add 推币机错误码
This commit is contained in:
parent
45cb4ac678
commit
5e283880ab
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@ -144,6 +144,10 @@ type OpResultPushCoinCode int32
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const (
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const (
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OpResultPushCoinCode_OPRC_PushCoin_Success OpResultPushCoinCode = 0 //成功
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OpResultPushCoinCode_OPRC_PushCoin_Success OpResultPushCoinCode = 0 //成功
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OpResultPushCoinCode_OPRC_PushCoin_Error OpResultPushCoinCode = 1 //失败
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OpResultPushCoinCode_OPRC_PushCoin_Error OpResultPushCoinCode = 1 //失败
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OpResultPushCoinCode_OPRC_PushCoin_BetNotEnough OpResultPushCoinCode = 2 //投币,金币不足
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OpResultPushCoinCode_OPRC_PushCoin_ExchangeNotEnough OpResultPushCoinCode = 3 //兑换次数不足
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OpResultPushCoinCode_OPRC_PushCoin_ShakeNotEnough OpResultPushCoinCode = 4 //震动次数不足
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OpResultPushCoinCode_OPRC_PushCoin_ItemNotEnough OpResultPushCoinCode = 5 //兑换消耗道具不足
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)
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)
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// Enum value maps for OpResultPushCoinCode.
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// Enum value maps for OpResultPushCoinCode.
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@ -151,10 +155,18 @@ var (
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OpResultPushCoinCode_name = map[int32]string{
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OpResultPushCoinCode_name = map[int32]string{
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0: "OPRC_PushCoin_Success",
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0: "OPRC_PushCoin_Success",
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1: "OPRC_PushCoin_Error",
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1: "OPRC_PushCoin_Error",
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2: "OPRC_PushCoin_BetNotEnough",
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3: "OPRC_PushCoin_ExchangeNotEnough",
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4: "OPRC_PushCoin_ShakeNotEnough",
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5: "OPRC_PushCoin_ItemNotEnough",
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}
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}
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OpResultPushCoinCode_value = map[string]int32{
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OpResultPushCoinCode_value = map[string]int32{
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"OPRC_PushCoin_Success": 0,
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"OPRC_PushCoin_Success": 0,
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"OPRC_PushCoin_Error": 1,
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"OPRC_PushCoin_Error": 1,
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"OPRC_PushCoin_BetNotEnough": 2,
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"OPRC_PushCoin_ExchangeNotEnough": 3,
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"OPRC_PushCoin_ShakeNotEnough": 4,
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"OPRC_PushCoin_ItemNotEnough": 5,
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}
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}
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)
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)
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@ -804,14 +816,23 @@ var file_protocol_activity_pushcoin_proto_rawDesc = []byte{
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0x63, 0x74, 0x69, 0x76, 0x69, 0x74, 0x79, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
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0x73, 0x68, 0x43, 0x6f, 0x69, 0x6e, 0x5f, 0x49, 0x74, 0x65, 0x6d, 0x4e, 0x6f, 0x74, 0x45, 0x6e,
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0x6f, 0x75, 0x67, 0x68, 0x10, 0x05, 0x42, 0x28, 0x5a, 0x26, 0x6d, 0x6f, 0x6e, 0x67, 0x6f, 0x2e,
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0x67, 0x61, 0x6d, 0x65, 0x73, 0x2e, 0x63, 0x6f, 0x6d, 0x2f, 0x67, 0x61, 0x6d, 0x65, 0x2f, 0x70,
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0x72, 0x6f, 0x74, 0x6f, 0x63, 0x6f, 0x6c, 0x2f, 0x61, 0x63, 0x74, 0x69, 0x76, 0x69, 0x74, 0x79,
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0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
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}
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}
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var (
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var (
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@ -68,6 +68,10 @@ enum OpCodes {
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enum OpResultPushCoinCode {
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enum OpResultPushCoinCode {
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OPRC_PushCoin_Success = 0; //成功
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OPRC_PushCoin_Success = 0; //成功
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OPRC_PushCoin_Error = 1; //失败
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OPRC_PushCoin_Error = 1; //失败
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OPRC_PushCoin_BetNotEnough = 2; //投币,金币不足
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OPRC_PushCoin_ExchangeNotEnough = 3; //兑换次数不足
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OPRC_PushCoin_ShakeNotEnough = 4; //震动次数不足
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OPRC_PushCoin_ItemNotEnough = 5; //兑换消耗道具不足
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}
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}
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//PACKET_SCPushCoinPlayerOp
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//PACKET_SCPushCoinPlayerOp
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@ -53,16 +53,7 @@ func CSPushCoinInfo(s *netlib.Session, packetid int, data interface{}, sid int64
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}
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}
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if p.WelfData.PushCoin == nil {
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if p.WelfData.PushCoin == nil {
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// 初始化
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InitPlayerPushCoin(p)
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p.WelfData.PushCoin = &model.PushCoinData{
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Power: PowerInit,
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Exchange: make(map[int32]int32),
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Items: map[int32]int64{
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common.ItemIDVCard: 1,
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common.ItemIDCoin: 50 * 5000,
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common.ItemIDPlum: 1,
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},
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}
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}
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}
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pack := &activity.SCPushCoinInfo{
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pack := &activity.SCPushCoinInfo{
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@ -164,6 +155,7 @@ func CSPushCoinPlayerOp(s *netlib.Session, packetid int, data interface{}, sid i
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}
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}
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if p.GetCoin() < item.GetNum() {
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if p.GetCoin() < item.GetNum() {
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pack.OpRetCode = activity.OpResultPushCoinCode_OPRC_PushCoin_BetNotEnough
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goto here
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goto here
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}
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}
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pack.BetId = int32(msg.GetOpParam())
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pack.BetId = int32(msg.GetOpParam())
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@ -185,10 +177,12 @@ func CSPushCoinPlayerOp(s *netlib.Session, packetid int, data interface{}, sid i
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id = common.ItemIDCoin
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id = common.ItemIDCoin
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}
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}
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//if p.WelfData.PushCoin.Items[id] < val {
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if p.WelfData.PushCoin.Items[id] < val {
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// logger.Logger.Errorf("获得道具太多: %d, %d", p.WelfData.PushCoin.Items[id], val)
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logger.Logger.Errorf("获得道具太多: %d, %d", p.WelfData.PushCoin.Items[id], val)
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// goto here
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// 刷新桌面余额
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//}
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UpdatePlayerPushCoin(p)
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goto here
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}
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BagMgrSingleton.AddItems(&model.AddItemParam{
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BagMgrSingleton.AddItems(&model.AddItemParam{
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Platform: p.Platform,
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Platform: p.Platform,
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@ -213,16 +207,13 @@ func CSPushCoinPlayerOp(s *netlib.Session, packetid int, data interface{}, sid i
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case activity.OpCodes_OP_Shake:
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case activity.OpCodes_OP_Shake:
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if p.WelfData.PushCoin.Shake < int32(msg.GetOpParam()) {
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if p.WelfData.PushCoin.Shake < int32(msg.GetOpParam()) {
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pack.OpRetCode = activity.OpResultPushCoinCode_OPRC_PushCoin_ShakeNotEnough
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goto here
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goto here
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}
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}
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p.WelfData.PushCoin.Shake -= int32(msg.GetOpParam())
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p.WelfData.PushCoin.Shake -= int32(msg.GetOpParam())
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case activity.OpCodes_OP_Refresh:
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case activity.OpCodes_OP_Refresh:
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p.WelfData.PushCoin.Refresh++
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UpdatePlayerPushCoin(p)
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// 1个v卡,50个金币,大梅花1个
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p.WelfData.PushCoin.Items = map[int32]int64{
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common.ItemIDCoin: 50 * 5000,
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}
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case activity.OpCodes_OP_Exchange:
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case activity.OpCodes_OP_Exchange:
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d := srvdata.PBDB_PropExchangeMgr.GetData(int32(msg.GetOpParam()))
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d := srvdata.PBDB_PropExchangeMgr.GetData(int32(msg.GetOpParam()))
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@ -231,6 +222,7 @@ func CSPushCoinPlayerOp(s *netlib.Session, packetid int, data interface{}, sid i
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}
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}
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// 兑换次数
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// 兑换次数
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if d.GetTimes() > 0 && p.WelfData.PushCoin.Exchange[d.Id] >= d.GetTimes() {
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if d.GetTimes() > 0 && p.WelfData.PushCoin.Exchange[d.Id] >= d.GetTimes() {
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pack.OpRetCode = activity.OpResultPushCoinCode_OPRC_PushCoin_ExchangeNotEnough
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goto here
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goto here
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}
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}
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@ -244,6 +236,7 @@ func CSPushCoinPlayerOp(s *netlib.Session, packetid int, data interface{}, sid i
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ItemNum: int32(v),
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ItemNum: int32(v),
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})
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})
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if k == common.ItemIDCoin && p.GetCoin() < v {
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if k == common.ItemIDCoin && p.GetCoin() < v {
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pack.OpRetCode = activity.OpResultPushCoinCode_OPRC_PushCoin_ItemNotEnough
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goto here
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goto here
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}
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}
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cost = append(cost, &model.Item{
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cost = append(cost, &model.Item{
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@ -262,6 +255,7 @@ func CSPushCoinPlayerOp(s *netlib.Session, packetid int, data interface{}, sid i
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Remark: "推币机活动兑换消耗",
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Remark: "推币机活动兑换消耗",
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})
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})
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if !ok {
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if !ok {
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pack.OpRetCode = activity.OpResultPushCoinCode_OPRC_PushCoin_ItemNotEnough
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goto here
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goto here
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}
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}
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@ -307,6 +301,27 @@ here:
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return nil
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return nil
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}
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}
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func InitPlayerPushCoin(p *Player) {
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// 初始化
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p.WelfData.PushCoin = &model.PushCoinData{
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Power: PowerInit,
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Exchange: make(map[int32]int32),
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Items: map[int32]int64{
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common.ItemIDVCard: 1,
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common.ItemIDCoin: 50 * 5000,
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common.ItemIDPlum: 1,
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},
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}
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}
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func UpdatePlayerPushCoin(p *Player) {
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p.WelfData.PushCoin.Refresh++
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// 50个金币
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p.WelfData.PushCoin.Items = map[int32]int64{
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common.ItemIDCoin: 50 * 5000,
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}
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}
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func AddPower(p *Player, value int64) {
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func AddPower(p *Player, value int64) {
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if value < 0 {
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if value < 0 {
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return
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return
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