modify 房间列表
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@ -977,6 +977,7 @@ func (this *Scene) ProtoPrivateRoom() *gamehall.PrivateRoomInfo {
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State: this.SceneState,
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CostType: this.CustomParam.GetCostType(),
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Cost: costItems,
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BaseScore: this.BaseScore,
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}
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for _, v := range this.players {
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ret.Players = append(ret.Players, &gamehall.PrivatePlayerInfo{
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