房卡场中途不能离开房间
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@ -2765,7 +2765,10 @@ func (this *SceneBilledStateTienLen) OnLeave(s *base.Scene) {
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continue
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}
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player_data.Clear()
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if sceneEx.IsMatchScene() {
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if sceneEx.IsCustom() {
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player_data.UnmarkFlag(base.PlayerState_WaitNext)
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}
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if sceneEx.IsMatchScene() || sceneEx.IsCustom() {
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continue
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}
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if !player_data.IsOnLine() {
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