后台增加添加道具接口
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@ -4536,6 +4536,8 @@ func init() {
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if p != nil {
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//获取道具Id
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BagMgrSingleton.AddItems(p, items, 0, common.GainWay_Exchange, "system", "商城兑换", 0, 0, false)
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pack.Tag = webapiproto.TagCode_SUCCESS
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pack.Msg = "AddItem success"
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} else {
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BagMgrSingleton.AddItemsOffline(msg.Platform, msg.Snid, items, common.GainWay_Pay,
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"system", "", 0, 0, false, func(err error) {
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@ -4550,8 +4552,6 @@ func init() {
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tNode.Resume()
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})
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}
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pack.Tag = webapiproto.TagCode_SUCCESS
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pack.Msg = "AddItem success"
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return common.ResponseTag_TransactYield, pack
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}))
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}
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