fix:休闲平台

This commit is contained in:
sk 2024-12-12 16:09:41 +08:00
parent d6600c0e08
commit 60c1e80bdd
1 changed files with 4 additions and 3 deletions

View File

@ -693,6 +693,7 @@ func (this *SceneBaseStateTienLen) OnPlayerOp(s *base.Scene, p *base.Player, opc
// 玩家继续
if !playerEx.IsMarkFlag(base.PlayerState_Ready) {
playerEx.MarkFlag(base.PlayerState_Ready)
playerEx.SyncFlag()
}
// 扣房费
// 房主扣费
@ -1877,7 +1878,7 @@ func (this *SceneBilledStateTienLen) OnEnter(s *base.Scene) {
}
}
losePlayerCoin := losePlayer.GetCoin()
if !sceneEx.IsMatchScene() && !sceneEx.IsCustom() && losePlayerCoin < gainScore {
if !sceneEx.IsMatchScene() && losePlayerCoin < gainScore {
gainScore = losePlayerCoin
}
losePlayerScore = gainScore
@ -2021,7 +2022,7 @@ func (this *SceneBilledStateTienLen) OnEnter(s *base.Scene) {
}
}
lastWinPlayerCoin := lastWinPlayer.GetCoin()
if !sceneEx.IsMatchScene() && !sceneEx.IsCustom() && lastWinPlayerCoin < astWinGainScore {
if !sceneEx.IsMatchScene() && lastWinPlayerCoin < astWinGainScore {
astWinGainScore = lastWinPlayerCoin
}
lastWinPlayerScore = astWinGainScore
@ -2387,7 +2388,7 @@ func (this *SceneBilledStateTienLen) OnEnter(s *base.Scene) {
}
}
losePlayerCoin := playerEx.GetCoin()
if !sceneEx.IsMatchScene() && !sceneEx.IsCustom() && losePlayerCoin < gainScore {
if !sceneEx.IsMatchScene() && losePlayerCoin < gainScore {
gainScore = losePlayerCoin
}
winScore += gainScore