update excel
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data/DB_Task.dat
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data/DB_Task.dat
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@ -361,26 +361,6 @@ message DB_CreateroomArray {
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repeated DB_Createroom Arr = 1;
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}
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message DB_DiamondLottery {
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int32 Id = 1;
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int32 Type = 2;
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string Name = 3;
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int32 Item_Id = 4;
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int32 Grade = 5;
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int32 Oddrate = 6;
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}
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message DB_DiamondLotteryArray {
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repeated DB_DiamondLottery Arr = 1;
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}
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message DB_Fish {
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int32 Id = 1;
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2
public
2
public
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@ -1 +1 @@
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Subproject commit 3d5fc5c6e4eeb3b8008ff098751c1bd6b211793c
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Subproject commit ddda8276651cda84843a64458a7a3edd6835d6e6
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@ -1,77 +0,0 @@
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// Code generated by xlsx2proto.
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// DO NOT EDIT!
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package srvdata
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import (
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"google.golang.org/protobuf/proto"
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"mongo.games.com/game/protocol/server"
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)
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var PBDB_DiamondLotteryMgr = &DB_DiamondLotteryMgr{
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Datas: &server.DB_DiamondLotteryArray{},
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pool: make(map[int32]*server.DB_DiamondLottery),
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}
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type DB_DiamondLotteryMgr struct {
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Datas *server.DB_DiamondLotteryArray
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pool map[int32]*server.DB_DiamondLottery
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}
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func (this *DB_DiamondLotteryMgr) unmarshal(data []byte) error {
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err := proto.Unmarshal(data, this.Datas)
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if err == nil {
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this.arrangeData()
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}
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return err
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}
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func (this *DB_DiamondLotteryMgr) reunmarshal(data []byte) error {
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newDatas := &server.DB_DiamondLotteryArray{}
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err := proto.Unmarshal(data, newDatas)
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if err == nil {
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for _, item := range newDatas.Arr {
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existItem := this.GetData(item.GetId())
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if existItem == nil {
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this.pool[item.GetId()] = item
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this.Datas.Arr = append(this.Datas.Arr, item)
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} else {
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*existItem = *item
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}
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}
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}
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return err
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}
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func (this *DB_DiamondLotteryMgr) arrangeData() {
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if this.Datas == nil {
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return
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}
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dataArr := this.Datas.GetArr()
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if dataArr == nil {
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return
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}
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for _, data := range dataArr {
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this.pool[data.GetId()] = data
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}
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}
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func (this *DB_DiamondLotteryMgr) GetData(id int32) *server.DB_DiamondLottery {
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if data, ok := this.pool[id]; ok {
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return data
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}
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return nil
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}
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func init() {
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DataMgr.register("DB_DiamondLottery.dat", &ProtobufDataLoader{dh: PBDB_DiamondLotteryMgr})
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}
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