6 +86,7 @@ func (svc *HorseRaceLampSvc) InsertHorseRaceLamp(args *model.InsertHorseRaceLamp
*ret = true
return
}
func (svc *HorseRaceLampSvc) EditHorseRaceLamp(args *model.EditHorseRaceLampArg, ret *bool) error {
logger.Logger.Info("HorseRaceLampSvc EditHorseRaceLamp")
c := HorseRaceLampCollection(args.Platform)
@ -104,6 +108,7 @@ func (svc *HorseRaceLampSvc) EditHorseRaceLamp(args *model.EditHorseRaceLampArg,
}
return nil
}
func (svc *HorseRaceLampSvc) GetHorseRaceLampInRangeTsLimitByRange(args *model.QueryHorseRaceLampArg, ret *model.QueryHorseRaceLampRet) (err error) {
logger.Logger.Info("HorseRaceLampSvc EditHorseRaceLamp")
c := HorseRaceLampCollection(args.Platform)
@ -123,6 +128,7 @@ func (svc *HorseRaceLampSvc) GetHorseRaceLampInRangeTsLimitByRange(args *model.Q
}
return
}
func init() {
rpc.Register(horseRaceLampSvc)
}

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@ -26,7 +26,7 @@ var (
PlayerBucketIdsDBName = "user"
PlayerBucketIdsCollName = "user_bucketids"
PlayerBucketIdsAutoId = bson.ObjectIdHex("60f69b4a09dbe3323c632f25") // 记录id使用到多少了
ErrPlayerBucketIdsDBNotOpen = model.NewDBError(PlayerBucketIdsDBName, PlayerBucketIdsCollName, model.NOT_OPEN)
ErrPlayerBucketIdsDBNotOpen = model.NewDBError(PlayerBucketIdsDBName, PlayerBucketIdsCollName, model.NotOpen)
playerBucketId = &model.PlayerBucketId{}
playerBucketIdsCursor = int32(0)
playerBucketIdLock = sync.Mutex{}

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@ -6,7 +6,7 @@ import (
)
var (
NOT_OPEN = "not open"
NotOpen = "not open"
ErrRPClientNoConn = errors.New("RPClient no connect")
)

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@ -21,22 +21,23 @@ type RemoveHorseRaceLampRet struct {
Data *interface{}
Tag int
}
type HorseRaceLamp struct {
Id bson.ObjectId `bson:"_id"`
Channel string //渠道
Title string //标题
Content string //公告内容
Footer string
StartTime int64 //开始播放的时间
Interval int32 //播放间隔
Count int32 //播放次数
CreateTime int64 //创建公告的时间
Priority int32 //播放优先级
MsgType int32 //公告类型
Platform string //公告播放的平台
State int32 //状态 0.启用1.关闭
Target []int32
StandSec int32
Footer string //
StartTime int64 //开始播放的时间
Interval int32 //播放间隔
Count int32 //播放次数
CreateTime int64 //创建公告的时间
Priority int32 //播放优先级
MsgType int32 //公告类型
Platform string //公告播放的平台
State int32 //状态 0.启用1.关闭
Target []int32 //
StandSec int32 //
}
func NewHorseRaceLamp(channel, platform, title, content, footer string, startTime int64, interval int32, count int32, priority, state int32,

View File

@ -1,102 +0,0 @@
package main
import (
"mongo.games.com/game/common"
"mongo.games.com/game/proto"
"mongo.games.com/game/srvdata"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/goserver/srvlib/action"
srvproto "mongo.games.com/goserver/srvlib/protocol"
)
var gameStateMgr = &GameStateManager{
gameList: make(map[int32]map[int32]*Player),
gameIds: make(map[int32][]int32),
}
type GameStateManager struct {
gameList map[int32]map[int32]*Player //gameid-snid-player 推送消息的用户列表
gameIds map[int32][]int32
}
var ids = []int32{
int32(common.GameId_RollCoin),
int32(common.GameId_RollColor),
int32(common.GameId_RedVsBlack),
int32(common.GameId_DragonVsTiger),
int32(common.GameId_Baccarat),
int32(common.GameId_Roulette),
int32(common.GameId_RollPoint),
int32(common.GameId_RollAnimals),
//int32(common.GameId_BlackJack),
int32(common.GameId_HundredDZNZ),
int32(common.GameId_HundredYXX),
int32(common.GameId_Crash),
}
func (gsm *GameStateManager) Init() {
var idsMap = make(map[int32]bool)
for _, v := range ids {
idsMap[v] = true
}
dbGameFree := srvdata.PBDB_GameFreeMgr.Datas.Arr
for _, gfs := range dbGameFree {
if _, ok := idsMap[gfs.GameId]; ok {
gsm.gameIds[gfs.GameId] = append(gsm.gameIds[gfs.GameId], gfs.Id)
}
}
}
func (gsm *GameStateManager) PlayerRegiste(player *Player, gameid int32, b bool) {
playerList := gsm.gameList[gameid]
if playerList == nil {
playerList = make(map[int32]*Player)
gsm.gameList[gameid] = playerList
}
playerList[player.SnId] = player
}
func (gsm *GameStateManager) PlayerClear(player *Player) {
for _, value := range gsm.gameList {
if value == nil {
continue
}
delete(value, player.SnId)
}
}
func (gsm *GameStateManager) BrodcastGameState(gameId int32, platform string, packid int, pack interface{}) {
mgs := make(map[*netlib.Session][]*srvproto.MCSessionUnion)
playerList := gsm.gameList[gameId]
for _, p := range playerList {
if p != nil && p.gateSess != nil && p.IsOnLine() && p.Platform == platform {
mgs[p.gateSess] = append(mgs[p.gateSess], &srvproto.MCSessionUnion{
Mccs: &srvproto.MCClientSession{
SId: proto.Int64(p.sid),
},
})
}
}
for gateSess, v := range mgs {
if gateSess != nil && len(v) != 0 {
action.MulticastMessageToServer(gateSess, packid, pack, v...)
}
}
}
func init() {
//gameStateMgr.gameIds[int32(common.GameId_RollCoin)] = []int32{110030001, 110030002, 110030003, 110030004}
//gameStateMgr.gameIds[int32(common.GameId_RollColor)] = []int32{150010001, 150010002, 150010003, 150010004}
//gameStateMgr.gameIds[int32(common.GameId_RedVsBlack)] = []int32{140010001, 140010002, 140010003, 140010004}
//gameStateMgr.gameIds[int32(common.GameId_DragonVsTiger)] = []int32{120010001, 120010002, 120010003, 120010004}
//gameStateMgr.gameIds[int32(common.GameId_Baccarat)] = []int32{350010001, 350010002, 350010003, 350010004}
//gameStateMgr.gameIds[int32(common.GameId_Roulette)] = []int32{540000001, 540000002, 540000003, 540000004}
//gameStateMgr.gameIds[int32(common.GameId_RollPoint)] = []int32{530000001, 530000002, 530000003, 530000004}
//gameStateMgr.gameIds[int32(common.GameId_RollAnimals)] = []int32{560000001, 560000002, 560000003, 560000004}
//gameStateMgr.gameIds[int32(common.GameId_BlackJack)] = []int32{450000001, 450000002, 450000003, 450000004, 450000005}
//gameStateMgr.gameIds[int32(common.GameId_HundredDZNZ)] = []int32{660000001, 660000002, 660000003, 660000004}
//gameStateMgr.gameIds[int32(common.GameId_HundredYXX)] = []int32{670000001, 670000002, 670000003, 670000004}
//
//// 冰河世纪, 百战成神, 财神, 复仇者联盟, 复活岛
//gameStateMgr.gameIds[int32(common.GameId_CaiShen)] = []int32{790000001, 790000002, 790000003, 790000004}
//gameStateMgr.gameIds[int32(common.GameId_Avengers)] = []int32{800000001, 800000002, 800000003, 800000004}
//gameStateMgr.gameIds[int32(common.GameId_EasterIsland)] = []int32{810000001, 810000002, 810000003, 810000004}
//gameStateMgr.gameIds[int32(common.GameId_IceAge)] = []int32{820000001, 820000002, 820000003}
//gameStateMgr.gameIds[int32(common.GameId_TamQuoc)] = []int32{830000001, 830000002, 830000003}
}

View File

@ -6,7 +6,6 @@ import (
"mongo.games.com/game/model"
"mongo.games.com/game/proto"
"mongo.games.com/game/protocol/message"
"mongo.games.com/game/srvdata"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/module"
"strings"
@ -28,10 +27,6 @@ const (
HorseRaceLampType_CustomMsg = 100
)
const (
MAX_GAMENOTICE_PER_PLATFORM = 100
)
var HorseRaceLampMgrSington = &HorseRaceLampMgr{
HorseRaceLampMsgList: make(map[string]*HorseRaceLamp),
HorseRaceLampGameList: make(map[string][]*HorseRaceLamp),
@ -40,8 +35,8 @@ var HorseRaceLampMgrSington = &HorseRaceLampMgr{
}
type HorseRaceLampMgr struct {
HorseRaceLampMsgList map[string]*HorseRaceLamp
HorseRaceLampGameList map[string][]*HorseRaceLamp
HorseRaceLampMsgList map[string]*HorseRaceLamp // _id跑马灯数据; 所有平台数据
HorseRaceLampGameList map[string][]*HorseRaceLamp // 平台:跑马灯
HorseRaceLampCastList map[string]*HorseRaceLampCastInfo // 平台:跑马灯
NextGameHorseRaceLamp map[string]int64
}
@ -55,7 +50,7 @@ type HorseRaceLamp struct {
StartTime int64
Interval int32
limitInterval int32
Count int32
Count int32 // bo
LastTime int64
Priority int32
CreateTime int64
@ -71,7 +66,7 @@ type HorseRaceLampCastInfo struct {
CurIndex int
CurTime int64
DealQueue []*HorseRaceLamp
DealList []*HorseRaceLamp
DealList []*HorseRaceLamp // 弹幕跑马灯列表
}
func (this *HorseRaceLampMgr) InitHorseRaceLamp() {
@ -185,18 +180,6 @@ func (this *HorseRaceLampMgr) DelHorseRaceLampMsg(key string) {
delete(this.HorseRaceLampMsgList, key)
}
//func (this *HorseRaceLampMgr) WordCheck(content string) string {
// has := srvdata.HasSensitiveWord([]rune(content))
// if has {
// content = string(srvdata.ReplaceSensitiveWord([]rune(content))[:])
// }
// return content
//}
func (this *HorseRaceLampMgr) IsSensitiveWord(content string) bool {
return srvdata.HasSensitiveWord([]rune(content))
}
func (this *HorseRaceLampMgr) PushGameHorseRaceLamp(ch, platform, content string, msgType int32, isRob bool, priority int32) bool {
msg := &HorseRaceLamp{
Channel: ch,
@ -247,6 +230,7 @@ func (this *HorseRaceLampMgr) PushGameHorseRaceLamp(ch, platform, content string
}
if !isRob {
// 替换一个机器人的消息,没有机器人则追加
isFindRob := false
if len(pool) > 0 {
for k, v := range pool {
@ -263,6 +247,7 @@ func (this *HorseRaceLampMgr) PushGameHorseRaceLamp(ch, platform, content string
this.HorseRaceLampGameList[platform] = append(pool, msg)
}
} else {
// 是机器人直接追加
this.HorseRaceLampGameList[platform] = append(pool, msg)
}
} else {
@ -270,8 +255,9 @@ func (this *HorseRaceLampMgr) PushGameHorseRaceLamp(ch, platform, content string
}
return true
}
func (this *HorseRaceLampMgr) DealHorseRaceLamp(uTime int64, value *HorseRaceLamp) {
if value.Count > 0 {
if value.Count > 0 { // 播放次数
this.BroadcastHorseRaceLampMsg(value)
value.Count = value.Count - 1
value.LastTime = uTime

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@ -316,31 +316,6 @@ func (this *HundredSceneMgr) GetPlatformSceneByGameFreeId(platform string, gameF
return scenes
}
func (this *HundredSceneMgr) GetPlatformScene(platform string, gameId int32) []*Scene {
gameFreeIds := gameStateMgr.gameIds[gameId]
gameScenes := this.GetPlatformSceneByGameFreeId(platform, gameFreeIds)
if len(gameScenes) != len(gameFreeIds) {
var createIds []int32
for _, gfi := range gameFreeIds {
bFind := false
for _, s := range gameScenes {
if s.dbGameFree.GetId() == gfi {
bFind = true
break
}
}
if !bFind {
createIds = append(createIds, gfi)
}
}
if len(createIds) > 0 {
this.tryCreateRoom(platform, createIds...)
gameScenes = this.GetPlatformSceneByGameFreeId(platform, gameFreeIds)
}
}
return gameScenes
}
func (this *HundredSceneMgr) ModuleName() string {
return "HundredSceneMgr"
}

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@ -42,11 +42,7 @@ func main() {
if err != nil {
return err
}
etcd.Start()
gameStateMgr.Init()
HorseRaceLampMgrSington.InitHorseRaceLamp()
model.GetAllCoinPoolSettingData()
MsgMgrSington.InitMsg()
return nil

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@ -316,8 +316,6 @@ func (this *Player) OnLogined() {
this.BindGroupTag([]string{this.Platform})
gameStateMgr.PlayerClear(this)
this.RandRobotExData()
if !this.IsRob {
@ -409,8 +407,6 @@ func (this *Player) OnRehold() {
//登录事件
this.ReportLoginEvent()
gameStateMgr.PlayerClear(this)
FriendMgrSington.ApplyList(this.Platform, this.SnId)
FriendUnreadMgrSington.CheckSendFriendUnreadData(this.Platform, this.SnId)
@ -1323,8 +1319,6 @@ func (this *Player) DropLine() {
this.gateSess = nil
//统计在线时长日志
//this.StatisticsOllen(this.PlayerData.LastLogoutTime)
gameStateMgr.PlayerClear(this)
}
// 退出
@ -1351,7 +1345,6 @@ func (this *Player) Logout() {
this.sid = 0
this.gateSess = nil
this.DgGameLogout()
gameStateMgr.PlayerClear(this)
this.OnlineLogLogout()
}

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@ -2539,6 +2539,7 @@ func init() {
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/show_lottery", WebAPIHandlerWrapper(
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
logger.Logger.Tracef("/api/game/show_lottery %v", params)
pack := &webapiproto.SAShowLottery{}
msg := &webapiproto.ASShowLottery{}
@ -2547,6 +2548,7 @@ func init() {
if err != nil {
pack.Tag = webapiproto.TagCode_FAILED
pack.Msg = "参数错误"
logger.Logger.Errorf("/api/game/show_lottery Unmarshal err: %v", err)
return common.ResponseTag_ParamError, pack
}