Merge remote-tracking branch 'origin/develop' into dev_slots

This commit is contained in:
tomas 2024-10-24 13:03:17 +08:00
commit 662c0beaa7
86 changed files with 11753 additions and 7697 deletions

1
.gitignore vendored
View File

@ -9,6 +9,7 @@ _test
**/backup **/backup
/bin/* /bin/*
!/bin/protoc* !/bin/protoc*
/deploy/*
# Architecture specific extensions/prefixes # Architecture specific extensions/prefixes
*.[568vq] *.[568vq]

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@ -35,7 +35,7 @@ build-job:
- git pull origin $CI_COMMIT_REF_NAME - git pull origin $CI_COMMIT_REF_NAME
# 拷贝到GOPATH # 拷贝到GOPATH
- echo '拷贝到GOPATH' - echo '拷贝到GOPATH'
- cp -rfp ./* $GOPATH/src/$ProjectPath - rsync -rvz --delete ./* $GOPATH/src/$ProjectPath
# 进入项目目录 # 进入项目目录
- cd $GOPATH/src/$ProjectPath - cd $GOPATH/src/$ProjectPath
# 编译 # 编译

View File

@ -573,6 +573,7 @@ const (
ItemDiamondScore = 100012 //钻石积分 ItemDiamondScore = 100012 //钻石积分
ItemIDClawdoll = 40003 // 娃娃卡 ItemIDClawdoll = 40003 // 娃娃卡
ItemDollCard = 40004 // 娃娃卡积分 ItemDollCard = 40004 // 娃娃卡积分
ItemIDRoomCard = 40002 // 房卡
) )
func ToItemId(id int32) int32 { func ToItemId(id int32) int32 {
@ -869,3 +870,9 @@ const (
const ( const (
PlayerFlagsGuideCustom = 1 << iota // 竞技馆引导页关闭状态 PlayerFlagsGuideCustom = 1 << iota // 竞技馆引导页关闭状态
) )
const (
LotteryStateOver = 1 // 抽奖结束
LotteryStateRun = 2 // 抽奖进行中
LotteryStateNoStart = 3 // 抽奖未开始
)

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@ -182,3 +182,19 @@ func GetMonthTimestamp() []int64 {
et := time.Date(year, month, 1, 0, 0, 0, 0, now.Location()).Unix() et := time.Date(year, month, 1, 0, 0, 0, 0, now.Location()).Unix()
return []int64{st, et} return []int64{st, et}
} }
// HMSToTime 将时分秒转换为今天的time
// h: 时
// m: 分
// s: 秒
func HMSToTime(h, m, s int) time.Time {
now := time.Now().Local()
year, month, day := now.Date()
return time.Date(year, month, day, h, m, s, 0, now.Location())
}
// IntToTime 将int转换为time
// n: 时*10000 + 分*100 + 秒
func IntToTime(n int) time.Time {
return HMSToTime(n/10000, n%10000/100, n%100)
}

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@ -6502,7 +6502,7 @@
"Desc": "0", "Desc": "0",
"ShowType": 2, "ShowType": 2,
"ShowId": 30800, "ShowId": 30800,
"LimitCoin": 10000, "LimitCoin": 10000,
"BaseScore": 1000, "BaseScore": 1000,
"Turn": 30800, "Turn": 30800,
"BetDec": "1000", "BetDec": "1000",
@ -6536,7 +6536,7 @@
"Desc": "0", "Desc": "0",
"ShowType": 2, "ShowType": 2,
"ShowId": 30900, "ShowId": 30900,
"LimitCoin": 10000, "LimitCoin": 10000,
"BaseScore": 1000, "BaseScore": 1000,
"Turn": 30900, "Turn": 30900,
"BetDec": "1000", "BetDec": "1000",
@ -6570,7 +6570,7 @@
"Desc": "0", "Desc": "0",
"ShowType": 2, "ShowType": 2,
"ShowId": 31000, "ShowId": 31000,
"LimitCoin": 10000, "LimitCoin": 10000,
"BaseScore": 1000, "BaseScore": 1000,
"Turn": 31000, "Turn": 31000,
"BetDec": "1000", "BetDec": "1000",
@ -6604,7 +6604,7 @@
"Desc": "0", "Desc": "0",
"ShowType": 2, "ShowType": 2,
"ShowId": 31100, "ShowId": 31100,
"LimitCoin": 10000, "LimitCoin": 10000,
"BaseScore": 1000, "BaseScore": 1000,
"Turn": 31100, "Turn": 31100,
"BetDec": "1000", "BetDec": "1000",
@ -6638,7 +6638,7 @@
"Desc": "0", "Desc": "0",
"ShowType": 2, "ShowType": 2,
"ShowId": 31200, "ShowId": 31200,
"LimitCoin": 10000, "LimitCoin": 10000,
"BaseScore": 1000, "BaseScore": 1000,
"Turn": 31200, "Turn": 31200,
"BetDec": "1000", "BetDec": "1000",
@ -6679,7 +6679,7 @@
0 0
], ],
"OtherIntParams": [ "OtherIntParams": [
1 1
], ],
"RobotNumRng": [ "RobotNumRng": [
0 0
@ -6712,7 +6712,7 @@
0 0
], ],
"OtherIntParams": [ "OtherIntParams": [
1 1
], ],
"RobotNumRng": [ "RobotNumRng": [
0 0
@ -6745,7 +6745,7 @@
0 0
], ],
"OtherIntParams": [ "OtherIntParams": [
2 2
], ],
"RobotNumRng": [ "RobotNumRng": [
0 0
@ -6778,7 +6778,7 @@
0 0
], ],
"OtherIntParams": [ "OtherIntParams": [
2 2
], ],
"RobotNumRng": [ "RobotNumRng": [
0 0

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@ -191,6 +191,30 @@
"30008": 1 "30008": 1
} }
}, },
{
"Id": 29,
"Order": 6,
"Name": "周活跃任务",
"ActivityType": 2,
"TaskType": 14,
"TargetTimes": 900,
"FinishTimes": 1,
"Award": {
"30010": 1
}
},
{
"Id": 30,
"Order": 7,
"Name": "周活跃任务",
"ActivityType": 2,
"TaskType": 14,
"TargetTimes": 1250,
"FinishTimes": 1,
"Award": {
"73001": 1
}
},
{ {
"Id": 12, "Id": 12,
"Order": 1, "Order": 1,

View File

@ -11,5 +11,7 @@
"PermitAwardTitle": "{\"zh\":\"通行证排行奖励\",\"vi\":\"Vượt qua phần thưởng xếp hạng\",\"en\":\"Pass Ranking Rewards\",\"kh\":\"រង្វាន់ចំណាត់ថ្នាក់ឆ្លងកាត់\"}", "PermitAwardTitle": "{\"zh\":\"通行证排行奖励\",\"vi\":\"Vượt qua phần thưởng xếp hạng\",\"en\":\"Pass Ranking Rewards\",\"kh\":\"រង្វាន់ចំណាត់ថ្នាក់ឆ្លងកាត់\"}",
"PermitAward": "{\"zh\":\"恭喜您在上个赛季通行证排行中名次达到%v名排行奖励已发放请查收\",\"vi\":\"Chúc mừng bạn đã đạt được %v trong bảng xếp hạng vượt qua. Phần thưởng xếp hạng đã được phân phối, vui lòng kiểm tra.\",\"en\":\"Congratulations on reaching %vth place in the pass ranking. Ranking rewards have been issued. Please check.\",\"kh\":\"សូមអបអរសាទរចំពោះការឈានដល់ចំណាត់ថ្នាក់ទី %v ក្នុងចំណាត់ថ្នាក់ឆ្លងកាត់។ រង្វាន់ចំណាត់ថ្នាក់ត្រូវបានចេញ។ សូមត្រួតពិនិត្យ។\"}", "PermitAward": "{\"zh\":\"恭喜您在上个赛季通行证排行中名次达到%v名排行奖励已发放请查收\",\"vi\":\"Chúc mừng bạn đã đạt được %v trong bảng xếp hạng vượt qua. Phần thưởng xếp hạng đã được phân phối, vui lòng kiểm tra.\",\"en\":\"Congratulations on reaching %vth place in the pass ranking. Ranking rewards have been issued. Please check.\",\"kh\":\"សូមអបអរសាទរចំពោះការឈានដល់ចំណាត់ថ្នាក់ទី %v ក្នុងចំណាត់ថ្នាក់ឆ្លងកាត់។ រង្វាន់ចំណាត់ថ្នាក់ត្រូវបានចេញ។ សូមត្រួតពិនិត្យ។\"}",
"UpgradeTitle": "{\"zh\":\"更新奖励\",\"vi\":\"Phần thưởng cập nhật\",\"en\":\"Update Rewards\",\"kh\":\"រង្វាន់ដំឡើង\"}", "UpgradeTitle": "{\"zh\":\"更新奖励\",\"vi\":\"Phần thưởng cập nhật\",\"en\":\"Update Rewards\",\"kh\":\"រង្វាន់ដំឡើង\"}",
"Upgrade": "{\"zh\":\"感谢您更新客户端,更新奖励已发放至附近,请注意查收\",\"vi\":\"Cảm ơn bạn đã cập nhật ứng dụng khách. Phần thưởng cập nhật đã được phân phối gần đó, vui lòng chú ý kiểm tra nhận\",\"en\":\"Thank you for updating the client. The update reward has been distributed to everyone. Please check it carefully.\",\"kh\":\"អរគុណសម្រាប់ការធ្វើបច្ចុប្បន្នភាពហ្គេម។ រង្វាន់នៃការធ្វើបច្ចុប្បន្នភាពត្រូវបានចែកចាយទៅគ្រប់គ្នា។ សូមពិនិត្យអោយបានច្បាស់លាស់។\"}" "Upgrade": "{\"zh\":\"感谢您更新客户端,更新奖励已发放至附近,请注意查收\",\"vi\":\"Cảm ơn bạn đã cập nhật ứng dụng khách. Phần thưởng cập nhật đã được phân phối gần đó, vui lòng chú ý kiểm tra nhận\",\"en\":\"Thank you for updating the client. The update reward has been distributed to everyone. Please check it carefully.\",\"kh\":\"អរគុណសម្រាប់ការធ្វើបច្ចុប្បន្នភាពហ្គេម។ រង្វាន់នៃការធ្វើបច្ចុប្បន្នភាពត្រូវបានចែកចាយទៅគ្រប់គ្នា។ សូមពិនិត្យអោយបានច្បាស់លាស់។\"}",
"LotteryTitle": "{\"zh\":\"玩游戏抽奖品\",\"vi\":\"Chơi game rút thưởng\",\"en\":\"Play games, draw prizes\",\"kh\":\"លេងហ្គេម ចាប់រង្វាន់\"}",
"Lottery": "{\"zh\":\"恭喜您在好友房玩游戏抽奖品活动中获得了大奖,奖品随邮件发放,请注意查收\",\"vi\":\"Chúc mừng bạn đã trúng giải thưởng lớn trong hoạt động rút thưởng trò chơi tại phòng bạn bè. Giải thưởng sẽ được gửi qua email, vui lòng kiểm tra cẩn thận.\",\"en\":\"Congratulations on winning the grand prize in the lucky draw activity in the friend room. The prize will be sent via email, please check it carefully.\",\"kh\":\"សូមអបអរសាទរចំពោះការឈ្នះរង្វាន់ធំក្នុងសកម្មភាពចាប់រង្វាន់ក្នុងបន្ទប់មិត្តភ័ក្តិរបស់អ្នក រង្វាន់នឹងត្រូវបានផ្ញើតាមអ៊ីម៉ែល សូមពិនិត្យមើលវាដោយយកចិត្តទុកដាក់។\"}"
} }

36
db/export.go Normal file
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@ -0,0 +1,36 @@
package db
import (
"errors"
"net"
"google.golang.org/grpc"
"mongo.games.com/goserver/core/logger"
)
var GrpcServer *grpc.Server
var GrpcClientConn *grpc.ClientConn
func RunGrpcServer() {
GrpcServer = grpc.NewServer()
registerGrpcServer()
ln, err := net.Listen("tcp", ":8899")
if err != nil {
panic(errors.New("db grpc failed to listen: " + err.Error()))
}
err = GrpcServer.Serve(ln)
if err != nil {
panic(errors.New("db grpc failed to serve: " + err.Error()))
}
logger.Logger.Infof("db grpc start success")
}
func NewGrpcClientConn() {
var err error
GrpcClientConn, err = grpc.NewClient("localhost:8899", grpc.WithInsecure())
if err != nil {
panic(errors.New("db grpc failed to dial: " + err.Error()))
}
registerGrpcClient()
}

16
db/gen_rpc.bat Normal file
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@ -0,0 +1,16 @@
set work_path=%cd%
set proto_path=%work_path%\proto
set protoc=%work_path%\..\bin\protoc-3.19.4-win64\bin\protoc.exe
set protoc-gen-go-plugin-path="%work_path%\..\bin\protoc-gen-go.exe"
set protoc-gen-go-grpc-plugin-path="%work_path%\..\bin\protoc-gen-go-grpc.exe"
rem echo %protoc3%
cd %proto_path%
for /d %%s in (,*) do (
cd %%s
for %%b in (,*.proto) do (
%protoc% --proto_path=%GOPATH%\src\mongo.games.com\game\db\proto --proto_path=. --plugin=protoc-gen-go=%protoc-gen-go-plugin-path% --plugin=protoc-gen-go-grpc=%protoc-gen-go-grpc-plugin-path% --go_out=%GOPATH%\src --go-grpc_out=%GOPATH%\src %%b
)
cd ..
)
cd %work_path%

34
db/model/lottery.go Normal file
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@ -0,0 +1,34 @@
package model
import (
"context"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/game/db/proto/lottery"
)
// 竞技馆抽奖记录
type Lottery struct {
Ts int64 // 中奖时间
SnId int32 // 玩家id
Name string // 玩家昵称
Number int64 // 中奖号码
Award map[int32]int64 // 奖品key为奖品idvalue为奖品数量
Video string // 视频地址
}
type LotteryServer struct {
lottery.UnimplementedLotteryServerServer
}
func (l *Lottery) Save(ctx context.Context, req *lottery.SaveReq) (*lottery.SaveRsp, error) {
logger.Logger.Infof("Lottery Save: %v", req)
return nil, nil
}
func (l *Lottery) Find(ctx context.Context, req *lottery.FindReq) (*lottery.FindRsp, error) {
logger.Logger.Infof("Lottery Find: %v", req)
return nil, nil
}

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@ -0,0 +1,448 @@
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.27.1-devel
// protoc v3.19.4
// source: lottery.proto
package lottery
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
public "mongo.games.com/game/db/proto/public"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
type Lottery struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Ts int64 `protobuf:"varint,1,opt,name=Ts,proto3" json:"Ts,omitempty"` // 中奖时间
SnId int32 `protobuf:"varint,2,opt,name=SnId,proto3" json:"SnId,omitempty"` // 玩家id
Name string `protobuf:"bytes,3,opt,name=Name,proto3" json:"Name,omitempty"` // 玩家昵称
Number int64 `protobuf:"varint,4,opt,name=Number,proto3" json:"Number,omitempty"` // 中奖号码
Award []*public.Item `protobuf:"bytes,5,rep,name=Award,proto3" json:"Award,omitempty"` // 奖品key为奖品idvalue为奖品数量
}
func (x *Lottery) Reset() {
*x = Lottery{}
if protoimpl.UnsafeEnabled {
mi := &file_lottery_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *Lottery) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*Lottery) ProtoMessage() {}
func (x *Lottery) ProtoReflect() protoreflect.Message {
mi := &file_lottery_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use Lottery.ProtoReflect.Descriptor instead.
func (*Lottery) Descriptor() ([]byte, []int) {
return file_lottery_proto_rawDescGZIP(), []int{0}
}
func (x *Lottery) GetTs() int64 {
if x != nil {
return x.Ts
}
return 0
}
func (x *Lottery) GetSnId() int32 {
if x != nil {
return x.SnId
}
return 0
}
func (x *Lottery) GetName() string {
if x != nil {
return x.Name
}
return ""
}
func (x *Lottery) GetNumber() int64 {
if x != nil {
return x.Number
}
return 0
}
func (x *Lottery) GetAward() []*public.Item {
if x != nil {
return x.Award
}
return nil
}
//客户端发送给服务端
type SaveReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
}
func (x *SaveReq) Reset() {
*x = SaveReq{}
if protoimpl.UnsafeEnabled {
mi := &file_lottery_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SaveReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SaveReq) ProtoMessage() {}
func (x *SaveReq) ProtoReflect() protoreflect.Message {
mi := &file_lottery_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SaveReq.ProtoReflect.Descriptor instead.
func (*SaveReq) Descriptor() ([]byte, []int) {
return file_lottery_proto_rawDescGZIP(), []int{1}
}
func (x *SaveReq) GetName() string {
if x != nil {
return x.Name
}
return ""
}
//服务端返回给客户端
type SaveRsp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Msg string `protobuf:"bytes,1,opt,name=msg,proto3" json:"msg,omitempty"`
}
func (x *SaveRsp) Reset() {
*x = SaveRsp{}
if protoimpl.UnsafeEnabled {
mi := &file_lottery_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SaveRsp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SaveRsp) ProtoMessage() {}
func (x *SaveRsp) ProtoReflect() protoreflect.Message {
mi := &file_lottery_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SaveRsp.ProtoReflect.Descriptor instead.
func (*SaveRsp) Descriptor() ([]byte, []int) {
return file_lottery_proto_rawDescGZIP(), []int{2}
}
func (x *SaveRsp) GetMsg() string {
if x != nil {
return x.Msg
}
return ""
}
//客户端发送给服务端
type FindReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
}
func (x *FindReq) Reset() {
*x = FindReq{}
if protoimpl.UnsafeEnabled {
mi := &file_lottery_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *FindReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*FindReq) ProtoMessage() {}
func (x *FindReq) ProtoReflect() protoreflect.Message {
mi := &file_lottery_proto_msgTypes[3]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use FindReq.ProtoReflect.Descriptor instead.
func (*FindReq) Descriptor() ([]byte, []int) {
return file_lottery_proto_rawDescGZIP(), []int{3}
}
func (x *FindReq) GetName() string {
if x != nil {
return x.Name
}
return ""
}
//服务端返回给客户端
type FindRsp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Msg string `protobuf:"bytes,1,opt,name=msg,proto3" json:"msg,omitempty"`
}
func (x *FindRsp) Reset() {
*x = FindRsp{}
if protoimpl.UnsafeEnabled {
mi := &file_lottery_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *FindRsp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*FindRsp) ProtoMessage() {}
func (x *FindRsp) ProtoReflect() protoreflect.Message {
mi := &file_lottery_proto_msgTypes[4]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use FindRsp.ProtoReflect.Descriptor instead.
func (*FindRsp) Descriptor() ([]byte, []int) {
return file_lottery_proto_rawDescGZIP(), []int{4}
}
func (x *FindRsp) GetMsg() string {
if x != nil {
return x.Msg
}
return ""
}
var File_lottery_proto protoreflect.FileDescriptor
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}
var (
file_lottery_proto_rawDescOnce sync.Once
file_lottery_proto_rawDescData = file_lottery_proto_rawDesc
)
func file_lottery_proto_rawDescGZIP() []byte {
file_lottery_proto_rawDescOnce.Do(func() {
file_lottery_proto_rawDescData = protoimpl.X.CompressGZIP(file_lottery_proto_rawDescData)
})
return file_lottery_proto_rawDescData
}
var file_lottery_proto_msgTypes = make([]protoimpl.MessageInfo, 5)
var file_lottery_proto_goTypes = []interface{}{
(*Lottery)(nil), // 0: lottery.Lottery
(*SaveReq)(nil), // 1: lottery.SaveReq
(*SaveRsp)(nil), // 2: lottery.SaveRsp
(*FindReq)(nil), // 3: lottery.FindReq
(*FindRsp)(nil), // 4: lottery.FindRsp
(*public.Item)(nil), // 5: public.Item
}
var file_lottery_proto_depIdxs = []int32{
5, // 0: lottery.Lottery.Award:type_name -> public.Item
1, // 1: lottery.LotteryServer.Save:input_type -> lottery.SaveReq
3, // 2: lottery.LotteryServer.Find:input_type -> lottery.FindReq
2, // 3: lottery.LotteryServer.Save:output_type -> lottery.SaveRsp
4, // 4: lottery.LotteryServer.Find:output_type -> lottery.FindRsp
3, // [3:5] is the sub-list for method output_type
1, // [1:3] is the sub-list for method input_type
1, // [1:1] is the sub-list for extension type_name
1, // [1:1] is the sub-list for extension extendee
0, // [0:1] is the sub-list for field type_name
}
func init() { file_lottery_proto_init() }
func file_lottery_proto_init() {
if File_lottery_proto != nil {
return
}
if !protoimpl.UnsafeEnabled {
file_lottery_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*Lottery); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_lottery_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SaveReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_lottery_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SaveRsp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_lottery_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*FindReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_lottery_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*FindRsp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_lottery_proto_rawDesc,
NumEnums: 0,
NumMessages: 5,
NumExtensions: 0,
NumServices: 1,
},
GoTypes: file_lottery_proto_goTypes,
DependencyIndexes: file_lottery_proto_depIdxs,
MessageInfos: file_lottery_proto_msgTypes,
}.Build()
File_lottery_proto = out.File
file_lottery_proto_rawDesc = nil
file_lottery_proto_goTypes = nil
file_lottery_proto_depIdxs = nil
}

View File

@ -0,0 +1,28 @@
syntax = "proto3";
package lottery;
option go_package = "mongo.games.com/game/db/proto/lottery";
service LotteryServer {
rpc Save (SaveReq) returns (SaveRsp){}
rpc Find (FindReq) returns (FindRsp){}
}
//
message SaveReq {
string name = 1 ;
}
//
message SaveRsp {
string msg = 1 ;
}
//
message FindReq {
string name = 1 ;
}
//
message FindRsp {
string msg = 1 ;
}

View File

@ -0,0 +1,146 @@
// Code generated by protoc-gen-go-grpc. DO NOT EDIT.
// versions:
// - protoc-gen-go-grpc v1.3.0
// - protoc v3.19.4
// source: lottery.proto
package lottery
import (
context "context"
grpc "google.golang.org/grpc"
codes "google.golang.org/grpc/codes"
status "google.golang.org/grpc/status"
)
// This is a compile-time assertion to ensure that this generated file
// is compatible with the grpc package it is being compiled against.
// Requires gRPC-Go v1.32.0 or later.
const _ = grpc.SupportPackageIsVersion7
const (
LotteryServer_Save_FullMethodName = "/lottery.LotteryServer/Save"
LotteryServer_Find_FullMethodName = "/lottery.LotteryServer/Find"
)
// LotteryServerClient is the client API for LotteryServer service.
//
// For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.
type LotteryServerClient interface {
Save(ctx context.Context, in *SaveReq, opts ...grpc.CallOption) (*SaveRsp, error)
Find(ctx context.Context, in *FindReq, opts ...grpc.CallOption) (*FindRsp, error)
}
type lotteryServerClient struct {
cc grpc.ClientConnInterface
}
func NewLotteryServerClient(cc grpc.ClientConnInterface) LotteryServerClient {
return &lotteryServerClient{cc}
}
func (c *lotteryServerClient) Save(ctx context.Context, in *SaveReq, opts ...grpc.CallOption) (*SaveRsp, error) {
out := new(SaveRsp)
err := c.cc.Invoke(ctx, LotteryServer_Save_FullMethodName, in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
func (c *lotteryServerClient) Find(ctx context.Context, in *FindReq, opts ...grpc.CallOption) (*FindRsp, error) {
out := new(FindRsp)
err := c.cc.Invoke(ctx, LotteryServer_Find_FullMethodName, in, out, opts...)
if err != nil {
return nil, err
}
return out, nil
}
// LotteryServerServer is the server API for LotteryServer service.
// All implementations must embed UnimplementedLotteryServerServer
// for forward compatibility
type LotteryServerServer interface {
Save(context.Context, *SaveReq) (*SaveRsp, error)
Find(context.Context, *FindReq) (*FindRsp, error)
mustEmbedUnimplementedLotteryServerServer()
}
// UnimplementedLotteryServerServer must be embedded to have forward compatible implementations.
type UnimplementedLotteryServerServer struct {
}
func (UnimplementedLotteryServerServer) Save(context.Context, *SaveReq) (*SaveRsp, error) {
return nil, status.Errorf(codes.Unimplemented, "method Save not implemented")
}
func (UnimplementedLotteryServerServer) Find(context.Context, *FindReq) (*FindRsp, error) {
return nil, status.Errorf(codes.Unimplemented, "method Find not implemented")
}
func (UnimplementedLotteryServerServer) mustEmbedUnimplementedLotteryServerServer() {}
// UnsafeLotteryServerServer may be embedded to opt out of forward compatibility for this service.
// Use of this interface is not recommended, as added methods to LotteryServerServer will
// result in compilation errors.
type UnsafeLotteryServerServer interface {
mustEmbedUnimplementedLotteryServerServer()
}
func RegisterLotteryServerServer(s grpc.ServiceRegistrar, srv LotteryServerServer) {
s.RegisterService(&LotteryServer_ServiceDesc, srv)
}
func _LotteryServer_Save_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(SaveReq)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(LotteryServerServer).Save(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: LotteryServer_Save_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(LotteryServerServer).Save(ctx, req.(*SaveReq))
}
return interceptor(ctx, in, info, handler)
}
func _LotteryServer_Find_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(FindReq)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(LotteryServerServer).Find(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: LotteryServer_Find_FullMethodName,
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(LotteryServerServer).Find(ctx, req.(*FindReq))
}
return interceptor(ctx, in, info, handler)
}
// LotteryServer_ServiceDesc is the grpc.ServiceDesc for LotteryServer service.
// It's only intended for direct use with grpc.RegisterService,
// and not to be introspected or modified (even as a copy)
var LotteryServer_ServiceDesc = grpc.ServiceDesc{
ServiceName: "lottery.LotteryServer",
HandlerType: (*LotteryServerServer)(nil),
Methods: []grpc.MethodDesc{
{
MethodName: "Save",
Handler: _LotteryServer_Save_Handler,
},
{
MethodName: "Find",
Handler: _LotteryServer_Find_Handler,
},
},
Streams: []grpc.StreamDesc{},
Metadata: "lottery.proto",
}

View File

@ -0,0 +1,151 @@
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.27.1-devel
// protoc v3.19.4
// source: public.proto
package public
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
type Item struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // id
Num int64 `protobuf:"varint,2,opt,name=Num,proto3" json:"Num,omitempty"` // 数量
}
func (x *Item) Reset() {
*x = Item{}
if protoimpl.UnsafeEnabled {
mi := &file_public_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *Item) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*Item) ProtoMessage() {}
func (x *Item) ProtoReflect() protoreflect.Message {
mi := &file_public_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use Item.ProtoReflect.Descriptor instead.
func (*Item) Descriptor() ([]byte, []int) {
return file_public_proto_rawDescGZIP(), []int{0}
}
func (x *Item) GetId() int32 {
if x != nil {
return x.Id
}
return 0
}
func (x *Item) GetNum() int64 {
if x != nil {
return x.Num
}
return 0
}
var File_public_proto protoreflect.FileDescriptor
var file_public_proto_rawDesc = []byte{
0x0a, 0x0c, 0x70, 0x75, 0x62, 0x6c, 0x69, 0x63, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x12, 0x06,
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}
var (
file_public_proto_rawDescOnce sync.Once
file_public_proto_rawDescData = file_public_proto_rawDesc
)
func file_public_proto_rawDescGZIP() []byte {
file_public_proto_rawDescOnce.Do(func() {
file_public_proto_rawDescData = protoimpl.X.CompressGZIP(file_public_proto_rawDescData)
})
return file_public_proto_rawDescData
}
var file_public_proto_msgTypes = make([]protoimpl.MessageInfo, 1)
var file_public_proto_goTypes = []interface{}{
(*Item)(nil), // 0: public.Item
}
var file_public_proto_depIdxs = []int32{
0, // [0:0] is the sub-list for method output_type
0, // [0:0] is the sub-list for method input_type
0, // [0:0] is the sub-list for extension type_name
0, // [0:0] is the sub-list for extension extendee
0, // [0:0] is the sub-list for field type_name
}
func init() { file_public_proto_init() }
func file_public_proto_init() {
if File_public_proto != nil {
return
}
if !protoimpl.UnsafeEnabled {
file_public_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*Item); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_public_proto_rawDesc,
NumEnums: 0,
NumMessages: 1,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_public_proto_goTypes,
DependencyIndexes: file_public_proto_depIdxs,
MessageInfos: file_public_proto_msgTypes,
}.Build()
File_public_proto = out.File
file_public_proto_rawDesc = nil
file_public_proto_goTypes = nil
file_public_proto_depIdxs = nil
}

View File

@ -0,0 +1,10 @@
syntax = "proto3";
package public;
option go_package = "mongo.games.com/game/db/proto/public";
//
message Item {
int32 Id = 1; // id
int64 Num = 2; //
}

View File

21
db/register.go Normal file
View File

@ -0,0 +1,21 @@
package db
import (
"mongo.games.com/game/db/model"
"mongo.games.com/game/db/proto/lottery"
)
/*
grpc 服务端注册
*/
// registerGrpcServer 注册grpc服务
func registerGrpcServer() {
lottery.RegisterLotteryServerServer(GrpcServer, new(model.LotteryServer))
}
var LotteryClient lottery.LotteryServerClient
func registerGrpcClient() {
LotteryClient = lottery.NewLotteryServerClient(GrpcClientConn)
}

View File

@ -12,6 +12,7 @@ import (
_ "mongo.games.com/game" _ "mongo.games.com/game"
"mongo.games.com/game/common" "mongo.games.com/game/common"
"mongo.games.com/game/db"
_ "mongo.games.com/game/dbproxy/mq" _ "mongo.games.com/game/dbproxy/mq"
"mongo.games.com/game/dbproxy/svc" "mongo.games.com/game/dbproxy/svc"
"mongo.games.com/game/model" "mongo.games.com/game/model"
@ -39,6 +40,10 @@ func main() {
log.Fatalln("rpc start fatal error: ", err) log.Fatalln("rpc start fatal error: ", err)
} }
go http.Serve(lis, nil) go http.Serve(lis, nil)
// grpc 服务
go db.RunGrpcServer()
return nil return nil
}) })
core.RegisteHook(core.HOOK_AFTER_STOP, func() error { core.RegisteHook(core.HOOK_AFTER_STOP, func() error {

View File

@ -0,0 +1,49 @@
package mq
import (
"mongo.games.com/goserver/core/logger"
"mongo.games.com/game/dbproxy/svc"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
)
func init() {
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: mq.DBLotteryCode,
Data: &model.LotteryCode{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.LotteryCode)
if !ok {
return
}
c := svc.LotteryCodeCollection(log.Platform)
if c == nil {
return svc.LotteryCodeDBErr
}
if err = c.Insert(log); err != nil {
logger.Logger.Errorf("InsertLotteryCode error: %v", err)
return
}
return
},
})
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: mq.DBLotteryLog,
Data: &model.LotteryLog{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.LotteryLog)
if !ok {
return
}
if err = svc.InsertLotteryLogs(log.Platform, log); err != nil {
logger.Logger.Errorf("InsertLotteryLogs error: %v", err)
}
mq.Write(&model.LotteryLog{Platform: log.Platform}, mq.RankLotteryLog)
return
},
})
}

View File

@ -0,0 +1,120 @@
package svc
import (
"errors"
"fmt"
"mongo.games.com/goserver/core/logger"
"net/rpc"
"github.com/globalsign/mgo"
"github.com/globalsign/mgo/bson"
"mongo.games.com/game/dbproxy/mongo"
"mongo.games.com/game/model"
)
var (
LotteryCodeDBErr = errors.New("log_lotterycode db open failed.")
)
func LotteryCodeCollection(plt string) *mongo.Collection {
s := mongo.MgoSessionMgrSington.GetPltMgoSession(plt, model.LotteryCodeDBName)
if s != nil {
c, first := s.DB().C(model.LotteryCodeCollName)
if first {
c.EnsureIndex(mgo.Index{Key: []string{"snid", "index"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"cid"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"startts"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"-startts"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"code"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"index"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"-index"}, Background: true, Sparse: true})
}
return c
}
return nil
}
// UpsertLotteryCode 记录玩家抽奖活动开奖码
func UpsertLotteryCode(plt string, item *model.LotteryCode) (err error) {
c := LotteryCodeCollection(plt)
if c == nil {
return LotteryCodeDBErr
}
_, err = c.Upsert(bson.M{"snid": item.SnId, "cid": item.CId, "startts": item.StartTs}, item)
return
}
// GetLotteryCode 获取玩家抽奖活动开奖码
func GetLotteryCode(plt string, cid int64, startTs int64, code string) (*model.LotteryCode, error) {
c := LotteryCodeCollection(plt)
if c == nil {
return nil, LotteryCodeDBErr
}
var ret model.LotteryCode
err := c.Find(bson.M{"code": code, "cid": cid, "startts": startTs}).One(&ret)
if err != nil && !errors.Is(err, mgo.ErrNotFound) {
return nil, err
}
return &ret, nil
}
type LotteryCodeSvc struct{}
func (svc *LotteryCodeSvc) Upsert(req *model.UpsertLotteryCodeReq, ret *bool) (err error) {
err = UpsertLotteryCode(req.Platform, req.Item)
*ret = err == nil
return
}
func (svc *LotteryCodeSvc) Get(req *model.GetLotteryCodeReq, resp *model.GetLotteryCodeResp) (err error) {
resp.Item, err = GetLotteryCode(req.Platform, req.CId, req.StartTs, req.Code)
return
}
func (svc *LotteryCodeSvc) GetJoinNum(req *model.GetLotteryCodeReq, resp *int) (err error) {
c := LotteryCodeCollection(req.Platform)
if c == nil {
return LotteryCodeDBErr
}
type m struct {
Count int64 `bson:"count"`
}
tc := new(m)
err = c.Pipe([]bson.M{
{"$match": bson.M{"snid": bson.M{"$gt": 0}, "cid": req.CId, "startts": req.StartTs}},
{"$group": bson.M{"_id": bson.M{"snid": "$snid"}, "count": bson.M{"$sum": "$count"}}},
}).AllowDiskUse().One(tc)
if err != nil && !errors.Is(err, mgo.ErrNotFound) {
logger.Logger.Warn("GetJoinNum error:", err)
return
}
*resp = int(tc.Count)
return nil
}
func (svc *LotteryCodeSvc) GetRandom(req *model.GetLotteryCodeRandomReq, ret *model.GetLotteryCodeResp) error {
c := LotteryCodeCollection(req.Platform)
if c == nil {
return LotteryCodeDBErr
}
where := bson.M{"cid": req.CId, "startts": req.StartTs}
switch req.Tp {
case 1:
where["snid"] = 0
where["index"] = req.Index
case 2:
where["code"] = fmt.Sprintf("%v", req.Index)
case 3:
where["snid"] = bson.M{"$gt": 0}
where["index"] = req.Index
}
if err := c.Find(where).One(&ret.Item); err != nil && !errors.Is(err, mgo.ErrNotFound) {
return err
}
return nil
}
func init() {
rpc.Register(new(LotteryCodeSvc))
}

View File

@ -0,0 +1,74 @@
package svc
import (
"errors"
"net/rpc"
"github.com/globalsign/mgo"
"github.com/globalsign/mgo/bson"
"mongo.games.com/game/dbproxy/mongo"
"mongo.games.com/game/model"
)
var (
LotteryDataDBErr = errors.New("log_lotterydata db open failed.")
)
func LotteryDataCollection(plt string) *mongo.Collection {
s := mongo.MgoSessionMgrSington.GetPltMgoSession(plt, model.LotteryDataDBName)
if s != nil {
c, first := s.DB().C(model.LotteryDataCollName)
if first {
c.EnsureIndex(mgo.Index{Key: []string{"cid"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"startts"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"-startts"}, Background: true, Sparse: true})
}
return c
}
return nil
}
func GetLotteryData(plt string) ([]*model.LotteryData, error) {
clog := LotteryDataCollection(plt)
if clog == nil {
return nil, LotteryDataDBErr
}
var logs []*model.LotteryData
err := clog.Find(nil).All(&logs)
if err != nil && !errors.Is(err, mgo.ErrNotFound) {
return nil, err
}
return logs, nil
}
func UpsertLotteryData(plt string, arr []*model.LotteryData) error {
clog := LotteryDataCollection(plt)
if clog == nil {
return LotteryDataDBErr
}
for _, log := range arr {
_, err := clog.Upsert(bson.M{"cid": log.CId, "startts": log.StartTs}, log)
if err != nil {
return err
}
}
return nil
}
type LotteryDataSvc struct{}
func (s *LotteryDataSvc) Get(req *model.GetLotteryDataReq, reply *model.GetLotteryDataResp) (err error) {
reply.Data, err = GetLotteryData(req.Platform)
return
}
func (s *LotteryDataSvc) Upsert(req *model.UpsertLotteryDataReq, reply *bool) (err error) {
err = UpsertLotteryData(req.Platform, req.Data)
*reply = err == nil
return
}
func init() {
rpc.Register(new(LotteryDataSvc))
}

View File

@ -7,43 +7,41 @@ import (
"github.com/globalsign/mgo" "github.com/globalsign/mgo"
"github.com/globalsign/mgo/bson" "github.com/globalsign/mgo/bson"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/game/dbproxy/mongo" "mongo.games.com/game/dbproxy/mongo"
"mongo.games.com/game/model" "mongo.games.com/game/model"
"mongo.games.com/goserver/core/logger"
) )
var ( var (
LotteryLogDBErr = errors.New("log_lottery db open failed.") LotteryLogDBErr = errors.New("log_lottery db open failed.")
) )
const LotteryLogMaxLimitPerQuery = 100
func LotteryLogsCollection(plt string) *mongo.Collection { func LotteryLogsCollection(plt string) *mongo.Collection {
s := mongo.MgoSessionMgrSington.GetPltMgoSession(plt, model.LotteryLogDBName) s := mongo.MgoSessionMgrSington.GetPltMgoSession(plt, model.LotteryLogDBName)
if s != nil { if s != nil {
c, first := s.DB().C(model.LotteryLogCollName) c, first := s.DB().C(model.LotteryLogCollName)
if first { if first {
c.EnsureIndex(mgo.Index{Key: []string{"gamefreeid"}, Background: true, Sparse: true}) c.EnsureIndex(mgo.Index{Key: []string{"cid"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"gameid"}, Background: true, Sparse: true}) c.EnsureIndex(mgo.Index{Key: []string{"ctime"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"-ctime"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"num"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"snid"}, Background: true, Sparse: true}) c.EnsureIndex(mgo.Index{Key: []string{"snid"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"time"}, Background: true, Sparse: true}) c.EnsureIndex(mgo.Index{Key: []string{"name"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"playernum"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"code"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"isrobot"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"ismust"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"ts"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"-ts"}, Background: true, Sparse: true})
} }
return c return c
} }
return nil return nil
} }
func InsertLotteryLog(log *model.LotteryLog) error { func InsertLotteryLogs(plt string, logs ...*model.LotteryLog) (err error) {
err := LotteryLogsCollection(log.Platform).Insert(log) clog := LotteryLogsCollection(plt)
if err != nil {
logger.Logger.Info("InsertLotteryLog error:", err)
return err
}
return nil
}
func InsertLotteryLogs(logs ...*model.LotteryLog) (err error) {
clog := LotteryLogsCollection(logs[0].Platform)
if clog == nil { if clog == nil {
return return
} }
@ -66,42 +64,36 @@ func InsertLotteryLogs(logs ...*model.LotteryLog) (err error) {
return return
} }
func RemoveLotteryLog(plt string, ts time.Time) (*mgo.ChangeInfo, error) { func GetLotteryLogs(plt string, count int) (ret []*model.LotteryLog, err error) {
return LotteryLogsCollection(plt).RemoveAll(bson.M{"time": bson.M{"$lt": ts}}) clog := LotteryLogsCollection(plt)
} if clog == nil {
return nil, LotteryLogDBErr
func GetLotteryLogBySnidAndLessTs(plt string, id int32, ts time.Time) (ret []model.LotteryLog, err error) { }
err = LotteryLogsCollection(plt).Find(bson.M{"snid": id, "time": bson.M{"$lt": ts}}).Limit(LotteryLogMaxLimitPerQuery).All(&ret) err = clog.Find(bson.M{"ts": bson.M{"$lt": time.Now().Unix()}}).Sort("-ts").Limit(count).All(&ret)
return if err != nil && !errors.Is(err, mgo.ErrNotFound) {
} return nil, err
type LotteryLogSvc struct {
}
func (svc *LotteryLogSvc) InsertLotteryLogs(args []*model.LotteryLog, ret *bool) (err error) {
err = InsertLotteryLogs(args...)
if err == nil {
*ret = true
} }
return return
} }
func (svc *LotteryLogSvc) InsertLotteryLog(args *model.LotteryLog, ret *bool) (err error) { type LotteryLogSvc struct{}
err = InsertLotteryLog(args)
if err == nil { func (svc *LotteryLogSvc) GetLotteryLogs(req *model.GetLotteryLogReq, ret *model.GetLotteryLogResp) (err error) {
*ret = true ret.LotteryLog, err = GetLotteryLogs(req.Platform, req.Num)
return
}
func (svc *LotteryLogSvc) UpdateMedia(req *model.UpdateLotteryMediaReq, ret *bool) error {
clog := LotteryLogsCollection(req.Platform)
if clog == nil {
return LotteryLogDBErr
} }
return err := clog.Update(bson.M{"_id": bson.ObjectIdHex(req.LogId)}, bson.M{"$set": bson.M{"media": req.Media}})
} if err != nil && !errors.Is(err, mgo.ErrNotFound) {
return err
func (svc *LotteryLogSvc) RemoveLotteryLog(args *model.RemoveLotteryLogArgs, ret **mgo.ChangeInfo) (err error) { }
*ret, err = RemoveLotteryLog(args.Plt, args.Ts) *ret = true
return return nil
}
func (svc *LotteryLogSvc) GetLotteryLogBySnidAndLessTs(args *model.GetLotteryLogBySnidAndLessTsArgs, ret *[]model.LotteryLog) (err error) {
*ret, err = GetLotteryLogBySnidAndLessTs(args.Plt, args.Id, args.Ts)
return
} }
func init() { func init() {

View File

@ -2,44 +2,63 @@ package svc
import ( import (
"errors" "errors"
"net/rpc"
"github.com/globalsign/mgo" "github.com/globalsign/mgo"
"github.com/globalsign/mgo/bson"
"mongo.games.com/game/dbproxy/mongo" "mongo.games.com/game/dbproxy/mongo"
"mongo.games.com/game/model" "mongo.games.com/game/model"
"mongo.games.com/goserver/core/logger"
"net/rpc"
) )
var ( var (
LotteryDBErr = errors.New("user_coinlog db open failed.") LotteryDBErr = errors.New("user_coinlog db open failed.")
) )
func LotteryCollection() *mongo.Collection { func LotteryCollection(plt string) *mongo.Collection {
s := mongo.MgoSessionMgrSington.GetPltMgoSession(mongo.G_P, model.LotteryDBName) s := mongo.MgoSessionMgrSington.GetPltMgoSession(mongo.G_P, model.LotteryDBName)
if s != nil { if s != nil {
c, first := s.DB().C(model.LotteryCollName) c, first := s.DB().C(model.LotteryCollName)
if first { if first {
c.EnsureIndex(mgo.Index{Key: []string{"platform"}, Background: true, Sparse: true}) c.EnsureIndex(mgo.Index{Key: []string{"snid"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"gamefreeid"}, Background: true, Sparse: true}) c.EnsureIndex(mgo.Index{Key: []string{"cid"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"time"}, Background: true, Sparse: true})
c.EnsureIndex(mgo.Index{Key: []string{"-time"}, Background: true, Sparse: true})
} }
return c return c
} }
return nil return nil
} }
func GetAllLottery() (ret []model.Lottery, err error) { func GetLottery(plt string, snid int32, cid int64, startts int64) (ret []*model.Lottery, err error) {
err = LotteryCollection().Find(nil).All(&ret) c := LotteryCollection(plt)
if c == nil {
return nil, LotteryDBErr
}
where := bson.M{"snid": snid}
if cid > 0 {
where["cid"] = cid
}
if startts > 0 {
where["startts"] = bson.M{"$gte": startts}
}
err = c.Find(where).All(&ret)
if err != nil && !errors.Is(err, mgo.ErrNotFound) {
return nil, err
}
return return
} }
func UpsertLottery(item *model.Lottery) (err error) { func UpsertLottery(plt string, item []*model.Lottery) (err error) {
c := LotteryCollection() c := LotteryCollection(plt)
if c == nil { if c == nil {
return return LotteryDBErr
} }
_, err = c.UpsertId(item.Id, item) for _, v := range item {
if err != nil { _, err = c.Upsert(bson.M{"snid": v.SnId, "cid": v.CId}, v)
logger.Logger.Warn("UpsertLottery error:", err) if err != nil {
return return
}
} }
return return
} }
@ -47,13 +66,13 @@ func UpsertLottery(item *model.Lottery) (err error) {
type LotterySvc struct { type LotterySvc struct {
} }
func (svc *LotterySvc) GetAllLottery(args struct{}, ret *[]model.Lottery) (err error) { func (svc *LotterySvc) Get(req *model.GetLotteryReq, ret *model.GetLotteryResp) (err error) {
*ret, err = GetAllLottery() ret.Lottery, err = GetLottery(req.Platform, req.SnId, req.CId, req.StartTs)
return return
} }
func (svc *LotterySvc) UpsertLottery(args *model.Lottery, ret *bool) (err error) { func (svc *LotterySvc) Upsert(req *model.UpsertLotteryReq, ret *bool) (err error) {
err = UpsertLottery(args) err = UpsertLottery(req.Platform, req.Lottery)
if err == nil { if err == nil {
*ret = true *ret = true
} }

View File

@ -47,4 +47,6 @@ const (
ETCDKEY_RoomConfigSystem = "/game/room_system" // 系统房间配置 ETCDKEY_RoomConfigSystem = "/game/room_system" // 系统房间配置
ETCDKEY_ClientUpgrade = "/game/client_upgrade" // 客户端升级奖励配置 ETCDKEY_ClientUpgrade = "/game/client_upgrade" // 客户端升级奖励配置
ETCDKEY_PopUpWindow = "/game/PopUpWindowConfig" //弹窗配置 ETCDKEY_PopUpWindow = "/game/PopUpWindowConfig" //弹窗配置
ETCDKEY_LotteryConfig = "/game/lottery" //抽奖配置
ETCDKEY_LotteryUser = "/game/user_lottery" //抽奖用户必中配置
) )

View File

@ -2,381 +2,381 @@
local _ = {} local _ = {}
_.CashManiaBetBetChangeList = { _.CashManiaBetBetChangeList = {
[0] = { [0] = {
index = 0, index = 0,
bet_change_list = 0.3, bet_change_list = 0.3,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 0, bet_level_index = 0,
}, },
[1] = { [1] = {
index = 1, index = 1,
bet_change_list = 0.6, bet_change_list = 0.6,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 1, bet_level_index = 1,
}, },
[2] = { [2] = {
index = 2, index = 2,
bet_change_list = 0.9, bet_change_list = 0.9,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 2, bet_level_index = 2,
}, },
[3] = { [3] = {
index = 3, index = 3,
bet_change_list = 1, bet_change_list = 1,
bet_size_index = 1, bet_size_index = 1,
bet_level_index = 0, bet_level_index = 0,
}, },
[4] = { [4] = {
index = 4, index = 4,
bet_change_list = 1.5, bet_change_list = 1.5,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 4, bet_level_index = 4,
}, },
[5] = { [5] = {
index = 5, index = 5,
bet_change_list = 3, bet_change_list = 3,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 9, bet_level_index = 9,
}, },
[6] = { [6] = {
index = 6, index = 6,
bet_change_list = 5, bet_change_list = 5,
bet_size_index = 1, bet_size_index = 1,
bet_level_index = 4, bet_level_index = 4,
}, },
[7] = { [7] = {
index = 7, index = 7,
bet_change_list = 9, bet_change_list = 9,
bet_size_index = 3, bet_size_index = 3,
bet_level_index = 0, bet_level_index = 0,
}, },
[8] = { [8] = {
index = 8, index = 8,
bet_change_list = 10, bet_change_list = 10,
bet_size_index = 1, bet_size_index = 1,
bet_level_index = 9, bet_level_index = 9,
}, },
[9] = { [9] = {
index = 9, index = 9,
bet_change_list = 15, bet_change_list = 15,
bet_size_index = 2, bet_size_index = 2,
bet_level_index = 4, bet_level_index = 4,
}, },
[10] = { [10] = {
index = 10, index = 10,
bet_change_list = 30, bet_change_list = 30,
bet_size_index = 2, bet_size_index = 2,
bet_level_index = 9, bet_level_index = 9,
}, },
[11] = { [11] = {
index = 11, index = 11,
bet_change_list = 45, bet_change_list = 45,
bet_size_index = 3, bet_size_index = 3,
bet_level_index = 4, bet_level_index = 4,
}, },
[12] = { [12] = {
index = 12, index = 12,
bet_change_list = 90, bet_change_list = 90,
bet_size_index = 3, bet_size_index = 3,
bet_level_index = 9, bet_level_index = 9,
}, },
} }
_.CashManiaBetBetLevel = { _.CashManiaBetBetLevel = {
[0] = { [0] = {
index = 0, index = 0,
bet_level = 1, bet_level = 1,
}, },
[1] = { [1] = {
index = 1, index = 1,
bet_level = 2, bet_level = 2,
}, },
[2] = { [2] = {
index = 2, index = 2,
bet_level = 3, bet_level = 3,
}, },
[3] = { [3] = {
index = 3, index = 3,
bet_level = 4, bet_level = 4,
}, },
[4] = { [4] = {
index = 4, index = 4,
bet_level = 5, bet_level = 5,
}, },
[5] = { [5] = {
index = 5, index = 5,
bet_level = 6, bet_level = 6,
}, },
[6] = { [6] = {
index = 6, index = 6,
bet_level = 7, bet_level = 7,
}, },
[7] = { [7] = {
index = 7, index = 7,
bet_level = 8, bet_level = 8,
}, },
[8] = { [8] = {
index = 8, index = 8,
bet_level = 9, bet_level = 9,
}, },
[9] = { [9] = {
index = 9, index = 9,
bet_level = 10, bet_level = 10,
}, },
} }
_.CashManiaBetBetLine = { _.CashManiaBetBetLine = {
[0] = { [0] = {
index = 0, index = 0,
bet_line = 10, bet_line = 10,
}, },
} }
_.CashManiaBetBetSize = { _.CashManiaBetBetSize = {
[0] = { [0] = {
index = 0, index = 0,
bet_size = 300, bet_size = 300,
}, },
[1] = { [1] = {
index = 1, index = 1,
bet_size = 1000, bet_size = 1000,
}, },
[2] = { [2] = {
index = 2, index = 2,
bet_size = 3000, bet_size = 3000,
}, },
[3] = { [3] = {
index = 3, index = 3,
bet_size = 9000, bet_size = 9000,
}, },
} }
_.CashManiaFormation = { _.CashManiaFormation = {
{ {
spin_type = 1, spin_type = 1,
node_type = "BaseSpin", node_type = "BaseSpin",
id = 1, id = 1,
seq_id = 1, seq_id = 1,
reel = "BaseSpin", reel = "BaseSpin",
matrix = "Line1Form5X5TypeA", matrix = "Line1Form5X5TypeA",
symbol = "Default", symbol = "Default",
first_init_method = 2, first_init_method = 2,
other_init_method = 4, other_init_method = 4,
first_init_symbols = {}, first_init_symbols = {},
other_init_symbols = {}, other_init_symbols = {},
}, },
{ {
spin_type = 2, spin_type = 2,
node_type = "FreeSpin", node_type = "FreeSpin",
id = 1, id = 1,
seq_id = 1, seq_id = 1,
reel = "BaseSpin", reel = "BaseSpin",
matrix = "Line1Form5X5TypeA", matrix = "Line1Form5X5TypeA",
symbol = "Default", symbol = "Default",
first_init_method = 3, first_init_method = 3,
other_init_method = 3, other_init_method = 3,
first_init_symbols = {}, first_init_symbols = {},
other_init_symbols = {}, other_init_symbols = {},
}, },
} }
_.CashManiaReelBaseSpinRange = { _.CashManiaReelBaseSpinRange = {
{5, 5, 5}, { 5, 5, 5 },
} }
_.CashManiaReelBaseSpinReel = { _.CashManiaReelBaseSpinReel = {
{1, 200, 2, 200, 3, 200, 4, 200, 5, 200}, { 1, 200, 2, 200, 3, 200, 4, 200, 5, 200 },
{6, 200, 7, 200, 8, 200, 9, 200, 10, 200, 11, 200, 12, 200, 13, 200, 14, 200, 15, 200, 16, 200, 17, 200, 18, 200, 19, 200}, { 6, 200, 7, 200, 8, 200, 9, 200, 10, 200, 11, 200, 12, 200, 13, 200, 14, 200, 15, 200, 16, 200, 17, 200, 18, 200, 19, 200 },
{1, 200, 2, 200, 3, 200, 4, 200, 5, 200}, { 1, 200, 2, 200, 3, 200, 4, 200, 5, 200 },
} }
_.CashManiaSymbol = { _.CashManiaSymbol = {
[1] = { [1] = {
id = 1, id = 1,
name = "100倍", name = "100倍",
is_wild = false, is_wild = false,
group = {1}, group = { 1 },
pay_rate = {0, 0, 100}, pay_rate = { 0, 0, 100 },
client_order = 1, client_order = 1,
client_dsc = "", client_dsc = "",
}, },
[2] = { [2] = {
id = 2, id = 2,
name = "5倍", name = "5倍",
is_wild = false, is_wild = false,
group = {2}, group = { 2 },
pay_rate = {0, 0, 50}, pay_rate = { 0, 0, 50 },
client_order = 2, client_order = 2,
client_dsc = "", client_dsc = "",
}, },
[3] = { [3] = {
id = 3, id = 3,
name = "1倍", name = "1倍",
is_wild = false, is_wild = false,
group = {3}, group = { 3 },
pay_rate = {0, 0, 10}, pay_rate = { 0, 0, 10 },
client_order = 3, client_order = 3,
client_dsc = "", client_dsc = "",
}, },
[4] = { [4] = {
id = 4, id = 4,
name = "0.5倍", name = "0.5倍",
is_wild = false, is_wild = false,
group = {4}, group = { 4 },
pay_rate = {0, 0, 5}, pay_rate = { 0, 0, 5 },
client_order = 4, client_order = 4,
client_dsc = "", client_dsc = "",
}, },
[5] = { [5] = {
id = 5, id = 5,
name = "0.1倍", name = "0.1倍",
is_wild = false, is_wild = false,
group = {5}, group = { 5 },
pay_rate = {0, 0, 1}, pay_rate = { 0, 0, 1 },
client_order = 5, client_order = 5,
client_dsc = "", client_dsc = "",
}, },
[6] = { [6] = {
id = 6, id = 6,
name = "5FreeSpin", name = "5FreeSpin",
is_wild = true, is_wild = true,
group = {6}, group = { 6 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[7] = { [7] = {
id = 7, id = 7,
name = "10FreeSpin", name = "10FreeSpin",
is_wild = true, is_wild = true,
group = {7}, group = { 7 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[8] = { [8] = {
id = 8, id = 8,
name = "20FreeSpin", name = "20FreeSpin",
is_wild = true, is_wild = true,
group = {8}, group = { 8 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[9] = { [9] = {
id = 9, id = 9,
name = "wildx1", name = "wildx1",
is_wild = true, is_wild = true,
group = {9}, group = { 9 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[10] = { [10] = {
id = 10, id = 10,
name = "wildx2", name = "wildx2",
is_wild = true, is_wild = true,
group = {10}, group = { 10 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[11] = { [11] = {
id = 11, id = 11,
name = "wildx3", name = "wildx3",
is_wild = true, is_wild = true,
group = {11}, group = { 11 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[12] = { [12] = {
id = 12, id = 12,
name = "wildx5", name = "wildx5",
is_wild = true, is_wild = true,
group = {12}, group = { 12 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[13] = { [13] = {
id = 13, id = 13,
name = "wildx10", name = "wildx10",
is_wild = true, is_wild = true,
group = {13}, group = { 13 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[14] = { [14] = {
id = 14, id = 14,
name = "wildx15", name = "wildx15",
is_wild = true, is_wild = true,
group = {14}, group = { 14 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[15] = { [15] = {
id = 15, id = 15,
name = "wildx20", name = "wildx20",
is_wild = true, is_wild = true,
group = {15}, group = { 15 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[16] = { [16] = {
id = 16, id = 16,
name = "wildx30", name = "wildx30",
is_wild = true, is_wild = true,
group = {16}, group = { 16 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[17] = { [17] = {
id = 17, id = 17,
name = "wildx40", name = "wildx40",
is_wild = true, is_wild = true,
group = {17}, group = { 17 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[18] = { [18] = {
id = 18, id = 18,
name = "wildx50", name = "wildx50",
is_wild = true, is_wild = true,
group = {18}, group = { 18 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[19] = { [19] = {
id = 19, id = 19,
name = "wildx100", name = "wildx100",
is_wild = true, is_wild = true,
group = {19}, group = { 19 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[200] = { [200] = {
id = 200, id = 200,
name = "empty", name = "empty",
is_wild = false, is_wild = false,
group = {200}, group = { 200 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
} }
_.CashManiaSymbolBetRatio = { _.CashManiaSymbolBetRatio = {
{ {
bet_ratio = 0.1, bet_ratio = 0.1,
}, },
} }
return _ return _

View File

@ -2,333 +2,333 @@
local _ = {} local _ = {}
_.FortuneDragonBetBetChangeList = { _.FortuneDragonBetBetChangeList = {
[0] = { [0] = {
index = 0, index = 0,
bet_change_list = 0.15, bet_change_list = 0.15,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 0, bet_level_index = 0,
}, },
[1] = { [1] = {
index = 1, index = 1,
bet_change_list = 0.3, bet_change_list = 0.3,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 1, bet_level_index = 1,
}, },
[2] = { [2] = {
index = 2, index = 2,
bet_change_list = 0.45, bet_change_list = 0.45,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 2, bet_level_index = 2,
}, },
[3] = { [3] = {
index = 3, index = 3,
bet_change_list = 0.5, bet_change_list = 0.5,
bet_size_index = 1, bet_size_index = 1,
bet_level_index = 0, bet_level_index = 0,
}, },
[4] = { [4] = {
index = 4, index = 4,
bet_change_list = 0.75, bet_change_list = 0.75,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 4, bet_level_index = 4,
}, },
[5] = { [5] = {
index = 5, index = 5,
bet_change_list = 1.5, bet_change_list = 1.5,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 9, bet_level_index = 9,
}, },
[6] = { [6] = {
index = 6, index = 6,
bet_change_list = 2.5, bet_change_list = 2.5,
bet_size_index = 1, bet_size_index = 1,
bet_level_index = 4, bet_level_index = 4,
}, },
[7] = { [7] = {
index = 7, index = 7,
bet_change_list = 4.5, bet_change_list = 4.5,
bet_size_index = 3, bet_size_index = 3,
bet_level_index = 0, bet_level_index = 0,
}, },
[8] = { [8] = {
index = 8, index = 8,
bet_change_list = 5, bet_change_list = 5,
bet_size_index = 1, bet_size_index = 1,
bet_level_index = 9, bet_level_index = 9,
}, },
[9] = { [9] = {
index = 9, index = 9,
bet_change_list = 7.5, bet_change_list = 7.5,
bet_size_index = 2, bet_size_index = 2,
bet_level_index = 4, bet_level_index = 4,
}, },
[10] = { [10] = {
index = 10, index = 10,
bet_change_list = 15, bet_change_list = 15,
bet_size_index = 2, bet_size_index = 2,
bet_level_index = 9, bet_level_index = 9,
}, },
[11] = { [11] = {
index = 11, index = 11,
bet_change_list = 22.5, bet_change_list = 22.5,
bet_size_index = 3, bet_size_index = 3,
bet_level_index = 4, bet_level_index = 4,
}, },
[12] = { [12] = {
index = 12, index = 12,
bet_change_list = 45, bet_change_list = 45,
bet_size_index = 3, bet_size_index = 3,
bet_level_index = 9, bet_level_index = 9,
}, },
} }
_.FortuneDragonBetBetLevel = { _.FortuneDragonBetBetLevel = {
[0] = { [0] = {
index = 0, index = 0,
bet_level = 1, bet_level = 1,
}, },
[1] = { [1] = {
index = 1, index = 1,
bet_level = 2, bet_level = 2,
}, },
[2] = { [2] = {
index = 2, index = 2,
bet_level = 3, bet_level = 3,
}, },
[3] = { [3] = {
index = 3, index = 3,
bet_level = 4, bet_level = 4,
}, },
[4] = { [4] = {
index = 4, index = 4,
bet_level = 5, bet_level = 5,
}, },
[5] = { [5] = {
index = 5, index = 5,
bet_level = 6, bet_level = 6,
}, },
[6] = { [6] = {
index = 6, index = 6,
bet_level = 7, bet_level = 7,
}, },
[7] = { [7] = {
index = 7, index = 7,
bet_level = 8, bet_level = 8,
}, },
[8] = { [8] = {
index = 8, index = 8,
bet_level = 9, bet_level = 9,
}, },
[9] = { [9] = {
index = 9, index = 9,
bet_level = 10, bet_level = 10,
}, },
} }
_.FortuneDragonBetBetLine = { _.FortuneDragonBetBetLine = {
[0] = { [0] = {
index = 0, index = 0,
bet_line = 5, bet_line = 5,
}, },
} }
_.FortuneDragonBetBetSize = { _.FortuneDragonBetBetSize = {
[0] = { [0] = {
index = 0, index = 0,
bet_size = 300, bet_size = 300,
}, },
[1] = { [1] = {
index = 1, index = 1,
bet_size = 1000, bet_size = 1000,
}, },
[2] = { [2] = {
index = 2, index = 2,
bet_size = 3000, bet_size = 3000,
}, },
[3] = { [3] = {
index = 3, index = 3,
bet_size = 9000, bet_size = 9000,
}, },
} }
_.FortuneDragonFormation = { _.FortuneDragonFormation = {
{ {
spin_type = 1, spin_type = 1,
node_type = "BaseSpin", node_type = "BaseSpin",
id = 1, id = 1,
seq_id = 1, seq_id = 1,
reel = "BaseSpin", reel = "BaseSpin",
matrix = "Line5Form3X3TypeB", matrix = "Line5Form3X3TypeB",
symbol = "Default", symbol = "Default",
first_init_method = 2, first_init_method = 2,
other_init_method = 4, other_init_method = 4,
first_init_symbols = {}, first_init_symbols = {},
other_init_symbols = {}, other_init_symbols = {},
}, },
{ {
spin_type = 3, spin_type = 3,
node_type = "FreeSpin", node_type = "FreeSpin",
id = 1, id = 1,
seq_id = 1, seq_id = 1,
reel = "FreeSpin", reel = "FreeSpin",
matrix = "Line5Form3X3TypeB", matrix = "Line5Form3X3TypeB",
symbol = "Default", symbol = "Default",
first_init_method = 2, first_init_method = 2,
other_init_method = 2, other_init_method = 2,
first_init_symbols = {}, first_init_symbols = {},
other_init_symbols = {}, other_init_symbols = {},
}, },
{ {
spin_type = 1, spin_type = 1,
node_type = "SureWinBaseSpin", node_type = "SureWinBaseSpin",
id = 1, id = 1,
seq_id = 1, seq_id = 1,
reel = "SureWinBaseSpin", reel = "SureWinBaseSpin",
matrix = "Line5Form3X3TypeB", matrix = "Line5Form3X3TypeB",
symbol = "Default", symbol = "Default",
first_init_method = 2, first_init_method = 2,
other_init_method = 4, other_init_method = 4,
first_init_symbols = {}, first_init_symbols = {},
other_init_symbols = {}, other_init_symbols = {},
}, },
} }
_.FortuneDragonReelBaseSpinRange = { _.FortuneDragonReelBaseSpinRange = {
{3, 3, 3}, { 3, 3, 3 },
} }
_.FortuneDragonReelBaseSpinReel = { _.FortuneDragonReelBaseSpinReel = {
{3, 7, 2, 2, 2, 3, 5, 4, 7, 5, 5, 5, 6, 2, 4, 7, 6, 6, 6, 4, 3, 4, 1, 3, 7, 7, 6, 5, 7, 5, 4, 6, 4, 4, 3, 4, 7, 7, 7, 4, 7, 4, 7, 3, 3, 3, 5, 2, 6, 4, 4, 4, 5, 7, 7, 7, 2, 5, 7, 4, 3, 6, 5, 7, 6, 3, 1, 6, 2, 3, 5, 6, 3, 2, 2, 5, 7, 6, 6, 4, 1, 7, 7, 3, 6, 4, 7, 6, 1, 5, 5, 2, 6, 6, 2, 5, 5, 7, 7, 1, 4, 4, 4, 5, 3, 5, 6, 7, 2, 5, 6, 5, 7, 7, 7, 6, 2, 5, 7, 6, 6, 7, 7, 6, 3, 5, 1, 6, 7, 7, 5, 3, 6, 7, 7, 6, 5, 5, 1, 3, 7, 7, 7, 4, 5, 4, 4, 4, 6, 4, 4, 7, 4, 2, 6, 3, 5, 7, 5, 5, 5, 6, 1, 2, 4, 6, 5, 3, 3, 3, 2, 7, 4, 7, 6, 7, 7, 7, 6, 7, 4, 6, 1, 1, 1, 6, 6, 7, 4, 5, 2, 3, 7, 5, 7, 6, 7, 7, 3, 3, 7, 5, 7, 4, 5, 5, 5, 2, 7, 7, 7, 4, 5, 7, 7, 5, 5, 7, 4, 5, 6, 7, 6, 4, 4, 1, 6, 6, 5, 7, 6, 4, 5, 4, 6, 7, 4, 7, 3, 6, 5, 7, 7, 6, 2, 7, 3, 2, 2, 6, 5, 2, 6, 6, 6, 4, 6, 4, 6, 6, 6, 3, 4, 7, 1, 5, 6, 7, 2, 6, 7, 6, 6, 3, 6, 7, 6, 3, 5, 4, 7, 5, 7, 2, 6, 3, 5, 5, 5, 6}, { 3, 7, 2, 2, 2, 3, 5, 4, 7, 5, 5, 5, 6, 2, 4, 7, 6, 6, 6, 4, 3, 4, 1, 3, 7, 7, 6, 5, 7, 5, 4, 6, 4, 4, 3, 4, 7, 7, 7, 4, 7, 4, 7, 3, 3, 3, 5, 2, 6, 4, 4, 4, 5, 7, 7, 7, 2, 5, 7, 4, 3, 6, 5, 7, 6, 3, 1, 6, 2, 3, 5, 6, 3, 2, 2, 5, 7, 6, 6, 4, 1, 7, 7, 3, 6, 4, 7, 6, 1, 5, 5, 2, 6, 6, 2, 5, 5, 7, 7, 1, 4, 4, 4, 5, 3, 5, 6, 7, 2, 5, 6, 5, 7, 7, 7, 6, 2, 5, 7, 6, 6, 7, 7, 6, 3, 5, 1, 6, 7, 7, 5, 3, 6, 7, 7, 6, 5, 5, 1, 3, 7, 7, 7, 4, 5, 4, 4, 4, 6, 4, 4, 7, 4, 2, 6, 3, 5, 7, 5, 5, 5, 6, 1, 2, 4, 6, 5, 3, 3, 3, 2, 7, 4, 7, 6, 7, 7, 7, 6, 7, 4, 6, 1, 1, 1, 6, 6, 7, 4, 5, 2, 3, 7, 5, 7, 6, 7, 7, 3, 3, 7, 5, 7, 4, 5, 5, 5, 2, 7, 7, 7, 4, 5, 7, 7, 5, 5, 7, 4, 5, 6, 7, 6, 4, 4, 1, 6, 6, 5, 7, 6, 4, 5, 4, 6, 7, 4, 7, 3, 6, 5, 7, 7, 6, 2, 7, 3, 2, 2, 6, 5, 2, 6, 6, 6, 4, 6, 4, 6, 6, 6, 3, 4, 7, 1, 5, 6, 7, 2, 6, 7, 6, 6, 3, 6, 7, 6, 3, 5, 4, 7, 5, 7, 2, 6, 3, 5, 5, 5, 6 },
{5, 6, 3, 4, 6, 4, 5, 7, 5, 6, 2, 2, 5, 4, 6, 5, 4, 4, 4, 3, 5, 2, 6, 4, 5, 7, 4, 5, 5, 5, 7, 6, 6, 6, 4, 7, 6, 1, 3, 7, 4, 5, 6, 6, 5, 4, 2, 2, 4, 7, 3, 6, 7, 6, 1, 7, 7, 3, 7, 6, 7, 7, 2, 2, 2, 7, 7, 6, 6, 3, 6, 4, 5, 7, 6, 6, 4, 5, 7, 2, 5, 7, 6, 4, 4, 4, 3, 6, 1, 3, 5, 4, 6, 7, 2, 3, 4, 6, 6, 6, 7, 3, 6, 7, 2, 3, 7, 6, 5, 4, 6, 6, 4, 7, 3, 3, 3, 4, 7, 7, 6, 2, 5, 5, 7, 7, 6, 6, 2, 5, 5, 4, 7, 7, 5, 3, 4, 2, 6, 5, 6, 4, 7, 5, 5, 5, 7, 7, 6, 7, 6, 3, 1, 1, 1, 5, 3, 7, 4, 7, 7, 7, 6, 4, 7, 6, 4, 1, 7, 5, 3, 5, 5, 5, 4, 7, 5, 6, 7, 4, 6, 7, 4, 6, 3, 2, 5, 6, 3, 5, 1, 3, 7, 6, 5, 4, 5, 4, 7, 7, 7, 6, 2, 7, 3, 7, 5, 5, 7, 3, 4, 7, 6, 5, 2, 4, 3, 5, 7, 6, 5, 7, 1, 3, 4, 7, 6, 6, 6, 7, 7, 1, 6, 5, 7, 3, 5, 2, 7, 7, 3, 6, 7, 7, 5, 5, 7, 7, 7, 2, 6, 7, 3, 5, 7, 1, 5, 7, 6, 4, 6, 3, 5, 7, 5, 2, 7, 6, 5, 3, 4, 1, 6, 6, 5, 7, 6, 1, 7, 6, 7, 7, 6, 3, 3, 2, 4, 4, 7, 2}, { 5, 6, 3, 4, 6, 4, 5, 7, 5, 6, 2, 2, 5, 4, 6, 5, 4, 4, 4, 3, 5, 2, 6, 4, 5, 7, 4, 5, 5, 5, 7, 6, 6, 6, 4, 7, 6, 1, 3, 7, 4, 5, 6, 6, 5, 4, 2, 2, 4, 7, 3, 6, 7, 6, 1, 7, 7, 3, 7, 6, 7, 7, 2, 2, 2, 7, 7, 6, 6, 3, 6, 4, 5, 7, 6, 6, 4, 5, 7, 2, 5, 7, 6, 4, 4, 4, 3, 6, 1, 3, 5, 4, 6, 7, 2, 3, 4, 6, 6, 6, 7, 3, 6, 7, 2, 3, 7, 6, 5, 4, 6, 6, 4, 7, 3, 3, 3, 4, 7, 7, 6, 2, 5, 5, 7, 7, 6, 6, 2, 5, 5, 4, 7, 7, 5, 3, 4, 2, 6, 5, 6, 4, 7, 5, 5, 5, 7, 7, 6, 7, 6, 3, 1, 1, 1, 5, 3, 7, 4, 7, 7, 7, 6, 4, 7, 6, 4, 1, 7, 5, 3, 5, 5, 5, 4, 7, 5, 6, 7, 4, 6, 7, 4, 6, 3, 2, 5, 6, 3, 5, 1, 3, 7, 6, 5, 4, 5, 4, 7, 7, 7, 6, 2, 7, 3, 7, 5, 5, 7, 3, 4, 7, 6, 5, 2, 4, 3, 5, 7, 6, 5, 7, 1, 3, 4, 7, 6, 6, 6, 7, 7, 1, 6, 5, 7, 3, 5, 2, 7, 7, 3, 6, 7, 7, 5, 5, 7, 7, 7, 2, 6, 7, 3, 5, 7, 1, 5, 7, 6, 4, 6, 3, 5, 7, 5, 2, 7, 6, 5, 3, 4, 1, 6, 6, 5, 7, 6, 1, 7, 6, 7, 7, 6, 3, 3, 2, 4, 4, 7, 2 },
{7, 5, 5, 5, 7, 7, 7, 6, 4, 4, 4, 3, 3, 3, 6, 1, 7, 6, 3, 5, 5, 6, 7, 5, 4, 4, 4, 7, 5, 4, 1, 7, 7, 7, 6, 6, 3, 7, 7, 7, 2, 4, 4, 4, 6, 1, 1, 1, 7, 5, 2, 5, 6, 4, 7, 6, 3, 7, 6, 7, 7, 3, 4, 5, 5, 5, 6, 3, 7, 7, 7, 2, 6, 5, 4, 6, 6, 1, 7, 7, 4, 5, 5, 5, 7, 2, 3, 4, 7, 6, 4, 4, 4, 6, 4, 7, 2, 2, 2, 6, 6, 6, 2, 7, 5, 6, 6, 6, 5, 3, 5, 2, 7, 6, 4, 3, 6, 7, 6, 7, 4, 3, 2, 4, 7, 5, 6, 3, 1, 4, 5, 7, 7, 7, 3, 6, 1, 5, 3, 7, 4, 3, 7, 5, 6, 6, 6, 7, 1, 5, 6, 7, 4, 6, 5, 6, 5, 1, 2, 4, 3, 6, 7, 3, 5, 2, 6, 7, 4, 6, 7, 5, 2, 7, 7, 7, 5, 6, 6, 6, 5, 2, 7, 4, 4, 4, 7, 6, 6, 6, 7, 7, 7, 4, 5, 2, 3, 5, 4, 6, 7, 3, 2, 6, 7, 4, 3, 7, 4, 7, 3, 6, 6, 7, 6, 5, 5, 5, 2, 2, 5, 7, 7, 7, 3, 4, 5, 3, 7, 7, 7, 5, 5, 5, 6, 6, 5, 6, 2, 6, 3, 6, 5, 3, 7, 6, 2, 2, 4, 1, 5, 4, 3, 7, 3, 7, 5, 6, 5, 7, 7, 7, 7, 6, 6, 3, 4, 6, 2, 3, 1, 7, 2, 1, 5, 7, 5, 5, 5, 6, 3, 5, 6, 4, 6, 7, 6, 5, 4, 2}, { 7, 5, 5, 5, 7, 7, 7, 6, 4, 4, 4, 3, 3, 3, 6, 1, 7, 6, 3, 5, 5, 6, 7, 5, 4, 4, 4, 7, 5, 4, 1, 7, 7, 7, 6, 6, 3, 7, 7, 7, 2, 4, 4, 4, 6, 1, 1, 1, 7, 5, 2, 5, 6, 4, 7, 6, 3, 7, 6, 7, 7, 3, 4, 5, 5, 5, 6, 3, 7, 7, 7, 2, 6, 5, 4, 6, 6, 1, 7, 7, 4, 5, 5, 5, 7, 2, 3, 4, 7, 6, 4, 4, 4, 6, 4, 7, 2, 2, 2, 6, 6, 6, 2, 7, 5, 6, 6, 6, 5, 3, 5, 2, 7, 6, 4, 3, 6, 7, 6, 7, 4, 3, 2, 4, 7, 5, 6, 3, 1, 4, 5, 7, 7, 7, 3, 6, 1, 5, 3, 7, 4, 3, 7, 5, 6, 6, 6, 7, 1, 5, 6, 7, 4, 6, 5, 6, 5, 1, 2, 4, 3, 6, 7, 3, 5, 2, 6, 7, 4, 6, 7, 5, 2, 7, 7, 7, 5, 6, 6, 6, 5, 2, 7, 4, 4, 4, 7, 6, 6, 6, 7, 7, 7, 4, 5, 2, 3, 5, 4, 6, 7, 3, 2, 6, 7, 4, 3, 7, 4, 7, 3, 6, 6, 7, 6, 5, 5, 5, 2, 2, 5, 7, 7, 7, 3, 4, 5, 3, 7, 7, 7, 5, 5, 5, 6, 6, 5, 6, 2, 6, 3, 6, 5, 3, 7, 6, 2, 2, 4, 1, 5, 4, 3, 7, 3, 7, 5, 6, 5, 7, 7, 7, 7, 6, 6, 3, 4, 6, 2, 3, 1, 7, 2, 1, 5, 7, 5, 5, 5, 6, 3, 5, 6, 4, 6, 7, 6, 5, 4, 2 },
} }
_.FortuneDragonReelFreeSpinRange = { _.FortuneDragonReelFreeSpinRange = {
{3, 3, 3}, { 3, 3, 3 },
} }
_.FortuneDragonReelFreeSpinReel = { _.FortuneDragonReelFreeSpinReel = {
{3, 7, 2, 2, 2, 3, 5, 4, 7, 5, 5, 5, 6, 2, 4, 7, 6, 3, 6, 4, 3, 4, 1, 3, 7, 7, 6, 5, 7, 5, 4, 6, 4, 4, 3, 4, 7, 7, 2, 4, 7, 4, 7, 3, 3, 3, 5, 2, 6, 4, 4, 4, 5, 7, 1, 7, 2, 5, 7, 4, 3, 6, 5, 7, 6, 3, 1, 6, 2, 3, 5, 6, 3, 2, 2, 5, 7, 6, 6, 4, 1, 7, 7, 3, 6, 4, 7, 6, 1, 5, 5, 2, 6, 6, 2, 5, 5, 7, 7, 1, 4, 4, 3, 5, 3, 5, 6, 7, 2, 5, 6, 5, 3, 7, 7, 6, 2, 5, 7, 6, 6, 7, 7, 6, 3, 5, 1, 6, 7, 7, 5, 3, 6, 7, 7, 6, 5, 5, 1, 3, 7, 7, 7, 4, 5, 4, 4, 4, 6, 4, 4, 7, 4, 2, 6, 3, 5, 7, 5, 5, 5, 6, 1, 2, 4, 6, 5, 3, 3, 3, 2, 7, 4, 7, 6, 7, 7, 7, 6, 7, 4, 6, 1, 1, 1, 6, 6, 7, 4, 5, 2, 3, 7, 5, 7, 6, 7, 7, 1, 3, 7, 5, 7, 4, 5, 5, 5, 2, 7, 7, 7, 4, 5, 7, 7, 5, 5, 7, 4, 5, 6, 7, 6, 4, 4, 1, 6, 6, 5, 7, 6, 4, 5, 4, 6, 7, 4, 7, 3, 6, 5, 7, 7, 6, 2, 7, 3, 2, 2, 6, 5, 2, 6, 6, 2, 4, 6, 4, 6, 6, 6, 3, 4, 7, 1, 5, 6, 7, 2, 6, 7, 6, 6, 3, 6, 7, 6, 3, 5, 4, 7, 5, 7, 2, 6, 3, 5, 5, 5, 6}, { 3, 7, 2, 2, 2, 3, 5, 4, 7, 5, 5, 5, 6, 2, 4, 7, 6, 3, 6, 4, 3, 4, 1, 3, 7, 7, 6, 5, 7, 5, 4, 6, 4, 4, 3, 4, 7, 7, 2, 4, 7, 4, 7, 3, 3, 3, 5, 2, 6, 4, 4, 4, 5, 7, 1, 7, 2, 5, 7, 4, 3, 6, 5, 7, 6, 3, 1, 6, 2, 3, 5, 6, 3, 2, 2, 5, 7, 6, 6, 4, 1, 7, 7, 3, 6, 4, 7, 6, 1, 5, 5, 2, 6, 6, 2, 5, 5, 7, 7, 1, 4, 4, 3, 5, 3, 5, 6, 7, 2, 5, 6, 5, 3, 7, 7, 6, 2, 5, 7, 6, 6, 7, 7, 6, 3, 5, 1, 6, 7, 7, 5, 3, 6, 7, 7, 6, 5, 5, 1, 3, 7, 7, 7, 4, 5, 4, 4, 4, 6, 4, 4, 7, 4, 2, 6, 3, 5, 7, 5, 5, 5, 6, 1, 2, 4, 6, 5, 3, 3, 3, 2, 7, 4, 7, 6, 7, 7, 7, 6, 7, 4, 6, 1, 1, 1, 6, 6, 7, 4, 5, 2, 3, 7, 5, 7, 6, 7, 7, 1, 3, 7, 5, 7, 4, 5, 5, 5, 2, 7, 7, 7, 4, 5, 7, 7, 5, 5, 7, 4, 5, 6, 7, 6, 4, 4, 1, 6, 6, 5, 7, 6, 4, 5, 4, 6, 7, 4, 7, 3, 6, 5, 7, 7, 6, 2, 7, 3, 2, 2, 6, 5, 2, 6, 6, 2, 4, 6, 4, 6, 6, 6, 3, 4, 7, 1, 5, 6, 7, 2, 6, 7, 6, 6, 3, 6, 7, 6, 3, 5, 4, 7, 5, 7, 2, 6, 3, 5, 5, 5, 6 },
{5, 6, 3, 4, 6, 4, 5, 7, 5, 6, 2, 2, 5, 4, 6, 5, 4, 1, 4, 3, 5, 2, 6, 4, 5, 7, 4, 5, 5, 5, 7, 2, 6, 6, 4, 7, 6, 1, 3, 7, 4, 5, 6, 6, 5, 4, 2, 2, 4, 7, 3, 6, 7, 6, 3, 7, 7, 3, 7, 6, 7, 7, 2, 2, 2, 7, 7, 6, 6, 3, 6, 4, 5, 7, 6, 6, 4, 5, 7, 2, 5, 7, 6, 3, 4, 4, 3, 6, 1, 3, 5, 4, 6, 7, 2, 3, 4, 6, 3, 6, 7, 3, 6, 7, 2, 3, 7, 6, 5, 4, 6, 3, 4, 7, 3, 6, 3, 4, 7, 7, 6, 2, 5, 5, 7, 7, 6, 6, 2, 5, 5, 4, 7, 7, 5, 3, 4, 2, 6, 5, 6, 4, 7, 5, 1, 5, 7, 7, 6, 7, 6, 3, 1, 1, 1, 5, 3, 7, 4, 7, 7, 7, 6, 4, 7, 6, 4, 1, 7, 5, 3, 5, 5, 2, 4, 7, 5, 6, 7, 4, 6, 7, 4, 6, 3, 2, 5, 6, 3, 5, 1, 3, 7, 6, 5, 4, 5, 4, 1, 7, 7, 6, 2, 7, 3, 7, 5, 5, 7, 3, 4, 7, 6, 5, 2, 4, 3, 5, 7, 6, 5, 7, 1, 3, 4, 7, 6, 6, 6, 7, 7, 1, 6, 5, 7, 3, 5, 2, 7, 7, 3, 6, 7, 7, 5, 5, 7, 7, 7, 2, 6, 7, 3, 5, 7, 1, 5, 7, 6, 4, 6, 3, 5, 7, 5, 2, 7, 6, 5, 3, 4, 1, 6, 6, 5, 7, 6, 1, 7, 6, 7, 7, 6, 3, 3, 2, 4, 4, 7, 2}, { 5, 6, 3, 4, 6, 4, 5, 7, 5, 6, 2, 2, 5, 4, 6, 5, 4, 1, 4, 3, 5, 2, 6, 4, 5, 7, 4, 5, 5, 5, 7, 2, 6, 6, 4, 7, 6, 1, 3, 7, 4, 5, 6, 6, 5, 4, 2, 2, 4, 7, 3, 6, 7, 6, 3, 7, 7, 3, 7, 6, 7, 7, 2, 2, 2, 7, 7, 6, 6, 3, 6, 4, 5, 7, 6, 6, 4, 5, 7, 2, 5, 7, 6, 3, 4, 4, 3, 6, 1, 3, 5, 4, 6, 7, 2, 3, 4, 6, 3, 6, 7, 3, 6, 7, 2, 3, 7, 6, 5, 4, 6, 3, 4, 7, 3, 6, 3, 4, 7, 7, 6, 2, 5, 5, 7, 7, 6, 6, 2, 5, 5, 4, 7, 7, 5, 3, 4, 2, 6, 5, 6, 4, 7, 5, 1, 5, 7, 7, 6, 7, 6, 3, 1, 1, 1, 5, 3, 7, 4, 7, 7, 7, 6, 4, 7, 6, 4, 1, 7, 5, 3, 5, 5, 2, 4, 7, 5, 6, 7, 4, 6, 7, 4, 6, 3, 2, 5, 6, 3, 5, 1, 3, 7, 6, 5, 4, 5, 4, 1, 7, 7, 6, 2, 7, 3, 7, 5, 5, 7, 3, 4, 7, 6, 5, 2, 4, 3, 5, 7, 6, 5, 7, 1, 3, 4, 7, 6, 6, 6, 7, 7, 1, 6, 5, 7, 3, 5, 2, 7, 7, 3, 6, 7, 7, 5, 5, 7, 7, 7, 2, 6, 7, 3, 5, 7, 1, 5, 7, 6, 4, 6, 3, 5, 7, 5, 2, 7, 6, 5, 3, 4, 1, 6, 6, 5, 7, 6, 1, 7, 6, 7, 7, 6, 3, 3, 2, 4, 4, 7, 2 },
{7, 5, 5, 4, 7, 3, 7, 6, 4, 2, 4, 3, 3, 3, 6, 1, 7, 6, 3, 5, 5, 6, 7, 5, 4, 4, 4, 7, 5, 4, 1, 7, 7, 2, 6, 6, 3, 7, 7, 7, 2, 4, 4, 4, 6, 1, 1, 1, 7, 5, 2, 5, 6, 4, 7, 6, 3, 7, 6, 7, 7, 3, 4, 5, 5, 5, 6, 3, 7, 7, 7, 2, 6, 5, 4, 6, 6, 1, 7, 7, 4, 3, 5, 5, 7, 2, 3, 4, 7, 6, 3, 4, 4, 6, 4, 7, 2, 2, 2, 6, 6, 6, 2, 7, 5, 6, 6, 3, 5, 3, 5, 2, 7, 6, 4, 3, 6, 7, 6, 7, 4, 3, 2, 4, 7, 5, 6, 3, 1, 4, 5, 7, 7, 7, 3, 6, 1, 5, 3, 7, 4, 3, 7, 5, 6, 6, 6, 7, 1, 5, 6, 7, 4, 6, 5, 6, 5, 1, 2, 4, 3, 6, 7, 3, 5, 2, 6, 7, 4, 6, 7, 5, 2, 7, 7, 7, 5, 6, 1, 6, 5, 2, 7, 4, 4, 4, 7, 6, 6, 1, 7, 7, 7, 4, 5, 2, 3, 5, 4, 6, 7, 3, 2, 6, 7, 4, 3, 7, 4, 7, 3, 6, 6, 7, 6, 5, 5, 5, 2, 2, 5, 7, 7, 7, 3, 4, 5, 3, 7, 7, 7, 5, 5, 5, 6, 6, 5, 6, 2, 6, 3, 6, 5, 3, 7, 6, 2, 2, 4, 1, 5, 4, 3, 7, 3, 7, 5, 6, 5, 7, 2, 7, 7, 6, 6, 3, 4, 6, 2, 3, 1, 7, 2, 1, 5, 7, 5, 5, 5, 6, 3, 5, 6, 4, 6, 7, 6, 5, 4, 2}, { 7, 5, 5, 4, 7, 3, 7, 6, 4, 2, 4, 3, 3, 3, 6, 1, 7, 6, 3, 5, 5, 6, 7, 5, 4, 4, 4, 7, 5, 4, 1, 7, 7, 2, 6, 6, 3, 7, 7, 7, 2, 4, 4, 4, 6, 1, 1, 1, 7, 5, 2, 5, 6, 4, 7, 6, 3, 7, 6, 7, 7, 3, 4, 5, 5, 5, 6, 3, 7, 7, 7, 2, 6, 5, 4, 6, 6, 1, 7, 7, 4, 3, 5, 5, 7, 2, 3, 4, 7, 6, 3, 4, 4, 6, 4, 7, 2, 2, 2, 6, 6, 6, 2, 7, 5, 6, 6, 3, 5, 3, 5, 2, 7, 6, 4, 3, 6, 7, 6, 7, 4, 3, 2, 4, 7, 5, 6, 3, 1, 4, 5, 7, 7, 7, 3, 6, 1, 5, 3, 7, 4, 3, 7, 5, 6, 6, 6, 7, 1, 5, 6, 7, 4, 6, 5, 6, 5, 1, 2, 4, 3, 6, 7, 3, 5, 2, 6, 7, 4, 6, 7, 5, 2, 7, 7, 7, 5, 6, 1, 6, 5, 2, 7, 4, 4, 4, 7, 6, 6, 1, 7, 7, 7, 4, 5, 2, 3, 5, 4, 6, 7, 3, 2, 6, 7, 4, 3, 7, 4, 7, 3, 6, 6, 7, 6, 5, 5, 5, 2, 2, 5, 7, 7, 7, 3, 4, 5, 3, 7, 7, 7, 5, 5, 5, 6, 6, 5, 6, 2, 6, 3, 6, 5, 3, 7, 6, 2, 2, 4, 1, 5, 4, 3, 7, 3, 7, 5, 6, 5, 7, 2, 7, 7, 6, 6, 3, 4, 6, 2, 3, 1, 7, 2, 1, 5, 7, 5, 5, 5, 6, 3, 5, 6, 4, 6, 7, 6, 5, 4, 2 },
} }
_.FortuneDragonReelSureWinBaseSpinRange = { _.FortuneDragonReelSureWinBaseSpinRange = {
{3, 3, 3}, { 3, 3, 3 },
} }
_.FortuneDragonReelSureWinBaseSpinReel = { _.FortuneDragonReelSureWinBaseSpinReel = {
{3, 7, 2, 2, 2, 3, 5, 4, 7, 5, 5, 5, 6, 2, 4, 7, 6, 6, 6, 4, 3, 4, 1, 3, 7, 7, 6, 5, 7, 5, 4, 6, 4, 4, 3, 4, 2, 7, 7, 4, 7, 4, 7, 3, 3, 3, 5, 2, 6, 4, 4, 4, 5, 1, 7, 7, 2, 5, 7, 4, 3, 6, 5, 7, 6, 3, 1, 6, 2, 3, 5, 6, 3, 2, 2, 5, 7, 6, 6, 4, 3, 7, 7, 3, 6, 4, 7, 6, 1, 5, 5, 2, 6, 6, 2, 5, 5, 7, 7, 1, 4, 4, 4, 5, 3, 5, 6, 7, 2, 5, 6, 5, 7, 7, 7, 6, 2, 5, 7, 6, 6, 7, 7, 6, 3, 5, 1, 6, 7, 7, 5, 3, 6, 7, 7, 6, 5, 5, 1, 3, 7, 7, 7, 4, 5, 4, 2, 4, 6, 4, 4, 7, 4, 2, 6, 3, 5, 7, 5, 5, 5, 6, 1, 2, 4, 6, 5, 3, 3, 3, 2, 7, 4, 7, 6, 2, 7, 7, 6, 7, 4, 6, 1, 1, 1, 6, 6, 7, 4, 5, 2, 3, 7, 5, 7, 6, 7, 2, 3, 3, 7, 5, 7, 4, 5, 5, 5, 2, 7, 7, 3, 4, 5, 7, 7, 2, 5, 7, 4, 5, 6, 7, 6, 4, 4, 2, 6, 6, 5, 7, 6, 4, 5, 4, 6, 1, 4, 7, 3, 6, 5, 7, 7, 6, 2, 7, 3, 3, 2, 6, 5, 2, 6, 6, 3, 4, 6, 4, 2, 6, 6, 3, 4, 7, 1, 5, 6, 7, 2, 6, 7, 6, 6, 3, 6, 7, 6, 3, 5, 4, 7, 5, 7, 2, 6, 3, 5, 5, 5, 6}, { 3, 7, 2, 2, 2, 3, 5, 4, 7, 5, 5, 5, 6, 2, 4, 7, 6, 6, 6, 4, 3, 4, 1, 3, 7, 7, 6, 5, 7, 5, 4, 6, 4, 4, 3, 4, 2, 7, 7, 4, 7, 4, 7, 3, 3, 3, 5, 2, 6, 4, 4, 4, 5, 1, 7, 7, 2, 5, 7, 4, 3, 6, 5, 7, 6, 3, 1, 6, 2, 3, 5, 6, 3, 2, 2, 5, 7, 6, 6, 4, 3, 7, 7, 3, 6, 4, 7, 6, 1, 5, 5, 2, 6, 6, 2, 5, 5, 7, 7, 1, 4, 4, 4, 5, 3, 5, 6, 7, 2, 5, 6, 5, 7, 7, 7, 6, 2, 5, 7, 6, 6, 7, 7, 6, 3, 5, 1, 6, 7, 7, 5, 3, 6, 7, 7, 6, 5, 5, 1, 3, 7, 7, 7, 4, 5, 4, 2, 4, 6, 4, 4, 7, 4, 2, 6, 3, 5, 7, 5, 5, 5, 6, 1, 2, 4, 6, 5, 3, 3, 3, 2, 7, 4, 7, 6, 2, 7, 7, 6, 7, 4, 6, 1, 1, 1, 6, 6, 7, 4, 5, 2, 3, 7, 5, 7, 6, 7, 2, 3, 3, 7, 5, 7, 4, 5, 5, 5, 2, 7, 7, 3, 4, 5, 7, 7, 2, 5, 7, 4, 5, 6, 7, 6, 4, 4, 2, 6, 6, 5, 7, 6, 4, 5, 4, 6, 1, 4, 7, 3, 6, 5, 7, 7, 6, 2, 7, 3, 3, 2, 6, 5, 2, 6, 6, 3, 4, 6, 4, 2, 6, 6, 3, 4, 7, 1, 5, 6, 7, 2, 6, 7, 6, 6, 3, 6, 7, 6, 3, 5, 4, 7, 5, 7, 2, 6, 3, 5, 5, 5, 6 },
{5, 6, 3, 4, 6, 4, 5, 7, 5, 6, 2, 2, 5, 4, 6, 5, 4, 4, 4, 3, 5, 2, 6, 4, 5, 7, 4, 5, 5, 5, 7, 5, 3, 6, 4, 7, 6, 1, 3, 7, 4, 5, 6, 6, 5, 4, 2, 2, 4, 7, 3, 6, 7, 6, 1, 7, 2, 3, 7, 6, 7, 7, 2, 2, 2, 7, 7, 6, 6, 3, 6, 4, 5, 7, 6, 6, 4, 5, 7, 2, 5, 7, 6, 4, 4, 4, 3, 6, 1, 3, 5, 4, 6, 7, 2, 3, 4, 6, 6, 6, 7, 3, 6, 7, 2, 3, 7, 6, 5, 4, 6, 6, 4, 7, 3, 3, 3, 4, 7, 7, 6, 2, 5, 5, 7, 2, 6, 6, 2, 5, 5, 4, 7, 7, 5, 3, 4, 2, 6, 5, 6, 4, 7, 5, 5, 2, 7, 7, 6, 7, 6, 3, 1, 1, 1, 5, 3, 7, 4, 7, 7, 7, 6, 4, 7, 6, 4, 1, 7, 5, 3, 5, 5, 2, 4, 7, 5, 6, 7, 4, 6, 7, 4, 6, 3, 2, 5, 6, 3, 5, 1, 3, 7, 6, 5, 4, 5, 4, 2, 7, 7, 6, 2, 7, 3, 7, 5, 2, 7, 3, 4, 7, 6, 5, 2, 4, 3, 5, 7, 6, 5, 7, 1, 3, 4, 7, 6, 3, 6, 7, 7, 3, 6, 5, 7, 3, 5, 2, 7, 7, 3, 6, 7, 7, 5, 5, 1, 3, 7, 2, 6, 7, 3, 5, 7, 1, 5, 7, 6, 4, 6, 3, 5, 7, 5, 2, 7, 6, 5, 3, 4, 1, 6, 6, 5, 7, 6, 1, 7, 6, 2, 7, 6, 3, 3, 2, 4, 4, 7, 2}, { 5, 6, 3, 4, 6, 4, 5, 7, 5, 6, 2, 2, 5, 4, 6, 5, 4, 4, 4, 3, 5, 2, 6, 4, 5, 7, 4, 5, 5, 5, 7, 5, 3, 6, 4, 7, 6, 1, 3, 7, 4, 5, 6, 6, 5, 4, 2, 2, 4, 7, 3, 6, 7, 6, 1, 7, 2, 3, 7, 6, 7, 7, 2, 2, 2, 7, 7, 6, 6, 3, 6, 4, 5, 7, 6, 6, 4, 5, 7, 2, 5, 7, 6, 4, 4, 4, 3, 6, 1, 3, 5, 4, 6, 7, 2, 3, 4, 6, 6, 6, 7, 3, 6, 7, 2, 3, 7, 6, 5, 4, 6, 6, 4, 7, 3, 3, 3, 4, 7, 7, 6, 2, 5, 5, 7, 2, 6, 6, 2, 5, 5, 4, 7, 7, 5, 3, 4, 2, 6, 5, 6, 4, 7, 5, 5, 2, 7, 7, 6, 7, 6, 3, 1, 1, 1, 5, 3, 7, 4, 7, 7, 7, 6, 4, 7, 6, 4, 1, 7, 5, 3, 5, 5, 2, 4, 7, 5, 6, 7, 4, 6, 7, 4, 6, 3, 2, 5, 6, 3, 5, 1, 3, 7, 6, 5, 4, 5, 4, 2, 7, 7, 6, 2, 7, 3, 7, 5, 2, 7, 3, 4, 7, 6, 5, 2, 4, 3, 5, 7, 6, 5, 7, 1, 3, 4, 7, 6, 3, 6, 7, 7, 3, 6, 5, 7, 3, 5, 2, 7, 7, 3, 6, 7, 7, 5, 5, 1, 3, 7, 2, 6, 7, 3, 5, 7, 1, 5, 7, 6, 4, 6, 3, 5, 7, 5, 2, 7, 6, 5, 3, 4, 1, 6, 6, 5, 7, 6, 1, 7, 6, 2, 7, 6, 3, 3, 2, 4, 4, 7, 2 },
{7, 5, 5, 5, 7, 7, 7, 6, 4, 4, 1, 3, 3, 3, 6, 1, 7, 6, 3, 5, 4, 6, 7, 5, 4, 4, 4, 7, 5, 4, 1, 7, 7, 2, 6, 6, 3, 7, 7, 7, 2, 4, 4, 4, 6, 1, 1, 1, 7, 5, 2, 5, 6, 4, 7, 6, 3, 7, 6, 2, 7, 3, 4, 5, 5, 5, 6, 3, 1, 7, 7, 2, 6, 5, 4, 6, 6, 3, 7, 7, 4, 5, 5, 5, 7, 2, 3, 4, 7, 6, 4, 4, 4, 6, 4, 7, 2, 2, 2, 6, 4, 3, 2, 7, 5, 6, 6, 6, 5, 3, 5, 2, 7, 6, 4, 3, 6, 7, 6, 7, 4, 3, 2, 4, 7, 5, 6, 3, 1, 4, 5, 7, 7, 7, 3, 6, 1, 5, 3, 7, 4, 3, 7, 5, 2, 6, 6, 7, 1, 5, 6, 7, 4, 6, 5, 6, 5, 1, 2, 4, 3, 6, 7, 3, 5, 2, 6, 7, 4, 6, 7, 5, 2, 7, 3, 7, 5, 2, 6, 6, 5, 2, 7, 4, 4, 4, 7, 2, 6, 6, 3, 7, 7, 4, 5, 2, 3, 5, 4, 6, 7, 3, 2, 6, 7, 4, 3, 7, 4, 7, 3, 6, 2, 7, 6, 5, 5, 5, 2, 2, 5, 7, 2, 7, 3, 4, 5, 3, 7, 7, 2, 5, 5, 5, 1, 6, 5, 6, 2, 6, 3, 6, 5, 3, 7, 6, 3, 2, 4, 1, 5, 4, 3, 7, 3, 7, 5, 6, 5, 3, 7, 7, 7, 6, 6, 3, 4, 6, 2, 3, 1, 7, 2, 3, 5, 7, 5, 5, 5, 6, 3, 5, 6, 4, 6, 7, 6, 5, 4, 2}, { 7, 5, 5, 5, 7, 7, 7, 6, 4, 4, 1, 3, 3, 3, 6, 1, 7, 6, 3, 5, 4, 6, 7, 5, 4, 4, 4, 7, 5, 4, 1, 7, 7, 2, 6, 6, 3, 7, 7, 7, 2, 4, 4, 4, 6, 1, 1, 1, 7, 5, 2, 5, 6, 4, 7, 6, 3, 7, 6, 2, 7, 3, 4, 5, 5, 5, 6, 3, 1, 7, 7, 2, 6, 5, 4, 6, 6, 3, 7, 7, 4, 5, 5, 5, 7, 2, 3, 4, 7, 6, 4, 4, 4, 6, 4, 7, 2, 2, 2, 6, 4, 3, 2, 7, 5, 6, 6, 6, 5, 3, 5, 2, 7, 6, 4, 3, 6, 7, 6, 7, 4, 3, 2, 4, 7, 5, 6, 3, 1, 4, 5, 7, 7, 7, 3, 6, 1, 5, 3, 7, 4, 3, 7, 5, 2, 6, 6, 7, 1, 5, 6, 7, 4, 6, 5, 6, 5, 1, 2, 4, 3, 6, 7, 3, 5, 2, 6, 7, 4, 6, 7, 5, 2, 7, 3, 7, 5, 2, 6, 6, 5, 2, 7, 4, 4, 4, 7, 2, 6, 6, 3, 7, 7, 4, 5, 2, 3, 5, 4, 6, 7, 3, 2, 6, 7, 4, 3, 7, 4, 7, 3, 6, 2, 7, 6, 5, 5, 5, 2, 2, 5, 7, 2, 7, 3, 4, 5, 3, 7, 7, 2, 5, 5, 5, 1, 6, 5, 6, 2, 6, 3, 6, 5, 3, 7, 6, 3, 2, 4, 1, 5, 4, 3, 7, 3, 7, 5, 6, 5, 3, 7, 7, 7, 6, 6, 3, 4, 6, 2, 3, 1, 7, 2, 3, 5, 7, 5, 5, 5, 6, 3, 5, 6, 4, 6, 7, 6, 5, 4, 2 },
} }
_.FortuneDragonSymbol = { _.FortuneDragonSymbol = {
[1] = { [1] = {
id = 1, id = 1,
name = "Wild", name = "Wild",
is_wild = true, is_wild = true,
group = {1}, group = { 1 },
pay_rate = {0, 0, 100}, pay_rate = { 0, 0, 100 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[2] = { [2] = {
id = 2, id = 2,
name = "元宝", name = "元宝",
is_wild = false, is_wild = false,
group = {2}, group = { 2 },
pay_rate = {0, 0, 50}, pay_rate = { 0, 0, 50 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[3] = { [3] = {
id = 3, id = 3,
name = "红包", name = "红包",
is_wild = false, is_wild = false,
group = {3}, group = { 3 },
pay_rate = {0, 0, 25}, pay_rate = { 0, 0, 25 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[4] = { [4] = {
id = 4, id = 4,
name = "灯笼", name = "灯笼",
is_wild = false, is_wild = false,
group = {4}, group = { 4 },
pay_rate = {0, 0, 10}, pay_rate = { 0, 0, 10 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[5] = { [5] = {
id = 5, id = 5,
name = "福炮", name = "福炮",
is_wild = false, is_wild = false,
group = {5}, group = { 5 },
pay_rate = {0, 0, 5}, pay_rate = { 0, 0, 5 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[6] = { [6] = {
id = 6, id = 6,
name = "花结", name = "花结",
is_wild = false, is_wild = false,
group = {6}, group = { 6 },
pay_rate = {0, 0, 3}, pay_rate = { 0, 0, 3 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[7] = { [7] = {
id = 7, id = 7,
name = "铜钱", name = "铜钱",
is_wild = false, is_wild = false,
group = {7}, group = { 7 },
pay_rate = {0, 0, 2}, pay_rate = { 0, 0, 2 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[8] = { [8] = {
id = 8, id = 8,
name = "X2", name = "X2",
is_wild = false, is_wild = false,
group = {8}, group = { 8 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[9] = { [9] = {
id = 9, id = 9,
name = "X5", name = "X5",
is_wild = false, is_wild = false,
group = {8}, group = { 8 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[10] = { [10] = {
id = 10, id = 10,
name = "X10", name = "X10",
is_wild = false, is_wild = false,
group = {8}, group = { 8 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[200] = { [200] = {
id = 200, id = 200,
name = "Empty", name = "Empty",
is_wild = false, is_wild = false,
group = {8}, group = { 8 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
} }
_.FortuneDragonSymbolBetRatio = { _.FortuneDragonSymbolBetRatio = {
{ {
bet_ratio = 1, bet_ratio = 1,
}, },
} }
return _ return _

View File

@ -2,283 +2,283 @@
local _ = {} local _ = {}
_.FortuneMouseBetBetChangeList = { _.FortuneMouseBetBetChangeList = {
[0] = { [0] = {
index = 0, index = 0,
bet_change_list = 0.15, bet_change_list = 0.15,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 0, bet_level_index = 0,
}, },
[1] = { [1] = {
index = 1, index = 1,
bet_change_list = 0.3, bet_change_list = 0.3,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 1, bet_level_index = 1,
}, },
[2] = { [2] = {
index = 2, index = 2,
bet_change_list = 0.45, bet_change_list = 0.45,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 2, bet_level_index = 2,
}, },
[3] = { [3] = {
index = 3, index = 3,
bet_change_list = 0.5, bet_change_list = 0.5,
bet_size_index = 1, bet_size_index = 1,
bet_level_index = 0, bet_level_index = 0,
}, },
[4] = { [4] = {
index = 4, index = 4,
bet_change_list = 0.75, bet_change_list = 0.75,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 4, bet_level_index = 4,
}, },
[5] = { [5] = {
index = 5, index = 5,
bet_change_list = 1.5, bet_change_list = 1.5,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 9, bet_level_index = 9,
}, },
[6] = { [6] = {
index = 6, index = 6,
bet_change_list = 2.5, bet_change_list = 2.5,
bet_size_index = 1, bet_size_index = 1,
bet_level_index = 4, bet_level_index = 4,
}, },
[7] = { [7] = {
index = 7, index = 7,
bet_change_list = 4.5, bet_change_list = 4.5,
bet_size_index = 3, bet_size_index = 3,
bet_level_index = 0, bet_level_index = 0,
}, },
[8] = { [8] = {
index = 8, index = 8,
bet_change_list = 5, bet_change_list = 5,
bet_size_index = 1, bet_size_index = 1,
bet_level_index = 9, bet_level_index = 9,
}, },
[9] = { [9] = {
index = 9, index = 9,
bet_change_list = 7.5, bet_change_list = 7.5,
bet_size_index = 2, bet_size_index = 2,
bet_level_index = 4, bet_level_index = 4,
}, },
[10] = { [10] = {
index = 10, index = 10,
bet_change_list = 15, bet_change_list = 15,
bet_size_index = 2, bet_size_index = 2,
bet_level_index = 9, bet_level_index = 9,
}, },
[11] = { [11] = {
index = 11, index = 11,
bet_change_list = 22.5, bet_change_list = 22.5,
bet_size_index = 3, bet_size_index = 3,
bet_level_index = 4, bet_level_index = 4,
}, },
[12] = { [12] = {
index = 12, index = 12,
bet_change_list = 45, bet_change_list = 45,
bet_size_index = 3, bet_size_index = 3,
bet_level_index = 9, bet_level_index = 9,
}, },
} }
_.FortuneMouseBetBetLevel = { _.FortuneMouseBetBetLevel = {
[0] = { [0] = {
index = 0, index = 0,
bet_level = 1, bet_level = 1,
}, },
[1] = { [1] = {
index = 1, index = 1,
bet_level = 2, bet_level = 2,
}, },
[2] = { [2] = {
index = 2, index = 2,
bet_level = 3, bet_level = 3,
}, },
[3] = { [3] = {
index = 3, index = 3,
bet_level = 4, bet_level = 4,
}, },
[4] = { [4] = {
index = 4, index = 4,
bet_level = 5, bet_level = 5,
}, },
[5] = { [5] = {
index = 5, index = 5,
bet_level = 6, bet_level = 6,
}, },
[6] = { [6] = {
index = 6, index = 6,
bet_level = 7, bet_level = 7,
}, },
[7] = { [7] = {
index = 7, index = 7,
bet_level = 8, bet_level = 8,
}, },
[8] = { [8] = {
index = 8, index = 8,
bet_level = 9, bet_level = 9,
}, },
[9] = { [9] = {
index = 9, index = 9,
bet_level = 10, bet_level = 10,
}, },
} }
_.FortuneMouseBetBetLine = { _.FortuneMouseBetBetLine = {
[0] = { [0] = {
index = 0, index = 0,
bet_line = 5, bet_line = 5,
}, },
} }
_.FortuneMouseBetBetSize = { _.FortuneMouseBetBetSize = {
[0] = { [0] = {
index = 0, index = 0,
bet_size = 300, bet_size = 300,
}, },
[1] = { [1] = {
index = 1, index = 1,
bet_size = 1000, bet_size = 1000,
}, },
[2] = { [2] = {
index = 2, index = 2,
bet_size = 3000, bet_size = 3000,
}, },
[3] = { [3] = {
index = 3, index = 3,
bet_size = 9000, bet_size = 9000,
}, },
} }
_.FortuneMouseFormation = { _.FortuneMouseFormation = {
{ {
spin_type = 1, spin_type = 1,
node_type = "BaseSpin", node_type = "BaseSpin",
id = 1, id = 1,
seq_id = 1, seq_id = 1,
reel = "BaseSpin", reel = "BaseSpin",
matrix = "Line5Form3X3TypeB", matrix = "Line5Form3X3TypeB",
symbol = "Default", symbol = "Default",
first_init_method = 2, first_init_method = 2,
other_init_method = 4, other_init_method = 4,
first_init_symbols = {}, first_init_symbols = {},
other_init_symbols = {}, other_init_symbols = {},
}, },
{ {
spin_type = 3, spin_type = 3,
node_type = "ReSpin", node_type = "ReSpin",
id = 1, id = 1,
seq_id = 1, seq_id = 1,
reel = "ReSpin", reel = "ReSpin",
matrix = "Line5Form3X3TypeB", matrix = "Line5Form3X3TypeB",
symbol = "Default", symbol = "Default",
first_init_method = 3, first_init_method = 3,
other_init_method = 3, other_init_method = 3,
first_init_symbols = {}, first_init_symbols = {},
other_init_symbols = {}, other_init_symbols = {},
}, },
} }
_.FortuneMouseReelBaseSpinRange = { _.FortuneMouseReelBaseSpinRange = {
{3, 3, 3}, { 3, 3, 3 },
} }
_.FortuneMouseReelBaseSpinReel = { _.FortuneMouseReelBaseSpinReel = {
{3, 7, 2, 2, 2, 3, 5, 4, 7, 5, 5, 5, 6, 2, 4, 7, 6, 6, 6, 5, 3, 4, 2, 7, 7, 7, 6, 5, 5, 5, 4, 6, 5, 5, 5, 4, 7, 7, 7, 4, 7, 6, 5, 3, 3, 3, 5, 7, 6, 5, 7, 6, 5, 7, 7, 7, 6, 5, 7, 4, 3, 6, 5, 7, 6, 3, 6, 6, 2, 3, 5, 6, 3, 2, 2, 5, 7, 6, 6, 4, 1, 7, 7, 3, 6, 4, 7, 6, 1, 5, 5, 2, 6, 6, 2, 5, 5, 7, 7, 1, 4, 4, 4, 5, 3, 5, 6, 7, 2, 5, 6, 5, 7, 7, 7, 6, 1, 5, 7, 6, 6, 7, 7, 6, 3, 5, 1, 6, 7, 7, 5, 3, 6, 7, 7, 6, 5, 5, 1, 3, 7, 7, 7, 4, 5, 7, 6, 4, 5, 4, 6, 7, 4, 2, 6, 3, 5, 7, 5, 5, 5, 6, 1, 2, 4, 6, 5, 3, 3, 3, 2, 7, 4, 7, 6, 7, 7, 7, 6, 7, 4, 6, 1, 5, 6, 6, 6, 7, 4, 5, 2, 3, 7, 5, 7, 6, 7, 7, 3, 3, 7, 5, 7, 4, 5, 5, 5, 2, 7, 7, 7, 4, 5, 7, 7, 5, 5, 7, 4, 5, 6, 7, 6, 5, 4, 1, 6, 6, 5, 7, 6, 4, 5, 4, 6, 7, 7, 7, 3, 6, 5, 7, 7, 6, 2, 7, 3, 2, 2, 6, 5, 2, 6, 6, 6, 4, 4, 4, 6, 6, 6, 3, 4, 7, 1, 5, 6, 7, 2, 6, 7, 6, 6, 3, 6, 7, 6, 3, 5, 4, 7, 5, 7, 2, 6, 3, 5, 5, 5, 6}, { 3, 7, 2, 2, 2, 3, 5, 4, 7, 5, 5, 5, 6, 2, 4, 7, 6, 6, 6, 5, 3, 4, 2, 7, 7, 7, 6, 5, 5, 5, 4, 6, 5, 5, 5, 4, 7, 7, 7, 4, 7, 6, 5, 3, 3, 3, 5, 7, 6, 5, 7, 6, 5, 7, 7, 7, 6, 5, 7, 4, 3, 6, 5, 7, 6, 3, 6, 6, 2, 3, 5, 6, 3, 2, 2, 5, 7, 6, 6, 4, 1, 7, 7, 3, 6, 4, 7, 6, 1, 5, 5, 2, 6, 6, 2, 5, 5, 7, 7, 1, 4, 4, 4, 5, 3, 5, 6, 7, 2, 5, 6, 5, 7, 7, 7, 6, 1, 5, 7, 6, 6, 7, 7, 6, 3, 5, 1, 6, 7, 7, 5, 3, 6, 7, 7, 6, 5, 5, 1, 3, 7, 7, 7, 4, 5, 7, 6, 4, 5, 4, 6, 7, 4, 2, 6, 3, 5, 7, 5, 5, 5, 6, 1, 2, 4, 6, 5, 3, 3, 3, 2, 7, 4, 7, 6, 7, 7, 7, 6, 7, 4, 6, 1, 5, 6, 6, 6, 7, 4, 5, 2, 3, 7, 5, 7, 6, 7, 7, 3, 3, 7, 5, 7, 4, 5, 5, 5, 2, 7, 7, 7, 4, 5, 7, 7, 5, 5, 7, 4, 5, 6, 7, 6, 5, 4, 1, 6, 6, 5, 7, 6, 4, 5, 4, 6, 7, 7, 7, 3, 6, 5, 7, 7, 6, 2, 7, 3, 2, 2, 6, 5, 2, 6, 6, 6, 4, 4, 4, 6, 6, 6, 3, 4, 7, 1, 5, 6, 7, 2, 6, 7, 6, 6, 3, 6, 7, 6, 3, 5, 4, 7, 5, 7, 2, 6, 3, 5, 5, 5, 6 },
{5, 6, 3, 4, 6, 4, 5, 7, 6, 6, 2, 7, 5, 4, 6, 5, 4, 4, 4, 3, 5, 2, 6, 4, 5, 7, 4, 5, 5, 5, 7, 6, 6, 6, 4, 7, 6, 6, 6, 7, 4, 6, 6, 6, 5, 4, 7, 6, 4, 7, 3, 6, 7, 6, 7, 7, 7, 3, 7, 6, 7, 7, 2, 2, 2, 7, 7, 6, 6, 3, 6, 4, 5, 7, 6, 6, 4, 5, 7, 2, 5, 7, 6, 4, 4, 4, 3, 6, 1, 3, 5, 4, 6, 7, 2, 3, 4, 6, 6, 6, 7, 3, 6, 7, 2, 3, 7, 6, 5, 4, 6, 6, 4, 7, 3, 3, 3, 4, 7, 7, 6, 1, 5, 5, 7, 7, 6, 6, 2, 5, 5, 4, 7, 7, 5, 3, 4, 2, 6, 6, 6, 4, 7, 5, 5, 5, 7, 7, 6, 7, 6, 3, 1, 1, 1, 2, 3, 7, 4, 7, 7, 7, 6, 4, 7, 6, 4, 1, 7, 5, 3, 6, 6, 6, 4, 7, 5, 6, 7, 4, 6, 7, 4, 6, 3, 2, 5, 6, 3, 5, 1, 1, 1, 6, 5, 4, 5, 4, 7, 7, 7, 6, 2, 7, 3, 7, 5, 5, 7, 3, 4, 7, 6, 5, 2, 4, 3, 5, 7, 6, 5, 7, 1, 3, 4, 7, 6, 6, 6, 7, 7, 7, 6, 5, 7, 3, 6, 2, 7, 7, 3, 6, 7, 7, 5, 5, 7, 7, 7, 2, 6, 7, 3, 5, 7, 1, 6, 5, 2, 4, 6, 3, 5, 7, 5, 2, 7, 6, 5, 3, 4, 1, 6, 6, 5, 7, 6, 1, 7, 6, 7, 7, 6, 3, 3, 2, 4, 4, 7, 2}, { 5, 6, 3, 4, 6, 4, 5, 7, 6, 6, 2, 7, 5, 4, 6, 5, 4, 4, 4, 3, 5, 2, 6, 4, 5, 7, 4, 5, 5, 5, 7, 6, 6, 6, 4, 7, 6, 6, 6, 7, 4, 6, 6, 6, 5, 4, 7, 6, 4, 7, 3, 6, 7, 6, 7, 7, 7, 3, 7, 6, 7, 7, 2, 2, 2, 7, 7, 6, 6, 3, 6, 4, 5, 7, 6, 6, 4, 5, 7, 2, 5, 7, 6, 4, 4, 4, 3, 6, 1, 3, 5, 4, 6, 7, 2, 3, 4, 6, 6, 6, 7, 3, 6, 7, 2, 3, 7, 6, 5, 4, 6, 6, 4, 7, 3, 3, 3, 4, 7, 7, 6, 1, 5, 5, 7, 7, 6, 6, 2, 5, 5, 4, 7, 7, 5, 3, 4, 2, 6, 6, 6, 4, 7, 5, 5, 5, 7, 7, 6, 7, 6, 3, 1, 1, 1, 2, 3, 7, 4, 7, 7, 7, 6, 4, 7, 6, 4, 1, 7, 5, 3, 6, 6, 6, 4, 7, 5, 6, 7, 4, 6, 7, 4, 6, 3, 2, 5, 6, 3, 5, 1, 1, 1, 6, 5, 4, 5, 4, 7, 7, 7, 6, 2, 7, 3, 7, 5, 5, 7, 3, 4, 7, 6, 5, 2, 4, 3, 5, 7, 6, 5, 7, 1, 3, 4, 7, 6, 6, 6, 7, 7, 7, 6, 5, 7, 3, 6, 2, 7, 7, 3, 6, 7, 7, 5, 5, 7, 7, 7, 2, 6, 7, 3, 5, 7, 1, 6, 5, 2, 4, 6, 3, 5, 7, 5, 2, 7, 6, 5, 3, 4, 1, 6, 6, 5, 7, 6, 1, 7, 6, 7, 7, 6, 3, 3, 2, 4, 4, 7, 2 },
{7, 5, 5, 5, 7, 7, 7, 6, 4, 4, 4, 3, 3, 3, 6, 6, 6, 7, 3, 5, 5, 6, 7, 5, 4, 4, 4, 7, 5, 4, 1, 7, 7, 7, 6, 6, 3, 7, 7, 7, 2, 4, 4, 4, 6, 1, 1, 1, 7, 5, 2, 5, 6, 4, 7, 6, 3, 7, 6, 7, 7, 3, 4, 5, 5, 5, 6, 3, 7, 7, 7, 2, 6, 5, 4, 6, 6, 1, 7, 7, 4, 5, 5, 5, 7, 2, 3, 4, 7, 6, 4, 4, 4, 6, 4, 7, 2, 2, 2, 6, 6, 6, 2, 7, 5, 6, 6, 6, 5, 3, 5, 1, 7, 6, 4, 3, 6, 7, 6, 7, 4, 3, 2, 4, 7, 5, 6, 3, 7, 4, 5, 7, 7, 7, 3, 6, 7, 5, 6, 7, 4, 3, 7, 5, 6, 6, 6, 7, 1, 5, 6, 7, 4, 6, 5, 6, 5, 7, 2, 4, 3, 6, 7, 3, 5, 2, 6, 7, 4, 6, 7, 5, 2, 7, 7, 7, 5, 6, 6, 6, 5, 2, 7, 4, 4, 4, 7, 6, 6, 6, 7, 7, 7, 4, 5, 2, 3, 5, 4, 6, 7, 3, 2, 6, 7, 4, 3, 7, 4, 7, 3, 6, 6, 7, 6, 5, 5, 5, 2, 2, 5, 7, 7, 7, 3, 4, 5, 3, 7, 7, 7, 5, 5, 5, 6, 6, 5, 6, 2, 6, 3, 6, 5, 3, 7, 6, 2, 2, 4, 1, 5, 4, 3, 7, 3, 7, 5, 6, 5, 4, 7, 7, 7, 6, 6, 3, 4, 6, 2, 3, 1, 7, 2, 1, 5, 7, 5, 5, 5, 6, 3, 5, 6, 4, 6, 7, 6, 5, 4, 2}, { 7, 5, 5, 5, 7, 7, 7, 6, 4, 4, 4, 3, 3, 3, 6, 6, 6, 7, 3, 5, 5, 6, 7, 5, 4, 4, 4, 7, 5, 4, 1, 7, 7, 7, 6, 6, 3, 7, 7, 7, 2, 4, 4, 4, 6, 1, 1, 1, 7, 5, 2, 5, 6, 4, 7, 6, 3, 7, 6, 7, 7, 3, 4, 5, 5, 5, 6, 3, 7, 7, 7, 2, 6, 5, 4, 6, 6, 1, 7, 7, 4, 5, 5, 5, 7, 2, 3, 4, 7, 6, 4, 4, 4, 6, 4, 7, 2, 2, 2, 6, 6, 6, 2, 7, 5, 6, 6, 6, 5, 3, 5, 1, 7, 6, 4, 3, 6, 7, 6, 7, 4, 3, 2, 4, 7, 5, 6, 3, 7, 4, 5, 7, 7, 7, 3, 6, 7, 5, 6, 7, 4, 3, 7, 5, 6, 6, 6, 7, 1, 5, 6, 7, 4, 6, 5, 6, 5, 7, 2, 4, 3, 6, 7, 3, 5, 2, 6, 7, 4, 6, 7, 5, 2, 7, 7, 7, 5, 6, 6, 6, 5, 2, 7, 4, 4, 4, 7, 6, 6, 6, 7, 7, 7, 4, 5, 2, 3, 5, 4, 6, 7, 3, 2, 6, 7, 4, 3, 7, 4, 7, 3, 6, 6, 7, 6, 5, 5, 5, 2, 2, 5, 7, 7, 7, 3, 4, 5, 3, 7, 7, 7, 5, 5, 5, 6, 6, 5, 6, 2, 6, 3, 6, 5, 3, 7, 6, 2, 2, 4, 1, 5, 4, 3, 7, 3, 7, 5, 6, 5, 4, 7, 7, 7, 6, 6, 3, 4, 6, 2, 3, 1, 7, 2, 1, 5, 7, 5, 5, 5, 6, 3, 5, 6, 4, 6, 7, 6, 5, 4, 2 },
} }
_.FortuneMouseReelReSpinRange = { _.FortuneMouseReelReSpinRange = {
{3, 3, 3}, { 3, 3, 3 },
} }
_.FortuneMouseReelReSpinReel = { _.FortuneMouseReelReSpinReel = {
{1, 1, 1, 2, 2, 2, 2, 7, 7, 7, 7, 8, 8, 8, 6, 6, 6, 6, 3, 3, 3, 3, 8, 8, 8, 5, 5, 5, 5, 4, 4, 4, 4, 8, 8, 8}, { 1, 1, 1, 2, 2, 2, 2, 7, 7, 7, 7, 8, 8, 8, 6, 6, 6, 6, 3, 3, 3, 3, 8, 8, 8, 5, 5, 5, 5, 4, 4, 4, 4, 8, 8, 8 },
{1, 1, 1}, { 1, 1, 1 },
{1, 1, 1, 2, 2, 2, 2, 7, 7, 7, 7, 8, 8, 8, 6, 6, 6, 6, 3, 3, 3, 3, 8, 8, 8, 5, 5, 5, 5, 4, 4, 4, 4, 8, 8, 8}, { 1, 1, 1, 2, 2, 2, 2, 7, 7, 7, 7, 8, 8, 8, 6, 6, 6, 6, 3, 3, 3, 3, 8, 8, 8, 5, 5, 5, 5, 4, 4, 4, 4, 8, 8, 8 },
} }
_.FortuneMouseSymbol = { _.FortuneMouseSymbol = {
[1] = { [1] = {
id = 1, id = 1,
name = "wild", name = "wild",
is_wild = true, is_wild = true,
group = {1}, group = { 1 },
pay_rate = {0, 0, 300}, pay_rate = { 0, 0, 300 },
client_order = 1, client_order = 1,
client_dsc = "", client_dsc = "",
}, },
[2] = { [2] = {
id = 2, id = 2,
name = "倒福", name = "倒福",
is_wild = false, is_wild = false,
group = {2}, group = { 2 },
pay_rate = {0, 0, 100}, pay_rate = { 0, 0, 100 },
client_order = 2, client_order = 2,
client_dsc = "", client_dsc = "",
}, },
[3] = { [3] = {
id = 3, id = 3,
name = "红包", name = "红包",
is_wild = false, is_wild = false,
group = {3}, group = { 3 },
pay_rate = {0, 0, 50}, pay_rate = { 0, 0, 50 },
client_order = 3, client_order = 3,
client_dsc = "", client_dsc = "",
}, },
[4] = { [4] = {
id = 4, id = 4,
name = "钱袋", name = "钱袋",
is_wild = false, is_wild = false,
group = {4}, group = { 4 },
pay_rate = {0, 0, 30}, pay_rate = { 0, 0, 30 },
client_order = 4, client_order = 4,
client_dsc = "", client_dsc = "",
}, },
[5] = { [5] = {
id = 5, id = 5,
name = "爆竹", name = "爆竹",
is_wild = false, is_wild = false,
group = {5}, group = { 5 },
pay_rate = {0, 0, 15}, pay_rate = { 0, 0, 15 },
client_order = 5, client_order = 5,
client_dsc = "", client_dsc = "",
}, },
[6] = { [6] = {
id = 6, id = 6,
name = "橘子", name = "橘子",
is_wild = false, is_wild = false,
group = {6}, group = { 6 },
pay_rate = {0, 0, 5}, pay_rate = { 0, 0, 5 },
client_order = 6, client_order = 6,
client_dsc = "", client_dsc = "",
}, },
[7] = { [7] = {
id = 7, id = 7,
name = "花生", name = "花生",
is_wild = false, is_wild = false,
group = {7}, group = { 7 },
pay_rate = {0, 0, 3}, pay_rate = { 0, 0, 3 },
client_order = 7, client_order = 7,
client_dsc = "", client_dsc = "",
}, },
[8] = { [8] = {
id = 8, id = 8,
name = "SuperStack", name = "SuperStack",
is_wild = false, is_wild = false,
group = {8}, group = { 8 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
} }
_.FortuneMouseSymbolBetRatio = { _.FortuneMouseSymbolBetRatio = {
{ {
bet_ratio = 1, bet_ratio = 1,
}, },
} }
return _ return _

View File

@ -2,292 +2,292 @@
local _ = {} local _ = {}
_.FortuneOxBetBetChangeList = { _.FortuneOxBetBetChangeList = {
[0] = { [0] = {
index = 0, index = 0,
bet_change_list = 0.3, bet_change_list = 0.3,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 0, bet_level_index = 0,
}, },
[1] = { [1] = {
index = 1, index = 1,
bet_change_list = 0.6, bet_change_list = 0.6,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 1, bet_level_index = 1,
}, },
[2] = { [2] = {
index = 2, index = 2,
bet_change_list = 0.9, bet_change_list = 0.9,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 2, bet_level_index = 2,
}, },
[3] = { [3] = {
index = 3, index = 3,
bet_change_list = 1, bet_change_list = 1,
bet_size_index = 1, bet_size_index = 1,
bet_level_index = 0, bet_level_index = 0,
}, },
[4] = { [4] = {
index = 4, index = 4,
bet_change_list = 1.5, bet_change_list = 1.5,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 4, bet_level_index = 4,
}, },
[5] = { [5] = {
index = 5, index = 5,
bet_change_list = 3, bet_change_list = 3,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 9, bet_level_index = 9,
}, },
[6] = { [6] = {
index = 6, index = 6,
bet_change_list = 5, bet_change_list = 5,
bet_size_index = 1, bet_size_index = 1,
bet_level_index = 4, bet_level_index = 4,
}, },
[7] = { [7] = {
index = 7, index = 7,
bet_change_list = 9, bet_change_list = 9,
bet_size_index = 3, bet_size_index = 3,
bet_level_index = 0, bet_level_index = 0,
}, },
[8] = { [8] = {
index = 8, index = 8,
bet_change_list = 10, bet_change_list = 10,
bet_size_index = 1, bet_size_index = 1,
bet_level_index = 9, bet_level_index = 9,
}, },
[9] = { [9] = {
index = 9, index = 9,
bet_change_list = 15, bet_change_list = 15,
bet_size_index = 2, bet_size_index = 2,
bet_level_index = 4, bet_level_index = 4,
}, },
[10] = { [10] = {
index = 10, index = 10,
bet_change_list = 30, bet_change_list = 30,
bet_size_index = 2, bet_size_index = 2,
bet_level_index = 9, bet_level_index = 9,
}, },
[11] = { [11] = {
index = 11, index = 11,
bet_change_list = 45, bet_change_list = 45,
bet_size_index = 3, bet_size_index = 3,
bet_level_index = 4, bet_level_index = 4,
}, },
[12] = { [12] = {
index = 12, index = 12,
bet_change_list = 90, bet_change_list = 90,
bet_size_index = 3, bet_size_index = 3,
bet_level_index = 9, bet_level_index = 9,
}, },
} }
_.FortuneOxBetBetLevel = { _.FortuneOxBetBetLevel = {
[0] = { [0] = {
index = 0, index = 0,
bet_level = 1, bet_level = 1,
}, },
[1] = { [1] = {
index = 1, index = 1,
bet_level = 2, bet_level = 2,
}, },
[2] = { [2] = {
index = 2, index = 2,
bet_level = 3, bet_level = 3,
}, },
[3] = { [3] = {
index = 3, index = 3,
bet_level = 4, bet_level = 4,
}, },
[4] = { [4] = {
index = 4, index = 4,
bet_level = 5, bet_level = 5,
}, },
[5] = { [5] = {
index = 5, index = 5,
bet_level = 6, bet_level = 6,
}, },
[6] = { [6] = {
index = 6, index = 6,
bet_level = 7, bet_level = 7,
}, },
[7] = { [7] = {
index = 7, index = 7,
bet_level = 8, bet_level = 8,
}, },
[8] = { [8] = {
index = 8, index = 8,
bet_level = 9, bet_level = 9,
}, },
[9] = { [9] = {
index = 9, index = 9,
bet_level = 10, bet_level = 10,
}, },
} }
_.FortuneOxBetBetLine = { _.FortuneOxBetBetLine = {
[0] = { [0] = {
index = 0, index = 0,
bet_line = 10, bet_line = 10,
}, },
} }
_.FortuneOxBetBetSize = { _.FortuneOxBetBetSize = {
[0] = { [0] = {
index = 0, index = 0,
bet_size = 300, bet_size = 300,
}, },
[1] = { [1] = {
index = 1, index = 1,
bet_size = 1000, bet_size = 1000,
}, },
[2] = { [2] = {
index = 2, index = 2,
bet_size = 3000, bet_size = 3000,
}, },
[3] = { [3] = {
index = 3, index = 3,
bet_size = 9000, bet_size = 9000,
}, },
} }
_.FortuneOxFormation = { _.FortuneOxFormation = {
{ {
spin_type = 1, spin_type = 1,
node_type = "BaseSpin", node_type = "BaseSpin",
id = 1, id = 1,
seq_id = 1, seq_id = 1,
reel = "BaseSpin", reel = "BaseSpin",
matrix = "Line10Form343TypeA", matrix = "Line10Form343TypeA",
symbol = "Default", symbol = "Default",
first_init_method = 2, first_init_method = 2,
other_init_method = 4, other_init_method = 4,
first_init_symbols = {}, first_init_symbols = {},
other_init_symbols = {}, other_init_symbols = {},
}, },
{ {
spin_type = 3, spin_type = 3,
node_type = "ReSpin", node_type = "ReSpin",
id = 1, id = 1,
seq_id = 1, seq_id = 1,
reel = "ReSpin", reel = "ReSpin",
matrix = "Line10Form343TypeA", matrix = "Line10Form343TypeA",
symbol = "Default", symbol = "Default",
first_init_method = 3, first_init_method = 3,
other_init_method = 3, other_init_method = 3,
first_init_symbols = {}, first_init_symbols = {},
other_init_symbols = {}, other_init_symbols = {},
}, },
} }
_.FortuneOxReelBaseSpinRange = { _.FortuneOxReelBaseSpinRange = {
{3, 4, 3}, { 3, 4, 3 },
} }
_.FortuneOxReelBaseSpinReel = { _.FortuneOxReelBaseSpinReel = {
{3, 7, 2, 2, 2, 3, 5, 4, 7, 5, 5, 5, 6, 2, 4, 5, 6, 7, 6, 6, 6, 2, 2, 2, 1, 1, 4, 4, 4, 5, 7, 5, 4, 6, 4, 4, 3, 4, 7, 7, 7, 4, 7, 4, 7, 3, 3, 3, 5, 2, 6, 4, 4, 4, 5, 7, 7, 7, 2, 5, 7, 4, 2, 6, 5, 7, 6, 6, 6, 2, 2, 2, 5, 6, 2, 2, 2, 5, 7, 6, 6, 4, 2, 7, 7, 7, 6, 5, 7, 6, 1, 5, 5, 2, 6, 6, 2, 5, 5, 7, 7, 1, 6, 6, 6, 5, 7, 5, 6, 7, 2, 5, 6, 5, 7, 7, 7, 6, 2, 5, 7, 6, 6, 7, 7, 6, 7, 5, 2, 6, 7, 7, 5, 3, 6, 7, 7, 6, 5, 2, 2, 2, 7, 7, 7, 4, 5, 4, 4, 4, 6, 4, 4, 7, 4, 2, 6, 7, 7, 5, 5, 5, 7, 6, 1, 2, 4, 6, 5, 7, 2, 2, 2, 7, 4, 7, 5, 6, 7, 7, 7, 5, 6, 7, 4, 6, 1, 5, 5, 5, 6, 6, 6, 7, 4, 5, 2, 3, 7, 5, 7, 6, 7, 7, 7, 7, 7, 5, 7, 4, 5, 5, 5, 2, 7, 7, 7, 4, 5, 7, 6, 5, 7, 6, 5, 5, 7, 4, 5, 6, 7, 6, 4, 4, 2, 5, 5, 5, 7, 6, 4, 5, 4, 6, 7, 4, 7, 3, 6, 5, 7, 7, 6, 2, 7, 7, 2, 2, 6, 5, 2, 6, 6, 6, 4, 6, 5, 4, 6, 6, 6, 3, 4, 7, 2, 5, 6, 7, 2, 6, 6, 6, 6, 6, 7, 7, 7, 7, 5, 4, 7, 5, 7, 2, 6, 7, 5, 5, 5, 6}, { 3, 7, 2, 2, 2, 3, 5, 4, 7, 5, 5, 5, 6, 2, 4, 5, 6, 7, 6, 6, 6, 2, 2, 2, 1, 1, 4, 4, 4, 5, 7, 5, 4, 6, 4, 4, 3, 4, 7, 7, 7, 4, 7, 4, 7, 3, 3, 3, 5, 2, 6, 4, 4, 4, 5, 7, 7, 7, 2, 5, 7, 4, 2, 6, 5, 7, 6, 6, 6, 2, 2, 2, 5, 6, 2, 2, 2, 5, 7, 6, 6, 4, 2, 7, 7, 7, 6, 5, 7, 6, 1, 5, 5, 2, 6, 6, 2, 5, 5, 7, 7, 1, 6, 6, 6, 5, 7, 5, 6, 7, 2, 5, 6, 5, 7, 7, 7, 6, 2, 5, 7, 6, 6, 7, 7, 6, 7, 5, 2, 6, 7, 7, 5, 3, 6, 7, 7, 6, 5, 2, 2, 2, 7, 7, 7, 4, 5, 4, 4, 4, 6, 4, 4, 7, 4, 2, 6, 7, 7, 5, 5, 5, 7, 6, 1, 2, 4, 6, 5, 7, 2, 2, 2, 7, 4, 7, 5, 6, 7, 7, 7, 5, 6, 7, 4, 6, 1, 5, 5, 5, 6, 6, 6, 7, 4, 5, 2, 3, 7, 5, 7, 6, 7, 7, 7, 7, 7, 5, 7, 4, 5, 5, 5, 2, 7, 7, 7, 4, 5, 7, 6, 5, 7, 6, 5, 5, 7, 4, 5, 6, 7, 6, 4, 4, 2, 5, 5, 5, 7, 6, 4, 5, 4, 6, 7, 4, 7, 3, 6, 5, 7, 7, 6, 2, 7, 7, 2, 2, 6, 5, 2, 6, 6, 6, 4, 6, 5, 4, 6, 6, 6, 3, 4, 7, 2, 5, 6, 7, 2, 6, 6, 6, 6, 6, 7, 7, 7, 7, 5, 4, 7, 5, 7, 2, 6, 7, 5, 5, 5, 6 },
{5, 6, 3, 4, 6, 4, 7, 7, 7, 7, 6, 2, 7, 5, 6, 4, 4, 4, 4, 3, 1, 2, 3, 4, 4, 7, 5, 5, 5, 5, 6, 6, 6, 6, 4, 7, 6, 1, 1, 7, 4, 5, 7, 6, 5, 4, 6, 7, 4, 7, 3, 5, 6, 7, 1, 5, 7, 3, 4, 6, 7, 2, 2, 2, 2, 7, 7, 6, 6, 3, 4, 6, 5, 1, 7, 6, 6, 4, 5, 7, 2, 5, 7, 6, 4, 4, 4, 4, 3, 6, 1, 3, 5, 4, 6, 7, 2, 3, 4, 6, 6, 6, 6, 3, 6, 7, 2, 3, 7, 6, 5, 4, 7, 6, 4, 3, 3, 3, 3, 4, 7, 7, 5, 1, 6, 5, 7, 7, 6, 6, 2, 5, 5, 4, 7, 7, 5, 3, 4, 2, 6, 5, 6, 4, 7, 5, 5, 5, 7, 7, 6, 7, 6, 3, 1, 1, 1, 5, 3, 7, 7, 7, 7, 7, 6, 4, 7, 6, 4, 1, 7, 5, 3, 5, 5, 5, 5, 1, 7, 4, 6, 7, 4, 6, 7, 4, 6, 3, 7, 5, 6, 3, 5, 1, 1, 1, 6, 5, 4, 5, 7, 7, 7, 7, 1, 2, 2, 3, 3, 7, 7, 7, 7, 7, 4, 7, 6, 5, 2, 4, 3, 5, 7, 6, 5, 7, 1, 3, 4, 7, 6, 6, 6, 6, 7, 1, 6, 5, 7, 3, 5, 6, 7, 7, 3, 6, 7, 5, 5, 7, 7, 7, 7, 7, 6, 5, 5, 5, 5, 1, 1, 1, 1, 2, 4, 6, 3, 5, 7, 5, 2, 7, 6, 5, 3, 4, 1, 6, 6, 6, 6, 5, 1, 7, 7, 7, 7, 6, 3, 7, 5, 4, 4, 7, 6, 7, 7, 7, 7, 7}, { 5, 6, 3, 4, 6, 4, 7, 7, 7, 7, 6, 2, 7, 5, 6, 4, 4, 4, 4, 3, 1, 2, 3, 4, 4, 7, 5, 5, 5, 5, 6, 6, 6, 6, 4, 7, 6, 1, 1, 7, 4, 5, 7, 6, 5, 4, 6, 7, 4, 7, 3, 5, 6, 7, 1, 5, 7, 3, 4, 6, 7, 2, 2, 2, 2, 7, 7, 6, 6, 3, 4, 6, 5, 1, 7, 6, 6, 4, 5, 7, 2, 5, 7, 6, 4, 4, 4, 4, 3, 6, 1, 3, 5, 4, 6, 7, 2, 3, 4, 6, 6, 6, 6, 3, 6, 7, 2, 3, 7, 6, 5, 4, 7, 6, 4, 3, 3, 3, 3, 4, 7, 7, 5, 1, 6, 5, 7, 7, 6, 6, 2, 5, 5, 4, 7, 7, 5, 3, 4, 2, 6, 5, 6, 4, 7, 5, 5, 5, 7, 7, 6, 7, 6, 3, 1, 1, 1, 5, 3, 7, 7, 7, 7, 7, 6, 4, 7, 6, 4, 1, 7, 5, 3, 5, 5, 5, 5, 1, 7, 4, 6, 7, 4, 6, 7, 4, 6, 3, 7, 5, 6, 3, 5, 1, 1, 1, 6, 5, 4, 5, 7, 7, 7, 7, 1, 2, 2, 3, 3, 7, 7, 7, 7, 7, 4, 7, 6, 5, 2, 4, 3, 5, 7, 6, 5, 7, 1, 3, 4, 7, 6, 6, 6, 6, 7, 1, 6, 5, 7, 3, 5, 6, 7, 7, 3, 6, 7, 5, 5, 7, 7, 7, 7, 7, 6, 5, 5, 5, 5, 1, 1, 1, 1, 2, 4, 6, 3, 5, 7, 5, 2, 7, 6, 5, 3, 4, 1, 6, 6, 6, 6, 5, 1, 7, 7, 7, 7, 6, 3, 7, 5, 4, 4, 7, 6, 7, 7, 7, 7, 7 },
{5, 5, 5, 7, 7, 7, 6, 4, 4, 4, 3, 3, 3, 6, 1, 7, 6, 5, 5, 5, 6, 7, 5, 4, 3, 6, 7, 5, 4, 3, 7, 7, 7, 6, 6, 3, 7, 7, 7, 2, 4, 4, 4, 6, 1, 1, 3, 7, 5, 3, 7, 6, 4, 7, 6, 3, 7, 6, 7, 7, 3, 4, 5, 5, 5, 6, 3, 7, 7, 7, 2, 6, 5, 6, 6, 6, 7, 7, 7, 4, 5, 5, 5, 7, 2, 3, 4, 7, 6, 4, 7, 3, 6, 4, 7, 2, 2, 2, 6, 6, 6, 3, 7, 5, 6, 6, 6, 3, 7, 5, 3, 7, 6, 4, 3, 6, 7, 4, 6, 7, 3, 2, 7, 7, 7, 6, 3, 3, 3, 5, 7, 7, 7, 3, 6, 3, 1, 1, 7, 6, 3, 7, 5, 6, 6, 6, 7, 3, 5, 6, 7, 4, 6, 6, 6, 5, 3, 2, 7, 3, 6, 7, 3, 5, 2, 6, 7, 4, 6, 7, 5, 2, 7, 7, 7, 5, 6, 6, 6, 5, 3, 7, 4, 4, 4, 7, 6, 6, 6, 7, 7, 7, 4, 5, 2, 3, 5, 4, 6, 7, 3, 2, 6, 7, 4, 3, 7, 4, 7, 3, 6, 6, 7, 6, 5, 5, 5, 2, 2, 7, 7, 7, 7, 3, 4, 5, 3, 7, 7, 7, 5, 5, 5, 6, 6, 6, 6, 2, 6, 3, 6, 5, 3, 7, 6, 2, 2, 4, 3, 3, 3, 5, 7, 3, 5, 7, 6, 5, 7, 7, 7, 7, 6, 6, 3, 7, 4, 6, 2, 3, 5, 7, 2, 1, 5, 7, 6, 5, 5, 5, 6, 3, 5, 6, 4, 6, 7, 6, 7, 4, 2, 7, 7, 7, 6, 6, 6, 7, 7, 7}, { 5, 5, 5, 7, 7, 7, 6, 4, 4, 4, 3, 3, 3, 6, 1, 7, 6, 5, 5, 5, 6, 7, 5, 4, 3, 6, 7, 5, 4, 3, 7, 7, 7, 6, 6, 3, 7, 7, 7, 2, 4, 4, 4, 6, 1, 1, 3, 7, 5, 3, 7, 6, 4, 7, 6, 3, 7, 6, 7, 7, 3, 4, 5, 5, 5, 6, 3, 7, 7, 7, 2, 6, 5, 6, 6, 6, 7, 7, 7, 4, 5, 5, 5, 7, 2, 3, 4, 7, 6, 4, 7, 3, 6, 4, 7, 2, 2, 2, 6, 6, 6, 3, 7, 5, 6, 6, 6, 3, 7, 5, 3, 7, 6, 4, 3, 6, 7, 4, 6, 7, 3, 2, 7, 7, 7, 6, 3, 3, 3, 5, 7, 7, 7, 3, 6, 3, 1, 1, 7, 6, 3, 7, 5, 6, 6, 6, 7, 3, 5, 6, 7, 4, 6, 6, 6, 5, 3, 2, 7, 3, 6, 7, 3, 5, 2, 6, 7, 4, 6, 7, 5, 2, 7, 7, 7, 5, 6, 6, 6, 5, 3, 7, 4, 4, 4, 7, 6, 6, 6, 7, 7, 7, 4, 5, 2, 3, 5, 4, 6, 7, 3, 2, 6, 7, 4, 3, 7, 4, 7, 3, 6, 6, 7, 6, 5, 5, 5, 2, 2, 7, 7, 7, 7, 3, 4, 5, 3, 7, 7, 7, 5, 5, 5, 6, 6, 6, 6, 2, 6, 3, 6, 5, 3, 7, 6, 2, 2, 4, 3, 3, 3, 5, 7, 3, 5, 7, 6, 5, 7, 7, 7, 7, 6, 6, 3, 7, 4, 6, 2, 3, 5, 7, 2, 1, 5, 7, 6, 5, 5, 5, 6, 3, 5, 6, 4, 6, 7, 6, 7, 4, 2, 7, 7, 7, 6, 6, 6, 7, 7, 7 },
} }
_.FortuneOxReelReSpinRange = { _.FortuneOxReelReSpinRange = {
{3, 4, 3}, { 3, 4, 3 },
} }
_.FortuneOxReelReSpinReel = { _.FortuneOxReelReSpinReel = {
{9, 9, 9, 9, 9, 9, 9, 1, 1, 1, 1, 1, 1, 1, 9, 9, 9, 9, 9, 9, 9, 2, 2, 2, 2, 2, 2, 2, 7, 7, 7, 7, 7, 7, 7, 7, 1, 1, 1, 1, 1, 6, 6, 6, 6, 6, 6, 6, 6, 3, 3, 3, 3, 3, 3, 3, 9, 9, 9, 9, 9, 9, 9, 1, 1, 1, 1, 1, 1, 8, 8, 8, 8, 8, 8, 8, 8, 5, 5, 5, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 8, 8, 8, 8, 8, 8, 8, 8}, { 9, 9, 9, 9, 9, 9, 9, 1, 1, 1, 1, 1, 1, 1, 9, 9, 9, 9, 9, 9, 9, 2, 2, 2, 2, 2, 2, 2, 7, 7, 7, 7, 7, 7, 7, 7, 1, 1, 1, 1, 1, 6, 6, 6, 6, 6, 6, 6, 6, 3, 3, 3, 3, 3, 3, 3, 9, 9, 9, 9, 9, 9, 9, 1, 1, 1, 1, 1, 1, 8, 8, 8, 8, 8, 8, 8, 8, 5, 5, 5, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 8, 8, 8, 8, 8, 8, 8, 8 },
{9, 9, 9, 9, 9, 9, 9, 1, 1, 1, 1, 1, 1, 1, 9, 9, 9, 9, 9, 9, 9, 2, 2, 2, 2, 2, 2, 2, 7, 7, 7, 7, 7, 7, 7, 7, 1, 1, 1, 1, 1, 6, 6, 6, 6, 6, 6, 6, 6, 3, 3, 3, 3, 3, 3, 3, 9, 9, 9, 9, 9, 9, 9, 1, 1, 1, 1, 1, 1, 8, 8, 8, 8, 8, 8, 8, 8, 5, 5, 5, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 8, 8, 8, 8, 8, 8, 8, 8}, { 9, 9, 9, 9, 9, 9, 9, 1, 1, 1, 1, 1, 1, 1, 9, 9, 9, 9, 9, 9, 9, 2, 2, 2, 2, 2, 2, 2, 7, 7, 7, 7, 7, 7, 7, 7, 1, 1, 1, 1, 1, 6, 6, 6, 6, 6, 6, 6, 6, 3, 3, 3, 3, 3, 3, 3, 9, 9, 9, 9, 9, 9, 9, 1, 1, 1, 1, 1, 1, 8, 8, 8, 8, 8, 8, 8, 8, 5, 5, 5, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 8, 8, 8, 8, 8, 8, 8, 8 },
{9, 9, 9, 9, 9, 9, 9, 1, 1, 1, 1, 1, 1, 1, 9, 9, 9, 9, 9, 9, 9, 2, 2, 2, 2, 2, 2, 2, 7, 7, 7, 7, 7, 7, 7, 7, 1, 1, 1, 1, 1, 6, 6, 6, 6, 6, 6, 6, 6, 3, 3, 3, 3, 3, 3, 3, 9, 9, 9, 9, 9, 9, 9, 1, 1, 1, 1, 1, 1, 8, 8, 8, 8, 8, 8, 8, 8, 5, 5, 5, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 8, 8, 8, 8, 8, 8, 8, 8}, { 9, 9, 9, 9, 9, 9, 9, 1, 1, 1, 1, 1, 1, 1, 9, 9, 9, 9, 9, 9, 9, 2, 2, 2, 2, 2, 2, 2, 7, 7, 7, 7, 7, 7, 7, 7, 1, 1, 1, 1, 1, 6, 6, 6, 6, 6, 6, 6, 6, 3, 3, 3, 3, 3, 3, 3, 9, 9, 9, 9, 9, 9, 9, 1, 1, 1, 1, 1, 1, 8, 8, 8, 8, 8, 8, 8, 8, 5, 5, 5, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, 8, 8, 8, 8, 8, 8, 8, 8 },
} }
_.FortuneOxSymbol = { _.FortuneOxSymbol = {
[1] = { [1] = {
id = 1, id = 1,
name = "wild", name = "wild",
is_wild = true, is_wild = true,
group = {1}, group = { 1 },
pay_rate = {0, 0, 200}, pay_rate = { 0, 0, 200 },
client_order = 1, client_order = 1,
client_dsc = "", client_dsc = "",
}, },
[2] = { [2] = {
id = 2, id = 2,
name = "元宝", name = "元宝",
is_wild = false, is_wild = false,
group = {2}, group = { 2 },
pay_rate = {0, 0, 100}, pay_rate = { 0, 0, 100 },
client_order = 2, client_order = 2,
client_dsc = "", client_dsc = "",
}, },
[3] = { [3] = {
id = 3, id = 3,
name = "金锦盒", name = "金锦盒",
is_wild = false, is_wild = false,
group = {3}, group = { 3 },
pay_rate = {0, 0, 50}, pay_rate = { 0, 0, 50 },
client_order = 3, client_order = 3,
client_dsc = "", client_dsc = "",
}, },
[4] = { [4] = {
id = 4, id = 4,
name = "钱袋", name = "钱袋",
is_wild = false, is_wild = false,
group = {4}, group = { 4 },
pay_rate = {0, 0, 20}, pay_rate = { 0, 0, 20 },
client_order = 4, client_order = 4,
client_dsc = "", client_dsc = "",
}, },
[5] = { [5] = {
id = 5, id = 5,
name = "红包", name = "红包",
is_wild = false, is_wild = false,
group = {5}, group = { 5 },
pay_rate = {0, 0, 10}, pay_rate = { 0, 0, 10 },
client_order = 5, client_order = 5,
client_dsc = "", client_dsc = "",
}, },
[6] = { [6] = {
id = 6, id = 6,
name = "橘子", name = "橘子",
is_wild = false, is_wild = false,
group = {6}, group = { 6 },
pay_rate = {0, 0, 5}, pay_rate = { 0, 0, 5 },
client_order = 6, client_order = 6,
client_dsc = "", client_dsc = "",
}, },
[7] = { [7] = {
id = 7, id = 7,
name = "炮竹", name = "炮竹",
is_wild = false, is_wild = false,
group = {7}, group = { 7 },
pay_rate = {0, 0, 3}, pay_rate = { 0, 0, 3 },
client_order = 7, client_order = 7,
client_dsc = "", client_dsc = "",
}, },
[8] = { [8] = {
id = 8, id = 8,
name = "SuperStack1", name = "SuperStack1",
is_wild = false, is_wild = false,
group = {8}, group = { 8 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[9] = { [9] = {
id = 9, id = 9,
name = "SuperStack2", name = "SuperStack2",
is_wild = false, is_wild = false,
group = {9}, group = { 9 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
} }
_.FortuneOxSymbolBetRatio = { _.FortuneOxSymbolBetRatio = {
{ {
bet_ratio = 1, bet_ratio = 1,
}, },
} }
return _ return _

View File

@ -2,345 +2,345 @@
local _ = {} local _ = {}
_.FortuneRabbitBetBetChangeList = { _.FortuneRabbitBetBetChangeList = {
[0] = { [0] = {
index = 0, index = 0,
bet_change_list = 0.3, bet_change_list = 0.3,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 0, bet_level_index = 0,
}, },
[1] = { [1] = {
index = 1, index = 1,
bet_change_list = 0.6, bet_change_list = 0.6,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 1, bet_level_index = 1,
}, },
[2] = { [2] = {
index = 2, index = 2,
bet_change_list = 0.9, bet_change_list = 0.9,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 2, bet_level_index = 2,
}, },
[3] = { [3] = {
index = 3, index = 3,
bet_change_list = 1, bet_change_list = 1,
bet_size_index = 1, bet_size_index = 1,
bet_level_index = 0, bet_level_index = 0,
}, },
[4] = { [4] = {
index = 4, index = 4,
bet_change_list = 1.5, bet_change_list = 1.5,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 4, bet_level_index = 4,
}, },
[5] = { [5] = {
index = 5, index = 5,
bet_change_list = 3, bet_change_list = 3,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 9, bet_level_index = 9,
}, },
[6] = { [6] = {
index = 6, index = 6,
bet_change_list = 5, bet_change_list = 5,
bet_size_index = 1, bet_size_index = 1,
bet_level_index = 4, bet_level_index = 4,
}, },
[7] = { [7] = {
index = 7, index = 7,
bet_change_list = 9, bet_change_list = 9,
bet_size_index = 3, bet_size_index = 3,
bet_level_index = 0, bet_level_index = 0,
}, },
[8] = { [8] = {
index = 8, index = 8,
bet_change_list = 10, bet_change_list = 10,
bet_size_index = 1, bet_size_index = 1,
bet_level_index = 9, bet_level_index = 9,
}, },
[9] = { [9] = {
index = 9, index = 9,
bet_change_list = 15, bet_change_list = 15,
bet_size_index = 2, bet_size_index = 2,
bet_level_index = 4, bet_level_index = 4,
}, },
[10] = { [10] = {
index = 10, index = 10,
bet_change_list = 30, bet_change_list = 30,
bet_size_index = 2, bet_size_index = 2,
bet_level_index = 9, bet_level_index = 9,
}, },
[11] = { [11] = {
index = 11, index = 11,
bet_change_list = 45, bet_change_list = 45,
bet_size_index = 3, bet_size_index = 3,
bet_level_index = 4, bet_level_index = 4,
}, },
[12] = { [12] = {
index = 12, index = 12,
bet_change_list = 90, bet_change_list = 90,
bet_size_index = 3, bet_size_index = 3,
bet_level_index = 9, bet_level_index = 9,
}, },
} }
_.FortuneRabbitBetBetLevel = { _.FortuneRabbitBetBetLevel = {
[0] = { [0] = {
index = 0, index = 0,
bet_level = 1, bet_level = 1,
}, },
[1] = { [1] = {
index = 1, index = 1,
bet_level = 2, bet_level = 2,
}, },
[2] = { [2] = {
index = 2, index = 2,
bet_level = 3, bet_level = 3,
}, },
[3] = { [3] = {
index = 3, index = 3,
bet_level = 4, bet_level = 4,
}, },
[4] = { [4] = {
index = 4, index = 4,
bet_level = 5, bet_level = 5,
}, },
[5] = { [5] = {
index = 5, index = 5,
bet_level = 6, bet_level = 6,
}, },
[6] = { [6] = {
index = 6, index = 6,
bet_level = 7, bet_level = 7,
}, },
[7] = { [7] = {
index = 7, index = 7,
bet_level = 8, bet_level = 8,
}, },
[8] = { [8] = {
index = 8, index = 8,
bet_level = 9, bet_level = 9,
}, },
[9] = { [9] = {
index = 9, index = 9,
bet_level = 10, bet_level = 10,
}, },
} }
_.FortuneRabbitBetBetLine = { _.FortuneRabbitBetBetLine = {
[0] = { [0] = {
index = 0, index = 0,
bet_line = 10, bet_line = 10,
}, },
} }
_.FortuneRabbitBetBetSize = { _.FortuneRabbitBetBetSize = {
[0] = { [0] = {
index = 0, index = 0,
bet_size = 300, bet_size = 300,
}, },
[1] = { [1] = {
index = 1, index = 1,
bet_size = 1000, bet_size = 1000,
}, },
[2] = { [2] = {
index = 2, index = 2,
bet_size = 3000, bet_size = 3000,
}, },
[3] = { [3] = {
index = 3, index = 3,
bet_size = 9000, bet_size = 9000,
}, },
} }
_.FortuneRabbitCashPrizeWeight = { _.FortuneRabbitCashPrizeWeight = {
{ {
id = 1, id = 1,
prize_value = 0.5, prize_value = 0.5,
weight = 144, weight = 144,
}, },
{ {
id = 2, id = 2,
prize_value = 1, prize_value = 1,
weight = 25, weight = 25,
}, },
{ {
id = 3, id = 3,
prize_value = 2, prize_value = 2,
weight = 25, weight = 25,
}, },
{ {
id = 4, id = 4,
prize_value = 5, prize_value = 5,
weight = 100, weight = 100,
}, },
{ {
id = 5, id = 5,
prize_value = 10, prize_value = 10,
weight = 50, weight = 50,
}, },
{ {
id = 6, id = 6,
prize_value = 20, prize_value = 20,
weight = 25, weight = 25,
}, },
{ {
id = 7, id = 7,
prize_value = 30, prize_value = 30,
weight = 15, weight = 15,
}, },
{ {
id = 8, id = 8,
prize_value = 50, prize_value = 50,
weight = 10, weight = 10,
}, },
{ {
id = 9, id = 9,
prize_value = 100, prize_value = 100,
weight = 5, weight = 5,
}, },
{ {
id = 10, id = 10,
prize_value = 500, prize_value = 500,
weight = 1, weight = 1,
}, },
} }
_.FortuneRabbitFormation = { _.FortuneRabbitFormation = {
{ {
spin_type = 1, spin_type = 1,
node_type = "BaseSpin", node_type = "BaseSpin",
id = 1, id = 1,
seq_id = 1, seq_id = 1,
reel = "BaseSpin", reel = "BaseSpin",
matrix = "Line10Form343TypeA", matrix = "Line10Form343TypeA",
symbol = "Default", symbol = "Default",
first_init_method = 2, first_init_method = 2,
other_init_method = 4, other_init_method = 4,
first_init_symbols = {}, first_init_symbols = {},
other_init_symbols = {}, other_init_symbols = {},
}, },
{ {
spin_type = 3, spin_type = 3,
node_type = "FreeSpin", node_type = "FreeSpin",
id = 1, id = 1,
seq_id = 1, seq_id = 1,
reel = "FreeSpin", reel = "FreeSpin",
matrix = "Line10Form343TypeA", matrix = "Line10Form343TypeA",
symbol = "Default", symbol = "Default",
first_init_method = 3, first_init_method = 3,
other_init_method = 3, other_init_method = 3,
first_init_symbols = {}, first_init_symbols = {},
other_init_symbols = {}, other_init_symbols = {},
}, },
} }
_.FortuneRabbitReelBaseSpinRange = { _.FortuneRabbitReelBaseSpinRange = {
{3, 4, 3}, { 3, 4, 3 },
} }
_.FortuneRabbitReelBaseSpinReel = { _.FortuneRabbitReelBaseSpinReel = {
{3, 7, 2, 2, 2, 3, 5, 4, 7, 8, 8, 8, 6, 2, 4, 5, 6, 7, 6, 6, 6, 2, 2, 2, 1, 5, 4, 4, 4, 5, 7, 5, 4, 6, 4, 4, 3, 4, 7, 7, 7, 4, 5, 6, 7, 3, 3, 3, 5, 2, 6, 4, 4, 4, 5, 7, 7, 7, 2, 5, 7, 4, 2, 6, 5, 7, 8, 8, 8, 2, 2, 2, 5, 6, 2, 2, 2, 5, 7, 6, 6, 4, 2, 7, 7, 7, 6, 5, 7, 6, 1, 5, 5, 2, 6, 6, 2, 5, 5, 7, 7, 1, 6, 6, 6, 5, 7, 5, 6, 7, 2, 5, 6, 5, 3, 3, 3, 6, 2, 5, 7, 6, 8, 8, 8, 6, 7, 5, 2, 6, 7, 7, 5, 3, 6, 7, 7, 6, 5, 2, 2, 2, 7, 8, 8, 8, 5, 4, 4, 4, 6, 4, 4, 7, 4, 2, 6, 7, 7, 5, 5, 5, 7, 6, 1, 2, 4, 6, 5, 7, 2, 2, 2, 7, 4, 7, 5, 6, 8, 8, 8, 5, 6, 7, 4, 6, 1, 5, 5, 5, 6, 6, 6, 7, 4, 5, 2, 3, 7, 5, 7, 6, 4, 4, 4, 7, 7, 7, 3, 4, 5, 5, 5, 2, 7, 7, 7, 4, 5, 7, 6, 5, 7, 6, 5, 5, 7, 4, 5, 6, 7, 6, 4, 4, 2, 5, 5, 5, 7, 6, 4, 5, 4, 6, 7, 4, 7, 3, 6, 5, 8, 8, 8, 2, 7, 7, 2, 2, 6, 5, 2, 6, 4, 7, 6, 3, 5, 4, 6, 6, 6, 3, 4, 7, 2, 5, 6, 7, 2, 4, 5, 6, 6, 6, 8, 8, 8, 7, 5, 4, 1, 5, 7, 2, 6, 7, 5, 5, 5, 6}, { 3, 7, 2, 2, 2, 3, 5, 4, 7, 8, 8, 8, 6, 2, 4, 5, 6, 7, 6, 6, 6, 2, 2, 2, 1, 5, 4, 4, 4, 5, 7, 5, 4, 6, 4, 4, 3, 4, 7, 7, 7, 4, 5, 6, 7, 3, 3, 3, 5, 2, 6, 4, 4, 4, 5, 7, 7, 7, 2, 5, 7, 4, 2, 6, 5, 7, 8, 8, 8, 2, 2, 2, 5, 6, 2, 2, 2, 5, 7, 6, 6, 4, 2, 7, 7, 7, 6, 5, 7, 6, 1, 5, 5, 2, 6, 6, 2, 5, 5, 7, 7, 1, 6, 6, 6, 5, 7, 5, 6, 7, 2, 5, 6, 5, 3, 3, 3, 6, 2, 5, 7, 6, 8, 8, 8, 6, 7, 5, 2, 6, 7, 7, 5, 3, 6, 7, 7, 6, 5, 2, 2, 2, 7, 8, 8, 8, 5, 4, 4, 4, 6, 4, 4, 7, 4, 2, 6, 7, 7, 5, 5, 5, 7, 6, 1, 2, 4, 6, 5, 7, 2, 2, 2, 7, 4, 7, 5, 6, 8, 8, 8, 5, 6, 7, 4, 6, 1, 5, 5, 5, 6, 6, 6, 7, 4, 5, 2, 3, 7, 5, 7, 6, 4, 4, 4, 7, 7, 7, 3, 4, 5, 5, 5, 2, 7, 7, 7, 4, 5, 7, 6, 5, 7, 6, 5, 5, 7, 4, 5, 6, 7, 6, 4, 4, 2, 5, 5, 5, 7, 6, 4, 5, 4, 6, 7, 4, 7, 3, 6, 5, 8, 8, 8, 2, 7, 7, 2, 2, 6, 5, 2, 6, 4, 7, 6, 3, 5, 4, 6, 6, 6, 3, 4, 7, 2, 5, 6, 7, 2, 4, 5, 6, 6, 6, 8, 8, 8, 7, 5, 4, 1, 5, 7, 2, 6, 7, 5, 5, 5, 6 },
{5, 6, 3, 4, 6, 4, 6, 5, 7, 4, 6, 2, 7, 5, 6, 4, 4, 4, 4, 3, 5, 2, 3, 4, 4, 7, 5, 5, 5, 5, 8, 8, 8, 8, 4, 7, 6, 5, 1, 7, 4, 5, 7, 6, 5, 4, 8, 8, 8, 8, 3, 5, 6, 4, 1, 5, 7, 3, 4, 6, 7, 2, 2, 2, 2, 6, 7, 6, 7, 3, 4, 6, 5, 1, 7, 6, 6, 4, 5, 8, 8, 5, 7, 6, 4, 4, 4, 4, 3, 6, 1, 3, 5, 4, 6, 7, 2, 3, 4, 5, 5, 5, 5, 3, 6, 7, 2, 3, 7, 6, 5, 4, 7, 6, 4, 3, 3, 3, 3, 4, 7, 7, 5, 1, 6, 5, 7, 4, 6, 3, 2, 5, 5, 4, 7, 7, 5, 3, 4, 8, 8, 5, 6, 4, 7, 5, 5, 5, 5, 8, 8, 7, 6, 3, 1, 1, 1, 5, 3, 4, 6, 7, 5, 3, 6, 4, 7, 6, 4, 1, 7, 5, 8, 8, 5, 5, 5, 1, 7, 4, 6, 7, 4, 6, 7, 4, 6, 3, 7, 5, 6, 3, 5, 6, 4, 7, 5, 6, 4, 5, 7, 7, 7, 7, 1, 2, 2, 3, 3, 7, 8, 8, 8, 8, 4, 7, 6, 5, 2, 4, 3, 5, 7, 6, 5, 7, 1, 3, 4, 7, 6, 6, 6, 6, 7, 1, 6, 5, 7, 3, 5, 6, 7, 7, 3, 6, 7, 5, 5, 8, 8, 8, 8, 7, 6, 5, 5, 5, 5, 1, 1, 1, 1, 2, 4, 6, 3, 5, 8, 8, 8, 8, 6, 5, 3, 4, 2, 6, 6, 6, 6, 5, 1, 7, 7, 7, 7, 6, 3, 7, 5, 4, 4, 7, 6, 5, 5, 5, 5, 7}, { 5, 6, 3, 4, 6, 4, 6, 5, 7, 4, 6, 2, 7, 5, 6, 4, 4, 4, 4, 3, 5, 2, 3, 4, 4, 7, 5, 5, 5, 5, 8, 8, 8, 8, 4, 7, 6, 5, 1, 7, 4, 5, 7, 6, 5, 4, 8, 8, 8, 8, 3, 5, 6, 4, 1, 5, 7, 3, 4, 6, 7, 2, 2, 2, 2, 6, 7, 6, 7, 3, 4, 6, 5, 1, 7, 6, 6, 4, 5, 8, 8, 5, 7, 6, 4, 4, 4, 4, 3, 6, 1, 3, 5, 4, 6, 7, 2, 3, 4, 5, 5, 5, 5, 3, 6, 7, 2, 3, 7, 6, 5, 4, 7, 6, 4, 3, 3, 3, 3, 4, 7, 7, 5, 1, 6, 5, 7, 4, 6, 3, 2, 5, 5, 4, 7, 7, 5, 3, 4, 8, 8, 5, 6, 4, 7, 5, 5, 5, 5, 8, 8, 7, 6, 3, 1, 1, 1, 5, 3, 4, 6, 7, 5, 3, 6, 4, 7, 6, 4, 1, 7, 5, 8, 8, 5, 5, 5, 1, 7, 4, 6, 7, 4, 6, 7, 4, 6, 3, 7, 5, 6, 3, 5, 6, 4, 7, 5, 6, 4, 5, 7, 7, 7, 7, 1, 2, 2, 3, 3, 7, 8, 8, 8, 8, 4, 7, 6, 5, 2, 4, 3, 5, 7, 6, 5, 7, 1, 3, 4, 7, 6, 6, 6, 6, 7, 1, 6, 5, 7, 3, 5, 6, 7, 7, 3, 6, 7, 5, 5, 8, 8, 8, 8, 7, 6, 5, 5, 5, 5, 1, 1, 1, 1, 2, 4, 6, 3, 5, 8, 8, 8, 8, 6, 5, 3, 4, 2, 6, 6, 6, 6, 5, 1, 7, 7, 7, 7, 6, 3, 7, 5, 4, 4, 7, 6, 5, 5, 5, 5, 7 },
{5, 5, 5, 6, 7, 3, 6, 4, 4, 4, 3, 3, 3, 4, 7, 1, 6, 5, 5, 5, 6, 7, 5, 4, 3, 6, 7, 5, 4, 3, 8, 8, 8, 6, 6, 3, 7, 7, 7, 2, 4, 4, 4, 1, 1, 1, 3, 7, 5, 3, 7, 6, 4, 7, 6, 3, 4, 6, 5, 7, 3, 4, 5, 5, 5, 6, 3, 7, 7, 7, 2, 6, 5, 6, 6, 6, 8, 8, 8, 4, 5, 5, 5, 7, 2, 3, 4, 7, 6, 4, 7, 3, 6, 4, 7, 2, 4, 3, 6, 6, 6, 3, 7, 5, 8, 8, 8, 3, 7, 5, 3, 7, 6, 4, 3, 6, 7, 4, 6, 7, 3, 2, 7, 7, 7, 6, 3, 3, 3, 5, 8, 8, 8, 3, 6, 3, 1, 1, 7, 6, 3, 7, 5, 2, 2, 2, 7, 3, 5, 6, 7, 4, 6, 6, 6, 5, 3, 2, 7, 3, 6, 7, 3, 5, 2, 6, 7, 4, 6, 7, 5, 2, 7, 7, 7, 5, 6, 6, 6, 5, 3, 7, 4, 4, 4, 7, 6, 6, 6, 8, 8, 8, 4, 5, 2, 3, 5, 4, 6, 7, 3, 2, 6, 7, 4, 3, 8, 8, 8, 3, 6, 6, 7, 6, 5, 5, 5, 2, 2, 8, 8, 8, 7, 3, 4, 5, 3, 7, 7, 7, 5, 5, 5, 4, 4, 4, 6, 2, 6, 3, 6, 5, 3, 7, 6, 2, 2, 4, 3, 3, 3, 5, 7, 3, 5, 7, 6, 5, 7, 7, 7, 7, 6, 6, 3, 7, 4, 6, 2, 3, 5, 7, 2, 1, 5, 7, 6, 5, 5, 5, 6, 3, 5, 6, 4, 6, 7, 6, 7, 4, 2, 7, 7, 7, 6, 6, 6, 7, 7, 7}, { 5, 5, 5, 6, 7, 3, 6, 4, 4, 4, 3, 3, 3, 4, 7, 1, 6, 5, 5, 5, 6, 7, 5, 4, 3, 6, 7, 5, 4, 3, 8, 8, 8, 6, 6, 3, 7, 7, 7, 2, 4, 4, 4, 1, 1, 1, 3, 7, 5, 3, 7, 6, 4, 7, 6, 3, 4, 6, 5, 7, 3, 4, 5, 5, 5, 6, 3, 7, 7, 7, 2, 6, 5, 6, 6, 6, 8, 8, 8, 4, 5, 5, 5, 7, 2, 3, 4, 7, 6, 4, 7, 3, 6, 4, 7, 2, 4, 3, 6, 6, 6, 3, 7, 5, 8, 8, 8, 3, 7, 5, 3, 7, 6, 4, 3, 6, 7, 4, 6, 7, 3, 2, 7, 7, 7, 6, 3, 3, 3, 5, 8, 8, 8, 3, 6, 3, 1, 1, 7, 6, 3, 7, 5, 2, 2, 2, 7, 3, 5, 6, 7, 4, 6, 6, 6, 5, 3, 2, 7, 3, 6, 7, 3, 5, 2, 6, 7, 4, 6, 7, 5, 2, 7, 7, 7, 5, 6, 6, 6, 5, 3, 7, 4, 4, 4, 7, 6, 6, 6, 8, 8, 8, 4, 5, 2, 3, 5, 4, 6, 7, 3, 2, 6, 7, 4, 3, 8, 8, 8, 3, 6, 6, 7, 6, 5, 5, 5, 2, 2, 8, 8, 8, 7, 3, 4, 5, 3, 7, 7, 7, 5, 5, 5, 4, 4, 4, 6, 2, 6, 3, 6, 5, 3, 7, 6, 2, 2, 4, 3, 3, 3, 5, 7, 3, 5, 7, 6, 5, 7, 7, 7, 7, 6, 6, 3, 7, 4, 6, 2, 3, 5, 7, 2, 1, 5, 7, 6, 5, 5, 5, 6, 3, 5, 6, 4, 6, 7, 6, 7, 4, 2, 7, 7, 7, 6, 6, 6, 7, 7, 7 },
} }
_.FortuneRabbitReelFreeSpinRange = { _.FortuneRabbitReelFreeSpinRange = {
{3, 4, 3}, { 3, 4, 3 },
} }
_.FortuneRabbitReelFreeSpinReel = { _.FortuneRabbitReelFreeSpinReel = {
{200, 200, 200, 200, 8, 8, 8, 200, 200, 200, 200, 200}, { 200, 200, 200, 200, 8, 8, 8, 200, 200, 200, 200, 200 },
{200, 200, 200, 8, 8, 8, 8, 200, 200, 200, 200, 200}, { 200, 200, 200, 8, 8, 8, 8, 200, 200, 200, 200, 200 },
{200, 200, 200, 200, 8, 8, 8, 200, 200, 200, 200, 200}, { 200, 200, 200, 200, 8, 8, 8, 200, 200, 200, 200, 200 },
} }
_.FortuneRabbitSymbol = { _.FortuneRabbitSymbol = {
[1] = { [1] = {
id = 1, id = 1,
name = "wild", name = "wild",
is_wild = true, is_wild = true,
group = {1}, group = { 1 },
pay_rate = {0, 0, 200}, pay_rate = { 0, 0, 200 },
client_order = 1, client_order = 1,
client_dsc = "", client_dsc = "",
}, },
[2] = { [2] = {
id = 2, id = 2,
name = "元宝", name = "元宝",
is_wild = false, is_wild = false,
group = {2}, group = { 2 },
pay_rate = {0, 0, 100}, pay_rate = { 0, 0, 100 },
client_order = 2, client_order = 2,
client_dsc = "", client_dsc = "",
}, },
[3] = { [3] = {
id = 3, id = 3,
name = "钱袋", name = "钱袋",
is_wild = false, is_wild = false,
group = {3}, group = { 3 },
pay_rate = {0, 0, 50}, pay_rate = { 0, 0, 50 },
client_order = 3, client_order = 3,
client_dsc = "", client_dsc = "",
}, },
[4] = { [4] = {
id = 4, id = 4,
name = "红包", name = "红包",
is_wild = false, is_wild = false,
group = {4}, group = { 4 },
pay_rate = {0, 0, 10}, pay_rate = { 0, 0, 10 },
client_order = 4, client_order = 4,
client_dsc = "", client_dsc = "",
}, },
[5] = { [5] = {
id = 5, id = 5,
name = "铜币", name = "铜币",
is_wild = false, is_wild = false,
group = {5}, group = { 5 },
pay_rate = {0, 0, 5}, pay_rate = { 0, 0, 5 },
client_order = 5, client_order = 5,
client_dsc = "", client_dsc = "",
}, },
[6] = { [6] = {
id = 6, id = 6,
name = "爆竹", name = "爆竹",
is_wild = false, is_wild = false,
group = {6}, group = { 6 },
pay_rate = {0, 0, 3}, pay_rate = { 0, 0, 3 },
client_order = 6, client_order = 6,
client_dsc = "", client_dsc = "",
}, },
[7] = { [7] = {
id = 7, id = 7,
name = "胡萝卜", name = "胡萝卜",
is_wild = false, is_wild = false,
group = {7}, group = { 7 },
pay_rate = {0, 0, 2}, pay_rate = { 0, 0, 2 },
client_order = 7, client_order = 7,
client_dsc = "", client_dsc = "",
}, },
[8] = { [8] = {
id = 8, id = 8,
name = "Cash", name = "Cash",
is_wild = false, is_wild = false,
group = {8}, group = { 8 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[200] = { [200] = {
id = 200, id = 200,
name = "Empty", name = "Empty",
is_wild = false, is_wild = false,
group = {200}, group = { 200 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
} }
_.FortuneRabbitSymbolBetRatio = { _.FortuneRabbitSymbolBetRatio = {
{ {
bet_ratio = 1, bet_ratio = 1,
}, },
} }
return _ return _

View File

@ -2,292 +2,292 @@
local _ = {} local _ = {}
_.FortuneTigerBetBetChangeList = { _.FortuneTigerBetBetChangeList = {
[0] = { [0] = {
index = 0, index = 0,
bet_change_list = 0.15, bet_change_list = 0.15,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 0, bet_level_index = 0,
}, },
[1] = { [1] = {
index = 1, index = 1,
bet_change_list = 0.3, bet_change_list = 0.3,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 1, bet_level_index = 1,
}, },
[2] = { [2] = {
index = 2, index = 2,
bet_change_list = 0.45, bet_change_list = 0.45,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 2, bet_level_index = 2,
}, },
[3] = { [3] = {
index = 3, index = 3,
bet_change_list = 0.5, bet_change_list = 0.5,
bet_size_index = 1, bet_size_index = 1,
bet_level_index = 0, bet_level_index = 0,
}, },
[4] = { [4] = {
index = 4, index = 4,
bet_change_list = 0.75, bet_change_list = 0.75,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 4, bet_level_index = 4,
}, },
[5] = { [5] = {
index = 5, index = 5,
bet_change_list = 1.5, bet_change_list = 1.5,
bet_size_index = 0, bet_size_index = 0,
bet_level_index = 9, bet_level_index = 9,
}, },
[6] = { [6] = {
index = 6, index = 6,
bet_change_list = 2.5, bet_change_list = 2.5,
bet_size_index = 1, bet_size_index = 1,
bet_level_index = 4, bet_level_index = 4,
}, },
[7] = { [7] = {
index = 7, index = 7,
bet_change_list = 4.5, bet_change_list = 4.5,
bet_size_index = 3, bet_size_index = 3,
bet_level_index = 0, bet_level_index = 0,
}, },
[8] = { [8] = {
index = 8, index = 8,
bet_change_list = 5, bet_change_list = 5,
bet_size_index = 1, bet_size_index = 1,
bet_level_index = 9, bet_level_index = 9,
}, },
[9] = { [9] = {
index = 9, index = 9,
bet_change_list = 7.5, bet_change_list = 7.5,
bet_size_index = 2, bet_size_index = 2,
bet_level_index = 4, bet_level_index = 4,
}, },
[10] = { [10] = {
index = 10, index = 10,
bet_change_list = 15, bet_change_list = 15,
bet_size_index = 2, bet_size_index = 2,
bet_level_index = 9, bet_level_index = 9,
}, },
[11] = { [11] = {
index = 11, index = 11,
bet_change_list = 22.5, bet_change_list = 22.5,
bet_size_index = 3, bet_size_index = 3,
bet_level_index = 4, bet_level_index = 4,
}, },
[12] = { [12] = {
index = 12, index = 12,
bet_change_list = 45, bet_change_list = 45,
bet_size_index = 3, bet_size_index = 3,
bet_level_index = 9, bet_level_index = 9,
}, },
} }
_.FortuneTigerBetBetLevel = { _.FortuneTigerBetBetLevel = {
[0] = { [0] = {
index = 0, index = 0,
bet_level = 1, bet_level = 1,
}, },
[1] = { [1] = {
index = 1, index = 1,
bet_level = 2, bet_level = 2,
}, },
[2] = { [2] = {
index = 2, index = 2,
bet_level = 3, bet_level = 3,
}, },
[3] = { [3] = {
index = 3, index = 3,
bet_level = 4, bet_level = 4,
}, },
[4] = { [4] = {
index = 4, index = 4,
bet_level = 5, bet_level = 5,
}, },
[5] = { [5] = {
index = 5, index = 5,
bet_level = 6, bet_level = 6,
}, },
[6] = { [6] = {
index = 6, index = 6,
bet_level = 7, bet_level = 7,
}, },
[7] = { [7] = {
index = 7, index = 7,
bet_level = 8, bet_level = 8,
}, },
[8] = { [8] = {
index = 8, index = 8,
bet_level = 9, bet_level = 9,
}, },
[9] = { [9] = {
index = 9, index = 9,
bet_level = 10, bet_level = 10,
}, },
} }
_.FortuneTigerBetBetLine = { _.FortuneTigerBetBetLine = {
[0] = { [0] = {
index = 0, index = 0,
bet_line = 5, bet_line = 5,
}, },
} }
_.FortuneTigerBetBetSize = { _.FortuneTigerBetBetSize = {
[0] = { [0] = {
index = 0, index = 0,
bet_size = 300, bet_size = 300,
}, },
[1] = { [1] = {
index = 1, index = 1,
bet_size = 1000, bet_size = 1000,
}, },
[2] = { [2] = {
index = 2, index = 2,
bet_size = 3000, bet_size = 3000,
}, },
[3] = { [3] = {
index = 3, index = 3,
bet_size = 9000, bet_size = 9000,
}, },
} }
_.FortuneTigerFormation = { _.FortuneTigerFormation = {
{ {
spin_type = 1, spin_type = 1,
node_type = "BaseSpin", node_type = "BaseSpin",
id = 1, id = 1,
seq_id = 1, seq_id = 1,
reel = "BaseSpin", reel = "BaseSpin",
matrix = "Line5Form3X3TypeB", matrix = "Line5Form3X3TypeB",
symbol = "Default", symbol = "Default",
first_init_method = 2, first_init_method = 2,
other_init_method = 4, other_init_method = 4,
first_init_symbols = {}, first_init_symbols = {},
other_init_symbols = {}, other_init_symbols = {},
}, },
{ {
spin_type = 3, spin_type = 3,
node_type = "ReSpin", node_type = "ReSpin",
id = 1, id = 1,
seq_id = 1, seq_id = 1,
reel = "ReSpin", reel = "ReSpin",
matrix = "Line5Form3X3TypeB", matrix = "Line5Form3X3TypeB",
symbol = "Default", symbol = "Default",
first_init_method = 3, first_init_method = 3,
other_init_method = 3, other_init_method = 3,
first_init_symbols = {}, first_init_symbols = {},
other_init_symbols = {}, other_init_symbols = {},
}, },
} }
_.FortuneTigerReelBaseSpinRange = { _.FortuneTigerReelBaseSpinRange = {
{3, 3, 3}, { 3, 3, 3 },
} }
_.FortuneTigerReelBaseSpinReel = { _.FortuneTigerReelBaseSpinReel = {
{3, 7, 2, 2, 2, 3, 5, 4, 7, 5, 5, 5, 6, 2, 4, 7, 6, 6, 6, 4, 3, 4, 0, 3, 7, 7, 6, 5, 7, 5, 4, 6, 4, 4, 3, 4, 7, 7, 7, 4, 7, 4, 7, 3, 3, 3, 5, 2, 6, 4, 4, 4, 5, 7, 7, 7, 2, 5, 7, 4, 3, 6, 5, 7, 6, 3, 6, 6, 2, 3, 5, 6, 3, 2, 2, 5, 7, 6, 6, 4, 0, 7, 7, 3, 6, 4, 7, 6, 0, 5, 5, 2, 6, 6, 2, 5, 5, 7, 7, 0, 4, 4, 4, 5, 3, 5, 6, 7, 2, 5, 6, 5, 7, 7, 7, 6, 0, 5, 7, 6, 6, 7, 7, 6, 3, 5, 0, 6, 7, 7, 5, 3, 6, 7, 7, 6, 5, 5, 0, 3, 7, 7, 7, 4, 5, 4, 4, 4, 6, 4, 4, 7, 4, 2, 6, 3, 5, 7, 5, 5, 5, 6, 0, 2, 4, 6, 5, 3, 3, 3, 2, 7, 4, 7, 6, 7, 7, 7, 6, 7, 4, 6, 0, 5, 6, 6, 6, 7, 4, 5, 2, 3, 7, 5, 7, 6, 7, 7, 3, 3, 7, 5, 7, 4, 5, 5, 5, 2, 7, 7, 7, 4, 5, 7, 7, 5, 5, 7, 4, 5, 6, 7, 6, 4, 4, 0, 6, 6, 5, 7, 6, 4, 5, 4, 6, 7, 4, 7, 3, 6, 5, 7, 7, 6, 2, 7, 3, 2, 2, 6, 5, 2, 6, 6, 6, 4, 6, 4, 6, 6, 6, 3, 4, 7, 0, 5, 6, 7, 2, 6, 7, 6, 6, 3, 6, 7, 6, 3, 5, 4, 7, 5, 7, 2, 6, 3, 5, 5, 5, 6}, { 3, 7, 2, 2, 2, 3, 5, 4, 7, 5, 5, 5, 6, 2, 4, 7, 6, 6, 6, 4, 3, 4, 0, 3, 7, 7, 6, 5, 7, 5, 4, 6, 4, 4, 3, 4, 7, 7, 7, 4, 7, 4, 7, 3, 3, 3, 5, 2, 6, 4, 4, 4, 5, 7, 7, 7, 2, 5, 7, 4, 3, 6, 5, 7, 6, 3, 6, 6, 2, 3, 5, 6, 3, 2, 2, 5, 7, 6, 6, 4, 0, 7, 7, 3, 6, 4, 7, 6, 0, 5, 5, 2, 6, 6, 2, 5, 5, 7, 7, 0, 4, 4, 4, 5, 3, 5, 6, 7, 2, 5, 6, 5, 7, 7, 7, 6, 0, 5, 7, 6, 6, 7, 7, 6, 3, 5, 0, 6, 7, 7, 5, 3, 6, 7, 7, 6, 5, 5, 0, 3, 7, 7, 7, 4, 5, 4, 4, 4, 6, 4, 4, 7, 4, 2, 6, 3, 5, 7, 5, 5, 5, 6, 0, 2, 4, 6, 5, 3, 3, 3, 2, 7, 4, 7, 6, 7, 7, 7, 6, 7, 4, 6, 0, 5, 6, 6, 6, 7, 4, 5, 2, 3, 7, 5, 7, 6, 7, 7, 3, 3, 7, 5, 7, 4, 5, 5, 5, 2, 7, 7, 7, 4, 5, 7, 7, 5, 5, 7, 4, 5, 6, 7, 6, 4, 4, 0, 6, 6, 5, 7, 6, 4, 5, 4, 6, 7, 4, 7, 3, 6, 5, 7, 7, 6, 2, 7, 3, 2, 2, 6, 5, 2, 6, 6, 6, 4, 6, 4, 6, 6, 6, 3, 4, 7, 0, 5, 6, 7, 2, 6, 7, 6, 6, 3, 6, 7, 6, 3, 5, 4, 7, 5, 7, 2, 6, 3, 5, 5, 5, 6 },
{5, 6, 3, 4, 6, 4, 5, 7, 5, 6, 2, 2, 5, 4, 6, 5, 4, 4, 4, 3, 5, 2, 6, 4, 5, 7, 4, 5, 5, 5, 7, 6, 6, 6, 4, 7, 6, 0, 0, 7, 4, 5, 6, 6, 5, 4, 2, 2, 4, 7, 3, 6, 7, 6, 0, 7, 7, 3, 7, 6, 7, 7, 2, 2, 2, 7, 7, 6, 6, 3, 6, 4, 5, 7, 6, 6, 4, 5, 7, 2, 5, 7, 6, 4, 4, 4, 3, 6, 0, 3, 5, 4, 6, 7, 2, 3, 4, 6, 6, 6, 7, 3, 6, 7, 2, 3, 7, 6, 5, 4, 6, 6, 4, 7, 3, 3, 3, 4, 7, 7, 6, 0, 5, 5, 7, 7, 6, 6, 2, 5, 5, 4, 7, 7, 5, 3, 4, 2, 6, 5, 6, 4, 7, 5, 5, 5, 7, 7, 6, 7, 6, 3, 0, 0, 0, 5, 3, 7, 4, 7, 7, 7, 6, 4, 7, 6, 4, 0, 7, 5, 3, 5, 5, 5, 4, 7, 5, 6, 7, 4, 6, 7, 4, 6, 3, 2, 5, 6, 3, 5, 0, 0, 0, 6, 5, 4, 5, 4, 7, 7, 7, 6, 2, 7, 3, 7, 5, 5, 7, 3, 4, 7, 6, 5, 2, 4, 3, 5, 7, 6, 5, 7, 0, 3, 4, 7, 6, 6, 6, 7, 7, 0, 6, 5, 7, 3, 5, 2, 7, 7, 3, 6, 7, 7, 5, 5, 7, 7, 7, 2, 6, 7, 3, 5, 7, 0, 0, 0, 6, 4, 6, 3, 5, 7, 5, 2, 7, 6, 5, 3, 4, 0, 6, 6, 5, 7, 6, 0, 7, 6, 7, 7, 6, 3, 3, 2, 4, 4, 7, 2}, { 5, 6, 3, 4, 6, 4, 5, 7, 5, 6, 2, 2, 5, 4, 6, 5, 4, 4, 4, 3, 5, 2, 6, 4, 5, 7, 4, 5, 5, 5, 7, 6, 6, 6, 4, 7, 6, 0, 0, 7, 4, 5, 6, 6, 5, 4, 2, 2, 4, 7, 3, 6, 7, 6, 0, 7, 7, 3, 7, 6, 7, 7, 2, 2, 2, 7, 7, 6, 6, 3, 6, 4, 5, 7, 6, 6, 4, 5, 7, 2, 5, 7, 6, 4, 4, 4, 3, 6, 0, 3, 5, 4, 6, 7, 2, 3, 4, 6, 6, 6, 7, 3, 6, 7, 2, 3, 7, 6, 5, 4, 6, 6, 4, 7, 3, 3, 3, 4, 7, 7, 6, 0, 5, 5, 7, 7, 6, 6, 2, 5, 5, 4, 7, 7, 5, 3, 4, 2, 6, 5, 6, 4, 7, 5, 5, 5, 7, 7, 6, 7, 6, 3, 0, 0, 0, 5, 3, 7, 4, 7, 7, 7, 6, 4, 7, 6, 4, 0, 7, 5, 3, 5, 5, 5, 4, 7, 5, 6, 7, 4, 6, 7, 4, 6, 3, 2, 5, 6, 3, 5, 0, 0, 0, 6, 5, 4, 5, 4, 7, 7, 7, 6, 2, 7, 3, 7, 5, 5, 7, 3, 4, 7, 6, 5, 2, 4, 3, 5, 7, 6, 5, 7, 0, 3, 4, 7, 6, 6, 6, 7, 7, 0, 6, 5, 7, 3, 5, 2, 7, 7, 3, 6, 7, 7, 5, 5, 7, 7, 7, 2, 6, 7, 3, 5, 7, 0, 0, 0, 6, 4, 6, 3, 5, 7, 5, 2, 7, 6, 5, 3, 4, 0, 6, 6, 5, 7, 6, 0, 7, 6, 7, 7, 6, 3, 3, 2, 4, 4, 7, 2 },
{7, 5, 5, 5, 7, 7, 7, 6, 4, 4, 4, 3, 3, 3, 6, 0, 7, 6, 3, 5, 5, 6, 7, 5, 4, 4, 4, 7, 5, 4, 0, 7, 7, 7, 6, 6, 3, 7, 7, 7, 2, 4, 4, 4, 6, 0, 0, 0, 7, 5, 2, 5, 6, 4, 7, 6, 3, 7, 6, 7, 7, 3, 4, 5, 5, 5, 6, 3, 7, 7, 7, 2, 6, 5, 4, 6, 6, 0, 7, 7, 4, 5, 5, 5, 7, 2, 3, 4, 7, 6, 4, 4, 4, 6, 4, 7, 2, 2, 2, 6, 6, 6, 2, 7, 5, 6, 6, 6, 5, 3, 5, 0, 7, 6, 4, 3, 6, 7, 6, 7, 4, 3, 2, 4, 7, 5, 6, 3, 0, 4, 5, 7, 7, 7, 3, 6, 0, 0, 0, 7, 4, 3, 7, 5, 6, 6, 6, 7, 0, 5, 6, 7, 4, 6, 5, 6, 5, 0, 2, 4, 3, 6, 7, 3, 5, 2, 6, 7, 4, 6, 7, 5, 2, 7, 7, 7, 5, 6, 6, 6, 5, 2, 7, 4, 4, 4, 7, 6, 6, 6, 7, 7, 7, 4, 5, 2, 3, 5, 4, 6, 7, 3, 2, 6, 7, 4, 3, 7, 4, 7, 3, 6, 6, 7, 6, 5, 5, 5, 2, 2, 5, 7, 7, 7, 3, 4, 5, 3, 7, 7, 7, 5, 5, 5, 6, 6, 5, 6, 2, 6, 3, 6, 5, 3, 7, 6, 2, 2, 4, 0, 5, 4, 3, 7, 3, 7, 5, 6, 5, 7, 7, 7, 7, 6, 6, 3, 4, 6, 2, 3, 0, 7, 2, 0, 5, 7, 5, 5, 5, 6, 3, 5, 6, 4, 6, 7, 6, 5, 4, 2}, { 7, 5, 5, 5, 7, 7, 7, 6, 4, 4, 4, 3, 3, 3, 6, 0, 7, 6, 3, 5, 5, 6, 7, 5, 4, 4, 4, 7, 5, 4, 0, 7, 7, 7, 6, 6, 3, 7, 7, 7, 2, 4, 4, 4, 6, 0, 0, 0, 7, 5, 2, 5, 6, 4, 7, 6, 3, 7, 6, 7, 7, 3, 4, 5, 5, 5, 6, 3, 7, 7, 7, 2, 6, 5, 4, 6, 6, 0, 7, 7, 4, 5, 5, 5, 7, 2, 3, 4, 7, 6, 4, 4, 4, 6, 4, 7, 2, 2, 2, 6, 6, 6, 2, 7, 5, 6, 6, 6, 5, 3, 5, 0, 7, 6, 4, 3, 6, 7, 6, 7, 4, 3, 2, 4, 7, 5, 6, 3, 0, 4, 5, 7, 7, 7, 3, 6, 0, 0, 0, 7, 4, 3, 7, 5, 6, 6, 6, 7, 0, 5, 6, 7, 4, 6, 5, 6, 5, 0, 2, 4, 3, 6, 7, 3, 5, 2, 6, 7, 4, 6, 7, 5, 2, 7, 7, 7, 5, 6, 6, 6, 5, 2, 7, 4, 4, 4, 7, 6, 6, 6, 7, 7, 7, 4, 5, 2, 3, 5, 4, 6, 7, 3, 2, 6, 7, 4, 3, 7, 4, 7, 3, 6, 6, 7, 6, 5, 5, 5, 2, 2, 5, 7, 7, 7, 3, 4, 5, 3, 7, 7, 7, 5, 5, 5, 6, 6, 5, 6, 2, 6, 3, 6, 5, 3, 7, 6, 2, 2, 4, 0, 5, 4, 3, 7, 3, 7, 5, 6, 5, 7, 7, 7, 7, 6, 6, 3, 4, 6, 2, 3, 0, 7, 2, 0, 5, 7, 5, 5, 5, 6, 3, 5, 6, 4, 6, 7, 6, 5, 4, 2 },
} }
_.FortuneTigerReelReSpinRange = { _.FortuneTigerReelReSpinRange = {
{3, 3, 3}, { 3, 3, 3 },
} }
_.FortuneTigerReelReSpinReel = { _.FortuneTigerReelReSpinReel = {
{8, 8, 0, 200, 200, 8, 8, 8, 200, 200, 0, 200, 200, 8, 8, 200, 200, 0, 0, 200, 200, 8, 200, 200, 0, 8, 8, 200, 200, 8, 0, 0, 200, 200, 8, 200, 200, 0, 200, 200, 8, 8, 200, 200, 0, 0, 0, 200, 200, 8, 200, 200, 0, 0, 8, 200, 200, 8, 200, 200}, { 8, 8, 0, 200, 200, 8, 8, 8, 200, 200, 0, 200, 200, 8, 8, 200, 200, 0, 0, 200, 200, 8, 200, 200, 0, 8, 8, 200, 200, 8, 0, 0, 200, 200, 8, 200, 200, 0, 200, 200, 8, 8, 200, 200, 0, 0, 0, 200, 200, 8, 200, 200, 0, 0, 8, 200, 200, 8, 200, 200 },
{8, 8, 0, 200, 200, 8, 8, 8, 200, 200, 0, 200, 200, 8, 8, 200, 200, 0, 0, 200, 200, 8, 200, 200, 0, 8, 8, 200, 200, 8, 0, 0, 200, 200, 8, 200, 200, 0, 200, 200, 8, 8, 200, 200, 0, 0, 0, 200, 200, 8, 200, 200, 0, 0, 8, 200, 200, 8, 200, 200}, { 8, 8, 0, 200, 200, 8, 8, 8, 200, 200, 0, 200, 200, 8, 8, 200, 200, 0, 0, 200, 200, 8, 200, 200, 0, 8, 8, 200, 200, 8, 0, 0, 200, 200, 8, 200, 200, 0, 200, 200, 8, 8, 200, 200, 0, 0, 0, 200, 200, 8, 200, 200, 0, 0, 8, 200, 200, 8, 200, 200 },
{8, 8, 0, 200, 200, 8, 8, 8, 200, 200, 0, 200, 200, 8, 8, 200, 200, 0, 0, 200, 200, 8, 200, 200, 0, 8, 8, 200, 200, 8, 0, 0, 200, 200, 8, 200, 200, 0, 200, 200, 8, 8, 200, 200, 0, 0, 0, 200, 200, 8, 200, 200, 0, 0, 8, 200, 200, 8, 200, 200}, { 8, 8, 0, 200, 200, 8, 8, 8, 200, 200, 0, 200, 200, 8, 8, 200, 200, 0, 0, 200, 200, 8, 200, 200, 0, 8, 8, 200, 200, 8, 0, 0, 200, 200, 8, 200, 200, 0, 200, 200, 8, 8, 200, 200, 0, 0, 0, 200, 200, 8, 200, 200, 0, 0, 8, 200, 200, 8, 200, 200 },
} }
_.FortuneTigerSymbol = { _.FortuneTigerSymbol = {
[1] = { [1] = {
id = 1, id = 1,
name = "wild", name = "wild",
is_wild = true, is_wild = true,
group = {1}, group = { 1 },
pay_rate = {0, 0, 250}, pay_rate = { 0, 0, 250 },
client_order = 1, client_order = 1,
client_dsc = "", client_dsc = "",
}, },
[2] = { [2] = {
id = 2, id = 2,
name = "元宝", name = "元宝",
is_wild = false, is_wild = false,
group = {2}, group = { 2 },
pay_rate = {0, 0, 100}, pay_rate = { 0, 0, 100 },
client_order = 2, client_order = 2,
client_dsc = "", client_dsc = "",
}, },
[3] = { [3] = {
id = 3, id = 3,
name = "玉饰", name = "玉饰",
is_wild = false, is_wild = false,
group = {3}, group = { 3 },
pay_rate = {0, 0, 25}, pay_rate = { 0, 0, 25 },
client_order = 3, client_order = 3,
client_dsc = "", client_dsc = "",
}, },
[4] = { [4] = {
id = 4, id = 4,
name = "福袋", name = "福袋",
is_wild = false, is_wild = false,
group = {4}, group = { 4 },
pay_rate = {0, 0, 10}, pay_rate = { 0, 0, 10 },
client_order = 4, client_order = 4,
client_dsc = "", client_dsc = "",
}, },
[5] = { [5] = {
id = 5, id = 5,
name = "红包", name = "红包",
is_wild = false, is_wild = false,
group = {5}, group = { 5 },
pay_rate = {0, 0, 8}, pay_rate = { 0, 0, 8 },
client_order = 5, client_order = 5,
client_dsc = "", client_dsc = "",
}, },
[6] = { [6] = {
id = 6, id = 6,
name = "爆竹", name = "爆竹",
is_wild = false, is_wild = false,
group = {6}, group = { 6 },
pay_rate = {0, 0, 5}, pay_rate = { 0, 0, 5 },
client_order = 6, client_order = 6,
client_dsc = "", client_dsc = "",
}, },
[7] = { [7] = {
id = 7, id = 7,
name = "橘子", name = "橘子",
is_wild = false, is_wild = false,
group = {7}, group = { 7 },
pay_rate = {0, 0, 3}, pay_rate = { 0, 0, 3 },
client_order = 7, client_order = 7,
client_dsc = "", client_dsc = "",
}, },
[8] = { [8] = {
id = 8, id = 8,
name = "SuperStack", name = "SuperStack",
is_wild = false, is_wild = false,
group = {8}, group = { 8 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
[200] = { [200] = {
id = 200, id = 200,
name = "Empty", name = "Empty",
is_wild = false, is_wild = false,
group = {200}, group = { 200 },
pay_rate = {0, 0, 0}, pay_rate = { 0, 0, 0 },
client_order = 0, client_order = 0,
client_dsc = "", client_dsc = "",
}, },
} }
_.FortuneTigerSymbolBetRatio = { _.FortuneTigerSymbolBetRatio = {
{ {
bet_ratio = 1, bet_ratio = 1,
}, },
} }
return _ return _

File diff suppressed because it is too large Load Diff

View File

@ -2,51 +2,51 @@
local _ = {} local _ = {}
_.PrizeModelPrizeModelTypeA = { _.PrizeModelPrizeModelTypeA = {
[1] = { [1] = {
id = 1, id = 1,
ani_type = "big_win", ani_type = "big_win",
min_multiple = 10, min_multiple = 10,
max_multiple = 25, max_multiple = 25,
}, },
[2] = { [2] = {
id = 2, id = 2,
ani_type = "mega_win", ani_type = "mega_win",
min_multiple = 25, min_multiple = 25,
max_multiple = 50, max_multiple = 50,
}, },
[3] = { [3] = {
id = 3, id = 3,
ani_type = "epic_win", ani_type = "epic_win",
min_multiple = 50, min_multiple = 50,
max_multiple = -1, max_multiple = -1,
}, },
} }
_.PrizeModelPrizeModelTypeB = { _.PrizeModelPrizeModelTypeB = {
[1] = { [1] = {
id = 1, id = 1,
ani_type = "big_win", ani_type = "big_win",
min_multiple = 15, min_multiple = 15,
max_multiple = 30, max_multiple = 30,
}, },
[2] = { [2] = {
id = 2, id = 2,
ani_type = "mega_win", ani_type = "mega_win",
min_multiple = 30, min_multiple = 30,
max_multiple = 45, max_multiple = 45,
}, },
[3] = { [3] = {
id = 3, id = 3,
ani_type = "epic_win", ani_type = "epic_win",
min_multiple = 45, min_multiple = 45,
max_multiple = 60, max_multiple = 60,
}, },
[4] = { [4] = {
id = 4, id = 4,
ani_type = "epic_win", ani_type = "epic_win",
min_multiple = 60, min_multiple = 60,
max_multiple = -1, max_multiple = -1,
}, },
} }
return _ return _

View File

@ -44,75 +44,75 @@ func NewBigRat(s string) *big.Rat {
type ( type (
// BetChangeList comment // BetChangeList comment
BetChangeList struct { BetChangeList struct {
Index int64 Index int64
BetChangeList float64 BetChangeList float64
BetSizeIndex int64 BetSizeIndex int64
BetLevelIndex int64 BetLevelIndex int64
} }
// BetLevel comment // BetLevel comment
BetLevel struct { BetLevel struct {
Index int64 Index int64
BetLevel int64 BetLevel int64
} }
// BetLine comment // BetLine comment
BetLine struct { BetLine struct {
Index int64 Index int64
BetLine int64 BetLine int64
} }
// BetSize comment // BetSize comment
BetSize struct { BetSize struct {
Index int64 Index int64
BetSize int64 BetSize int64
} }
// CashManiaMidItemInfo comment // CashManiaMidItemInfo comment
CashManiaMidItemInfo struct { CashManiaMidItemInfo struct {
Index int64 Index int64
ItemID int64 ItemID int64
Multi int64 Multi int64
FreeSpinCount int64 FreeSpinCount int64
} }
// CashManiaOthers comment // CashManiaOthers comment
CashManiaOthers struct { CashManiaOthers struct {
BaseWinPro float64 BaseWinPro float64
FreeWinPro float64 FreeWinPro float64
MaxWin int64 MaxWin int64
WinNudgePro float64 WinNudgePro float64
WinRespinPro float64 WinRespinPro float64
NoWinNudgePro float64 NoWinNudgePro float64
NoWinRespinPro float64 NoWinRespinPro float64
} }
// CashManiaRandomItemWeight comment // CashManiaRandomItemWeight comment
CashManiaRandomItemWeight struct { CashManiaRandomItemWeight struct {
ID int64 ID int64
ItemID int64 ItemID int64
BaseWeight float64 BaseWeight float64
FreeWeight float64 FreeWeight float64
} }
// FirstBet comment // FirstBet comment
FirstBet struct { FirstBet struct {
Index int64 Index int64
BetSizeIndex int64 BetSizeIndex int64
BetLevelIndex int64 BetLevelIndex int64
} }
// Formation comment // Formation comment
Formation struct { Formation struct {
SpinType int64 SpinType int64
NodeType string NodeType string
ID int64 ID int64
SeqID int64 SeqID int64
Reel string Reel string
Matrix string Matrix string
Symbol string Symbol string
FirstInitMethod int64 FirstInitMethod int64
OtherInitMethod int64 OtherInitMethod int64
FirstInitSymbols []int64 FirstInitSymbols []int64
OtherInitSymbols []int64 OtherInitSymbols []int64
} }
// FortuneDragonBaseMultiplier comment // FortuneDragonBaseMultiplier comment
FortuneDragonBaseMultiplier struct { FortuneDragonBaseMultiplier struct {
WinRateMin float64 WinRateMin float64
WinRateMax float64 WinRateMax float64
ItemIds []int64 ItemIds []int64
MultiplierWeights []int64 MultiplierWeights []int64
} }
// FortuneDragonFreeMultiplier comment // FortuneDragonFreeMultiplier comment
@ -123,126 +123,126 @@ type (
// FortuneDragonFreeMultiplierCount comment // FortuneDragonFreeMultiplierCount comment
FortuneDragonFreeMultiplierCount struct { FortuneDragonFreeMultiplierCount struct {
MultiplierCount int64 MultiplierCount int64
Weight int64 Weight int64
} }
// FortuneDragonOthers comment // FortuneDragonOthers comment
FortuneDragonOthers struct { FortuneDragonOthers struct {
FreespinTriggerPro float64 FreespinTriggerPro float64
FreeSpinCount int64 FreeSpinCount int64
MaxWin int64 MaxWin int64
SureWinFreespinTriggerPro float64 SureWinFreespinTriggerPro float64
SureWinBetMultiplier int64 SureWinBetMultiplier int64
} }
// FortuneMouseOthers comment // FortuneMouseOthers comment
FortuneMouseOthers struct { FortuneMouseOthers struct {
RespinTriggerPro float64 RespinTriggerPro float64
MaxWin int64 MaxWin int64
ExtraWin int64 ExtraWin int64
} }
// FortuneOxOthers comment // FortuneOxOthers comment
FortuneOxOthers struct { FortuneOxOthers struct {
RespinTriggerPro float64 RespinTriggerPro float64
Multiplier int64 Multiplier int64
MaxWin int64 MaxWin int64
} }
// FortuneRabbitCashPrizeWeight comment // FortuneRabbitCashPrizeWeight comment
FortuneRabbitCashPrizeWeight struct { FortuneRabbitCashPrizeWeight struct {
ID int64 ID int64
PrizeValue float64 PrizeValue float64
Weight float64 Weight float64
NoWinWeight float64 NoWinWeight float64
} }
// FortuneRabbitForceCashCountWeight comment // FortuneRabbitForceCashCountWeight comment
FortuneRabbitForceCashCountWeight struct { FortuneRabbitForceCashCountWeight struct {
ID int64 ID int64
Count int64 Count int64
Weight float64 Weight float64
} }
// FortuneRabbitOthers comment // FortuneRabbitOthers comment
FortuneRabbitOthers struct { FortuneRabbitOthers struct {
FreespinTriggerPro float64 FreespinTriggerPro float64
FreeSpinCount int64 FreeSpinCount int64
MaxWin int64 MaxWin int64
} }
// GateofOlympusMultiplier comment // GateofOlympusMultiplier comment
GateofOlympusMultiplier struct { GateofOlympusMultiplier struct {
Multiple int64 Multiple int64
ID int64 ID int64
Weights []int64 Weights []int64
} }
// GateofOlympusReelChoose comment // GateofOlympusReelChoose comment
GateofOlympusReelChoose struct { GateofOlympusReelChoose struct {
ID int64 ID int64
IsFreeSpin bool IsFreeSpin bool
NodeType string NodeType string
Weights []int64 Weights []int64
} }
// JackpotPrize comment // JackpotPrize comment
JackpotPrize struct { JackpotPrize struct {
PrizeType int64 PrizeType int64
PipeIn int64 PipeIn int64
StartPoint int64 StartPoint int64
IsRolling bool IsRolling bool
RollingTime int64 RollingTime int64
ReducePercent int64 ReducePercent int64
JackpotLimitByTotalBet int64 JackpotLimitByTotalBet int64
} }
// MapRTPMode comment // MapRTPMode comment
MapRTPMode struct { MapRTPMode struct {
ID int64 ID int64
TypeWeight map[int64]*MapRTPModeTypeWeight TypeWeight map[int64]*MapRTPModeTypeWeight
Desc string Desc string
Rtp float64 Rtp float64
} }
// MapRTPModeTypeWeight comment // MapRTPModeTypeWeight comment
MapRTPModeTypeWeight struct { MapRTPModeTypeWeight struct {
ID int64 ID int64
Weight int64 Weight int64
} }
// Matrix comment // Matrix comment
Matrix struct { Matrix struct {
Type string Type string
LinkType int64 LinkType int64
Direction int64 Direction int64
LineCount int64 LineCount int64
Lines [][]int64 Lines [][]int64
Form []int64 Form []int64
} }
// OptAuthenticate comment // OptAuthenticate comment
OptAuthenticate struct { OptAuthenticate struct {
Flag string Flag string
Order int64 Order int64
ValidValues []string ValidValues []string
InvalidValues []string InvalidValues []string
} }
// OptGroup comment // OptGroup comment
OptGroup struct { OptGroup struct {
ID int64 ID int64
Batch int64 Batch int64
IsNewPlayer bool IsNewPlayer bool
StartTime string StartTime string
EndTime string EndTime string
Affect []int64 Affect []int64
Weight []int64 Weight []int64
} }
// PrizeModel comment // PrizeModel comment
PrizeModel struct { PrizeModel struct {
ID int64 ID int64
AniType string AniType string
MinMultiple int64 MinMultiple int64
MaxMultiple int64 MaxMultiple int64
} }
// Scatter comment // Scatter comment
Scatter struct { Scatter struct {
ScatterCount int64 ScatterCount int64
FreeSpinBouts int64 FreeSpinBouts int64
FreeSpinExtraBouts int64 FreeSpinExtraBouts int64
BasePayrate int64 BasePayrate int64
FreePayrate int64 FreePayrate int64
} }
// ScatterFreeChoose comment // ScatterFreeChoose comment
ScatterFreeChoose struct { ScatterFreeChoose struct {
ID int64 ID int64
FreeSpinTimes int64 FreeSpinTimes int64
TouchTimesMin int64 TouchTimesMin int64
TouchTimesMax int64 TouchTimesMax int64
@ -250,24 +250,24 @@ type (
// SimulatorFSMultiLevel comment // SimulatorFSMultiLevel comment
SimulatorFSMultiLevel struct { SimulatorFSMultiLevel struct {
Level int64 Level int64
Min int64 Min int64
Max int64 Max int64
} }
// SuperStackWeight comment // SuperStackWeight comment
SuperStackWeight struct { SuperStackWeight struct {
ID int64 ID int64
ItemID int64 ItemID int64
Weight float64 Weight float64
} }
// Symbol comment // Symbol comment
Symbol struct { Symbol struct {
ID int64 ID int64
Name string Name string
IsWild bool IsWild bool
Group []int64 Group []int64
PayRate []int64 PayRate []int64
ClientOrder int64 ClientOrder int64
ClientDsc string ClientDsc string
} }
// SymbolBetRatio comment // SymbolBetRatio comment
SymbolBetRatio struct { SymbolBetRatio struct {
@ -275,13 +275,13 @@ type (
} }
// TestRandomWeight comment // TestRandomWeight comment
TestRandomWeight struct { TestRandomWeight struct {
ID int64 ID int64
Time float64 Time float64
Weight float64 Weight float64
} }
// Text comment // Text comment
Text struct { Text struct {
Type string Type string
Texts []*TextTexts Texts []*TextTexts
} }
// TextTexts comment // TextTexts comment
@ -291,25 +291,25 @@ type (
} }
// Vector comment // Vector comment
Vector struct { Vector struct {
Choice int64 Choice int64
Ratio float64 Ratio float64
Vector []int64 Vector []int64
Procedure string Procedure string
} }
// VectorDemand comment // VectorDemand comment
VectorDemand struct { VectorDemand struct {
Choice int64 Choice int64
MinRatio float64 MinRatio float64
MaxRatio float64 MaxRatio float64
Procedure string Procedure string
Count int64 Count int64
} }
// VectorForceWin comment // VectorForceWin comment
VectorForceWin struct { VectorForceWin struct {
Choice int64 Choice int64
MinRatio float64 MinRatio float64
MaxRatio float64 MaxRatio float64
Weight float64 Weight float64
} }
// CashManiaBetBetChangeList comment // CashManiaBetBetChangeList comment
CashManiaBetBetChangeList = BetChangeList CashManiaBetBetChangeList = BetChangeList
@ -850,5 +850,4 @@ type (
// TestSymbolBetRatio comment // TestSymbolBetRatio comment
TestSymbolBetRatio = SymbolBetRatio TestSymbolBetRatio = SymbolBetRatio
)
)

View File

@ -19,7 +19,7 @@ func (sm *SlotsMgr) Enter(s *base.SlotsSession, gameId int64) (*cli.SlotsEnterRe
logger.Logger.Error("[slotsMgr.Enter] gameId not exist") logger.Logger.Error("[slotsMgr.Enter] gameId not exist")
return nil, errors.New("gameId not exist") return nil, errors.New("gameId not exist")
} }
player.Get(s).Book.Coin.Set(s.Coin()) player.Get(s).Book.Coin.Set(s.Coin())
player.Init(s) player.Init(s)

View File

@ -557,6 +557,60 @@ func (this *TienLenSceneData) GetFreeGameSceneType() int32 {
return this.GetSceneType() return this.GetSceneType()
} }
// 纯随机发牌
func (this *TienLenSceneData) RandomCards() {
allCards := []int32{}
for i := 0; i < rule.POKER_CNT; i++ {
allCards = append(allCards, int32(i))
}
shuffleInts(allCards)
cardss := map[int][]int32{}
for i, card := range allCards {
if card != rule.InvalideCard {
index := i / 13
cardss[index] = append(cardss[index], int32(card))
}
}
minCard := int32(999)
for i, seat := range this.seats {
if seat != nil && seat.IsGameing() {
for index, card := range cardss[i] {
seat.cards[index] = card
if rule.Value(card) < rule.Value(minCard) {
this.startOpPos = int32(seat.GetPos())
minCard = card
this.curMinCard = minCard
} else if rule.Value(card) == rule.Value(minCard) {
if rule.Color(card) < rule.Color(minCard) {
this.startOpPos = int32(seat.GetPos())
minCard = card
this.curMinCard = minCard
}
}
}
pack := &tienlen.SCTienLenCard{}
for j := int32(0); j < rule.HandCardNum; j++ {
pack.Cards = append(pack.Cards, seat.cards[j])
}
pack.IsOutRecord = seat.CanUseRecordItem()
proto.SetDefaults(pack)
seat.SendToClient(int(tienlen.TienLenPacketID_PACKET_SCTienLenCard), pack)
logger.Logger.Trace("SnId: ", seat.SnId, ";SCTienLenCard: ", pack.Cards)
pack.SnId = seat.SnId
this.BroadcastToAudience(int(tienlen.TienLenPacketID_PACKET_SCTienLenCard), pack)
}
}
}
func shuffleInts(ints []int32) {
// 使用当前时间作为随机种子
rand.Seed(time.Now().UnixNano())
for i := len(ints) - 1; i > 0; i-- {
j := rand.Intn(i + 1)
ints[i], ints[j] = ints[j], ints[i]
}
}
// SendHandCard_Match 发牌 // SendHandCard_Match 发牌
// 比赛场发牌 // 比赛场发牌
// 纯真人,随机发牌 // 纯真人,随机发牌
@ -2136,6 +2190,7 @@ func (this *TienLenSceneData) SaveCustomLog() {
EndTs: time.Now().Unix(), EndTs: time.Now().Unix(),
State: state, State: state,
Creator: this.GetCreator(), Creator: this.GetCreator(),
Price: this.GetCustom().GetPrice(),
} }
for snid := range this.BilledList { for snid := range this.BilledList {
var items []*model.Item var items []*model.Item

View File

@ -991,7 +991,7 @@ func (this *SceneHandCardStateTienLen) OnEnter(s *base.Scene) {
if rule.TestOpen { if rule.TestOpen {
sceneEx.SendHandCardTest() sceneEx.SendHandCardTest()
} else { } else {
if len(sceneEx.testPokers) > 1 { /*if len(sceneEx.testPokers) > 1 {
sceneEx.SendHandCardOdds() sceneEx.SendHandCardOdds()
} else { } else {
if sceneEx.IsMatchScene() || sceneEx.IsCustom() { if sceneEx.IsMatchScene() || sceneEx.IsCustom() {
@ -999,6 +999,16 @@ func (this *SceneHandCardStateTienLen) OnEnter(s *base.Scene) {
} else { } else {
sceneEx.SendHandCardOdds() sceneEx.SendHandCardOdds()
} }
}*/
if sceneEx.WGCreateScene.GetCloseCtrl() {
sceneEx.RandomCards()
} else {
if sceneEx.IsMatchScene() || sceneEx.IsCustom() {
sceneEx.SendHandCard_Match()
} else {
sceneEx.SendHandCardOdds()
}
} }
} }
@ -2639,7 +2649,7 @@ func (this *SceneBilledStateTienLen) OnEnter(s *base.Scene) {
GameId: int64(sceneEx.GameId), GameId: int64(sceneEx.GameId),
GameFreeId: int64(sceneEx.GetGameFreeId()), GameFreeId: int64(sceneEx.GetGameFreeId()),
}) })
mq.Write(&model.CustomLogAward{ award := &model.CustomLogAward{
Platform: p.Platform, Platform: p.Platform,
CycleId: sceneEx.CycleID, CycleId: sceneEx.CycleID,
SnId: p.SnId, SnId: p.SnId,
@ -2647,7 +2657,11 @@ func (this *SceneBilledStateTienLen) OnEnter(s *base.Scene) {
Awards: items, Awards: items,
StartTs: sceneEx.GameStartTime.Unix(), StartTs: sceneEx.GameStartTime.Unix(),
EndTs: time.Now().Unix(), EndTs: time.Now().Unix(),
}) Price: sceneEx.WGCreateScene.GetCustom().GetPrice(),
ImageURL: sceneEx.WGCreateScene.GetCustom().GetImageURL(),
}
mq.Write(award, mq.DBCustomLogAward)
mq.Write(award, mq.WorldCustomAward)
sceneEx.PlayerAward[p.SnId] = &items sceneEx.PlayerAward[p.SnId] = &items
} }
} }

View File

@ -246,6 +246,8 @@ func init() {
admin.MyAdminApp.Route("/api/player/delete", WorldSrvApi) admin.MyAdminApp.Route("/api/player/delete", WorldSrvApi)
// 添加道具 // 添加道具
admin.MyAdminApp.Route("/api/player/AddItem", WorldSrvApi) admin.MyAdminApp.Route("/api/player/AddItem", WorldSrvApi)
// 修改竞技馆抽奖记录图片视频
admin.MyAdminApp.Route("/api/game/show_lottery", WorldSrvApi)
} }
func Stats() map[string]ApiStats { func Stats() map[string]ApiStats {

View File

@ -157,6 +157,12 @@ type AllConfig struct {
*webapi.ClientUpgrade *webapi.ClientUpgrade
//弹窗配置 //弹窗配置
*webapi.PopUpWindowConfig *webapi.PopUpWindowConfig
// 竞技馆抽奖活动
*webapi.LotteryConfig
// 竞技馆抽奖展示配置
LotteryShows map[int64]*webapi.ShowLottery
// 竞技馆抽奖必中配置
LotteryUser map[int64]*webapi.UserLottery
} }
type GlobalConfig struct { type GlobalConfig struct {
@ -190,6 +196,8 @@ func (cm *ConfigMgr) GetConfig(platform string) *AllConfig {
RoomConfig: make(map[int32]*webapi.RoomConfig), RoomConfig: make(map[int32]*webapi.RoomConfig),
RoomTypeMap: make(map[int32][]*webapi.RoomConfig), RoomTypeMap: make(map[int32][]*webapi.RoomConfig),
RoomConfigSystem: make(map[int32]*webapi.RoomConfigSystem), RoomConfigSystem: make(map[int32]*webapi.RoomConfigSystem),
LotteryUser: make(map[int64]*webapi.UserLottery),
LotteryShows: make(map[int64]*webapi.ShowLottery),
} }
cm.platform[platform] = c cm.platform[platform] = c
} }
@ -502,3 +510,15 @@ func (cm *ConfigMgr) GetRoomConfig(plt string, lastChannel string) *gamehall.SCR
} }
return pack return pack
} }
func (cm *ConfigMgr) GetLotteryConfig(plt string, id int64) *webapi.LotteryInfo {
d := cm.GetConfig(plt)
if d != nil && d.LotteryConfig != nil {
for _, v := range d.LotteryConfig.GetList() {
if v.GetId() == id {
return v
}
}
}
return nil
}

View File

@ -42,6 +42,7 @@ type CustomLog struct {
List []RoundInfo // 对局记录 List []RoundInfo // 对局记录
StartTs, EndTs int64 // 开始,结束时间 StartTs, EndTs int64 // 开始,结束时间
State int32 // 0正常结束 1后台中途解散 State int32 // 0正常结束 1后台中途解散
Price int64 // 奖励价值
} }
// CustomLogAward 竞技馆玩家奖励记录 // CustomLogAward 竞技馆玩家奖励记录
@ -52,6 +53,8 @@ type CustomLogAward struct {
Name string Name string
Awards []*Item Awards []*Item
StartTs, EndTs int64 // 开始,结束时间 StartTs, EndTs int64 // 开始,结束时间
Price int64
ImageURL string
} }
type CustomLogAwardFindReq struct { type CustomLogAwardFindReq struct {

View File

@ -84,14 +84,14 @@ type GameParam struct {
PermitInitScore int64 // 赛季通行证初始积分 PermitInitScore int64 // 赛季通行证初始积分
GuideStepMaxNum int32 // 新手引导步骤最大值 GuideStepMaxNum int32 // 新手引导步骤最大值
GuideTs int64 // 新手引导时间戳,小于这个时间的玩家不显示新手引导 GuideTs int64 // 新手引导时间戳,小于这个时间的玩家不显示新手引导
CustomAwardUpdateTime int // 竞技馆奖励更新时间 CustomAwardUpdateTime int // 竞技馆奖励更新时间,单位秒
CustomAwardMinAddTime int // 竞技馆假奖励方法周期,单位秒 CustomAwardMinAddTime int // 竞技馆假奖励方法周期,单位秒
CustomAwardMaxAddTime int // 竞技馆假奖励方法周期,单位秒 CustomAwardMaxAddTime int // 竞技馆假奖励方法周期,单位秒
AdminPassword string // 管理员密码 AdminPassword string // 管理员密码
UseAdminPassword bool // 是否使用管理员密码 UseAdminPassword bool // 是否使用管理员密码
CloseCustomRoomCreate bool // 关闭自定义房间创建 CloseCustomRoomCreate bool // 关闭自定义房间创建
ClientVersion int32 // 客户端版本号 ClientVersion int32 // 客户端版本号
ClientVersionChannel []string // 客户端版本号包渠道 ClientVersionChannel []string // 客户端版本号包渠道
} }
var GameParamPath = "../data/gameparam.json" var GameParamPath = "../data/gameparam.json"

View File

@ -1,70 +1,77 @@
package model package model
import ( import (
"github.com/globalsign/mgo/bson"
"time" "time"
) )
const ( // 玩家对于每个抽奖活动的状态
LOTTERY_LOG_MAX = 30
)
var ( var (
LotteryDBName = "user" LotteryDBName = "user"
LotteryCollName = "user_lottery" LotteryCollName = "user_lottery"
) )
// 奖池记录
type GameLotteryLog struct {
Time int32 //时间
Nick string //昵称
Card []int32 //牌数据
Kind int32 //牌型
Coin int32 //获得奖金
}
type GameLottery struct {
Id int32 //游戏场次id
GameId int32 //游戏id
Value int64 //彩金数量
Logs []*GameLotteryLog //彩金获得记录
}
type Lottery struct { type Lottery struct {
Id bson.ObjectId `bson:"_id"` SnId int32 // 玩家id
Dirty int32 `bson:"-"` CId int64 // 抽奖配置Id
Platform string //平台编号 Code []string // 抽奖码
Lotteries map[int32]*GameLottery //奖金池 StartTs int64 // 抽奖时间
CreateTime time.Time //创建日期 CostCard int64 // 消耗房卡
UpdateTime time.Time //最后更新日期 ReCostCard int // 不足获取抽奖码时消耗房卡记录
} }
func NewLottery(platform string) *Lottery { type GetLotteryReq struct {
cl := &Lottery{ Platform string
Id: bson.NewObjectId(), SnId int32
Dirty: 1, CId int64
Platform: platform, StartTs int64
CreateTime: time.Now(),
Lotteries: make(map[int32]*GameLottery),
}
return cl
} }
func GetAllLottery() (ret []Lottery, err error) { type GetLotteryResp struct {
Lottery []*Lottery
}
// GetLottery 获取玩家对于每个抽奖活动的状态
// plt 平台
// snid 玩家id
// cid 抽奖配置Id
// startTs 活动开始时间范围,大于这个时间的活动
func GetLottery(plt string, snid int32, cid, startTs int64) (ret []*Lottery, err error) {
if rpcCli == nil { if rpcCli == nil {
return nil, ErrRPClientNoConn return nil, ErrRPClientNoConn
} }
err = rpcCli.CallWithTimeout("LotterySvc.GetAllLottery", struct{}{}, &ret, time.Second*30) req := &GetLotteryReq{
return Platform: plt,
SnId: snid,
CId: cid,
StartTs: startTs,
}
resp := &GetLotteryResp{}
err = rpcCli.CallWithTimeout("LotterySvc.Get", req, resp, time.Second*30)
if err != nil {
return nil, err
}
return resp.Lottery, nil
} }
func UpsertLottery(item *Lottery) (err error) { type UpsertLotteryReq struct {
Platform string
Lottery []*Lottery
}
func UpsertLottery(plt string, item ...*Lottery) (err error) {
if rpcCli == nil { if rpcCli == nil {
return ErrRPClientNoConn return ErrRPClientNoConn
} }
req := &UpsertLotteryReq{
Platform: plt,
Lottery: item,
}
var ret bool var ret bool
err = rpcCli.CallWithTimeout("LotterySvc.UpsertLottery", item, &ret, time.Second*30) err = rpcCli.CallWithTimeout("LotterySvc.Upsert", req, &ret, time.Second*30)
return return
} }

View File

@ -1,44 +0,0 @@
package model
import "encoding/json"
type LotteryConfiger interface {
HitRatio(card []int32, kind int32) int32
GetTaxRatio() int32
}
type LotteryConfigParser func(cfg string) (LotteryConfiger, error)
type KindOfCard struct {
Kind int32 //牌型
Ratio int32 //奖池比例,万分比
}
// 彩金配置
type LotteryConfig struct {
Type int32 //奖池类型 0:税收
Ratio int32 //比例 百分比
Koc []KindOfCard //特殊牌型获得奖池占比
}
func (this *LotteryConfig) GetTaxRatio() int32 {
return this.Ratio
}
func (this *LotteryConfig) HitRatio(card []int32, kind int32) int32 {
//@testcode
//return 500
//@testcode
for i := 0; i < len(this.Koc); i++ {
if this.Koc[i].Kind == kind {
return this.Koc[i].Ratio
}
}
return 0
}
func CommonLotteryConfigParser(cfg string) (LotteryConfiger, error) {
dncfg := &LotteryConfig{}
err := json.Unmarshal([]byte(cfg), dncfg)
return dncfg, err
}

129
model/lotterycode.go Normal file
View File

@ -0,0 +1,129 @@
package model
import "time"
var (
LotteryCodeDBName = "log"
LotteryCodeCollName = "log_lotterycode"
)
// 玩家抽奖活动开奖码
type LotteryCode struct {
Platform string `bson:"-"`
SnId int32 // 玩家id
CId int64 // 抽奖配置id
StartTs int64 // 抽奖开始时间
Code string // 开奖码
Index int // 开奖码序号
}
type UpsertLotteryCodeReq struct {
Platform string
Item *LotteryCode
}
// UpsertLotteryCode 记录玩家抽奖活动开奖码
func UpsertLotteryCode(plt string, item *LotteryCode) (err error) {
if rpcCli == nil {
return ErrRPClientNoConn
}
req := &UpsertLotteryCodeReq{
Platform: plt,
Item: item,
}
ret := false
err = rpcCli.CallWithTimeout("LotteryCodeSvc.Upsert", req, &ret, time.Second*30)
if err != nil {
return err
}
return nil
}
type GetLotteryCodeReq struct {
Platform string
Code string
CId int64
StartTs int64
}
type GetLotteryCodeResp struct {
Item *LotteryCode
}
// GetLotteryCode 获取玩家抽奖活动开奖码
func GetLotteryCode(plt string, code string, cid int64, startTs int64) (*LotteryCode, error) {
if rpcCli == nil {
return nil, ErrRPClientNoConn
}
req := &GetLotteryCodeReq{
Platform: plt,
Code: code,
CId: cid,
StartTs: startTs,
}
ret := &GetLotteryCodeResp{}
err := rpcCli.CallWithTimeout("LotteryCodeSvc.Get", req, ret, time.Second*30)
if err != nil {
return nil, err
}
return ret.Item, nil
}
// GetLotteryCodeJoinNumReq 获取参与人数
type GetLotteryCodeJoinNumReq struct {
Platform string
CId int64
StartTs int64
}
// GetLotteryCodeJoinNum 获取参与人数
func GetLotteryCodeJoinNum(plt string, cid int64, startTs int64) (int, error) {
if rpcCli == nil {
return 0, ErrRPClientNoConn
}
req := &GetLotteryCodeJoinNumReq{
Platform: plt,
CId: cid,
StartTs: startTs,
}
ret := 0
err := rpcCli.CallWithTimeout("LotteryCodeSvc.GetJoinNum", req, &ret, time.Second*30)
if err != nil {
return 0, err
}
return ret, nil
}
// GetLotteryCodeRandomReq 获取随机开奖码
type GetLotteryCodeRandomReq struct {
Platform string
CId int64
StartTs int64
Index int
Tp int
}
// GetLotteryCodeRandom 获取随机开奖码
func GetLotteryCodeRandom(plt string, cid int64, startTs int64, tp, index int) (*LotteryCode, error) {
if rpcCli == nil {
return nil, ErrRPClientNoConn
}
req := &GetLotteryCodeRandomReq{
Platform: plt,
CId: cid,
StartTs: startTs,
Index: index,
Tp: tp,
}
ret := &GetLotteryCodeResp{}
err := rpcCli.CallWithTimeout("LotteryCodeSvc.GetRandom", req, ret, time.Second*30)
if err != nil {
return nil, err
}
return ret.Item, nil
}

81
model/lotterydata.go Normal file
View File

@ -0,0 +1,81 @@
package model
import "time"
var (
LotteryDataDBName = "log"
LotteryDataCollName = "log_lotterydata"
)
// LotteryData 单个抽奖活动的状态
type LotteryData struct {
Platform string `bson:"-"`
CId int64 // 抽奖配置id
StartTs int64 // 开始时间
EndTs int64 // 结束时间
WinTs int64 // 发奖时间
Reward []*ItemInfo // 奖励
Price int64 // 价值,美分
TotalCode int64 // 总开奖码数
RobotCodeNum int64 // 机器人开奖码数
ImageURL string // 图片地址
Code int // 抽奖码序号
PlayerIndex int // 玩家序号
RobotIndex int // 机器人序号
IsSend bool // 是否发奖
PlayerNum int32 // 参与人数
CostCard int64 // 所有消耗房卡数量
Format string // 兑奖码格式
CustomAward int64 // 竞技馆奖品价值
RobotCodeCount int // 机器人已发放开奖码数量
Num int // 期数
SnId int32 // 玩家ID
Name string // 玩家名字
WinCostCard int64 // 中奖玩家消耗房卡数量
WinCode string // 中奖码
IsRobot bool // 是否机器人中奖
}
type GetLotteryDataReq struct {
Platform string
}
type GetLotteryDataResp struct {
Data []*LotteryData
}
func GetLotteryData(plt string) (ret []*LotteryData, err error) {
if rpcCli == nil {
return nil, ErrRPClientNoConn
}
req := &GetLotteryDataReq{
Platform: plt,
}
resp := &GetLotteryDataResp{}
err = rpcCli.CallWithTimeout("LotteryDataSvc.Get", req, resp, time.Second*30)
if err != nil {
return nil, err
}
return resp.Data, nil
}
type UpsertLotteryDataReq struct {
Platform string
Data []*LotteryData
}
func UpsertLotteryData(plt string, data []*LotteryData) (err error) {
if rpcCli == nil {
return
}
req := &UpsertLotteryDataReq{
Platform: plt,
Data: data,
}
ret := false
return rpcCli.CallWithTimeout("LotteryDataSvc.Upsert", req, &ret, time.Second*30)
}

View File

@ -1,103 +1,96 @@
package model package model
import ( import (
"mongo.games.com/game/protocol/webapi"
"time" "time"
"github.com/globalsign/mgo"
"github.com/globalsign/mgo/bson"
) )
// 中奖记录
var ( var (
LotteryLogDBName = "log" LotteryLogDBName = "log"
LotteryLogCollName = "log_lottery" LotteryLogCollName = "log_lottery"
) )
type LotteryAward struct {
Id int64 // 奖品Id
N int64 // 奖品数量
}
type LotteryShow struct {
Tp int32 // 1图片 2视频
Url string // 地址
ImgUrl string // 缩略图地址
}
type LotteryLog struct { type LotteryLog struct {
LogId bson.ObjectId `bson:"_id"` Platform string `bson:"-"`
Platform string //平台名称 CId int64 // 抽奖配置Id
GameFreeId int32 CTime time.Time // 开始时间
GameId int32 Num int32 // 期数
SnId int32 SnId int32 // 中奖玩家
NickName string Name string // 中奖玩家昵称
IsRob bool PlayerNum int64 // 参与人数
Cards []int32 Code string // 中奖码
Kind int32 CostCard int64 // 消耗房卡
Coin int32 //变化金额 IsRobot bool // 是否机器人
Pool int64 //变化前彩金池数量 Award []*LotteryAward // 奖品
RecId string Price int64 // 奖品价值
Time time.Time IsMust bool // 是否必中
ImageURL string // 图片地址
Ts int64 // 发奖时间
Media []*LotteryShow // 媒体信息
} }
func NewLotteryLog() *LotteryLog { type GetLotteryLogReq struct {
log := &LotteryLog{LogId: bson.NewObjectId()} Platform string
return log Num int
} }
func NewLotteryLogEx(platform string, gamefreeid, gameid, snid int32, nick string, isRob bool, cards []int32, kind, coin int32, pool int64, recId string) *LotteryLog { type GetLotteryLogResp struct {
cl := NewLotteryLog() LotteryLog []*LotteryLog
cl.SnId = snid
cl.Platform = platform
cl.NickName = nick
cl.IsRob = isRob
cl.GameFreeId = gamefreeid
cl.GameId = gameid
cl.Cards = cards
cl.Kind = kind
cl.Coin = coin
cl.RecId = recId
cl.Pool = pool
cl.Time = time.Now()
return cl
}
func InsertLotteryLog(platform string, gamefreeid, gameid, snid int32, nick string, isRob bool, cards []int32, kind, coin int32, pool int64, recId string) error {
if rpcCli == nil {
return ErrRPClientNoConn
}
var ret bool
cl := NewLotteryLogEx(platform, gamefreeid, gameid, snid, nick, isRob, cards, kind, coin, pool, recId)
return rpcCli.CallWithTimeout("LotteryLogSvc.InsertLotteryLog", cl, &ret, time.Second*30)
} }
func InsertLotteryLogs(logs ...*LotteryLog) (err error) { func GetLotteryLogs(plt string, count int) ([]*LotteryLog, error) {
if rpcCli == nil {
return ErrRPClientNoConn
}
var ret bool
return rpcCli.CallWithTimeout("LotteryLogSvc.InsertLotteryLogs", logs, &ret, time.Second*30)
}
type RemoveLotteryLogArgs struct {
Plt string
Ts time.Time
}
func RemoveLotteryLog(plt string, ts time.Time) (ret *mgo.ChangeInfo, err error) {
if rpcCli == nil { if rpcCli == nil {
return nil, ErrRPClientNoConn return nil, ErrRPClientNoConn
} }
args := &RemoveLotteryLogArgs{
Plt: plt, req := &GetLotteryLogReq{
Ts: ts, Platform: plt,
Num: count,
} }
err = rpcCli.CallWithTimeout("LotteryLogSvc.RemoveLotteryLog", args, &ret, time.Second*30) ret := &GetLotteryLogResp{
return LotteryLog: []*LotteryLog{},
}
err := rpcCli.CallWithTimeout("LotteryLogSvc.GetLotteryLogs", req, ret, time.Second*30)
if err != nil {
return nil, err
}
return ret.LotteryLog, nil
} }
type GetLotteryLogBySnidAndLessTsArgs struct { type UpdateLotteryMediaReq struct {
Plt string Platform string
Id int32 LogId string
Ts time.Time Media []*webapi.ShowLottery
} }
func GetLotteryLogBySnidAndLessTs(plt string, id int32, ts time.Time) (ret []LotteryLog, err error) { func UpdateLotteryMedia(plt string, logId string, req []*webapi.ShowLottery) error {
if rpcCli == nil { if rpcCli == nil {
return nil, ErrRPClientNoConn return ErrRPClientNoConn
} }
args := &GetLotteryLogBySnidAndLessTsArgs{
Plt: plt, upsertReq := &UpdateLotteryMediaReq{
Id: id, Platform: plt,
Ts: ts, LogId: logId,
Media: req,
} }
err = rpcCli.CallWithTimeout("LotteryLogSvc.GetLotteryLogBySnidAndLessTs", args, &ret, time.Second*30) ret := false
return err := rpcCli.CallWithTimeout("LotteryLogSvc.UpdateMedia", upsertReq, &ret, time.Second*30)
if err != nil {
return err
}
return nil
} }

View File

@ -40,6 +40,7 @@ const (
MSGTYPE_ITEM_CHANGE //背包使用兑换 MSGTYPE_ITEM_CHANGE //背包使用兑换
MSGTYPE_RANK_PermitReward // 通行证排行奖励 MSGTYPE_RANK_PermitReward // 通行证排行奖励
MSGTYPE_ClientUpgrade // 客户端升级 MSGTYPE_ClientUpgrade // 客户端升级
MSGTYPE_Lottery // 开奖码抽奖
) )
const ( const (

View File

@ -8,7 +8,7 @@ const (
BackGameRecord = "evt_gamerec" BackGameRecord = "evt_gamerec"
BackLogin = "evt_login" BackLogin = "evt_login"
BackOnline = "evt_online" BackOnline = "evt_online"
BackPhoneLottery = "evt_phonelottery" BackPhoneLottery = "evt_phonelottery" // 积分抽奖
BackReliefund = "log_relieffund" BackReliefund = "log_relieffund"
BackSystemFreeGive = "evt_systemfreegive" BackSystemFreeGive = "evt_systemfreegive"
BackSystemPermitCycle = "back_permitcycle" BackSystemPermitCycle = "back_permitcycle"
@ -27,8 +27,9 @@ const ()
// worldsrv 消息 // worldsrv 消息
const ( const (
WorldLogCoinAck = "world_logcoin_ack" WorldLogCoinAck = "world_logcoin_ack"
WorldInviteAck = "world_invite_ack" WorldInviteAck = "world_invite_ack"
WorldCustomAward = "world_customaward"
) )
// dbproxy 消息 // dbproxy 消息
@ -40,10 +41,13 @@ const (
DBInvite = "db_invite" DBInvite = "db_invite"
DBAPILog = "db_apilog" DBAPILog = "db_apilog"
DBGiveLog = "db_givelog" DBGiveLog = "db_givelog"
DBLotteryCode = "db_lotterycode" // 玩家抽奖码
DBLotteryLog = "db_lotterylog" // 中奖记录
) )
// ranksrv 消息 // ranksrv 消息
const ( const (
RankCustomLogAward = "rank_customlog_award" // 房卡场对局奖励 RankCustomLogAward = "rank_customlog_award" // 房卡场对局奖励
RankLotteryLog = "rank_lotterylog" // 中奖记录
) )

View File

@ -166,9 +166,11 @@
- 5581~5599 - 5581~5599
### fortunedragon.prot ### fortunedragon.prot
- 5600~5609 - 5600~5609
### fortunerabbit.prot ### fortunerabbit.prot
- 5610~5619 - 5610~5619
### game.proto(玩家离开) ### game.proto(玩家离开)

View File

@ -2117,6 +2117,7 @@ type PrivateRoomInfo struct {
CreateTs int64 `protobuf:"varint,11,opt,name=CreateTs,proto3" json:"CreateTs,omitempty"` //创建时间戳 CreateTs int64 `protobuf:"varint,11,opt,name=CreateTs,proto3" json:"CreateTs,omitempty"` //创建时间戳
State int32 `protobuf:"varint,12,opt,name=State,proto3" json:"State,omitempty"` //房间状态 0等待中 1进行中 2已结束 State int32 `protobuf:"varint,12,opt,name=State,proto3" json:"State,omitempty"` //房间状态 0等待中 1进行中 2已结束
Players []*PrivatePlayerInfo `protobuf:"bytes,13,rep,name=Players,proto3" json:"Players,omitempty"` //玩家列表 Players []*PrivatePlayerInfo `protobuf:"bytes,13,rep,name=Players,proto3" json:"Players,omitempty"` //玩家列表
IsSystem bool `protobuf:"varint,14,opt,name=IsSystem,proto3" json:"IsSystem,omitempty"` //是否系统创建
} }
func (x *PrivateRoomInfo) Reset() { func (x *PrivateRoomInfo) Reset() {
@ -2242,6 +2243,13 @@ func (x *PrivateRoomInfo) GetPlayers() []*PrivatePlayerInfo {
return nil return nil
} }
func (x *PrivateRoomInfo) GetIsSystem() bool {
if x != nil {
return x.IsSystem
}
return false
}
//PACKET_SC_GETPRIVATEROOMLIST //PACKET_SC_GETPRIVATEROOMLIST
type SCGetPrivateRoomList struct { type SCGetPrivateRoomList struct {
state protoimpl.MessageState state protoimpl.MessageState
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} }
var ( var (

View File

@ -332,6 +332,7 @@ message PrivateRoomInfo{
int64 CreateTs = 11; // int64 CreateTs = 11; //
int32 State = 12; // 0 1 2 int32 State = 12; // 0 1 2
repeated PrivatePlayerInfo Players = 13; // repeated PrivatePlayerInfo Players = 13; //
bool IsSystem = 14; //
} }
//PACKET_SC_GETPRIVATEROOMLIST //PACKET_SC_GETPRIVATEROOMLIST

View File

@ -49,6 +49,9 @@ const (
Rank_PACKET_CSRoomAward Rank = 10014 Rank_PACKET_CSRoomAward Rank = 10014
Rank_PACKET_SCRoomAward Rank = 10015 Rank_PACKET_SCRoomAward Rank = 10015
Rank_PACKET_SCRoomAwardOne Rank = 10016 // 竞技馆获奖记录通知 Rank_PACKET_SCRoomAwardOne Rank = 10016 // 竞技馆获奖记录通知
// 竞技馆抽奖历史
Rank_PACKET_CSLotteryHistory Rank = 10017
Rank_PACKET_SCLotteryHistory Rank = 10018
) )
// Enum value maps for Rank. // Enum value maps for Rank.
@ -72,6 +75,8 @@ var (
10014: "PACKET_CSRoomAward", 10014: "PACKET_CSRoomAward",
10015: "PACKET_SCRoomAward", 10015: "PACKET_SCRoomAward",
10016: "PACKET_SCRoomAwardOne", 10016: "PACKET_SCRoomAwardOne",
10017: "PACKET_CSLotteryHistory",
10018: "PACKET_SCLotteryHistory",
} }
Rank_value = map[string]int32{ Rank_value = map[string]int32{
"PACKET_RANK_ZERO": 0, "PACKET_RANK_ZERO": 0,
@ -92,6 +97,8 @@ var (
"PACKET_CSRoomAward": 10014, "PACKET_CSRoomAward": 10014,
"PACKET_SCRoomAward": 10015, "PACKET_SCRoomAward": 10015,
"PACKET_SCRoomAwardOne": 10016, "PACKET_SCRoomAwardOne": 10016,
"PACKET_CSLotteryHistory": 10017,
"PACKET_SCLotteryHistory": 10018,
} }
) )
@ -1916,10 +1923,12 @@ type UserAward struct {
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields unknownFields protoimpl.UnknownFields
Snid int32 `protobuf:"varint,1,opt,name=Snid,proto3" json:"Snid,omitempty"` // 玩家id Snid int32 `protobuf:"varint,1,opt,name=Snid,proto3" json:"Snid,omitempty"` // 玩家id
Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` // 昵称 Name string `protobuf:"bytes,2,opt,name=Name,proto3" json:"Name,omitempty"` // 昵称
Awards []*Item `protobuf:"bytes,3,rep,name=Awards,proto3" json:"Awards,omitempty"` // 奖品 Awards []*Item `protobuf:"bytes,3,rep,name=Awards,proto3" json:"Awards,omitempty"` // 奖品
Ts int64 `protobuf:"varint,4,opt,name=Ts,proto3" json:"Ts,omitempty"` // 获得时间 Ts int64 `protobuf:"varint,4,opt,name=Ts,proto3" json:"Ts,omitempty"` // 获得时间
Price int64 `protobuf:"varint,5,opt,name=Price,proto3" json:"Price,omitempty"` // 奖品价值
ImageURL string `protobuf:"bytes,6,opt,name=ImageURL,proto3" json:"ImageURL,omitempty"` // 奖品图片
} }
func (x *UserAward) Reset() { func (x *UserAward) Reset() {
@ -1982,6 +1991,20 @@ func (x *UserAward) GetTs() int64 {
return 0 return 0
} }
func (x *UserAward) GetPrice() int64 {
if x != nil {
return x.Price
}
return 0
}
func (x *UserAward) GetImageURL() string {
if x != nil {
return x.ImageURL
}
return ""
}
//PACKET_SCRoomAward //PACKET_SCRoomAward
type SCRoomAward struct { type SCRoomAward struct {
state protoimpl.MessageState state protoimpl.MessageState
@ -2054,6 +2077,244 @@ func (x *SCRoomAward) GetTotal() int32 {
return 0 return 0
} }
// 竞技馆抽奖历史
// PACKET_CSLotteryHistory
type CSLotteryHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *CSLotteryHistory) Reset() {
*x = CSLotteryHistory{}
if protoimpl.UnsafeEnabled {
mi := &file_rank_proto_msgTypes[26]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CSLotteryHistory) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CSLotteryHistory) ProtoMessage() {}
func (x *CSLotteryHistory) ProtoReflect() protoreflect.Message {
mi := &file_rank_proto_msgTypes[26]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CSLotteryHistory.ProtoReflect.Descriptor instead.
func (*CSLotteryHistory) Descriptor() ([]byte, []int) {
return file_rank_proto_rawDescGZIP(), []int{26}
}
type LotteryShow struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Tp int32 `protobuf:"varint,1,opt,name=Tp,proto3" json:"Tp,omitempty"` // 资源类型
Url string `protobuf:"bytes,2,opt,name=Url,proto3" json:"Url,omitempty"` // 资源地址
ImgUrl string `protobuf:"bytes,3,opt,name=ImgUrl,proto3" json:"ImgUrl,omitempty"` // 缩略图地址
}
func (x *LotteryShow) Reset() {
*x = LotteryShow{}
if protoimpl.UnsafeEnabled {
mi := &file_rank_proto_msgTypes[27]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *LotteryShow) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*LotteryShow) ProtoMessage() {}
func (x *LotteryShow) ProtoReflect() protoreflect.Message {
mi := &file_rank_proto_msgTypes[27]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use LotteryShow.ProtoReflect.Descriptor instead.
func (*LotteryShow) Descriptor() ([]byte, []int) {
return file_rank_proto_rawDescGZIP(), []int{27}
}
func (x *LotteryShow) GetTp() int32 {
if x != nil {
return x.Tp
}
return 0
}
func (x *LotteryShow) GetUrl() string {
if x != nil {
return x.Url
}
return ""
}
func (x *LotteryShow) GetImgUrl() string {
if x != nil {
return x.ImgUrl
}
return ""
}
type LotteryHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Ts int64 `protobuf:"varint,1,opt,name=Ts,proto3" json:"Ts,omitempty"` // 时间戳
Index int32 `protobuf:"varint,2,opt,name=Index,proto3" json:"Index,omitempty"` // 期数
SnId int32 `protobuf:"varint,3,opt,name=SnId,proto3" json:"SnId,omitempty"` // 玩家id
Name string `protobuf:"bytes,4,opt,name=Name,proto3" json:"Name,omitempty"` // 玩家名字
Award []*Item `protobuf:"bytes,5,rep,name=Award,proto3" json:"Award,omitempty"` // 本期奖品
Show []*LotteryShow `protobuf:"bytes,6,rep,name=Show,proto3" json:"Show,omitempty"` // 展示列表
}
func (x *LotteryHistory) Reset() {
*x = LotteryHistory{}
if protoimpl.UnsafeEnabled {
mi := &file_rank_proto_msgTypes[28]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *LotteryHistory) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*LotteryHistory) ProtoMessage() {}
func (x *LotteryHistory) ProtoReflect() protoreflect.Message {
mi := &file_rank_proto_msgTypes[28]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use LotteryHistory.ProtoReflect.Descriptor instead.
func (*LotteryHistory) Descriptor() ([]byte, []int) {
return file_rank_proto_rawDescGZIP(), []int{28}
}
func (x *LotteryHistory) GetTs() int64 {
if x != nil {
return x.Ts
}
return 0
}
func (x *LotteryHistory) GetIndex() int32 {
if x != nil {
return x.Index
}
return 0
}
func (x *LotteryHistory) GetSnId() int32 {
if x != nil {
return x.SnId
}
return 0
}
func (x *LotteryHistory) GetName() string {
if x != nil {
return x.Name
}
return ""
}
func (x *LotteryHistory) GetAward() []*Item {
if x != nil {
return x.Award
}
return nil
}
func (x *LotteryHistory) GetShow() []*LotteryShow {
if x != nil {
return x.Show
}
return nil
}
// PACKET_SCLotteryHistory
type SCLotteryHistory struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
List []*LotteryHistory `protobuf:"bytes,1,rep,name=List,proto3" json:"List,omitempty"`
}
func (x *SCLotteryHistory) Reset() {
*x = SCLotteryHistory{}
if protoimpl.UnsafeEnabled {
mi := &file_rank_proto_msgTypes[29]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCLotteryHistory) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCLotteryHistory) ProtoMessage() {}
func (x *SCLotteryHistory) ProtoReflect() protoreflect.Message {
mi := &file_rank_proto_msgTypes[29]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCLotteryHistory.ProtoReflect.Descriptor instead.
func (*SCLotteryHistory) Descriptor() ([]byte, []int) {
return file_rank_proto_rawDescGZIP(), []int{29}
}
func (x *SCLotteryHistory) GetList() []*LotteryHistory {
if x != nil {
return x.List
}
return nil
}
var File_rank_proto protoreflect.FileDescriptor var File_rank_proto protoreflect.FileDescriptor
var file_rank_proto_rawDesc = []byte{ var file_rank_proto_rawDesc = []byte{
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} }
var ( var (
@ -2297,7 +2585,7 @@ func file_rank_proto_rawDescGZIP() []byte {
} }
var file_rank_proto_enumTypes = make([]protoimpl.EnumInfo, 2) var file_rank_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
var file_rank_proto_msgTypes = make([]protoimpl.MessageInfo, 26) var file_rank_proto_msgTypes = make([]protoimpl.MessageInfo, 30)
var file_rank_proto_goTypes = []interface{}{ var file_rank_proto_goTypes = []interface{}{
(Rank)(0), // 0: rank.Rank (Rank)(0), // 0: rank.Rank
(RankInvite)(0), // 1: rank.RankInvite (RankInvite)(0), // 1: rank.RankInvite
@ -2327,6 +2615,10 @@ var file_rank_proto_goTypes = []interface{}{
(*Item)(nil), // 25: rank.Item (*Item)(nil), // 25: rank.Item
(*UserAward)(nil), // 26: rank.UserAward (*UserAward)(nil), // 26: rank.UserAward
(*SCRoomAward)(nil), // 27: rank.SCRoomAward (*SCRoomAward)(nil), // 27: rank.SCRoomAward
(*CSLotteryHistory)(nil), // 28: rank.CSLotteryHistory
(*LotteryShow)(nil), // 29: rank.LotteryShow
(*LotteryHistory)(nil), // 30: rank.LotteryHistory
(*SCLotteryHistory)(nil), // 31: rank.SCLotteryHistory
} }
var file_rank_proto_depIdxs = []int32{ var file_rank_proto_depIdxs = []int32{
3, // 0: rank.SCRankMatch.Ranks:type_name -> rank.SeasonRank 3, // 0: rank.SCRankMatch.Ranks:type_name -> rank.SeasonRank
@ -2344,11 +2636,14 @@ var file_rank_proto_depIdxs = []int32{
22, // 12: rank.SCPermit.Me:type_name -> rank.PermitRank 22, // 12: rank.SCPermit.Me:type_name -> rank.PermitRank
25, // 13: rank.UserAward.Awards:type_name -> rank.Item 25, // 13: rank.UserAward.Awards:type_name -> rank.Item
26, // 14: rank.SCRoomAward.List:type_name -> rank.UserAward 26, // 14: rank.SCRoomAward.List:type_name -> rank.UserAward
15, // [15:15] is the sub-list for method output_type 25, // 15: rank.LotteryHistory.Award:type_name -> rank.Item
15, // [15:15] is the sub-list for method input_type 29, // 16: rank.LotteryHistory.Show:type_name -> rank.LotteryShow
15, // [15:15] is the sub-list for extension type_name 30, // 17: rank.SCLotteryHistory.List:type_name -> rank.LotteryHistory
15, // [15:15] is the sub-list for extension extendee 18, // [18:18] is the sub-list for method output_type
0, // [0:15] is the sub-list for field type_name 18, // [18:18] is the sub-list for method input_type
18, // [18:18] is the sub-list for extension type_name
18, // [18:18] is the sub-list for extension extendee
0, // [0:18] is the sub-list for field type_name
} }
func init() { file_rank_proto_init() } func init() { file_rank_proto_init() }
@ -2669,6 +2964,54 @@ func file_rank_proto_init() {
return nil return nil
} }
} }
file_rank_proto_msgTypes[26].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CSLotteryHistory); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_rank_proto_msgTypes[27].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*LotteryShow); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_rank_proto_msgTypes[28].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*LotteryHistory); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_rank_proto_msgTypes[29].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCLotteryHistory); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
} }
type x struct{} type x struct{}
out := protoimpl.TypeBuilder{ out := protoimpl.TypeBuilder{
@ -2676,7 +3019,7 @@ func file_rank_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_rank_proto_rawDesc, RawDescriptor: file_rank_proto_rawDesc,
NumEnums: 2, NumEnums: 2,
NumMessages: 26, NumMessages: 30,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

View File

@ -29,6 +29,10 @@ enum Rank{
PACKET_CSRoomAward = 10014; PACKET_CSRoomAward = 10014;
PACKET_SCRoomAward = 10015; PACKET_SCRoomAward = 10015;
PACKET_SCRoomAwardOne = 10016; // PACKET_SCRoomAwardOne = 10016; //
//
PACKET_CSLotteryHistory = 10017;
PACKET_SCLotteryHistory = 10018;
} }
// //
@ -230,6 +234,8 @@ message UserAward{
string Name = 2; // string Name = 2; //
repeated Item Awards = 3; // repeated Item Awards = 3; //
int64 Ts = 4; // int64 Ts = 4; //
int64 Price = 5; //
string ImageURL = 6; //
} }
//PACKET_SCRoomAward //PACKET_SCRoomAward
@ -238,4 +244,28 @@ message SCRoomAward{
int32 Skip = 2; // int32 Skip = 2; //
int32 Limit = 3; // int32 Limit = 3; //
int32 Total = 4; // int32 Total = 4; //
}
//
// PACKET_CSLotteryHistory
message CSLotteryHistory{}
message LotteryShow {
int32 Tp = 1; //
string Url = 2; //
string ImgUrl = 3; //
}
message LotteryHistory{
int64 Ts = 1; //
int32 Index = 2; //
int32 SnId = 3; // id
string Name = 4; //
repeated Item Award = 5; //
repeated LotteryShow Show = 6; //
}
// PACKET_SCLotteryHistory
message SCLotteryHistory{
repeated LotteryHistory List = 1;
} }

File diff suppressed because it is too large Load Diff

View File

@ -173,6 +173,8 @@ message CustomParam {
int32 CostType = 3; // 1AA 2 int32 CostType = 3; // 1AA 2
string Password = 4; // string Password = 4; //
int32 Voice = 5; // 1 2 int32 Voice = 5; // 1 2
int64 Price = 6; //
string ImageURL = 7; //
} }
message MatchParam { message MatchParam {

View File

@ -8671,6 +8671,7 @@ type RoomConfig struct {
CostType int32 `protobuf:"varint,14,opt,name=CostType,proto3" json:"CostType,omitempty"` // 消耗类型 1AA 2房主 3自定义 CostType int32 `protobuf:"varint,14,opt,name=CostType,proto3" json:"CostType,omitempty"` // 消耗类型 1AA 2房主 3自定义
Voice int32 `protobuf:"varint,15,opt,name=Voice,proto3" json:"Voice,omitempty"` // 是否开启语音 1是 2否 3自定义 Voice int32 `protobuf:"varint,15,opt,name=Voice,proto3" json:"Voice,omitempty"` // 是否开启语音 1是 2否 3自定义
ImageURI string `protobuf:"bytes,16,opt,name=ImageURI,proto3" json:"ImageURI,omitempty"` // 奖励图片 ImageURI string `protobuf:"bytes,16,opt,name=ImageURI,proto3" json:"ImageURI,omitempty"` // 奖励图片
Price int64 `protobuf:"varint,17,opt,name=Price,proto3" json:"Price,omitempty"` // 奖品价值
} }
func (x *RoomConfig) Reset() { func (x *RoomConfig) Reset() {
@ -8817,6 +8818,13 @@ func (x *RoomConfig) GetImageURI() string {
return "" return ""
} }
func (x *RoomConfig) GetPrice() int64 {
if x != nil {
return x.Price
}
return 0
}
// etcd /game/room_config_system // etcd /game/room_config_system
type RoomConfigSystem struct { type RoomConfigSystem struct {
state protoimpl.MessageState state protoimpl.MessageState
@ -9176,6 +9184,285 @@ func (x *PopUpWindowInfo) GetWeight() int32 {
return 0 return 0
} }
// etcd /game/lottery 抽奖活动配置
type LotteryConfig struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` // 平台
On int32 `protobuf:"varint,2,opt,name=On,proto3" json:"On,omitempty"` // 活动开关 1开启 2关闭
Cycle int32 `protobuf:"varint,3,opt,name=Cycle,proto3" json:"Cycle,omitempty"` // 循环开关 1开启 2关闭
List []*LotteryInfo `protobuf:"bytes,4,rep,name=List,proto3" json:"List,omitempty"` // 活动列表
}
func (x *LotteryConfig) Reset() {
*x = LotteryConfig{}
if protoimpl.UnsafeEnabled {
mi := &file_common_proto_msgTypes[96]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *LotteryConfig) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*LotteryConfig) ProtoMessage() {}
func (x *LotteryConfig) ProtoReflect() protoreflect.Message {
mi := &file_common_proto_msgTypes[96]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use LotteryConfig.ProtoReflect.Descriptor instead.
func (*LotteryConfig) Descriptor() ([]byte, []int) {
return file_common_proto_rawDescGZIP(), []int{96}
}
func (x *LotteryConfig) GetPlatform() string {
if x != nil {
return x.Platform
}
return ""
}
func (x *LotteryConfig) GetOn() int32 {
if x != nil {
return x.On
}
return 0
}
func (x *LotteryConfig) GetCycle() int32 {
if x != nil {
return x.Cycle
}
return 0
}
func (x *LotteryConfig) GetList() []*LotteryInfo {
if x != nil {
return x.List
}
return nil
}
type LotteryInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id int64 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 配置id
StartHMS int64 `protobuf:"varint,2,opt,name=StartHMS,proto3" json:"StartHMS,omitempty"` // 开始时间,时*10000 + 分*100 + 秒
EndHMS int64 `protobuf:"varint,3,opt,name=EndHMS,proto3" json:"EndHMS,omitempty"` // 结束时间,时*10000 + 分*100 + 秒
WinHMS int64 `protobuf:"varint,4,opt,name=WinHMS,proto3" json:"WinHMS,omitempty"` // 开奖时间,时*10000 + 分*100 + 秒
Reward []*ItemInfo `protobuf:"bytes,5,rep,name=Reward,proto3" json:"Reward,omitempty"` // 奖励
Price int64 `protobuf:"varint,6,opt,name=Price,proto3" json:"Price,omitempty"` // 价值,美分
TotalCode int64 `protobuf:"varint,7,opt,name=TotalCode,proto3" json:"TotalCode,omitempty"` // 总开奖码数
RobotCode int64 `protobuf:"varint,8,opt,name=RobotCode,proto3" json:"RobotCode,omitempty"` // 机器人开奖码数
On int32 `protobuf:"varint,9,opt,name=On,proto3" json:"On,omitempty"` // 开关 1开启 2关闭
ImageURI string `protobuf:"bytes,10,opt,name=ImageURI,proto3" json:"ImageURI,omitempty"` // 图片地址
}
func (x *LotteryInfo) Reset() {
*x = LotteryInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_common_proto_msgTypes[97]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *LotteryInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*LotteryInfo) ProtoMessage() {}
func (x *LotteryInfo) ProtoReflect() protoreflect.Message {
mi := &file_common_proto_msgTypes[97]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use LotteryInfo.ProtoReflect.Descriptor instead.
func (*LotteryInfo) Descriptor() ([]byte, []int) {
return file_common_proto_rawDescGZIP(), []int{97}
}
func (x *LotteryInfo) GetId() int64 {
if x != nil {
return x.Id
}
return 0
}
func (x *LotteryInfo) GetStartHMS() int64 {
if x != nil {
return x.StartHMS
}
return 0
}
func (x *LotteryInfo) GetEndHMS() int64 {
if x != nil {
return x.EndHMS
}
return 0
}
func (x *LotteryInfo) GetWinHMS() int64 {
if x != nil {
return x.WinHMS
}
return 0
}
func (x *LotteryInfo) GetReward() []*ItemInfo {
if x != nil {
return x.Reward
}
return nil
}
func (x *LotteryInfo) GetPrice() int64 {
if x != nil {
return x.Price
}
return 0
}
func (x *LotteryInfo) GetTotalCode() int64 {
if x != nil {
return x.TotalCode
}
return 0
}
func (x *LotteryInfo) GetRobotCode() int64 {
if x != nil {
return x.RobotCode
}
return 0
}
func (x *LotteryInfo) GetOn() int32 {
if x != nil {
return x.On
}
return 0
}
func (x *LotteryInfo) GetImageURI() string {
if x != nil {
return x.ImageURI
}
return ""
}
// etcd /game/user_lottery 必中抽奖配置
type UserLottery struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` // 平台
Id int64 `protobuf:"varint,2,opt,name=Id,proto3" json:"Id,omitempty"` // 配置id
SnId int32 `protobuf:"varint,3,opt,name=SnId,proto3" json:"SnId,omitempty"` // 玩家ID
Time string `protobuf:"bytes,4,opt,name=Time,proto3" json:"Time,omitempty"` // 抽奖时间 2006-01-02 15:04:05
Num int64 `protobuf:"varint,5,opt,name=Num,proto3" json:"Num,omitempty"` // 第几期
On int32 `protobuf:"varint,6,opt,name=On,proto3" json:"On,omitempty"` // 开关 1开启 2关闭
}
func (x *UserLottery) Reset() {
*x = UserLottery{}
if protoimpl.UnsafeEnabled {
mi := &file_common_proto_msgTypes[98]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *UserLottery) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*UserLottery) ProtoMessage() {}
func (x *UserLottery) ProtoReflect() protoreflect.Message {
mi := &file_common_proto_msgTypes[98]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use UserLottery.ProtoReflect.Descriptor instead.
func (*UserLottery) Descriptor() ([]byte, []int) {
return file_common_proto_rawDescGZIP(), []int{98}
}
func (x *UserLottery) GetPlatform() string {
if x != nil {
return x.Platform
}
return ""
}
func (x *UserLottery) GetId() int64 {
if x != nil {
return x.Id
}
return 0
}
func (x *UserLottery) GetSnId() int32 {
if x != nil {
return x.SnId
}
return 0
}
func (x *UserLottery) GetTime() string {
if x != nil {
return x.Time
}
return ""
}
func (x *UserLottery) GetNum() int64 {
if x != nil {
return x.Num
}
return 0
}
func (x *UserLottery) GetOn() int32 {
if x != nil {
return x.On
}
return 0
}
var File_common_proto protoreflect.FileDescriptor var File_common_proto protoreflect.FileDescriptor
var file_common_proto_rawDesc = []byte{ var file_common_proto_rawDesc = []byte{
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} }
var ( var (
@ -10626,7 +10948,7 @@ func file_common_proto_rawDescGZIP() []byte {
return file_common_proto_rawDescData return file_common_proto_rawDescData
} }
var file_common_proto_msgTypes = make([]protoimpl.MessageInfo, 106) var file_common_proto_msgTypes = make([]protoimpl.MessageInfo, 109)
var file_common_proto_goTypes = []interface{}{ var file_common_proto_goTypes = []interface{}{
(*MysqlDbSetting)(nil), // 0: webapi.MysqlDbSetting (*MysqlDbSetting)(nil), // 0: webapi.MysqlDbSetting
(*MongoDbSetting)(nil), // 1: webapi.MongoDbSetting (*MongoDbSetting)(nil), // 1: webapi.MongoDbSetting
@ -10724,32 +11046,35 @@ var file_common_proto_goTypes = []interface{}{
(*ClientUpgrade)(nil), // 93: webapi.ClientUpgrade (*ClientUpgrade)(nil), // 93: webapi.ClientUpgrade
(*PopUpWindowConfig)(nil), // 94: webapi.PopUpWindowConfig (*PopUpWindowConfig)(nil), // 94: webapi.PopUpWindowConfig
(*PopUpWindowInfo)(nil), // 95: webapi.PopUpWindowInfo (*PopUpWindowInfo)(nil), // 95: webapi.PopUpWindowInfo
nil, // 96: webapi.Platform.BindTelRewardEntry (*LotteryConfig)(nil), // 96: webapi.LotteryConfig
nil, // 97: webapi.PlayerData.RankScoreEntry (*LotteryInfo)(nil), // 97: webapi.LotteryInfo
nil, // 98: webapi.ItemShop.AwardEntry (*UserLottery)(nil), // 98: webapi.UserLottery
nil, // 99: webapi.VIPcfg.AwardEntry nil, // 99: webapi.Platform.BindTelRewardEntry
nil, // 100: webapi.VIPcfg.Privilege1Entry nil, // 100: webapi.PlayerData.RankScoreEntry
nil, // 101: webapi.VIPcfg.Privilege7Entry nil, // 101: webapi.ItemShop.AwardEntry
nil, // 102: webapi.VIPcfg.Privilege9Entry nil, // 102: webapi.VIPcfg.AwardEntry
nil, // 103: webapi.ActInviteConfig.PayScoreEntry nil, // 103: webapi.VIPcfg.Privilege1Entry
nil, // 104: webapi.SkinLevel.UpItemEntry nil, // 104: webapi.VIPcfg.Privilege7Entry
nil, // 105: webapi.SkinItem.UnlockParamEntry nil, // 105: webapi.VIPcfg.Privilege9Entry
(*server.DB_GameFree)(nil), // 106: server.DB_GameFree nil, // 106: webapi.ActInviteConfig.PayScoreEntry
(*server.DB_GameItem)(nil), // 107: server.DB_GameItem nil, // 107: webapi.SkinLevel.UpItemEntry
nil, // 108: webapi.SkinItem.UnlockParamEntry
(*server.DB_GameFree)(nil), // 109: server.DB_GameFree
(*server.DB_GameItem)(nil), // 110: server.DB_GameItem
} }
var file_common_proto_depIdxs = []int32{ var file_common_proto_depIdxs = []int32{
2, // 0: webapi.Platform.Leaderboard:type_name -> webapi.RankSwitch 2, // 0: webapi.Platform.Leaderboard:type_name -> webapi.RankSwitch
3, // 1: webapi.Platform.ClubConfig:type_name -> webapi.ClubConfig 3, // 1: webapi.Platform.ClubConfig:type_name -> webapi.ClubConfig
4, // 2: webapi.Platform.ThirdGameMerchant:type_name -> webapi.ThirdGame 4, // 2: webapi.Platform.ThirdGameMerchant:type_name -> webapi.ThirdGame
96, // 3: webapi.Platform.BindTelReward:type_name -> webapi.Platform.BindTelRewardEntry 99, // 3: webapi.Platform.BindTelReward:type_name -> webapi.Platform.BindTelRewardEntry
6, // 4: webapi.GameConfigGlobal.GameStatus:type_name -> webapi.GameStatus 6, // 4: webapi.GameConfigGlobal.GameStatus:type_name -> webapi.GameStatus
106, // 5: webapi.GameFree.DbGameFree:type_name -> server.DB_GameFree 109, // 5: webapi.GameFree.DbGameFree:type_name -> server.DB_GameFree
8, // 6: webapi.PlatformGameConfig.DbGameFrees:type_name -> webapi.GameFree 8, // 6: webapi.PlatformGameConfig.DbGameFrees:type_name -> webapi.GameFree
0, // 7: webapi.PlatformDbConfig.Mysql:type_name -> webapi.MysqlDbSetting 0, // 7: webapi.PlatformDbConfig.Mysql:type_name -> webapi.MysqlDbSetting
1, // 8: webapi.PlatformDbConfig.MongoDb:type_name -> webapi.MongoDbSetting 1, // 8: webapi.PlatformDbConfig.MongoDb:type_name -> webapi.MongoDbSetting
1, // 9: webapi.PlatformDbConfig.MongoDbLog:type_name -> webapi.MongoDbSetting 1, // 9: webapi.PlatformDbConfig.MongoDbLog:type_name -> webapi.MongoDbSetting
106, // 10: webapi.GameConfigGroup.DbGameFree:type_name -> server.DB_GameFree 109, // 10: webapi.GameConfigGroup.DbGameFree:type_name -> server.DB_GameFree
97, // 11: webapi.PlayerData.RankScore:type_name -> webapi.PlayerData.RankScoreEntry 100, // 11: webapi.PlayerData.RankScore:type_name -> webapi.PlayerData.RankScoreEntry
32, // 12: webapi.PlayerData.Items:type_name -> webapi.ItemInfo 32, // 12: webapi.PlayerData.Items:type_name -> webapi.ItemInfo
14, // 13: webapi.PlayerData.RoleUnlockList:type_name -> webapi.ModInfo 14, // 13: webapi.PlayerData.RoleUnlockList:type_name -> webapi.ModInfo
14, // 14: webapi.PlayerData.PetUnlockList:type_name -> webapi.ModInfo 14, // 14: webapi.PlayerData.PetUnlockList:type_name -> webapi.ModInfo
@ -10762,7 +11087,7 @@ var file_common_proto_depIdxs = []int32{
32, // 21: webapi.ExchangeShop.Items:type_name -> webapi.ItemInfo 32, // 21: webapi.ExchangeShop.Items:type_name -> webapi.ItemInfo
25, // 22: webapi.ExchangeShopList.List:type_name -> webapi.ExchangeShop 25, // 22: webapi.ExchangeShopList.List:type_name -> webapi.ExchangeShop
29, // 23: webapi.ExchangeShopList.Weight:type_name -> webapi.ShopWeight 29, // 23: webapi.ExchangeShopList.Weight:type_name -> webapi.ShopWeight
98, // 24: webapi.ItemShop.Award:type_name -> webapi.ItemShop.AwardEntry 101, // 24: webapi.ItemShop.Award:type_name -> webapi.ItemShop.AwardEntry
30, // 25: webapi.ItemShopList.List:type_name -> webapi.ItemShop 30, // 25: webapi.ItemShopList.List:type_name -> webapi.ItemShop
32, // 26: webapi.MatchInfoAward.ItemId:type_name -> webapi.ItemInfo 32, // 26: webapi.MatchInfoAward.ItemId:type_name -> webapi.ItemInfo
33, // 27: webapi.GameMatchDate.Award:type_name -> webapi.MatchInfoAward 33, // 27: webapi.GameMatchDate.Award:type_name -> webapi.MatchInfoAward
@ -10783,14 +11108,14 @@ var file_common_proto_depIdxs = []int32{
38, // 42: webapi.WelfareSpree.Item:type_name -> webapi.WelfareDate 38, // 42: webapi.WelfareSpree.Item:type_name -> webapi.WelfareDate
48, // 43: webapi.WelfareFirstPayDataList.List:type_name -> webapi.WelfareSpree 48, // 43: webapi.WelfareFirstPayDataList.List:type_name -> webapi.WelfareSpree
48, // 44: webapi.WelfareContinuousPayDataList.List:type_name -> webapi.WelfareSpree 48, // 44: webapi.WelfareContinuousPayDataList.List:type_name -> webapi.WelfareSpree
99, // 45: webapi.VIPcfg.Award:type_name -> webapi.VIPcfg.AwardEntry 102, // 45: webapi.VIPcfg.Award:type_name -> webapi.VIPcfg.AwardEntry
100, // 46: webapi.VIPcfg.Privilege1:type_name -> webapi.VIPcfg.Privilege1Entry 103, // 46: webapi.VIPcfg.Privilege1:type_name -> webapi.VIPcfg.Privilege1Entry
101, // 47: webapi.VIPcfg.Privilege7:type_name -> webapi.VIPcfg.Privilege7Entry 104, // 47: webapi.VIPcfg.Privilege7:type_name -> webapi.VIPcfg.Privilege7Entry
102, // 48: webapi.VIPcfg.Privilege9:type_name -> webapi.VIPcfg.Privilege9Entry 105, // 48: webapi.VIPcfg.Privilege9:type_name -> webapi.VIPcfg.Privilege9Entry
51, // 49: webapi.VIPcfgDataList.List:type_name -> webapi.VIPcfg 51, // 49: webapi.VIPcfgDataList.List:type_name -> webapi.VIPcfg
38, // 50: webapi.ChessRankConfig.Item:type_name -> webapi.WelfareDate 38, // 50: webapi.ChessRankConfig.Item:type_name -> webapi.WelfareDate
55, // 51: webapi.ChessRankcfgData.Datas:type_name -> webapi.ChessRankConfig 55, // 51: webapi.ChessRankcfgData.Datas:type_name -> webapi.ChessRankConfig
103, // 52: webapi.ActInviteConfig.PayScore:type_name -> webapi.ActInviteConfig.PayScoreEntry 106, // 52: webapi.ActInviteConfig.PayScore:type_name -> webapi.ActInviteConfig.PayScoreEntry
62, // 53: webapi.ActInviteConfig.Awards1:type_name -> webapi.RankAward 62, // 53: webapi.ActInviteConfig.Awards1:type_name -> webapi.RankAward
62, // 54: webapi.ActInviteConfig.Awards2:type_name -> webapi.RankAward 62, // 54: webapi.ActInviteConfig.Awards2:type_name -> webapi.RankAward
62, // 55: webapi.ActInviteConfig.Awards3:type_name -> webapi.RankAward 62, // 55: webapi.ActInviteConfig.Awards3:type_name -> webapi.RankAward
@ -10807,12 +11132,12 @@ var file_common_proto_depIdxs = []int32{
69, // 66: webapi.DiamondLotteryData.Info:type_name -> webapi.DiamondLotteryInfo 69, // 66: webapi.DiamondLotteryData.Info:type_name -> webapi.DiamondLotteryInfo
70, // 67: webapi.DiamondLotteryData.Players:type_name -> webapi.DiamondLotteryPlayers 70, // 67: webapi.DiamondLotteryData.Players:type_name -> webapi.DiamondLotteryPlayers
72, // 68: webapi.DiamondLotteryConfig.LotteryData:type_name -> webapi.DiamondLotteryData 72, // 68: webapi.DiamondLotteryConfig.LotteryData:type_name -> webapi.DiamondLotteryData
107, // 69: webapi.ItemConfig.Items:type_name -> server.DB_GameItem 110, // 69: webapi.ItemConfig.Items:type_name -> server.DB_GameItem
32, // 70: webapi.RankAwardInfo.Item:type_name -> webapi.ItemInfo 32, // 70: webapi.RankAwardInfo.Item:type_name -> webapi.ItemInfo
75, // 71: webapi.RankTypeInfo.Award:type_name -> webapi.RankAwardInfo 75, // 71: webapi.RankTypeInfo.Award:type_name -> webapi.RankAwardInfo
76, // 72: webapi.RankTypeConfig.Info:type_name -> webapi.RankTypeInfo 76, // 72: webapi.RankTypeConfig.Info:type_name -> webapi.RankTypeInfo
104, // 73: webapi.SkinLevel.UpItem:type_name -> webapi.SkinLevel.UpItemEntry 107, // 73: webapi.SkinLevel.UpItem:type_name -> webapi.SkinLevel.UpItemEntry
105, // 74: webapi.SkinItem.UnlockParam:type_name -> webapi.SkinItem.UnlockParamEntry 108, // 74: webapi.SkinItem.UnlockParam:type_name -> webapi.SkinItem.UnlockParamEntry
78, // 75: webapi.SkinItem.Levels:type_name -> webapi.SkinLevel 78, // 75: webapi.SkinItem.Levels:type_name -> webapi.SkinLevel
79, // 76: webapi.SkinConfig.Items:type_name -> webapi.SkinItem 79, // 76: webapi.SkinConfig.Items:type_name -> webapi.SkinItem
82, // 77: webapi.AwardLogConfig.AwardLog:type_name -> webapi.AwardLogData 82, // 77: webapi.AwardLogConfig.AwardLog:type_name -> webapi.AwardLogData
@ -10823,11 +11148,13 @@ var file_common_proto_depIdxs = []int32{
32, // 82: webapi.RoomConfig.Reward:type_name -> webapi.ItemInfo 32, // 82: webapi.RoomConfig.Reward:type_name -> webapi.ItemInfo
32, // 83: webapi.ClientUpgrade.Reward:type_name -> webapi.ItemInfo 32, // 83: webapi.ClientUpgrade.Reward:type_name -> webapi.ItemInfo
95, // 84: webapi.PopUpWindowConfig.Info:type_name -> webapi.PopUpWindowInfo 95, // 84: webapi.PopUpWindowConfig.Info:type_name -> webapi.PopUpWindowInfo
85, // [85:85] is the sub-list for method output_type 97, // 85: webapi.LotteryConfig.List:type_name -> webapi.LotteryInfo
85, // [85:85] is the sub-list for method input_type 32, // 86: webapi.LotteryInfo.Reward:type_name -> webapi.ItemInfo
85, // [85:85] is the sub-list for extension type_name 87, // [87:87] is the sub-list for method output_type
85, // [85:85] is the sub-list for extension extendee 87, // [87:87] is the sub-list for method input_type
0, // [0:85] is the sub-list for field type_name 87, // [87:87] is the sub-list for extension type_name
87, // [87:87] is the sub-list for extension extendee
0, // [0:87] is the sub-list for field type_name
} }
func init() { file_common_proto_init() } func init() { file_common_proto_init() }
@ -11988,6 +12315,42 @@ func file_common_proto_init() {
return nil return nil
} }
} }
file_common_proto_msgTypes[96].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*LotteryConfig); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_common_proto_msgTypes[97].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*LotteryInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_common_proto_msgTypes[98].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*UserLottery); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
} }
type x struct{} type x struct{}
out := protoimpl.TypeBuilder{ out := protoimpl.TypeBuilder{
@ -11995,7 +12358,7 @@ func file_common_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_common_proto_rawDesc, RawDescriptor: file_common_proto_rawDesc,
NumEnums: 0, NumEnums: 0,
NumMessages: 106, NumMessages: 109,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

View File

@ -923,8 +923,8 @@ message MachineInfo{
string Name = 9;// string Name = 9;//
double BuyPrice = 10; // double BuyPrice = 10; //
double CatchPrice = 11; // double CatchPrice = 11; //
double ProfitMin = 12; // double ProfitMin = 12; //
double ProfitMax = 13; // double ProfitMax = 13; //
} }
// etcd /game/match_audience // etcd /game/match_audience
message MatchAudience { message MatchAudience {
@ -967,6 +967,7 @@ message RoomConfig {
int32 CostType = 14; // 1AA 2 3 int32 CostType = 14; // 1AA 2 3
int32 Voice = 15; // 1 2 3 int32 Voice = 15; // 1 2 3
string ImageURI = 16; // string ImageURI = 16; //
int64 Price = 17; //
} }
// etcd /game/room_config_system // etcd /game/room_config_system
@ -1006,4 +1007,35 @@ message PopUpWindowInfo{
string Key = 3; string Key = 3;
int32 OpenStatus = 4;//1- 2- int32 OpenStatus = 4;//1- 2-
int32 Weight = 5;// int32 Weight = 5;//
}
// etcd /game/lottery
message LotteryConfig{
string Platform = 1; //
int32 On = 2; // 1 2
int32 Cycle = 3; // 1 2
repeated LotteryInfo List = 4; //
}
message LotteryInfo{
int64 Id = 1; // id
int64 StartHMS = 2; // ,*10000 + *100 +
int64 EndHMS = 3; // ,*10000 + *100 +
int64 WinHMS = 4; // ,*10000 + *100 +
repeated ItemInfo Reward = 5; //
int64 Price = 6; //
int64 TotalCode = 7; //
int64 RobotCode = 8; //
int32 On = 9; // 1 2
string ImageURI = 10; //
}
// etcd /game/user_lottery
message UserLottery{
string Platform = 1; //
int64 Id = 2; // id
int32 SnId = 3; // ID
string Time = 4; // 2006-01-02 15:04:05
int64 Num = 5; //
int32 On = 6; // 1 2
} }

View File

@ -9497,6 +9497,189 @@ func (x *SAGetDollExchangeOrder) GetOrderList() []*ExchangeOrderInfo {
return nil return nil
} }
// 设置抽奖获奖图片和视频
// post /api/game/show_lottery
type ASShowLottery struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Platform string `protobuf:"bytes,1,opt,name=Platform,proto3" json:"Platform,omitempty"` // 平台
LogId string `protobuf:"bytes,2,opt,name=LogId,proto3" json:"LogId,omitempty"` // 日志id
List []*ShowLottery `protobuf:"bytes,3,rep,name=List,proto3" json:"List,omitempty"` // 资源
}
func (x *ASShowLottery) Reset() {
*x = ASShowLottery{}
if protoimpl.UnsafeEnabled {
mi := &file_webapi_proto_msgTypes[139]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ASShowLottery) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ASShowLottery) ProtoMessage() {}
func (x *ASShowLottery) ProtoReflect() protoreflect.Message {
mi := &file_webapi_proto_msgTypes[139]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ASShowLottery.ProtoReflect.Descriptor instead.
func (*ASShowLottery) Descriptor() ([]byte, []int) {
return file_webapi_proto_rawDescGZIP(), []int{139}
}
func (x *ASShowLottery) GetPlatform() string {
if x != nil {
return x.Platform
}
return ""
}
func (x *ASShowLottery) GetLogId() string {
if x != nil {
return x.LogId
}
return ""
}
func (x *ASShowLottery) GetList() []*ShowLottery {
if x != nil {
return x.List
}
return nil
}
type ShowLottery struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Tp int32 `protobuf:"varint,1,opt,name=Tp,proto3" json:"Tp,omitempty"` // 资源类型 1图片 2视频
Url string `protobuf:"bytes,2,opt,name=Url,proto3" json:"Url,omitempty"` // 资源地址
ImgUrl string `protobuf:"bytes,3,opt,name=ImgUrl,proto3" json:"ImgUrl,omitempty"` // 视频缩略图地址
}
func (x *ShowLottery) Reset() {
*x = ShowLottery{}
if protoimpl.UnsafeEnabled {
mi := &file_webapi_proto_msgTypes[140]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ShowLottery) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ShowLottery) ProtoMessage() {}
func (x *ShowLottery) ProtoReflect() protoreflect.Message {
mi := &file_webapi_proto_msgTypes[140]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ShowLottery.ProtoReflect.Descriptor instead.
func (*ShowLottery) Descriptor() ([]byte, []int) {
return file_webapi_proto_rawDescGZIP(), []int{140}
}
func (x *ShowLottery) GetTp() int32 {
if x != nil {
return x.Tp
}
return 0
}
func (x *ShowLottery) GetUrl() string {
if x != nil {
return x.Url
}
return ""
}
func (x *ShowLottery) GetImgUrl() string {
if x != nil {
return x.ImgUrl
}
return ""
}
type SAShowLottery struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Tag TagCode `protobuf:"varint,1,opt,name=Tag,proto3,enum=webapi.TagCode" json:"Tag,omitempty"` //错误码
Msg string `protobuf:"bytes,2,opt,name=Msg,proto3" json:"Msg,omitempty"` //错误信息
}
func (x *SAShowLottery) Reset() {
*x = SAShowLottery{}
if protoimpl.UnsafeEnabled {
mi := &file_webapi_proto_msgTypes[141]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SAShowLottery) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SAShowLottery) ProtoMessage() {}
func (x *SAShowLottery) ProtoReflect() protoreflect.Message {
mi := &file_webapi_proto_msgTypes[141]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SAShowLottery.ProtoReflect.Descriptor instead.
func (*SAShowLottery) Descriptor() ([]byte, []int) {
return file_webapi_proto_rawDescGZIP(), []int{141}
}
func (x *SAShowLottery) GetTag() TagCode {
if x != nil {
return x.Tag
}
return TagCode_UNKNOWN
}
func (x *SAShowLottery) GetMsg() string {
if x != nil {
return x.Msg
}
return ""
}
var File_webapi_proto protoreflect.FileDescriptor var File_webapi_proto protoreflect.FileDescriptor
var file_webapi_proto_rawDesc = []byte{ var file_webapi_proto_rawDesc = []byte{
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0x74, 0x6f, 0x33,
} }
var ( var (
@ -10555,7 +10754,7 @@ func file_webapi_proto_rawDescGZIP() []byte {
} }
var file_webapi_proto_enumTypes = make([]protoimpl.EnumInfo, 1) var file_webapi_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_webapi_proto_msgTypes = make([]protoimpl.MessageInfo, 139) var file_webapi_proto_msgTypes = make([]protoimpl.MessageInfo, 142)
var file_webapi_proto_goTypes = []interface{}{ var file_webapi_proto_goTypes = []interface{}{
(TagCode)(0), // 0: webapi.TagCode (TagCode)(0), // 0: webapi.TagCode
(*SAPlatformInfo)(nil), // 1: webapi.SAPlatformInfo (*SAPlatformInfo)(nil), // 1: webapi.SAPlatformInfo
@ -10697,93 +10896,96 @@ var file_webapi_proto_goTypes = []interface{}{
(*SARoomInfo)(nil), // 137: webapi.SARoomInfo (*SARoomInfo)(nil), // 137: webapi.SARoomInfo
(*ASGetDollExchangeOrder)(nil), // 138: webapi.ASGetDollExchangeOrder (*ASGetDollExchangeOrder)(nil), // 138: webapi.ASGetDollExchangeOrder
(*SAGetDollExchangeOrder)(nil), // 139: webapi.SAGetDollExchangeOrder (*SAGetDollExchangeOrder)(nil), // 139: webapi.SAGetDollExchangeOrder
(*Platform)(nil), // 140: webapi.Platform (*ASShowLottery)(nil), // 140: webapi.ASShowLottery
(*PlatformGameConfig)(nil), // 141: webapi.PlatformGameConfig (*ShowLottery)(nil), // 141: webapi.ShowLottery
(*GameConfigGroup)(nil), // 142: webapi.GameConfigGroup (*SAShowLottery)(nil), // 142: webapi.SAShowLottery
(*GameConfigGlobal)(nil), // 143: webapi.GameConfigGlobal (*Platform)(nil), // 143: webapi.Platform
(*PlatformDbConfig)(nil), // 144: webapi.PlatformDbConfig (*PlatformGameConfig)(nil), // 144: webapi.PlatformGameConfig
(*CoinPoolSetting)(nil), // 145: webapi.CoinPoolSetting (*GameConfigGroup)(nil), // 145: webapi.GameConfigGroup
(*RoomInfo)(nil), // 146: webapi.RoomInfo (*GameConfigGlobal)(nil), // 146: webapi.GameConfigGlobal
(*PlayerSingleAdjust)(nil), // 147: webapi.PlayerSingleAdjust (*PlatformDbConfig)(nil), // 147: webapi.PlatformDbConfig
(*PlayerData)(nil), // 148: webapi.PlayerData (*CoinPoolSetting)(nil), // 148: webapi.CoinPoolSetting
(*HorseRaceLamp)(nil), // 149: webapi.HorseRaceLamp (*RoomInfo)(nil), // 149: webapi.RoomInfo
(*MessageInfo)(nil), // 150: webapi.MessageInfo (*PlayerSingleAdjust)(nil), // 150: webapi.PlayerSingleAdjust
(*ServerInfo)(nil), // 151: webapi.ServerInfo (*PlayerData)(nil), // 151: webapi.PlayerData
(*OnlineReport)(nil), // 152: webapi.OnlineReport (*HorseRaceLamp)(nil), // 152: webapi.HorseRaceLamp
(*ItemInfo)(nil), // 153: webapi.ItemInfo (*MessageInfo)(nil), // 153: webapi.MessageInfo
(*ExchangeShop)(nil), // 154: webapi.ExchangeShop (*ServerInfo)(nil), // 154: webapi.ServerInfo
(*ShopWeight)(nil), // 155: webapi.ShopWeight (*OnlineReport)(nil), // 155: webapi.OnlineReport
(*ItemInfo)(nil), // 156: webapi.ItemInfo
(*ExchangeShop)(nil), // 157: webapi.ExchangeShop
(*ShopWeight)(nil), // 158: webapi.ShopWeight
} }
var file_webapi_proto_depIdxs = []int32{ var file_webapi_proto_depIdxs = []int32{
0, // 0: webapi.ASPlatformInfo.Tag:type_name -> webapi.TagCode 0, // 0: webapi.ASPlatformInfo.Tag:type_name -> webapi.TagCode
140, // 1: webapi.ASPlatformInfo.Platforms:type_name -> webapi.Platform 143, // 1: webapi.ASPlatformInfo.Platforms:type_name -> webapi.Platform
0, // 2: webapi.ASGameConfig.Tag:type_name -> webapi.TagCode 0, // 2: webapi.ASGameConfig.Tag:type_name -> webapi.TagCode
141, // 3: webapi.ASGameConfig.Configs:type_name -> webapi.PlatformGameConfig 144, // 3: webapi.ASGameConfig.Configs:type_name -> webapi.PlatformGameConfig
0, // 4: webapi.ASGameConfigGroup.Tag:type_name -> webapi.TagCode 0, // 4: webapi.ASGameConfigGroup.Tag:type_name -> webapi.TagCode
142, // 5: webapi.ASGameConfigGroup.GameConfigGroup:type_name -> webapi.GameConfigGroup 145, // 5: webapi.ASGameConfigGroup.GameConfigGroup:type_name -> webapi.GameConfigGroup
0, // 6: webapi.ASGameConfigGlobal.Tag:type_name -> webapi.TagCode 0, // 6: webapi.ASGameConfigGlobal.Tag:type_name -> webapi.TagCode
143, // 7: webapi.ASGameConfigGlobal.GameStatus:type_name -> webapi.GameConfigGlobal 146, // 7: webapi.ASGameConfigGlobal.GameStatus:type_name -> webapi.GameConfigGlobal
0, // 8: webapi.ASDbConfig.Tag:type_name -> webapi.TagCode 0, // 8: webapi.ASDbConfig.Tag:type_name -> webapi.TagCode
144, // 9: webapi.ASDbConfig.DbConfigs:type_name -> webapi.PlatformDbConfig 147, // 9: webapi.ASDbConfig.DbConfigs:type_name -> webapi.PlatformDbConfig
140, // 10: webapi.ASUpdatePlatform.Platforms:type_name -> webapi.Platform 143, // 10: webapi.ASUpdatePlatform.Platforms:type_name -> webapi.Platform
0, // 11: webapi.SAUpdatePlatform.Tag:type_name -> webapi.TagCode 0, // 11: webapi.SAUpdatePlatform.Tag:type_name -> webapi.TagCode
143, // 12: webapi.ASUpdateGameConfigGlobal.GameStatus:type_name -> webapi.GameConfigGlobal 146, // 12: webapi.ASUpdateGameConfigGlobal.GameStatus:type_name -> webapi.GameConfigGlobal
0, // 13: webapi.SAUpdateGameConfigGlobal.Tag:type_name -> webapi.TagCode 0, // 13: webapi.SAUpdateGameConfigGlobal.Tag:type_name -> webapi.TagCode
141, // 14: webapi.ASUpdateGameConfig.Config:type_name -> webapi.PlatformGameConfig 144, // 14: webapi.ASUpdateGameConfig.Config:type_name -> webapi.PlatformGameConfig
0, // 15: webapi.SAUpdateGameConfig.Tag:type_name -> webapi.TagCode 0, // 15: webapi.SAUpdateGameConfig.Tag:type_name -> webapi.TagCode
142, // 16: webapi.ASUpdateGameConfigGroup.GameConfigGroup:type_name -> webapi.GameConfigGroup 145, // 16: webapi.ASUpdateGameConfigGroup.GameConfigGroup:type_name -> webapi.GameConfigGroup
0, // 17: webapi.SAUpdateGameConfigGroup.Tag:type_name -> webapi.TagCode 0, // 17: webapi.SAUpdateGameConfigGroup.Tag:type_name -> webapi.TagCode
0, // 18: webapi.SAAddCoinById.Tag:type_name -> webapi.TagCode 0, // 18: webapi.SAAddCoinById.Tag:type_name -> webapi.TagCode
0, // 19: webapi.SAResetGamePool.Tag:type_name -> webapi.TagCode 0, // 19: webapi.SAResetGamePool.Tag:type_name -> webapi.TagCode
145, // 20: webapi.ASUpdateGamePool.CoinPoolSetting:type_name -> webapi.CoinPoolSetting 148, // 20: webapi.ASUpdateGamePool.CoinPoolSetting:type_name -> webapi.CoinPoolSetting
0, // 21: webapi.SAUpdateGamePool.Tag:type_name -> webapi.TagCode 0, // 21: webapi.SAUpdateGamePool.Tag:type_name -> webapi.TagCode
0, // 22: webapi.SAQueryGamePoolByGameId.Tag:type_name -> webapi.TagCode 0, // 22: webapi.SAQueryGamePoolByGameId.Tag:type_name -> webapi.TagCode
145, // 23: webapi.SAQueryGamePoolByGameId.CoinPoolSetting:type_name -> webapi.CoinPoolSetting 148, // 23: webapi.SAQueryGamePoolByGameId.CoinPoolSetting:type_name -> webapi.CoinPoolSetting
145, // 24: webapi.CoinPoolStatesInfo.CoinPoolSetting:type_name -> webapi.CoinPoolSetting 148, // 24: webapi.CoinPoolStatesInfo.CoinPoolSetting:type_name -> webapi.CoinPoolSetting
0, // 25: webapi.SAQueryAllGamePool.Tag:type_name -> webapi.TagCode 0, // 25: webapi.SAQueryAllGamePool.Tag:type_name -> webapi.TagCode
26, // 26: webapi.SAQueryAllGamePool.CoinPoolStatesInfo:type_name -> webapi.CoinPoolStatesInfo 26, // 26: webapi.SAQueryAllGamePool.CoinPoolStatesInfo:type_name -> webapi.CoinPoolStatesInfo
0, // 27: webapi.SAListRoom.Tag:type_name -> webapi.TagCode 0, // 27: webapi.SAListRoom.Tag:type_name -> webapi.TagCode
146, // 28: webapi.SAListRoom.RoomInfo:type_name -> webapi.RoomInfo 149, // 28: webapi.SAListRoom.RoomInfo:type_name -> webapi.RoomInfo
0, // 29: webapi.SAGetRoom.Tag:type_name -> webapi.TagCode 0, // 29: webapi.SAGetRoom.Tag:type_name -> webapi.TagCode
146, // 30: webapi.SAGetRoom.RoomInfo:type_name -> webapi.RoomInfo 149, // 30: webapi.SAGetRoom.RoomInfo:type_name -> webapi.RoomInfo
0, // 31: webapi.SADestroyRoom.Tag:type_name -> webapi.TagCode 0, // 31: webapi.SADestroyRoom.Tag:type_name -> webapi.TagCode
147, // 32: webapi.ASSinglePlayerAdjust.PlayerSingleAdjust:type_name -> webapi.PlayerSingleAdjust 150, // 32: webapi.ASSinglePlayerAdjust.PlayerSingleAdjust:type_name -> webapi.PlayerSingleAdjust
0, // 33: webapi.SASinglePlayerAdjust.Tag:type_name -> webapi.TagCode 0, // 33: webapi.SASinglePlayerAdjust.Tag:type_name -> webapi.TagCode
147, // 34: webapi.SASinglePlayerAdjust.PlayerSingleAdjust:type_name -> webapi.PlayerSingleAdjust 150, // 34: webapi.SASinglePlayerAdjust.PlayerSingleAdjust:type_name -> webapi.PlayerSingleAdjust
0, // 35: webapi.SAGetPlayerData.Tag:type_name -> webapi.TagCode 0, // 35: webapi.SAGetPlayerData.Tag:type_name -> webapi.TagCode
148, // 36: webapi.SAGetPlayerData.PlayerData:type_name -> webapi.PlayerData 151, // 36: webapi.SAGetPlayerData.PlayerData:type_name -> webapi.PlayerData
0, // 37: webapi.SAMorePlayerData.Tag:type_name -> webapi.TagCode 0, // 37: webapi.SAMorePlayerData.Tag:type_name -> webapi.TagCode
148, // 38: webapi.SAMorePlayerData.PlayerData:type_name -> webapi.PlayerData 151, // 38: webapi.SAMorePlayerData.PlayerData:type_name -> webapi.PlayerData
0, // 39: webapi.SAKickPlayer.Tag:type_name -> webapi.TagCode 0, // 39: webapi.SAKickPlayer.Tag:type_name -> webapi.TagCode
42, // 40: webapi.ASUpdatePlayerElement.PlayerEleArgs:type_name -> webapi.PlayerEleArgs 42, // 40: webapi.ASUpdatePlayerElement.PlayerEleArgs:type_name -> webapi.PlayerEleArgs
0, // 41: webapi.SAUpdatePlayerElement.Tag:type_name -> webapi.TagCode 0, // 41: webapi.SAUpdatePlayerElement.Tag:type_name -> webapi.TagCode
0, // 42: webapi.SAWhiteBlackControl.Tag:type_name -> webapi.TagCode 0, // 42: webapi.SAWhiteBlackControl.Tag:type_name -> webapi.TagCode
0, // 43: webapi.SAQueryHorseRaceLampList.Tag:type_name -> webapi.TagCode 0, // 43: webapi.SAQueryHorseRaceLampList.Tag:type_name -> webapi.TagCode
149, // 44: webapi.SAQueryHorseRaceLampList.HorseRaceLamp:type_name -> webapi.HorseRaceLamp 152, // 44: webapi.SAQueryHorseRaceLampList.HorseRaceLamp:type_name -> webapi.HorseRaceLamp
0, // 45: webapi.SACreateHorseRaceLamp.Tag:type_name -> webapi.TagCode 0, // 45: webapi.SACreateHorseRaceLamp.Tag:type_name -> webapi.TagCode
0, // 46: webapi.SAGetHorseRaceLampById.Tag:type_name -> webapi.TagCode 0, // 46: webapi.SAGetHorseRaceLampById.Tag:type_name -> webapi.TagCode
149, // 47: webapi.SAGetHorseRaceLampById.HorseRaceLamp:type_name -> webapi.HorseRaceLamp 152, // 47: webapi.SAGetHorseRaceLampById.HorseRaceLamp:type_name -> webapi.HorseRaceLamp
149, // 48: webapi.ASEditHorseRaceLamp.HorseRaceLamp:type_name -> webapi.HorseRaceLamp 152, // 48: webapi.ASEditHorseRaceLamp.HorseRaceLamp:type_name -> webapi.HorseRaceLamp
0, // 49: webapi.SAEditHorseRaceLamp.Tag:type_name -> webapi.TagCode 0, // 49: webapi.SAEditHorseRaceLamp.Tag:type_name -> webapi.TagCode
0, // 50: webapi.SARemoveHorseRaceLampById.Tag:type_name -> webapi.TagCode 0, // 50: webapi.SARemoveHorseRaceLampById.Tag:type_name -> webapi.TagCode
0, // 51: webapi.SABlackBySnId.Tag:type_name -> webapi.TagCode 0, // 51: webapi.SABlackBySnId.Tag:type_name -> webapi.TagCode
0, // 52: webapi.SACreateShortMessage.Tag:type_name -> webapi.TagCode 0, // 52: webapi.SACreateShortMessage.Tag:type_name -> webapi.TagCode
0, // 53: webapi.SAQueryShortMessageList.Tag:type_name -> webapi.TagCode 0, // 53: webapi.SAQueryShortMessageList.Tag:type_name -> webapi.TagCode
150, // 54: webapi.SAQueryShortMessageList.MessageInfo:type_name -> webapi.MessageInfo 153, // 54: webapi.SAQueryShortMessageList.MessageInfo:type_name -> webapi.MessageInfo
0, // 55: webapi.SADeleteShortMessage.Tag:type_name -> webapi.TagCode 0, // 55: webapi.SADeleteShortMessage.Tag:type_name -> webapi.TagCode
0, // 56: webapi.SAQueryOnlineReportList.Tag:type_name -> webapi.TagCode 0, // 56: webapi.SAQueryOnlineReportList.Tag:type_name -> webapi.TagCode
148, // 57: webapi.SAQueryOnlineReportList.PlayerData:type_name -> webapi.PlayerData 151, // 57: webapi.SAQueryOnlineReportList.PlayerData:type_name -> webapi.PlayerData
0, // 58: webapi.SASrvCtrlClose.Tag:type_name -> webapi.TagCode 0, // 58: webapi.SASrvCtrlClose.Tag:type_name -> webapi.TagCode
0, // 59: webapi.SASrvCtrlNotice.Tag:type_name -> webapi.TagCode 0, // 59: webapi.SASrvCtrlNotice.Tag:type_name -> webapi.TagCode
0, // 60: webapi.SASrvCtrlStartScript.Tag:type_name -> webapi.TagCode 0, // 60: webapi.SASrvCtrlStartScript.Tag:type_name -> webapi.TagCode
0, // 61: webapi.SAListServerStates.Tag:type_name -> webapi.TagCode 0, // 61: webapi.SAListServerStates.Tag:type_name -> webapi.TagCode
151, // 62: webapi.SAListServerStates.ServerInfo:type_name -> webapi.ServerInfo 154, // 62: webapi.SAListServerStates.ServerInfo:type_name -> webapi.ServerInfo
0, // 63: webapi.SAServerStateSwitch.Tag:type_name -> webapi.TagCode 0, // 63: webapi.SAServerStateSwitch.Tag:type_name -> webapi.TagCode
0, // 64: webapi.SAResetEtcdData.Tag:type_name -> webapi.TagCode 0, // 64: webapi.SAResetEtcdData.Tag:type_name -> webapi.TagCode
0, // 65: webapi.SAOnlineReportTotal.Tag:type_name -> webapi.TagCode 0, // 65: webapi.SAOnlineReportTotal.Tag:type_name -> webapi.TagCode
152, // 66: webapi.SAOnlineReportTotal.OnlineReport:type_name -> webapi.OnlineReport 155, // 66: webapi.SAOnlineReportTotal.OnlineReport:type_name -> webapi.OnlineReport
0, // 67: webapi.SAAddCoinByIdAndPT.Tag:type_name -> webapi.TagCode 0, // 67: webapi.SAAddCoinByIdAndPT.Tag:type_name -> webapi.TagCode
153, // 68: webapi.JybInfoAward.ItemId:type_name -> webapi.ItemInfo 156, // 68: webapi.JybInfoAward.ItemId:type_name -> webapi.ItemInfo
83, // 69: webapi.ASCreateJYB.Award:type_name -> webapi.JybInfoAward 83, // 69: webapi.ASCreateJYB.Award:type_name -> webapi.JybInfoAward
0, // 70: webapi.SACreateJYB.Tag:type_name -> webapi.TagCode 0, // 70: webapi.SACreateJYB.Tag:type_name -> webapi.TagCode
0, // 71: webapi.SAUpdateJYB.Tag:type_name -> webapi.TagCode 0, // 71: webapi.SAUpdateJYB.Tag:type_name -> webapi.TagCode
@ -10795,10 +10997,10 @@ var file_webapi_proto_depIdxs = []int32{
94, // 77: webapi.SAGetExchangeOrder.OrderList:type_name -> webapi.ExchangeOrderInfo 94, // 77: webapi.SAGetExchangeOrder.OrderList:type_name -> webapi.ExchangeOrderInfo
0, // 78: webapi.SAUpExchangeStatus.Tag:type_name -> webapi.TagCode 0, // 78: webapi.SAUpExchangeStatus.Tag:type_name -> webapi.TagCode
0, // 79: webapi.SAGetExchangeShop.Tag:type_name -> webapi.TagCode 0, // 79: webapi.SAGetExchangeShop.Tag:type_name -> webapi.TagCode
154, // 80: webapi.SAGetExchangeShop.List:type_name -> webapi.ExchangeShop 157, // 80: webapi.SAGetExchangeShop.List:type_name -> webapi.ExchangeShop
155, // 81: webapi.SAGetExchangeShop.Weight:type_name -> webapi.ShopWeight 158, // 81: webapi.SAGetExchangeShop.Weight:type_name -> webapi.ShopWeight
0, // 82: webapi.SAThdUpdatePlayerCoin.Tag:type_name -> webapi.TagCode 0, // 82: webapi.SAThdUpdatePlayerCoin.Tag:type_name -> webapi.TagCode
153, // 83: webapi.SACreateOrder.ItemInfo:type_name -> webapi.ItemInfo 156, // 83: webapi.SACreateOrder.ItemInfo:type_name -> webapi.ItemInfo
0, // 84: webapi.SACallbackPayment.Tag:type_name -> webapi.TagCode 0, // 84: webapi.SACallbackPayment.Tag:type_name -> webapi.TagCode
0, // 85: webapi.SAResource.Tag:type_name -> webapi.TagCode 0, // 85: webapi.SAResource.Tag:type_name -> webapi.TagCode
0, // 86: webapi.SASendSms.Tag:type_name -> webapi.TagCode 0, // 86: webapi.SASendSms.Tag:type_name -> webapi.TagCode
@ -10807,7 +11009,7 @@ var file_webapi_proto_depIdxs = []int32{
0, // 89: webapi.SAGetImgVerify.Tag:type_name -> webapi.TagCode 0, // 89: webapi.SAGetImgVerify.Tag:type_name -> webapi.TagCode
0, // 90: webapi.SAPlayerDelete.Tag:type_name -> webapi.TagCode 0, // 90: webapi.SAPlayerDelete.Tag:type_name -> webapi.TagCode
0, // 91: webapi.SAPlayerInviteLink.Tag:type_name -> webapi.TagCode 0, // 91: webapi.SAPlayerInviteLink.Tag:type_name -> webapi.TagCode
153, // 92: webapi.ASAddItemById.ItemInfo:type_name -> webapi.ItemInfo 156, // 92: webapi.ASAddItemById.ItemInfo:type_name -> webapi.ItemInfo
0, // 93: webapi.SAAddItemById.Tag:type_name -> webapi.TagCode 0, // 93: webapi.SAAddItemById.Tag:type_name -> webapi.TagCode
130, // 94: webapi.SASMSConfig.Info:type_name -> webapi.SMSInfo 130, // 94: webapi.SASMSConfig.Info:type_name -> webapi.SMSInfo
0, // 95: webapi.SASMSConfig.Tag:type_name -> webapi.TagCode 0, // 95: webapi.SASMSConfig.Tag:type_name -> webapi.TagCode
@ -10817,11 +11019,13 @@ var file_webapi_proto_depIdxs = []int32{
136, // 99: webapi.SARoomInfo.List:type_name -> webapi.RoundInfo 136, // 99: webapi.SARoomInfo.List:type_name -> webapi.RoundInfo
0, // 100: webapi.SAGetDollExchangeOrder.Tag:type_name -> webapi.TagCode 0, // 100: webapi.SAGetDollExchangeOrder.Tag:type_name -> webapi.TagCode
94, // 101: webapi.SAGetDollExchangeOrder.OrderList:type_name -> webapi.ExchangeOrderInfo 94, // 101: webapi.SAGetDollExchangeOrder.OrderList:type_name -> webapi.ExchangeOrderInfo
102, // [102:102] is the sub-list for method output_type 141, // 102: webapi.ASShowLottery.List:type_name -> webapi.ShowLottery
102, // [102:102] is the sub-list for method input_type 0, // 103: webapi.SAShowLottery.Tag:type_name -> webapi.TagCode
102, // [102:102] is the sub-list for extension type_name 104, // [104:104] is the sub-list for method output_type
102, // [102:102] is the sub-list for extension extendee 104, // [104:104] is the sub-list for method input_type
0, // [0:102] is the sub-list for field type_name 104, // [104:104] is the sub-list for extension type_name
104, // [104:104] is the sub-list for extension extendee
0, // [0:104] is the sub-list for field type_name
} }
func init() { file_webapi_proto_init() } func init() { file_webapi_proto_init() }
@ -12499,6 +12703,42 @@ func file_webapi_proto_init() {
return nil return nil
} }
} }
file_webapi_proto_msgTypes[139].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ASShowLottery); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_webapi_proto_msgTypes[140].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ShowLottery); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_webapi_proto_msgTypes[141].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SAShowLottery); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
} }
type x struct{} type x struct{}
out := protoimpl.TypeBuilder{ out := protoimpl.TypeBuilder{
@ -12506,7 +12746,7 @@ func file_webapi_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_webapi_proto_rawDesc, RawDescriptor: file_webapi_proto_rawDesc,
NumEnums: 1, NumEnums: 1,
NumMessages: 139, NumMessages: 142,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

View File

@ -1003,4 +1003,23 @@ message ASGetDollExchangeOrder{
message SAGetDollExchangeOrder { message SAGetDollExchangeOrder {
TagCode Tag = 1;// TagCode Tag = 1;//
repeated ExchangeOrderInfo OrderList = 2;// repeated ExchangeOrderInfo OrderList = 2;//
}
//
// post /api/game/show_lottery
message ASShowLottery{
string Platform = 1; //
string LogId = 2; // id
repeated ShowLottery List = 3; //
}
message ShowLottery{
int32 Tp = 1; // 1 2
string Url = 2; //
string ImgUrl = 3; //
}
message SAShowLottery{
TagCode Tag = 1; //
string Msg = 2; //
} }

View File

@ -164,6 +164,9 @@ const (
SPacketID_PACKET_SCPermitExchange SPacketID = 2924 // 通行证兑换 SPacketID_PACKET_SCPermitExchange SPacketID = 2924 // 通行证兑换
SPacketID_PACKET_CSPermitShop SPacketID = 2925 // 典藏通行证商品信息 SPacketID_PACKET_CSPermitShop SPacketID = 2925 // 典藏通行证商品信息
SPacketID_PACKET_SCPermitShop SPacketID = 2956 // 典藏通行证商品信息 SPacketID_PACKET_SCPermitShop SPacketID = 2956 // 典藏通行证商品信息
SPacketID_PACKET_CSLotteryInfo SPacketID = 2926 // 抽奖信息
SPacketID_PACKET_SCLotteryInfo SPacketID = 2927 // 抽奖信息
SPacketID_PACKET_NotifyLotteryAward SPacketID = 2928 // 通知抽奖中奖
) )
// Enum value maps for SPacketID. // Enum value maps for SPacketID.
@ -215,6 +218,9 @@ var (
2924: "PACKET_SCPermitExchange", 2924: "PACKET_SCPermitExchange",
2925: "PACKET_CSPermitShop", 2925: "PACKET_CSPermitShop",
2956: "PACKET_SCPermitShop", 2956: "PACKET_SCPermitShop",
2926: "PACKET_CSLotteryInfo",
2927: "PACKET_SCLotteryInfo",
2928: "PACKET_NotifyLotteryAward",
} }
SPacketID_value = map[string]int32{ SPacketID_value = map[string]int32{
"PACKET_SHOP_ZERO": 0, "PACKET_SHOP_ZERO": 0,
@ -263,6 +269,9 @@ var (
"PACKET_SCPermitExchange": 2924, "PACKET_SCPermitExchange": 2924,
"PACKET_CSPermitShop": 2925, "PACKET_CSPermitShop": 2925,
"PACKET_SCPermitShop": 2956, "PACKET_SCPermitShop": 2956,
"PACKET_CSLotteryInfo": 2926,
"PACKET_SCLotteryInfo": 2927,
"PACKET_NotifyLotteryAward": 2928,
} }
) )
@ -4110,6 +4119,319 @@ func (x *SCPermitShop) GetPrice() int64 {
return 0 return 0
} }
// 抽奖信息
//PACKET_CSLotteryInfo
type CSLotteryInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *CSLotteryInfo) Reset() {
*x = CSLotteryInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_welfare_proto_msgTypes[60]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CSLotteryInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CSLotteryInfo) ProtoMessage() {}
func (x *CSLotteryInfo) ProtoReflect() protoreflect.Message {
mi := &file_welfare_proto_msgTypes[60]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CSLotteryInfo.ProtoReflect.Descriptor instead.
func (*CSLotteryInfo) Descriptor() ([]byte, []int) {
return file_welfare_proto_rawDescGZIP(), []int{60}
}
type LotteryInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id int64 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id,omitempty"` // 抽奖id
StartTs int64 `protobuf:"varint,2,opt,name=StartTs,proto3" json:"StartTs,omitempty"` // 开始时间
EndTs int64 `protobuf:"varint,3,opt,name=EndTs,proto3" json:"EndTs,omitempty"` // 结束时间
WinTs int64 `protobuf:"varint,4,opt,name=WinTs,proto3" json:"WinTs,omitempty"` // 开奖时间
RemainCode int64 `protobuf:"varint,5,opt,name=RemainCode,proto3" json:"RemainCode,omitempty"` // 剩余号码
TotalCode int64 `protobuf:"varint,6,opt,name=TotalCode,proto3" json:"TotalCode,omitempty"` // 总号码
Award []*PropInfo `protobuf:"bytes,7,rep,name=Award,proto3" json:"Award,omitempty"` // 本期奖品
State int32 `protobuf:"varint,8,opt,name=State,proto3" json:"State,omitempty"` // 状态 1已结束 2进行中中 3未开始
WinCode string `protobuf:"bytes,9,opt,name=WinCode,proto3" json:"WinCode,omitempty"` // 开奖号码
SnId int32 `protobuf:"varint,10,opt,name=SnId,proto3" json:"SnId,omitempty"` // 中奖玩家id
Name string `protobuf:"bytes,11,opt,name=Name,proto3" json:"Name,omitempty"` // 中奖玩家名字
Index int32 `protobuf:"varint,12,opt,name=Index,proto3" json:"Index,omitempty"` // 期数
Price int64 `protobuf:"varint,13,opt,name=Price,proto3" json:"Price,omitempty"` // 奖品价值,美分
NeedRoomCard int32 `protobuf:"varint,14,opt,name=NeedRoomCard,proto3" json:"NeedRoomCard,omitempty"` // 消耗几张房卡获得一个开奖码
ImageURL string `protobuf:"bytes,15,opt,name=ImageURL,proto3" json:"ImageURL,omitempty"` // 图片地址
// 玩家数据
CostRoomCard int64 `protobuf:"varint,16,opt,name=CostRoomCard,proto3" json:"CostRoomCard,omitempty"` // 消耗房卡
Codes []string `protobuf:"bytes,17,rep,name=Codes,proto3" json:"Codes,omitempty"` // 本期获得号码
}
func (x *LotteryInfo) Reset() {
*x = LotteryInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_welfare_proto_msgTypes[61]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *LotteryInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*LotteryInfo) ProtoMessage() {}
func (x *LotteryInfo) ProtoReflect() protoreflect.Message {
mi := &file_welfare_proto_msgTypes[61]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use LotteryInfo.ProtoReflect.Descriptor instead.
func (*LotteryInfo) Descriptor() ([]byte, []int) {
return file_welfare_proto_rawDescGZIP(), []int{61}
}
func (x *LotteryInfo) GetId() int64 {
if x != nil {
return x.Id
}
return 0
}
func (x *LotteryInfo) GetStartTs() int64 {
if x != nil {
return x.StartTs
}
return 0
}
func (x *LotteryInfo) GetEndTs() int64 {
if x != nil {
return x.EndTs
}
return 0
}
func (x *LotteryInfo) GetWinTs() int64 {
if x != nil {
return x.WinTs
}
return 0
}
func (x *LotteryInfo) GetRemainCode() int64 {
if x != nil {
return x.RemainCode
}
return 0
}
func (x *LotteryInfo) GetTotalCode() int64 {
if x != nil {
return x.TotalCode
}
return 0
}
func (x *LotteryInfo) GetAward() []*PropInfo {
if x != nil {
return x.Award
}
return nil
}
func (x *LotteryInfo) GetState() int32 {
if x != nil {
return x.State
}
return 0
}
func (x *LotteryInfo) GetWinCode() string {
if x != nil {
return x.WinCode
}
return ""
}
func (x *LotteryInfo) GetSnId() int32 {
if x != nil {
return x.SnId
}
return 0
}
func (x *LotteryInfo) GetName() string {
if x != nil {
return x.Name
}
return ""
}
func (x *LotteryInfo) GetIndex() int32 {
if x != nil {
return x.Index
}
return 0
}
func (x *LotteryInfo) GetPrice() int64 {
if x != nil {
return x.Price
}
return 0
}
func (x *LotteryInfo) GetNeedRoomCard() int32 {
if x != nil {
return x.NeedRoomCard
}
return 0
}
func (x *LotteryInfo) GetImageURL() string {
if x != nil {
return x.ImageURL
}
return ""
}
func (x *LotteryInfo) GetCostRoomCard() int64 {
if x != nil {
return x.CostRoomCard
}
return 0
}
func (x *LotteryInfo) GetCodes() []string {
if x != nil {
return x.Codes
}
return nil
}
//PACKET_SCLotteryInfo
type SCLotteryInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Info []*LotteryInfo `protobuf:"bytes,1,rep,name=Info,proto3" json:"Info,omitempty"` // 抽奖活动信息
}
func (x *SCLotteryInfo) Reset() {
*x = SCLotteryInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_welfare_proto_msgTypes[62]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SCLotteryInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SCLotteryInfo) ProtoMessage() {}
func (x *SCLotteryInfo) ProtoReflect() protoreflect.Message {
mi := &file_welfare_proto_msgTypes[62]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SCLotteryInfo.ProtoReflect.Descriptor instead.
func (*SCLotteryInfo) Descriptor() ([]byte, []int) {
return file_welfare_proto_rawDescGZIP(), []int{62}
}
func (x *SCLotteryInfo) GetInfo() []*LotteryInfo {
if x != nil {
return x.Info
}
return nil
}
// 通知抽奖中奖
//PACKET_NotifyLotteryAward
type NotifyLotteryAward struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Info *LotteryInfo `protobuf:"bytes,1,opt,name=Info,proto3" json:"Info,omitempty"` // 抽奖活动信息
}
func (x *NotifyLotteryAward) Reset() {
*x = NotifyLotteryAward{}
if protoimpl.UnsafeEnabled {
mi := &file_welfare_proto_msgTypes[63]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *NotifyLotteryAward) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*NotifyLotteryAward) ProtoMessage() {}
func (x *NotifyLotteryAward) ProtoReflect() protoreflect.Message {
mi := &file_welfare_proto_msgTypes[63]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use NotifyLotteryAward.ProtoReflect.Descriptor instead.
func (*NotifyLotteryAward) Descriptor() ([]byte, []int) {
return file_welfare_proto_rawDescGZIP(), []int{63}
}
func (x *NotifyLotteryAward) GetInfo() *LotteryInfo {
if x != nil {
return x.Info
}
return nil
}
var File_welfare_proto protoreflect.FileDescriptor var File_welfare_proto protoreflect.FileDescriptor
var file_welfare_proto_rawDesc = []byte{ var file_welfare_proto_rawDesc = []byte{
@ -4536,124 +4858,166 @@ var file_welfare_proto_rawDesc = []byte{
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0x45, 0x78, 0x63, 0x68, 0x61, 0x6e, 0x67, 0x65, 0x4c, 0x69, 0x73, 0x74, 0x10, 0xe7, 0x16, 0x12,
0x20, 0x0a, 0x1b, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53, 0x43, 0x50, 0x65, 0x72, 0x6d,
0x69, 0x74, 0x45, 0x78, 0x63, 0x68, 0x61, 0x6e, 0x67, 0x65, 0x4c, 0x69, 0x73, 0x74, 0x10, 0xe8,
0x16, 0x12, 0x19, 0x0a, 0x14, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x43, 0x53, 0x50, 0x65,
0x72, 0x6d, 0x69, 0x74, 0x41, 0x77, 0x61, 0x72, 0x64, 0x10, 0xe9, 0x16, 0x12, 0x19, 0x0a, 0x14,
0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53, 0x43, 0x50, 0x65, 0x72, 0x6d, 0x69, 0x74, 0x41,
0x77, 0x61, 0x72, 0x64, 0x10, 0xea, 0x16, 0x12, 0x1c, 0x0a, 0x17, 0x50, 0x41, 0x43, 0x4b, 0x45,
0x54, 0x5f, 0x43, 0x53, 0x50, 0x65, 0x72, 0x6d, 0x69, 0x74, 0x45, 0x78, 0x63, 0x68, 0x61, 0x6e,
0x67, 0x65, 0x10, 0xeb, 0x16, 0x12, 0x1c, 0x0a, 0x17, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f,
0x53, 0x43, 0x50, 0x65, 0x72, 0x6d, 0x69, 0x74, 0x45, 0x78, 0x63, 0x68, 0x61, 0x6e, 0x67, 0x65,
0x10, 0xec, 0x16, 0x12, 0x18, 0x0a, 0x13, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x43, 0x53,
0x50, 0x65, 0x72, 0x6d, 0x69, 0x74, 0x53, 0x68, 0x6f, 0x70, 0x10, 0xed, 0x16, 0x12, 0x18, 0x0a,
0x13, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53, 0x43, 0x50, 0x65, 0x72, 0x6d, 0x69, 0x74,
0x53, 0x68, 0x6f, 0x70, 0x10, 0x8c, 0x17, 0x12, 0x19, 0x0a, 0x14, 0x50, 0x41, 0x43, 0x4b, 0x45,
0x54, 0x5f, 0x43, 0x53, 0x4c, 0x6f, 0x74, 0x74, 0x65, 0x72, 0x79, 0x49, 0x6e, 0x66, 0x6f, 0x10,
0xee, 0x16, 0x12, 0x19, 0x0a, 0x14, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x53, 0x43, 0x4c,
0x6f, 0x74, 0x74, 0x65, 0x72, 0x79, 0x49, 0x6e, 0x66, 0x6f, 0x10, 0xef, 0x16, 0x12, 0x1e, 0x0a,
0x19, 0x50, 0x41, 0x43, 0x4b, 0x45, 0x54, 0x5f, 0x4e, 0x6f, 0x74, 0x69, 0x66, 0x79, 0x4c, 0x6f,
0x74, 0x74, 0x65, 0x72, 0x79, 0x41, 0x77, 0x61, 0x72, 0x64, 0x10, 0xf0, 0x16, 0x42, 0x27, 0x5a,
0x25, 0x6d, 0x6f, 0x6e, 0x67, 0x6f, 0x2e, 0x67, 0x61, 0x6d, 0x65, 0x73, 0x2e, 0x63, 0x6f, 0x6d,
0x2f, 0x67, 0x61, 0x6d, 0x65, 0x2f, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x6c, 0x2f, 0x77,
0x65, 0x6c, 0x66, 0x61, 0x72, 0x65, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
} }
var ( var (
@ -4669,7 +5033,7 @@ func file_welfare_proto_rawDescGZIP() []byte {
} }
var file_welfare_proto_enumTypes = make([]protoimpl.EnumInfo, 2) var file_welfare_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
var file_welfare_proto_msgTypes = make([]protoimpl.MessageInfo, 61) var file_welfare_proto_msgTypes = make([]protoimpl.MessageInfo, 65)
var file_welfare_proto_goTypes = []interface{}{ var file_welfare_proto_goTypes = []interface{}{
(OpResultCode)(0), // 0: welfare.OpResultCode (OpResultCode)(0), // 0: welfare.OpResultCode
(SPacketID)(0), // 1: welfare.SPacketID (SPacketID)(0), // 1: welfare.SPacketID
@ -4733,7 +5097,11 @@ var file_welfare_proto_goTypes = []interface{}{
(*SCPermitExchange)(nil), // 59: welfare.SCPermitExchange (*SCPermitExchange)(nil), // 59: welfare.SCPermitExchange
(*CSPermitShop)(nil), // 60: welfare.CSPermitShop (*CSPermitShop)(nil), // 60: welfare.CSPermitShop
(*SCPermitShop)(nil), // 61: welfare.SCPermitShop (*SCPermitShop)(nil), // 61: welfare.SCPermitShop
nil, // 62: welfare.SCInviteInfo.PayScoreEntry (*CSLotteryInfo)(nil), // 62: welfare.CSLotteryInfo
(*LotteryInfo)(nil), // 63: welfare.LotteryInfo
(*SCLotteryInfo)(nil), // 64: welfare.SCLotteryInfo
(*NotifyLotteryAward)(nil), // 65: welfare.NotifyLotteryAward
nil, // 66: welfare.SCInviteInfo.PayScoreEntry
} }
var file_welfare_proto_depIdxs = []int32{ var file_welfare_proto_depIdxs = []int32{
0, // 0: welfare.SCGetReliefFund.OpRetCode:type_name -> welfare.OpResultCode 0, // 0: welfare.SCGetReliefFund.OpRetCode:type_name -> welfare.OpResultCode
@ -4760,7 +5128,7 @@ var file_welfare_proto_depIdxs = []int32{
0, // 21: welfare.SCWelfareContinuousPayData.OpRetCode:type_name -> welfare.OpResultCode 0, // 21: welfare.SCWelfareContinuousPayData.OpRetCode:type_name -> welfare.OpResultCode
23, // 22: welfare.SCWelfareContinuousPayData.List:type_name -> welfare.WelfareSpree 23, // 22: welfare.SCWelfareContinuousPayData.List:type_name -> welfare.WelfareSpree
0, // 23: welfare.SCWelfareContinuousPay.OpRetCode:type_name -> welfare.OpResultCode 0, // 23: welfare.SCWelfareContinuousPay.OpRetCode:type_name -> welfare.OpResultCode
62, // 24: welfare.SCInviteInfo.PayScore:type_name -> welfare.SCInviteInfo.PayScoreEntry 66, // 24: welfare.SCInviteInfo.PayScore:type_name -> welfare.SCInviteInfo.PayScoreEntry
35, // 25: welfare.SCInviteInfo.Awards1:type_name -> welfare.RankAward 35, // 25: welfare.SCInviteInfo.Awards1:type_name -> welfare.RankAward
35, // 26: welfare.SCInviteInfo.Awards2:type_name -> welfare.RankAward 35, // 26: welfare.SCInviteInfo.Awards2:type_name -> welfare.RankAward
35, // 27: welfare.SCInviteInfo.Awards3:type_name -> welfare.RankAward 35, // 27: welfare.SCInviteInfo.Awards3:type_name -> welfare.RankAward
@ -4783,11 +5151,14 @@ var file_welfare_proto_depIdxs = []int32{
47, // 44: welfare.ShopInfo.Cost:type_name -> welfare.PropInfo 47, // 44: welfare.ShopInfo.Cost:type_name -> welfare.PropInfo
56, // 45: welfare.SCPermitExchangeList.List:type_name -> welfare.ShopInfo 56, // 45: welfare.SCPermitExchangeList.List:type_name -> welfare.ShopInfo
0, // 46: welfare.SCPermitExchange.OpRetCode:type_name -> welfare.OpResultCode 0, // 46: welfare.SCPermitExchange.OpRetCode:type_name -> welfare.OpResultCode
47, // [47:47] is the sub-list for method output_type 47, // 47: welfare.LotteryInfo.Award:type_name -> welfare.PropInfo
47, // [47:47] is the sub-list for method input_type 63, // 48: welfare.SCLotteryInfo.Info:type_name -> welfare.LotteryInfo
47, // [47:47] is the sub-list for extension type_name 63, // 49: welfare.NotifyLotteryAward.Info:type_name -> welfare.LotteryInfo
47, // [47:47] is the sub-list for extension extendee 50, // [50:50] is the sub-list for method output_type
0, // [0:47] is the sub-list for field type_name 50, // [50:50] is the sub-list for method input_type
50, // [50:50] is the sub-list for extension type_name
50, // [50:50] is the sub-list for extension extendee
0, // [0:50] is the sub-list for field type_name
} }
func init() { file_welfare_proto_init() } func init() { file_welfare_proto_init() }
@ -5516,6 +5887,54 @@ func file_welfare_proto_init() {
return nil return nil
} }
} }
file_welfare_proto_msgTypes[60].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*CSLotteryInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_welfare_proto_msgTypes[61].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*LotteryInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_welfare_proto_msgTypes[62].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SCLotteryInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_welfare_proto_msgTypes[63].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*NotifyLotteryAward); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
} }
type x struct{} type x struct{}
out := protoimpl.TypeBuilder{ out := protoimpl.TypeBuilder{
@ -5523,7 +5942,7 @@ func file_welfare_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_welfare_proto_rawDesc, RawDescriptor: file_welfare_proto_rawDesc,
NumEnums: 2, NumEnums: 2,
NumMessages: 61, NumMessages: 65,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

View File

@ -79,6 +79,10 @@ enum SPacketID {
PACKET_CSPermitShop = 2925; // PACKET_CSPermitShop = 2925; //
PACKET_SCPermitShop = 2956; // PACKET_SCPermitShop = 2956; //
PACKET_CSLotteryInfo = 2926; //
PACKET_SCLotteryInfo = 2927; //
PACKET_NotifyLotteryAward = 2928; //
} }
// //
@ -498,4 +502,41 @@ message SCPermitShop{
string Name = 2; // string Name = 2; //
int32 Consume = 3; // 1 2 int32 Consume = 3; // 1 2
int64 price = 4; // int64 price = 4; //
}
//
//PACKET_CSLotteryInfo
message CSLotteryInfo{
}
message LotteryInfo {
int64 Id = 1; // id
int64 StartTs = 2; //
int64 EndTs = 3; //
int64 WinTs = 4; //
int64 RemainCode = 5; //
int64 TotalCode = 6; //
repeated PropInfo Award = 7; //
int32 State = 8; // 1 2 3
string WinCode = 9; //
int32 SnId = 10; // id
string Name = 11; //
int32 Index = 12; //
int64 Price = 13; //
int32 NeedRoomCard = 14; //
string ImageURL = 15; //
//
int64 CostRoomCard = 16; //
repeated string Codes = 17; //
}
//PACKET_SCLotteryInfo
message SCLotteryInfo{
repeated LotteryInfo Info = 1; //
}
//
//PACKET_NotifyLotteryAward
message NotifyLotteryAward{
LotteryInfo Info = 1; //
} }

View File

@ -30,6 +30,8 @@ func init() {
com.Register(int(rankproto.Rank_PACKET_RANK_CSPermit), rankproto.CSPermit{}, CSPermit) com.Register(int(rankproto.Rank_PACKET_RANK_CSPermit), rankproto.CSPermit{}, CSPermit)
// 竞技馆获奖记录 // 竞技馆获奖记录
com.Register(int(rankproto.Rank_PACKET_CSRoomAward), rankproto.CSRoomAward{}, CSRoomAward) com.Register(int(rankproto.Rank_PACKET_CSRoomAward), rankproto.CSRoomAward{}, CSRoomAward)
// 竞技馆获奖记录
com.Register(int(rankproto.Rank_PACKET_CSLotteryHistory), rankproto.CSLotteryHistory{}, CSLotteryHistory)
} }
func CSRankMatch(s *netlib.Session, d *rankproto.GateTransmit, packetId int, data interface{}, sid int64) error { func CSRankMatch(s *netlib.Session, d *rankproto.GateTransmit, packetId int, data interface{}, sid int64) error {
@ -567,9 +569,11 @@ func CSRoomAward(s *netlib.Session, d *rankproto.GateTransmit, packetId int, dat
if end > start && int(start) < len(list) { if end > start && int(start) < len(list) {
for _, v := range list[start:end] { for _, v := range list[start:end] {
r := &rankproto.UserAward{ r := &rankproto.UserAward{
Snid: v.SnId, Snid: v.SnId,
Name: v.Name, Name: v.Name,
Ts: v.EndTs, Ts: v.EndTs,
Price: v.Price,
ImageURL: v.ImageURL,
} }
for _, vv := range v.Awards { for _, vv := range v.Awards {
r.Awards = append(r.Awards, &rankproto.Item{ r.Awards = append(r.Awards, &rankproto.Item{
@ -592,3 +596,48 @@ func CSRoomAward(s *netlib.Session, d *rankproto.GateTransmit, packetId int, dat
}) })
return nil return nil
} }
func CSLotteryHistory(s *netlib.Session, d *rankproto.GateTransmit, packetId int, data interface{}, sid int64) error {
logger.Logger.Trace("CSLotteryHistory data:", data)
_, ok := data.(*rankproto.CSLotteryHistory)
if !ok {
return nil
}
rank.LotteryLogMgrInstance.Take(d.Platform, 0, func(list []*model.LotteryLog, err error) {
if err != nil {
logger.Logger.Errorf("CSLotteryHistory error: %v", err)
return
}
var ranks []*rankproto.LotteryHistory
for _, v := range list {
r := &rankproto.LotteryHistory{
Ts: v.CTime.Unix(),
Index: v.Num,
SnId: v.SnId,
Name: v.Name,
}
for _, vv := range v.Award {
r.Award = append(r.Award, &rankproto.Item{
Id: int32(vv.Id),
N: vv.N,
})
}
for _, vv := range v.Media {
r.Show = append(r.Show, &rankproto.LotteryShow{
Tp: vv.Tp,
Url: vv.Url,
ImgUrl: vv.ImgUrl,
})
}
ranks = append(ranks, r)
}
pack := &rankproto.SCLotteryHistory{
List: ranks,
}
common.SendToGate(sid, int(rankproto.Rank_PACKET_SCLotteryHistory), pack, s)
logger.Logger.Tracef("SCLotteryHistory: %v", pack)
})
return nil
}

View File

@ -30,3 +30,15 @@ func PlatformConfigEtcd(ctx context.Context, completeKey string, isInit bool, ev
ConfigMgrInst.UpdateRoomConfig(config) ConfigMgrInst.UpdateRoomConfig(config)
} }
} }
//func etcdHandler(ctx context.Context, completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
// switch config := data.(type) {
// case *webapi.ShowLottery:
// switch event.Type {
// case clientv3.EventTypePut:
// ConfigMgrInst.GetConfig(config.Platform).LotteryShows[config.GetId()] = config
// case clientv3.EventTypeDelete:
// delete(ConfigMgrInst.GetConfig(config.Platform).LotteryShows, config.GetId())
// }
// }
//}

View File

@ -1,6 +1,8 @@
package mq package mq
import ( import (
"mongo.games.com/goserver/core"
"mongo.games.com/goserver/core/basic"
"mongo.games.com/goserver/core/logger" "mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/srvlib" "mongo.games.com/goserver/srvlib"
"mongo.games.com/goserver/srvlib/action" "mongo.games.com/goserver/srvlib/action"
@ -32,24 +34,48 @@ func InitHandler() {
if !ok { if !ok {
return nil return nil
} }
rank.CustomAwardMgrInstance.UpdateCache(log.Platform, 0)
var awards []*rankproto.Item core.CoreObject().SendCommand(basic.CommandWrapper(func(o *basic.Object) error {
for _, v := range log.Awards { rank.CustomAwardMgrInstance.UpdateCache(log.Platform, 0)
awards = append(awards, &rankproto.Item{
Id: v.ItemId, var awards []*rankproto.Item
N: v.ItemNum, for _, v := range log.Awards {
}) awards = append(awards, &rankproto.Item{
Id: v.ItemId,
N: v.ItemNum,
})
}
pack := &rankproto.UserAward{
Snid: log.SnId,
Name: log.Name,
Awards: awards,
Ts: log.EndTs,
Price: log.Price,
ImageURL: log.ImageURL,
}
action.BroadcastMessage(common.GetSelfAreaId(), srvlib.GateServerType, int(rankproto.Rank_PACKET_SCRoomAwardOne), pack, nil)
logger.Logger.Tracef("SCRoomAwardOne %v", pack)
return nil
}), true)
return nil
},
})
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: mq.RankLotteryLog,
Data: &model.LotteryLog{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.LotteryLog)
if !ok {
return nil
} }
pack := &rankproto.UserAward{
Snid: log.SnId, core.CoreObject().SendCommand(basic.CommandWrapper(func(o *basic.Object) error {
Name: log.Name, rank.LotteryLogMgrInstance.UpdateCache(log.Platform, 0)
Awards: awards, return nil
Ts: log.EndTs, }), true)
}
action.BroadcastMessage(common.GetSelfAreaId(), srvlib.GateServerType, int(rankproto.Rank_PACKET_SCRoomAwardOne), pack, nil) return nil
logger.Logger.Tracef("SCRoomAwardOne %v", pack)
return
}, },
}) })
} }

View File

@ -82,6 +82,8 @@ func (c *CustomAwardMgr) Update() {
Awards: awards, Awards: awards,
StartTs: nowTime.Add(-time.Minute * 8).Unix(), StartTs: nowTime.Add(-time.Minute * 8).Unix(),
EndTs: nowTime.Unix(), EndTs: nowTime.Unix(),
Price: vv.GetPrice(),
ImageURL: vv.GetImageURI(),
}) })
break break
} }

24
ranksrv/rank/lottery.go Normal file
View File

@ -0,0 +1,24 @@
package rank
import (
"time"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/game/model"
"mongo.games.com/game/ranksrv/com"
)
var LotteryLogMgrInstance = com.NewListMgr[*model.LotteryLog](
func() int64 {
return int64(time.Hour.Seconds()) // 缓存1小时
},
func(platform string, index int32) ([]*model.LotteryLog, error) {
logger.Logger.Tracef("load LotteryLog platform:%s", platform)
ret, err := model.GetLotteryLogs(platform, 50)
if err != nil {
logger.Logger.Errorf("load LotteryLog err:%s", err.Error())
return nil, err
}
return ret, nil
})

View File

@ -1,4 +1,4 @@
set deployDir="..\deploy" set deployDir=".\deploy"
xcopy .\data\* %deployDir%\data\ /s /e /y xcopy .\data\* %deployDir%\data\ /s /e /y

View File

@ -87,6 +87,11 @@ func CSUpBagInfo(s *netlib.Session, packetid int, data interface{}, sid int64) e
Operator: "system", Operator: "system",
Remark: "测试", Remark: "测试",
}) })
for _, v := range items {
if v.ItemId == common.ItemIDRoomCard && v.ItemNum < 0 {
LotteryMgrInst.AddCostRoomCard(p.Platform, p.SnId, -v.ItemNum)
}
}
return nil return nil
} }
} }

View File

@ -28,6 +28,12 @@ func CSChatMsgHandler(s *netlib.Session, packetid int, data interface{}, sid int
logger.Logger.Warn("CSChatMsgHandler platform == nil") logger.Logger.Warn("CSChatMsgHandler platform == nil")
return nil return nil
} }
if msg.GetHead() > 0 {
PlayerSubjectSign.UpdateHead(p.SnId, msg.GetHead())
}
if msg.GetName() != "" {
PlayerSubjectSign.UpdateName(p.SnId, msg.GetName())
}
var content = msg.GetContent() var content = msg.GetContent()
if len(content) > 150 { if len(content) > 150 {
logger.Logger.Warn("CSChatMsgHandler len(content) > 150") logger.Logger.Warn("CSChatMsgHandler len(content) > 150")

View File

@ -1329,6 +1329,8 @@ func CSCreatePrivateRoomHandler(s *netlib.Session, packetId int, data interface{
CostType: int32(costType), CostType: int32(costType),
Password: password, Password: password,
Voice: int32(voice), Voice: int32(voice),
Price: cfg.GetPrice(),
ImageURL: cfg.GetImageURI(),
}, },
}) })

View File

@ -0,0 +1,51 @@
package main
import (
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/netlib"
"mongo.games.com/game/common"
"mongo.games.com/game/protocol/welfare"
)
func init() {
common.Register(int(welfare.SPacketID_PACKET_CSLotteryInfo), &welfare.CSLotteryInfo{}, CSLotteryInfoHandler)
}
func CSLotteryInfoHandler(s *netlib.Session, packetid int, data interface{}, sid int64) error {
logger.Logger.Tracef("CSLotteryInfo Process recv %v", data)
_, ok := data.(*welfare.CSLotteryInfo)
if !ok {
return nil
}
p := PlayerMgrSington.GetPlayer(sid)
if p == nil {
return nil
}
pack := &welfare.SCLotteryInfo{}
var list []*welfare.LotteryInfo
cfg := PlatformMgrSingleton.GetConfig(p.Platform).LotteryConfig
if cfg != nil {
list = LotteryMgrInst.GetList(p.Platform)
pack.Info = list
}
// player lottery info
info := PlayerInfoMgrSingle.Players[p.SnId]
if info != nil {
// 当前开启中的抽奖活动id
for _, v := range list {
playerLottery := info.Lottery[v.GetId()]
if playerLottery != nil && playerLottery.StartTs == v.GetStartTs() {
v.CostRoomCard = playerLottery.CostCard
v.Codes = playerLottery.Code
}
}
}
p.SendToClient(int(welfare.SPacketID_PACKET_SCLotteryInfo), pack)
logger.Logger.Tracef("SCLotteryInfo: %v", pack)
return nil
}

View File

@ -126,3 +126,25 @@ func AddMailClientUpgrade(snid int32, items []*webapi.ItemInfo) {
ShowId: model.HallAll, ShowId: model.HallAll,
}) })
} }
func AddMailLottery(snid int32, items []*model.ItemInfo) {
var arr []*model.Item
for _, v := range items {
arr = append(arr, &model.Item{
ItemId: v.ItemId,
ItemNum: v.ItemNum,
})
}
title := i18n.Tr("languages", "LotteryTitle")
content := i18n.Tr("languages", "Lottery")
AddMail(&AddMailParam{
Tp: model.MSGTYPE_Lottery,
SnId: snid,
Title: title,
Content: content,
Items: arr,
ShowId: model.HallAll,
})
}

View File

@ -796,12 +796,12 @@ func (this *BagMgr) AddItemsOffline(param *model.AddItemParam, callback func(err
} }
return nil return nil
}), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) { }), task.CompleteNotifyWrapper(func(data interface{}, t task.Task) {
logger.Logger.Tracef("AddItemsOffline error(%v) Player:%+v", data, *findPlayer)
if data != nil || findPlayer == nil { if data != nil || findPlayer == nil {
logger.Logger.Errorf("AddItemsOffline Error %v", data) logger.Logger.Errorf("AddItemsOffline Error %v", data)
callback(errors.New("AddItemsOffline failed")) callback(errors.New("AddItemsOffline failed"))
return return
} }
logger.Logger.Tracef("AddItemsOffline error(%v) Player:%+v", data, *findPlayer)
callback(nil) callback(nil)
})).StartByExecutor(fmt.Sprintf("Player%v", param.SnId)) })).StartByExecutor(fmt.Sprintf("Player%v", param.SnId))
} }

View File

@ -126,6 +126,7 @@ func (c *CustomRoomMgr) GetRoomList(plt string) []*gamehall.PrivateRoomInfo {
var ret []*gamehall.PrivateRoomInfo var ret []*gamehall.PrivateRoomInfo
for _, v := range d.List { for _, v := range d.List {
if v != nil && v.PrivateRoomInfo != nil { if v != nil && v.PrivateRoomInfo != nil {
v.IsSystem = true // 标记为系统房间
ret = append(ret, v.PrivateRoomInfo) ret = append(ret, v.PrivateRoomInfo)
} }
} }

View File

@ -3,14 +3,7 @@ package main
import ( import (
"context" "context"
"encoding/json" "encoding/json"
"strconv"
"strings"
"go.etcd.io/etcd/client/v3" "go.etcd.io/etcd/client/v3"
"mongo.games.com/goserver/core/basic"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/task"
"mongo.games.com/game/common" "mongo.games.com/game/common"
"mongo.games.com/game/etcd" "mongo.games.com/game/etcd"
"mongo.games.com/game/model" "mongo.games.com/game/model"
@ -21,6 +14,11 @@ import (
serverproto "mongo.games.com/game/protocol/server" serverproto "mongo.games.com/game/protocol/server"
"mongo.games.com/game/protocol/webapi" "mongo.games.com/game/protocol/webapi"
"mongo.games.com/game/srvdata" "mongo.games.com/game/srvdata"
"mongo.games.com/goserver/core/basic"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/task"
"strconv"
"strings"
) )
func init() { func init() {
@ -104,6 +102,10 @@ func init() {
etcd.Register(etcd.ETCDKEY_ClientUpgrade, webapi.ClientUpgrade{}, platformConfigEvent) etcd.Register(etcd.ETCDKEY_ClientUpgrade, webapi.ClientUpgrade{}, platformConfigEvent)
//弹窗活动配置 //弹窗活动配置
etcd.Register(etcd.ETCDKEY_PopUpWindow, webapi.PopUpWindowConfig{}, platformConfigEvent) etcd.Register(etcd.ETCDKEY_PopUpWindow, webapi.PopUpWindowConfig{}, platformConfigEvent)
// 竞技馆抽奖配置
etcd.Register(etcd.ETCDKEY_LotteryConfig, webapi.LotteryConfig{}, platformConfigEvent)
// 用户抽奖
etcd.Register(etcd.ETCDKEY_LotteryUser, webapi.UserLottery{}, handlerEvent)
} }
func platformConfigEvent(ctx context.Context, completeKey string, isInit bool, event *clientv3.Event, data interface{}) { func platformConfigEvent(ctx context.Context, completeKey string, isInit bool, event *clientv3.Event, data interface{}) {
@ -342,6 +344,9 @@ func platformConfigEvent(ctx context.Context, completeKey string, isInit bool, e
PlatformMgrSingleton.GetConfig(config.Platform).ClientUpgrade = config PlatformMgrSingleton.GetConfig(config.Platform).ClientUpgrade = config
case *webapi.PopUpWindowConfig: case *webapi.PopUpWindowConfig:
PlatformMgrSingleton.GetConfig(config.Platform).PopUpWindowConfig = config PlatformMgrSingleton.GetConfig(config.Platform).PopUpWindowConfig = config
case *webapi.LotteryConfig:
PlatformMgrSingleton.GetConfig(config.Platform).LotteryConfig = config
LotteryMgrInst.UpdateConfig(config)
default: default:
logger.Logger.Errorf("etcd completeKey:%s, Not processed", completeKey) logger.Logger.Errorf("etcd completeKey:%s, Not processed", completeKey)
} }
@ -546,6 +551,21 @@ func handlerEvent(ctx context.Context, completeKey string, isInit bool, event *c
delete(PlatformMgrSingleton.GetConfig(plt).RoomConfigSystem, int32(param[0])) delete(PlatformMgrSingleton.GetConfig(plt).RoomConfigSystem, int32(param[0]))
} }
case equalFunc(etcd.ETCDKEY_LotteryUser):
switch event.Type {
case clientv3.EventTypePut:
if data == nil {
return
}
config := data.(*webapi.UserLottery)
PlatformMgrSingleton.GetConfig(config.GetPlatform()).LotteryUser[config.GetId()] = config
case clientv3.EventTypeDelete:
if plt == "" || len(param) == 0 {
return
}
delete(PlatformMgrSingleton.GetConfig(plt).LotteryUser, int64(param[0]))
}
default: default:
logger.Logger.Errorf("etcd completeKey:%s, Not processed", completeKey) logger.Logger.Errorf("etcd completeKey:%s, Not processed", completeKey)
} }

View File

@ -42,7 +42,7 @@ var HorseRaceLampMgrSington = &HorseRaceLampMgr{
type HorseRaceLampMgr struct { type HorseRaceLampMgr struct {
HorseRaceLampMsgList map[string]*HorseRaceLamp HorseRaceLampMsgList map[string]*HorseRaceLamp
HorseRaceLampGameList map[string][]*HorseRaceLamp HorseRaceLampGameList map[string][]*HorseRaceLamp
HorseRaceLampCastList map[string]*HorseRaceLampCastInfo HorseRaceLampCastList map[string]*HorseRaceLampCastInfo // 平台:跑马灯
NextGameHorseRaceLamp map[string]int64 NextGameHorseRaceLamp map[string]int64
} }

View File

@ -17,9 +17,9 @@ type PlayerLoadReplay struct {
// 重连不会执行 // 重连不会执行
type IPlayerLoad interface { type IPlayerLoad interface {
// Load 查询数据库在task中执行 // Load 查询数据库在task中执行
Load(platform string, snid int32, player any) *PlayerLoadReplay Load(platform string, snid int32, data any) *PlayerLoadReplay
// Callback 数据查询成功的回掉方法 // Callback 数据查询成功的回掉方法
Callback(player any, ret *PlayerLoadReplay) Callback(data any, ret *PlayerLoadReplay)
} }
// IPlayerLogined 玩家登录之后加载其他玩家数据 // IPlayerLogined 玩家登录之后加载其他玩家数据

713
worldsrv/lotterymgr.go Normal file
View File

@ -0,0 +1,713 @@
package main
import (
"fmt"
"sort"
"strconv"
"time"
"mongo.games.com/goserver/core/basic"
"mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/module"
"mongo.games.com/goserver/core/task"
"mongo.games.com/game/common"
"mongo.games.com/game/model"
"mongo.games.com/game/mq"
"mongo.games.com/game/protocol/webapi"
"mongo.games.com/game/protocol/welfare"
)
const (
LotteryRoomCard = 10 // 几张房卡获得一个抽奖码
)
var LotteryMgrInst = &LotteryMgr{
Data: make(map[string]map[int64]*LotteryData),
PlatformConfig: make(map[string]*LotteryConfig),
}
func init() {
module.RegisteModule(LotteryMgrInst, time.Minute, 0)
common.RegisterClockFunc(&common.ClockFunc{
OnDayTimerFunc: func() {
for _, v := range LotteryMgrInst.PlatformConfig {
if v == nil {
continue
}
if v.IsCycle {
// 每天重置抽奖数据
LotteryMgrInst.Reset()
// 重置玩家抽奖数据
for _, v := range PlayerInfoMgrSingle.Players {
v.Lottery = make(map[int64]*model.Lottery)
}
}
}
},
})
}
// LotteryData 抽奖数据
type LotteryData struct {
*model.LotteryData
}
// Reset 重置抽奖数据
func (l *LotteryData) Reset() {
if l == nil {
return
}
cfg := PlatformMgrSingleton.GetLotteryConfig(l.Platform, l.CId)
if cfg == nil {
return
}
l.StartTs = common.IntToTime(int(cfg.GetStartHMS())).Unix()
l.EndTs = common.IntToTime(int(cfg.GetEndHMS())).Unix()
l.WinTs = common.IntToTime(int(cfg.GetWinHMS())).Unix()
l.Price = cfg.GetPrice()
l.RobotCodeNum = cfg.GetRobotCode()
l.TotalCode = cfg.GetTotalCode()
l.Reward = nil
for _, v := range cfg.GetReward() {
l.Reward = append(l.Reward, &model.ItemInfo{
ItemId: v.GetItemId(),
ItemNum: v.GetItemNum(),
})
}
long := len(fmt.Sprintf("%d", cfg.GetTotalCode()-1))
if long < 1 {
long = 1
}
l.Format = "%0" + fmt.Sprintf("%d", long) + "d"
l.ImageURL = cfg.GetImageURI()
l.CustomAward = 0
l.Code = 0
l.PlayerIndex = 0
l.RobotIndex = 0
l.SnId = 0
l.Name = ""
l.WinCostCard = 0
l.WinCode = ""
l.IsRobot = false
l.IsSend = false
l.CostCard = 0
l.RobotCodeCount = 0
l.PlayerNum = 0
}
// GetCode 获取抽奖码
func (l *LotteryData) GetCode() (string, bool) {
if l == nil {
return "", false
}
if l.Code < int(l.TotalCode) {
ret := fmt.Sprintf("%d", l.Code)
l.Code++
return ret, true
}
return "", false
}
func (l *LotteryData) GetPlayerIndex() int {
l.PlayerIndex++
return l.PlayerIndex
}
func (l *LotteryData) GetRobotIndex() int {
l.RobotIndex++
return l.RobotIndex
}
// GetRemainCode 获取剩余抽奖码数量
func (l *LotteryData) GetRemainCode() int {
if l == nil {
return 0
}
return int(l.TotalCode) - l.Code
}
// 发奖
func (l *LotteryData) sendAward() {
now := time.Now()
if l.WinTs <= 0 || l.WinTs >= now.Unix() || l.IsSend || l.WinCode == "" || l.SnId == 0 || now.Unix()-l.WinTs > 5*60 {
return
}
l.IsSend = true
if l.IsRobot {
return
}
AddMailLottery(l.SnId, l.Reward)
// 通知
if p := PlayerMgrSington.GetPlayerBySnId(l.SnId); p != nil {
var lotteryAward []*welfare.PropInfo
for _, v := range l.Reward {
lotteryAward = append(lotteryAward, &welfare.PropInfo{
ItemId: v.ItemId,
ItemNum: v.ItemNum,
})
}
var codes []string
info := PlayerInfoMgrSingle.Players[p.SnId]
if info != nil {
if lt := info.Lottery[l.CId]; lt != nil && lt.StartTs == l.StartTs {
codes = lt.Code
}
}
pack := &welfare.NotifyLotteryAward{
Info: &welfare.LotteryInfo{
Id: l.CId,
StartTs: l.StartTs,
EndTs: l.EndTs,
WinTs: l.WinTs,
RemainCode: int64(l.GetRemainCode()),
TotalCode: l.TotalCode,
Award: lotteryAward,
State: common.LotteryStateOver,
WinCode: l.WinCode,
SnId: l.SnId,
Name: l.Name,
Index: int32(l.Num),
Price: l.Price,
NeedRoomCard: LotteryRoomCard,
ImageURL: l.ImageURL,
CostRoomCard: l.WinCostCard,
Codes: codes,
},
}
p.SendToClient(int(welfare.SPacketID_PACKET_NotifyLotteryAward), pack)
logger.Logger.Tracef("NotifyLotteryAward: %v", pack)
}
}
func (l *LotteryData) sendRobotCode(a, b int) {
// 随机给机器人发放抽奖码
now := time.Now()
if l.StartTs <= now.Unix() && l.EndTs > now.Unix() && l.RobotCodeCount < int(l.RobotCodeNum) && l.GetRemainCode() > 0 {
n := common.RandInt(a, b)
for i := 0; i < n; i++ {
code, b := l.GetCode()
if b {
l.RobotCodeCount++
// 开奖码记录
mq.Write(&model.LotteryCode{
Platform: l.Platform,
SnId: 0,
CId: l.CId,
StartTs: l.StartTs,
Code: code,
Index: l.GetRobotIndex(),
})
if l.RobotCodeCount >= int(l.RobotCodeNum) || l.GetRemainCode() <= 0 {
break
}
}
}
}
}
// Done 抽奖
func (l *LotteryData) Done() {
now := time.Now()
if l.EndTs <= 0 || l.EndTs >= now.Unix() || l.SnId > 0 || now.Unix()-l.EndTs > 5*60 {
return
}
sTs := common.GetDayStartTs(now.Unix())
eTs := sTs + int64(time.Hour.Seconds()*24)
if l.StartTs < sTs || l.StartTs >= eTs {
return
}
lotteryLog := &model.LotteryLog{} // 中奖记录
var err error
var awardPlayer *Player // 中奖玩家
var joinNum int // 参与人数
var code *model.LotteryCode // 开奖码
var costCard int64 // 消耗房卡
var isMust bool // 是否必中
var index int // 开奖码序号
var tp int // 开奖类型
// 先随机一个机器人
for _, v := range PlayerMgrSington.snidMap {
if v == nil {
continue
}
if !v.IsRob {
continue
}
awardPlayer = v
break
}
if awardPlayer == nil {
awardPlayer = &Player{
PlayerData: &model.PlayerData{},
}
}
// 是否必中
for _, v := range PlatformMgrSingleton.GetConfig(l.Platform).LotteryUser {
if v.GetOn() != common.On {
continue
}
t, _ := time.Parse(time.DateTime, v.GetTime())
if common.TsInSameDay(t.Unix(), l.StartTs) && v.GetNum() == int64(l.Num+1) {
// 必中
isMust = true
tp = 1
index = common.RandInt(1, l.RobotIndex)
awardPlayer.SnId = v.GetSnId()
awardPlayer.IsRob = false
logger.Logger.Tracef("LotteryData 抽奖 isMust:%v tp:%v index:%v RobotIndex:%v awardPlayer:%v", isMust, tp, index, l.RobotIndex, awardPlayer.SnId)
break
}
}
if !isMust {
value := float64(l.CostCard*10-l.CustomAward) / float64(l.Price)
switch {
case value <= 1.2:
// 机器人开奖
tp = 1
index = common.RandInt(1, l.RobotIndex)
case value <= 5:
// 机器人加玩家开奖
tp = 2
index = common.RandInt(1, l.Code)
default:
// 玩家开奖
tp = 3
index = common.RandInt(1, l.PlayerIndex)
}
logger.Logger.Tracef("LotteryData 抽奖 value:%v tp:%v index:%v RobotIndex:%v Code:%v PlayerIndex:%v Cid:%v",
value, tp, index, l.RobotIndex, l.Code, l.PlayerIndex, l.CId)
}
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
// 查询参与人数
joinNum, err = model.GetLotteryCodeJoinNum(l.Platform, l.CId, l.StartTs)
if err != nil {
logger.Logger.Errorf("GetLotteryCodeJoinNum error:%v", err)
return err
}
// 查询开奖码
code, err = model.GetLotteryCodeRandom(l.Platform, l.CId, l.StartTs, tp, index)
if err != nil {
logger.Logger.Errorf("GetLotteryCodeRandom error:%v", err)
return err
}
if code != nil && isMust {
code.SnId = awardPlayer.SnId
}
// 查询玩家消耗
if code != nil && code.SnId > 0 {
list, err := model.GetLottery(l.Platform, code.SnId, l.CId, l.StartTs)
if err != nil {
logger.Logger.Errorf("GetLottery error:%v", err)
return err
}
for _, v := range list {
if v.CId == l.CId && v.StartTs == l.StartTs {
costCard = v.CostCard
break
}
}
p := PlayerMgrSington.GetPlayerBySnId(code.SnId)
if p == nil {
playerData := model.GetPlayerBaseInfo(l.Platform, code.SnId)
if playerData != nil {
awardPlayer = &Player{
PlayerData: &model.PlayerData{
SnId: playerData.SnId,
Name: playerData.Name,
},
}
}
}
}
return nil
}), task.CompleteNotifyWrapper(func(i interface{}, t task.Task) {
if code == nil && isMust {
code = &model.LotteryCode{
Platform: l.Platform,
SnId: awardPlayer.SnId,
CId: l.CId,
StartTs: l.StartTs,
Code: fmt.Sprintf("%d", l.TotalCode),
}
}
if code == nil {
return
}
if code.SnId > 0 {
p := PlayerMgrSington.GetPlayerBySnId(code.SnId)
if p != nil {
awardPlayer = p
if info := PlayerInfoMgrSingle.Players[p.SnId]; info != nil {
c := info.Lottery[l.CId]
if c != nil && c.StartTs == l.StartTs {
costCard = c.CostCard
}
}
}
}
l.PlayerNum = int32(joinNum)
// 记录中奖结果
if awardPlayer != nil {
l.Num = LotteryMgrInst.GetIndex(l.Platform, l.CId)
l.SnId = awardPlayer.SnId
l.Name = awardPlayer.Name
l.WinCostCard = costCard
l.WinCode = code.Code
l.IsRobot = awardPlayer.IsRobot()
var lotteryAward []*model.LotteryAward
for _, v := range l.Reward {
lotteryAward = append(lotteryAward, &model.LotteryAward{
Id: int64(v.ItemId),
N: v.ItemNum,
})
}
lotteryLog = &model.LotteryLog{
Platform: l.Platform,
CId: l.CId,
CTime: time.Unix(l.StartTs, 0),
Num: int32(l.Num),
SnId: awardPlayer.SnId,
Name: awardPlayer.Name,
PlayerNum: int64(joinNum),
Code: l.WinCode,
CostCard: l.CostCard,
IsRobot: awardPlayer.IsRobot(),
Award: lotteryAward,
Price: l.Price,
IsMust: isMust,
ImageURL: l.ImageURL,
Ts: l.WinTs,
}
mq.Write(lotteryLog)
logger.Logger.Tracef("LotteryData 抽奖中奖记录: %+v", *lotteryLog)
// 开始发奖
l.sendAward()
}
}), "LotterySendAward").Start()
}
type LotteryConfig struct {
IsCycle bool
}
// LotteryMgr 抽奖管理
type LotteryMgr struct {
Data map[string]map[int64]*LotteryData // 平台:抽奖配置id:抽奖数据
PlatformConfig map[string]*LotteryConfig
}
func (l *LotteryMgr) ModuleName() string {
return "LotteryMgr"
}
func (l *LotteryMgr) Init() {
// 加载抽奖活动数据
for _, v := range PlatformMgrSingleton.GetPlatforms() {
if v != nil {
data, err := model.GetLotteryData(v.IdStr)
if err != nil {
panic(fmt.Sprintf("GetLotteryData error:%v", err))
}
for _, d := range data {
ld := l.GetData(v.IdStr, d.CId)
ld.LotteryData = d
ld.Platform = v.IdStr
}
}
}
}
func (l *LotteryMgr) Update() {
for _, v := range l.Data {
for _, d := range v {
if d == nil {
continue
}
lc := PlatformMgrSingleton.GetLotteryConfig(d.Platform, d.CId)
if lc == nil || lc.GetOn() != common.On {
continue
}
// 随机给机器人发放抽奖码
d.sendRobotCode(1, 5)
// 活动结束,开始抽奖
d.Done()
// 开始发奖
d.sendAward()
}
}
}
func (l *LotteryMgr) Shutdown() {
for k, v := range l.Data {
var arr []*model.LotteryData
for _, d := range v {
if d.LotteryData == nil {
continue
}
arr = append(arr, d.LotteryData)
}
model.UpsertLotteryData(k, arr)
}
module.UnregisteModule(l)
}
func (l *LotteryMgr) Reset() {
// 重置抽奖数据
for _, v := range LotteryMgrInst.Data {
for _, d := range v {
if d == nil {
continue
}
d.Reset()
}
}
}
func (l *LotteryMgr) UpdateConfig(conf *webapi.LotteryConfig) {
now := time.Now()
// 删除不存在的活动
for k, v := range l.Data {
var id []int64
for _, d := range v {
if d == nil {
continue
}
has := false
for _, vv := range conf.GetList() {
if vv.GetId() == d.CId {
has = true
break
}
}
if !has {
id = append(id, d.CId)
}
}
for _, i := range id {
delete(l.Data[k], i)
}
}
// 更新活动配置,已结束,开始中的不能修改
for _, v := range conf.GetList() {
if v.GetTotalCode() <= 0 {
v.TotalCode = 1
}
data := l.GetData(conf.GetPlatform(), v.GetId())
if data.EndTs > 0 && (data.EndTs < now.Unix() || data.StartTs <= now.Unix()) {
continue
} else {
data.Reset()
}
}
l.GetConfig(conf.GetPlatform()).IsCycle = conf.GetCycle() == common.On
}
func (l *LotteryMgr) GetConfig(plt string) *LotteryConfig {
_, ok := l.PlatformConfig[plt]
if !ok {
l.PlatformConfig[plt] = &LotteryConfig{}
}
return l.PlatformConfig[plt]
}
func (l *LotteryMgr) GetData(plt string, cid int64) *LotteryData {
if l.Data[plt] == nil {
l.Data[plt] = make(map[int64]*LotteryData)
}
if l.Data[plt][cid] == nil {
l.Data[plt][cid] = &LotteryData{
LotteryData: &model.LotteryData{
Platform: plt,
CId: cid,
},
}
}
return l.Data[plt][cid]
}
func (l *LotteryMgr) GetIndex(plt string, cid int64) int {
var arr []*LotteryData
for _, d := range l.Data[plt] {
lc := PlatformMgrSingleton.GetLotteryConfig(d.Platform, d.CId)
if lc == nil || lc.GetOn() != common.On {
continue
}
arr = append(arr, d)
}
sort.Slice(arr, func(i, j int) bool {
if arr[i].StartTs == arr[j].StartTs {
return arr[i].EndTs < arr[j].EndTs
}
return arr[i].StartTs < arr[j].StartTs
})
for k, v := range arr {
if v.CId == cid {
return k + 1
}
}
return 0
}
// GetList 获取抽奖列表
func (l *LotteryMgr) GetList(plt string) []*welfare.LotteryInfo {
now := time.Now()
ret := make([]*welfare.LotteryInfo, 0)
for _, d := range l.Data[plt] {
lc := PlatformMgrSingleton.GetLotteryConfig(d.Platform, d.CId)
if lc == nil || lc.GetOn() != common.On {
continue
}
// 是否活动已经结束
p := l.GetConfig(d.Platform)
if !p.IsCycle && !common.TsInSameDay(d.StartTs, now.Unix()) {
continue
}
var award []*welfare.PropInfo
for _, a := range d.Reward {
award = append(award, &welfare.PropInfo{
ItemId: a.ItemId,
ItemNum: a.ItemNum,
})
}
state := 1
switch {
case d.EndTs < now.Unix():
state = common.LotteryStateOver // 已结束
case d.StartTs > now.Unix():
state = common.LotteryStateNoStart // 未开始
default:
state = common.LotteryStateRun // 进行中
}
ret = append(ret, &welfare.LotteryInfo{
Id: d.CId,
StartTs: d.StartTs,
EndTs: d.EndTs,
WinTs: d.WinTs,
RemainCode: int64(d.GetRemainCode()),
TotalCode: d.TotalCode,
Award: award,
State: int32(state),
WinCode: d.WinCode,
SnId: d.SnId,
Name: d.Name,
Index: int32(d.Num),
Price: d.Price,
NeedRoomCard: LotteryRoomCard,
ImageURL: d.ImageURL,
})
}
sort.Slice(ret, func(i, j int) bool {
if ret[i].StartTs == ret[j].StartTs {
return ret[i].EndTs < ret[j].EndTs
}
return ret[i].StartTs < ret[j].StartTs
})
for k, v := range ret {
v.Index = int32(k + 1)
}
return ret
}
// AddCostRoomCard 添加消耗房卡
// snid: 玩家ID
// n: 消耗房卡数量
// cid: 抽奖配置ID
func (l *LotteryMgr) AddCostRoomCard(plt string, snid int32, n int64) {
// 活动总开关
conf := PlatformMgrSingleton.GetConfig(plt).LotteryConfig
if conf == nil || conf.GetOn() != common.On {
return
}
f := func() {
info := PlayerInfoMgrSingle.Players[snid]
if info == nil {
logger.Logger.Errorf("AddCostRoomCard LotteryData snid:%v not found", snid)
return
}
for _, v := range l.GetList(plt) {
if v == nil || v.GetState() != common.LotteryStateRun {
continue
}
playerLottery := info.Lottery[v.GetId()]
if playerLottery == nil || playerLottery.StartTs != v.GetStartTs() {
playerLottery = &model.Lottery{
SnId: snid,
CId: v.GetId(),
Code: nil,
StartTs: v.GetStartTs(),
CostCard: 0,
ReCostCard: 0,
}
info.Lottery[v.GetId()] = playerLottery
}
lotteryData := l.GetData(plt, v.GetId())
lotteryData.CostCard += n
playerLottery.CostCard += n
n = int64(int(n) + playerLottery.ReCostCard)
playerLottery.ReCostCard = int(n % LotteryRoomCard)
for i := 0; i < int(n)/LotteryRoomCard; i++ {
if v.GetRemainCode() <= 0 {
break
}
code, b := lotteryData.GetCode()
if b {
intCode, _ := strconv.Atoi(code)
playerLottery.Code = append(playerLottery.Code, fmt.Sprintf(lotteryData.Format, intCode))
// 开奖码记录
mq.Write(&model.LotteryCode{
Platform: plt,
SnId: snid,
CId: v.GetId(),
StartTs: v.GetStartTs(),
Code: code,
Index: lotteryData.GetPlayerIndex(),
})
// 机器人发一个
lotteryData.sendRobotCode(1, 1)
}
}
}
}
p := PlayerMgrSington.GetPlayerBySnId(snid)
if p == nil {
PlayerCacheMgrSingleton.Get(plt, snid, func(item *PlayerCacheItem, b bool, b2 bool) {
if item == nil || item.PlayerData == nil {
logger.Logger.Errorf("AddCostRoomCard snid:%v not found", snid)
return
}
f()
}, false)
return
}
f()
}

View File

@ -12,6 +12,7 @@ import (
_ "mongo.games.com/game" _ "mongo.games.com/game"
"mongo.games.com/game/common" "mongo.games.com/game/common"
"mongo.games.com/game/db"
"mongo.games.com/game/model" "mongo.games.com/game/model"
"mongo.games.com/game/mq" "mongo.games.com/game/mq"
) )
@ -29,6 +30,7 @@ func main() {
core.LoadPackages("config.json") core.LoadPackages("config.json")
// core hook // core hook
core.RegisteHook(core.HOOK_BEFORE_START, func() error { core.RegisteHook(core.HOOK_BEFORE_START, func() error {
db.NewGrpcClientConn()
model.StartupRPClient(common.CustomConfig.GetString("MgoRpcCliNet"), common.CustomConfig.GetString("MgoRpcCliAddr"), time.Duration(common.CustomConfig.GetInt("MgoRpcCliReconnInterV"))*time.Second) model.StartupRPClient(common.CustomConfig.GetString("MgoRpcCliNet"), common.CustomConfig.GetString("MgoRpcCliAddr"), time.Duration(common.CustomConfig.GetInt("MgoRpcCliReconnInterV"))*time.Second)
mq.StartConsumer(common.CustomConfig.GetString("RabbitMQURL"), common.CustomConfig.GetString("RMQExchange"), true) mq.StartConsumer(common.CustomConfig.GetString("RabbitMQURL"), common.CustomConfig.GetString("RMQExchange"), true)
mq.StartPublisher(common.CustomConfig.GetString("RabbitMQURL"), common.CustomConfig.GetString("RMQExchange"), true, common.CustomConfig.GetInt("RMQPublishBacklog")) mq.StartPublisher(common.CustomConfig.GetString("RabbitMQURL"), common.CustomConfig.GetString("RMQExchange"), true, common.CustomConfig.GetInt("RMQPublishBacklog"))

View File

@ -32,6 +32,8 @@ func init() {
mq.RegisterMessage(&mq.RegisterMessageParam{Name: mq.BackSystemJyb, Data: &model.JybLog{}}) mq.RegisterMessage(&mq.RegisterMessageParam{Name: mq.BackSystemJyb, Data: &model.JybLog{}})
mq.RegisterMessage(&mq.RegisterMessageParam{Name: mq.DBVipGiftLog, Data: &model.DbVip{}}) mq.RegisterMessage(&mq.RegisterMessageParam{Name: mq.DBVipGiftLog, Data: &model.DbVip{}})
mq.RegisterMessage(&mq.RegisterMessageParam{Name: mq.BackSystemFreeGive, Data: &model.SystemFreeGive{}}) mq.RegisterMessage(&mq.RegisterMessageParam{Name: mq.BackSystemFreeGive, Data: &model.SystemFreeGive{}})
mq.RegisterMessage(&mq.RegisterMessageParam{Name: mq.DBLotteryCode, Data: &model.LotteryCode{}})
mq.RegisterMessage(&mq.RegisterMessageParam{Name: mq.DBLotteryLog, Data: &model.LotteryLog{}})
} }
func init() { func init() {
@ -96,4 +98,28 @@ func init() {
return return
}, },
}) })
// 竞技馆奖励记录
mq.RegisterHandler(&mq.RegisterHandlerParam{
Name: mq.WorldCustomAward,
Data: &model.CustomLogAward{},
Handler: func(data interface{}) (err error) {
log, ok := data.(*model.CustomLogAward)
if !ok {
return
}
core.CoreObject().SendCommand(basic.CommandWrapper(func(o *basic.Object) error {
for _, v := range LotteryMgrInst.GetList(log.Platform) {
if v.GetState() != 2 { // 进行中的活动
continue
}
d := LotteryMgrInst.GetData(log.Platform, v.GetId())
d.CustomAward += log.Price
}
return nil
}), true)
return
},
})
} }

View File

@ -23,8 +23,6 @@ const (
func init() { func init() {
module.RegisteModule(PlayerCacheMgrSingleton, time.Second, 0) module.RegisteModule(PlayerCacheMgrSingleton, time.Second, 0)
//GameEventHandlerMgrSingleton.RegisteGameEventHandler(GAMEEVENT_LOGIN, PlayerCacheMgrSingleton)
//GameEventHandlerMgrSingleton.RegisteGameEventHandler(GAMEEVENT_LOGOUT, PlayerCacheMgrSingleton)
} }
var PlayerCacheMgrSingleton = &PlayerCacheMgr{ var PlayerCacheMgrSingleton = &PlayerCacheMgr{

View File

@ -2,9 +2,11 @@ package main
import ( import (
"strconv" "strconv"
"time"
"mongo.games.com/goserver/core/basic" "mongo.games.com/goserver/core/basic"
"mongo.games.com/goserver/core/logger" "mongo.games.com/goserver/core/logger"
"mongo.games.com/goserver/core/module"
"mongo.games.com/goserver/core/task" "mongo.games.com/goserver/core/task"
"mongo.games.com/game/common" "mongo.games.com/game/common"
@ -18,37 +20,76 @@ import (
func init() { func init() {
internal.RegisterPlayerLoad(PlayerInfoMgrSingle) internal.RegisterPlayerLoad(PlayerInfoMgrSingle)
module.RegisteModule(PlayerInfoMgrSingle, time.Hour, 0)
} }
var PlayerInfoMgrSingle = &PlayerInfoMgr{ var PlayerInfoMgrSingle = &PlayerInfoMgr{
Players: make(map[int32]*PlayerInfo), Players: make(map[int32]*PlayerInfo),
PlayerPlatform: make(map[int32]string),
} }
type AllPlayerInfo struct { type AllPlayerInfo struct {
GameData []*model.PlayerGameData GameData []*model.PlayerGameData
Lottery []*model.Lottery
} }
// PlayerInfo 玩家信息 // PlayerInfo 玩家信息
type PlayerInfo struct { type PlayerInfo struct {
GameData map[string]*model.PlayerGameData // 游戏数据 GameData map[string]*model.PlayerGameData // 游戏数据
Lottery map[int64]*model.Lottery // 抽奖数据 key:抽奖配置id
} }
type PlayerInfoMgr struct { type PlayerInfoMgr struct {
Players map[int32]*PlayerInfo Players map[int32]*PlayerInfo
PlayerPlatform map[int32]string
} }
func (p *PlayerInfoMgr) Load(platform string, snid int32, player any) *internal.PlayerLoadReplay { func (p *PlayerInfoMgr) ModuleName() string {
return "PlayerInfoMgr"
}
func (p *PlayerInfoMgr) Init() {
}
func (p *PlayerInfoMgr) Update() {
for k, v := range p.PlayerPlatform {
if PlayerMgrSington.GetPlayerBySnId(k) == nil {
p.Save(v, k, true, true)
p.Release(v, k)
}
}
}
func (p *PlayerInfoMgr) Shutdown() {
for k, v := range p.Players {
if v == nil {
continue
}
p.Save(p.PlayerPlatform[k], k, true, true)
p.Release(p.PlayerPlatform[k], k)
}
module.UnregisteModule(p)
}
func (p *PlayerInfoMgr) Load(platform string, snid int32, data any) *internal.PlayerLoadReplay {
var err error var err error
allPlayerInfo := &AllPlayerInfo{ allPlayerInfo := &AllPlayerInfo{
GameData: make([]*model.PlayerGameData, 0), GameData: make([]*model.PlayerGameData, 0),
Lottery: make([]*model.Lottery, 0),
} }
// 游戏数据 // 游戏数据
gameData, err := model.GetPlayerGameData(platform, snid) allPlayerInfo.GameData, err = model.GetPlayerGameData(platform, snid)
if err != nil { if err != nil {
logger.Logger.Errorf("GetPlayerGameData snid:%v error: %v", snid, err) logger.Logger.Errorf("GetPlayerGameData snid:%v error: %v", snid, err)
goto here goto here
} }
allPlayerInfo.GameData = gameData // 抽奖数据
allPlayerInfo.Lottery, err = model.GetLottery(platform, snid, 0, common.GetDayStartTs(time.Now().Unix()))
if err != nil {
logger.Logger.Errorf("GetLottery snid:%v error: %v", snid, err)
goto here
}
// ... // ...
here: here:
@ -60,25 +101,33 @@ here:
} }
} }
func (p *PlayerInfoMgr) Callback(player any, ret *internal.PlayerLoadReplay) { func (p *PlayerInfoMgr) Callback(data any, ret *internal.PlayerLoadReplay) {
if ret.Err != nil { if ret.Err != nil {
return return
} }
data, ok := ret.Data.(*AllPlayerInfo) playerInfo, ok := ret.Data.(*AllPlayerInfo)
if !ok { if !ok {
return return
} }
info := &PlayerInfo{ info := &PlayerInfo{
GameData: make(map[string]*model.PlayerGameData), GameData: make(map[string]*model.PlayerGameData),
Lottery: make(map[int64]*model.Lottery),
} }
// 游戏数据 // 游戏数据
for _, v := range data.GameData { for _, v := range playerInfo.GameData {
info.GameData[v.Id] = v info.GameData[v.Id] = v
} }
// 抽奖数据
for _, v := range playerInfo.Lottery {
info.Lottery[v.CId] = v
}
// ... // ...
p.Players[ret.Snid] = info p.Players[ret.Snid] = info
if ret.Snid > 0 && ret.Platform != "" {
p.PlayerPlatform[ret.Snid] = ret.Platform
}
} }
func (p *PlayerInfoMgr) LoadAfter(platform string, snid int32) *internal.PlayerLoadReplay { func (p *PlayerInfoMgr) LoadAfter(platform string, snid int32) *internal.PlayerLoadReplay {
@ -87,6 +136,9 @@ func (p *PlayerInfoMgr) LoadAfter(platform string, snid int32) *internal.PlayerL
func (p *PlayerInfoMgr) CallbackAfter(ret *internal.PlayerLoadReplay) { func (p *PlayerInfoMgr) CallbackAfter(ret *internal.PlayerLoadReplay) {
if ret != nil && ret.Snid > 0 && ret.Platform != "" {
p.PlayerPlatform[ret.Snid] = ret.Platform
}
} }
func (p *PlayerInfoMgr) Save(platform string, snid int32, isSync, force bool) { func (p *PlayerInfoMgr) Save(platform string, snid int32, isSync, force bool) {
@ -102,6 +154,11 @@ func (p *PlayerInfoMgr) Save(platform string, snid int32, isSync, force bool) {
if err != nil { if err != nil {
logger.Logger.Errorf("SavePlayerGameData snid:%v error: %v", snid, err) logger.Logger.Errorf("SavePlayerGameData snid:%v error: %v", snid, err)
} }
// 抽奖数据
err = model.UpsertLottery(platform, common.GetMapValues(data.Lottery)...)
if err != nil {
logger.Logger.Errorf("UpsertLottery snid:%v error: %v", snid, err)
}
// ... // ...
} }
@ -125,4 +182,5 @@ func (p *PlayerInfoMgr) Save(platform string, snid int32, isSync, force bool) {
func (p *PlayerInfoMgr) Release(platform string, snid int32) { func (p *PlayerInfoMgr) Release(platform string, snid int32) {
delete(p.Players, snid) delete(p.Players, snid)
delete(p.PlayerPlatform, snid)
} }

View File

@ -76,6 +76,16 @@ func (spd *ScenePolicyData) OnSceneState(s *Scene, state int) {
spd.CostPayment(s, v.SnId) spd.CostPayment(s, v.SnId)
} }
} }
if s.CustomParam.GetCostType() == 2 { // 房主付费
n := 0
cfg := PlatformMgrSingleton.GetConfig(s.platform.IdStr).RoomConfig[s.CustomParam.GetRoomConfigId()]
for _, v := range cfg.GetCost() {
if v != nil && v.GetItemId() == common.ItemIDRoomCard {
n += int(v.GetItemNum())
}
}
LotteryMgrInst.AddCostRoomCard(s.platform.IdStr, s.creator, int64(n))
}
} }
case common.SceneStateEnd: case common.SceneStateEnd:
@ -146,7 +156,11 @@ func (spd *ScenePolicyData) CostPayment(s *Scene, snid int32) bool {
return false return false
} }
return spd.costEnough(int(s.CustomParam.GetCostType()), s.playerNum, roomConfig, p.SnId, func(items []*model.Item) { return spd.costEnough(int(s.CustomParam.GetCostType()), s.playerNum, roomConfig, p.SnId, func(items []*model.Item) {
n := 0
for _, v := range items { for _, v := range items {
if v.ItemId == common.ItemIDRoomCard {
n += int(v.ItemNum)
}
v.ItemNum = -v.ItemNum v.ItemNum = -v.ItemNum
} }
BagMgrSingleton.AddItems(&model.AddItemParam{ BagMgrSingleton.AddItems(&model.AddItemParam{
@ -160,6 +174,7 @@ func (spd *ScenePolicyData) CostPayment(s *Scene, snid int32) bool {
GameFreeId: int64(s.dbGameFree.GetId()), GameFreeId: int64(s.dbGameFree.GetId()),
RoomConfigId: roomConfig.GetId(), RoomConfigId: roomConfig.GetId(),
}) })
LotteryMgrInst.AddCostRoomCard(p.Platform, p.SnId, int64(n))
}) })
} }

View File

@ -20,6 +20,7 @@ import (
"mongo.games.com/game/common" "mongo.games.com/game/common"
"mongo.games.com/game/model" "mongo.games.com/game/model"
"mongo.games.com/game/mq"
"mongo.games.com/game/proto" "mongo.games.com/game/proto"
"mongo.games.com/game/protocol/bag" "mongo.games.com/game/protocol/bag"
loginproto "mongo.games.com/game/protocol/login" loginproto "mongo.games.com/game/protocol/login"
@ -2535,6 +2536,43 @@ func init() {
return common.ResponseTag_TransactYield, pack return common.ResponseTag_TransactYield, pack
} }
})) }))
WebAPIHandlerMgrSingleton.RegisteWebAPIHandler("/api/game/show_lottery", WebAPIHandlerWrapper(
func(tNode *transact.TransNode, params []byte) (int, proto.Message) {
pack := &webapiproto.SAShowLottery{}
msg := &webapiproto.ASShowLottery{}
var err error
err = proto.Unmarshal(params, msg)
if err != nil {
pack.Tag = webapiproto.TagCode_FAILED
pack.Msg = "参数错误"
return common.ResponseTag_ParamError, pack
}
task.New(nil, task.CallableWrapper(func(o *basic.Object) interface{} {
err = model.UpdateLotteryMedia(msg.GetPlatform(), msg.GetLogId(), msg.GetList())
if err != nil {
logger.Logger.Errorf("/api/game/show_lottery UpdateLotteryMedia %v err: %v", msg, err)
return err
}
return nil
}), task.CompleteNotifyWrapper(func(i interface{}, t task.Task) {
if err != nil {
logger.Logger.Errorf("/api/game/show_lottery %v err: %v", msg, err)
pack.Tag = webapiproto.TagCode_FAILED
pack.Msg = "修改失败"
} else {
pack.Tag = webapiproto.TagCode_SUCCESS
pack.Msg = "修改成功"
mq.Write(&model.LotteryLog{Platform: msg.GetPlatform()}, mq.RankLotteryLog)
}
tNode.TransRep.RetFiels = pack
tNode.Resume()
logger.Logger.Tracef("/api/game/show_lottery ret: %v", pack)
}), "modify_show_lottery").Start()
return common.ResponseTag_TransactYield, pack
}))
} }
type playerDataParam struct { type playerDataParam struct {

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