钻石存钱罐需求更改只在tienlen中增加钻石

This commit is contained in:
by 2024-06-29 18:28:33 +08:00
parent 8199231ac7
commit 6495a96f4e
1 changed files with 9 additions and 2 deletions

View File

@ -492,7 +492,6 @@ func init() {
Num: playerBet.GetGain(),
})
}
//游戏中输金币
if playerBet.GetGain() < 0 && playerBet.WinState != 1 {
TaskSubjectSingleton.Touch(common.TaskTypeLoseCoin, &TaskData{
SnId: player.SnId,
@ -519,9 +518,17 @@ func init() {
Num: playerBet.GetGain(),
})
}
//tienlen 游戏赢金币
// tienlen游戏赢金币
if playerBet.GetGain() > 0 || playerBet.WinState == 1 {
TaskSubjectSingleton.Touch(common.TaskTypeTienlenWinCoin, &TaskData{
SnId: player.SnId,
GameID: scene.gameId,
GameFreeID: scene.dbGameFree.GetId(),
Num: playerBet.GetGain(),
})
}
if playerBet.GetGain() > 0 || playerBet.WinState == 1 {
TaskSubjectSingleton.Touch(common.TaskTypeTienlenWinTimes, &TaskData{
SnId: player.SnId,
GameID: scene.gameId,
GameFreeID: scene.dbGameFree.GetId(),